Browse Source

Merge branch 'development' into walkabout

Conflicts:
	Engine/source/T3D/aiPlayer.cpp
Daniel Buckmaster 10 years ago
parent
commit
bd437cda1c
100 changed files with 30830 additions and 3 deletions
  1. 2 1
      Engine/lib/opcode/OPC_HybridModel.cpp
  2. 3 2
      Engine/lib/opcode/OPC_SweepAndPrune.cpp
  3. 69 0
      Engine/lib/sdl/Android.mk
  4. 16 0
      Engine/lib/sdl/BUGS.txt
  5. 1309 0
      Engine/lib/sdl/CMakeLists.txt
  6. 20 0
      Engine/lib/sdl/COPYING.txt
  7. 53 0
      Engine/lib/sdl/CREDITS.txt
  8. 40 0
      Engine/lib/sdl/INSTALL.txt
  9. 219 0
      Engine/lib/sdl/Makefile.in
  10. 42 0
      Engine/lib/sdl/Makefile.minimal
  11. 37 0
      Engine/lib/sdl/Makefile.pandora
  12. 92 0
      Engine/lib/sdl/Makefile.psp
  13. 61 0
      Engine/lib/sdl/Makefile.wiz
  14. 13 0
      Engine/lib/sdl/README-SDL.txt
  15. 438 0
      Engine/lib/sdl/README-android.txt
  16. 31 0
      Engine/lib/sdl/README-cmake.txt
  17. 106 0
      Engine/lib/sdl/README-directfb.txt
  18. 130 0
      Engine/lib/sdl/README-dynapi.txt
  19. 72 0
      Engine/lib/sdl/README-gesture.txt
  20. 23 0
      Engine/lib/sdl/README-hg.txt
  21. 222 0
      Engine/lib/sdl/README-ios.txt
  22. 80 0
      Engine/lib/sdl/README-linux.txt
  23. 226 0
      Engine/lib/sdl/README-macosx.txt
  24. 16 0
      Engine/lib/sdl/README-pandora.txt
  25. 30 0
      Engine/lib/sdl/README-platforms.txt
  26. 61 0
      Engine/lib/sdl/README-porting.txt
  27. 17 0
      Engine/lib/sdl/README-psp.txt
  28. 161 0
      Engine/lib/sdl/README-raspberrypi.txt
  29. 84 0
      Engine/lib/sdl/README-touch.txt
  30. 8 0
      Engine/lib/sdl/README-wince.txt
  31. 42 0
      Engine/lib/sdl/README-windows.txt
  32. 42 0
      Engine/lib/sdl/README.txt
  33. 112 0
      Engine/lib/sdl/SDL2.spec
  34. 112 0
      Engine/lib/sdl/SDL2.spec.in
  35. 10 0
      Engine/lib/sdl/TODO.txt
  36. 148 0
      Engine/lib/sdl/VisualC.html
  37. 5 0
      Engine/lib/sdl/VisualC/clean.sh
  38. 108 0
      Engine/lib/sdl/WhatsNew.txt
  39. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/Default.png
  40. 1019 0
      Engine/lib/sdl/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
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      Engine/lib/sdl/Xcode-iOS/Demos/Icon.png
  42. 30 0
      Engine/lib/sdl/Xcode-iOS/Demos/Info.plist
  43. 43 0
      Engine/lib/sdl/Xcode-iOS/Demos/README
  44. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp
  45. 258 0
      Engine/lib/sdl/Xcode-iOS/Demos/data/bitmapfont/license.txt
  46. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/drums/ds_brush_snare.wav
  47. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/drums/ds_china.wav
  48. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav
  49. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav
  50. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/icon.bmp
  51. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/ship.bmp
  52. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/space.bmp
  53. BIN
      Engine/lib/sdl/Xcode-iOS/Demos/data/stroke.bmp
  54. 239 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/accelerometer.c
  55. 36 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/common.c
  56. 12 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/common.h
  57. 475 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/fireworks.c
  58. 177 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/happy.c
  59. 310 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/keyboard.c
  60. 353 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/mixer.c
  61. 81 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/rectangles.c
  62. 125 0
      Engine/lib/sdl/Xcode-iOS/Demos/src/touch.c
  63. 1335 0
      Engine/lib/sdl/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
  64. 272 0
      Engine/lib/sdl/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj
  65. BIN
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/Default.png
  66. BIN
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/Icon.png
  67. 28 0
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/Info.plist
  68. BIN
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
  69. 10 0
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
  70. 403 0
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
  71. 98 0
      Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/main.c
  72. 28 0
      Engine/lib/sdl/Xcode-iOS/Test/Info.plist
  73. 22 0
      Engine/lib/sdl/Xcode-iOS/Test/README
  74. 2267 0
      Engine/lib/sdl/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
  75. 28 0
      Engine/lib/sdl/Xcode/SDL/Info-Framework.plist
  76. 2955 0
      Engine/lib/sdl/Xcode/SDL/SDL.xcodeproj/project.pbxproj
  77. 15 0
      Engine/lib/sdl/Xcode/SDL/pkg-support/SDL.info
  78. 43 0
      Engine/lib/sdl/Xcode/SDL/pkg-support/codesign-frameworks.sh
  79. 19 0
      Engine/lib/sdl/Xcode/SDL/pkg-support/resources/License.txt
  80. 32 0
      Engine/lib/sdl/Xcode/SDL/pkg-support/resources/ReadMe.txt
  81. BIN
      Engine/lib/sdl/Xcode/SDL/pkg-support/resources/SDL_DS_Store
  82. BIN
      Engine/lib/sdl/Xcode/SDL/pkg-support/sdl_logo.pdf
  83. 4780 0
      Engine/lib/sdl/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
  84. 35 0
      Engine/lib/sdl/Xcode/SDLTest/TestDropFile-Info.plist
  85. 1558 0
      Engine/lib/sdl/Xcode/XcodeDocSet/Doxyfile
  86. 14 0
      Engine/lib/sdl/acinclude/ac_check_define.m4
  87. 145 0
      Engine/lib/sdl/acinclude/alsa.m4
  88. 76 0
      Engine/lib/sdl/acinclude/ax_check_compiler_flags.m4
  89. 215 0
      Engine/lib/sdl/acinclude/ax_gcc_archflag.m4
  90. 79 0
      Engine/lib/sdl/acinclude/ax_gcc_x86_cpuid.m4.htm
  91. 168 0
      Engine/lib/sdl/acinclude/esd.m4
  92. 7988 0
      Engine/lib/sdl/acinclude/libtool.m4
  93. 384 0
      Engine/lib/sdl/acinclude/ltoptions.m4
  94. 123 0
      Engine/lib/sdl/acinclude/ltsugar.m4
  95. 23 0
      Engine/lib/sdl/acinclude/ltversion.m4
  96. 98 0
      Engine/lib/sdl/acinclude/lt~obsolete.m4
  97. 44 0
      Engine/lib/sdl/android-project/AndroidManifest.xml
  98. 17 0
      Engine/lib/sdl/android-project/ant.properties
  99. 17 0
      Engine/lib/sdl/android-project/build.properties
  100. 93 0
      Engine/lib/sdl/android-project/build.xml

+ 2 - 1
Engine/lib/opcode/OPC_HybridModel.cpp

@@ -82,6 +82,7 @@
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 #include "Opcode.h"
+#include <stdint.h>
 
 using namespace Opcode;
 
@@ -208,7 +209,7 @@ bool HybridModel::Build(const OPCODECREATE& create)
 				Data->mLeaves[Data->mNbLeaves] = *current->GetAABB();
 
 				// Setup leaf data
-				udword Index = (udword(current->GetPrimitives()) - udword(Data->mBase))/sizeof(udword);
+				udword Index = (uintptr_t(current->GetPrimitives()) - uintptr_t(Data->mBase))/sizeof(uintptr_t);
 				Data->mTriangles[Data->mNbLeaves].SetData(current->GetNbPrimitives(), Index);
 
 				Data->mNbLeaves++;

+ 3 - 2
Engine/lib/opcode/OPC_SweepAndPrune.cpp

@@ -17,6 +17,7 @@
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 #include "Opcode.h"
+#include <stdint.h>
 
 using namespace Opcode;
 
@@ -163,7 +164,7 @@ bool SAP_PairData::Init(udword nb_objects)
 ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 inline_ void Remap(SAP_Element*& element, udword delta)
 {
-	if(element)	element = (SAP_Element*)(udword(element) + delta);
+    if(element)	element = (SAP_Element*)(element + delta);
 }
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -199,7 +200,7 @@ SAP_Element* SAP_PairData::GetFreeElem(udword id, SAP_Element* next, udword* rem
 
 			// Remap everything
 			{
-				udword Delta = udword(NewElems) - udword(mElementPool);
+				udword Delta = uintptr_t(NewElems) - uintptr_t(mElementPool);
 
 				for(udword i=0;i<mNbUsedElements;i++)	Remap(NewElems[i].mNext, Delta);
 				for(udword i=0;i<mNbObjects;i++)		Remap(mArray[i], Delta);

+ 69 - 0
Engine/lib/sdl/Android.mk

@@ -0,0 +1,69 @@
+LOCAL_PATH := $(call my-dir)
+
+###########################
+#
+# SDL shared library
+#
+###########################
+
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := SDL2
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
+
+LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
+
+LOCAL_SRC_FILES := \
+	$(subst $(LOCAL_PATH)/,, \
+	$(wildcard $(LOCAL_PATH)/src/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
+	$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
+	$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
+	$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/events/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/file/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/power/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/filesystem/dummy/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/render/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/video/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
+    $(wildcard $(LOCAL_PATH)/src/test/*.c))
+
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
+LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
+
+include $(BUILD_SHARED_LIBRARY)
+
+###########################
+#
+# SDL static library
+#
+###########################
+
+LOCAL_MODULE := SDL2_static
+
+LOCAL_MODULE_FILENAME := libSDL2
+
+LOCAL_SRC_FILES += $(LOCAL_PATH)/src/main/android/SDL_android_main.c
+
+LOCAL_LDLIBS := 
+LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
+
+include $(BUILD_STATIC_LIBRARY)

+ 16 - 0
Engine/lib/sdl/BUGS.txt

@@ -0,0 +1,16 @@
+
+Bugs are now managed in the SDL bug tracker, here:
+
+    http://bugzilla.libsdl.org/
+
+You may report bugs there, and search to see if a given issue has already
+ been reported, discussed, and maybe even fixed.
+
+
+You may also find help on the SDL mailing list. Subscription information:
+
+    http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
+
+Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
+ bugs discussed on the mailing list may be forgotten or missed.
+

+ 1309 - 0
Engine/lib/sdl/CMakeLists.txt

@@ -0,0 +1,1309 @@
+if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
+  message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
+endif()
+
+cmake_minimum_required(VERSION 2.6)
+project(SDL2 C)
+include(CheckFunctionExists)
+include(CheckLibraryExists)
+include(CheckIncludeFiles)
+include(CheckIncludeFile)
+include(CheckSymbolExists)
+include(CheckCSourceRuns)
+include(CheckCCompilerFlag)
+include(CheckTypeSize)
+include(CheckStructHasMember)
+include(CMakeDependentOption)
+include(FindPkgConfig)
+set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake")
+include(${SDL2_SOURCE_DIR}/cmake/macros.cmake)
+include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
+
+# General settings
+# Edit include/SDL_version.h and change the version, then:
+#   SDL_MICRO_VERSION += 1;
+#   SDL_INTERFACE_AGE += 1;
+#   SDL_BINARY_AGE += 1;
+# if any functions have been added, set SDL_INTERFACE_AGE to 0.
+# if backwards compatibility has been broken,
+# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
+set(SDL_MAJOR_VERSION 2)
+set(SDL_MINOR_VERSION 0)
+set(SDL_MICRO_VERSION 3)
+set(SDL_INTERFACE_AGE 1)
+set(SDL_BINARY_AGE 3)
+set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
+
+# Calculate a libtool-like version number
+math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}")
+math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
+math(EXPR LT_MAJOR "${LT_CURRENT}- ${LT_AGE}")
+set(LT_REVISION "${SDL_INTERFACE_AGE}")
+set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}")
+set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}")
+
+message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}")
+
+# General settings & flags
+set(LIBRARY_OUTPUT_DIRECTORY "build")
+# Check for 64 or 32 bit
+set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P})
+if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+  set(ARCH_64 TRUE)
+  set(PROCESSOR_ARCH "x64")
+else()
+  set(ARCH_64 FALSE)
+  set(PROCESSOR_ARCH "x86")
+endif()
+set(LIBNAME SDL2)
+if(NOT LIBTYPE)
+  set(LIBTYPE SHARED)
+endif()
+
+# Get the platform
+if(WIN32)
+  if(NOT WINDOWS)
+    set(WINDOWS TRUE)
+  endif()
+elseif(UNIX AND NOT APPLE)
+  if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
+    set(LINUX TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
+    set(FREEBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
+    set(NETBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
+    set(OPENBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
+    set(GNU TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
+    set(BSDI TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
+    set(FREEBSD TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
+    set(SYSV5 TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*")
+    set(SOLARIS TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
+    set(HPUX TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
+    set(AIX TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
+    set(MINIX TRUE)
+  endif()
+elseif(APPLE)
+  if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
+    set(DARWIN TRUE)
+  elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
+    set(MACOSX TRUE)
+  endif()
+  # TODO: iOS?
+elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
+  message_error("BeOS support has been removed as of SDL 2.0.2.")
+elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
+  set(HAIKU TRUE)
+endif()
+
+# Don't mistake osx for unix
+if(UNIX AND NOT APPLE)
+  set(UNIX_SYS ON)
+else()
+  set(UNIX_SYS OFF)
+endif()
+
+if(UNIX OR APPLE)
+  set(UNIX_OR_MAC_SYS ON)
+else()
+  set(UNIX_OR_MAC_SYS OFF)
+endif()
+
+# Default option knobs
+if(APPLE OR ARCH_64)
+  set(OPT_DEF_SSEMATH ON)
+endif()
+if(UNIX OR MINGW OR MSYS)
+  set(OPT_DEF_LIBC ON)
+endif()
+
+# Compiler info
+if(CMAKE_COMPILER_IS_GNUCC)
+  set(USE_GCC TRUE)
+  set(OPT_DEF_ASM TRUE)
+elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
+  set(USE_CLANG TRUE)
+  set(OPT_DEF_ASM TRUE)
+elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
+  set(OPT_DEF_ASM TRUE)
+  #set(CMAKE_C_FLAGS "/ZI /WX- /
+else()
+  set(OPT_DEF_ASM FALSE)
+endif()
+
+# Default flags, if not set otherwise
+if("$ENV{CFLAGS}" STREQUAL "")
+  if(USE_GCC OR USE_CLANG)
+    set(CMAKE_C_FLAGS "-g -O3")
+  endif()
+else("$ENV{CFLAGS}" STREQUAL "")
+  set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
+  list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
+endif()
+if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32
+  list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}")
+endif()
+
+if(MSVC)
+  option(FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
+  if(FORCE_STATIC_VCRT)
+    foreach(flag_var
+        CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
+        CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
+      if(${flag_var} MATCHES "/MD")
+        string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
+      endif()
+    endforeach(flag_var)
+  endif()
+endif()
+
+# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config,
+# etc. are created correctly.
+set(SDL_LIBS "-lSDL2")
+set(SDL_CFLAGS "")
+
+if(CYGWIN)
+  # We build SDL on cygwin without the UNIX emulation layer
+  include_directories("-I/usr/include/mingw")
+  set(CMAKE_REQUIRED_FLAGS "-mno-cygwin")
+  check_c_source_compiles("int main(int argc, char **argv) {}"
+    HAVE_GCC_NO_CYGWIN)
+  set(CMAKE_REQUIRED_FLAGS)
+  if(HAVE_GCC_NO_CYGWIN)
+    list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
+    list(APPEND SDL_LIBS "-mno-cygwin")
+  endif()
+  set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw")
+endif()
+
+add_definitions(-DUSING_GENERATED_CONFIG_H)
+# General includes
+include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
+
+set(SDL_SUBSYSTEMS
+    Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
+    File Loadso CPUinfo Filesystem)
+foreach(_SUB ${SDL_SUBSYSTEMS})
+  string(TOUPPER ${_SUB} _OPT)
+  option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
+endforeach()
+
+option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
+#set_option(DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON)
+set_option(LIBC                "Use the system C library" ${OPT_DEF_LIBC})
+set_option(GCC_ATOMICS         "Use gcc builtin atomics" ${USE_GCC})
+set_option(ASSEMBLY            "Enable assembly routines" ${OPT_DEF_ASM})
+set_option(SSEMATH             "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH})
+set_option(MMX                 "Use MMX assembly routines" ${OPT_DEF_ASM})
+set_option(3DNOW               "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM})
+set_option(SSE                 "Use SSE assembly routines" ${OPT_DEF_ASM})
+set_option(SSE2                "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH})
+set_option(ALTIVEC             "Use Altivec assembly routines" ${OPT_DEF_ASM})
+set_option(DISKAUDIO           "Support the disk writer audio driver" ON)
+set_option(DUMMYAUDIO          "Support the dummy audio driver" ON)
+set_option(VIDEO_DIRECTFB      "Use DirectFB video driver" OFF)
+dep_option(DIRECTFB_SHARED     "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF)
+set_option(FUSIONSOUND         "Use FusionSound audio driver" OFF)
+dep_option(FUSIONSOUND_SHARED  "Dynamically load fusionsound audio support" ON "FUSIONSOUND_SHARED" OFF)
+set_option(VIDEO_DUMMY         "Use dummy video driver" ON)
+set_option(VIDEO_OPENGL        "Include OpenGL support" ON)
+set_option(VIDEO_OPENGLES      "Include OpenGL ES support" ON)
+set_option(PTHREADS            "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS})
+dep_option(PTHREADS_SEM        "Use pthread semaphores" ON "PTHREADS" OFF)
+set_option(SDL_DLOPEN          "Use dlopen for shared object loading" ON)
+set_option(OSS                 "Support the OSS audio API" ${UNIX_SYS})
+set_option(ALSA                "Support the ALSA audio API" ${UNIX_SYS})
+dep_option(ALSA_SHARED         "Dynamically load ALSA audio support" ON "ALSA" OFF)
+set_option(ESD                 "Support the Enlightened Sound Daemon" ${UNIX_SYS})
+dep_option(ESD_SHARED          "Dynamically load ESD audio support" ON "ESD" OFF)
+set_option(PULSEAUDIO          "Use PulseAudio" ${UNIX_SYS})
+dep_option(PULSEAUDIO_SHARED   "Dynamically load PulseAudio support" ON "PULSEAUDIO" OFF)
+set_option(ARTS                "Support the Analog Real Time Synthesizer" ${UNIX_SYS})
+dep_option(ARTS_SHARED         "Dynamically load aRts audio support" ON "ARTS" OFF)
+set_option(NAS                 "Support the NAS audio API" ${UNIX_SYS})
+set_option(NAS_SHARED          "Dynamically load NAS audio API" ${UNIX_SYS})
+set_option(SNDIO               "Support the sndio audio API" ${UNIX_SYS})
+set_option(RPATH               "Use an rpath when linking SDL" ${UNIX_SYS})
+set_option(CLOCK_GETTIME       "Use clock_gettime() instead of gettimeofday()" OFF)
+set_option(INPUT_TSLIB         "Use the Touchscreen library for input" ${UNIX_SYS})
+set_option(VIDEO_X11           "Use X11 video driver" ${UNIX_SYS})
+set_option(VIDEO_WAYLAND       "Use Wayland video driver" OFF) #${UNIX_SYS})
+set_option(VIDEO_MIR           "Use Mir video driver" OFF) #${UNIX_SYS})
+dep_option(X11_SHARED          "Dynamically load X11 support" ON "VIDEO_X11" OFF)
+set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm)
+foreach(_SUB ${SDL_X11_OPTIONS})
+  string(TOUPPER "VIDEO_X11_${_SUB}" _OPT)
+  dep_option(${_OPT}           "Enable ${_SUB} support" ON "VIDEO_X11" OFF)
+endforeach()
+set_option(VIDEO_COCOA         "Use Cocoa video driver" ${APPLE})
+set_option(DIRECTX             "Use DirectX for Windows audio/video" ${WINDOWS})
+set_option(RENDER_D3D          "Enable the Direct3D render driver" ${WINDOWS})
+
+# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
+# The options below are for compatibility to configure's default behaviour.
+set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
+set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
+
+# General source files
+file(GLOB SOURCE_FILES
+  ${SDL2_SOURCE_DIR}/src/*.c
+  ${SDL2_SOURCE_DIR}/src/atomic/*.c
+  ${SDL2_SOURCE_DIR}/src/audio/*.c
+  ${SDL2_SOURCE_DIR}/src/cpuinfo/*.c
+  ${SDL2_SOURCE_DIR}/src/dynapi/*.c
+  ${SDL2_SOURCE_DIR}/src/events/*.c
+  ${SDL2_SOURCE_DIR}/src/file/*.c
+  ${SDL2_SOURCE_DIR}/src/libm/*.c
+  ${SDL2_SOURCE_DIR}/src/render/*.c
+  ${SDL2_SOURCE_DIR}/src/render/*/*.c
+  ${SDL2_SOURCE_DIR}/src/stdlib/*.c
+  ${SDL2_SOURCE_DIR}/src/thread/*.c
+  ${SDL2_SOURCE_DIR}/src/timer/*.c
+  ${SDL2_SOURCE_DIR}/src/video/*.c)
+
+
+if(ASSERTIONS STREQUAL "auto")
+  # Do nada - use optimization settings to determine the assertion level
+elseif(ASSERTIONS STREQUAL "disabled")
+  set(SDL_DEFAULT_ASSERT_LEVEL 0)
+elseif(ASSERTIONS STREQUAL "release")
+  set(SDL_DEFAULT_ASSERT_LEVEL 1)
+elseif(ASSERTIONS STREQUAL "enabled")
+  set(SDL_DEFAULT_ASSERT_LEVEL 2)
+elseif(ASSERTIONS STREQUAL "paranoid")
+  set(SDL_DEFAULT_ASSERT_LEVEL 3)
+else()
+  message_error("unknown assertion level")
+endif()
+set(HAVE_ASSERTIONS ${ASSERTIONS})
+
+# Compiler option evaluation
+if(USE_GCC OR USE_CLANG)
+  if(DEPENDENCY_TRACKING)
+    check_c_source_compiles("
+        #if !defined(__GNUC__) || __GNUC__ < 3
+        #error Dependency tracking requires GCC 3.0 or newer
+        #endif
+        int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING)
+  endif()
+
+  if(GCC_ATOMICS)
+    check_c_source_compiles("int main(int argc, char **argv) {
+        int a;
+        void *x, *y, *z;
+        __sync_lock_test_and_set(&a, 4);
+        __sync_lock_test_and_set(&x, y);
+        __sync_fetch_and_add(&a, 1);
+        __sync_bool_compare_and_swap(&a, 5, 10);
+        __sync_bool_compare_and_swap(&x, y, z); }" HAVE_GCC_ATOMICS)
+    if(NOT HAVE_GCC_ATOMICS)
+      check_c_source_compiles("int main(int argc, char **argv) {
+          int a;
+          __sync_lock_test_and_set(&a, 1);
+          __sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
+    endif()
+  endif()
+
+  set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
+  check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
+    HAVE_GCC_PREFERRED_STACK_BOUNDARY)
+  set(CMAKE_REQUIRED_FLAGS)
+
+  set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
+  check_c_source_compiles("
+      #if !defined(__GNUC__) || __GNUC__ < 4
+      #error SDL only uses visibility attributes in GCC 4 or newer
+      #endif
+      int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY)
+  if(HAVE_GCC_FVISIBILITY)
+    list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
+  endif()
+  set(CMAKE_REQUIRED_FLAGS)
+
+  check_c_compiler_flag(-Wall HAVE_GCC_WALL)
+  if(HAVE_GCC_WALL)
+    if(HAIKU)
+      set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar")
+    endif()
+  endif()
+endif()
+
+if(ASSEMBLY)
+  if(USE_GCC OR USE_CLANG)
+    set(SDL_ASSEMBLY_ROUTINES 1)
+    # TODO: Those all seem to be quite GCC specific - needs to be
+    # reworked for better compiler support
+    set(HAVE_ASSEMBLY TRUE)
+    if(MMX)
+      set(CMAKE_REQUIRED_FLAGS "-mmmx")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <mmintrin.h>
+          #endif
+          #else
+          #include <mmintrin.h>
+          #endif
+          #ifndef __MMX__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_MMX)
+      if(HAVE_MMX)
+        list(APPEND EXTRA_CFLAGS "-mmmx")
+      endif()
+      set(CMAKE_REQUIRED_FLAGS)
+    endif()
+
+    if(3DNOW)
+      set(CMAKE_REQUIRED_FLAGS "-m3dnow")
+      check_c_source_compiles("
+          #include <mm3dnow.h>
+          #ifndef __3dNOW__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) {
+            void *p = 0;
+            _m_prefetch(p);
+          }" HAVE_3DNOW)
+      if(HAVE_3DNOW)
+        list(APPEND EXTRA_CFLAGS "-m3dnow")
+      endif()
+      set(CMAKE_REQUIRED_FLAGS)
+    endif()
+
+    if(SSE)
+      set(CMAKE_REQUIRED_FLAGS "-msse")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <xmmintrin.h>
+          #endif
+          #else
+          #include <xmmintrin.h>
+          #endif
+          #ifndef __SSE__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_SSE)
+      if(HAVE_SSE)
+        list(APPEND EXTRA_CFLAGS "-msse")
+      endif()
+      set(CMAKE_REQUIRED_FLAGS)
+    endif()
+
+    if(SSE2)
+      set(CMAKE_REQUIRED_FLAGS "-msse2")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <emmintrin.h>
+          #endif
+          #else
+          #include <emmintrin.h>
+          #endif
+          #ifndef __SSE2__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_SSE2)
+      if(HAVE_SSE2)
+        list(APPEND EXTRA_CFLAGS "-msse2")
+      endif()
+      set(CMAKE_REQUIRED_FLAGS)
+    endif()
+
+    if(SSEMATH)
+      if(SSE OR SSE2)
+        if(USE_GCC)
+          list(APPEND EXTRA_CFLAGS "-mfpmath=387")
+        endif()
+        set(HAVE_SSEMATH TRUE)
+      endif()
+    endif()
+
+    if(ALTIVEC)
+      set(CMAKE_REQUIRED_FLAGS "-maltivec")
+      check_c_source_compiles("
+          #include <altivec.h>
+          vector unsigned int vzero() {
+              return vec_splat_u32(0);
+          }
+          int main(int argc, char **argv) { }" HAVE_ALTIVEC_H_HDR)
+      check_c_source_compiles("
+          vector unsigned int vzero() {
+              return vec_splat_u32(0);
+          }
+          int main(int argc, char **argv) { }" HAVE_ALTIVEC)
+      set(CMAKE_REQUIRED_FLAGS)
+      if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
+        set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
+        list(APPEND EXTRA_CFLAGS "-maltivec")
+        set(SDL_ALTIVEC_BLITTERS 1)
+        if(HAVE_ALTIVEC_H_HDR)
+          set(HAVE_ALTIVEC_H 1)
+        endif()
+      endif()
+    endif()
+  elseif(MSVC_VERSION GREATER 1500)
+    # TODO: SDL_cpuinfo.h needs to support the user's configuration wish
+    # for MSVC - right now it is always activated
+    if(NOT ARCH_64)
+      set(HAVE_MMX TRUE)
+      set(HAVE_3DNOW TRUE)
+    endif()
+    set(HAVE_SSE TRUE)
+    set(HAVE_SSE2 TRUE)
+    set(SDL_ASSEMBLY_ROUTINES 1)
+  endif()
+# TODO:
+#else(ASSEMBLY)
+#  if(USE_GCC OR USE_CLANG)
+#    list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
+#  endif()
+endif()
+
+# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define
+# anything.
+if(LIBC)
+  if(WINDOWS AND NOT MINGW)
+    set(HAVE_LIBC TRUE)
+    foreach(_HEADER stdio.h string.h ctype.h math.h)
+      string(TOUPPER "HAVE_${_HEADER}" _UPPER)
+      string(REPLACE "." "_" _HAVE_H ${_UPPER})
+      set(${_HAVE_H} 1)
+    endforeach()
+    set(HAVE_SIGNAL_H 1)
+    foreach(_FN
+            malloc calloc realloc free qsort abs memset memcpy memmove memcmp
+            strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
+            _ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
+            _stricmp _strnicmp sscanf atan atan2 acos asin ceil copysign cos
+            cosf fabs floor log pow scalbn sin sinf sqrt)
+      string(TOUPPER ${_FN} _UPPER)
+      set(HAVE_${_UPPER} 1)
+    endforeach()
+    if(NOT CYGWIN AND NOT MINGW)
+      set(HAVE_ALLOCA 1)
+    endif()
+    set(HAVE_M_PI 1)
+    add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
+    set(STDC_HEADERS 1)
+  else(WINDOWS AND NOT MINGW)
+    set(HAVE_LIBC TRUE)
+    check_include_file(sys/types.h HAVE_SYS_TYPES_H)
+    foreach(_HEADER
+            stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h
+            strings.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h)
+      string(TOUPPER "HAVE_${_HEADER}" _UPPER)
+      string(REPLACE "." "_" _HAVE_H ${_UPPER})
+      check_include_file("${_HEADER}" ${_HAVE_H})
+    endforeach()
+
+    check_include_files("dlfcn.h;stdint.h;stddef.h;inttypes.h;stdlib.h;strings.h;string.h;float.h" STDC_HEADERS)
+    check_type_size("size_t" SIZEOF_SIZE_T)
+    check_symbol_exists(M_PI math.h HAVE_M_PI)
+    # TODO: refine the mprotect check
+    check_c_source_compiles("#include <sys/types.h>
+                             #include <sys/mman.h>
+                             int main() { }" HAVE_MPROTECT)
+    foreach(_FN
+            strtod malloc calloc realloc free getenv setenv putenv unsetenv
+            qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
+            strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
+            _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
+            atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
+            vsscanf vsnprintf fseeko fseeko64 sigaction setjmp
+            nanosleep sysconf sysctlbyname
+            )
+      string(TOUPPER ${_FN} _UPPER)
+      set(_HAVEVAR "HAVE_${_UPPER}")
+      check_function_exists("${_FN}" ${_HAVEVAR})
+    endforeach()
+
+    check_library_exists(m pow "" HAVE_LIBM)
+    if(HAVE_LIBM)
+      set(CMAKE_REQUIRED_LIBRARIES m)
+      foreach(_FN
+              atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin
+              sinf sqrt)
+        string(TOUPPER ${_FN} _UPPER)
+        set(_HAVEVAR "HAVE_${_UPPER}")
+        check_function_exists("${_FN}" ${_HAVEVAR})
+      endforeach()
+      set(CMAKE_REQUIRED_LIBRARIES)
+      list(APPEND EXTRA_LIBS m)
+    endif()
+
+    check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
+    if(HAVE_LIBICONV)
+      list(APPEND EXTRA_LIBS iconv)
+    endif()
+
+    check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
+  endif()
+else(LIBC)
+  if(WINDOWS)
+    set(HAVE_STDARG_H 1)
+    set(HAVE_STDDEF_H 1)
+  endif()
+endif()
+
+
+# Enable/disable various subsystems of the SDL library
+foreach(_SUB ${SDL_SUBSYSTEMS})
+  string(TOUPPER ${_SUB} _OPT)
+  if(NOT SDL_${_OPT})
+    set(SDL_${_OPT}_DISABLED 1)
+  endif()
+endforeach()
+if(SDL_JOYSTICK)
+  file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+endif()
+if(SDL_HAPTIC)
+  if(NOT SDL_JOYSTICK)
+    # Haptic requires some private functions from the joystick subsystem.
+    message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
+  endif()
+  file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+endif()
+if(SDL_POWER)
+  file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
+endif()
+# TODO: in configure.in, the test for LOADSO and SDL_DLOPEN is a bit weird:
+# if LOADSO is not wanted, SDL_LOADSO_DISABLED is set
+# If however on Unix or APPLE dlopen() is detected via CheckDLOPEN(),
+# SDL_LOADSO_DISABLED will not be set, regardless of the LOADSO settings
+
+# General SDL subsystem options, valid for all platforms
+if(SDL_AUDIO)
+  # CheckDummyAudio/CheckDiskAudio - valid for all platforms
+  if(DUMMYAUDIO)
+    set(SDL_AUDIO_DRIVER_DUMMY 1)
+    file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES})
+    set(HAVE_DUMMYAUDIO TRUE)
+  endif()
+  if(DISKAUDIO)
+    set(SDL_AUDIO_DRIVER_DISK 1)
+    file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES})
+    set(HAVE_DISKAUDIO TRUE)
+  endif()
+endif()
+
+if(SDL_DLOPEN)
+  # Relevant for Unix/Darwin only
+  if(UNIX OR APPLE)
+    CheckDLOPEN()
+  endif()
+endif()
+
+if(SDL_VIDEO)
+  if(VIDEO_DUMMY)
+    set(SDL_VIDEO_DRIVER_DUMMY 1)
+    file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
+    set(HAVE_VIDEO_DUMMY TRUE)
+    set(HAVE_SDL_VIDEO TRUE)
+  endif()
+endif()
+
+# Platform-specific options and settings
+if(UNIX AND NOT APPLE)
+  if(SDL_AUDIO)
+    if(SYSV5 OR SOLARIS OR HPUX)
+        set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
+        file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES})
+        set(HAVE_SDL_AUDIO TRUE)
+    elseif(NETBSD OR OPENBSD)
+        set(SDL_AUDIO_DRIVER_BSD 1)
+        file(GLOB BSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/bsd/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${BSD_AUDIO_SOURCES})
+        set(HAVE_SDL_AUDIO TRUE)
+    elseif(AIX)
+        set(SDL_AUDIO_DRIVER_PAUDIO 1)
+        file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES})
+        set(HAVE_SDL_AUDIO TRUE)
+    endif()
+    CheckOSS()
+    CheckALSA()
+    CheckPulseAudio()
+    CheckESD()
+    CheckARTS()
+    CheckNAS()
+    CheckSNDIO()
+    CheckFusionSound()
+  endif()
+
+  if(SDL_VIDEO)
+    CheckX11()
+    CheckMir()
+    CheckDirectFB()
+    CheckOpenGLX11()
+    CheckOpenGLESX11()
+    CheckWayland()
+  endif()
+
+  if(LINUX)
+    check_c_source_compiles("
+        #include <linux/input.h>
+        #ifndef EVIOCGNAME
+        #error EVIOCGNAME() ioctl not available
+        #endif
+        int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS)
+
+    check_c_source_compiles("
+        #include <linux/kd.h>
+        #include <linux/keyboard.h>
+
+        int main(int argc, char **argv) 
+        {
+            struct kbentry kbe;
+            kbe.kb_table = KG_CTRL;
+            ioctl(0, KDGKBENT, &kbe);
+        }" HAVE_INPUT_KD)
+
+    file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
+
+    if(HAVE_INPUT_EVENTS)
+      set(SDL_INPUT_LINUXEV 1)
+    endif()
+
+    if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
+      set(SDL_HAPTIC_LINUX 1)
+      file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+      set(HAVE_SDL_HAPTIC TRUE)
+    endif()
+
+    if(HAVE_INPUT_KD)
+      set(SDL_INPUT_LINUXKD 1)
+    endif()
+
+    check_include_file("libudev.h" HAVE_LIBUDEV_H)
+
+    # !!! FIXME: this needs pkg-config to find the include path, I think.
+    check_include_file("dbus/dbus.h" HAVE_DBUS_DBUS_H)
+  endif()
+
+  if(INPUT_TSLIB)
+    check_c_source_compiles("
+        #include \"tslib.h\"
+        int main(int argc, char** argv) { }" HAVE_INPUT_TSLIB)
+    if(HAVE_INPUT_TSLIB)
+      set(SDL_INPUT_TSLIB 1)
+      list(APPEND EXTRA_LIBS ts)
+    endif()
+  endif()
+
+  if(SDL_JOYSTICK)
+    CheckUSBHID()   # seems to be BSD specific - limit the test to BSD only?
+    if(LINUX)
+      set(SDL_JOYSTICK_LINUX 1)
+      file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+      set(HAVE_SDL_JOYSTICK TRUE)
+    endif()
+  endif()
+
+  CheckPTHREAD()
+
+  if(CLOCK_GETTIME)
+    check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME)
+    if(FOUND_CLOCK_GETTIME)
+      list(APPEND EXTRA_LIBS rt)
+      set(HAVE_CLOCK_GETTIME 1)
+    else(FOUND_CLOCK_GETTIME)
+      check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
+      if(FOUND_CLOCK_GETTIME)
+        set(HAVE_CLOCK_GETTIME 1)
+      endif()
+    endif()
+  endif()
+
+  check_include_file(linux/version.h HAVE_LINUX_VERSION_H)
+  if(HAVE_LINUX_VERSION_H)
+    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H")
+  endif()
+
+  if(SDL_POWER)
+    if(LINUX)
+      set(SDL_POWER_LINUX 1)
+      file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
+      set(HAVE_SDL_POWER TRUE)
+    endif()
+  endif()
+
+  if(SDL_FILESYSTEM)
+    set(SDL_FILESYSTEM_UNIX 1)
+    file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
+    set(HAVE_SDL_FILESYSTEM TRUE)
+  endif()
+
+  if(SDL_TIMERS)
+    set(SDL_TIMER_UNIX 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif()
+
+  if(RPATH)
+    set(SDL_RLD_FLAGS "")
+    if(BSDI OR FREEBSD OR LINUX OR NETBSD)
+      set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
+    elseif(SOLARIS)
+      set(SDL_RLD_FLAGS "-R\${libdir}")
+    endif()
+    set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
+    set(HAVE_RPATH TRUE)
+  endif()
+
+elseif(WINDOWS)
+  find_program(WINDRES windres)
+
+  check_c_source_compiles("
+    #include <windows.h>
+    int main(int argc, char **argv) { }" HAVE_WIN32_CC)
+
+  file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
+
+  # Check for DirectX
+  if(DIRECTX)
+    if("$ENV{DXSDK_DIR}" STREQUAL "")
+      message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
+    endif()
+    set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
+    check_include_file(d3d9.h HAVE_D3D_H)
+    check_include_file(d3d11_1.h HAVE_D3D11_H)
+    check_include_file(ddraw.h HAVE_DDRAW_H)
+    check_include_file(dsound.h HAVE_DSOUND_H)
+    check_include_file(dinput.h HAVE_DINPUT_H)
+    check_include_file(xaudio2.h HAVE_XAUDIO2_H)
+    if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
+      set(HAVE_DIRECTX TRUE)
+      # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
+      link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
+      include_directories($ENV{DXSDK_DIR}\\Include)
+    endif()
+    set(CMAKE_REQUIRED_FLAGS)
+  endif()
+
+  if(SDL_AUDIO)
+    set(SDL_AUDIO_DRIVER_WINMM 1)
+    file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES})
+    set(HAVE_SDL_AUDIO TRUE)
+
+    if(HAVE_DSOUND_H)
+      set(SDL_AUDIO_DRIVER_DSOUND 1)
+      file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
+    endif()
+
+    if(HAVE_XAUDIO2_H)
+      set(SDL_AUDIO_DRIVER_XAUDIO2 1)
+      file(GLOB XAUDIO2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/xaudio2/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES})
+    endif()
+  endif()
+
+  if(SDL_VIDEO)
+    # requires SDL_LOADSO on Windows (IME, DX, etc.)
+    if(NOT SDL_LOADSO)
+      message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
+    endif()
+    set(SDL_VIDEO_DRIVER_WINDOWS 1)
+    file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES})
+
+    if(RENDER_D3D AND HAVE_D3D_H)
+      set(SDL_VIDEO_RENDER_D3D 1)
+      set(HAVE_RENDER_D3D TRUE)
+    endif()
+    if(RENDER_D3D AND HAVE_D3D11_H)
+      set(SDL_VIDEO_RENDER_D3D11 1)
+      set(HAVE_RENDER_D3D TRUE)
+    endif()
+    set(HAVE_SDL_VIDEO TRUE)
+  endif()
+
+  if(SDL_THREADS)
+    set(SDL_THREAD_WINDOWS 1)
+    set(SOURCE_FILES ${SOURCE_FILES}
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c
+      ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c)
+    set(HAVE_SDL_THREADS TRUE)
+  endif()
+
+  if(SDL_POWER)
+    set(SDL_POWER_WINDOWS 1)
+    set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c)
+    set(HAVE_SDL_POWER TRUE)
+  endif()
+
+  if(SDL_FILESYSTEM)
+    set(SDL_FILESYSTEM_WINDOWS 1)
+    file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
+    set(HAVE_SDL_FILESYSTEM TRUE)
+  endif()
+
+  # Libraries for Win32 native and MinGW
+  list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid)
+
+  # TODO: in configure.in the check for timers is set on
+  # cygwin | mingw32* - does this include mingw32CE?
+  if(SDL_TIMERS)
+    set(SDL_TIMER_WINDOWS 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif()
+
+  if(SDL_LOADSO)
+    set(SDL_LOADSO_WINDOWS 1)
+    file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
+    set(HAVE_SDL_LOADSO TRUE)
+  endif()
+
+  file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
+
+  if(SDL_VIDEO)
+    if(VIDEO_OPENGL)
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_WGL 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      set(HAVE_VIDEO_OPENGL TRUE)
+    endif()
+  endif()
+
+  if(SDL_JOYSTICK)
+    if(HAVE_DINPUT_H)
+      set(SDL_JOYSTICK_DINPUT 1)
+      set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_dxjoystick.c)
+      list(APPEND EXTRA_LIBS dinput8 dxguid dxerr)
+    else()
+      set(SDL_JOYSTICK_WINMM 1)
+      set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_mmjoystick.c)
+    endif()
+    set(HAVE_SDL_JOYSTICK TRUE)
+  endif()
+
+  if(SDL_HAPTIC AND HAVE_DINPUT_H)
+    set(SDL_HAPTIC_DINPUT 1)
+    set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/haptic/windows/SDL_syshaptic.c)
+    set(HAVE_SDL_HAPTIC TRUE)
+  endif()
+
+  file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
+  file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
+  if(MINGW OR CYGWIN)
+    list(APPEND EXTRA_LIBS mingw32)
+    list(APPEND EXTRA_LDFLAGS "-mwindows")
+    set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main")
+    list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows")
+  endif()
+elseif(APPLE)
+  # TODO: rework this for proper MacOS X, iOS and Darwin support
+
+  # Requires the darwin file implementation
+  if(SDL_FILE)
+    file(GLOB EXTRA_SOURCES ${PROJECT_SOURCE_DIR}/src/file/cocoa/*.m)
+    set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES})
+    set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
+    set(HAVE_SDL_FILE TRUE)
+    set(SDL_FRAMEWORK_COCOA 1)
+  else()
+    message_error("SDL_FILE must be enabled to build on MacOS X")
+  endif()
+
+  if(SDL_AUDIO)
+    set(MACOSX_COREAUDIO 1)
+    file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
+    set(HAVE_SDL_AUDIO TRUE)
+    set(SDL_FRAMEWORK_COREAUDIO 1)
+    set(SDL_FRAMEWORK_AUDIOUNIT 1)
+  endif()
+
+  if(SDL_JOYSTICK)
+    set(SDL_JOYSTICK_IOKIT 1)
+    file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+    set(HAVE_SDL_JOYSTICK TRUE)
+    set(SDL_FRAMEWORK_IOKIT 1)
+    set(SDL_FRAMEWORK_FF 1)
+  endif()
+
+  if(SDL_HAPTIC)
+    set(SDL_HAPTIC_IOKIT 1)
+    file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+    set(HAVE_SDL_HAPTIC TRUE)
+    set(SDL_FRAMEWORK_IOKIT 1)
+    set(SDL_FRAMEWORK_FF 1)
+    if(NOT SDL_JOYSTICK)
+      message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled")
+    endif()
+  endif()
+
+  if(SDL_POWER)
+    set(SDL_POWER_MACOSX 1)
+    file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
+    set(HAVE_SDL_POWER TRUE)
+    set(SDL_FRAMEWORK_CARBON 1)
+    set(SDL_FRAMEWORK_IOKIT 1)
+  endif()
+
+  if(SDL_TIMERS)
+    set(SDL_TIMER_UNIX 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif(SDL_TIMERS)
+
+  if(SDL_FILESYSTEM)
+    set(SDL_FILESYSTEM_COCOA 1)
+    file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
+    set_source_files_properties(${FILESYSTEM_SOURCES} PROPERTIES LANGUAGE C)
+    set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
+    set(HAVE_SDL_FILESYSTEM TRUE)
+  endif()
+
+  # Actually load the frameworks at the end so we don't duplicate include.
+  if(SDL_FRAMEWORK_COCOA)
+    find_library(COCOA_LIBRARY Cocoa)
+    list(APPEND EXTRA_LIBS ${COCOA_LIBRARY})
+  endif()
+  if(SDL_FRAMEWORK_IOKIT)
+    find_library(IOKIT IOKit)
+    list(APPEND EXTRA_LIBS ${IOKIT})
+  endif()
+  if(SDL_FRAMEWORK_FF)
+    find_library(FORCEFEEDBACK ForceFeedback)
+    list(APPEND EXTRA_LIBS ${FORCEFEEDBACK})
+  endif()
+  if(SDL_FRAMEWORK_CARBON)
+    find_library(CARBON_LIBRARY Carbon)
+    list(APPEND EXTRA_LIBS ${CARBON_LIBRARY})
+  endif()
+  if(SDL_FRAMEWORK_COREAUDIO)
+    find_library(COREAUDIO CoreAudio)
+    list(APPEND EXTRA_LIBS ${COREAUDIO})
+  endif()
+  if(SDL_FRAMEWORK_AUDIOUNIT)
+    find_library(AUDIOUNIT AudioUnit)
+    list(APPEND EXTRA_LIBS ${AUDIOUNIT})
+  endif()
+
+  # iOS hack needed - http://code.google.com/p/ios-cmake/ ?
+  if(SDL_VIDEO)
+    CheckCOCOA()
+    if(VIDEO_OPENGL)
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_CGL 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      if(DARWIN)
+        find_library(OpenGL_LIBRARY OpenGL)
+        list(APPEND EXTRA_LIBRARIES ${OpenGL_LIBRARY})
+      endif()
+      set(HAVE_VIDEO_OPENGL TRUE)
+    endif()
+  endif()
+
+  CheckPTHREAD()
+elseif(HAIKU)
+  if(SDL_VIDEO)
+    set(SDL_VIDEO_DRIVER_HAIKU 1)
+    file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES})
+    set(HAVE_SDL_VIDEO TRUE)
+
+    set(SDL_FILESYSTEM_HAIKU 1)
+    file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc)
+    set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
+    set(HAVE_SDL_FILESYSTEM TRUE)
+
+    if(SDL_TIMERS)
+      set(SDL_TIMER_HAIKU 1)
+      file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+      set(HAVE_SDL_TIMERS TRUE)
+    endif(SDL_TIMERS)
+
+    if(VIDEO_OPENGL)
+      # TODO: Use FIND_PACKAGE(OpenGL) instead
+      set(SDL_VIDEO_OPENGL 1)
+      set(SDL_VIDEO_OPENGL_BGL 1)
+      set(SDL_VIDEO_RENDER_OGL 1)
+      list(APPEND EXTRA_LIBS GL)
+      set(HAVE_VIDEO_OPENGL TRUE)
+    endif()
+  endif()
+
+  CheckPTHREAD()
+endif()
+
+# Dummies
+# configure.in does it differently:
+# if not have X
+#   if enable_X {  SDL_X_DISABLED = 1 }
+#   [add dummy sources]
+# so it always adds a dummy, without checking, if it was actually requested.
+# This leads to missing internal references on building, since the
+# src/X/*.c does not get included.
+if(NOT HAVE_SDL_JOYSTICK)
+  set(SDL_JOYSTICK_DISABLED 1)
+  if(SDL_JOYSTICK AND NOT APPLE) # results in unresolved symbols on OSX
+
+    file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
+  endif()
+endif()
+if(NOT HAVE_SDL_HAPTIC)
+  set(SDL_HAPTIC_DISABLED 1)
+  file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
+endif()
+if(NOT HAVE_SDL_LOADSO)
+  set(SDL_LOADSO_DISABLED 1)
+  file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
+endif()
+if(NOT HAVE_SDL_FILESYSTEM)
+  set(SDL_FILESYSTEM_DISABLED 1)
+  file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
+endif()
+
+# We always need to have threads and timers around
+if(NOT HAVE_SDL_THREADS)
+  set(SDL_THREADS_DISABLED 1)
+  file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES})
+endif()
+if(NOT HAVE_SDL_TIMERS)
+  set(SDL_TIMERS_DISABLED 1)
+  file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c)
+  set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+endif()
+
+if(NOT SDLMAIN_SOURCES)
+  file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c)
+endif()
+
+# Append the -MMD -MT flags
+# if(DEPENDENCY_TRACKING)
+#   if(COMPILER_IS_GNUCC)
+#     set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@")
+#   endif()
+# endif()
+
+configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake"
+  "${SDL2_BINARY_DIR}/include/SDL_config.h")
+
+# Prepare the flags and remove duplicates
+if(EXTRA_LDFLAGS)
+  list(REMOVE_DUPLICATES EXTRA_LDFLAGS)
+endif()
+if(EXTRA_LIBS)
+  list(REMOVE_DUPLICATES EXTRA_LIBS)
+endif()
+if(EXTRA_CFLAGS)
+  list(REMOVE_DUPLICATES EXTRA_CFLAGS)
+endif()
+listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
+set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
+
+# Compat helpers for the configuration files
+if(NOT WINDOWS OR CYGWIN)
+  # TODO: we need a Windows script, too
+  execute_process(COMMAND sh ${SDL2_SOURCE_DIR}/build-scripts/updaterev.sh)
+
+  set(prefix ${CMAKE_INSTALL_PREFIX})
+  set(exec_prefix "\${prefix}")
+  set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}")
+  set(bindir "\${exec_prefix}/bin")
+  set(includedir "\${prefix}/include")
+  if(SDL_STATIC)
+    set(ENABLE_STATIC_TRUE "")
+    set(ENABLE_STATIC_FALSE "#")
+  else(SDL_STATIC)
+    set(ENABLE_STATIC_TRUE "#")
+    set(ENABLE_STATIC_FALSE "")
+  endif()
+  if(SDL_SHARED)
+    set(ENABLE_SHARED_TRUE "")
+    set(ENABLE_SHARED_FALSE "#")
+  else(SDL_SHARED)
+    set(ENABLE_SHARED_TRUE "#")
+    set(ENABLE_SHARED_FALSE "")
+  endif()
+
+  # Clean up the different lists
+  listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
+  set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
+  list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
+  listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
+  set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
+  listtostr(SDL_LIBS _SDL_LIBS)
+  set(SDL_LIBS ${_SDL_LIBS})
+
+  # MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}")
+  # MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}")
+
+  configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in"
+    "${SDL2_BINARY_DIR}/sdl2.pc" @ONLY)
+  configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
+    "${SDL2_BINARY_DIR}/sdl2-config")
+  configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in"
+    "${SDL2_BINARY_DIR}/sdl2-config" @ONLY)
+  configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in"
+    "${SDL2_BINARY_DIR}/SDL2.spec" @ONLY)
+endif()
+
+##### Info output #####
+message(STATUS "")
+message(STATUS "SDL2 was configured with the following options:")
+message(STATUS "")
+message(STATUS "Platform: ${CMAKE_SYSTEM}")
+message(STATUS "64-bit:   ${ARCH_64}")
+message(STATUS "Compiler: ${CMAKE_C_COMPILER}")
+message(STATUS "")
+message(STATUS "Subsystems:")
+foreach(_SUB ${SDL_SUBSYSTEMS})
+  string(TOUPPER ${_SUB} _OPT)
+  message_bool_option(${_SUB} SDL_${_OPT})
+endforeach()
+message(STATUS "")
+message(STATUS "Options:")
+list(SORT ALLOPTIONS)
+foreach(_OPT ${ALLOPTIONS})
+  # Longest option is VIDEO_X11_XSCREENSAVER = 22 characters
+  # Get the padding
+  string(LENGTH ${_OPT} _OPTLEN)
+  math(EXPR _PADLEN "23 - ${_OPTLEN}")
+  string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING)
+  message_tested_option(${_OPT} ${_PADDING})
+endforeach()
+message(STATUS "")
+message(STATUS " CFLAGS:        ${CMAKE_C_FLAGS}")
+message(STATUS " EXTRA_CFLAGS:  ${EXTRA_CFLAGS}")
+message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}")
+message(STATUS " EXTRA_LIBS:    ${EXTRA_LIBS}")
+message(STATUS "")
+message(STATUS " Build Shared Library: ${SDL_SHARED}")
+message(STATUS " Build Static Library: ${SDL_STATIC}")
+message(STATUS "")
+if(UNIX)
+  message(STATUS "If something was not detected, although the libraries")
+  message(STATUS "were installed, then make sure you have set the")
+  message(STATUS "CFLAGS and LDFLAGS environment variables correctly.")
+  message(STATUS "")
+endif()
+
+# Ensure that the extra cflags are used at compile time
+set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
+
+# Always build SDLmain
+add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
+set(_INSTALL_LIBS "SDL2main")
+
+if(SDL_SHARED)
+  add_library(SDL2 SHARED ${SOURCE_FILES})
+  if(UNIX)
+    set_target_properties(SDL2 PROPERTIES
+      VERSION ${LT_VERSION}
+      SOVERSION ${LT_REVISION}
+      OUTPUT_NAME "SDL2-${LT_RELEASE}")
+  else(UNIX)
+    set_target_properties(SDL2 PROPERTIES
+      VERSION ${SDL_VERSION}
+      SOVERSION ${LT_REVISION}
+      OUTPUT_NAME "SDL2")
+  endif()
+ set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
+ target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
+endif()
+
+if(SDL_STATIC)
+  set (BUILD_SHARED_LIBS FALSE)
+  add_library(SDL2-static STATIC ${SOURCE_FILES})
+  set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
+  if(MSVC)
+    set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
+    set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
+    set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
+  endif()
+  # TODO: Win32 platforms keep the same suffix .lib for import and static
+  # libraries - do we need to consider this?
+  set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
+  target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
+endif()
+
+##### Installation targets #####
+install(TARGETS ${_INSTALL_LIBS}
+  LIBRARY DESTINATION "lib${LIB_SUFFIX}"
+  ARCHIVE DESTINATION "lib${LIB_SUFFIX}")
+
+file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
+file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
+foreach(_FNAME ${BIN_INCLUDE_FILES})
+  get_filename_component(_INCNAME ${_FNAME} NAME)
+  list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME})
+endforeach()
+list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES})
+install(FILES ${INCLUDE_FILES} DESTINATION include/SDL2)
+
+if(NOT WINDOWS OR CYGWIN)
+  if(SDL_SHARED)
+    install(CODE "
+      execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
+      \"libSDL2-2.0.so\" \"libSDL2.so\")")
+    install(FILES ${SDL2_BINARY_DIR}/libSDL2.so DESTINATION "lib${LIB_SUFFIX}")
+  endif()
+  if(FREEBSD)
+    # FreeBSD uses ${PREFIX}/libdata/pkgconfig
+    install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
+  else(FREEBSD)
+    install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
+      DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
+  endif()
+  install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin)
+  # TODO: what about the .spec file? Is it only needed for RPM creation?
+  install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal")
+else()
+  install(TARGETS SDL2 RUNTIME DESTINATION bin)
+endif()
+

