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@@ -361,9 +361,11 @@ void SFXWorld< NUM_DIMENSIONS, Object >::_onScopeIn( Object object )
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F32 sortValue = _getSortValue( object );
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while( iter != mScopeStack.end() && iter->mSortValue >= sortValue )
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++ iter;
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-
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- // Insert the object into the stack.
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-
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+ // If the object is already on the scope stack, do not add it again
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+ S32 index = _findScope(object);
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+ if (index != -1)
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+ return;
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+ // Insert the object into the stack.
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mScopeStack.insert( iter, Scope( sortValue, object ) );
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}
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