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tag the terrain material diffuse tool label with more context
the name alone doesn't make it clear that that texture is stretched over the whole map and sampled to create the _basetex.dds files

AzaezelX 2 年之前
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b72472ee05
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      Templates/BaseGame/game/tools/worldEditor/gui/guiTerrainMaterialDlg.ed.gui

+ 1 - 1
Templates/BaseGame/game/tools/worldEditor/gui/guiTerrainMaterialDlg.ed.gui

@@ -195,7 +195,7 @@ $guiContent = new GuiControl(TerrainMaterialDlg,EditorGuiGroup) {
                tooltip = "Change the Active Diffuse Map for this layer";
                tooltip = "Change the Active Diffuse Map for this layer";
             };
             };
             new GuiTextCtrl() {
             new GuiTextCtrl() {
-               text = "Diffuse";
+               text = "Diffuse (Overlay)";
                position = "56 -3";
                position = "56 -3";
                extent = "39 18";
                extent = "39 18";
                profile = "EditorTextProfile";
                profile = "EditorTextProfile";