+ 20 - 0
Engine/lib/sdl/COPYING.txt

@@ -0,0 +1,20 @@
+
+Simple DirectMedia Layer
+Copyright (C) 1997-2014 Sam Lantinga <[email protected]>
+  
+This software is provided 'as-is', without any express or implied
+warranty.  In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+  
+1. The origin of this software must not be misrepresented; you must not
+   claim that you wrote the original software. If you use this software
+   in a product, an acknowledgment in the product documentation would be
+   appreciated but is not required. 
+2. Altered source versions must be plainly marked as such, and must not be
+   misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+

+ 53 - 0
Engine/lib/sdl/CREDITS.txt

@@ -0,0 +1,53 @@
+
+Simple DirectMedia Layer CREDITS
+Thanks to everyone who made this possible, including:
+
+* Cliff Matthews, for giving me a reason to start this project. :)
+ -- Executor rocks!  *grin*
+
+* Ryan Gordon for helping everybody out and keeping the dream alive. :)
+
+* Gabriel Jacobo for his work on the Android port and generally helping out all around.
+ 
+* Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches.
+
+* Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code.
+
+* Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve.
+
+* Alfred Reynolds for the game controller API and general (in)sanity
+
+* Jørgen Tjernø for numerous magical Mac OS X fixes.
+
+* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
+ 
+* Julian Winter for the SDL 2.0 website.
+
+* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
+
+* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
+
+* Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010.
+
+* Jim Grandpre for his work on multi-touch and gesture recognition during
+  the Google Summer of Code 2010.
+
+* Edgar "bobbens" Simo for his force feedback API development during the
+  Google Summer of Code 2008.
+
+* Aaron Wishnick for his work on audio resampling and pitch shifting during
+  the Google Summer of Code 2008.
+
+* Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the
+  Google Summer of Code 2008.
+
+* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation.
+
+* Everybody at Loki Software, Inc. for their great contributions!
+
+ And a big hand to everyone else who has contributed over the years.
+
+THANKS! :)
+
+  -- Sam Lantinga			<[email protected]>
+

+ 40 - 0
Engine/lib/sdl/INSTALL.txt

@@ -0,0 +1,40 @@
+
+To compile and install SDL:
+
+    1.  Windows with Visual Studio:
+        * Read VisualC.html
+
+        Windows with gcc, either native or cross-compiling:
+        * Read the FAQ at http://wiki.libsdl.org/moin.fcg/FAQWindows
+        * Run './configure; make; make install'
+
+        Mac OS X with Xcode:
+        * Read README-macosx.txt
+
+        Mac OS X from the command line:
+        * Run './configure; make; make install'
+
+        Linux and other UNIX systems:
+        * Run './configure; make; make install'
+
+        Android:
+        * Read README-android.txt
+
+        iOS:
+        * Read README-ios.txt
+
+        Using Cmake:
+        * Read README-cmake.txt
+
+    2.  Look at the example programs in ./test, and check out the online
+        documentation at http://wiki.libsdl.org/
+
+    3.  Join the SDL developer mailing list by sending E-mail to
+    	[email protected]
+        and put "subscribe" in the subject of the message.
+
+        Or alternatively you can use the web interface:
+            http://www.libsdl.org/mailing-list.php
+
+That's it!
+Sam Lantinga <[email protected]>

+ 219 - 0
Engine/lib/sdl/Makefile.in

@@ -0,0 +1,219 @@
+# Makefile to build and install the SDL library
+
+top_builddir = .
+srcdir  = @srcdir@
+objects = build
+prefix = @prefix@
+exec_prefix = @exec_prefix@
+bindir	= @bindir@
+libdir  = @libdir@
+includedir = @includedir@
+datarootdir = @datarootdir@
+datadir	= @datadir@
+auxdir	= @ac_aux_dir@
+distpath = $(srcdir)/..
+distdir = SDL2-@SDL_VERSION@
+distfile = $(distdir).tar.gz
+
+@SET_MAKE@
+SHELL	= @SHELL@
+CC      = @CC@
+INCLUDE = @INCLUDE@
+CFLAGS  = @BUILD_CFLAGS@
+EXTRA_CFLAGS = @EXTRA_CFLAGS@
+LDFLAGS = @BUILD_LDFLAGS@
+EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
+LIBTOOL = @LIBTOOL@
+INSTALL = @INSTALL@
+AR	= @AR@
+RANLIB	= @RANLIB@
+WINDRES	= @WINDRES@
+
+TARGET  = libSDL2.la
+OBJECTS = @OBJECTS@
+VERSION_OBJECTS = @VERSION_OBJECTS@
+
+SDLMAIN_TARGET = libSDL2main.a
+SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
+
+SDLTEST_TARGET = libSDL2_test.a
+SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
+
+SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake configure configure.in debian include Makefile.* sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in src test VisualC.html VisualC Xcode Xcode-iOS
+GEN_DIST = SDL2.spec
+
+HDRS = \
+	SDL.h \
+	SDL_assert.h \
+	SDL_atomic.h \
+	SDL_audio.h \
+    SDL_bits.h \
+	SDL_blendmode.h \
+	SDL_clipboard.h \
+	SDL_cpuinfo.h \
+	SDL_endian.h \
+	SDL_error.h \
+	SDL_events.h \
+	SDL_filesystem.h \
+	SDL_gamecontroller.h \
+	SDL_gesture.h \
+	SDL_haptic.h \
+	SDL_hints.h \
+	SDL_joystick.h \
+	SDL_keyboard.h \
+	SDL_keycode.h \
+	SDL_loadso.h \
+	SDL_log.h \
+	SDL_main.h \
+	SDL_messagebox.h \
+	SDL_mouse.h \
+	SDL_mutex.h \
+	SDL_name.h \
+	SDL_opengl.h \
+	SDL_opengles.h \
+	SDL_opengles2.h \
+	SDL_pixels.h \
+	SDL_platform.h \
+	SDL_power.h \
+	SDL_quit.h \
+	SDL_rect.h \
+	SDL_render.h \
+	SDL_rwops.h \
+	SDL_scancode.h \
+	SDL_shape.h \
+	SDL_stdinc.h \
+	SDL_surface.h \
+	SDL_system.h \
+	SDL_syswm.h \
+	SDL_thread.h \
+	SDL_timer.h \
+	SDL_touch.h \
+	SDL_types.h \
+	SDL_version.h \
+	SDL_video.h \
+	begin_code.h \
+	close_code.h
+
+SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
+
+LT_AGE      = @LT_AGE@
+LT_CURRENT  = @LT_CURRENT@
+LT_RELEASE  = @LT_RELEASE@
+LT_REVISION = @LT_REVISION@
+LT_LDFLAGS  = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
+
+all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
+
+$(srcdir)/configure: $(srcdir)/configure.in
+	@echo "Warning, configure.in is out of date"
+	#(cd $(srcdir) && sh autogen.sh && sh configure)
+	@sleep 3
+
+Makefile: $(srcdir)/Makefile.in
+	$(SHELL) config.status $@
+
+Makefile.in:;
+
+$(objects):
+	$(SHELL) $(auxdir)/mkinstalldirs $@
+
+update-revision:
+	$(SHELL) $(auxdir)/updaterev.sh
+
+.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
+
+$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS)
+	$(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
+
+$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
+	$(AR) cru $@ $(SDLMAIN_OBJECTS)
+	$(RANLIB) $@
+
+$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
+	$(AR) cru $@ $(SDLTEST_OBJECTS)
+	$(RANLIB) $@
+
+install: all install-bin install-hdrs install-lib install-data
+install-bin:
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
+	$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
+install-hdrs: update-revision
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
+	for file in $(HDRS) $(SDLTEST_HDRS); do \
+	    $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL2/$$file; \
+	done
+	$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL2/SDL_config.h
+	if test -f include/SDL_revision.h; then \
+	    $(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
+	else \
+	    $(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
+	fi
+
+install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
+	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
+	$(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	$(INSTALL) -m 644 $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+install-data:
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
+	$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
+	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
+	$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
+
+uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
+uninstall-bin:
+	rm -f $(DESTDIR)$(bindir)/sdl2-config
+uninstall-hdrs:
+	for file in $(HDRS) $(SDLTEST_HDRS); do \
+	    rm -f $(DESTDIR)$(includedir)/SDL2/$$file; \
+	done
+	rm -f $(DESTDIR)$(includedir)/SDL2/SDL_config.h
+	rm -f $(DESTDIR)$(includedir)/SDL2/SDL_revision.h
+	-rmdir $(DESTDIR)$(includedir)/SDL2
+uninstall-lib:
+	$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
+	rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	rm -f $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+uninstall-data:
+	rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
+	rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
+
+clean:
+	rm -rf $(objects)
+	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
+
+distclean: clean
+	rm -f Makefile Makefile.rules sdl2-config
+	rm -f config.status config.cache config.log libtool
+	rm -rf $(srcdir)/autom4te*
+	find $(srcdir) \( \
+	    -name '*~' -o \
+	    -name '*.bak' -o \
+	    -name '*.old' -o \
+	    -name '*.rej' -o \
+	    -name '*.orig' -o \
+	    -name '.#*' \) \
+	    -exec rm -f {} \;
+	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
+
+dist $(distfile):
+	$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
+	(cd $(srcdir); tar cf - $(SRC_DIST)) | (cd $(distdir); tar xf -)
+	tar cf - $(GEN_DIST) | (cd $(distdir); tar xf -)
+	find $(distdir) \( \
+	    -name '*~' -o \
+	    -name '*.bak' -o \
+	    -name '*.old' -o \
+	    -name '*.rej' -o \
+	    -name '*.orig' -o \
+	    -name '.#*' \) \
+	    -exec rm -f {} \;
+	if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
+	(cd $(distdir); build-scripts/updaterev.sh)
+	tar cvf - $(distdir) | gzip --best >$(distfile)
+	rm -rf $(distdir)
+
+rpm: $(distfile)
+	rpmbuild -ta $?

+ 42 - 0
Engine/lib/sdl/Makefile.minimal

@@ -0,0 +1,42 @@
+# Makefile to build the SDL library
+
+INCLUDE = -I./include
+CFLAGS  = -g -O2 $(INCLUDE)
+AR	= ar
+RANLIB	= ranlib
+
+TARGET  = libSDL.a
+SOURCES = \
+	src/*.c \
+	src/audio/*.c \
+	src/audio/dummy/*.c \
+	src/cpuinfo/*.c \
+	src/events/*.c \
+	src/file/*.c \
+	src/haptic/*.c \
+	src/haptic/dummy/*.c \
+	src/joystick/*.c \
+	src/joystick/dummy/*.c \
+	src/loadso/dummy/*.c \
+	src/power/*.c \
+	src/filesystem/dummy/*.c \
+	src/render/*.c \
+	src/render/software/*.c \
+	src/stdlib/*.c \
+	src/thread/*.c \
+	src/thread/generic/*.c \
+	src/timer/*.c \
+	src/timer/dummy/*.c \
+	src/video/*.c \
+	src/video/dummy/*.c \
+
+OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
+
+all: $(TARGET)
+
+$(TARGET): $(OBJECTS)
+	$(AR) crv $@ $^
+	$(RANLIB) $@
+
+clean:
+	rm -f $(TARGET) $(OBJECTS)

+ 37 - 0
Engine/lib/sdl/Makefile.pandora

@@ -0,0 +1,37 @@
+# Makefile to build the pandora SDL library
+
+AR	= arm-none-linux-gnueabi-ar
+RANLIB	= arm-none-linux-gnueabi-ranlib
+CC = arm-none-linux-gnueabi-gcc
+CXX = arm-none-linux-gnueabi-g++
+STRIP = arm-none-linux-gnueabi-strip
+
+CFLAGS  = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
+	-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
+	-I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0
+
+TARGET  = libSDL.a
+
+SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
+	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
+	./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
+	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
+	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
+	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
+	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
+	./src/atomic/linux/*.c ./src/filesystem/unix/*.c \
+	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c 
+	
+
+OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
+
+CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h)
+
+all: $(TARGET)
+
+$(TARGET): $(CONFIG_H) $(OBJECTS)
+	$(AR) crv $@ $^
+	$(RANLIB) $@
+
+clean:
+	rm -f $(TARGET) $(OBJECTS)

+ 92 - 0
Engine/lib/sdl/Makefile.psp

@@ -0,0 +1,92 @@
+TARGET_LIB = libSDL2.a
+OBJS= src/SDL.o \
+      src/SDL_assert.o \
+      src/SDL_error.o \
+      src/SDL_hints.o \
+      src/SDL_log.o \
+      src/atomic/SDL_atomic.o \
+      src/atomic/SDL_spinlock.o \
+      src/audio/SDL_audio.o \
+      src/audio/SDL_audiocvt.o \
+      src/audio/SDL_audiodev.o \
+      src/audio/SDL_audiotypecvt.o \
+      src/audio/SDL_mixer.o \
+      src/audio/SDL_wave.o \
+      src/audio/psp/SDL_pspaudio.o \
+      src/cpuinfo/SDL_cpuinfo.o \
+      src/events/SDL_clipboardevents.o \
+      src/events/SDL_dropevents.o \
+      src/events/SDL_events.o \
+      src/events/SDL_gesture.o \
+      src/events/SDL_keyboard.o \
+      src/events/SDL_mouse.o \
+      src/events/SDL_quit.o \
+      src/events/SDL_touch.o \
+      src/events/SDL_windowevents.o \
+      src/file/SDL_rwops.o \
+      src/haptic/SDL_haptic.o \
+      src/haptic/dummy/SDL_syshaptic.o \
+      src/joystick/SDL_joystick.o \
+      src/joystick/SDL_gamecontroller.o \
+      src/joystick/psp/SDL_sysjoystick.o \
+      src/power/SDL_power.o \
+      src/power/psp/SDL_syspower.o \
+      src/filesystem/dummy/SDL_sysfilesystem.o \
+      src/render/SDL_render.o \
+      src/render/SDL_yuv_sw.o \
+      src/render/psp/SDL_render_psp.o \
+      src/render/software/SDL_blendfillrect.o \
+      src/render/software/SDL_blendline.o \
+      src/render/software/SDL_blendpoint.o \
+      src/render/software/SDL_drawline.o \
+      src/render/software/SDL_drawpoint.o \
+      src/render/software/SDL_render_sw.o \
+      src/render/software/SDL_rotate.o \
+      src/stdlib/SDL_getenv.o \
+      src/stdlib/SDL_iconv.o \
+      src/stdlib/SDL_malloc.o \
+      src/stdlib/SDL_qsort.o \
+      src/stdlib/SDL_stdlib.o \
+      src/stdlib/SDL_string.o \
+      src/thread/SDL_thread.o \
+      src/thread/psp/SDL_syssem.o \
+      src/thread/psp/SDL_systhread.o \
+      src/thread/psp/SDL_sysmutex.o \
+      src/thread/psp/SDL_syscond.o \
+      src/timer/SDL_timer.o \
+      src/timer/psp/SDL_systimer.o \
+      src/video/SDL_RLEaccel.o \
+      src/video/SDL_blit.o \
+      src/video/SDL_blit_0.o \
+      src/video/SDL_blit_1.o \
+      src/video/SDL_blit_A.o \
+      src/video/SDL_blit_N.o \
+      src/video/SDL_blit_auto.o \
+      src/video/SDL_blit_copy.o \
+      src/video/SDL_blit_slow.o \
+      src/video/SDL_bmp.o \
+      src/video/SDL_clipboard.o \
+      src/video/SDL_fillrect.o \
+      src/video/SDL_pixels.o \
+      src/video/SDL_rect.o \
+      src/video/SDL_stretch.o \
+      src/video/SDL_surface.o \
+      src/video/SDL_video.o \
+      src/video/psp/SDL_pspevents.o \
+      src/video/psp/SDL_pspvideo.o \
+      src/video/psp/SDL_pspgl.o \
+      src/video/psp/SDL_pspmouse.o \
+
+INCDIR = ./include
+CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL
+CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
+ASFLAGS = $(CFLAGS)
+
+LIBDIR  =
+LIBS = -lGL -lGLU -lglut -lz \
+         -lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \
+         -lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram
+
+PSPSDK=$(shell psp-config --pspsdk-path)
+include $(PSPSDK)/lib/build.mak
+

+ 61 - 0
Engine/lib/sdl/Makefile.wiz

@@ -0,0 +1,61 @@
+# Makefile to build the pandora SDL library
+WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
+
+AR	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
+RANLIB	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
+CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
+CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
+STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
+
+CFLAGS  = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
+
+TARGET_STATIC  = libSDL13.a
+TARGET_SHARED  = libSDL13.so
+
+SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
+	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
+	./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
+	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
+	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
+	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
+	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
+	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
+	
+
+OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
+
+all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
+
+$(TARGET_STATIC): $(OBJECTS)
+	$(AR) crv $@ $^
+	$(RANLIB) $@
+
+$(TARGET_SHARED):
+	$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1  $(OBJECTS)
+	ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
+	ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
+
+config_copy:
+	cp include/SDL_config_wiz.h include/SDL_config.h
+
+clean:
+	rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
+
+install:
+	mkdir -p $(WIZSDK)/lib
+	mkdir -p $(WIZSDK)/include/SDL13
+	cp -f $(TARGET_STATIC) $(WIZSDK)/lib
+	cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
+	rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
+	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
+	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
+
+	cp $(TARGET_STATIC) ../../toolchain/libs
+	cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
+	rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
+	ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
+	ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
+
+	cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
+	cp -f include/*.h $(WIZSDK)/include/SDL13/
+	cp -f include/*.h ../../toolchain/include/SDL13/

+ 13 - 0
Engine/lib/sdl/README-SDL.txt

@@ -0,0 +1,13 @@
+
+Please distribute this file with the SDL runtime environment:
+
+The Simple DirectMedia Layer (SDL for short) is a cross-platform library
+designed to make it easy to write multi-media software, such as games and
+emulators.
+
+The Simple DirectMedia Layer library source code is available from:
+http://www.libsdl.org/
+
+This library is distributed under the terms of the zlib license:
+http://www.zlib.net/zlib_license.html
+

