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nother set of generic 'object' varnames, all of which referenced different things

Azaezel 7 lat temu
rodzic
commit
bca01fa976
1 zmienionych plików z 17 dodań i 17 usunięć
  1. 17 17
      Engine/source/gui/worldEditor/worldEditor.cpp

+ 17 - 17
Engine/source/gui/worldEditor/worldEditor.cpp

@@ -3036,25 +3036,25 @@ bool WorldEditor::alignByAxis( S32 axis )
    if(mSelected->size() < 2)
       return true;
       
-   SceneObject* object = dynamic_cast< SceneObject* >( ( *mSelected )[ 0 ] );
-   if( !object )
+   SceneObject* primaryObj = dynamic_cast< SceneObject* >( ( *mSelected )[ 0 ] );
+   if( !primaryObj)
       return false;
 
    submitUndo( mSelected, "Align By Axis" );
 
    // All objects will be repositioned to line up with the
    // first selected object
-   Point3F pos = object->getPosition();
+   Point3F pos = primaryObj->getPosition();
 
    for(S32 i=0; i<mSelected->size(); ++i)
    {
-      SceneObject* object = dynamic_cast< SceneObject* >( ( *mSelected )[ i ] );
-      if( !object )
+      SceneObject* additionalObj = dynamic_cast< SceneObject* >( ( *mSelected )[ i ] );
+      if( !additionalObj)
          continue;
          
-      Point3F objPos = object->getPosition();
+      Point3F objPos = additionalObj->getPosition();
       objPos[axis] = pos[axis];
-      object->setPosition(objPos);
+	  additionalObj->setPosition(objPos);
    }
 
    return true;
@@ -4050,8 +4050,8 @@ DefineEngineMethod( WorldEditor, createPolyhedralObject, SceneObject*, ( const c
 
    // Create the object.
 
-   SceneObject* object = dynamic_cast< SceneObject* >( classRep->create() );
-   if( !Object )
+   SceneObject* polyObj = dynamic_cast< SceneObject* >( classRep->create() );
+   if( !polyObj)
    {
       Con::errorf( "WorldEditor::createPolyhedralObject - Could not create SceneObject with class '%s'", className );
       return NULL;
@@ -4069,7 +4069,7 @@ DefineEngineMethod( WorldEditor, createPolyhedralObject, SceneObject*, ( const c
    for( U32 i = 0; i < numPoints; ++ i )
    {
       static StringTableEntry sPoint = StringTable->insert( "point" );
-      object->setDataField( sPoint, NULL, EngineMarshallData( points[ i ] ) );
+	  polyObj->setDataField( sPoint, NULL, EngineMarshallData( points[ i ] ) );
    }
 
    // Add the plane data.
@@ -4085,7 +4085,7 @@ DefineEngineMethod( WorldEditor, createPolyhedralObject, SceneObject*, ( const c
       char buffer[ 1024 ];
       dSprintf( buffer, sizeof( buffer ), "%g %g %g %g", plane.x, plane.y, plane.z, plane.d );
 
-      object->setDataField( sPlane, NULL, buffer );
+	  polyObj->setDataField( sPlane, NULL, buffer );
    }
 
    // Add the edge data.
@@ -4104,24 +4104,24 @@ DefineEngineMethod( WorldEditor, createPolyhedralObject, SceneObject*, ( const c
          edge.vertex[ 0 ], edge.vertex[ 1 ]
       );
 
-      object->setDataField( sEdge, NULL, buffer );
+	  polyObj->setDataField( sEdge, NULL, buffer );
    }
 
    // Set the transform.
 
-   object->setTransform( savedTransform );
-   object->setScale( savedScale );
+   polyObj->setTransform( savedTransform );
+   polyObj->setScale( savedScale );
 
    // Register and return the object.
 
-   if( !object->registerObject() )
+   if( !polyObj->registerObject() )
    {
       Con::errorf( "WorldEditor::createPolyhedralObject - Failed to register object!" );
-      delete object;
+      delete polyObj;
       return NULL;
    }
 
-   return object;
+   return polyObj;
 }
 
 //-----------------------------------------------------------------------------