+ 438 - 0
Engine/lib/sdl/README-android.txt

@@ -0,0 +1,438 @@
+================================================================================
+Simple DirectMedia Layer for Android
+================================================================================
+
+Requirements:
+
+Android SDK (version 12 or later)
+http://developer.android.com/sdk/index.html
+
+Android NDK r7 or later
+http://developer.android.com/tools/sdk/ndk/index.html
+
+Minimum API level supported by SDL: 10 (Android 2.3.3)
+Joystick support is available for API level >=12 devices.
+
+================================================================================
+ How the port works
+================================================================================
+
+- Android applications are Java-based, optionally with parts written in C
+- As SDL apps are C-based, we use a small Java shim that uses JNI to talk to 
+the SDL library
+- This means that your application C code must be placed inside an Android 
+Java project, along with some C support code that communicates with Java
+- This eventually produces a standard Android .apk package
+
+The Android Java code implements an "Activity" and can be found in:
+android-project/src/org/libsdl/app/SDLActivity.java
+
+The Java code loads your game code, the SDL shared library, and
+dispatches to native functions implemented in the SDL library:
+src/core/android/SDL_android.c
+
+Your project must include some glue code that starts your main() routine:
+src/main/android/SDL_android_main.c
+
+
+================================================================================
+ Building an app
+================================================================================
+
+For simple projects you can use the script located at build-scripts/androidbuild.sh
+
+There's two ways of using it:
+
+androidbuild.sh com.yourcompany.yourapp < sources.list
+androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c
+
+sources.list should be a text file with a source file name in each line
+Filenames should be specified relative to the current directory, for example if
+you are in the build-scripts directory and want to create the testgles.c test, you'll
+run:
+    
+./androidbuild.sh org.libsdl.testgles ../test/testgles.c
+
+One limitation of this script is that all sources provided will be aggregated into
+a single directory, thus all your source files should have a unique name.
+
+Once the project is complete the script will tell you where the debug APK is located.
+If you want to create a signed release APK, you can use the project created by this
+utility to generate it.
+
+Finally, a word of caution: re running androidbuild.sh wipes any changes you may have
+done in the build directory for the app!
+
+
+For more complex projects, follow these instructions:
+    
+1. Copy the android-project directory wherever you want to keep your projects
+   and rename it to the name of your project.
+2. Move or symlink this SDL directory into the <project>/jni directory
+3. Edit <project>/jni/src/Android.mk to include your source files
+4. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
+
+If you want to use the Eclipse IDE, skip to the Eclipse section below.
+
+5. Create <project>/local.properties and use that to point to the Android SDK directory, by writing a line with the following form:
+sdk.dir=PATH_TO_ANDROID_SDK
+6. Run 'ant debug' in android/project. This compiles the .java and eventually 
+   creates a .apk with the native code embedded
+7. 'ant debug install' will push the apk to the device or emulator (if connected)
+
+Here's an explanation of the files in the Android project, so you can customize them:
+
+android-project/
+	AndroidManifest.xml	- package manifest. Among others, it contains the class name
+				  of the main Activity and the package name of the application.
+	build.properties	- empty
+	build.xml		- build description file, used by ant. The actual application name
+				  is specified here.
+	default.properties	- holds the target ABI for the application, android-10 and up
+	project.properties	- holds the target ABI for the application, android-10 and up
+	local.properties	- holds the SDK path, you should change this to the path to your SDK
+	jni/			- directory holding native code
+	jni/Android.mk		- Android makefile that can call recursively the Android.mk files
+				  in all subdirectories
+	jni/SDL/		- (symlink to) directory holding the SDL library files
+	jni/SDL/Android.mk	- Android makefile for creating the SDL shared library
+	jni/src/		- directory holding your C/C++ source
+	jni/src/Android.mk	- Android makefile that you should customize to include your 
+                                  source code and any library references
+	res/			- directory holding resources for your application
+	res/drawable-*		- directories holding icons for different phone hardware. Could be
+				  one dir called "drawable".
+	res/layout/main.xml	- Usually contains a file main.xml, which declares the screen layout.
+				  We don't need it because we use the SDL video output.
+	res/values/strings.xml	- strings used in your application, including the application name
+				  shown on the phone.
+	src/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding
+				  to SDL.  Be very careful changing this, as the SDL library relies
+				  on this implementation.
+
+
+================================================================================
+ Build an app with static linking of libSDL
+================================================================================
+
+This build uses the Android NDK module system.
+
+Instructions:
+1. Copy the android-project directory wherever you want to keep your projects
+   and rename it to the name of your project.
+2. Rename <project>/jni/src/Android_static.mk to <project>/jni/src/Android.mk
+   (overwrite the existing one)
+3. Edit <project>/jni/src/Android.mk to include your source files
+4. create and export an environment variable named NDK_MODULE_PATH that points
+   to the parent directory of this SDL directory. e.g.:
+
+   export NDK_MODULE_PATH="$PWD"/..
+
+5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to
+   System.loadLibrary("SDL2") line 42.
+6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
+
+
+================================================================================
+ Customizing your application name
+================================================================================
+
+To customize your application name, edit AndroidManifest.xml and replace
+"org.libsdl.app" with an identifier for your product package.
+
+Then create a Java class extending SDLActivity and place it in a directory
+under src matching your package, e.g.
+	src/com/gamemaker/game/MyGame.java
+
+Here's an example of a minimal class file:
+--- MyGame.java --------------------------
+package com.gamemaker.game;
+
+import org.libsdl.app.SDLActivity; 
+
+/* 
+ * A sample wrapper class that just calls SDLActivity 
+ */ 
+
+public class MyGame extends SDLActivity { }
+
+------------------------------------------
+
+Then replace "SDLActivity" in AndroidManifest.xml with the name of your
+class, .e.g. "MyGame"
+
+================================================================================
+ Customizing your application icon
+================================================================================
+
+Conceptually changing your icon is just replacing the "ic_launcher.png" files in
+the drawable directories under the res directory. There are four directories for
+different screen sizes. These can be replaced with one dir called "drawable",
+containing an icon file "ic_launcher.png" with dimensions 48x48 or 72x72.
+
+You may need to change the name of your icon in AndroidManifest.xml to match
+this icon filename.
+
+================================================================================
+ Loading assets
+================================================================================
+
+Any files you put in the "assets" directory of your android-project directory
+will get bundled into the application package and you can load them using the
+standard functions in SDL_rwops.h.
+
+There are also a few Android specific functions that allow you to get other
+useful paths for saving and loading data:
+SDL_AndroidGetInternalStoragePath()
+SDL_AndroidGetExternalStorageState()
+SDL_AndroidGetExternalStoragePath()
+
+See SDL_system.h for more details on these functions.
+
+The asset packaging system will, by default, compress certain file extensions.
+SDL includes two asset file access mechanisms, the preferred one is the so
+called "File Descriptor" method, which is faster and doesn't involve the Dalvik
+GC, but given this method does not work on compressed assets, there is also the
+"Input Stream" method, which is automatically used as a fall back by SDL. You
+may want to keep this fact in mind when building your APK, specially when large
+files are involved.
+For more information on which extensions get compressed by default and how to
+disable this behaviour, see for example:
+    
+http://ponystyle.com/blog/2010/03/26/dealing-with-asset-compression-in-android-apps/
+
+================================================================================
+ Pause / Resume behaviour
+================================================================================
+
+If SDL is compiled with SDL_ANDROID_BLOCK_ON_PAUSE defined (the default),
+the event loop will block itself when the app is paused (ie, when the user
+returns to the main Android dashboard). Blocking is better in terms of battery
+use, and it allows your app to spring back to life instantaneously after resume
+(versus polling for a resume message).
+
+Upon resume, SDL will attempt to restore the GL context automatically.
+In modern devices (Android 3.0 and up) this will most likely succeed and your
+app can continue to operate as it was.
+
+However, there's a chance (on older hardware, or on systems under heavy load),
+where the GL context can not be restored. In that case you have to listen for
+a specific message, (which is not yet implemented!) and restore your textures
+manually or quit the app (which is actually the kind of behaviour you'll see
+under iOS, if the OS can not restore your GL context it will just kill your app)
+
+================================================================================
+ Threads and the Java VM
+================================================================================
+
+For a quick tour on how Linux native threads interoperate with the Java VM, take
+a look here: http://developer.android.com/guide/practices/jni.html
+If you want to use threads in your SDL app, it's strongly recommended that you
+do so by creating them using SDL functions. This way, the required attach/detach
+handling is managed by SDL automagically. If you have threads created by other
+means and they make calls to SDL functions, make sure that you call
+Android_JNI_SetupThread before doing anything else otherwise SDL will attach
+your thread automatically anyway (when you make an SDL call), but it'll never
+detach it.
+
+================================================================================
+ Using STL
+================================================================================
+
+You can use STL in your project by creating an Application.mk file in the jni
+folder and adding the following line:
+APP_STL := stlport_static
+
+For more information check out CPLUSPLUS-SUPPORT.html in the NDK documentation.
+
+================================================================================
+ Additional documentation
+================================================================================
+
+The documentation in the NDK docs directory is very helpful in understanding the
+build process and how to work with native code on the Android platform.
+
+The best place to start is with docs/OVERVIEW.TXT
+
+
+================================================================================
+ Using Eclipse
+================================================================================
+
+First make sure that you've installed Eclipse and the Android extensions as described here:
+	http://developer.android.com/tools/sdk/eclipse-adt.html
+
+Once you've copied the SDL android project and customized it, you can create an Eclipse project from it:
+ * File -> New -> Other
+ * Select the Android -> Android Project wizard and click Next
+ * Enter the name you'd like your project to have
+ * Select "Create project from existing source" and browse for your project directory
+ * Make sure the Build Target is set to Android 2.0
+ * Click Finish
+
+
+================================================================================
+ Using the emulator
+================================================================================
+
+There are some good tips and tricks for getting the most out of the
+emulator here: http://developer.android.com/tools/devices/emulator.html
+
+Especially useful is the info on setting up OpenGL ES 2.0 emulation.
+
+Notice that this software emulator is incredibly slow and needs a lot of disk space.
+Using a real device works better.
+
+================================================================================
+ Troubleshooting
+================================================================================
+
+You can create and run an emulator from the Eclipse IDE:
+ * Window -> Android SDK and AVD Manager
+
+You can see if adb can see any devices with the following command:
+	adb devices
+
+You can see the output of log messages on the default device with:
+	adb logcat
+
+You can push files to the device with:
+	adb push local_file remote_path_and_file
+
+You can push files to the SD Card at /sdcard, for example:
+	adb push moose.dat /sdcard/moose.dat
+
+You can see the files on the SD card with a shell command:
+	adb shell ls /sdcard/
+
+You can start a command shell on the default device with:
+	adb shell
+
+You can remove the library files of your project (and not the SDL lib files) with:
+	ndk-build clean
+
+You can do a build with the following command:
+	ndk-build
+
+You can see the complete command line that ndk-build is using by passing V=1 on the command line:
+	ndk-build V=1
+
+If your application crashes in native code, you can use addr2line to convert the
+addresses in the stack trace to lines in your code.
+
+For example, if your crash looks like this:
+I/DEBUG   (   31): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 400085d0
+I/DEBUG   (   31):  r0 00000000  r1 00001000  r2 00000003  r3 400085d4
+I/DEBUG   (   31):  r4 400085d0  r5 40008000  r6 afd41504  r7 436c6a7c
+I/DEBUG   (   31):  r8 436c6b30  r9 435c6fb0  10 435c6f9c  fp 4168d82c
+I/DEBUG   (   31):  ip 8346aff0  sp 436c6a60  lr afd1c8ff  pc afd1c902  cpsr 60000030
+I/DEBUG   (   31):          #00  pc 0001c902  /system/lib/libc.so
+I/DEBUG   (   31):          #01  pc 0001ccf6  /system/lib/libc.so
+I/DEBUG   (   31):          #02  pc 000014bc  /data/data/org.libsdl.app/lib/libmain.so
+I/DEBUG   (   31):          #03  pc 00001506  /data/data/org.libsdl.app/lib/libmain.so
+
+You can see that there's a crash in the C library being called from the main code.
+I run addr2line with the debug version of my code:
+	arm-eabi-addr2line -C -f -e obj/local/armeabi/libmain.so
+and then paste in the number after "pc" in the call stack, from the line that I care about:
+000014bc
+
+I get output from addr2line showing that it's in the quit function, in testspriteminimal.c, on line 23.
+
+You can add logging to your code to help show what's happening:
+
+#include <android/log.h>
+
+	__android_log_print(ANDROID_LOG_INFO, "foo", "Something happened! x = %d", x);
+
+If you need to build without optimization turned on, you can create a file called
+"Application.mk" in the jni directory, with the following line in it:
+APP_OPTIM := debug
+
+
+================================================================================
+ Memory debugging
+================================================================================
+
+The best (and slowest) way to debug memory issues on Android is valgrind.
+Valgrind has support for Android out of the box, just grab code using:
+	svn co svn://svn.valgrind.org/valgrind/trunk valgrind
+... and follow the instructions in the file README.android to build it.
+
+One thing I needed to do on Mac OS X was change the path to the toolchain,
+and add ranlib to the environment variables:
+export RANLIB=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86/bin/arm-linux-androideabi-ranlib
+
+Once valgrind is built, you can create a wrapper script to launch your
+application with it, changing org.libsdl.app to your package identifier:
+--- start_valgrind_app -------------------
+#!/system/bin/sh
+export TMPDIR=/data/data/org.libsdl.app
+exec /data/local/Inst/bin/valgrind --log-file=/sdcard/valgrind.log --error-limit=no $*
+------------------------------------------
+
+Then push it to the device:
+	adb push start_valgrind_app /data/local
+
+and make it executable:
+	adb shell chmod 755 /data/local/start_valgrind_app
+
+and tell Android to use the script to launch your application:
+	adb shell setprop wrap.org.libsdl.app "logwrapper /data/local/start_valgrind_app"
+
+If the setprop command says "could not set property", it's likely that
+your package name is too long and you should make it shorter by changing
+AndroidManifest.xml and the path to your class file in android-project/src
+
+You can then launch your application normally and waaaaaaaiiittt for it.
+You can monitor the startup process with the logcat command above, and
+when it's done (or even while it's running) you can grab the valgrind
+output file:
+	adb pull /sdcard/valgrind.log
+
+When you're done instrumenting with valgrind, you can disable the wrapper:
+	adb shell setprop wrap.org.libsdl.app ""
+
+================================================================================
+ Why is API level 10 the minimum required?
+================================================================================
+
+API level 10 is the minimum required level at runtime (that is, on the device) 
+because SDL requires some functionality for running not
+available on older devices. Since the incorporation of joystick support into SDL,
+the minimum SDK required to *build* SDL is version 12. Devices running API levels
+10-11 are still supported, only with the joystick functionality disabled.
+
+Support for native OpenGL ES and ES2 applications was introduced in the NDK for
+API level 4 and 8. EGL was made a stable API in the NDK for API level 9, which
+has since then been obsoleted, with the recommendation to developers to bump the
+required API level to 10.
+As of this writing, according to http://developer.android.com/about/dashboards/index.html
+about 90% of the Android devices accessing Google Play support API level 10 or
+higher (March 2013).
+
+================================================================================
+ A note regarding the use of the "dirty rectangles" rendering technique
+================================================================================
+
+If your app uses a variation of the "dirty rectangles" rendering technique,
+where you only update a portion of the screen on each frame, you may notice a
+variety of visual glitches on Android, that are not present on other platforms.
+This is caused by SDL's use of EGL as the support system to handle OpenGL ES/ES2
+contexts, in particular the use of the eglSwapBuffers function. As stated in the
+documentation for the function "The contents of ancillary buffers are always 
+undefined after calling eglSwapBuffers".
+Setting the EGL_SWAP_BEHAVIOR attribute of the surface to EGL_BUFFER_PRESERVED
+is not possible for SDL as it requires EGL 1.4, available only on the API level
+17+, so the only workaround available on this platform is to redraw the entire
+screen each frame.
+
+Reference: http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html
+
+================================================================================
+ Known issues
+================================================================================
+
+- The number of buttons reported for each joystick is hardcoded to be 36, which
+is the current maximum number of buttons Android can report.
+

+ 31 - 0
Engine/lib/sdl/README-cmake.txt

@@ -0,0 +1,31 @@
+================================================================================
+CMake build system for SDL (www.cmake.org)
+================================================================================
+
+SDL's build system was traditionally based on autotools. Over time, this
+approach has suffered from several issues across the different supported 
+platforms.
+To solve these problems, a new build system based on CMake is under development.
+It works in parallel to the legacy system, so users can experiment with it
+without complication.
+While still experimental, the build system should be usable on the following
+platforms:
+    
+    * FreeBSD
+    * Linux
+    * VS.NET 2010
+    * MinGW and Msys
+    * OS X with support for XCode
+    
+================================================================================
+Usage
+================================================================================
+
+Assuming the source for SDL is located at ~/sdl
+
+cd ~
+mkdir build
+cd build
+cmake ../sdl
+
+This will build the static and dynamic versions of SDL in the ~/build directory.

+ 106 - 0
Engine/lib/sdl/README-directfb.txt

@@ -0,0 +1,106 @@
+SDL on DirectFB
+
+Supports:
+
+- Hardware YUV overlays
+- OpenGL - software only
+- 2D/3D accelerations (depends on directfb driver)
+- multiple displays
+- windows
+
+What you need:
+
+DirectFB 1.0.1, 1.2.x, 1.3.0
+Kernel-Framebuffer support: required: vesafb, radeonfb .... 
+Mesa 7.0.x	   - optional for OpenGL
+
+/etc/directfbrc
+
+This file should contain the following lines to make
+your joystick work and avoid crashes:
+------------------------
+disable-module=joystick
+disable-module=cle266
+disable-module=cyber5k
+no-linux-input-grab
+------------------------
+
+To disable to use x11 backend when DISPLAY variable is found use
+
+export SDL_DIRECTFB_X11_CHECK=0
+
+To disable the use of linux input devices, i.e. multimice/multikeyboard support,
+use
+
+export SDL_DIRECTFB_LINUX_INPUT=0
+
+To use hardware accelerated YUV-overlays for YUV-textures, use:
+
+export SDL_DIRECTFB_YUV_DIRECT=1
+
+This is disabled by default. It will only support one 
+YUV texture, namely the first. Every other YUV texture will be
+rendered in software.
+
+In addition, you may use (directfb-1.2.x)
+
+export SDL_DIRECTFB_YUV_UNDERLAY=1
+
+to make the YUV texture an underlay. This will make the cursor to
+be shown.
+
+Simple Window Manager
+=====================
+
+The driver has support for a very, very basic window manager you may
+want to use when running with "wm=default". Use
+
+export SDL_DIRECTFB_WM=1
+
+to enable basic window borders. In order to have the window title rendered,
+you need to have the following font installed:
+
+/usr/share/fonts/truetype/freefont/FreeSans.ttf
+
+OpenGL Support
+==============
+
+The following instructions will give you *software* OpenGL. However this
+works at least on all directfb supported platforms.
+
+As of this writing 20100802 you need to pull Mesa from git and do the following:
+
+------------------------
+git clone git://anongit.freedesktop.org/git/mesa/mesa
+cd mesa 
+git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
+------------------------
+
+Edit configs/linux-directfb so that the Directories-section looks like
+------------------------
+# Directories
+SRC_DIRS     = mesa glu 
+GLU_DIRS     = sgi
+DRIVER_DIRS  = directfb
+PROGRAM_DIRS = 
+------------------------
+
+make linux-directfb
+make
+
+echo Installing - please enter sudo pw.
+
+sudo make install INSTALL_DIR=/usr/local/dfb_GL
+cd src/mesa/drivers/directfb
+make
+sudo make install INSTALL_DIR=/usr/local/dfb_GL
+------------------------
+
+To run the SDL - testprograms:
+
+export SDL_VIDEODRIVER=directfb
+export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
+export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7
+
+./testgl
+

+ 130 - 0
Engine/lib/sdl/README-dynapi.txt

@@ -0,0 +1,130 @@
+================================================================================
+Dynamic API
+================================================================================
+Originally posted by Ryan at https://plus.google.com/103391075724026391227/posts/TB8UfnDYu4U
+
+Background:
+
+- The Steam Runtime has (at least in theory) a really kick-ass build of SDL2, 
+  but developers are shipping their own SDL2 with individual Steam games. 
+  These games might stop getting updates, but a newer SDL2 might be needed later. 
+  Certainly we'll always be fixing bugs in SDL, even if a new video target isn't 
+  ever needed, and these fixes won't make it to a game shipping its own SDL.
+- Even if we replace the SDL2 in those games with a compatible one, that is to 
+  say, edit a developer's Steam depot (yuck!), there are developers that are 
+  statically linking SDL2 that we can't do this for. We can't even force the 
+  dynamic loader to ignore their SDL2 in this case, of course.
+- If you don't ship an SDL2 with the game in some form, people that disabled the
+  Steam Runtime, or just tried to run the game from the command line instead of 
+  Steam might find themselves unable to run the game, due to a missing dependency.
+- If you want to ship on non-Steam platforms like GOG or Humble Bundle, or target
+  generic Linux boxes that may or may not have SDL2 installed, you have to ship 
+  the library or risk a total failure to launch. So now, you might have to have 
+  a non-Steam build plus a Steam build (that is, one with and one without SDL2 
+  included), which is inconvenient if you could have had one universal build 
+  that works everywhere.
+- We like the zlib license, but the biggest complaint from the open source 
+  community about the license change is the static linking. The LGPL forced this 
+  as a legal, not technical issue, but zlib doesn't care. Even those that aren't
+  concerned about the GNU freedoms found themselves solving the same problems: 
+  swapping in a newer SDL to an older game often times can save the day. 
+  Static linking stops this dead.
+
+So here's what we did:
+
+SDL now has, internally, a table of function pointers. So, this is what SDL_Init
+now looks like:
+
+    UInt32 SDL_Init(Uint32 flags)
+    {
+        return jump_table.SDL_Init(flags);
+    }
+
+Except that is all done with a bunch of macro magic so we don't have to maintain
+every one of these.
+
+What is jump_table.SDL_init()? Eventually, that's a function pointer of the real
+SDL_Init() that you've been calling all this time. But at startup, it looks more 
+like this:
+
+    Uint32 SDL_Init_DEFAULT(Uint32 flags)
+    {
+        SDL_InitDynamicAPI();
+        return jump_table.SDL_Init(flags);
+    }
+
+SDL_InitDynamicAPI() fills in jump_table with all the actual SDL function 
+pointers, which means that this _DEFAULT function never gets called again. 
+First call to any SDL function sets the whole thing up.
+
+So you might be asking, what was the value in that? Isn't this what the operating
+system's dynamic loader was supposed to do for us? Yes, but now we've got this 
+level of indirection, we can do things like this:
+
+    export SDL_DYNAMIC_API=/my/actual/libSDL-2.0.so.0
+    ./MyGameThatIsStaticallyLinkedToSDL2
+
+And now, this game that is staticallly linked to SDL, can still be overridden 
+with a newer, or better, SDL. The statically linked one will only be used as 
+far as calling into the jump table in this case. But in cases where no override
+is desired, the statically linked version will provide its own jump table, 
+and everyone is happy.
+
+So now:
+- Developers can statically link SDL, and users can still replace it. 
+  (We'd still rather you ship a shared library, though!)
+- Developers can ship an SDL with their game, Valve can override it for, say, 
+  new features on SteamOS, or distros can override it for their own needs, 
+  but it'll also just work in the default case.
+- Developers can ship the same package to everyone (Humble Bundle, GOG, etc), 
+  and it'll do the right thing.
+- End users (and Valve) can update a game's SDL in almost any case, 
+  to keep abandoned games running on newer platforms.
+- Everyone develops with SDL exactly as they have been doing all along. 
+  Same headers, same ABI. Just get the latest version to enable this magic.
+
+
+A little more about SDL_InitDynamicAPI():
+
+Internally, InitAPI does some locking to make sure everything waits until a 
+single thread initializes everything (although even SDL_CreateThread() goes 
+through here before spinning a thread, too), and then decides if it should use
+an external SDL library. If not, it sets up the jump table using the current 
+SDL's function pointers (which might be statically linked into a program, or in
+a shared library of its own). If so, it loads that library and looks for and 
+calls a single function:
+
+    SInt32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
+
+That function takes a version number (more on that in a moment), the address of
+the jump table, and the size, in bytes, of the table. 
+Now, we've got policy here: this table's layout never changes; new stuff gets 
+added to the end. Therefore SDL_DYNAPI_entry() knows that it can provide all 
+the needed functions if tablesize <= sizeof its own jump table. If tablesize is
+bigger (say, SDL 2.0.4 is trying to load SDL 2.0.3), then we know to abort, but
+if it's smaller, we know we can provide the entire API that the caller needs.
+
+The version variable is a failsafe switch. 
+Right now it's always 1. This number changes when there are major API changes 
+(so we know if the tablesize might be smaller, or entries in it have changed). 
+Right now SDL_DYNAPI_entry gives up if the version doesn't match, but it's not 
+inconceivable to have a small dispatch library that only supplies this one 
+function and loads different, otherwise-incompatible SDL libraries and has the
+right one initialize the jump table based on the version. For something that 
+must generically catch lots of different versions of SDL over time, like the 
+Steam Client, this isn't a bad option.
+
+Finally, I'm sure some people are reading this and thinking 
+"I don't want that overhead in my project!"  
+To which I would point out that the extra function call through the jump table 
+probably wouldn't even show up in a profile, but lucky you: this can all be 
+disabled. You can build SDL without this if you absolutely must, but we would 
+encourage you not to do that. However, on heavily locked down platforms like 
+iOS, or maybe when debugging,  it makes sense to disable it. The way this is 
+designed in SDL, you just have to change one #define, and the entire system 
+vaporizes out, and SDL functions exactly like it always did. Most of it is 
+macro magic, so the system is contained to one C file and a few headers. 
+However, this is on by default and you have to edit a header file to turn it 
+off. Our hopes is that if we make it easy to disable, but not too easy, 
+everyone will ultimately be able to get what they want, but we've gently 
+nudged everyone towards what we think is the best solution.

+ 72 - 0
Engine/lib/sdl/README-gesture.txt

@@ -0,0 +1,72 @@
+===========================================================================
+Dollar Gestures
+===========================================================================
+SDL Provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures.
+
+Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up. 
+
+Dollar gestures are assigned an Id based on a hash function. This is guaranteed to remain constant for a given gesture. There is a (small) chance that two different gestures will be assigned the same ID. In this case, simply re-recording one of the gestures should result in a different ID.
+
+Recording:
+----------
+To begin recording on a touch device call:
+SDL_RecordGesture(SDL_TouchID touchId), where touchId is the id of the touch device you wish to record on, or -1 to record on all connected devices.
+
+Recording terminates as soon as a finger comes up. Recording is acknowledged by an SDL_DOLLARRECORD event.
+A SDL_DOLLARRECORD event is a dgesture with the following fields:
+
+event.dgesture.touchId   - the Id of the touch used to record the gesture.
+event.dgesture.gestureId - the unique id of the recorded gesture.
+
+
+Performing:
+-----------
+As long as there is a dollar gesture assigned to a touch, every finger-up event will also cause an SDL_DOLLARGESTURE event with the following fields:
+
+event.dgesture.touchId    - the Id of the touch which performed the gesture.
+event.dgesture.gestureId  - the unique id of the closest gesture to the performed stroke.
+event.dgesture.error      - the difference between the gesture template and the actual performed gesture. Lower error is a better match.
+event.dgesture.numFingers - the number of fingers used to draw the stroke.
+
+Most programs will want to define an appropriate error threshold and check to be sure that the error of a gesture is not abnormally high (an indicator that no gesture was performed).
+
+
+
+Saving:
+-------
+To save a template, call SDL_SaveDollarTemplate(gestureId, dst) where gestureId is the id of the gesture you want to save, and dst is an SDL_RWops pointer to the file where the gesture will be stored.
+
+To save all currently loaded templates, call SDL_SaveAllDollarTemplates(dst) where dst is an SDL_RWops pointer to the file where the gesture will be stored.
+
+Both functions return the number of gestures successfully saved.
+
+
+Loading:
+--------
+To load templates from a file, call SDL_LoadDollarTemplates(touchId,src) where touchId is the id of the touch to load to (or -1 to load to all touch devices), and src is an SDL_RWops pointer to a gesture save file. 
+
+SDL_LoadDollarTemplates returns the number of templates successfully loaded.
+
+
+
+===========================================================================
+Multi Gestures
+===========================================================================
+SDL provides simple support for pinch/rotate/swipe gestures. 
+Every time a finger is moved an SDL_MULTIGESTURE event is sent with the following fields:
+
+event.mgesture.touchId - the Id of the touch on which the gesture was performed.
+event.mgesture.x       - the normalized x coordinate of the gesture. (0..1)
+event.mgesture.y       - the normalized y coordinate of the gesture. (0..1)
+event.mgesture.dTheta  - the amount that the fingers rotated during this motion.
+event.mgesture.dDist   - the amount that the fingers pinched during this motion.
+event.mgesture.numFingers - the number of fingers used in the gesture.
+
+
+===========================================================================
+Notes
+===========================================================================
+For a complete example see test/testgesture.c
+
+Please direct questions/comments to:
+   [email protected]

+ 23 - 0
Engine/lib/sdl/README-hg.txt

@@ -0,0 +1,23 @@
+The latest development version of SDL is available via Mercurial.
+Mercurial allows you to get up-to-the-minute fixes and enhancements;
+as a developer works on a source tree, you can use "hg" to mirror that
+source tree instead of waiting for an official release. Please look
+at the Mercurial website ( http://mercurial.selenic.com/ ) for more
+information on using hg, where you can also download software for
+Mac OS X, Windows, and Unix systems.
+
+  hg clone http://hg.libsdl.org/SDL
+
+If you are building SDL with an IDE, you will need to copy the file
+include/SDL_config.h.default to include/SDL_config.h before building.
+
+If you are building SDL via configure, you will need to run autogen.sh
+before running configure.
+
+There is a web interface to the subversion repository at:
+
+	http://hg.libsdl.org/SDL/
+
+There is an RSS feed available at that URL, for those that want to
+track commits in real time.
+

+ 222 - 0
Engine/lib/sdl/README-ios.txt

@@ -0,0 +1,222 @@
+==============================================================================
+Building the Simple DirectMedia Layer for iPhone OS 2.0
+==============================================================================
+
+Requirements: Mac OS X v10.5 or later and the iPhone SDK.
+
+Instructions:
+1.  Open SDL.xcodeproj (located in Xcode-iOS/SDL) in XCode.
+2.  Select your desired target, and hit build.
+
+There are three build targets:
+- libSDL.a:
+	Build SDL as a statically linked library
+- testsdl
+	Build a test program (there are known test failures which are fine)
+- Template:
+	Package a project template together with the SDL for iPhone static libraries and copies of the SDL headers.  The template includes proper references to the SDL library and headers, skeleton code for a basic SDL program, and placeholder graphics for the application icon and startup screen.
+
+==============================================================================
+Build SDL for iOS from the command line
+==============================================================================
+
+1. cd (PATH WHERE THE SDL CODE IS)/build-scripts
+2. ./iosbuild.sh
+
+If everything goes fine, you should see a build/ios directory, inside there's
+two directories "lib" and "include". 
+"include" contains a copy of the SDL headers that you'll need for your project,
+make sure to configure XCode to look for headers there.
+"lib" contains find two files, libSDL2.a and libSDL2main.a, you have to add both 
+to your XCode project. These libraries contain three architectures in them,
+armv6 for legacy devices, armv7, and i386 (for the simulator).
+By default, iosbuild.sh will autodetect the SDK version you have installed using 
+xcodebuild -showsdks, and build for iOS >= 3.0, you can override this behaviour 
+by setting the MIN_OS_VERSION variable, ie:
+
+MIN_OS_VERSION=4.2 ./iosbuild.sh
+
+==============================================================================
+Using the Simple DirectMedia Layer for iOS
+==============================================================================
+
+FIXME: This needs to be updated for the latest methods
+
+Here is the easiest method:
+1.  Build the SDL libraries (libSDL.a and libSDLSimulator.a) and the iPhone SDL Application template.
+1.  Install the iPhone SDL Application template by copying it to one of XCode's template directories.  I recommend creating a directory called "SDL" in "/Developer/Platforms/iOS.platform/Developer/Library/XCode/Project Templates/" and placing it there.
+2.  Start a new project using the template.  The project should be immediately ready for use with SDL.
+
+Here is a more manual method:
+1.  Create a new iPhone view based application.
+2.  Build the SDL static libraries (libSDL.a and libSDLSimulator.a) for iPhone and include them in your project.  XCode will ignore the library that is not currently of the correct architecture, hence your app will work both on iPhone and in the iPhone Simulator.
+3.  Include the SDL header files in your project.
+4.  Remove the ApplicationDelegate.h and ApplicationDelegate.m files -- SDL for iPhone provides its own UIApplicationDelegate.  Remove MainWindow.xib -- SDL for iPhone produces its user interface programmatically.
+5.  Delete the contents of main.m and program your app as a regular SDL program instead.  You may replace main.m with your own main.c, but you must tell XCode not to use the project prefix file, as it includes Objective-C code.
+
+==============================================================================
+Notes -- Application events
+==============================================================================
+
+On iOS the application goes through a fixed life cycle and you will get
+notifications of state changes via application events. When these events
+are delivered you must handle them in an event callback because the OS may
+not give you any processing time after the events are delivered.
+
+e.g.
+
+int HandleAppEvents(void *userdata, SDL_Event *event)
+{
+    switch (event->type)
+    {
+    case SDL_APP_TERMINATING:
+        /* Terminate the app.
+           Shut everything down before returning from this function.
+        */
+        return 0;
+    case SDL_APP_LOWMEMORY:
+        /* You will get this when your app is paused and iOS wants more memory.
+           Release as much memory as possible.
+        */
+        return 0;
+    case SDL_APP_WILLENTERBACKGROUND:
+        /* Prepare your app to go into the background.  Stop loops, etc.
+           This gets called when the user hits the home button, or gets a call.
+        */
+        return 0;
+    case SDL_APP_DIDENTERBACKGROUND:
+        /* This will get called if the user accepted whatever sent your app to the background.
+           If the user got a phone call and canceled it, you'll instead get an SDL_APP_DIDENTERFOREGROUND event and restart your loops.
+           When you get this, you have 5 seconds to save all your state or the app will be terminated.
+           Your app is NOT active at this point.
+        */
+        return 0;
+    case SDL_APP_WILLENTERFOREGROUND:
+        /* This call happens when your app is coming back to the foreground.
+           Restore all your state here.
+        */
+        return 0;
+    case SDL_APP_DIDENTERFOREGROUND:
+        /* Restart your loops here.
+           Your app is interactive and getting CPU again.
+        */
+        return 0;
+    default:
+        /* No special processing, add it to the event queue */
+        return 1;
+    }
+}
+
+int main(int argc, char *argv[])
+{
+    SDL_SetEventFilter(HandleAppEvents, NULL);
+
+    ... run your main loop
+
+    return 0;
+}
+
+    
+==============================================================================
+Notes -- Accelerometer as Joystick
+==============================================================================
+
+SDL for iPhone supports polling the built in accelerometer as a joystick device.  For an example on how to do this, see the accelerometer.c in the demos directory.
+
+The main thing to note when using the accelerometer with SDL is that while the iPhone natively reports accelerometer as floating point values in units of g-force, SDL_JoystickGetAxis reports joystick values as signed integers.  Hence, in order to convert between the two, some clamping and scaling is necessary on the part of the iPhone SDL joystick driver.  To convert SDL_JoystickGetAxis reported values BACK to units of g-force, simply multiply the values by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
+
+==============================================================================
+Notes -- OpenGL ES
+==============================================================================
+
+Your SDL application for iPhone uses OpenGL ES for video by default.
+
+OpenGL ES for iPhone supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively.  By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute.
+
+If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0.
+
+Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 1.
+
+==============================================================================
+Notes -- Keyboard
+==============================================================================
+
+The SDL keyboard API has been extended to support on-screen keyboards:
+
+void SDL_StartTextInput()
+	-- enables text events and reveals the onscreen keyboard.
+void SDL_StopTextInput()
+	-- disables text events and hides the onscreen keyboard.
+SDL_bool SDL_IsTextInputActive()
+	-- returns whether or not text events are enabled (and the onscreen keyboard is visible)
+
+==============================================================================
+Notes -- Reading and Writing files
+==============================================================================
+
+Each application installed on iPhone resides in a sandbox which includes its own Application Home directory.  Your application may not access files outside this directory.
+
+Once your application is installed its directory tree looks like:
+
+MySDLApp Home/
+	MySDLApp.app
+	Documents/
+	Library/
+		Preferences/
+	tmp/
+
+When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored.  You cannot write to this directory.  Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences".  
+
+More information on this subject is available here:
+http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/Introduction/Introduction.html
+
+==============================================================================
+Notes -- iPhone SDL limitations
+==============================================================================
+
+Windows:
+	Full-size, single window applications only.  You cannot create multi-window SDL applications for iPhone OS.  The application window will fill the display, though you have the option of turning on or off the menu-bar (pass SDL_CreateWindow the flag SDL_WINDOW_BORDERLESS).
+
+Textures:
+	The optimal texture formats on iOS are SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, and SDL_PIXELFORMAT_RGB24 pixel formats.
+
+Loading Shared Objects:
+	This is disabled by default since it seems to break the terms of the iPhone SDK agreement.  It can be re-enabled in SDL_config_iphoneos.h.
+
+==============================================================================
+Game Center 
+==============================================================================
+
+Game Center integration requires that you break up your main loop in order to yield control back to the system. In other words, instead of running an endless main loop, you run each frame in a callback function, using:
+    
+int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
+
+This will set up the given function to be called back on the animation callback, and then you have to return from main() to let the Cocoa event loop run.
+
+e.g.
+
+extern "C"
+void ShowFrame(void*)
+{
+    ... do event handling, frame logic and rendering
+}
+
+int main(int argc, char *argv[])
+{
+   ... initialize game ...
+
+#if __IPHONEOS__
+        // Initialize the Game Center for scoring and matchmaking
+        InitGameCenter();
+
+        // Set up the game to run in the window animation callback on iOS
+        // so that Game Center and so forth works correctly.
+        SDL_iPhoneSetAnimationCallback(window, 1, ShowFrame, NULL);
+#else
+        while ( running ) {
+                ShowFrame(0);
+                DelayFrame();
+        }
+#endif
+        return 0;
+}

+ 80 - 0
Engine/lib/sdl/README-linux.txt

@@ -0,0 +1,80 @@
+================================================================================
+Simple DirectMedia Layer for Linux
+================================================================================
+
+By default SDL will only link against glibc, the rest of the features will be
+enabled dynamically at runtime depending on the available features on the target
+system. So, for example if you built SDL with Xinerama support and the target
+system does not have the Xinerama libraries installed, it will be disabled
+at runtime, and you won't get a missing library error, at least with the 
+default configuration parameters.
+
+
+================================================================================
+Build Dependencies
+================================================================================
+    
+Ubuntu 13.04, all available features enabled:
+
+sudo apt-get install build-essential mercurial make cmake autoconf automake \
+libtool libasound2-dev libpulse-dev libaudio-dev libx11-dev libxext-dev \
+libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev \
+libxss-dev libgl1-mesa-dev libesd0-dev libdbus-1-dev libudev-dev \
+libgles1-mesa-dev libgles2-mesa-dev libegl1-mesa-dev
+
+NOTES:
+- This includes all the audio targets except arts, because Ubuntu pulled the 
+  artsc0-dev package, but in theory SDL still supports it.
+- DirectFB isn't included because the configure script (currently) fails to find
+  it at all. You can do "sudo apt-get install libdirectfb-dev" and fix the 
+  configure script to include DirectFB support. Send patches.  :)
+
+
+================================================================================
+Joystick does not work
+================================================================================
+
+If you compiled or are using a version of SDL with udev support (and you should!)
+there's a few issues that may cause SDL to fail to detect your joystick. To
+debug this, start by installing the evtest utility. On Ubuntu/Debian:
+
+    sudo apt-get install evtest
+    
+Then run:
+    
+    sudo evtest
+    
+You'll hopefully see your joystick listed along with a name like "/dev/input/eventXX"
+Now run:
+    
+    cat /dev/input/event/XX
+
+If you get a permission error, you need to set a udev rule to change the mode of
+your device (see below)    
+    
+Also, try:
+    
+    sudo udevadm info --query=all --name=input/eventXX
+    
+If you see a line stating ID_INPUT_JOYSTICK=1, great, if you don't see it,
+you need to set up an udev rule to force this variable.
+
+A combined rule for the Saitek Pro Flight Rudder Pedals to fix both issues looks 
+like:
+    
+   SUBSYSTEM=="input", ATTRS{idProduct}=="0763", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
+   SUBSYSTEM=="input", ATTRS{idProduct}=="0764", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
+   
+You can set up similar rules for your device by changing the values listed in
+idProduct and idVendor. To obtain these values, try:
+    
+    sudo udevadm info -a --name=input/eventXX | grep idVendor
+    sudo udevadm info -a --name=input/eventXX | grep idProduct
+    
+If multiple values come up for each of these, the one you want is the first one of each.    
+
+On other systems which ship with an older udev (such as CentOS), you may need
+to set up a rule such as:
+    
+    SUBSYSTEM=="input", ENV{ID_CLASS}=="joystick", ENV{ID_INPUT_JOYSTICK}="1"
+

+ 226 - 0
Engine/lib/sdl/README-macosx.txt

@@ -0,0 +1,226 @@
+==============================================================================
+Using the Simple DirectMedia Layer with Mac OS X
+==============================================================================
+
+These instructions are for people using Apple's Mac OS X (pronounced
+"ten").
+
+From the developer's point of view, OS X is a sort of hybrid Mac and
+Unix system, and you have the option of using either traditional
+command line tools or Apple's IDE Xcode.
+
+To build SDL using the command line, use the standard configure and make
+process:
+
+	./configure
+	make
+	sudo make install
+
+You can also build SDL as a Universal library (a single binary for both
+32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using
+the fatbuild.sh script in build-scripts:
+	sh build-scripts/fatbuild.sh
+	sudo build-scripts/fatbuild.sh install
+This script builds SDL with 10.5 ABI compatibility on i386 and 10.6
+ABI compatibility on x86_64 architectures.  For best compatibility you
+should compile your application the same way.  A script which wraps
+gcc to make this easy is provided in test/gcc-fat.sh
+
+Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK
+(even if you target back to 10.5 systems). PowerPC support for Mac OS X has
+been officially dropped as of SDL 2.0.2.
+
+To use the library once it's built, you essential have two possibilities:
+use the traditional autoconf/automake/make method, or use Xcode.
+
+==============================================================================
+Caveats for using SDL with Mac OS X
+==============================================================================
+
+Some things you have to be aware of when using SDL on Mac OS X:
+
+- If you register your own NSApplicationDelegate (using [NSApp setDelegate:]),
+  SDL will not register its own. This means that SDL will not terminate using
+  SDL_Quit if it receives a termination request, it will terminate like a 
+  normal app, and it will not send a SDL_DROPFILE when you request to open a
+  file with the app. To solve these issues, put the following code in your 
+  NSApplicationDelegate implementation:
+
+  - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
+  {
+      if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {
+          SDL_Event event;
+          event.type = SDL_QUIT;
+          SDL_PushEvent(&event);
+      }
+
+      return NSTerminateCancel;
+  }
+
+  - (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
+  {
+      if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
+          SDL_Event event;
+          event.type = SDL_DROPFILE;
+          event.drop.file = SDL_strdup([filename UTF8String]);
+          return (SDL_PushEvent(&event) > 0);
+      }
+
+      return NO;
+  }
+
+==============================================================================
+Using the Simple DirectMedia Layer with a traditional Makefile
+==============================================================================
+
+An existing autoconf/automake build system for your SDL app has good chances
+to work almost unchanged on OS X. However, to produce a "real" Mac OS X binary
+that you can distribute to users, you need to put the generated binary into a
+so called "bundle", which basically is a fancy folder with a name like
+"MyCoolGame.app".
+
+To get this build automatically, add something like the following rule to
+your Makefile.am:
+
+bundle_contents = APP_NAME.app/Contents
+APP_NAME_bundle: EXE_NAME
+	mkdir -p $(bundle_contents)/MacOS
+	mkdir -p $(bundle_contents)/Resources
+	echo "APPL????" > $(bundle_contents)/PkgInfo
+	$(INSTALL_PROGRAM) $< $(bundle_contents)/MacOS/
+
+You should replace EXE_NAME with the name of the executable. APP_NAME is what
+will be visible to the user in the Finder. Usually it will be the same
+as EXE_NAME but capitalized. E.g. if EXE_NAME is "testgame" then APP_NAME 
+usually is "TestGame". You might also want to use @PACKAGE@ to use the package
+name as specified in your configure.in file.
+
+If your project builds more than one application, you will have to do a bit
+more. For each of your target applications, you need a separate rule.
+
+If you want the created bundles to be installed, you may want to add this
+rule to your Makefile.am:
+
+install-exec-hook: APP_NAME_bundle
+	rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app
+	mkdir -p $(DESTDIR)$(prefix)/Applications/
+	cp -r $< /$(DESTDIR)$(prefix)Applications/
+
+This rule takes the Bundle created by the rule from step 3 and installs them
+into $(DESTDIR)$(prefix)/Applications/.
+
+Again, if you want to install multiple applications, you will have to augment
+the make rule accordingly.
+
+
+But beware! That is only part of the story! With the above, you end up with
+a bare bone .app bundle, which is double clickable from the Finder. But
+there are some more things you should do before shipping your product...
+
+1) The bundle right now probably is dynamically linked against SDL. That 
+   means that when you copy it to another computer, *it will not run*,
+   unless you also install SDL on that other computer. A good solution
+   for this dilemma is to static link against SDL. On OS X, you can
+   achieve that by linking against the libraries listed by
+     sdl-config --static-libs
+   instead of those listed by
+     sdl-config --libs
+   Depending on how exactly SDL is integrated into your build systems, the
+   way to achieve that varies, so I won't describe it here in detail
+2) Add an 'Info.plist' to your application. That is a special XML file which
+   contains some meta-information about your application (like some copyright
+   information, the version of your app, the name of an optional icon file,
+   and other things). Part of that information is displayed by the Finder
+   when you click on the .app, or if you look at the "Get Info" window.
+   More information about Info.plist files can be found on Apple's homepage.
+
+
+As a final remark, let me add that I use some of the techniques (and some
+variations of them) in Exult and ScummVM; both are available in source on
+the net, so feel free to take a peek at them for inspiration!
+
+
+==============================================================================
+Using the Simple DirectMedia Layer with Xcode
+==============================================================================
+
+These instructions are for using Apple's Xcode IDE to build SDL applications.
+
+- First steps
+
+The first thing to do is to unpack the Xcode.tar.gz archive in the
+top level SDL directory (where the Xcode.tar.gz archive resides).
+Because Stuffit Expander will unpack the archive into a subdirectory,
+you should unpack the archive manually from the command line:
+	cd [path_to_SDL_source]
+	tar zxf Xcode.tar.gz
+This will create a new folder called Xcode, which you can browse
+normally from the Finder.
+
+- Building the Framework
+
+The SDL Library is packaged as a framework bundle, an organized
+relocatable folder hierarchy of executable code, interface headers,
+and additional resources. For practical purposes, you can think of a 
+framework as a more user and system-friendly shared library, whose library
+file behaves more or less like a standard UNIX shared library.
+
+To build the framework, simply open the framework project and build it. 
+By default, the framework bundle "SDL.framework" is installed in 
+/Library/Frameworks. Therefore, the testers and project stationary expect
+it to be located there. However, it will function the same in any of the
+following locations:
+
+    ~/Library/Frameworks
+    /Local/Library/Frameworks
+    /System/Library/Frameworks
+
+- Build Options
+    There are two "Build Styles" (See the "Targets" tab) for SDL.
+    "Deployment" should be used if you aren't tweaking the SDL library.
+    "Development" should be used to debug SDL apps or the library itself.
+
+- Building the Testers
+    Open the SDLTest project and build away!
+
+- Using the Project Stationary
+    Copy the stationary to the indicated folders to access it from
+    the "New Project" and "Add target" menus. What could be easier?
+
+- Setting up a new project by hand
+    Some of you won't want to use the Stationary so I'll give some tips:
+    * Create a new "Cocoa Application"
+    * Add src/main/macosx/SDLMain.m , .h and .nib to your project
+    * Remove "main.c" from your project
+    * Remove "MainMenu.nib" from your project
+    * Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path
+    * Add "$(HOME)/Library/Frameworks" to the frameworks search path
+    * Add "-framework SDL -framework Foundation -framework AppKit" to "OTHER_LDFLAGS"
+    * Set the "Main Nib File" under "Application Settings" to "SDLMain.nib"
+    * Add your files
+    * Clean and build
+
+- Building from command line
+    Use pbxbuild in the same directory as your .pbproj file
+
+- Running your app
+    You can send command line args to your app by either invoking it from
+    the command line (in *.app/Contents/MacOS) or by entering them in the
+    "Executables" panel of the target settings.
+    
+- Implementation Notes
+    Some things that may be of interest about how it all works...
+    * Working directory
+        As defined in the SDL_main.m file, the working directory of your SDL app
+        is by default set to its parent. You may wish to change this to better
+        suit your needs.
+    * You have a Cocoa App!
+        Your SDL app is essentially a Cocoa application. When your app
+        starts up and the libraries finish loading, a Cocoa procedure is called,
+        which sets up the working directory and calls your main() method.
+        You are free to modify your Cocoa app with generally no consequence 
+        to SDL. You cannot, however, easily change the SDL window itself.
+        Functionality may be added in the future to help this.
+
+
+Known bugs are listed in the file "BUGS"

+ 16 - 0
Engine/lib/sdl/README-pandora.txt

@@ -0,0 +1,16 @@
+SDL 2.0 with open pandora console support ( http://openpandora.org/ )
+=====================================================================
+
+- A pandora specific video driver was written to allow SDL 2.0 with OpenGL ES
+support to work on the pandora under the framebuffer. This driver do not have
+input support for now, so if you use it you will have to add your own control code.
+The video driver name is "pandora" so if you have problem running it from
+the framebuffer, try to set the following variable before starting your application :
+"export SDL_VIDEODRIVER=pandora"
+
+- OpenGL ES support was added to the x11 driver, so it's working like the normal
+x11 driver one with OpenGLX support, with SDL input event's etc..
+
+
+David Carré (Cpasjuste)
[email protected]

+ 30 - 0
Engine/lib/sdl/README-platforms.txt

@@ -0,0 +1,30 @@
+
+This is a list of the platforms SDL supports, and who maintains them.
+
+Officially supported platforms
+==============================
+(code compiles, and thoroughly tested for release)
+==============================
+Windows XP/Vista/7/8
+Mac OS X 10.5+
+Linux 2.6+
+iOS 5.1.1+
+Android 2.3.3+
+
+Unofficially supported platforms
+================================
+(code compiles, but not thoroughly tested)
+================================
+FreeBSD
+NetBSD
+OpenBSD
+Solaris
+
+Platforms supported by volunteers
+=================================
+Haiku - maintained by Axel Dörfler <[email protected]>
+PSP - maintained by [email protected]
+Pandora - maintained by Scott Smith <[email protected]>
+
+Platforms that need maintainers
+===============================

+ 61 - 0
Engine/lib/sdl/README-porting.txt

@@ -0,0 +1,61 @@
+
+* Porting To A New Platform
+
+  The first thing you have to do when porting to a new platform, is look at
+include/SDL_platform.h and create an entry there for your operating system.
+The standard format is __PLATFORM__, where PLATFORM is the name of the OS.
+Ideally SDL_platform.h will be able to auto-detect the system it's building
+on based on C preprocessor symbols.
+
+There are two basic ways of building SDL at the moment:
+
+1. The "UNIX" way:  ./configure; make; make install
+
+   If you have a GNUish system, then you might try this.  Edit configure.in,
+   take a look at the large section labelled:
+	"Set up the configuration based on the target platform!"
+   Add a section for your platform, and then re-run autogen.sh and build!
+
+2. Using an IDE:
+
+   If you're using an IDE or other non-configure build system, you'll probably
+   want to create a custom SDL_config.h for your platform.  Edit SDL_config.h,
+   add a section for your platform, and create a custom SDL_config_{platform}.h,
+   based on SDL_config.h.minimal and SDL_config.h.in
+
+   Add the top level include directory to the header search path, and then add
+   the following sources to the project:
+	src/*.c
+	src/atomic/*.c
+	src/audio/*.c
+	src/cpuinfo/*.c
+	src/events/*.c
+	src/file/*.c
+	src/haptic/*.c
+	src/joystick/*.c
+	src/power/*.c
+	src/render/*.c
+	src/stdlib/*.c
+	src/thread/*.c
+	src/timer/*.c
+	src/video/*.c
+	src/audio/disk/*.c
+	src/audio/dummy/*.c
+	src/video/dummy/*.c
+	src/haptic/dummy/*.c
+	src/joystick/dummy/*.c
+	src/main/dummy/*.c
+	src/thread/generic/*.c
+	src/timer/dummy/*.c
+	src/loadso/dummy/*.c
+
+
+Once you have a working library without any drivers, you can go back to each
+of the major subsystems and start implementing drivers for your platform.
+
+If you have any questions, don't hesitate to ask on the SDL mailing list:
+	http://www.libsdl.org/mailing-list.php
+
+Enjoy!
+	Sam Lantinga				([email protected])
+

+ 17 - 0
Engine/lib/sdl/README-psp.txt

@@ -0,0 +1,17 @@
+SDL port for the Sony PSP contributed by 
+   Captian Lex 
+
+Credit to
+   Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP
+   Geecko for his PSP GU lib "Glib2d"
+
+Building
+--------
+To build for the PSP, make sure psp-config is in the path and run:
+   make -f Makefile.psp
+
+
+
+To Do
+------
+PSP Screen Keyboard

+ 161 - 0
Engine/lib/sdl/README-raspberrypi.txt

@@ -0,0 +1,161 @@
+================================================================================
+SDL2 for Raspberry Pi
+================================================================================
+
+Requirements:
+
+Raspbian (other Linux distros may work as well).
+
+================================================================================
+ Features
+================================================================================
+
+* Works without X11
+* Hardware accelerated OpenGL ES 2.x
+* Sound via ALSA
+* Input (mouse/keyboard/joystick) via EVDEV
+* Hotplugging of input devices via UDEV
+
+================================================================================
+ Raspbian Build Dependencies
+================================================================================
+
+sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev
+
+You also need the VideoCore binary stuff that ships in /opt/vc for EGL and 
+OpenGL ES 2.x, it usually comes pre installed, but in any case:
+    
+sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev
+
+================================================================================
+ Cross compiling from x86 Linux
+================================================================================
+
+To cross compile SDL for Raspbian from your desktop machine, you'll need a
+Raspbian system root and the cross compilation tools. We'll assume these tools
+will be placed in /opt/rpi-tools
+
+    sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools
+
+You'll also need a Rasbian binary image.
+Get it from: http://downloads.raspberrypi.org/raspbian_latest 
+After unzipping, you'll get file with a name like: <date>-wheezy-raspbian.img
+Let's assume the sysroot will be built in /opt/rpi-sysroot.
+
+    export SYSROOT=/opt/rpi-sysroot
+    sudo kpartx -a -v <path_to_raspbian_image>.img
+    sudo mount -o loop /dev/mapper/loop0p2 /mnt
+    sudo cp -r /mnt $SYSROOT
+    sudo apt-get install qemu binfmt-support qemu-user-static
+    sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin
+    sudo mount --bind /dev $SYSROOT/dev
+    sudo mount --bind /proc $SYSROOT/proc
+    sudo mount --bind /sys $SYSROOT/sys
+
+Now, before chrooting into the ARM sysroot, you'll need to apply a workaround,
+edit $SYSROOT/etc/ld.so.preload and comment out all lines in it.
+
+    sudo chroot $SYSROOT
+    apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev
+    exit
+    sudo umount $SYSROOT/dev
+    sudo umount $SYSROOT/proc
+    sudo umount $SYSROOT/sys
+    sudo umount /mnt
+    
+There's one more fix required, as the libdl.so symlink uses an absolute path 
+which doesn't quite work in our setup.
+
+    sudo rm -rf $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
+    sudo ln -s ../../../lib/arm-linux-gnueabihf/libdl.so.2 $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
+
+The final step is compiling SDL itself.
+
+    export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
+    cd <SDL SOURCE>
+    mkdir -p build;cd build
+    ../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
+    make
+    make install
+
+To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
+    
+    perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
+    
+================================================================================
+ Apps don't work or poor video/audio performance
+================================================================================
+
+If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to 
+update the RPi's firmware. Note that doing so will fix these problems, but it
+will also render the CMA - Dynamic Memory Split functionality useless.
+
+Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too
+low in general, specially if a 1080p TV is hooked up.
+
+See here how to configure this setting: http://elinux.org/RPiconfig
+
+Using a fixed gpu_mem=128 is the best option (specially if you updated the 
+firmware, using CMA probably won't work, at least it's the current case).
+
+================================================================================
+ No input
+================================================================================
+
+Make sure you belong to the "input" group.
+
+    sudo usermod -aG input `whoami`
+
+================================================================================
+ No HDMI Audio
+================================================================================
+
+If you notice that ALSA works but there's no audio over HDMI, try adding:
+    
+    hdmi_drive=2
+    
+to your config.txt file and reboot.
+
+Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062
+
+================================================================================
+ Text Input API support
+================================================================================
+
+The Text Input API is supported, with translation of scan codes done via the
+kernel symbol tables. For this to work, SDL needs access to a valid console.
+If you notice there's no SDL_TEXTINPUT message being emitted, double check that
+your app has read access to one of the following:
+    
+* /proc/self/fd/0
+* /dev/tty
+* /dev/tty[0...6]
+* /dev/vc/0
+* /dev/console
+
+This is usually not a problem if you run from the physical terminal (as opposed
+to running from a pseudo terminal, such as via SSH). If running from a PTS, a 
+quick workaround is to run your app as root or add yourself to the tty group,
+then re login to the system.
+
+   sudo usermod -aG tty `whoami`
+    
+The keyboard layout used by SDL is the same as the one the kernel uses.
+To configure the layout on Raspbian:
+    
+    sudo dpkg-reconfigure keyboard-configuration
+    
+To configure the locale, which controls which keys are interpreted as letters,
+this determining the CAPS LOCK behavior:
+
+    sudo dpkg-reconfigure locales
+
+================================================================================
+ Notes
+================================================================================
+
+* When launching apps remotely (via SSH), SDL can prevent local keystrokes from
+  leaking into the console only if it has root privileges. Launching apps locally
+  does not suffer from this issue.
+  
+

+ 84 - 0
Engine/lib/sdl/README-touch.txt

@@ -0,0 +1,84 @@
+===========================================================================
+System Specific Notes
+===========================================================================
+Linux:
+The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at [email protected] and I will help you get support for it.
+
+Mac:
+The Mac and iPhone APIs are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do.
+
+iPhone: 
+Works out of box.
+
+Windows:
+Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at [email protected]
+
+===========================================================================
+Events
+===========================================================================
+SDL_FINGERDOWN:
+Sent when a finger (or stylus) is placed on a touch device.
+Fields:
+event.tfinger.touchId  - the Id of the touch device.
+event.tfinger.fingerId - the Id of the finger which just went down.
+event.tfinger.x        - the x coordinate of the touch (0..1)
+event.tfinger.y        - the y coordinate of the touch (0..1)
+event.tfinger.pressure - the pressure of the touch (0..1)
+
+SDL_FINGERMOTION:
+Sent when a finger (or stylus) is moved on the touch device.
+Fields:
+Same as SDL_FINGERDOWN but with additional:
+event.tfinger.dx       - change in x coordinate during this motion event.
+event.tfinger.dy       - change in y coordinate during this motion event.
+
+SDL_FINGERUP:
+Sent when a finger (or stylus) is lifted from the touch device.
+Fields:
+Same as SDL_FINGERDOWN.
+
+
+===========================================================================
+Functions
+===========================================================================
+SDL provides the ability to access the underlying Finger structures.
+These structures should _never_ be modified.
+
+The following functions are included from SDL_touch.h
+
+To get a SDL_TouchID call SDL_GetTouchDevice(index).
+This returns a SDL_TouchID.
+IMPORTANT: If the touch has been removed, or there is no touch with the given ID, SDL_GetTouchID will return 0. Be sure to check for this!
+
+The number of touch devices can be queried with SDL_GetNumTouchDevices().
+
+A SDL_TouchID may be used to get pointers to SDL_Finger.
+
+SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the device.
+
+The most common reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing the fingers is using the event. This would be accomplished by code like the following:
+
+      float x = event.tfinger.x;
+      float y = event.tfinger.y;
+
+
+
+To get a SDL_Finger, call SDL_GetTouchFinger(touchID,index), where touchID is a SDL_TouchID, and index is the requested finger.
+This returns a SDL_Finger*, or NULL if the finger does not exist, or has been removed.
+A SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the SDL_FINGERUP event is polled.
+As a result, be very careful to check for NULL return values.
+
+A SDL_Finger has the following fields:
+>x,y,pressure:
+	The current coordinates of the touch.
+>pressure:
+	The pressure of the touch.
+
+===========================================================================
+Notes
+===========================================================================
+For a complete example see test/testgesture.c
+
+Please direct questions/comments to:
+   [email protected]
+   (original author, API was changed since)

+ 8 - 0
Engine/lib/sdl/README-wince.txt

@@ -0,0 +1,8 @@
+
+Windows CE is no longer supported by SDL.
+
+We have left the CE support in SDL 1.2 for those that must have it, and we
+have support for Windows Phone 8 and WinRT in SDL2, as of SDL 2.0.3.
+
+--ryan.
+

+ 42 - 0
Engine/lib/sdl/README-windows.txt

@@ -0,0 +1,42 @@
+================================================================================
+Simple DirectMedia Layer for Windows
+================================================================================
+
+================================================================================
+OpenGL ES 2.x support
+================================================================================
+
+SDL has support for OpenGL ES 2.x under Windows via two alternative 
+implementations. 
+The most straightforward method consists in running your app in a system with 
+a graphic card paired with a relatively recent (as of November of 2013) driver 
+which supports the WGL_EXT_create_context_es2_profile extension. Vendors known 
+to ship said extension on Windows currently include nVidia and Intel.
+
+The other method involves using the ANGLE library (https://code.google.com/p/angleproject/)
+If an OpenGL ES 2.x context is requested and no WGL_EXT_create_context_es2_profile
+extension is found, SDL will try to load the libEGL.dll library provided by
+ANGLE.
+To obtain the ANGLE binaries, you can either compile from source from
+https://chromium.googlesource.com/angle/angle or copy the relevant binaries from
+a recent Chrome/Chromium install for Windows. The files you need are:
+    
+    * libEGL.dll
+    * libGLESv2.dll
+    * d3dcompiler_46.dll (supports Windows Vista or later, better shader compiler)
+    or...
+    * d3dcompiler_43.dll (supports Windows XP or later)
+    
+If you compile ANGLE from source, you can configure it so it does not need the
+d3dcompiler_* DLL at all (for details on this, see their documentation). 
+However, by default SDL will try to preload the d3dcompiler_46.dll to
+comply with ANGLE's requirements. If you wish SDL to preload d3dcompiler_43.dll (to
+support Windows XP) or to skip this step at all, you can use the 
+SDL_HINT_VIDEO_WIN_D3DCOMPILER hint (see SDL_hints.h for more details).
+
+Known Bugs:
+    
+    * SDL_GL_SetSwapInterval is currently a no op when using ANGLE. It appears
+      that there's a bug in the library which prevents the window contents from
+      refreshing if this is set to anything other than the default value.
+      

+ 42 - 0
Engine/lib/sdl/README.txt

@@ -0,0 +1,42 @@
+
+                         Simple DirectMedia Layer
+
+                                  (SDL)
+
+                                Version 2.0
+
+---
+http://www.libsdl.org/
+
+Simple DirectMedia Layer is a cross-platform development library designed
+to provide low level access to audio, keyboard, mouse, joystick, and graphics
+hardware via OpenGL and Direct3D. It is used by video playback software,
+emulators, and popular games including Valve's award winning catalog
+and many Humble Bundle games.
+
+SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
+Support for other platforms may be found in the source code.
+
+SDL is written in C, works natively with C++, and there are bindings 
+available for several other languages, including C# and Python.
+
+This library is distributed under the zlib license, which can be found
+in the file "COPYING.txt".
+
+The best way to learn how to use SDL is to check out the header files in
+the "include" subdirectory and the programs in the "test" subdirectory.
+The header files and test programs are well commented and always up to date.
+More documentation and FAQs are available online at:
+	http://wiki.libsdl.org/
+
+If you need help with the library, or just want to discuss SDL related
+issues, you can join the developers mailing list:
+	http://www.libsdl.org/mailing-list.php
+
+If you want to report bugs or contribute patches, please submit them to
+bugzilla:
+    http://bugzilla.libsdl.org/
+
+Enjoy!
+	Sam Lantinga				([email protected])
+

+ 112 - 0
Engine/lib/sdl/SDL2.spec

@@ -0,0 +1,112 @@
+Summary: Simple DirectMedia Layer
+Name: SDL2
+Version: 2.0.3
+Release: 1
+Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
+URL: http://www.libsdl.org/
+License: zlib
+Group: System Environment/Libraries
+BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
+Prefix: %{_prefix}
+%ifos linux
+Provides: libSDL2-2.0.so.0
+%endif
+
+%define __defattr %defattr(-,root,root)
+%define __soext so
+
+%description
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+%package devel
+Summary: Libraries, includes and more to develop SDL applications.
+Group: Development/Libraries
+Requires: %{name} = %{version}
+
+%description devel
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+This is the libraries, include files and other resources you can use
+to develop SDL applications.
+
+
+%prep
+%setup -q 
+
+%build
+%ifos linux
+CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
+%else
+%configure
+%endif
+make
+
+%install
+rm -rf $RPM_BUILD_ROOT
+%ifos linux
+make install prefix=$RPM_BUILD_ROOT%{prefix} \
+             bindir=$RPM_BUILD_ROOT%{_bindir} \
+             libdir=$RPM_BUILD_ROOT%{_libdir} \
+             includedir=$RPM_BUILD_ROOT%{_includedir} \
+             datadir=$RPM_BUILD_ROOT%{_datadir} \
+             mandir=$RPM_BUILD_ROOT%{_mandir}
+%else
+%makeinstall
+%endif
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%{__defattr}
+%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
+%{_libdir}/lib*.%{__soext}.*
+
+%files devel
+%{__defattr}
+%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
+%{_bindir}/*-config
+%{_libdir}/lib*.a
+%{_libdir}/lib*.la
+%{_libdir}/lib*.%{__soext}
+%{_includedir}/*/*.h
+%{_libdir}/pkgconfig/*
+%{_datadir}/aclocal/*
+
+%changelog
+* Sun Jan 22 2012 Sam Lantinga <[email protected]>
+- Updated for SDL 2.0
+
+* Tue May 16 2006 Sam Lantinga <[email protected]>
+- Removed support for Darwin, due to build problems on ps2linux
+
+* Mon Jan 03 2004 Anders Bjorklund <[email protected]>
+- Added support for Darwin, updated spec file
+
+* Wed Jan 19 2000 Sam Lantinga <[email protected]>
+- Re-integrated spec file into SDL distribution
+- 'name' and 'version' come from configure 
+- Some of the documentation is devel specific
+- Removed SMP support from %build - it doesn't work with libtool anyway
+
+* Tue Jan 18 2000 Hakan Tandogan <[email protected]>
+- Hacked Mandrake sdl spec to build 1.1
+
+* Sun Dec 19 1999 John Buswell <[email protected]>
+- Build Release
+
+* Sat Dec 18 1999 John Buswell <[email protected]>
+- Add symlink for libSDL-1.0.so.0 required by sdlbomber
+- Added docs
+
+* Thu Dec 09 1999 Lenny Cartier <[email protected]>
+- v 1.0.0
+
+* Mon Nov  1 1999 Chmouel Boudjnah <[email protected]>
+- First spec file for Mandrake distribution.
+
+# end of file

+ 112 - 0
Engine/lib/sdl/SDL2.spec.in

@@ -0,0 +1,112 @@
+Summary: Simple DirectMedia Layer
+Name: SDL2
+Version: @SDL_VERSION@
+Release: 1
+Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
+URL: http://www.libsdl.org/
+License: zlib
+Group: System Environment/Libraries
+BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
+Prefix: %{_prefix}
+%ifos linux
+Provides: libSDL2-2.0.so.0
+%endif
+
+%define __defattr %defattr(-,root,root)
+%define __soext so
+
+%description
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+%package devel
+Summary: Libraries, includes and more to develop SDL applications.
+Group: Development/Libraries
+Requires: %{name} = %{version}
+
+%description devel
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+This is the libraries, include files and other resources you can use
+to develop SDL applications.
+
+
+%prep
+%setup -q 
+
+%build
+%ifos linux
+CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
+%else
+%configure
+%endif
+make
+
+%install
+rm -rf $RPM_BUILD_ROOT
+%ifos linux
+make install prefix=$RPM_BUILD_ROOT%{prefix} \
+             bindir=$RPM_BUILD_ROOT%{_bindir} \
+             libdir=$RPM_BUILD_ROOT%{_libdir} \
+             includedir=$RPM_BUILD_ROOT%{_includedir} \
+             datadir=$RPM_BUILD_ROOT%{_datadir} \
+             mandir=$RPM_BUILD_ROOT%{_mandir}
+%else
+%makeinstall
+%endif
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%{__defattr}
+%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
+%{_libdir}/lib*.%{__soext}.*
+
+%files devel
+%{__defattr}
+%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
+%{_bindir}/*-config
+%{_libdir}/lib*.a
+%{_libdir}/lib*.la
+%{_libdir}/lib*.%{__soext}
+%{_includedir}/*/*.h
+%{_libdir}/pkgconfig/*
+%{_datadir}/aclocal/*
+
+%changelog
+* Sun Jan 22 2012 Sam Lantinga <[email protected]>
+- Updated for SDL 2.0
+
+* Tue May 16 2006 Sam Lantinga <[email protected]>
+- Removed support for Darwin, due to build problems on ps2linux
+
+* Mon Jan 03 2004 Anders Bjorklund <[email protected]>
+- Added support for Darwin, updated spec file
+
+* Wed Jan 19 2000 Sam Lantinga <[email protected]>
+- Re-integrated spec file into SDL distribution
+- 'name' and 'version' come from configure 
+- Some of the documentation is devel specific
+- Removed SMP support from %build - it doesn't work with libtool anyway
+
+* Tue Jan 18 2000 Hakan Tandogan <[email protected]>
+- Hacked Mandrake sdl spec to build 1.1
+
+* Sun Dec 19 1999 John Buswell <[email protected]>
+- Build Release
+
+* Sat Dec 18 1999 John Buswell <[email protected]>
+- Add symlink for libSDL-1.0.so.0 required by sdlbomber
+- Added docs
+
+* Thu Dec 09 1999 Lenny Cartier <[email protected]>
+- v 1.0.0
+
+* Mon Nov  1 1999 Chmouel Boudjnah <[email protected]>
+- First spec file for Mandrake distribution.
+
+# end of file

+ 10 - 0
Engine/lib/sdl/TODO.txt

@@ -0,0 +1,10 @@
+Future work roadmap:
+ * http://wiki.libsdl.org/moin.cgi/Roadmap
+
+ * Check 1.2 revisions:
+	3554 - Need to resolve semantics for locking keys on different platforms
+	4874 - Do we want screen rotation?  At what level?
+	4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
+	4865 - See if this is still needed (mouse coordinate clamping)
+	4866 - See if this is still needed (blocking window repositioning)
+

+ 148 - 0
Engine/lib/sdl/VisualC.html

@@ -0,0 +1,148 @@
+<HTML>
+	<HEAD>
+		<TITLE>Using SDL with Microsoft Visual C++</TITLE>
+	</HEAD>
+	<BODY>
+		<H1>
+			Using SDL with Microsoft Visual C++
+		</H1>
+		<H3>
+			by <A HREF="mailto:[email protected]">Lion Kimbro </A>and additions by <A HREF="mailto:[email protected]">
+				James Turk</A>
+		</H3>
+		<p>
+			You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself.
+		</p>
+		<H3>
+			Building SDL
+		</H3>
+		<P>
+			Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE.
+		</P>
+		<P>
+			There are different solution files for the various
+			versions of the IDE. Please use the appropiate version
+			2008, 2010 or 2012; the 2010EE and 2012EE files
+			should be used with the "Express Edition" releases.
+		</P>
+		<P>
+			Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
+		</P>
+		<P>
+			This is done by right clicking on each project in turn (Projects are listed in 
+			the Workspace panel in the FileView tab), and selecting "Build".
+		</P>
+		<P>
+			You may get a few warnings, but you should not get any errors. You do have to 
+			have at least the DirectX 9 SDK installed, however. The latest 
+			version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>.
+		</P>
+		<P>
+			Later, we will refer to the following .lib and .dll files that have just been 
+			generated:
+		</P>
+		<ul>
+    <li> SDL2.dll</li>
+    <li> SDL2.lib</li>
+    <li> SDL2main.lib</li>
+    </ul>
+		<P>
+			Search for these using the Windows Find (Windows-F) utility inside the VisualC directory.
+		</P>
+		<H3>
+			Creating a Project with SDL
+		</H3>
+		<P>
+			Create a project as a Win32 Application.
+		</P>
+		<P>
+			Create a C++ file for your project.
+		</P>
+		<P>
+			Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ 
+				tab|Code Generation|Runtime Library </CODE>.
+		</P>
+		<P>
+			Add the SDL <CODE>include</CODE> directory to your list of includes in the 
+			menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>
+			.
+			<br>
+			<STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to 
+					add the include and library directories to the list that VC7 keeps. Do this by 
+					selecting Tools|Options|Projects|VC++ Directories and under the "Show 
+					Directories For:" dropbox select "Include Files", and click the "New Directory 
+					Icon" and add the [SDLROOT]\include directory (e.g. If you installed to 
+					c:\SDL\ add c:\SDL\include).&nbsp;Proceed to&nbsp;change the 
+					dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG>
+		</P>
+			<P>
+				The "include directory" I am referring to is the <CODE>include</CODE> folder 
+				within the main SDL directory (the one that this HTML file located within).
+			</P>
+			<P>
+				Now we're going to use the files that we had created earlier in the Build SDL 
+				step.
+			</P>
+			<P>
+				Copy the following files into your Project directory:
+			</P>
+			<ul>
+     <li> SDL2.dll</li>
+     </ul>
+			<P>
+				Add the following files to your project (It is not necessary to copy them to 
+				your project directory):
+			</P>
+			<ul>
+     <li> SDL2.lib </li>
+     <li> SDL2main.lib</li>
+     </ul>
+			<P>
+				(To add them to your project, right click on your project, and select "Add 
+				files to project")
+			</P>
+		<P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more 
+					desireable to add them to the linker options: Project|Properties|Linker|Command 
+					Line and type the names of the libraries to link with in the "Additional 
+					Options:" box.&nbsp; Note: This must be done&nbsp;for&nbsp;each&nbsp;build 
+					configuration (e.g. Release,Debug).</FONT></STRONG></P>
+		<H3>
+			SDL 101, First Day of Class
+		</H3>
+		<P>
+			Now create the basic body of your project. The body of your program should take 
+			the following form: <CODE>
+				<PRE>
+#include "SDL.h"
+
+int main( int argc, char* argv[] )
+{
+  // Body of the program goes here.
+  return 0;
+}
+</PRE>
+			</CODE>
+		<P></P>
+		<H3>
+			That's it!
+		</H3>
+		<P>
+			I hope that this document has helped you get through the most difficult part of 
+			using the SDL: installing it. Suggestions for improvements to this document 
+			should be sent to the writers of this document.
+		</P>
+		<P>
+			Thanks to Paulus Esterhazy ([email protected]), for the work on VC++ port.
+		</P>
+		<P>
+			This document was originally called "VisualC.txt", and was written by <A HREF="mailto:[email protected]">
+				Sam Lantinga</A>.
+		</P>
+		<P>
+			Later, it was converted to HTML and expanded into the document that you see 
+			today by <A HREF="mailto:[email protected]">Lion Kimbro</A>.
+		</P>
+		<P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:[email protected]">James Turk</A>
+		</P>
+	</BODY>
+</HTML>

+ 5 - 0
Engine/lib/sdl/VisualC/clean.sh

@@ -0,0 +1,5 @@
+find . -type d -name 'Debug' -exec rm -rv {} \;
+find . -type d -name 'Release' -exec rm -rv {} \;
+find . -type f -name '*.user' -exec rm -v {} \;
+find . -type f -name '*.ncb' -exec rm -v {} \;
+find . -type f -name '*.suo' -exec rm -v {} \;

+ 108 - 0
Engine/lib/sdl/WhatsNew.txt

@@ -0,0 +1,108 @@
+
+This is a list of major changes in SDL's version history.
+
+---------------------------------------------------------------------------
+2.0.3:
+---------------------------------------------------------------------------
+
+Mac OS X:
+* Fixed creating an OpenGL context by default on Mac OS X 10.6
+
+
+---------------------------------------------------------------------------
+2.0.2:
+---------------------------------------------------------------------------
+General:
+* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
+* Added an API to load a database of game controller mappings from a file:
+    SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW()
+* Added game controller mappings for the PS4 and OUYA controllers
+* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
+* Added SDL_DetachThread()
+* Added SDL_HasAVX() to determine if the CPU has AVX features
+* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
+* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
+  them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
+* Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc.
+* The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
+* Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
+* testgl2 does not need to link with libGL anymore
+* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
+* Added controllermap test program to visually map a game controller
+
+Windows:
+* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
+  the driver or emulated through ANGLE)
+* Added a hint SDL_HINT_VIDEO_WIN_D3DCOMPILER to specify which D3D shader compiler to use for OpenGL ES 2 support through ANGLE
+* Added a hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT that is useful when creating multiple windows that should share the same OpenGL context.
+* Added an event SDL_RENDER_TARGETS_RESET that is sent when D3D9 render targets are reset after the device has been restored.
+
+Mac OS X:
+* Added a hint SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK to control whether Ctrl+click should be treated as a right click on Mac OS X. This is off by default.
+
+Linux:
+* Fixed fullscreen and focused behavior when receiving NotifyGrab events
+* Added experimental Wayland and Mir support, disabled by default
+
+Android:
+* Joystick support (minimum SDK version required to build SDL is now 12, 
+  the required runtime version remains at 10, but on such devices joystick 
+  support won't be available).
+* Hotplugging support for joysticks
+* Added a hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK to control whether the accelerometer should be listed as a 3 axis joystick, which it will by default.
+
+
+---------------------------------------------------------------------------
+2.0.1:
+---------------------------------------------------------------------------
+
+General:
+* Added an API to get common filesystem paths in SDL_filesystem.h:
+    SDL_GetBasePath(), SDL_GetPrefPath()
+* Added an API to do optimized YV12 and IYUV texture updates:
+    SDL_UpdateYUVTexture()
+* Added an API to get the amount of RAM on the system:
+    SDL_GetSystemRAM()
+* Added a macro to perform timestamp comparisons with SDL_GetTicks():
+    SDL_TICKS_PASSED()
+* Dramatically improved OpenGL ES 2.0 rendering performance
+* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
+
+Windows:
+* Created a static library configuration for the Visual Studio 2010 project
+* Added a hint to create the Direct3D device with support for multi-threading:
+    SDL_HINT_RENDER_DIRECT3D_THREADSAFE
+* Added a function to get the D3D9 adapter index for a display:
+    SDL_Direct3D9GetAdapterIndex()
+* Added a function to get the D3D9 device for a D3D9 renderer:
+    SDL_RenderGetD3D9Device()
+* Fixed building SDL with the mingw32 toolchain (mingw-w64 is preferred)
+* Fixed crash when using two XInput controllers at the same time
+* Fixed detecting a mixture of XInput and DirectInput controllers
+* Fixed clearing a D3D render target larger than the window
+* Improved support for format specifiers in SDL_snprintf()
+
+Mac OS X:
+* Added support for retina displays:
+  Create your window with the SDL_WINDOW_ALLOW_HIGHDPI flag, and then use SDL_GL_GetDrawableSize() to find the actual drawable size. You are responsible for scaling mouse and drawing coordinates appropriately.
+* Fixed mouse warping in fullscreen mode
+* Right mouse click is emulated by holding the Ctrl key while left clicking
+
+Linux:
+* Fixed float audio support with the PulseAudio driver
+* Fixed missing line endpoints in the OpenGL renderer on some drivers
+* X11 symbols are no longer defined to avoid collisions when linking statically
+
+iOS:
+* Fixed status bar visibility on iOS 7
+* Flipped the accelerometer Y axis to match expected values
+
+Android:
+IMPORTANT: You MUST get the updated SDLActivity.java to match C code
+* Moved EGL initialization to native code 
+* Fixed the accelerometer axis rotation relative to the device rotation
+* Fixed race conditions when handling the EGL context on pause/resume
+* Touch devices are available for enumeration immediately after init
+
+Raspberry Pi:
+* Added support for the Raspberry Pi, see README-raspberrypi.txt for details

BIN
Engine/lib/sdl/Xcode-iOS/Demos/Default.png


+ 1019 - 0
Engine/lib/sdl/Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj

@@ -0,0 +1,1019 @@
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+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>en</string>
+	<key>CFBundleDisplayName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleIdentifier</key>
+	<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>NSMainNibFile</key>
+	<string></string>
+	<key>UISupportedInterfaceOrientations</key>
+	<array/>
+</dict>
+</plist>

+ 43 - 0
Engine/lib/sdl/Xcode-iOS/Demos/README

@@ -0,0 +1,43 @@
+==============================================================================
+About the iPhone OS Demo Applications
+==============================================================================
+
+Demos.xcodeproj contains several targets for iPhone oriented SDL demos.  These demos are written strictly using SDL 1.3 calls.  All the demos except for Fireworks (which requires OpenGL ES) should work on platforms other than iPhone OS, though you'll need to write your own compile script.  To run them on your favorite platform, you may wish to set the macros SCREEN_WIDTH and SCREEN_HEIGHT, located in common.h.
+
+Common files:
+
+	common.c and common.h contain code common to all demo applications.  This includes macros about the screen dimensions (in pixels), simple error handling, and functions for generating random numbers.
+
+Rectangles (rectangles.c):
+
+	Draws randomly sized and colored rectangles all over the screen by using SDL_RenderFill.  This is the simplest of all the demos.
+
+Happy (happy.c):
+
+	Loads the classic happy-face bitmap and draws a large number of happy faces bouncing around the screen.  Shows how you can load a bitmap into an SDL_Texture.
+
+Accelerometer (accelerometer.c):
+
+	Uses the iPhone's accelerometer as a joystick device to move a spaceship around the screen.  Note the use of the macro SDL_IPHONE_MAX_GFORCE (normally defined in SDL_config_iphoneos.h) which converts between the Sint16 number returned by SDL_JoystickGetAxis, and the floating point units of g-force reported natively by the iPhone. 
+
+Touch (touch.c):
+
+	Acts as a finger-paint type program.  Demonstrates how you can use SDL mouse input to accept touch input from the iPhone.  If SDL for iPhone is compiled with multitouch as multiple mouse emulation (SDL_IPHONE_MULTIPLE_MICE in SDL_config_iphoneos.h) then the program will accept multiple finger inputs simultaneously. 
+
+Mixer (mixer.c):
+
+	Displays several rectangular buttons which can be used as a virtual drumkit.  Demonstrates how you can play .wav sounds in SDL and how you can use SDL_MixAudioFormat to build a software mixer that can play multiple sounds at once.
+
+Keyboard (keyboard.c):
+
+	Loads a bitmap font and let's the user type words, numbers, and symbols using the iPhone's virtual keyboard.  The iPhone's onscreen keyboard visibility is toggled when the user taps the screen.  If the user types ':)' a happy face is displayed.  Demonstrates how to use functions added to the iPhone implementation of SDL to toggle keyboard onscreen visibility.
+
+Fireworks (fireworks.c):
+
+	Displays a fireworks show.  When you tap the iPhone's screen, fireworks fly from the bottom of the screen and explode at the point that you tapped.  Demonstrates how you can use SDL on iPhone to build an OpenGL ES based application. Shows you how you can use SDL_LoadBMP to load a bmp image and convert it to an OpenGL ES texture.  Of lesser importance, shows how you can use OpenGL ES point sprites to build an efficient particle system.
+
+==============================================================================
+Building and Running the demos
+==============================================================================
+
+Before building the demos you must first build SDL as a static library for BOTH the iPhone Simulator and the iPhone itself.  See the iPhone SDL main README file for directions on how to do this.  Once this is done, simply launch XCode, select the target you'd like to build, select the active SDK (simulator or device), and then build and go.

BIN
Engine/lib/sdl/Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp


+ 258 - 0
Engine/lib/sdl/Xcode-iOS/Demos/data/bitmapfont/license.txt

@@ -0,0 +1,258 @@
+  __            _                    _    
+ / _|          | |                  | |   
+| |_ ___  _ __ | |_ _ __   __ _  ___| | __
+|  _/ _ \| '_ \| __| '_ \ / _` |/ __| |/ /
+| || (_) | | | | |_| |_) | (_| | (__|   < 
+|_| \___/|_| |_|\__| .__/ \__,_|\___|_|\_\
+                   | |                    
+                   |_|                              
+----------------------------------------------------------------------
+Product	: font-pack.zip
+Website	: http://www.spicypixel.net
+Author	: Marc Russell
+Released: 16th January 2008
+----------------------------------------------------------------------
+
+What is this?
+-------------
+font-pack is a package of free art assets to be used under the terms of this document. It is available to game developers and hobbyists alike.
+
+Contents
+--------
+The contents of the font-pack ZIP file include 20 bitmap fonts
+
+Usage License & Restrictions
+----------------------------
+font-pack is distributed under the "Common Public License Version 1.0."
+The terms of which are given below. If you do not understand the terms of the license please refer to a solicitor. It should however, be relatively clear how this package can be used.
+
+THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS COMMON 
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+to a jury trial in any resulting litigation.
+

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Engine/lib/sdl/Xcode-iOS/Demos/data/drums/ds_china.wav


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BIN
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BIN
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Engine/lib/sdl/Xcode-iOS/Demos/data/stroke.bmp


+ 239 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/accelerometer.c

@@ -0,0 +1,239 @@
+/*
+ *  accelerometer.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "math.h"
+#include "common.h"
+
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+#define DAMPING 0.5f;           /* after bouncing off a wall, damping coefficient determines final speed */
+#define FRICTION 0.0008f        /* coefficient of acceleration that opposes direction of motion */
+#define GRAVITY_CONSTANT 0.004f /* how sensitive the ship is to the accelerometer */
+
+/*  If we aren't on an iPhone, then this definition ought to yield reasonable behavior */
+#ifndef SDL_IPHONE_MAX_GFORCE
+#define SDL_IPHONE_MAX_GFORCE 5.0f
+#endif
+
+static SDL_Joystick *accelerometer;     /* used for controlling the ship */
+
+static struct
+{
+    float x, y;                 /* position of ship */
+    float vx, vy;               /* velocity of ship (in pixels per millesecond) */
+    SDL_Rect rect;              /* (drawn) position and size of ship */
+} shipData;
+
+static SDL_Texture *ship = 0;        /* texture for spaceship */
+static SDL_Texture *space = 0;       /* texture for space (background */
+
+void
+render(SDL_Renderer *renderer, int w, int h)
+{
+
+
+    /* get joystick (accelerometer) axis values and normalize them */
+    float ax = SDL_JoystickGetAxis(accelerometer, 0);
+    float ay = SDL_JoystickGetAxis(accelerometer, 1);
+
+    /* ship screen constraints */
+    Uint32 minx = 0.0f;
+    Uint32 maxx = w - shipData.rect.w;
+    Uint32 miny = 0.0f;
+    Uint32 maxy = h - shipData.rect.h;
+
+#define SINT16_MAX ((float)(0x7FFF))
+
+    /* update velocity from accelerometer
+       the factor SDL_IPHONE_MAX_G_FORCE / SINT16_MAX converts between
+       SDL's units reported from the joytick, and units of g-force, as reported by the accelerometer
+     */
+    shipData.vx +=
+        ax * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT *
+        MILLESECONDS_PER_FRAME;
+    shipData.vy +=
+        ay * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT *
+        MILLESECONDS_PER_FRAME;
+
+    float speed = sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy);
+
+    if (speed > 0) {
+        /* compensate for friction */
+        float dirx = shipData.vx / speed;   /* normalized x velocity */
+        float diry = shipData.vy / speed;   /* normalized y velocity */
+
+        /* update velocity due to friction */
+        if (speed - FRICTION * MILLESECONDS_PER_FRAME > 0) {
+            /* apply friction */
+            shipData.vx -= dirx * FRICTION * MILLESECONDS_PER_FRAME;
+            shipData.vy -= diry * FRICTION * MILLESECONDS_PER_FRAME;
+        } else {
+            /* applying friction would MORE than stop the ship, so just stop the ship */
+            shipData.vx = 0.0f;
+            shipData.vy = 0.0f;
+        }
+    }
+
+    /* update ship location */
+    shipData.x += shipData.vx * MILLESECONDS_PER_FRAME;
+    shipData.y += shipData.vy * MILLESECONDS_PER_FRAME;
+
+    if (shipData.x > maxx) {
+        shipData.x = maxx;
+        shipData.vx = -shipData.vx * DAMPING;
+    } else if (shipData.x < minx) {
+        shipData.x = minx;
+        shipData.vx = -shipData.vx * DAMPING;
+    }
+    if (shipData.y > maxy) {
+        shipData.y = maxy;
+        shipData.vy = -shipData.vy * DAMPING;
+    } else if (shipData.y < miny) {
+        shipData.y = miny;
+        shipData.vy = -shipData.vy * DAMPING;
+    }
+
+    /* draw the background */
+    SDL_RenderCopy(renderer, space, NULL, NULL);
+
+    /* draw the ship */
+    shipData.rect.x = shipData.x;
+    shipData.rect.y = shipData.y;
+
+    SDL_RenderCopy(renderer, ship, NULL, &shipData.rect);
+
+    /* update screen */
+    SDL_RenderPresent(renderer);
+
+}
+
+void
+initializeTextures(SDL_Renderer *renderer)
+{
+
+    SDL_Surface *bmp_surface;
+
+    /* load the ship */
+    bmp_surface = SDL_LoadBMP("ship.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not ship.bmp");
+    }
+    /* set blue to transparent on the ship */
+    SDL_SetColorKey(bmp_surface, 1,
+                    SDL_MapRGB(bmp_surface->format, 0, 0, 255));
+
+    /* create ship texture from surface */
+    ship = SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    if (ship == 0) {
+        fatalError("could not create ship texture");
+    }
+    SDL_SetTextureBlendMode(ship, SDL_BLENDMODE_BLEND);
+
+    /* set the width and height of the ship from the surface dimensions */
+    shipData.rect.w = bmp_surface->w;
+    shipData.rect.h = bmp_surface->h;
+
+    SDL_FreeSurface(bmp_surface);
+
+    /* load the space background */
+    bmp_surface = SDL_LoadBMP("space.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load space.bmp");
+    }
+    /* create space texture from surface */
+    space = SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    if (space == 0) {
+        fatalError("could not create space texture");
+    }
+    SDL_FreeSurface(bmp_surface);
+
+}
+
+
+
+int
+main(int argc, char *argv[])
+{
+
+    SDL_Window *window;         /* main window */
+    SDL_Renderer *renderer;
+    Uint32 startFrame;          /* time frame began to process */
+    Uint32 endFrame;            /* time frame ended processing */
+    Sint32 delay;               /* time to pause waiting to draw next frame */
+    int done;                   /* should we clean up and exit? */
+    int w, h;
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+
+    /* create main window and renderer */
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_FULLSCREEN);
+    renderer = SDL_CreateRenderer(window, 0, 0);
+    
+    SDL_GetWindowSize(window, &w, &h);
+
+    /* print out some info about joysticks and try to open accelerometer for use */
+    printf("There are %d joysticks available\n", SDL_NumJoysticks());
+    printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
+    accelerometer = SDL_JoystickOpen(0);
+    if (accelerometer == NULL) {
+        fatalError("Could not open joystick (accelerometer)");
+    }
+    printf("joystick number of axis = %d\n",
+           SDL_JoystickNumAxes(accelerometer));
+    printf("joystick number of hats = %d\n",
+           SDL_JoystickNumHats(accelerometer));
+    printf("joystick number of balls = %d\n",
+           SDL_JoystickNumBalls(accelerometer));
+    printf("joystick number of buttons = %d\n",
+           SDL_JoystickNumButtons(accelerometer));
+
+    /* load graphics */
+    initializeTextures(renderer);
+
+    /* setup ship */
+    shipData.x = (w - shipData.rect.w) / 2;
+    shipData.y = (h - shipData.rect.h) / 2;
+    shipData.vx = 0.0f;
+    shipData.vy = 0.0f;
+
+    done = 0;
+    /* enter main loop */
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        SDL_Event event;
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+        }
+        render(renderer, w, h);
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay < 0) {
+            delay = 0;
+        } else if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        SDL_Delay(delay);
+    }
+
+    /* delete textures */
+    SDL_DestroyTexture(ship);
+    SDL_DestroyTexture(space);
+
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+
+}

+ 36 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/common.c

@@ -0,0 +1,36 @@
+/*
+ *  common.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "common.h"
+#include "SDL.h"
+#include <stdlib.h>
+
+/*
+    Produces a random int x, min <= x <= max
+    following a uniform distribution
+*/
+int
+randomInt(int min, int max)
+{
+    return min + rand() % (max - min + 1);
+}
+
+/*
+    Produces a random float x, min <= x <= max
+    following a uniform distribution
+ */
+float
+randomFloat(float min, float max)
+{
+    return rand() / (float) RAND_MAX *(max - min) + min;
+}
+
+void
+fatalError(const char *string)
+{
+    printf("%s: %s\n", string, SDL_GetError());
+    exit(1);
+}

+ 12 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/common.h

@@ -0,0 +1,12 @@
+/*
+ *  common.h
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#define SCREEN_WIDTH 320
+#define SCREEN_HEIGHT 480
+
+extern int randomInt(int min, int max);
+extern float randomFloat(float min, float max);
+extern void fatalError(const char *string);

+ 475 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/fireworks.c

@@ -0,0 +1,475 @@
+/*
+ *  fireworks.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "SDL_opengles.h"
+#include "common.h"
+#include <math.h>
+#include <time.h>
+
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+#define ACCEL 0.0001f           /* acceleration due to gravity, units in pixels per millesecond squared */
+#define WIND_RESISTANCE 0.00005f        /* acceleration per unit velocity due to wind resistance */
+#define MAX_PARTICLES 2000      /* maximum number of particles displayed at once */
+
+static GLuint particleTextureID;        /* OpenGL particle texture id */
+static SDL_bool pointSizeExtensionSupported;    /* is GL_OES_point_size_array supported ? */
+/*
+    used to describe what type of particle a given struct particle is.
+    emitter - this particle flies up, shooting off trail particles, then finally explodes into dust particles.
+    trail   - shoots off, following emitter particle
+    dust    - radiates outwards from emitter explosion
+*/
+enum particleType
+{
+    emitter = 0,
+    trail,
+    dust
+};
+/*
+    struct particle is used to describe each particle displayed on screen
+*/
+struct particle
+{
+    GLfloat x;                  /* x position of particle */
+    GLfloat y;                  /* y position of particle */
+    GLubyte color[4];           /* rgba color of particle */
+    GLfloat size;               /* size of particle in pixels */
+    GLfloat xvel;               /* x velocity of particle in pixels per milesecond */
+    GLfloat yvel;               /* y velocity of particle in pixels per millescond */
+    int isActive;               /* if not active, then particle is overwritten */
+    enum particleType type;     /* see enum particleType */
+} particles[MAX_PARTICLES];     /* this array holds all our particles */
+
+static int num_active_particles;        /* how many members of the particle array are actually being drawn / animated? */
+static int screen_w, screen_h;
+
+/* function declarations */
+void spawnTrailFromEmitter(struct particle *emitter);
+void spawnEmitterParticle(GLfloat x, GLfloat y);
+void explodeEmitter(struct particle *emitter);
+void initializeParticles(void);
+void initializeTexture();
+int nextPowerOfTwo(int x);
+void drawParticles();
+void stepParticles(void);
+
+/*  helper function (used in texture loading)
+    returns next power of two greater than or equal to x
+*/
+int
+nextPowerOfTwo(int x)
+{
+    int val = 1;
+    while (val < x) {
+        val *= 2;
+    }
+    return val;
+}
+
+/*
+    steps each active particle by timestep MILLESECONDS_PER_FRAME
+*/
+void
+stepParticles(void)
+{
+    int i;
+    struct particle *slot = particles;
+    struct particle *curr = particles;
+    for (i = 0; i < num_active_particles; i++) {
+        /* is the particle actually active, or is it marked for deletion? */
+        if (curr->isActive) {
+            /* is the particle off the screen? */
+            if (curr->y > screen_h)
+                curr->isActive = 0;
+            else if (curr->y < 0)
+                curr->isActive = 0;
+            if (curr->x > screen_w)
+                curr->isActive = 0;
+            else if (curr->x < 0)
+                curr->isActive = 0;
+
+            /* step velocity, then step position */
+            curr->yvel += ACCEL * MILLESECONDS_PER_FRAME;
+            curr->xvel += 0.0f;
+            curr->y += curr->yvel * MILLESECONDS_PER_FRAME;
+            curr->x += curr->xvel * MILLESECONDS_PER_FRAME;
+
+            /* particle behavior */
+            if (curr->type == emitter) {
+                /* if we're an emitter, spawn a trail */
+                spawnTrailFromEmitter(curr);
+                /* if we've reached our peak, explode */
+                if (curr->yvel > 0.0) {
+                    explodeEmitter(curr);
+                }
+            } else {
+                float speed =
+                    sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel);
+                /*      if wind resistance is not powerful enough to stop us completely,
+                   then apply winde resistance, otherwise just stop us completely */
+                if (WIND_RESISTANCE * MILLESECONDS_PER_FRAME < speed) {
+                    float normx = curr->xvel / speed;
+                    float normy = curr->yvel / speed;
+                    curr->xvel -=
+                        normx * WIND_RESISTANCE * MILLESECONDS_PER_FRAME;
+                    curr->yvel -=
+                        normy * WIND_RESISTANCE * MILLESECONDS_PER_FRAME;
+                } else {
+                    curr->xvel = curr->yvel = 0;        /* stop particle */
+                }
+
+                if (curr->color[3] <= MILLESECONDS_PER_FRAME * 0.1275f) {
+                    /* if this next step will cause us to fade out completely
+                       then just mark for deletion */
+                    curr->isActive = 0;
+                } else {
+                    /* otherwise, let's fade a bit more */
+                    curr->color[3] -= MILLESECONDS_PER_FRAME * 0.1275f;
+                }
+
+                /* if we're a dust particle, shrink our size */
+                if (curr->type == dust)
+                    curr->size -= MILLESECONDS_PER_FRAME * 0.010f;
+
+            }
+
+            /* if we're still active, pack ourselves in the array next
+               to the last active guy (pack the array tightly) */
+            if (curr->isActive)
+                *(slot++) = *curr;
+        }                       /* endif (curr->isActive) */
+        curr++;
+    }
+    /* the number of active particles is computed as the difference between
+       old number of active particles, where slot points, and the
+       new size of the array, where particles points */
+    num_active_particles = slot - particles;
+}
+
+/*
+    This draws all the particles shown on screen
+*/
+void
+drawParticles()
+{
+
+    /* draw the background */
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    /* set up the position and color pointers */
+    glVertexPointer(2, GL_FLOAT, sizeof(struct particle), particles);
+    glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(struct particle),
+                   particles[0].color);
+
+    if (pointSizeExtensionSupported) {
+        /* pass in our array of point sizes */
+        glPointSizePointerOES(GL_FLOAT, sizeof(struct particle),
+                              &(particles[0].size));
+    }
+
+    /* draw our particles! */
+    glDrawArrays(GL_POINTS, 0, num_active_particles);
+
+}
+
+/*
+    This causes an emitter to explode in a circular bloom of dust particles
+*/
+void
+explodeEmitter(struct particle *emitter)
+{
+    /* first off, we're done with this particle, so turn active off */
+    emitter->isActive = 0;
+    int i;
+    for (i = 0; i < 200; i++) {
+
+        if (num_active_particles >= MAX_PARTICLES)
+            return;
+
+        /* come up with a random angle and speed for new particle */
+        float theta = randomFloat(0, 2.0f * 3.141592);
+        float exponent = 3.0f;
+        float speed = randomFloat(0.00, powf(0.17, exponent));
+        speed = powf(speed, 1.0f / exponent);
+
+        /* select the particle at the end of our array */
+        struct particle *p = &particles[num_active_particles];
+
+        /* set the particles properties */
+        p->xvel = speed * cos(theta);
+        p->yvel = speed * sin(theta);
+        p->x = emitter->x + emitter->xvel;
+        p->y = emitter->y + emitter->yvel;
+        p->isActive = 1;
+        p->type = dust;
+        p->size = 15;
+        /* inherit emitter's color */
+        p->color[0] = emitter->color[0];
+        p->color[1] = emitter->color[1];
+        p->color[2] = emitter->color[2];
+        p->color[3] = 255;
+        /* our array has expanded at the end */
+        num_active_particles++;
+    }
+
+}
+
+/*
+    This spawns a trail particle from an emitter
+*/
+void
+spawnTrailFromEmitter(struct particle *emitter)
+{
+
+    if (num_active_particles >= MAX_PARTICLES)
+        return;
+
+    /* select the particle at the slot at the end of our array */
+    struct particle *p = &particles[num_active_particles];
+
+    /* set position and velocity to roughly that of the emitter */
+    p->x = emitter->x + randomFloat(-3.0, 3.0);
+    p->y = emitter->y + emitter->size / 2.0f;
+    p->xvel = emitter->xvel + randomFloat(-0.005, 0.005);
+    p->yvel = emitter->yvel + 0.1;
+
+    /* set the color to a random-ish orangy type color */
+    p->color[0] = (0.8f + randomFloat(-0.1, 0.0)) * 255;
+    p->color[1] = (0.4f + randomFloat(-0.1, 0.1)) * 255;
+    p->color[2] = (0.0f + randomFloat(0.0, 0.2)) * 255;
+    p->color[3] = (0.7f) * 255;
+
+    /* set other attributes */
+    p->size = 10;
+    p->type = trail;
+    p->isActive = 1;
+
+    /* our array has expanded at the end */
+    num_active_particles++;
+
+}
+
+/*
+    spawns a new emitter particle at the bottom of the screen
+    destined for the point (x,y).
+*/
+void
+spawnEmitterParticle(GLfloat x, GLfloat y)
+{
+
+    if (num_active_particles >= MAX_PARTICLES)
+        return;
+
+    /* find particle at endpoint of array */
+    struct particle *p = &particles[num_active_particles];
+
+    /* set the color randomly */
+    switch (rand() % 4) {
+    case 0:
+        p->color[0] = 255;
+        p->color[1] = 100;
+        p->color[2] = 100;
+        break;
+    case 1:
+        p->color[0] = 100;
+        p->color[1] = 255;
+        p->color[2] = 100;
+        break;
+    case 2:
+        p->color[0] = 100;
+        p->color[1] = 100;
+        p->color[2] = 255;
+        break;
+    case 3:
+        p->color[0] = 255;
+        p->color[1] = 150;
+        p->color[2] = 50;
+        break;
+    }
+    p->color[3] = 255;
+    /* set position to (x, screen_h) */
+    p->x = x;
+    p->y = screen_h;
+    /* set velocity so that terminal point is (x,y) */
+    p->xvel = 0;
+    p->yvel = -sqrt(2 * ACCEL * (screen_h - y));
+    /* set other attributes */
+    p->size = 10;
+    p->type = emitter;
+    p->isActive = 1;
+    /* our array has expanded at the end */
+    num_active_particles++;
+}
+
+/* just sets the endpoint of the particle array to element zero */
+void
+initializeParticles(void)
+{
+    num_active_particles = 0;
+}
+
+/*
+    loads the particle texture
+ */
+void
+initializeTexture()
+{
+
+    int bpp;                    /* texture bits per pixel */
+    Uint32 Rmask, Gmask, Bmask, Amask;  /* masks for pixel format passed into OpenGL */
+    SDL_Surface *bmp_surface;   /* the bmp is loaded here */
+    SDL_Surface *bmp_surface_rgba8888;  /* this serves as a destination to convert the BMP
+                                           to format passed into OpenGL */
+
+    bmp_surface = SDL_LoadBMP("stroke.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load stroke.bmp");
+    }
+
+    /* Grab info about format that will be passed into OpenGL */
+    SDL_PixelFormatEnumToMasks(SDL_PIXELFORMAT_ABGR8888, &bpp, &Rmask, &Gmask,
+                               &Bmask, &Amask);
+    /* Create surface that will hold pixels passed into OpenGL */
+    bmp_surface_rgba8888 =
+        SDL_CreateRGBSurface(0, bmp_surface->w, bmp_surface->h, bpp, Rmask,
+                             Gmask, Bmask, Amask);
+    /* Blit to this surface, effectively converting the format */
+    SDL_BlitSurface(bmp_surface, NULL, bmp_surface_rgba8888, NULL);
+
+    glGenTextures(1, &particleTextureID);
+    glBindTexture(GL_TEXTURE_2D, particleTextureID);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 nextPowerOfTwo(bmp_surface->w),
+                 nextPowerOfTwo(bmp_surface->h),
+                 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    /* this is where we actually pass in the pixel data */
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bmp_surface->w, bmp_surface->h, 0,
+                 GL_RGBA, GL_UNSIGNED_BYTE, bmp_surface_rgba8888->pixels);
+
+    /* free bmp surface and converted bmp surface */
+    SDL_FreeSurface(bmp_surface);
+    SDL_FreeSurface(bmp_surface_rgba8888);
+
+}
+
+int
+main(int argc, char *argv[])
+{
+    SDL_Window *window;         /* main window */
+    SDL_GLContext context;
+    int w, h;
+    Uint32 startFrame;          /* time frame began to process */
+    Uint32 endFrame;            /* time frame ended processing */
+    Uint32 delay;               /* time to pause waiting to draw next frame */
+    int done;                   /* should we clean up and exit? */
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+    /* seed the random number generator */
+    srand(time(NULL));
+    /*
+       request some OpenGL parameters
+       that may speed drawing
+     */
+    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
+    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
+    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
+    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
+    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
+    SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 0);
+    SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
+
+    /* create main window and renderer */
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+    context = SDL_GL_CreateContext(window);
+
+    /* load the particle texture */
+    initializeTexture();
+
+    /*      check if GL_POINT_SIZE_ARRAY_OES is supported
+       this is used to give each particle its own size
+     */
+    pointSizeExtensionSupported =
+        SDL_GL_ExtensionSupported("GL_OES_point_size_array");
+
+    /* set up some OpenGL state */
+    glDisable(GL_DEPTH_TEST);
+    glDisable(GL_CULL_FACE);
+
+    glMatrixMode(GL_MODELVIEW);
+    glLoadIdentity();
+
+    SDL_GetWindowSize(window, &screen_w, &screen_h);
+    glViewport(0, 0, screen_w, screen_h);
+
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+    glOrthof((GLfloat) 0,
+             (GLfloat) screen_w,
+             (GLfloat) screen_h,
+             (GLfloat) 0, 0.0, 1.0);
+
+    glEnable(GL_TEXTURE_2D);
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+    glEnableClientState(GL_VERTEX_ARRAY);
+    glEnableClientState(GL_COLOR_ARRAY);
+
+    glEnable(GL_POINT_SPRITE_OES);
+    glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, 1);
+
+    if (pointSizeExtensionSupported) {
+        /* we use this to set the sizes of all the particles */
+        glEnableClientState(GL_POINT_SIZE_ARRAY_OES);
+    } else {
+        /* if extension not available then all particles have size 10 */
+        glPointSize(10);
+    }
+
+    done = 0;
+    /* enter main loop */
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        SDL_Event event;
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+            if (event.type == SDL_MOUSEBUTTONDOWN) {
+                int x, y;
+                SDL_GetMouseState(&x, &y);
+                spawnEmitterParticle(x, y);
+            }
+        }
+        stepParticles();
+        drawParticles();
+        SDL_GL_SwapWindow(window);
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        if (delay > 0) {
+            SDL_Delay(delay);
+        }
+    }
+
+    /* delete textures */
+    glDeleteTextures(1, &particleTextureID);
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+}

+ 177 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/happy.c

@@ -0,0 +1,177 @@
+/*
+ *  happy.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "common.h"
+
+#define NUM_HAPPY_FACES 100     /* number of faces to draw */
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+#define HAPPY_FACE_SIZE 32      /* width and height of happyface (pixels) */
+
+static SDL_Texture *texture = 0;    /* reference to texture holding happyface */
+
+static struct
+{
+    float x, y;                 /* position of happyface */
+    float xvel, yvel;           /* velocity of happyface */
+} faces[NUM_HAPPY_FACES];
+
+/*
+    Sets initial positions and velocities of happyfaces
+    units of velocity are pixels per millesecond
+*/
+void
+initializeHappyFaces()
+{
+    int i;
+    for (i = 0; i < NUM_HAPPY_FACES; i++) {
+        faces[i].x = randomFloat(0.0f, SCREEN_WIDTH - HAPPY_FACE_SIZE);
+        faces[i].y = randomFloat(0.0f, SCREEN_HEIGHT - HAPPY_FACE_SIZE);
+        faces[i].xvel = randomFloat(-0.1f, 0.1f);
+        faces[i].yvel = randomFloat(-0.1f, 0.1f);
+    }
+}
+
+void
+render(SDL_Renderer *renderer)
+{
+
+    int i;
+    SDL_Rect srcRect;
+    SDL_Rect dstRect;
+
+    /* setup boundaries for happyface bouncing */
+    Uint16 maxx = SCREEN_WIDTH - HAPPY_FACE_SIZE;
+    Uint16 maxy = SCREEN_HEIGHT - HAPPY_FACE_SIZE;
+    Uint16 minx = 0;
+    Uint16 miny = 0;
+
+    /* setup rects for drawing */
+    srcRect.x = 0;
+    srcRect.y = 0;
+    srcRect.w = HAPPY_FACE_SIZE;
+    srcRect.h = HAPPY_FACE_SIZE;
+    dstRect.w = HAPPY_FACE_SIZE;
+    dstRect.h = HAPPY_FACE_SIZE;
+
+    /* fill background in with black */
+    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+    SDL_RenderClear(renderer);
+
+    /*
+       loop through all the happy faces:
+       - update position
+       - update velocity (if boundary is hit)
+       - draw
+     */
+    for (i = 0; i < NUM_HAPPY_FACES; i++) {
+        faces[i].x += faces[i].xvel * MILLESECONDS_PER_FRAME;
+        faces[i].y += faces[i].yvel * MILLESECONDS_PER_FRAME;
+        if (faces[i].x > maxx) {
+            faces[i].x = maxx;
+            faces[i].xvel = -faces[i].xvel;
+        } else if (faces[i].y > maxy) {
+            faces[i].y = maxy;
+            faces[i].yvel = -faces[i].yvel;
+        }
+        if (faces[i].x < minx) {
+            faces[i].x = minx;
+            faces[i].xvel = -faces[i].xvel;
+        } else if (faces[i].y < miny) {
+            faces[i].y = miny;
+            faces[i].yvel = -faces[i].yvel;
+        }
+        dstRect.x = faces[i].x;
+        dstRect.y = faces[i].y;
+        SDL_RenderCopy(renderer, texture, &srcRect, &dstRect);
+    }
+    /* update screen */
+    SDL_RenderPresent(renderer);
+
+}
+
+/*
+    loads the happyface graphic into a texture
+*/
+void
+initializeTexture(SDL_Renderer *renderer)
+{
+    SDL_Surface *bmp_surface;
+    /* load the bmp */
+    bmp_surface = SDL_LoadBMP("icon.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load bmp");
+    }
+    /* set white to transparent on the happyface */
+    SDL_SetColorKey(bmp_surface, 1,
+                    SDL_MapRGB(bmp_surface->format, 255, 255, 255));
+
+    /* convert RGBA surface to texture */
+    texture = SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    if (texture == 0) {
+        fatalError("could not create texture");
+    }
+    SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
+
+    /* free up allocated memory */
+    SDL_FreeSurface(bmp_surface);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    Uint32 startFrame;
+    Uint32 endFrame;
+    Uint32 delay;
+    int done;
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+
+    renderer = SDL_CreateRenderer(window, -1, 0);
+
+    initializeTexture(renderer);
+    initializeHappyFaces();
+
+    /* main loop */
+    done = 0;
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        SDL_Event event;
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+        }
+        render(renderer);
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay < 0) {
+            delay = 0;
+        } else if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        SDL_Delay(delay);
+    }
+
+    /* cleanup */
+    SDL_DestroyTexture(texture);
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+
+}

+ 310 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/keyboard.c

@@ -0,0 +1,310 @@
+/*
+ *  keyboard.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#import "SDL.h"
+#import "common.h"
+
+#define GLYPH_SIZE_IMAGE 16     /* size of glyphs (characters) in the bitmap font file */
+#define GLYPH_SIZE_SCREEN 32    /* size of glyphs (characters) as shown on the screen */
+
+static SDL_Texture *texture; /* texture where we'll hold our font */
+
+/* function declarations */
+void cleanup(void);
+void drawBlank(int x, int y);
+
+static SDL_Renderer *renderer;
+static int numChars = 0;        /* number of characters we've typed so far */
+static SDL_bool lastCharWasColon = 0;   /* we use this to detect sequences such as :) */
+static SDL_Color bg_color = { 50, 50, 100, 255 };       /* color of background */
+
+/* this structure maps a scancode to an index in our bitmap font.
+   it also contains data about under which modifiers the mapping is valid
+   (for example, we don't want shift + 1 to produce the character '1',
+   but rather the character '!')
+*/
+typedef struct
+{
+    SDL_Scancode scancode;      /* scancode of the key we want to map */
+    int allow_no_mod;           /* is the map valid if the key has no modifiers? */
+    SDL_Keymod mod;             /* what modifiers are allowed for the mapping */
+    int index;                  /* what index in the font does the scancode map to */
+} fontMapping;
+
+#define TABLE_SIZE 51           /* size of our table which maps keys and modifiers to font indices */
+
+/* Below is the table that defines the mapping between scancodes and modifiers to indices in the
+   bitmap font.  As an example, then line '{ SDL_SCANCODE_A, 1, KMOD_SHIFT, 33 }' means, map
+   the key A (which has scancode SDL_SCANCODE_A) to index 33 in the font (which is a picture of an A),
+   The '1' means that the mapping is valid even if there are no modifiers, and KMOD_SHIFT means the
+   mapping is also valid if the user is holding shift.
+*/
+fontMapping map[TABLE_SIZE] = {
+
+    {SDL_SCANCODE_A, 1, KMOD_SHIFT, 33},        /* A */
+    {SDL_SCANCODE_B, 1, KMOD_SHIFT, 34},        /* B */
+    {SDL_SCANCODE_C, 1, KMOD_SHIFT, 35},        /* C */
+    {SDL_SCANCODE_D, 1, KMOD_SHIFT, 36},        /* D */
+    {SDL_SCANCODE_E, 1, KMOD_SHIFT, 37},        /* E */
+    {SDL_SCANCODE_F, 1, KMOD_SHIFT, 38},        /* F */
+    {SDL_SCANCODE_G, 1, KMOD_SHIFT, 39},        /* G */
+    {SDL_SCANCODE_H, 1, KMOD_SHIFT, 40},        /* H */
+    {SDL_SCANCODE_I, 1, KMOD_SHIFT, 41},        /* I */
+    {SDL_SCANCODE_J, 1, KMOD_SHIFT, 42},        /* J */
+    {SDL_SCANCODE_K, 1, KMOD_SHIFT, 43},        /* K */
+    {SDL_SCANCODE_L, 1, KMOD_SHIFT, 44},        /* L */
+    {SDL_SCANCODE_M, 1, KMOD_SHIFT, 45},        /* M */
+    {SDL_SCANCODE_N, 1, KMOD_SHIFT, 46},        /* N */
+    {SDL_SCANCODE_O, 1, KMOD_SHIFT, 47},        /* O */
+    {SDL_SCANCODE_P, 1, KMOD_SHIFT, 48},        /* P */
+    {SDL_SCANCODE_Q, 1, KMOD_SHIFT, 49},        /* Q */
+    {SDL_SCANCODE_R, 1, KMOD_SHIFT, 50},        /* R */
+    {SDL_SCANCODE_S, 1, KMOD_SHIFT, 51},        /* S */
+    {SDL_SCANCODE_T, 1, KMOD_SHIFT, 52},        /* T */
+    {SDL_SCANCODE_U, 1, KMOD_SHIFT, 53},        /* U */
+    {SDL_SCANCODE_V, 1, KMOD_SHIFT, 54},        /* V */
+    {SDL_SCANCODE_W, 1, KMOD_SHIFT, 55},        /* W */
+    {SDL_SCANCODE_X, 1, KMOD_SHIFT, 56},        /* X */
+    {SDL_SCANCODE_Y, 1, KMOD_SHIFT, 57},        /* Y */
+    {SDL_SCANCODE_Z, 1, KMOD_SHIFT, 58},        /* Z */
+    {SDL_SCANCODE_0, 1, 0, 16}, /* 0 */
+    {SDL_SCANCODE_1, 1, 0, 17}, /* 1 */
+    {SDL_SCANCODE_2, 1, 0, 18}, /* 2 */
+    {SDL_SCANCODE_3, 1, 0, 19}, /* 3 */
+    {SDL_SCANCODE_4, 1, 0, 20}, /* 4 */
+    {SDL_SCANCODE_5, 1, 0, 21}, /* 5 */
+    {SDL_SCANCODE_6, 1, 0, 22}, /* 6 */
+    {SDL_SCANCODE_7, 1, 0, 23}, /* 7 */
+    {SDL_SCANCODE_8, 1, 0, 24}, /* 8 */
+    {SDL_SCANCODE_9, 1, 0, 25}, /* 9 */
+    {SDL_SCANCODE_SPACE, 1, 0, 0},      /* ' ' */
+    {SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */
+    {SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31},    /* ? */
+    {SDL_SCANCODE_SLASH, 1, 0, 15},     /* / */
+    {SDL_SCANCODE_COMMA, 1, 0, 12},     /* , */
+    {SDL_SCANCODE_SEMICOLON, 1, 0, 27}, /* ; */
+    {SDL_SCANCODE_SEMICOLON, 0, KMOD_SHIFT, 26},        /* : */
+    {SDL_SCANCODE_PERIOD, 1, 0, 14},    /* . */
+    {SDL_SCANCODE_MINUS, 1, 0, 13},     /* - */
+    {SDL_SCANCODE_EQUALS, 0, KMOD_SHIFT, 11},   /* = */
+    {SDL_SCANCODE_APOSTROPHE, 1, 0, 7}, /* ' */
+    {SDL_SCANCODE_APOSTROPHE, 0, KMOD_SHIFT, 2},        /* " */
+    {SDL_SCANCODE_5, 0, KMOD_SHIFT, 5}, /* % */
+
+};
+
+/*
+    This function maps an SDL_KeySym to an index in the bitmap font.
+    It does so by scanning through the font mapping table one entry
+    at a time.
+
+    If a match is found (scancode and allowed modifiers), the proper
+    index is returned.
+
+    If there is no entry for the key, -1 is returned
+*/
+int
+keyToIndex(SDL_Keysym key)
+{
+    int i, index = -1;
+    for (i = 0; i < TABLE_SIZE; i++) {
+        fontMapping compare = map[i];
+        if (key.scancode == compare.scancode) {
+            /* if this entry is valid with no key mod and we have no keymod, or if
+               the key's modifiers are allowed modifiers for that mapping */
+            if ((compare.allow_no_mod && key.mod == 0)
+                || (key.mod & compare.mod)) {
+                index = compare.index;
+                break;
+            }
+        }
+    }
+    return index;
+}
+
+/*
+    This function returns and x,y position for a given character number.
+    It is used for positioning each character of text
+*/
+void
+getPositionForCharNumber(int n, int *x, int *y)
+{
+    int x_padding = 16;         /* padding space on left and right side of screen */
+    int y_padding = 32;         /* padding space at top of screen */
+    /* figure out the number of characters that can fit horizontally across the screen */
+    int max_x_chars = (SCREEN_WIDTH - 2 * x_padding) / GLYPH_SIZE_SCREEN;
+    int line_separation = 5;    /* pixels between each line */
+    *x = (n % max_x_chars) * GLYPH_SIZE_SCREEN + x_padding;
+    *y = (n / max_x_chars) * (GLYPH_SIZE_SCREEN + line_separation) +
+        y_padding;
+}
+
+void
+drawIndex(int index)
+{
+    int x, y;
+    getPositionForCharNumber(numChars, &x, &y);
+    SDL_Rect srcRect =
+        { GLYPH_SIZE_IMAGE * index, 0, GLYPH_SIZE_IMAGE, GLYPH_SIZE_IMAGE };
+    SDL_Rect dstRect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN };
+    drawBlank(x, y);
+    SDL_RenderCopy(renderer, texture, &srcRect, &dstRect);
+}
+
+/*  draws the cursor icon at the current end position of the text */
+void
+drawCursor(void)
+{
+    drawIndex(29);              /* cursor is at index 29 in the bitmap font */
+}
+
+/* paints over a glyph sized region with the background color
+   in effect it erases the area
+*/
+void
+drawBlank(int x, int y)
+{
+    SDL_Rect rect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN };
+    SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
+    SDL_RenderFillRect(renderer, &rect);
+}
+
+/* moves backwards one character, erasing the last one put down */
+void
+backspace(void)
+{
+    int x, y;
+    if (numChars > 0) {
+        getPositionForCharNumber(numChars, &x, &y);
+        drawBlank(x, y);
+        numChars--;
+        getPositionForCharNumber(numChars, &x, &y);
+        drawBlank(x, y);
+        drawCursor();
+    }
+}
+
+/* this function loads our font into an SDL_Texture and returns the SDL_Texture  */
+SDL_Texture*
+loadFont(void)
+{
+
+    SDL_Surface *surface = SDL_LoadBMP("kromasky_16x16.bmp");
+
+    if (!surface) {
+        printf("Error loading bitmap: %s\n", SDL_GetError());
+        return 0;
+    } else {
+        /* set the transparent color for the bitmap font (hot pink) */
+        SDL_SetColorKey(surface, 1, SDL_MapRGB(surface->format, 238, 0, 252));
+        /* now we convert the surface to our desired pixel format */
+        int format = SDL_PIXELFORMAT_ABGR8888;  /* desired texture format */
+        Uint32 Rmask, Gmask, Bmask, Amask;      /* masks for desired format */
+        int bpp;                /* bits per pixel for desired format */
+        SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask,
+                                   &Amask);
+        SDL_Surface *converted =
+            SDL_CreateRGBSurface(0, surface->w, surface->h, bpp, Rmask, Gmask,
+                                 Bmask, Amask);
+        SDL_BlitSurface(surface, NULL, converted, NULL);
+        /* create our texture */
+        texture =
+            SDL_CreateTextureFromSurface(renderer, converted);
+        if (texture == 0) {
+            printf("texture creation failed: %s\n", SDL_GetError());
+        } else {
+            /* set blend mode for our texture */
+            SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
+        }
+        SDL_FreeSurface(surface);
+        SDL_FreeSurface(converted);
+        return texture;
+    }
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    int index;                  /* index of last key we pushed in the bitmap font */
+    SDL_Window *window;
+    SDL_Event event;            /* last event received */
+    SDL_Keymod mod;             /* key modifiers of last key we pushed */
+    SDL_Scancode scancode;      /* scancode of last key we pushed */
+
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        printf("Error initializing SDL: %s", SDL_GetError());
+    }
+    /* create window */
+    window = SDL_CreateWindow("iPhone keyboard test", 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
+    /* create renderer */
+    renderer = SDL_CreateRenderer(window, -1, 0);
+
+    /* load up our font */
+    loadFont();
+
+    /* draw the background, we'll just paint over it */
+    SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
+    SDL_RenderFillRect(renderer, NULL);
+    SDL_RenderPresent(renderer);
+
+    int done = 0;
+    /* loop till we get SDL_Quit */
+    while (SDL_WaitEvent(&event)) {
+        switch (event.type) {
+        case SDL_QUIT:
+            done = 1;
+            break;
+        case SDL_KEYDOWN:
+            index = keyToIndex(event.key.keysym);
+            scancode = event.key.keysym.scancode;
+            mod = event.key.keysym.mod;
+            if (scancode == SDL_SCANCODE_DELETE) {
+                /* if user hit delete, delete the last character */
+                backspace();
+                lastCharWasColon = 0;
+            } else if (lastCharWasColon && scancode == SDL_SCANCODE_0
+                       && (mod & KMOD_SHIFT)) {
+                /* if our last key was a colon and this one is a close paren, the make a hoppy face */
+                backspace();
+                drawIndex(32);  /* index for happy face */
+                numChars++;
+                drawCursor();
+                lastCharWasColon = 0;
+            } else if (index != -1) {
+                /* if we aren't doing a happy face, then just draw the normal character */
+                drawIndex(index);
+                numChars++;
+                drawCursor();
+                lastCharWasColon =
+                    (event.key.keysym.scancode == SDL_SCANCODE_SEMICOLON
+                     && (event.key.keysym.mod & KMOD_SHIFT));
+            }
+            /* check if the key was a colon */
+            /* draw our updates to the screen */
+            SDL_RenderPresent(renderer);
+            break;
+        case SDL_MOUSEBUTTONUP:
+            /*      mouse up toggles onscreen keyboard visibility */
+            if (SDL_IsTextInputActive()) {
+                SDL_StopTextInput();
+            } else {
+                SDL_StartTextInput();
+            }
+            break;
+        }
+    }
+    cleanup();
+    return 0;
+}
+
+/* clean up after ourselves like a good kiddy */
+void
+cleanup(void)
+{
+    SDL_DestroyTexture(texture);
+    SDL_Quit();
+}

+ 353 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/mixer.c

@@ -0,0 +1,353 @@
+/*
+ *  mixer.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#import "SDL.h"
+#import "common.h"
+
+#define NUM_CHANNELS 8          /* max number of sounds we can play at once */
+#define NUM_DRUMS 4             /* number of drums in our set */
+#define MILLESECONDS_PER_FRAME 16       /* about 60 frames per second */
+
+static struct
+{
+    SDL_Rect rect;              /* where the button is drawn */
+    SDL_Color upColor;          /* color when button is not active */
+    SDL_Color downColor;        /* color when button is active */
+    int isPressed;              /* is the button being pressed ? */
+    int touchIndex;             /* what mouse (touch) index pressed the button ? */
+} buttons[NUM_DRUMS];
+
+struct sound
+{
+    Uint8 *buffer;              /* audio buffer for sound file */
+    Uint32 length;              /* length of the buffer (in bytes) */
+};
+
+/* this array holds the audio for the drum noises */
+static struct sound drums[NUM_DRUMS];
+
+/* function declarations */
+void handleMouseButtonDown(SDL_Event * event);
+void handleMouseButtonUp(SDL_Event * event);
+int playSound(struct sound *);
+void initializeButtons();
+void audioCallback(void *userdata, Uint8 * stream, int len);
+void loadSound(const char *file, struct sound *s);
+
+struct
+{
+    /* channel array holds information about currently playing sounds */
+    struct
+    {
+        Uint8 *position;        /* what is the current position in the buffer of this sound ? */
+        Uint32 remaining;       /* how many bytes remaining before we're done playing the sound ? */
+        Uint32 timestamp;       /* when did this sound start playing ? */
+    } channels[NUM_CHANNELS];
+    SDL_AudioSpec outputSpec;   /* what audio format are we using for output? */
+    int numSoundsPlaying;       /* how many sounds are currently playing */
+} mixer;
+
+/* sets up the buttons (color, position, state) */
+void
+initializeButtons()
+{
+
+    int i;
+    int spacing = 10;           /* gap between drum buttons */
+    SDL_Rect buttonRect;        /* keeps track of where to position drum */
+    SDL_Color upColor = { 86, 86, 140, 255 };   /* color of drum when not pressed */
+    SDL_Color downColor = { 191, 191, 221, 255 };       /* color of drum when pressed */
+
+    buttonRect.x = spacing;
+    buttonRect.y = spacing;
+    buttonRect.w = SCREEN_WIDTH - 2 * spacing;
+    buttonRect.h = (SCREEN_HEIGHT - (NUM_DRUMS + 1) * spacing) / NUM_DRUMS;
+
+    /* setup each button */
+    for (i = 0; i < NUM_DRUMS; i++) {
+
+        buttons[i].rect = buttonRect;
+        buttons[i].isPressed = 0;
+        buttons[i].upColor = upColor;
+        buttons[i].downColor = downColor;
+
+        buttonRect.y += spacing + buttonRect.h; /* setup y coordinate for next drum */
+
+    }
+}
+
+/*
+ loads a wav file (stored in 'file'), converts it to the mixer's output format,
+ and stores the resulting buffer and length in the sound structure
+ */
+void
+loadSound(const char *file, struct sound *s)
+{
+    SDL_AudioSpec spec;         /* the audio format of the .wav file */
+    SDL_AudioCVT cvt;           /* used to convert .wav to output format when formats differ */
+    int result;
+    if (SDL_LoadWAV(file, &spec, &s->buffer, &s->length) == NULL) {
+        fatalError("could not load .wav");
+    }
+    /* build the audio converter */
+    result = SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
+                               mixer.outputSpec.format,
+                               mixer.outputSpec.channels,
+                               mixer.outputSpec.freq);
+    if (result == -1) {
+        fatalError("could not build audio CVT");
+    } else if (result != 0) {
+        /*
+           this happens when the .wav format differs from the output format.
+           we convert the .wav buffer here
+         */
+        cvt.buf = (Uint8 *) SDL_malloc(s->length * cvt.len_mult);       /* allocate conversion buffer */
+        cvt.len = s->length;    /* set conversion buffer length */
+        SDL_memcpy(cvt.buf, s->buffer, s->length);      /* copy sound to conversion buffer */
+        if (SDL_ConvertAudio(&cvt) == -1) {     /* convert the sound */
+            fatalError("could not convert .wav");
+        }
+        SDL_free(s->buffer);    /* free the original (unconverted) buffer */
+        s->buffer = cvt.buf;    /* point sound buffer to converted buffer */
+        s->length = cvt.len_cvt;        /* set sound buffer's new length */
+    }
+}
+
+/* called from main event loop */
+void
+handleMouseButtonDown(SDL_Event * event)
+{
+
+    int x, y, mouseIndex, i, drumIndex;
+
+    mouseIndex = 0;
+    drumIndex = -1;
+
+    SDL_GetMouseState(&x, &y);
+    /* check if we hit any of the drum buttons */
+    for (i = 0; i < NUM_DRUMS; i++) {
+        if (x >= buttons[i].rect.x
+            && x < buttons[i].rect.x + buttons[i].rect.w
+            && y >= buttons[i].rect.y
+            && y < buttons[i].rect.y + buttons[i].rect.h) {
+            drumIndex = i;
+            break;
+        }
+    }
+    if (drumIndex != -1) {
+        /* if we hit a button */
+        buttons[drumIndex].touchIndex = mouseIndex;
+        buttons[drumIndex].isPressed = 1;
+        playSound(&drums[drumIndex]);
+    }
+
+}
+
+/* called from main event loop */
+void
+handleMouseButtonUp(SDL_Event * event)
+{
+    int i;
+    int mouseIndex = 0;
+    /* check if this should cause any of the buttons to become unpressed */
+    for (i = 0; i < NUM_DRUMS; i++) {
+        if (buttons[i].touchIndex == mouseIndex) {
+            buttons[i].isPressed = 0;
+        }
+    }
+}
+
+/* draws buttons to screen */
+void
+render(SDL_Renderer *renderer)
+{
+    int i;
+    SDL_SetRenderDrawColor(renderer, 50, 50, 50, 255);
+    SDL_RenderClear(renderer);       /* draw background (gray) */
+    /* draw the drum buttons */
+    for (i = 0; i < NUM_DRUMS; i++) {
+        SDL_Color color =
+            buttons[i].isPressed ? buttons[i].downColor : buttons[i].upColor;
+        SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
+        SDL_RenderFillRect(renderer, &buttons[i].rect);
+    }
+    /* update the screen */
+    SDL_RenderPresent(renderer);
+}
+
+/*
+    finds a sound channel in the mixer for a sound
+    and sets it up to start playing
+*/
+int
+playSound(struct sound *s)
+{
+    /*
+       find an empty channel to play on.
+       if no channel is available, use oldest channel
+     */
+    int i;
+    int selected_channel = -1;
+    int oldest_channel = 0;
+
+    if (mixer.numSoundsPlaying == 0) {
+        /* we're playing a sound now, so start audio callback back up */
+        SDL_PauseAudio(0);
+    }
+
+    /* find a sound channel to play the sound on */
+    for (i = 0; i < NUM_CHANNELS; i++) {
+        if (mixer.channels[i].position == NULL) {
+            /* if no sound on this channel, select it */
+            selected_channel = i;
+            break;
+        }
+        /* if this channel's sound is older than the oldest so far, set it to oldest */
+        if (mixer.channels[i].timestamp <
+            mixer.channels[oldest_channel].timestamp)
+            oldest_channel = i;
+    }
+
+    /* no empty channels, take the oldest one */
+    if (selected_channel == -1)
+        selected_channel = oldest_channel;
+    else
+        mixer.numSoundsPlaying++;
+
+    /* point channel data to wav data */
+    mixer.channels[selected_channel].position = s->buffer;
+    mixer.channels[selected_channel].remaining = s->length;
+    mixer.channels[selected_channel].timestamp = SDL_GetTicks();
+
+    return selected_channel;
+}
+
+/*
+    Called from SDL's audio system.  Supplies sound input with data by mixing together all
+    currently playing sound effects.
+*/
+void
+audioCallback(void *userdata, Uint8 * stream, int len)
+{
+    int i;
+    int copy_amt;
+    SDL_memset(stream, mixer.outputSpec.silence, len);  /* initialize buffer to silence */
+    /* for each channel, mix in whatever is playing on that channel */
+    for (i = 0; i < NUM_CHANNELS; i++) {
+        if (mixer.channels[i].position == NULL) {
+            /* if no sound is playing on this channel */
+            continue;           /* nothing to do for this channel */
+        }
+
+        /* copy len bytes to the buffer, unless we have fewer than len bytes remaining */
+        copy_amt =
+            mixer.channels[i].remaining <
+            len ? mixer.channels[i].remaining : len;
+
+        /* mix this sound effect with the output */
+        SDL_MixAudioFormat(stream, mixer.channels[i].position,
+                           mixer.outputSpec.format, copy_amt, 150);
+
+        /* update buffer position in sound effect and the number of bytes left */
+        mixer.channels[i].position += copy_amt;
+        mixer.channels[i].remaining -= copy_amt;
+
+        /* did we finish playing the sound effect ? */
+        if (mixer.channels[i].remaining == 0) {
+            mixer.channels[i].position = NULL;  /* indicates no sound playing on channel anymore */
+            mixer.numSoundsPlaying--;
+            if (mixer.numSoundsPlaying == 0) {
+                /* if no sounds left playing, pause audio callback */
+                SDL_PauseAudio(1);
+            }
+        }
+    }
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    int done;                   /* has user tried to quit ? */
+    SDL_Window *window;         /* main window */
+    SDL_Renderer *renderer;
+    SDL_Event event;
+    Uint32 startFrame;          /* holds when frame started processing */
+    Uint32 endFrame;            /* holds when frame ended processing */
+    Uint32 delay;               /* calculated delay, how long should we wait before next frame? */
+
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
+        fatalError("could not initialize SDL");
+    }
+    window =
+        SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                         SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
+    renderer = SDL_CreateRenderer(window, 0, 0);
+
+    /* initialize the mixer */
+    SDL_memset(&mixer, 0, sizeof(mixer));
+    /* setup output format */
+    mixer.outputSpec.freq = 44100;
+    mixer.outputSpec.format = AUDIO_S16LSB;
+    mixer.outputSpec.channels = 2;
+    mixer.outputSpec.samples = 256;
+    mixer.outputSpec.callback = audioCallback;
+    mixer.outputSpec.userdata = NULL;
+
+    /* open audio for output */
+    if (SDL_OpenAudio(&mixer.outputSpec, NULL) != 0) {
+        fatalError("Opening audio failed");
+    }
+
+    /* load our drum noises */
+    loadSound("ds_kick_big_amb.wav", &drums[3]);
+    loadSound("ds_brush_snare.wav", &drums[2]);
+    loadSound("ds_loose_skin_mute.wav", &drums[1]);
+    loadSound("ds_china.wav", &drums[0]);
+
+    /* setup positions, colors, and state of buttons */
+    initializeButtons();
+
+    /* enter main loop */
+    done = 0;
+    while (!done) {
+        startFrame = SDL_GetTicks();
+        while (SDL_PollEvent(&event)) {
+            switch (event.type) {
+            case SDL_MOUSEBUTTONDOWN:
+                handleMouseButtonDown(&event);
+                break;
+            case SDL_MOUSEBUTTONUP:
+                handleMouseButtonUp(&event);
+                break;
+            case SDL_QUIT:
+                done = 1;
+                break;
+            }
+        }
+        render(renderer);               /* draw buttons */
+        endFrame = SDL_GetTicks();
+
+        /* figure out how much time we have left, and then sleep */
+        delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame);
+        if (delay < 0) {
+            delay = 0;
+        } else if (delay > MILLESECONDS_PER_FRAME) {
+            delay = MILLESECONDS_PER_FRAME;
+        }
+        SDL_Delay(delay);
+    }
+
+    /* cleanup code, let's free up those sound buffers */
+    int i;
+    for (i = 0; i < NUM_DRUMS; i++) {
+        SDL_free(drums[i].buffer);
+    }
+    /* let SDL do its exit code */
+    SDL_Quit();
+
+    return 0;
+}

+ 81 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/rectangles.c

@@ -0,0 +1,81 @@
+/*
+ *  rectangles.c
+ *  written by Holmes Futrell
+ *  use however you want
+*/
+
+#include "SDL.h"
+#include <time.h>
+#include "common.h"
+
+void
+render(SDL_Renderer *renderer)
+{
+
+    Uint8 r, g, b;
+    /*  Come up with a random rectangle */
+    SDL_Rect rect;
+    rect.w = randomInt(64, 128);
+    rect.h = randomInt(64, 128);
+    rect.x = randomInt(0, SCREEN_WIDTH);
+    rect.y = randomInt(0, SCREEN_HEIGHT);
+
+    /* Come up with a random color */
+    r = randomInt(50, 255);
+    g = randomInt(50, 255);
+    b = randomInt(50, 255);
+
+    /*  Fill the rectangle in the color */
+    SDL_SetRenderDrawColor(renderer, r, g, b, 255);
+    SDL_RenderFillRect(renderer, &rect);
+
+    /* update screen */
+    SDL_RenderPresent(renderer);
+
+}
+
+int
+main(int argc, char *argv[])
+{
+    if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO */) < 0)
+    {
+        printf("Unable to initialize SDL");
+    }
+    
+    SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
+    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+    
+    int landscape = 1;
+    int modes = SDL_GetNumDisplayModes(0);
+    int sx = 0, sy = 0;
+    for (int i = 0; i < modes; i++)
+    {
+        SDL_DisplayMode mode;
+        SDL_GetDisplayMode(0, i, &mode);
+        if (landscape ? mode.w > sx : mode.h > sy)
+        {
+            sx = mode.w;
+            sy = mode.h;
+        }
+    }
+    
+    printf("picked: %d %d\n", sx, sy);
+    
+    SDL_Window *_sdl_window = NULL;
+    SDL_GLContext _sdl_context = NULL;
+    
+    _sdl_window = SDL_CreateWindow("fred",
+                                   0, 0,
+                                   sx, sy,
+                                   SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
+    
+    SDL_SetHint("SDL_HINT_ORIENTATIONS", "LandscapeLeft LandscapeRight");
+    
+    int ax = 0, ay = 0;
+    SDL_GetWindowSize(_sdl_window, &ax, &ay);
+    
+    printf("given: %d %d\n", ax, ay);
+
+    return 0;
+}

+ 125 - 0
Engine/lib/sdl/Xcode-iOS/Demos/src/touch.c

@@ -0,0 +1,125 @@
+/*
+ *  touch.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include "math.h"
+#include "common.h"
+
+#define BRUSH_SIZE 32           /* width and height of the brush */
+#define PIXELS_PER_ITERATION 5  /* number of pixels between brush blots when forming a line */
+
+static SDL_Texture *brush = 0;       /* texture for the brush */
+
+/*
+    draws a line from (startx, starty) to (startx + dx, starty + dy)
+    this is accomplished by drawing several blots spaced PIXELS_PER_ITERATION apart
+*/
+void
+drawLine(SDL_Renderer *renderer, float startx, float starty, float dx, float dy)
+{
+
+    float distance = sqrt(dx * dx + dy * dy);   /* length of line segment (pythagoras) */
+    int iterations = distance / PIXELS_PER_ITERATION + 1;       /* number of brush sprites to draw for the line */
+    float dx_prime = dx / iterations;   /* x-shift per iteration */
+    float dy_prime = dy / iterations;   /* y-shift per iteration */
+    SDL_Rect dstRect;           /* rect to draw brush sprite into */
+
+    dstRect.w = BRUSH_SIZE;
+    dstRect.h = BRUSH_SIZE;
+
+    /* setup x and y for the location of the first sprite */
+    float x = startx - BRUSH_SIZE / 2.0f;
+    float y = starty - BRUSH_SIZE / 2.0f;
+
+    int i;
+    /* draw a series of blots to form the line */
+    for (i = 0; i < iterations; i++) {
+        dstRect.x = x;
+        dstRect.y = y;
+        /* shift x and y for next sprite location */
+        x += dx_prime;
+        y += dy_prime;
+        /* draw brush blot */
+        SDL_RenderCopy(renderer, brush, NULL, &dstRect);
+    }
+}
+
+/*
+    loads the brush texture
+*/
+void
+initializeTexture(SDL_Renderer *renderer)
+{
+    SDL_Surface *bmp_surface;
+    bmp_surface = SDL_LoadBMP("stroke.bmp");
+    if (bmp_surface == NULL) {
+        fatalError("could not load stroke.bmp");
+    }
+    brush =
+        SDL_CreateTextureFromSurface(renderer, bmp_surface);
+    SDL_FreeSurface(bmp_surface);
+    if (brush == 0) {
+        fatalError("could not create brush texture");
+    }
+    /* additive blending -- laying strokes on top of eachother makes them brighter */
+    SDL_SetTextureBlendMode(brush, SDL_BLENDMODE_ADD);
+    /* set brush color (red) */
+    SDL_SetTextureColorMod(brush, 255, 100, 100);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    int x, y, dx, dy;           /* mouse location          */
+    Uint8 state;                /* mouse (touch) state */
+    SDL_Event event;
+    SDL_Window *window;         /* main window */
+    SDL_Renderer *renderer;
+    int done;                   /* does user want to quit? */
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fatalError("Could not initialize SDL");
+    }
+
+    /* create main window and renderer */
+    window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                                SDL_WINDOW_OPENGL |
+                                SDL_WINDOW_BORDERLESS);
+    renderer = SDL_CreateRenderer(window, 0, 0);
+
+    /* load brush texture */
+    initializeTexture(renderer);
+
+    /* fill canvass initially with all black */
+    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+    SDL_RenderClear(renderer);
+    SDL_RenderPresent(renderer);
+
+    done = 0;
+    while (!done && SDL_WaitEvent(&event)) {
+        switch (event.type) {
+        case SDL_QUIT:
+            done = 1;
+            break;
+        case SDL_MOUSEMOTION:
+            state = SDL_GetMouseState(&x, &y);  /* get its location */
+            SDL_GetRelativeMouseState(&dx, &dy);        /* find how much the mouse moved */
+            if (state & SDL_BUTTON_LMASK) {     /* is the mouse (touch) down? */
+                drawLine(renderer, x - dx, y - dy, dx, dy);       /* draw line segment */
+                SDL_RenderPresent(renderer);
+            }
+            break;
+        }
+    }
+
+    /* cleanup */
+    SDL_DestroyTexture(brush);
+    SDL_Quit();
+
+    return 0;
+}

+ 1335 - 0
Engine/lib/sdl/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj

@@ -0,0 +1,1335 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXAggregateTarget section */
+		00B4F48B12F6A69C0084EC00 /* PrepareXcodeProjectTemplate */ = {
+			isa = PBXAggregateTarget;
+			buildConfigurationList = 00B4F48E12F6A6BA0084EC00 /* Build configuration list for PBXAggregateTarget "PrepareXcodeProjectTemplate" */;
+			buildPhases = (
+				00B4F48A12F6A69C0084EC00 /* ShellScript */,
+			);
+			dependencies = (
+			);
+			name = PrepareXcodeProjectTemplate;
+			productName = PrepareXcodeProjectTemplate;
+		};
+/* End PBXAggregateTarget section */
+
+/* Begin PBXBuildFile section */
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+			buildSettings = {
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+			buildSettings = {
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+			defaultConfigurationName = Release;
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+				FD6526650DE8FCCB002AD96B /* Release */,
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+/* End XCConfigurationList section */
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+	rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
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+				AA1EE46B176059AB0029C7A5 /* SDL_test_imagePrimitives.c in Sources */,
+				AA1EE46C176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c in Sources */,
+				AA1EE46D176059AB0029C7A5 /* SDL_test_log.c in Sources */,
+				AA1EE46E176059AB0029C7A5 /* SDL_test_md5.c in Sources */,
+				AA1EE46F176059AB0029C7A5 /* SDL_test_random.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin XCBuildConfiguration section */
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+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
+				CLANG_CXX_LIBRARY = "libc++";
+				CLANG_WARN_CONSTANT_CONVERSION = YES;
+				CLANG_WARN_EMPTY_BODY = YES;
+				CLANG_WARN_ENUM_CONVERSION = YES;
+				CLANG_WARN_INT_CONVERSION = YES;
+				CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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+				GCC_C_LANGUAGE_STANDARD = gnu99;
+				GCC_DYNAMIC_NO_PIC = NO;
+				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"DEBUG=1",
+					"$(inherited)",
+				);
+				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
+				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNINITIALIZED_AUTOS = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				MACOSX_DEPLOYMENT_TARGET = 10.8;
+				ONLY_ACTIVE_ARCH = YES;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		AA1EE4491760589B0029C7A5 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
+				CLANG_CXX_LIBRARY = "libc++";
+				CLANG_WARN_CONSTANT_CONVERSION = YES;
+				CLANG_WARN_EMPTY_BODY = YES;
+				CLANG_WARN_ENUM_CONVERSION = YES;
+				CLANG_WARN_INT_CONVERSION = YES;
+				CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
+				COPY_PHASE_STRIP = YES;
+				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
+				GCC_C_LANGUAGE_STANDARD = gnu99;
+				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNINITIALIZED_AUTOS = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				MACOSX_DEPLOYMENT_TARGET = 10.8;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+		AA1EE44B1760589B0029C7A5 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				HEADER_SEARCH_PATHS = ../../include;
+				PRODUCT_NAME = "$(TARGET_NAME)";
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+			name = Debug;
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+		AA1EE44C1760589B0029C7A5 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				EXECUTABLE_PREFIX = lib;
+				HEADER_SEARCH_PATHS = ../../include;
+				PRODUCT_NAME = "$(TARGET_NAME)";
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+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
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+			isa = XCConfigurationList;
+			buildConfigurations = (
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+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
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+		AA1EE44A1760589B0029C7A5 /* Build configuration list for PBXNativeTarget "SDL2test" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				AA1EE44B1760589B0029C7A5 /* Debug */,
+				AA1EE44C1760589B0029C7A5 /* Release */,
+			);
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+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
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+	rootObject = AA1EE43E1760589B0029C7A5 /* Project object */;
+}

BIN
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/Default.png


BIN
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/Icon.png


+ 28 - 0
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/Info.plist

@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>en</string>
+	<key>CFBundleDisplayName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIconFile</key>
+	<string>Icon</string>
+	<key>CFBundleIdentifier</key>
+	<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>LSRequiresIPhoneOS</key>
+	<false/>
+</dict>
+</plist>

BIN
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns


+ 10 - 0
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist

@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>Description</key>
+	<string>This project builds an SDL based project for iPhone OS using C or Objective-C.  It includes everything you need to get up and running with SDL on iPhone.</string>
+	<key>CFBundleIconFile</key>
+	<string>Icon.png</string>
+</dict>
+</plist>

+ 403 - 0
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj

@@ -0,0 +1,403 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 45;
+	objects = {
+
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+		28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
+		28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
+		FD779EDE0E26BA1200F39101 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD779EDD0E26BA1200F39101 /* CoreAudio.framework */; };
+		FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07C0E26BD8C00F39101 /* Icon.png */; };
+		FD77A07F0E26BDA900F39101 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = FD77A07E0E26BDA900F39101 /* Default.png */; };
+		FD77A0850E26BDB800F39101 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FD77A0840E26BDB800F39101 /* AudioToolbox.framework */; };
+		FD77A09D0E26BDE500F39101 /* main.c in Sources */ = {isa = PBXBuildFile; fileRef = FD77A09C0E26BDE500F39101 /* main.c */; };
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+/* End PBXBuildFile section */
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+		0097E2A512F70C4D00724AC5 /* SDL_config.h.default */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = SDL_config.h.default; sourceTree = "<group>"; };
+		0097E2A612F70C4D00724AC5 /* SDL_config.h.in */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = SDL_config.h.in; sourceTree = "<group>"; };
+		0097E2A712F70C4D00724AC5 /* SDL_config_android.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_android.h; sourceTree = "<group>"; };
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+		0097E2AA12F70C4D00724AC5 /* SDL_config_minimal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_minimal.h; sourceTree = "<group>"; };
+		0097E2AC12F70C4D00724AC5 /* SDL_config_pandora.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_pandora.h; sourceTree = "<group>"; };
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+		0097E2AE12F70C4D00724AC5 /* SDL_config_wiz.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config_wiz.h; sourceTree = "<group>"; };
+		0097E2AF12F70C4D00724AC5 /* SDL_copying.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_copying.h; sourceTree = "<group>"; };
+		0097E2B012F70C4D00724AC5 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cpuinfo.h; sourceTree = "<group>"; };
+		0097E2B112F70C4D00724AC5 /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; };
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+		0097E2B312F70C4D00724AC5 /* SDL_events.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events.h; sourceTree = "<group>"; };
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+		0097E2BE12F70C4D00724AC5 /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_name.h; sourceTree = "<group>"; };
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+				0097E2D412F70C4D00724AC5 /* lib */,
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+				0097E2A012F70C4D00724AC5 /* SDL_audio.h */,
+				0097E2A112F70C4D00724AC5 /* SDL_blendmode.h */,
+				0097E2A212F70C4D00724AC5 /* SDL_clipboard.h */,
+				0097E2A312F70C4D00724AC5 /* SDL_compat.h */,
+				0097E2A412F70C4D00724AC5 /* SDL_config.h */,
+				0097E2A512F70C4D00724AC5 /* SDL_config.h.default */,
+				0097E2A612F70C4D00724AC5 /* SDL_config.h.in */,
+				0097E2A712F70C4D00724AC5 /* SDL_config_android.h */,
+				0097E2A812F70C4D00724AC5 /* SDL_config_iphoneos.h */,
+				0097E2A912F70C4D00724AC5 /* SDL_config_macosx.h */,
+				0097E2AA12F70C4D00724AC5 /* SDL_config_minimal.h */,
+				0097E2AC12F70C4D00724AC5 /* SDL_config_pandora.h */,
+				0097E2AD12F70C4D00724AC5 /* SDL_config_windows.h */,
+				0097E2AE12F70C4D00724AC5 /* SDL_config_wiz.h */,
+				0097E2AF12F70C4D00724AC5 /* SDL_copying.h */,
+				0097E2B012F70C4D00724AC5 /* SDL_cpuinfo.h */,
+				0097E2B112F70C4D00724AC5 /* SDL_endian.h */,
+				0097E2B212F70C4D00724AC5 /* SDL_error.h */,
+				0097E2B312F70C4D00724AC5 /* SDL_events.h */,
+				0097E2B412F70C4D00724AC5 /* SDL_gesture.h */,
+				0097E2B512F70C4D00724AC5 /* SDL_haptic.h */,
+				0097E2B612F70C4D00724AC5 /* SDL_input.h */,
+				0097E2B712F70C4D00724AC5 /* SDL_joystick.h */,
+				0097E2B812F70C4D00724AC5 /* SDL_keyboard.h */,
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+				0097E2BA12F70C4D00724AC5 /* SDL_loadso.h */,
+				0097E2BB12F70C4D00724AC5 /* SDL_main.h */,
+				0097E2BC12F70C4D00724AC5 /* SDL_mouse.h */,
+				0097E2BD12F70C4D00724AC5 /* SDL_mutex.h */,
+				0097E2BE12F70C4D00724AC5 /* SDL_name.h */,
+				0097E2BF12F70C4D00724AC5 /* SDL_opengl.h */,
+				0097E2C012F70C4D00724AC5 /* SDL_opengles.h */,
+				0097E2C112F70C4D00724AC5 /* SDL_pixels.h */,
+				0097E2C212F70C4D00724AC5 /* SDL_platform.h */,
+				0097E2C312F70C4D00724AC5 /* SDL_power.h */,
+				0097E2C412F70C4D00724AC5 /* SDL_quit.h */,
+				0097E2C512F70C4D00724AC5 /* SDL_rect.h */,
+				0097E2C612F70C4D00724AC5 /* SDL_revision.h */,
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+				0097E2C812F70C4D00724AC5 /* SDL_scalemode.h */,
+				0097E2C912F70C4D00724AC5 /* SDL_scancode.h */,
+				0097E2CA12F70C4D00724AC5 /* SDL_shape.h */,
+				0097E2CB12F70C4D00724AC5 /* SDL_stdinc.h */,
+				0097E2CC12F70C4D00724AC5 /* SDL_surface.h */,
+				0097E2CD12F70C4D00724AC5 /* SDL_syswm.h */,
+				0097E2CE12F70C4D00724AC5 /* SDL_thread.h */,
+				0097E2CF12F70C4D00724AC5 /* SDL_timer.h */,
+				0097E2D012F70C4D00724AC5 /* SDL_touch.h */,
+				0097E2D112F70C4D00724AC5 /* SDL_types.h */,
+				0097E2D212F70C4D00724AC5 /* SDL_version.h */,
+				0097E2D312F70C4D00724AC5 /* SDL_video.h */,
+			);
+			path = include;
+			sourceTree = "<group>";
+		};
+		0097E2D412F70C4D00724AC5 /* lib */ = {
+			isa = PBXGroup;
+			children = (
+				0097E2D512F70C4D00724AC5 /* libSDL.a */,
+			);
+			path = lib;
+			sourceTree = "<group>";
+		};
+		19C28FACFE9D520D11CA2CBB /* Products */ = {
+			isa = PBXGroup;
+			children = (
+				1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */,
+			);
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+		};
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+			isa = PBXGroup;
+			children = (
+				29B97315FDCFA39411CA2CEA /* Sources */,
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+				29B97323FDCFA39411CA2CEA /* Frameworks */,
+				19C28FACFE9D520D11CA2CBB /* Products */,
+			);
+			name = CustomTemplate;
+			sourceTree = "<group>";
+		};
+		29B97315FDCFA39411CA2CEA /* Sources */ = {
+			isa = PBXGroup;
+			children = (
+				FD77A09C0E26BDE500F39101 /* main.c */,
+			);
+			name = Sources;
+			sourceTree = "<group>";
+		};
+		29B97317FDCFA39411CA2CEA /* Resources */ = {
+			isa = PBXGroup;
+			children = (
+				FD77A07E0E26BDA900F39101 /* Default.png */,
+				FD77A07C0E26BD8C00F39101 /* Icon.png */,
+				8D1107310486CEB800E47090 /* Info.plist */,
+			);
+			name = Resources;
+			sourceTree = "<group>";
+		};
+		29B97323FDCFA39411CA2CEA /* Frameworks */ = {
+			isa = PBXGroup;
+			children = (
+				FDB8BFC50E5A0F6A00980157 /* CoreGraphics.framework */,
+				FD77A0840E26BDB800F39101 /* AudioToolbox.framework */,
+				FD779EDD0E26BA1200F39101 /* CoreAudio.framework */,
+				28FD15070DC6FC5B0079059D /* QuartzCore.framework */,
+				28FD14FF0DC6FC520079059D /* OpenGLES.framework */,
+				1DF5F4DF0D08C38300B7A737 /* UIKit.framework */,
+				1D30AB110D05D00D00671497 /* Foundation.framework */,
+			);
+			name = Frameworks;
+			sourceTree = "<group>";
+		};
+/* End PBXGroup section */
+
+/* Begin PBXNativeTarget section */
+		1D6058900D05DD3D006BFB54 /* ___PROJECTNAME___ */ = {
+			isa = PBXNativeTarget;
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+			buildPhases = (
+				1D60588D0D05DD3D006BFB54 /* Resources */,
+				1D60588E0D05DD3D006BFB54 /* Sources */,
+				1D60588F0D05DD3D006BFB54 /* Frameworks */,
+			);
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+			);
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+			);
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+			productReference = 1D6058910D05DD3D006BFB54 /* ___PROJECTNAME___.app */;
+			productType = "com.apple.product-type.application";
+		};
+/* End PBXNativeTarget section */
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+/* Begin PBXProject section */
+		29B97313FDCFA39411CA2CEA /* Project object */ = {
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+			compatibilityVersion = "Xcode 3.1";
+			developmentRegion = English;
+			hasScannedForEncodings = 1;
+			knownRegions = (
+				English,
+				Japanese,
+				French,
+				German,
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+			mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
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+			projectRoot = "";
+			targets = (
+				1D6058900D05DD3D006BFB54 /* ___PROJECTNAME___ */,
+			);
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+/* End PBXProject section */
+
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+		1D60588D0D05DD3D006BFB54 /* Resources */ = {
+			isa = PBXResourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A07D0E26BD8C00F39101 /* Icon.png in Resources */,
+				FD77A07F0E26BDA900F39101 /* Default.png in Resources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXResourcesBuildPhase section */
+
+/* Begin PBXSourcesBuildPhase section */
+		1D60588E0D05DD3D006BFB54 /* Sources */ = {
+			isa = PBXSourcesBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+				FD77A09D0E26BDE500F39101 /* main.c in Sources */,
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXSourcesBuildPhase section */
+
+/* Begin XCBuildConfiguration section */
+		1D6058940D05DD3E006BFB54 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				COPY_PHASE_STRIP = NO;
+				GCC_DYNAMIC_NO_PIC = NO;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_PRECOMPILE_PREFIX_HEADER = YES;
+				GCC_PREFIX_HEADER = "";
+				INFOPLIST_FILE = Info.plist;
+				LIBRARY_SEARCH_PATHS = (
+					"$(inherited)",
+					"\"$(SRCROOT)/SDL/lib\"",
+				);
+				PRODUCT_NAME = "___PROJECTNAME___";
+			};
+			name = Debug;
+		};
+		1D6058950D05DD3E006BFB54 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_SEARCH_USER_PATHS = NO;
+				COPY_PHASE_STRIP = YES;
+				GCC_PRECOMPILE_PREFIX_HEADER = YES;
+				GCC_PREFIX_HEADER = "";
+				INFOPLIST_FILE = Info.plist;
+				LIBRARY_SEARCH_PATHS = (
+					"$(inherited)",
+					"\"$(SRCROOT)/SDL/lib\"",
+				);
+				PRODUCT_NAME = "___PROJECTNAME___";
+			};
+			name = Release;
+		};
+		C01FCF4F08A954540054247B /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_C_LANGUAGE_STANDARD = c99;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				ONLY_ACTIVE_ARCH = YES;
+				OTHER_CFLAGS = "";
+				PREBINDING = NO;
+				SDKROOT = iphoneos;
+			};
+			name = Debug;
+		};
+		C01FCF5008A954540054247B /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
+				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+				GCC_C_LANGUAGE_STANDARD = c99;
+				GCC_WARN_ABOUT_RETURN_TYPE = YES;
+				GCC_WARN_UNUSED_VARIABLE = YES;
+				OTHER_CFLAGS = "";
+				PREBINDING = NO;
+				SDKROOT = iphoneos;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "___PROJECTNAME___" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				1D6058940D05DD3E006BFB54 /* Debug */,
+				1D6058950D05DD3E006BFB54 /* Release */,
+			);
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+			defaultConfigurationName = Release;
+		};
+		C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				C01FCF4F08A954540054247B /* Debug */,
+				C01FCF5008A954540054247B /* Release */,
+			);
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+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
+}

+ 98 - 0
Engine/lib/sdl/Xcode-iOS/Template/SDL iOS Application/main.c

@@ -0,0 +1,98 @@
+/*
+ *  rectangles.c
+ *  written by Holmes Futrell
+ *  use however you want
+ */
+
+#include "SDL.h"
+#include <time.h>
+
+#define SCREEN_WIDTH 320
+#define SCREEN_HEIGHT 480
+
+int
+randomInt(int min, int max)
+{
+    return min + rand() % (max - min + 1);
+}
+
+void
+render(SDL_Renderer *renderer)
+{
+
+    Uint8 r, g, b;
+
+    /* Clear the screen */
+    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+    SDL_RenderClear(renderer);
+
+    /*  Come up with a random rectangle */
+    SDL_Rect rect;
+    rect.w = randomInt(64, 128);
+    rect.h = randomInt(64, 128);
+    rect.x = randomInt(0, SCREEN_WIDTH);
+    rect.y = randomInt(0, SCREEN_HEIGHT);
+
+    /* Come up with a random color */
+    r = randomInt(50, 255);
+    g = randomInt(50, 255);
+    b = randomInt(50, 255);
+    SDL_SetRenderDrawColor(renderer, r, g, b, 255);
+
+    /*  Fill the rectangle in the color */
+    SDL_RenderFillRect(renderer, &rect);
+
+    /* update screen */
+    SDL_RenderPresent(renderer);
+}
+
+int
+main(int argc, char *argv[])
+{
+
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    int done;
+    SDL_Event event;
+
+    /* initialize SDL */
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        printf("Could not initialize SDL\n");
+        return 1;
+    }
+
+    /* seed random number generator */
+    srand(time(NULL));
+
+    /* create window and renderer */
+    window =
+        SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
+                         SDL_WINDOW_OPENGL);
+    if (!window) {
+        printf("Could not initialize Window\n");
+        return 1;
+    }
+
+    renderer = SDL_CreateRenderer(window, -1, 0);
+    if (!renderer) {
+        printf("Could not create renderer\n");
+        return 1;
+    }
+
+    /* Enter render loop, waiting for user to quit */
+    done = 0;
+    while (!done) {
+        while (SDL_PollEvent(&event)) {
+            if (event.type == SDL_QUIT) {
+                done = 1;
+            }
+        }
+        render(renderer);
+        SDL_Delay(1);
+    }
+
+    /* shutdown SDL */
+    SDL_Quit();
+
+    return 0;
+}

+ 28 - 0
Engine/lib/sdl/Xcode-iOS/Test/Info.plist

@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>en</string>
+	<key>CFBundleDisplayName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleIdentifier</key>
+	<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>${PRODUCT_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>NSMainNibFile</key>
+	<string></string>
+</dict>
+</plist>

+ 22 - 0
Engine/lib/sdl/Xcode-iOS/Test/README

@@ -0,0 +1,22 @@
+TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:
+
+testalpha:
+	Program crashes.  Problem appears to effect Mac OS X as well.
+
+testthread:
+	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)
+
+testlock:
+	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.
+
+testpalette:
+	"SDL error: blitting boat: Blit combination not supported."  Happens on Mac OS X as well.
+
+testsprite2: 
+	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.
+
+testwin:
+	Behaves as it does under Mac OS X ... not sure if that is correctly or not.
+
+threadwin:
+	Works if -threaded is not on.  Otherwise it doesn't work, but this is true under Mac OS X as well.

+ 2267 - 0
Engine/lib/sdl/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj

@@ -0,0 +1,2267 @@
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+	archiveVersion = 1;
+	classes = {
+	};
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+	objects = {
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+ 28 - 0
Engine/lib/sdl/Xcode/SDL/Info-Framework.plist

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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>English</string>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleGetInfoString</key>
+	<string>http://www.libsdl.org</string>
+	<key>CFBundleIconFile</key>
+	<string></string>
+	<key>CFBundleIdentifier</key>
+	<string>org.libsdl.SDL2</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>Simple DirectMedia Layer</string>
+	<key>CFBundlePackageType</key>
+	<string>FMWK</string>
+	<key>CFBundleShortVersionString</key>
+	<string>2.0.3</string>
+	<key>CFBundleSignature</key>
+	<string>SDLX</string>
+	<key>CFBundleVersion</key>
+	<string>2.0.3</string>
+</dict>
+</plist>

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+DeleteWarning 
+NeedsAuthorization NO
+DisableStop NO
+UseUserMask NO
+Application NO
+Relocatable YES
+Required NO
+InstallOnly NO
+RequiresReboot NO
+InstallFat NO

+ 43 - 0
Engine/lib/sdl/Xcode/SDL/pkg-support/codesign-frameworks.sh

@@ -0,0 +1,43 @@
+#!/bin/sh
+
+# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY! 
+
+# Verify that $CODE_SIGN_IDENTITY is set
+if [ -z "$CODE_SIGN_IDENTITY" ] ; then
+    echo "CODE_SIGN_IDENTITY needs to be non-empty for codesigning frameworks!"
+
+    if [ "$CONFIGURATION" = "Release" ] ; then
+        exit 1
+    else
+        # Codesigning is optional for non-release builds.
+        exit 0
+    fi
+fi
+
+SAVEIFS=$IFS
+IFS=$(echo -en "\n\b")
+
+FRAMEWORK_DIR="${TARGET_BUILD_DIR}"
+
+# Loop through all frameworks
+FRAMEWORKS=`find "${FRAMEWORK_DIR}" -type d -name "*.framework" | sed -e "s/\(.*\)/\1\/Versions\/A\//"`
+RESULT=$?
+if [[ $RESULT != 0 ]] ; then
+    exit 1
+fi
+
+echo "Found:"
+echo "${FRAMEWORKS}"
+
+for FRAMEWORK in $FRAMEWORKS;
+do
+    echo "Signing '${FRAMEWORK}'"
+    `codesign -f -v -s "${CODE_SIGN_IDENTITY}" "${FRAMEWORK}"`
+    RESULT=$?
+    if [[ $RESULT != 0 ]] ; then
+        exit 1
+    fi
+done
+
+# restore $IFS
+IFS=$SAVEIFS

+ 19 - 0
Engine/lib/sdl/Xcode/SDL/pkg-support/resources/License.txt

@@ -0,0 +1,19 @@
+
+Simple DirectMedia Layer
+Copyright (C) 1997-2014 Sam Lantinga <[email protected]>
+  
+This software is provided 'as-is', without any express or implied
+warranty.  In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+  
+1. The origin of this software must not be misrepresented; you must not
+   claim that you wrote the original software. If you use this software
+   in a product, an acknowledgment in the product documentation would be
+   appreciated but is not required. 
+2. Altered source versions must be plainly marked as such, and must not be
+   misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.

+ 32 - 0
Engine/lib/sdl/Xcode/SDL/pkg-support/resources/ReadMe.txt

@@ -0,0 +1,32 @@
+The Simple DirectMedia Layer (SDL for short) is a cross-platform 
+library designed to make it easy to write multi-media software, 
+such as games and emulators.
+
+The Simple DirectMedia Layer library source code is available from: 
+http://www.libsdl.org/
+
+This library is distributed under the terms of the zlib license: 
+http://zlib.net/zlib_license.html
+
+
+This packages contains the SDL framework for OS X. 
+Conforming with Apple guidelines, this framework 
+contains both the SDL runtime component and development header files.
+
+
+To Install:
+Copy the SDL2.framework to /Library/Frameworks
+
+You may alternatively install it in <Your home directory>/Library/Frameworks 
+if your access privileges are not high enough. 
+
+
+Additional References:
+
+ - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are 
+ 	available at:
+	http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips
+	Though these are OpenSceneGraph centric, the same exact concepts apply to 
+	SDL, thus the videos are recommended for everybody getting started with
+	developing on Mac OS X. (You can skim over the PlugIns stuff since SDL
+	doesn't have any PlugIns to worry about.)

BIN
Engine/lib/sdl/Xcode/SDL/pkg-support/resources/SDL_DS_Store


BIN
Engine/lib/sdl/Xcode/SDL/pkg-support/sdl_logo.pdf


+ 4780 - 0
Engine/lib/sdl/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj

@@ -0,0 +1,4780 @@
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Engine/lib/sdl/Xcode/SDLTest/TestDropFile-Info.plist

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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>English</string>
+	<key>CFBundleDocumentTypes</key>
+	<array>
+		<dict>
+			<key>CFBundleTypeRole</key>
+			<string>Viewer</string>
+			<key>LSHandlerRank</key>
+			<string>Alternate</string>
+			<key>LSItemContentTypes</key>
+			<array>
+				<string>public.data</string>
+			</array>
+		</dict>
+	</array>
+	<key>CFBundleExecutable</key>
+	<string>${EXECUTABLE_NAME}</string>
+	<key>CFBundleIdentifier</key>
+	<string>org.libsdl.test-dropfile</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleShortVersionString</key>
+	<string>1.0</string>
+	<key>CFBundleVersion</key>
+	<string>1.0</string>
+	<key>LSMinimumSystemVersion</key>
+	<string>10.6</string>
+</dict>
+</plist>

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Engine/lib/sdl/Xcode/XcodeDocSet/Doxyfile

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+# Doxyfile 1.6.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file 
+# that follow. The default is UTF-8 which is also the encoding used for all 
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the 
+# iconv built into libc) for the transcoding. See 
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING      = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
+# by quotes) that should identify the project.
+
+PROJECT_NAME           = SDL
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 1.3.0
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = 
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, 
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English 
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, 
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, 
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE        = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = "The $name class" \
+                         "The $name widget" \
+                         "The $name file" \
+                         is \
+                         provides \
+                         specifies \
+                         contains \
+                         represents \
+                         a \
+                         an \
+                         the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip.
+
+STRIP_FROM_PATH        = 
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = 
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful is your file systems 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like regular Qt-style comments 
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF      = YES
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will 
+# interpret the first line (until the first dot) of a Qt-style 
+# comment as the brief description. If set to NO, the comments 
+# will behave just like regular Qt-style comments (thus requiring 
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF           = YES
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 4
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = YES
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Java. For instance, namespaces will be presented as packages, qualified 
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN   = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL 
+# sources. Doxygen will then generate output that is tailored for 
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL   = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it parses. 
+# With this tag you can assign which parser to use for a given extension. 
+# Doxygen has a built-in mapping, but you can override or extend it using this tag. 
+# The format is ext=language, where ext is a file extension, and language is one of 
+# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP, 
+# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat 
+# .inc files as Fortran files (default is PHP), and .f files as C (default is Fortran), 
+# use: inc=Fortran f=C. Note that for custom extensions you also need to set
+# FILE_PATTERNS otherwise the files are not read by doxygen.
+
+EXTENSION_MAPPING      = 
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want 
+# to include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also make the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to 
+# enable parsing support.
+
+CPP_CLI_SUPPORT        = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. 
+# Doxygen will parse them like normal C++ but will assume all classes use public 
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT            = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate getter 
+# and setter methods for a property. Setting this option to YES (the default) 
+# will make doxygen to replace the get and set methods by a property in the 
+# documentation. This will only work if the methods are indeed getting or 
+# setting a simple type. If this is not the case, or you want to show the 
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT   = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum 
+# is documented as struct, union, or enum with the name of the typedef. So 
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct 
+# with name TypeT. When disabled the typedef will appear as a member of a file, 
+# namespace, or class. And the struct will be named TypeS. This can typically 
+# be useful for C code in case the coding convention dictates that all compound 
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT   = YES
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to 
+# determine which symbols to keep in memory and which to flush to disk. 
+# When the cache is full, less often used symbols will be written to disk. 
+# For small to medium size projects (<1000 input files) the default value is 
+# probably good enough. For larger projects a too small cache size can cause 
+# doxygen to be busy swapping symbols to and from disk most of the time 
+# causing a significant performance penality. 
+# If the system has enough physical memory increasing the cache will improve the 
+# performance by keeping more symbols in memory. Note that the value works on 
+# a logarithmic scale so increasing the size by one will rougly double the 
+# memory usage. The cache size is given by this formula: 
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, 
+# corresponding to a cache size of 2^16 = 65536 symbols
+
+SYMBOL_CACHE_SIZE      = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = NO
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be 
+# extracted and appear in the documentation as a namespace called 
+# 'anonymous_namespace{file}', where file will be replaced with the base 
+# name of the file that contains the anonymous namespace. By default 
+# anonymous namespace are hidden.
+
+EXTRACT_ANON_NSPACES   = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = YES
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = NO
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
+# will sort the (brief and detailed) documentation of class members so that
+# constructors and destructors are listed first. If set to NO (the default)
+# the constructors will appear in the respective orders defined by
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the 
+# hierarchy of group names into alphabetical order. If set to NO (the default) 
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES       = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. 
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or define consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and defines in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# If the sources in your project are distributed over multiple directories 
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES       = NO
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. 
+# This will remove the Files entry from the Quick Index and from the 
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES             = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the 
+# Namespaces page.  This will remove the Namespaces entry from the Quick Index 
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES        = NO
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from 
+# the version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by 
+# doxygen. The layout file controls the global structure of the generated output files 
+# in an output format independent way. The create the layout file that represents 
+# doxygen's defaults, run doxygen with the -l option. You can optionally specify a 
+# file name after the option, if omitted DoxygenLayout.xml will be used as the name 
+# of the layout file.
+
+LAYOUT_FILE            = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = YES
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = YES
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                  = ../../include
+
+# This tag can be used to specify the character encoding of the source files 
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 
+# also the default input encoding. Doxygen uses libiconv (or the iconv built 
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for 
+# the list of possible encodings.
+
+INPUT_ENCODING         = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
+
+FILE_PATTERNS          = *.c \
+                         *.cc \
+                         *.cxx \
+                         *.cpp \
+                         *.c++ \
+                         *.d \
+                         *.java \
+                         *.ii \
+                         *.ixx \
+                         *.ipp \
+                         *.i++ \
+                         *.inl \
+                         *.h \
+                         *.hh \
+                         *.hxx \
+                         *.hpp \
+                         *.h++ \
+                         *.idl \
+                         *.odl \
+                         *.cs \
+                         *.php \
+                         *.php3 \
+                         *.inc \
+                         *.m \
+                         *.mm \
+                         *.dox \
+                         *.py \
+                         *.f90 \
+                         *.f \
+                         *.vhd \
+                         *.vhdl
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = NO
+
+# The EXCLUDE tag can be used to specify files and/or directories that should 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
+# directories that are symbolic links (a Unix filesystem feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = 
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
+# (namespaces, classes, functions, etc.) that should be excluded from the 
+# output. The symbol name can be a fully qualified name, a word, or if the 
+# wildcard * is used, a substring. Examples: ANamespace, AClass, 
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS        = 
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
+# is applied to all files.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = YES
+
+# If the REFERENCES_RELATION tag is set to YES 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = YES
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) 
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from 
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will 
+# link to the source code.  Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header.
+
+HTML_HEADER            = 
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = 
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If the tag is left blank doxygen 
+# will generate a default style sheet. Note that doxygen will try to copy 
+# the style sheet file to the HTML output directory, so don't put your own 
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET        = 
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
+# files or namespaces will be aligned in HTML using tables. If set to 
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS     = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML 
+# documentation will contain sections that can be hidden and shown after the 
+# page has loaded. For this to work a browser that supports 
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox 
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS  = NO
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files 
+# will be generated that can be used as input for Apple's Xcode 3 
+# integrated development environment, introduced with OSX 10.5 (Leopard). 
+# To create a documentation set, doxygen will generate a Makefile in the 
+# HTML output directory. Running make will produce the docset in that 
+# directory and running "make install" will install the docset in 
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find 
+# it at startup. 
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information.
+
+GENERATE_DOCSET        = YES
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the 
+# feed. A documentation feed provides an umbrella under which multiple 
+# documentation sets from a single provider (such as a company or product suite) 
+# can be grouped.
+
+DOCSET_FEEDNAME        = "Doxygen generated docs for SDL"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that 
+# should uniquely identify the documentation set bundle. This should be a 
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen 
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID       = org.libsdl.sdl
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = SDL.chm
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = "C:/Program Files/HTML Help Workshop/hhc.exe"
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING 
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file 
+# content.
+
+CHM_INDEX_ENCODING     = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = YES
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER 
+# are set, an additional index file will be generated that can be used as input for 
+# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated 
+# HTML documentation.
+
+GENERATE_QHP           = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can 
+# be used to specify the file name of the resulting .qch file. 
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE               = 
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE          = 
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER     = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add. 
+# For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME   = 
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see 
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS  = 
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's 
+# filter section matches. 
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS  = 
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can 
+# be used to specify the location of Qt's qhelpgenerator. 
+# If non-empty doxygen will try to run qhelpgenerator on the generated 
+# .qhp file.
+
+QHG_LOCATION           = 
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
+# top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it.
+
+DISABLE_INDEX          = NO
+
+# This tag can be used to set the number of enum values (range [1..20]) 
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index 
+# structure should be generated to display hierarchical information. 
+# If the tag value is set to YES, a side panel will be generated 
+# containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). 
+# Windows users are probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW      = NO
+
+# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, 
+# and Class Hierarchy pages using a tree view instead of an ordered list.
+
+USE_INLINE_TREES       = NO
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+# Use this tag to change the font size of Latex formulas included 
+# as images in the HTML documentation. The default is 10. Note that 
+# when you change the font size after a successful doxygen run you need 
+# to manually remove any form_*.png images from the HTML output directory 
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE       = 10
+
+# When the SEARCHENGINE tag is enable doxygen will generate a search box
+# for the HTML output. The underlying search engine uses javascript 
+# and DHTML and should work on any modern browser. Note that when using
+# HTML help (GENERATE_HTMLHELP) or Qt help (GENERATE_QHP) 
+# there is already a search function so this one should typically 
+# be disabled.
+
+SEARCHENGINE           = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, a4wide, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE      = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = YES
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = YES
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES        = NO
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+
+INCLUDE_PATH           = 
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED      = DECLSPEC \
+                         SDLCALL
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all function-like macros that are alone 
+# on a line, have an all uppercase name, and do not end with a semicolon. Such 
+# function macros are typically used for boiler-plate code, and will confuse 
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. 
+# Optionally an initial location of the external documentation 
+# can be added for each tagfile. The format of a tag file without 
+# this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths or 
+# URLs. If a location is present for each tag, the installdox tool 
+# does not have to be run to correct the links. 
+# Note that each tag file must have a unique name 
+# (where the name does NOT include the path) 
+# If a tag file is not located in the directory in which doxygen 
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option is superseded by the HAVE_DOT option below. This is only a 
+# fallback. It is recommended to install and use dot, since it yields more 
+# powerful graphs.
+
+CLASS_DIAGRAMS         = NO
+
+# You can define message sequence charts within doxygen comments using the \msc 
+# command. Doxygen will then run the mscgen tool (see 
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the 
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where 
+# the mscgen tool resides. If left empty the tool is assumed to be found in the 
+# default search path.
+
+MSCGEN_PATH            = 
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = NO
+
+# By default doxygen will write a font called FreeSans.ttf to the output 
+# directory and reference it in all dot files that doxygen generates. This 
+# font does not include all possible unicode characters however, so when you need 
+# these (or just want a differently looking font) you can specify the font name 
+# using DOT_FONTNAME. You need need to make sure dot is able to find the font, 
+# which can be done by putting it in a standard location or by setting the 
+# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory 
+# containing the font.
+
+DOT_FONTNAME           = FreeSans
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. 
+# The default size is 10pt.
+
+DOT_FONTSIZE           = 10
+
+# By default doxygen will tell dot to use the output directory to look for the 
+# FreeSans.ttf font (which doxygen will put there itself). If you specify a 
+# different font using DOT_FONTNAME you can set the path where dot 
+# can find it using this tag.
+
+DOT_FONTPATH           = 
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then 
+# doxygen will generate a call dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable call graphs 
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH             = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then 
+# doxygen will generate a caller dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable caller 
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH           = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include 
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are png, jpg, or gif 
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT       = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = /Applications/Graphviz.app/Contents/MacOS
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of 
+# nodes that will be shown in the graph. If the number of nodes in a graph 
+# becomes larger than this value, doxygen will truncate the graph, which is 
+# visualized by representing a node as a red box. Note that doxygen if the 
+# number of direct children of the root node in a graph is already larger than 
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note 
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES    = 67
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that the size of a graph can be further restricted by 
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH    = 2
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, because dot on Windows does not 
+# seem to support this out of the box. Warning: Depending on the platform used, 
+# enabling this option may lead to badly anti-aliased labels on the edges of 
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES

+ 14 - 0
Engine/lib/sdl/acinclude/ac_check_define.m4

@@ -0,0 +1,14 @@
+AC_DEFUN([AC_CHECK_DEFINE],[dnl
+  AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1,
+    AC_EGREP_CPP([YES_IS_DEFINED], [
+#include <$2>
+#ifdef $1
+YES_IS_DEFINED
+#endif
+    ], ac_cv_define_$1=yes, ac_cv_define_$1=no)
+  )
+  if test "$ac_cv_define_$1" = "yes" ; then
+    AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])
+  fi
+])dnl
+AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])

+ 145 - 0
Engine/lib/sdl/acinclude/alsa.m4

@@ -0,0 +1,145 @@
+##############################################################################
+dnl Configure Paths for Alsa
+dnl Some modifications by Richard Boulton <[email protected]>
+dnl Christopher Lansdown <[email protected]>
+dnl Jaroslav Kysela <[email protected]>
+dnl Last modification: alsa.m4,v 1.23 2004/01/16 18:14:22 tiwai Exp
+dnl AM_PATH_ALSA([MINIMUM-VERSION [, ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for libasound, and define ALSA_CFLAGS and ALSA_LIBS as appropriate.
+dnl enables arguments --with-alsa-prefix=
+dnl                   --with-alsa-enc-prefix=
+dnl                   --disable-alsatest
+dnl
+dnl For backwards compatibility, if ACTION_IF_NOT_FOUND is not specified,
+dnl and the alsa libraries are not found, a fatal AC_MSG_ERROR() will result.
+dnl
+AC_DEFUN([AM_PATH_ALSA],
+[dnl Save the original CFLAGS, LDFLAGS, and LIBS
+alsa_save_CFLAGS="$CFLAGS"
+alsa_save_LDFLAGS="$LDFLAGS"
+alsa_save_LIBS="$LIBS"
+alsa_found=yes
+
+dnl
+dnl Get the cflags and libraries for alsa
+dnl
+AC_ARG_WITH(alsa-prefix,
+[  --with-alsa-prefix=PFX  Prefix where Alsa library is installed(optional)],
+[alsa_prefix="$withval"], [alsa_prefix=""])
+
+AC_ARG_WITH(alsa-inc-prefix,
+[  --with-alsa-inc-prefix=PFX  Prefix where include libraries are (optional)],
+[alsa_inc_prefix="$withval"], [alsa_inc_prefix=""])
+
+dnl FIXME: this is not yet implemented
+AC_ARG_ENABLE(alsatest,
+[  --disable-alsatest      Do not try to compile and run a test Alsa program],
+[enable_alsatest="$enableval"],
+[enable_alsatest=yes])
+
+dnl Add any special include directories
+AC_MSG_CHECKING(for ALSA CFLAGS)
+if test "$alsa_inc_prefix" != "" ; then
+	ALSA_CFLAGS="$ALSA_CFLAGS -I$alsa_inc_prefix"
+	CFLAGS="$CFLAGS -I$alsa_inc_prefix"
+fi
+AC_MSG_RESULT($ALSA_CFLAGS)
+
+dnl add any special lib dirs
+AC_MSG_CHECKING(for ALSA LDFLAGS)
+if test "$alsa_prefix" != "" ; then
+	ALSA_LIBS="$ALSA_LIBS -L$alsa_prefix"
+	LDFLAGS="$LDFLAGS $ALSA_LIBS"
+fi
+
+dnl add the alsa library
+ALSA_LIBS="$ALSA_LIBS -lasound -lm -ldl -lpthread"
+LIBS=`echo $LIBS | sed 's/-lm//'`
+LIBS=`echo $LIBS | sed 's/-ldl//'`
+LIBS=`echo $LIBS | sed 's/-lpthread//'`
+LIBS=`echo $LIBS | sed 's/  //'`
+LIBS="$ALSA_LIBS $LIBS"
+AC_MSG_RESULT($ALSA_LIBS)
+
+dnl Check for a working version of libasound that is of the right version.
+min_alsa_version=ifelse([$1], ,0.1.1,$1)
+AC_MSG_CHECKING(for libasound headers version >= $min_alsa_version)
+no_alsa=""
+    alsa_min_major_version=`echo $min_alsa_version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+    alsa_min_minor_version=`echo $min_alsa_version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+    alsa_min_micro_version=`echo $min_alsa_version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+
+AC_LANG_SAVE
+AC_LANG_C
+AC_TRY_COMPILE([
+#include <alsa/asoundlib.h>
+], [
+/* ensure backward compatibility */
+#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR)
+#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR
+#endif
+#if !defined(SND_LIB_MINOR) && defined(SOUNDLIB_VERSION_MINOR)
+#define SND_LIB_MINOR SOUNDLIB_VERSION_MINOR
+#endif
+#if !defined(SND_LIB_SUBMINOR) && defined(SOUNDLIB_VERSION_SUBMINOR)
+#define SND_LIB_SUBMINOR SOUNDLIB_VERSION_SUBMINOR
+#endif
+
+#  if(SND_LIB_MAJOR > $alsa_min_major_version)
+  exit(0);
+#  else
+#    if(SND_LIB_MAJOR < $alsa_min_major_version)
+#       error not present
+#    endif
+
+#   if(SND_LIB_MINOR > $alsa_min_minor_version)
+  exit(0);
+#   else
+#     if(SND_LIB_MINOR < $alsa_min_minor_version)
+#          error not present
+#      endif
+
+#      if(SND_LIB_SUBMINOR < $alsa_min_micro_version)
+#        error not present
+#      endif
+#    endif
+#  endif
+exit(0);
+],
+  [AC_MSG_RESULT(found.)],
+  [AC_MSG_RESULT(not present.)
+   ifelse([$3], , [AC_MSG_ERROR(Sufficiently new version of libasound not found.)])
+   alsa_found=no]
+)
+AC_LANG_RESTORE
+
+dnl Now that we know that we have the right version, let's see if we have the library and not just the headers.
+if test "x$enable_alsatest" = "xyes"; then
+AC_CHECK_LIB([asound], [snd_ctl_open],,
+	[ifelse([$3], , [AC_MSG_ERROR(No linkable libasound was found.)])
+	 alsa_found=no]
+)
+fi
+
+if test "x$alsa_found" = "xyes" ; then
+   ifelse([$2], , :, [$2])
+   LIBS=`echo $LIBS | sed 's/-lasound//g'`
+   LIBS=`echo $LIBS | sed 's/  //'`
+   LIBS="-lasound $LIBS"
+fi
+if test "x$alsa_found" = "xno" ; then
+   ifelse([$3], , :, [$3])
+   CFLAGS="$alsa_save_CFLAGS"
+   LDFLAGS="$alsa_save_LDFLAGS"
+   LIBS="$alsa_save_LIBS"
+   ALSA_CFLAGS=""
+   ALSA_LIBS=""
+fi
+
+dnl That should be it.  Now just export out symbols:
+AC_SUBST(ALSA_CFLAGS)
+AC_SUBST(ALSA_LIBS)
+])

+ 76 - 0
Engine/lib/sdl/acinclude/ax_check_compiler_flags.m4

@@ -0,0 +1,76 @@
+# ===========================================================================
+#  http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+#   AX_CHECK_COMPILER_FLAGS(FLAGS, [ACTION-SUCCESS], [ACTION-FAILURE])
+#
+# DESCRIPTION
+#
+#   Check whether the given compiler FLAGS work with the current language's
+#   compiler, or whether they give an error. (Warnings, however, are
+#   ignored.)
+#
+#   ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on
+#   success/failure.
+#
+# LICENSE
+#
+#   Copyright (c) 2009 Steven G. Johnson <[email protected]>
+#   Copyright (c) 2009 Matteo Frigo
+#
+#   This program is free software: you can redistribute it and/or modify it
+#   under the terms of the GNU General Public License as published by the
+#   Free Software Foundation, either version 3 of the License, or (at your
+#   option) any later version.
+#
+#   This program is distributed in the hope that it will be useful, but
+#   WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+#   Public License for more details.
+#
+#   You should have received a copy of the GNU General Public License along
+#   with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+#   As a special exception, the respective Autoconf Macro's copyright owner
+#   gives unlimited permission to copy, distribute and modify the configure
+#   scripts that are the output of Autoconf when processing the Macro. You
+#   need not follow the terms of the GNU General Public License when using
+#   or distributing such scripts, even though portions of the text of the
+#   Macro appear in them. The GNU General Public License (GPL) does govern
+#   all other use of the material that constitutes the Autoconf Macro.
+#
+#   This special exception to the GPL applies to versions of the Autoconf
+#   Macro released by the Autoconf Archive. When you make and distribute a
+#   modified version of the Autoconf Macro, you may extend this special
+#   exception to the GPL to apply to your modified version as well.
+
+#serial 9
+
+AC_DEFUN([AX_CHECK_COMPILER_FLAGS],
+[AC_PREREQ(2.59) dnl for _AC_LANG_PREFIX
+AC_MSG_CHECKING([whether _AC_LANG compiler accepts $1])
+dnl Some hackery here since AC_CACHE_VAL can't handle a non-literal varname:
+AS_LITERAL_IF([$1],
+  [AC_CACHE_VAL(AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1]), [
+      ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS
+      _AC_LANG_PREFIX[]FLAGS="$1"
+      AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
+        AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes,
+        AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no)
+      _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS])],
+  [ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS
+   _AC_LANG_PREFIX[]FLAGS="$1"
+   AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
+     eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes,
+     eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no)
+   _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS])
+eval ax_check_compiler_flags=$AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])
+AC_MSG_RESULT($ax_check_compiler_flags)
+if test "x$ax_check_compiler_flags" = xyes; then
+	m4_default([$2], :)
+else
+	m4_default([$3], :)
+fi
+])dnl AX_CHECK_COMPILER_FLAGS

+ 215 - 0
Engine/lib/sdl/acinclude/ax_gcc_archflag.m4

@@ -0,0 +1,215 @@
+# ===========================================================================
+#      http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+#   AX_GCC_ARCHFLAG([PORTABLE?], [ACTION-SUCCESS], [ACTION-FAILURE])
+#
+# DESCRIPTION
+#
+#   This macro tries to guess the "native" arch corresponding to the target
+#   architecture for use with gcc's -march=arch or -mtune=arch flags. If
+#   found, the cache variable $ax_cv_gcc_archflag is set to this flag and
+#   ACTION-SUCCESS is executed; otherwise $ax_cv_gcc_archflag is is set to
+#   "unknown" and ACTION-FAILURE is executed. The default ACTION-SUCCESS is
+#   to add $ax_cv_gcc_archflag to the end of $CFLAGS.
+#
+#   PORTABLE? should be either [yes] (default) or [no]. In the former case,
+#   the flag is set to -mtune (or equivalent) so that the architecture is
+#   only used for tuning, but the instruction set used is still portable. In
+#   the latter case, the flag is set to -march (or equivalent) so that
+#   architecture-specific instructions are enabled.
+#
+#   The user can specify --with-gcc-arch=<arch> in order to override the
+#   macro's choice of architecture, or --without-gcc-arch to disable this.
+#
+#   When cross-compiling, or if $CC is not gcc, then ACTION-FAILURE is
+#   called unless the user specified --with-gcc-arch manually.
+#
+#   Requires macros: AX_CHECK_COMPILER_FLAGS, AX_GCC_X86_CPUID
+#
+#   (The main emphasis here is on recent CPUs, on the principle that doing
+#   high-performance computing on old hardware is uncommon.)
+#
+# LICENSE
+#
+#   Copyright (c) 2008 Steven G. Johnson <[email protected]>
+#   Copyright (c) 2008 Matteo Frigo
+#
+#   This program is free software: you can redistribute it and/or modify it
+#   under the terms of the GNU General Public License as published by the
+#   Free Software Foundation, either version 3 of the License, or (at your
+#   option) any later version.
+#
+#   This program is distributed in the hope that it will be useful, but
+#   WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+#   Public License for more details.
+#
+#   You should have received a copy of the GNU General Public License along
+#   with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+#   As a special exception, the respective Autoconf Macro's copyright owner
+#   gives unlimited permission to copy, distribute and modify the configure
+#   scripts that are the output of Autoconf when processing the Macro. You
+#   need not follow the terms of the GNU General Public License when using
+#   or distributing such scripts, even though portions of the text of the
+#   Macro appear in them. The GNU General Public License (GPL) does govern
+#   all other use of the material that constitutes the Autoconf Macro.
+#
+#   This special exception to the GPL applies to versions of the Autoconf
+#   Macro released by the Autoconf Archive. When you make and distribute a
+#   modified version of the Autoconf Macro, you may extend this special
+#   exception to the GPL to apply to your modified version as well.
+
+#serial 8
+
+AC_DEFUN([AX_GCC_ARCHFLAG],
+[AC_REQUIRE([AC_PROG_CC])
+AC_REQUIRE([AC_CANONICAL_HOST])
+
+AC_ARG_WITH(gcc-arch, [AS_HELP_STRING([--with-gcc-arch=<arch>], [use architecture <arch> for gcc -march/-mtune, instead of guessing])],
+	ax_gcc_arch=$withval, ax_gcc_arch=yes)
+
+AC_MSG_CHECKING([for gcc architecture flag])
+AC_MSG_RESULT([])
+AC_CACHE_VAL(ax_cv_gcc_archflag,
+[
+ax_cv_gcc_archflag="unknown"
+
+if test "$GCC" = yes; then
+
+if test "x$ax_gcc_arch" = xyes; then
+ax_gcc_arch=""
+if test "$cross_compiling" = no; then
+case $host_cpu in
+  i[[3456]]86*|x86_64*) # use cpuid codes, in part from x86info-1.7 by D. Jones
+     AX_GCC_X86_CPUID(0)
+     AX_GCC_X86_CPUID(1)
+     case $ax_cv_gcc_x86_cpuid_0 in
+       *:756e6547:*:*) # Intel
+          case $ax_cv_gcc_x86_cpuid_1 in
+	    *5[[48]]?:*:*:*) ax_gcc_arch="pentium-mmx pentium" ;;
+	    *5??:*:*:*) ax_gcc_arch=pentium ;;
+	    *6[[3456]]?:*:*:*) ax_gcc_arch="pentium2 pentiumpro" ;;
+	    *6a?:*[[01]]:*:*) ax_gcc_arch="pentium2 pentiumpro" ;;
+	    *6a?:*[[234]]:*:*) ax_gcc_arch="pentium3 pentiumpro" ;;
+	    *6[[9d]]?:*:*:*) ax_gcc_arch="pentium-m pentium3 pentiumpro" ;;
+	    *6[[78b]]?:*:*:*) ax_gcc_arch="pentium3 pentiumpro" ;;
+	    *6??:*:*:*) ax_gcc_arch=pentiumpro ;;
+            *f3[[347]]:*:*:*|*f4[1347]:*:*:*)
+		case $host_cpu in
+                  x86_64*) ax_gcc_arch="nocona pentium4 pentiumpro" ;;
+                  *) ax_gcc_arch="prescott pentium4 pentiumpro" ;;
+                esac ;;
+            *f??:*:*:*) ax_gcc_arch="pentium4 pentiumpro";;
+          esac ;;
+       *:68747541:*:*) # AMD
+          case $ax_cv_gcc_x86_cpuid_1 in
+	    *5[[67]]?:*:*:*) ax_gcc_arch=k6 ;;
+	    *5[[8d]]?:*:*:*) ax_gcc_arch="k6-2 k6" ;;
+	    *5[[9]]?:*:*:*) ax_gcc_arch="k6-3 k6" ;;
+	    *60?:*:*:*) ax_gcc_arch=k7 ;;
+	    *6[[12]]?:*:*:*) ax_gcc_arch="athlon k7" ;;
+	    *6[[34]]?:*:*:*) ax_gcc_arch="athlon-tbird k7" ;;
+	    *67?:*:*:*) ax_gcc_arch="athlon-4 athlon k7" ;;
+	    *6[[68a]]?:*:*:*)
+	       AX_GCC_X86_CPUID(0x80000006) # L2 cache size
+	       case $ax_cv_gcc_x86_cpuid_0x80000006 in
+                 *:*:*[[1-9a-f]]??????:*) # (L2 = ecx >> 16) >= 256
+			ax_gcc_arch="athlon-xp athlon-4 athlon k7" ;;
+                 *) ax_gcc_arch="athlon-4 athlon k7" ;;
+	       esac ;;
+	    *f[[4cef8b]]?:*:*:*) ax_gcc_arch="athlon64 k8" ;;
+	    *f5?:*:*:*) ax_gcc_arch="opteron k8" ;;
+	    *f7?:*:*:*) ax_gcc_arch="athlon-fx opteron k8" ;;
+	    *f??:*:*:*) ax_gcc_arch="k8" ;;
+          esac ;;
+	*:746e6543:*:*) # IDT
+	   case $ax_cv_gcc_x86_cpuid_1 in
+	     *54?:*:*:*) ax_gcc_arch=winchip-c6 ;;
+	     *58?:*:*:*) ax_gcc_arch=winchip2 ;;
+	     *6[[78]]?:*:*:*) ax_gcc_arch=c3 ;;
+	     *69?:*:*:*) ax_gcc_arch="c3-2 c3" ;;
+	   esac ;;
+     esac
+     if test x"$ax_gcc_arch" = x; then # fallback
+	case $host_cpu in
+	  i586*) ax_gcc_arch=pentium ;;
+	  i686*) ax_gcc_arch=pentiumpro ;;
+        esac
+     fi
+     ;;
+
+  sparc*)
+     AC_PATH_PROG([PRTDIAG], [prtdiag], [prtdiag], [$PATH:/usr/platform/`uname -i`/sbin/:/usr/platform/`uname -m`/sbin/])
+     cputype=`(((grep cpu /proc/cpuinfo | cut -d: -f2) ; ($PRTDIAG -v |grep -i sparc) ; grep -i cpu /var/run/dmesg.boot ) | head -n 1) 2> /dev/null`
+     cputype=`echo "$cputype" | tr -d ' -' |tr $as_cr_LETTERS $as_cr_letters`
+     case $cputype in
+         *ultrasparciv*) ax_gcc_arch="ultrasparc4 ultrasparc3 ultrasparc v9" ;;
+         *ultrasparciii*) ax_gcc_arch="ultrasparc3 ultrasparc v9" ;;
+         *ultrasparc*) ax_gcc_arch="ultrasparc v9" ;;
+         *supersparc*|*tms390z5[[05]]*) ax_gcc_arch="supersparc v8" ;;
+         *hypersparc*|*rt62[[056]]*) ax_gcc_arch="hypersparc v8" ;;
+         *cypress*) ax_gcc_arch=cypress ;;
+     esac ;;
+
+  alphaev5) ax_gcc_arch=ev5 ;;
+  alphaev56) ax_gcc_arch=ev56 ;;
+  alphapca56) ax_gcc_arch="pca56 ev56" ;;
+  alphapca57) ax_gcc_arch="pca57 pca56 ev56" ;;
+  alphaev6) ax_gcc_arch=ev6 ;;
+  alphaev67) ax_gcc_arch=ev67 ;;
+  alphaev68) ax_gcc_arch="ev68 ev67" ;;
+  alphaev69) ax_gcc_arch="ev69 ev68 ev67" ;;
+  alphaev7) ax_gcc_arch="ev7 ev69 ev68 ev67" ;;
+  alphaev79) ax_gcc_arch="ev79 ev7 ev69 ev68 ev67" ;;
+
+  powerpc*)
+     cputype=`((grep cpu /proc/cpuinfo | head -n 1 | cut -d: -f2 | cut -d, -f1 | sed 's/ //g') ; /usr/bin/machine ; /bin/machine; grep CPU /var/run/dmesg.boot | head -n 1 | cut -d" " -f2) 2> /dev/null`
+     cputype=`echo $cputype | sed -e 's/ppc//g;s/ *//g'`
+     case $cputype in
+       *750*) ax_gcc_arch="750 G3" ;;
+       *740[[0-9]]*) ax_gcc_arch="$cputype 7400 G4" ;;
+       *74[[4-5]][[0-9]]*) ax_gcc_arch="$cputype 7450 G4" ;;
+       *74[[0-9]][[0-9]]*) ax_gcc_arch="$cputype G4" ;;
+       *970*) ax_gcc_arch="970 G5 power4";;
+       *POWER4*|*power4*|*gq*) ax_gcc_arch="power4 970";;
+       *POWER5*|*power5*|*gr*|*gs*) ax_gcc_arch="power5 power4 970";;
+       603ev|8240) ax_gcc_arch="$cputype 603e 603";;
+       *) ax_gcc_arch=$cputype ;;
+     esac
+     ax_gcc_arch="$ax_gcc_arch powerpc"
+     ;;
+esac
+fi # not cross-compiling
+fi # guess arch
+
+if test "x$ax_gcc_arch" != x -a "x$ax_gcc_arch" != xno; then
+for arch in $ax_gcc_arch; do
+  if test "x[]m4_default([$1],yes)" = xyes; then # if we require portable code
+    flags="-mtune=$arch"
+    # -mcpu=$arch and m$arch generate nonportable code on every arch except
+    # x86.  And some other arches (e.g. Alpha) don't accept -mtune.  Grrr.
+    case $host_cpu in i*86|x86_64*) flags="$flags -mcpu=$arch -m$arch";; esac
+  else
+    flags="-march=$arch -mcpu=$arch -m$arch"
+  fi
+  for flag in $flags; do
+    AX_CHECK_COMPILER_FLAGS($flag, [ax_cv_gcc_archflag=$flag; break])
+  done
+  test "x$ax_cv_gcc_archflag" = xunknown || break
+done
+fi
+
+fi # $GCC=yes
+])
+AC_MSG_CHECKING([for gcc architecture flag])
+AC_MSG_RESULT($ax_cv_gcc_archflag)
+if test "x$ax_cv_gcc_archflag" = xunknown; then
+  m4_default([$3],:)
+else
+  m4_default([$2], [CFLAGS="$CFLAGS $ax_cv_gcc_archflag"])
+fi
+])

+ 79 - 0
Engine/lib/sdl/acinclude/ax_gcc_x86_cpuid.m4.htm

@@ -0,0 +1,79 @@
+# ===========================================================================
+#     http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+#   AX_GCC_X86_CPUID(OP)
+#
+# DESCRIPTION
+#
+#   On Pentium and later x86 processors, with gcc or a compiler that has a
+#   compatible syntax for inline assembly instructions, run a small program
+#   that executes the cpuid instruction with input OP. This can be used to
+#   detect the CPU type.
+#
+#   On output, the values of the eax, ebx, ecx, and edx registers are stored
+#   as hexadecimal strings as "eax:ebx:ecx:edx" in the cache variable
+#   ax_cv_gcc_x86_cpuid_OP.
+#
+#   If the cpuid instruction fails (because you are running a
+#   cross-compiler, or because you are not using gcc, or because you are on
+#   a processor that doesn't have this instruction), ax_cv_gcc_x86_cpuid_OP
+#   is set to the string "unknown".
+#
+#   This macro mainly exists to be used in AX_GCC_ARCHFLAG.
+#
+# LICENSE
+#
+#   Copyright (c) 2008 Steven G. Johnson <[email protected]>
+#   Copyright (c) 2008 Matteo Frigo
+#
+#   This program is free software: you can redistribute it and/or modify it
+#   under the terms of the GNU General Public License as published by the
+#   Free Software Foundation, either version 3 of the License, or (at your
+#   option) any later version.
+#
+#   This program is distributed in the hope that it will be useful, but
+#   WITHOUT ANY WARRANTY; without even the implied warranty of
+#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+#   Public License for more details.
+#
+#   You should have received a copy of the GNU General Public License along
+#   with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+#   As a special exception, the respective Autoconf Macro's copyright owner
+#   gives unlimited permission to copy, distribute and modify the configure
+#   scripts that are the output of Autoconf when processing the Macro. You
+#   need not follow the terms of the GNU General Public License when using
+#   or distributing such scripts, even though portions of the text of the
+#   Macro appear in them. The GNU General Public License (GPL) does govern
+#   all other use of the material that constitutes the Autoconf Macro.
+#
+#   This special exception to the GPL applies to versions of the Autoconf
+#   Macro released by the Autoconf Archive. When you make and distribute a
+#   modified version of the Autoconf Macro, you may extend this special
+#   exception to the GPL to apply to your modified version as well.
+
+#serial 7
+
+AC_DEFUN([AX_GCC_X86_CPUID],
+[AC_REQUIRE([AC_PROG_CC])
+AC_LANG_PUSH([C])
+AC_CACHE_CHECK(for x86 cpuid $1 output, ax_cv_gcc_x86_cpuid_$1,
+ [AC_RUN_IFELSE([AC_LANG_PROGRAM([#include <stdio.h>], [
+     int op = $1, eax, ebx, ecx, edx;
+     FILE *f;
+      __asm__("cpuid"
+        : "=a" (eax), "=b" (ebx), "=c" (ecx), "=d" (edx)
+        : "a" (op));
+     f = fopen("conftest_cpuid", "w"); if (!f) return 1;
+     fprintf(f, "%x:%x:%x:%x\n", eax, ebx, ecx, edx);
+     fclose(f);
+     return 0;
+])],
+     [ax_cv_gcc_x86_cpuid_$1=`cat conftest_cpuid`; rm -f conftest_cpuid],
+     [ax_cv_gcc_x86_cpuid_$1=unknown; rm -f conftest_cpuid],
+     [ax_cv_gcc_x86_cpuid_$1=unknown])])
+AC_LANG_POP([C])
+])

+ 168 - 0
Engine/lib/sdl/acinclude/esd.m4

@@ -0,0 +1,168 @@
+##############################################################################
+#
+# --- esd.m4 ---
+#
+# Configure paths for ESD
+# Manish Singh    98-9-30
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+
+dnl AM_PATH_ESD([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for ESD, and define ESD_CFLAGS and ESD_LIBS
+dnl
+AC_DEFUN([AM_PATH_ESD],
+[dnl 
+dnl Get the cflags and libraries from the esd-config script
+dnl
+AC_ARG_WITH(esd-prefix,[  --with-esd-prefix=PFX   Prefix where ESD is installed (optional)],
+            esd_prefix="$withval", esd_prefix="")
+AC_ARG_WITH(esd-exec-prefix,[  --with-esd-exec-prefix=PFX Exec prefix where ESD is installed (optional)],
+            esd_exec_prefix="$withval", esd_exec_prefix="")
+AC_ARG_ENABLE(esdtest, [  --disable-esdtest       Do not try to compile and run a test ESD program],
+		    , enable_esdtest=yes)
+
+  if test x$esd_exec_prefix != x ; then
+     esd_args="$esd_args --exec-prefix=$esd_exec_prefix"
+     if test x${ESD_CONFIG+set} != xset ; then
+        ESD_CONFIG=$esd_exec_prefix/bin/esd-config
+     fi
+  fi
+  if test x$esd_prefix != x ; then
+     esd_args="$esd_args --prefix=$esd_prefix"
+     if test x${ESD_CONFIG+set} != xset ; then
+        ESD_CONFIG=$esd_prefix/bin/esd-config
+     fi
+  fi
+
+  AC_PATH_PROG(ESD_CONFIG, esd-config, no)
+  min_esd_version=ifelse([$1], ,0.2.7,$1)
+  AC_MSG_CHECKING(for ESD - version >= $min_esd_version)
+  no_esd=""
+  if test "$ESD_CONFIG" = "no" ; then
+    no_esd=yes
+  else
+    ESD_CFLAGS=`$ESD_CONFIG $esdconf_args --cflags`
+    ESD_LIBS=`$ESD_CONFIG $esdconf_args --libs`
+
+    esd_major_version=`$ESD_CONFIG $esd_args --version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+    esd_minor_version=`$ESD_CONFIG $esd_args --version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+    esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \
+           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+    if test "x$enable_esdtest" = "xyes" ; then
+      ac_save_CFLAGS="$CFLAGS"
+      ac_save_LIBS="$LIBS"
+      CFLAGS="$CFLAGS $ESD_CFLAGS"
+      LIBS="$LIBS $ESD_LIBS"
+dnl
+dnl Now check if the installed ESD is sufficiently new. (Also sanity
+dnl checks the results of esd-config to some extent
+dnl
+      rm -f conf.esdtest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <esd.h>
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main ()
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  system ("touch conf.esdtest");
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_esd_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_esd_version");
+     exit(1);
+   }
+
+   if (($esd_major_version > major) ||
+      (($esd_major_version == major) && ($esd_minor_version > minor)) ||
+      (($esd_major_version == major) && ($esd_minor_version == minor) && ($esd_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'esd-config --version' returned %d.%d.%d, but the minimum version\n", $esd_major_version, $esd_minor_version, $esd_micro_version);
+      printf("*** of ESD required is %d.%d.%d. If esd-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If esd-config was wrong, set the environment variable ESD_CONFIG\n");
+      printf("*** to point to the correct copy of esd-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_esd=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+       CFLAGS="$ac_save_CFLAGS"
+       LIBS="$ac_save_LIBS"
+     fi
+  fi
+  if test "x$no_esd" = x ; then
+     AC_MSG_RESULT(yes)
+     ifelse([$2], , :, [$2])     
+  else
+     AC_MSG_RESULT(no)
+     if test "$ESD_CONFIG" = "no" ; then
+       echo "*** The esd-config script installed by ESD could not be found"
+       echo "*** If ESD was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the ESD_CONFIG environment variable to the"
+       echo "*** full path to esd-config."
+     else
+       if test -f conf.esdtest ; then
+        :
+       else
+          echo "*** Could not run ESD test program, checking why..."
+          CFLAGS="$CFLAGS $ESD_CFLAGS"
+          LIBS="$LIBS $ESD_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include <esd.h>
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding ESD or finding the wrong"
+          echo "*** version of ESD. If it is not finding ESD, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means ESD was incorrectly installed"
+          echo "*** or that you have moved ESD since it was installed. In the latter case, you"
+          echo "*** may want to edit the esd-config script: $ESD_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     ESD_CFLAGS=""
+     ESD_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(ESD_CFLAGS)
+  AC_SUBST(ESD_LIBS)
+  rm -f conf.esdtest
+])

+ 7988 - 0
Engine/lib/sdl/acinclude/libtool.m4

@@ -0,0 +1,7988 @@
+##############################################################################
+# Based on libtool-2.4.2
+# libtool.m4 - Configure libtool for the host system. -*-Autoconf-*-
+#
+#   Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
+#                 2006, 2007, 2008, 2009, 2010, 2011 Free Software
+#                 Foundation, Inc.
+#   Written by Gordon Matzigkeit, 1996
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+m4_define([_LT_COPYING], [dnl
+#   Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
+#                 2006, 2007, 2008, 2009, 2010, 2011 Free Software
+#                 Foundation, Inc.
+#   Written by Gordon Matzigkeit, 1996
+#
+#   This file is part of GNU Libtool.
+#
+# GNU Libtool is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License as
+# published by the Free Software Foundation; either version 2 of
+# the License, or (at your option) any later version.
+#
+# As a special exception to the GNU General Public License,
+# if you distribute this file as part of a program or library that
+# is built using GNU Libtool, you may include this file under the
+# same distribution terms that you use for the rest of that program.
+#
+# GNU Libtool is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with GNU Libtool; see the file COPYING.  If not, a copy
+# can be downloaded from http://www.gnu.org/licenses/gpl.html, or
+# obtained by writing to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+])
+
+# serial 57 LT_INIT
+
+
+# LT_PREREQ(VERSION)
+# ------------------
+# Complain and exit if this libtool version is less that VERSION.
+m4_defun([LT_PREREQ],
+[m4_if(m4_version_compare(m4_defn([LT_PACKAGE_VERSION]), [$1]), -1,
+       [m4_default([$3],
+		   [m4_fatal([Libtool version $1 or higher is required],
+		             63)])],
+       [$2])])
+
+
+# _LT_CHECK_BUILDDIR
+# ------------------
+# Complain if the absolute build directory name contains unusual characters
+m4_defun([_LT_CHECK_BUILDDIR],
+[case `pwd` in
+  *\ * | *\	*)
+    AC_MSG_WARN([Libtool does not cope well with whitespace in `pwd`]) ;;
+esac
+])
+
+
+# LT_INIT([OPTIONS])
+# ------------------
+AC_DEFUN([LT_INIT],
+[AC_PREREQ([2.58])dnl We use AC_INCLUDES_DEFAULT
+AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT])dnl
+AC_BEFORE([$0], [LT_LANG])dnl
+AC_BEFORE([$0], [LT_OUTPUT])dnl
+AC_BEFORE([$0], [LTDL_INIT])dnl
+m4_require([_LT_CHECK_BUILDDIR])dnl
+
+dnl Autoconf doesn't catch unexpanded LT_ macros by default:
+m4_pattern_forbid([^_?LT_[A-Z_]+$])dnl
+m4_pattern_allow([^(_LT_EOF|LT_DLGLOBAL|LT_DLLAZY_OR_NOW|LT_MULTI_MODULE)$])dnl
+dnl aclocal doesn't pull ltoptions.m4, ltsugar.m4, or ltversion.m4
+dnl unless we require an AC_DEFUNed macro:
+AC_REQUIRE([LTOPTIONS_VERSION])dnl
+AC_REQUIRE([LTSUGAR_VERSION])dnl
+AC_REQUIRE([LTVERSION_VERSION])dnl
+AC_REQUIRE([LTOBSOLETE_VERSION])dnl
+m4_require([_LT_PROG_LTMAIN])dnl
+
+_LT_SHELL_INIT([SHELL=${CONFIG_SHELL-/bin/sh}])
+
+dnl Parse OPTIONS
+_LT_SET_OPTIONS([$0], [$1])
+
+# This can be used to rebuild libtool when needed
+LIBTOOL_DEPS="$ltmain"
+
+# Always use our own libtool.
+LIBTOOL='$(SHELL) $(top_builddir)/libtool'
+AC_SUBST(LIBTOOL)dnl
+
+_LT_SETUP
+
+# Only expand once:
+m4_define([LT_INIT])
+])# LT_INIT
+
+# Old names:
+AU_ALIAS([AC_PROG_LIBTOOL], [LT_INIT])
+AU_ALIAS([AM_PROG_LIBTOOL], [LT_INIT])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_PROG_LIBTOOL], [])
+dnl AC_DEFUN([AM_PROG_LIBTOOL], [])
+
+
+# _LT_CC_BASENAME(CC)
+# -------------------
+# Calculate cc_basename.  Skip known compiler wrappers and cross-prefix.
+m4_defun([_LT_CC_BASENAME],
+[for cc_temp in $1""; do
+  case $cc_temp in
+    compile | *[[\\/]]compile | ccache | *[[\\/]]ccache ) ;;
+    distcc | *[[\\/]]distcc | purify | *[[\\/]]purify ) ;;
+    \-*) ;;
+    *) break;;
+  esac
+done
+cc_basename=`$ECHO "$cc_temp" | $SED "s%.*/%%; s%^$host_alias-%%"`
+])
+
+
+# _LT_FILEUTILS_DEFAULTS
+# ----------------------
+# It is okay to use these file commands and assume they have been set
+# sensibly after `m4_require([_LT_FILEUTILS_DEFAULTS])'.
+m4_defun([_LT_FILEUTILS_DEFAULTS],
+[: ${CP="cp -f"}
+: ${MV="mv -f"}
+: ${RM="rm -f"}
+])# _LT_FILEUTILS_DEFAULTS
+
+
+# _LT_SETUP
+# ---------
+m4_defun([_LT_SETUP],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_CANONICAL_BUILD])dnl
+AC_REQUIRE([_LT_PREPARE_SED_QUOTE_VARS])dnl
+AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])dnl
+
+_LT_DECL([], [PATH_SEPARATOR], [1], [The PATH separator for the build system])dnl
+dnl
+_LT_DECL([], [host_alias], [0], [The host system])dnl
+_LT_DECL([], [host], [0])dnl
+_LT_DECL([], [host_os], [0])dnl
+dnl
+_LT_DECL([], [build_alias], [0], [The build system])dnl
+_LT_DECL([], [build], [0])dnl
+_LT_DECL([], [build_os], [0])dnl
+dnl
+AC_REQUIRE([AC_PROG_CC])dnl
+AC_REQUIRE([LT_PATH_LD])dnl
+AC_REQUIRE([LT_PATH_NM])dnl
+dnl
+AC_REQUIRE([AC_PROG_LN_S])dnl
+test -z "$LN_S" && LN_S="ln -s"
+_LT_DECL([], [LN_S], [1], [Whether we need soft or hard links])dnl
+dnl
+AC_REQUIRE([LT_CMD_MAX_LEN])dnl
+_LT_DECL([objext], [ac_objext], [0], [Object file suffix (normally "o")])dnl
+_LT_DECL([], [exeext], [0], [Executable file suffix (normally "")])dnl
+dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_CHECK_SHELL_FEATURES])dnl
+m4_require([_LT_PATH_CONVERSION_FUNCTIONS])dnl
+m4_require([_LT_CMD_RELOAD])dnl
+m4_require([_LT_CHECK_MAGIC_METHOD])dnl
+m4_require([_LT_CHECK_SHAREDLIB_FROM_LINKLIB])dnl
+m4_require([_LT_CMD_OLD_ARCHIVE])dnl
+m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl
+m4_require([_LT_WITH_SYSROOT])dnl
+
+_LT_CONFIG_LIBTOOL_INIT([
+# See if we are running on zsh, and set the options which allow our
+# commands through without removal of \ escapes INIT.
+if test -n "\${ZSH_VERSION+set}" ; then
+   setopt NO_GLOB_SUBST
+fi
+])
+if test -n "${ZSH_VERSION+set}" ; then
+   setopt NO_GLOB_SUBST
+fi
+
+_LT_CHECK_OBJDIR
+
+m4_require([_LT_TAG_COMPILER])dnl
+
+case $host_os in
+aix3*)
+  # AIX sometimes has problems with the GCC collect2 program.  For some
+  # reason, if we set the COLLECT_NAMES environment variable, the problems
+  # vanish in a puff of smoke.
+  if test "X${COLLECT_NAMES+set}" != Xset; then
+    COLLECT_NAMES=
+    export COLLECT_NAMES
+  fi
+  ;;
+esac
+
+# Global variables:
+ofile=libtool
+can_build_shared=yes
+
+# All known linkers require a `.a' archive for static linking (except MSVC,
+# which needs '.lib').
+libext=a
+
+with_gnu_ld="$lt_cv_prog_gnu_ld"
+
+old_CC="$CC"
+old_CFLAGS="$CFLAGS"
+
+# Set sane defaults for various variables
+test -z "$CC" && CC=cc
+test -z "$LTCC" && LTCC=$CC
+test -z "$LTCFLAGS" && LTCFLAGS=$CFLAGS
+test -z "$LD" && LD=ld
+test -z "$ac_objext" && ac_objext=o
+
+_LT_CC_BASENAME([$compiler])
+
+# Only perform the check for file, if the check method requires it
+test -z "$MAGIC_CMD" && MAGIC_CMD=file
+case $deplibs_check_method in
+file_magic*)
+  if test "$file_magic_cmd" = '$MAGIC_CMD'; then
+    _LT_PATH_MAGIC
+  fi
+  ;;
+esac
+
+# Use C for the default configuration in the libtool script
+LT_SUPPORTED_TAG([CC])
+_LT_LANG_C_CONFIG
+_LT_LANG_DEFAULT_CONFIG
+_LT_CONFIG_COMMANDS
+])# _LT_SETUP
+
+
+# _LT_PREPARE_SED_QUOTE_VARS
+# --------------------------
+# Define a few sed substitution that help us do robust quoting.
+m4_defun([_LT_PREPARE_SED_QUOTE_VARS],
+[# Backslashify metacharacters that are still active within
+# double-quoted strings.
+sed_quote_subst='s/\([["`$\\]]\)/\\\1/g'
+
+# Same as above, but do not quote variable references.
+double_quote_subst='s/\([["`\\]]\)/\\\1/g'
+
+# Sed substitution to delay expansion of an escaped shell variable in a
+# double_quote_subst'ed string.
+delay_variable_subst='s/\\\\\\\\\\\$/\\\\\\$/g'
+
+# Sed substitution to delay expansion of an escaped single quote.
+delay_single_quote_subst='s/'\''/'\'\\\\\\\'\''/g'
+
+# Sed substitution to avoid accidental globbing in evaled expressions
+no_glob_subst='s/\*/\\\*/g'
+])
+
+# _LT_PROG_LTMAIN
+# ---------------
+# Note that this code is called both from `configure', and `config.status'
+# now that we use AC_CONFIG_COMMANDS to generate libtool.  Notably,
+# `config.status' has no value for ac_aux_dir unless we are using Automake,
+# so we pass a copy along to make sure it has a sensible value anyway.
+m4_defun([_LT_PROG_LTMAIN],
+[m4_ifdef([AC_REQUIRE_AUX_FILE], [AC_REQUIRE_AUX_FILE([ltmain.sh])])dnl
+_LT_CONFIG_LIBTOOL_INIT([ac_aux_dir='$ac_aux_dir'])
+ltmain="$ac_aux_dir/ltmain.sh"
+])# _LT_PROG_LTMAIN
+
+
+## ------------------------------------- ##
+## Accumulate code for creating libtool. ##
+## ------------------------------------- ##
+
+# So that we can recreate a full libtool script including additional
+# tags, we accumulate the chunks of code to send to AC_CONFIG_COMMANDS
+# in macros and then make a single call at the end using the `libtool'
+# label.
+
+
+# _LT_CONFIG_LIBTOOL_INIT([INIT-COMMANDS])
+# ----------------------------------------
+# Register INIT-COMMANDS to be passed to AC_CONFIG_COMMANDS later.
+m4_define([_LT_CONFIG_LIBTOOL_INIT],
+[m4_ifval([$1],
+          [m4_append([_LT_OUTPUT_LIBTOOL_INIT],
+                     [$1
+])])])
+
+# Initialize.
+m4_define([_LT_OUTPUT_LIBTOOL_INIT])
+
+
+# _LT_CONFIG_LIBTOOL([COMMANDS])
+# ------------------------------
+# Register COMMANDS to be passed to AC_CONFIG_COMMANDS later.
+m4_define([_LT_CONFIG_LIBTOOL],
+[m4_ifval([$1],
+          [m4_append([_LT_OUTPUT_LIBTOOL_COMMANDS],
+                     [$1
+])])])
+
+# Initialize.
+m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS])
+
+
+# _LT_CONFIG_SAVE_COMMANDS([COMMANDS], [INIT_COMMANDS])
+# -----------------------------------------------------
+m4_defun([_LT_CONFIG_SAVE_COMMANDS],
+[_LT_CONFIG_LIBTOOL([$1])
+_LT_CONFIG_LIBTOOL_INIT([$2])
+])
+
+
+# _LT_FORMAT_COMMENT([COMMENT])
+# -----------------------------
+# Add leading comment marks to the start of each line, and a trailing
+# full-stop to the whole comment if one is not present already.
+m4_define([_LT_FORMAT_COMMENT],
+[m4_ifval([$1], [
+m4_bpatsubst([m4_bpatsubst([$1], [^ *], [# ])],
+              [['`$\]], [\\\&])]m4_bmatch([$1], [[!?.]$], [], [.])
+)])
+
+
+
+## ------------------------ ##
+## FIXME: Eliminate VARNAME ##
+## ------------------------ ##
+
+
+# _LT_DECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION], [IS-TAGGED?])
+# -------------------------------------------------------------------
+# CONFIGNAME is the name given to the value in the libtool script.
+# VARNAME is the (base) name used in the configure script.
+# VALUE may be 0, 1 or 2 for a computed quote escaped value based on
+# VARNAME.  Any other value will be used directly.
+m4_define([_LT_DECL],
+[lt_if_append_uniq([lt_decl_varnames], [$2], [, ],
+    [lt_dict_add_subkey([lt_decl_dict], [$2], [libtool_name],
+	[m4_ifval([$1], [$1], [$2])])
+    lt_dict_add_subkey([lt_decl_dict], [$2], [value], [$3])
+    m4_ifval([$4],
+	[lt_dict_add_subkey([lt_decl_dict], [$2], [description], [$4])])
+    lt_dict_add_subkey([lt_decl_dict], [$2],
+	[tagged?], [m4_ifval([$5], [yes], [no])])])
+])
+
+
+# _LT_TAGDECL([CONFIGNAME], VARNAME, VALUE, [DESCRIPTION])
+# --------------------------------------------------------
+m4_define([_LT_TAGDECL], [_LT_DECL([$1], [$2], [$3], [$4], [yes])])
+
+
+# lt_decl_tag_varnames([SEPARATOR], [VARNAME1...])
+# ------------------------------------------------
+m4_define([lt_decl_tag_varnames],
+[_lt_decl_filter([tagged?], [yes], $@)])
+
+
+# _lt_decl_filter(SUBKEY, VALUE, [SEPARATOR], [VARNAME1..])
+# ---------------------------------------------------------
+m4_define([_lt_decl_filter],
+[m4_case([$#],
+  [0], [m4_fatal([$0: too few arguments: $#])],
+  [1], [m4_fatal([$0: too few arguments: $#: $1])],
+  [2], [lt_dict_filter([lt_decl_dict], [$1], [$2], [], lt_decl_varnames)],
+  [3], [lt_dict_filter([lt_decl_dict], [$1], [$2], [$3], lt_decl_varnames)],
+  [lt_dict_filter([lt_decl_dict], $@)])[]dnl
+])
+
+
+# lt_decl_quote_varnames([SEPARATOR], [VARNAME1...])
+# --------------------------------------------------
+m4_define([lt_decl_quote_varnames],
+[_lt_decl_filter([value], [1], $@)])
+
+
+# lt_decl_dquote_varnames([SEPARATOR], [VARNAME1...])
+# ---------------------------------------------------
+m4_define([lt_decl_dquote_varnames],
+[_lt_decl_filter([value], [2], $@)])
+
+
+# lt_decl_varnames_tagged([SEPARATOR], [VARNAME1...])
+# ---------------------------------------------------
+m4_define([lt_decl_varnames_tagged],
+[m4_assert([$# <= 2])dnl
+_$0(m4_quote(m4_default([$1], [[, ]])),
+    m4_ifval([$2], [[$2]], [m4_dquote(lt_decl_tag_varnames)]),
+    m4_split(m4_normalize(m4_quote(_LT_TAGS)), [ ]))])
+m4_define([_lt_decl_varnames_tagged],
+[m4_ifval([$3], [lt_combine([$1], [$2], [_], $3)])])
+
+
+# lt_decl_all_varnames([SEPARATOR], [VARNAME1...])
+# ------------------------------------------------
+m4_define([lt_decl_all_varnames],
+[_$0(m4_quote(m4_default([$1], [[, ]])),
+     m4_if([$2], [],
+	   m4_quote(lt_decl_varnames),
+	m4_quote(m4_shift($@))))[]dnl
+])
+m4_define([_lt_decl_all_varnames],
+[lt_join($@, lt_decl_varnames_tagged([$1],
+			lt_decl_tag_varnames([[, ]], m4_shift($@))))dnl
+])
+
+
+# _LT_CONFIG_STATUS_DECLARE([VARNAME])
+# ------------------------------------
+# Quote a variable value, and forward it to `config.status' so that its
+# declaration there will have the same value as in `configure'.  VARNAME
+# must have a single quote delimited value for this to work.
+m4_define([_LT_CONFIG_STATUS_DECLARE],
+[$1='`$ECHO "$][$1" | $SED "$delay_single_quote_subst"`'])
+
+
+# _LT_CONFIG_STATUS_DECLARATIONS
+# ------------------------------
+# We delimit libtool config variables with single quotes, so when
+# we write them to config.status, we have to be sure to quote all
+# embedded single quotes properly.  In configure, this macro expands
+# each variable declared with _LT_DECL (and _LT_TAGDECL) into:
+#
+#    <var>='`$ECHO "$<var>" | $SED "$delay_single_quote_subst"`'
+m4_defun([_LT_CONFIG_STATUS_DECLARATIONS],
+[m4_foreach([_lt_var], m4_quote(lt_decl_all_varnames),
+    [m4_n([_LT_CONFIG_STATUS_DECLARE(_lt_var)])])])
+
+
+# _LT_LIBTOOL_TAGS
+# ----------------
+# Output comment and list of tags supported by the script
+m4_defun([_LT_LIBTOOL_TAGS],
+[_LT_FORMAT_COMMENT([The names of the tagged configurations supported by this script])dnl
+available_tags="_LT_TAGS"dnl
+])
+
+
+# _LT_LIBTOOL_DECLARE(VARNAME, [TAG])
+# -----------------------------------
+# Extract the dictionary values for VARNAME (optionally with TAG) and
+# expand to a commented shell variable setting:
+#
+#    # Some comment about what VAR is for.
+#    visible_name=$lt_internal_name
+m4_define([_LT_LIBTOOL_DECLARE],
+[_LT_FORMAT_COMMENT(m4_quote(lt_dict_fetch([lt_decl_dict], [$1],
+					   [description])))[]dnl
+m4_pushdef([_libtool_name],
+    m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [libtool_name])))[]dnl
+m4_case(m4_quote(lt_dict_fetch([lt_decl_dict], [$1], [value])),
+    [0], [_libtool_name=[$]$1],
+    [1], [_libtool_name=$lt_[]$1],
+    [2], [_libtool_name=$lt_[]$1],
+    [_libtool_name=lt_dict_fetch([lt_decl_dict], [$1], [value])])[]dnl
+m4_ifval([$2], [_$2])[]m4_popdef([_libtool_name])[]dnl
+])
+
+
+# _LT_LIBTOOL_CONFIG_VARS
+# -----------------------
+# Produce commented declarations of non-tagged libtool config variables
+# suitable for insertion in the LIBTOOL CONFIG section of the `libtool'
+# script.  Tagged libtool config variables (even for the LIBTOOL CONFIG
+# section) are produced by _LT_LIBTOOL_TAG_VARS.
+m4_defun([_LT_LIBTOOL_CONFIG_VARS],
+[m4_foreach([_lt_var],
+    m4_quote(_lt_decl_filter([tagged?], [no], [], lt_decl_varnames)),
+    [m4_n([_LT_LIBTOOL_DECLARE(_lt_var)])])])
+
+
+# _LT_LIBTOOL_TAG_VARS(TAG)
+# -------------------------
+m4_define([_LT_LIBTOOL_TAG_VARS],
+[m4_foreach([_lt_var], m4_quote(lt_decl_tag_varnames),
+    [m4_n([_LT_LIBTOOL_DECLARE(_lt_var, [$1])])])])
+
+
+# _LT_TAGVAR(VARNAME, [TAGNAME])
+# ------------------------------
+m4_define([_LT_TAGVAR], [m4_ifval([$2], [$1_$2], [$1])])
+
+
+# _LT_CONFIG_COMMANDS
+# -------------------
+# Send accumulated output to $CONFIG_STATUS.  Thanks to the lists of
+# variables for single and double quote escaping we saved from calls
+# to _LT_DECL, we can put quote escaped variables declarations
+# into `config.status', and then the shell code to quote escape them in
+# for loops in `config.status'.  Finally, any additional code accumulated
+# from calls to _LT_CONFIG_LIBTOOL_INIT is expanded.
+m4_defun([_LT_CONFIG_COMMANDS],
+[AC_PROVIDE_IFELSE([LT_OUTPUT],
+	dnl If the libtool generation code has been placed in $CONFIG_LT,
+	dnl instead of duplicating it all over again into config.status,
+	dnl then we will have config.status run $CONFIG_LT later, so it
+	dnl needs to know what name is stored there:
+        [AC_CONFIG_COMMANDS([libtool],
+            [$SHELL $CONFIG_LT || AS_EXIT(1)], [CONFIG_LT='$CONFIG_LT'])],
+    dnl If the libtool generation code is destined for config.status,
+    dnl expand the accumulated commands and init code now:
+    [AC_CONFIG_COMMANDS([libtool],
+        [_LT_OUTPUT_LIBTOOL_COMMANDS], [_LT_OUTPUT_LIBTOOL_COMMANDS_INIT])])
+])#_LT_CONFIG_COMMANDS
+
+
+# Initialize.
+m4_define([_LT_OUTPUT_LIBTOOL_COMMANDS_INIT],
+[
+
+# The HP-UX ksh and POSIX shell print the target directory to stdout
+# if CDPATH is set.
+(unset CDPATH) >/dev/null 2>&1 && unset CDPATH
+
+sed_quote_subst='$sed_quote_subst'
+double_quote_subst='$double_quote_subst'
+delay_variable_subst='$delay_variable_subst'
+_LT_CONFIG_STATUS_DECLARATIONS
+LTCC='$LTCC'
+LTCFLAGS='$LTCFLAGS'
+compiler='$compiler_DEFAULT'
+
+# A function that is used when there is no print builtin or printf.
+func_fallback_echo ()
+{
+  eval 'cat <<_LTECHO_EOF
+\$[]1
+_LTECHO_EOF'
+}
+
+# Quote evaled strings.
+for var in lt_decl_all_varnames([[ \
+]], lt_decl_quote_varnames); do
+    case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in
+    *[[\\\\\\\`\\"\\\$]]*)
+      eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED \\"\\\$sed_quote_subst\\"\\\`\\\\\\""
+      ;;
+    *)
+      eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\""
+      ;;
+    esac
+done
+
+# Double-quote double-evaled strings.
+for var in lt_decl_all_varnames([[ \
+]], lt_decl_dquote_varnames); do
+    case \`eval \\\\\$ECHO \\\\""\\\\\$\$var"\\\\"\` in
+    *[[\\\\\\\`\\"\\\$]]*)
+      eval "lt_\$var=\\\\\\"\\\`\\\$ECHO \\"\\\$\$var\\" | \\\$SED -e \\"\\\$double_quote_subst\\" -e \\"\\\$sed_quote_subst\\" -e \\"\\\$delay_variable_subst\\"\\\`\\\\\\""
+      ;;
+    *)
+      eval "lt_\$var=\\\\\\"\\\$\$var\\\\\\""
+      ;;
+    esac
+done
+
+_LT_OUTPUT_LIBTOOL_INIT
+])
+
+# _LT_GENERATED_FILE_INIT(FILE, [COMMENT])
+# ------------------------------------
+# Generate a child script FILE with all initialization necessary to
+# reuse the environment learned by the parent script, and make the
+# file executable.  If COMMENT is supplied, it is inserted after the
+# `#!' sequence but before initialization text begins.  After this
+# macro, additional text can be appended to FILE to form the body of
+# the child script.  The macro ends with non-zero status if the
+# file could not be fully written (such as if the disk is full).
+m4_ifdef([AS_INIT_GENERATED],
+[m4_defun([_LT_GENERATED_FILE_INIT],[AS_INIT_GENERATED($@)])],
+[m4_defun([_LT_GENERATED_FILE_INIT],
+[m4_require([AS_PREPARE])]dnl
+[m4_pushdef([AS_MESSAGE_LOG_FD])]dnl
+[lt_write_fail=0
+cat >$1 <<_ASEOF || lt_write_fail=1
+#! $SHELL
+# Generated by $as_me.
+$2
+SHELL=\${CONFIG_SHELL-$SHELL}
+export SHELL
+_ASEOF
+cat >>$1 <<\_ASEOF || lt_write_fail=1
+AS_SHELL_SANITIZE
+_AS_PREPARE
+exec AS_MESSAGE_FD>&1
+_ASEOF
+test $lt_write_fail = 0 && chmod +x $1[]dnl
+m4_popdef([AS_MESSAGE_LOG_FD])])])# _LT_GENERATED_FILE_INIT
+
+# LT_OUTPUT
+# ---------
+# This macro allows early generation of the libtool script (before
+# AC_OUTPUT is called), incase it is used in configure for compilation
+# tests.
+AC_DEFUN([LT_OUTPUT],
+[: ${CONFIG_LT=./config.lt}
+AC_MSG_NOTICE([creating $CONFIG_LT])
+_LT_GENERATED_FILE_INIT(["$CONFIG_LT"],
+[# Run this file to recreate a libtool stub with the current configuration.])
+
+cat >>"$CONFIG_LT" <<\_LTEOF
+lt_cl_silent=false
+exec AS_MESSAGE_LOG_FD>>config.log
+{
+  echo
+  AS_BOX([Running $as_me.])
+} >&AS_MESSAGE_LOG_FD
+
+lt_cl_help="\
+\`$as_me' creates a local libtool stub from the current configuration,
+for use in further configure time tests before the real libtool is
+generated.
+
+Usage: $[0] [[OPTIONS]]
+
+  -h, --help      print this help, then exit
+  -V, --version   print version number, then exit
+  -q, --quiet     do not print progress messages
+  -d, --debug     don't remove temporary files
+
+Report bugs to <[email protected]>."
+
+lt_cl_version="\
+m4_ifset([AC_PACKAGE_NAME], [AC_PACKAGE_NAME ])config.lt[]dnl
+m4_ifset([AC_PACKAGE_VERSION], [ AC_PACKAGE_VERSION])
+configured by $[0], generated by m4_PACKAGE_STRING.
+
+Copyright (C) 2011 Free Software Foundation, Inc.
+This config.lt script is free software; the Free Software Foundation
+gives unlimited permision to copy, distribute and modify it."
+
+while test $[#] != 0
+do
+  case $[1] in
+    --version | --v* | -V )
+      echo "$lt_cl_version"; exit 0 ;;
+    --help | --h* | -h )
+      echo "$lt_cl_help"; exit 0 ;;
+    --debug | --d* | -d )
+      debug=: ;;
+    --quiet | --q* | --silent | --s* | -q )
+      lt_cl_silent=: ;;
+
+    -*) AC_MSG_ERROR([unrecognized option: $[1]
+Try \`$[0] --help' for more information.]) ;;
+
+    *) AC_MSG_ERROR([unrecognized argument: $[1]
+Try \`$[0] --help' for more information.]) ;;
+  esac
+  shift
+done
+
+if $lt_cl_silent; then
+  exec AS_MESSAGE_FD>/dev/null
+fi
+_LTEOF
+
+cat >>"$CONFIG_LT" <<_LTEOF
+_LT_OUTPUT_LIBTOOL_COMMANDS_INIT
+_LTEOF
+
+cat >>"$CONFIG_LT" <<\_LTEOF
+AC_MSG_NOTICE([creating $ofile])
+_LT_OUTPUT_LIBTOOL_COMMANDS
+AS_EXIT(0)
+_LTEOF
+chmod +x "$CONFIG_LT"
+
+# configure is writing to config.log, but config.lt does its own redirection,
+# appending to config.log, which fails on DOS, as config.log is still kept
+# open by configure.  Here we exec the FD to /dev/null, effectively closing
+# config.log, so it can be properly (re)opened and appended to by config.lt.
+lt_cl_success=:
+test "$silent" = yes &&
+  lt_config_lt_args="$lt_config_lt_args --quiet"
+exec AS_MESSAGE_LOG_FD>/dev/null
+$SHELL "$CONFIG_LT" $lt_config_lt_args || lt_cl_success=false
+exec AS_MESSAGE_LOG_FD>>config.log
+$lt_cl_success || AS_EXIT(1)
+])# LT_OUTPUT
+
+
+# _LT_CONFIG(TAG)
+# ---------------
+# If TAG is the built-in tag, create an initial libtool script with a
+# default configuration from the untagged config vars.  Otherwise add code
+# to config.status for appending the configuration named by TAG from the
+# matching tagged config vars.
+m4_defun([_LT_CONFIG],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+_LT_CONFIG_SAVE_COMMANDS([
+  m4_define([_LT_TAG], m4_if([$1], [], [C], [$1]))dnl
+  m4_if(_LT_TAG, [C], [
+    # See if we are running on zsh, and set the options which allow our
+    # commands through without removal of \ escapes.
+    if test -n "${ZSH_VERSION+set}" ; then
+      setopt NO_GLOB_SUBST
+    fi
+
+    cfgfile="${ofile}T"
+    trap "$RM \"$cfgfile\"; exit 1" 1 2 15
+    $RM "$cfgfile"
+
+    cat <<_LT_EOF >> "$cfgfile"
+#! $SHELL
+
+# `$ECHO "$ofile" | sed 's%^.*/%%'` - Provide generalized library-building support services.
+# Generated automatically by $as_me ($PACKAGE$TIMESTAMP) $VERSION
+# Libtool was configured on host `(hostname || uname -n) 2>/dev/null | sed 1q`:
+# NOTE: Changes made to this file will be lost: look at ltmain.sh.
+#
+_LT_COPYING
+_LT_LIBTOOL_TAGS
+
+# ### BEGIN LIBTOOL CONFIG
+_LT_LIBTOOL_CONFIG_VARS
+_LT_LIBTOOL_TAG_VARS
+# ### END LIBTOOL CONFIG
+
+_LT_EOF
+
+  case $host_os in
+  aix3*)
+    cat <<\_LT_EOF >> "$cfgfile"
+# AIX sometimes has problems with the GCC collect2 program.  For some
+# reason, if we set the COLLECT_NAMES environment variable, the problems
+# vanish in a puff of smoke.
+if test "X${COLLECT_NAMES+set}" != Xset; then
+  COLLECT_NAMES=
+  export COLLECT_NAMES
+fi
+_LT_EOF
+    ;;
+  esac
+
+  _LT_PROG_LTMAIN
+
+  # We use sed instead of cat because bash on DJGPP gets confused if
+  # if finds mixed CR/LF and LF-only lines.  Since sed operates in
+  # text mode, it properly converts lines to CR/LF.  This bash problem
+  # is reportedly fixed, but why not run on old versions too?
+  sed '$q' "$ltmain" >> "$cfgfile" \
+     || (rm -f "$cfgfile"; exit 1)
+
+  _LT_PROG_REPLACE_SHELLFNS
+
+   mv -f "$cfgfile" "$ofile" ||
+    (rm -f "$ofile" && cp "$cfgfile" "$ofile" && rm -f "$cfgfile")
+  chmod +x "$ofile"
+],
+[cat <<_LT_EOF >> "$ofile"
+
+dnl Unfortunately we have to use $1 here, since _LT_TAG is not expanded
+dnl in a comment (ie after a #).
+# ### BEGIN LIBTOOL TAG CONFIG: $1
+_LT_LIBTOOL_TAG_VARS(_LT_TAG)
+# ### END LIBTOOL TAG CONFIG: $1
+_LT_EOF
+])dnl /m4_if
+],
+[m4_if([$1], [], [
+    PACKAGE='$PACKAGE'
+    VERSION='$VERSION'
+    TIMESTAMP='$TIMESTAMP'
+    RM='$RM'
+    ofile='$ofile'], [])
+])dnl /_LT_CONFIG_SAVE_COMMANDS
+])# _LT_CONFIG
+
+
+# LT_SUPPORTED_TAG(TAG)
+# ---------------------
+# Trace this macro to discover what tags are supported by the libtool
+# --tag option, using:
+#    autoconf --trace 'LT_SUPPORTED_TAG:$1'
+AC_DEFUN([LT_SUPPORTED_TAG], [])
+
+
+# C support is built-in for now
+m4_define([_LT_LANG_C_enabled], [])
+m4_define([_LT_TAGS], [])
+
+
+# LT_LANG(LANG)
+# -------------
+# Enable libtool support for the given language if not already enabled.
+AC_DEFUN([LT_LANG],
+[AC_BEFORE([$0], [LT_OUTPUT])dnl
+m4_case([$1],
+  [C],			[_LT_LANG(C)],
+  [C++],		[_LT_LANG(CXX)],
+  [Go],			[_LT_LANG(GO)],
+  [Java],		[_LT_LANG(GCJ)],
+  [Fortran 77],		[_LT_LANG(F77)],
+  [Fortran],		[_LT_LANG(FC)],
+  [Windows Resource],	[_LT_LANG(RC)],
+  [m4_ifdef([_LT_LANG_]$1[_CONFIG],
+    [_LT_LANG($1)],
+    [m4_fatal([$0: unsupported language: "$1"])])])dnl
+])# LT_LANG
+
+
+# _LT_LANG(LANGNAME)
+# ------------------
+m4_defun([_LT_LANG],
+[m4_ifdef([_LT_LANG_]$1[_enabled], [],
+  [LT_SUPPORTED_TAG([$1])dnl
+  m4_append([_LT_TAGS], [$1 ])dnl
+  m4_define([_LT_LANG_]$1[_enabled], [])dnl
+  _LT_LANG_$1_CONFIG($1)])dnl
+])# _LT_LANG
+
+
+m4_ifndef([AC_PROG_GO], [
+############################################################
+# NOTE: This macro has been submitted for inclusion into   #
+#  GNU Autoconf as AC_PROG_GO.  When it is available in    #
+#  a released version of Autoconf we should remove this    #
+#  macro and use it instead.                               #
+############################################################
+m4_defun([AC_PROG_GO],
+[AC_LANG_PUSH(Go)dnl
+AC_ARG_VAR([GOC],     [Go compiler command])dnl
+AC_ARG_VAR([GOFLAGS], [Go compiler flags])dnl
+_AC_ARG_VAR_LDFLAGS()dnl
+AC_CHECK_TOOL(GOC, gccgo)
+if test -z "$GOC"; then
+  if test -n "$ac_tool_prefix"; then
+    AC_CHECK_PROG(GOC, [${ac_tool_prefix}gccgo], [${ac_tool_prefix}gccgo])
+  fi
+fi
+if test -z "$GOC"; then
+  AC_CHECK_PROG(GOC, gccgo, gccgo, false)
+fi
+])#m4_defun
+])#m4_ifndef
+
+
+# _LT_LANG_DEFAULT_CONFIG
+# -----------------------
+m4_defun([_LT_LANG_DEFAULT_CONFIG],
+[AC_PROVIDE_IFELSE([AC_PROG_CXX],
+  [LT_LANG(CXX)],
+  [m4_define([AC_PROG_CXX], defn([AC_PROG_CXX])[LT_LANG(CXX)])])
+
+AC_PROVIDE_IFELSE([AC_PROG_F77],
+  [LT_LANG(F77)],
+  [m4_define([AC_PROG_F77], defn([AC_PROG_F77])[LT_LANG(F77)])])
+
+AC_PROVIDE_IFELSE([AC_PROG_FC],
+  [LT_LANG(FC)],
+  [m4_define([AC_PROG_FC], defn([AC_PROG_FC])[LT_LANG(FC)])])
+
+dnl The call to [A][M_PROG_GCJ] is quoted like that to stop aclocal
+dnl pulling things in needlessly.
+AC_PROVIDE_IFELSE([AC_PROG_GCJ],
+  [LT_LANG(GCJ)],
+  [AC_PROVIDE_IFELSE([A][M_PROG_GCJ],
+    [LT_LANG(GCJ)],
+    [AC_PROVIDE_IFELSE([LT_PROG_GCJ],
+      [LT_LANG(GCJ)],
+      [m4_ifdef([AC_PROG_GCJ],
+	[m4_define([AC_PROG_GCJ], defn([AC_PROG_GCJ])[LT_LANG(GCJ)])])
+       m4_ifdef([A][M_PROG_GCJ],
+	[m4_define([A][M_PROG_GCJ], defn([A][M_PROG_GCJ])[LT_LANG(GCJ)])])
+       m4_ifdef([LT_PROG_GCJ],
+	[m4_define([LT_PROG_GCJ], defn([LT_PROG_GCJ])[LT_LANG(GCJ)])])])])])
+
+AC_PROVIDE_IFELSE([AC_PROG_GO],
+  [LT_LANG(GO)],
+  [m4_define([AC_PROG_GO], defn([AC_PROG_GO])[LT_LANG(GO)])])
+
+AC_PROVIDE_IFELSE([LT_PROG_RC],
+  [LT_LANG(RC)],
+  [m4_define([LT_PROG_RC], defn([LT_PROG_RC])[LT_LANG(RC)])])
+])# _LT_LANG_DEFAULT_CONFIG
+
+# Obsolete macros:
+AU_DEFUN([AC_LIBTOOL_CXX], [LT_LANG(C++)])
+AU_DEFUN([AC_LIBTOOL_F77], [LT_LANG(Fortran 77)])
+AU_DEFUN([AC_LIBTOOL_FC], [LT_LANG(Fortran)])
+AU_DEFUN([AC_LIBTOOL_GCJ], [LT_LANG(Java)])
+AU_DEFUN([AC_LIBTOOL_RC], [LT_LANG(Windows Resource)])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_CXX], [])
+dnl AC_DEFUN([AC_LIBTOOL_F77], [])
+dnl AC_DEFUN([AC_LIBTOOL_FC], [])
+dnl AC_DEFUN([AC_LIBTOOL_GCJ], [])
+dnl AC_DEFUN([AC_LIBTOOL_RC], [])
+
+
+# _LT_TAG_COMPILER
+# ----------------
+m4_defun([_LT_TAG_COMPILER],
+[AC_REQUIRE([AC_PROG_CC])dnl
+
+_LT_DECL([LTCC], [CC], [1], [A C compiler])dnl
+_LT_DECL([LTCFLAGS], [CFLAGS], [1], [LTCC compiler flags])dnl
+_LT_TAGDECL([CC], [compiler], [1], [A language specific compiler])dnl
+_LT_TAGDECL([with_gcc], [GCC], [0], [Is the compiler the GNU compiler?])dnl
+
+# If no C compiler was specified, use CC.
+LTCC=${LTCC-"$CC"}
+
+# If no C compiler flags were specified, use CFLAGS.
+LTCFLAGS=${LTCFLAGS-"$CFLAGS"}
+
+# Allow CC to be a program name with arguments.
+compiler=$CC
+])# _LT_TAG_COMPILER
+
+
+# _LT_COMPILER_BOILERPLATE
+# ------------------------
+# Check for compiler boilerplate output or warnings with
+# the simple compiler test code.
+m4_defun([_LT_COMPILER_BOILERPLATE],
+[m4_require([_LT_DECL_SED])dnl
+ac_outfile=conftest.$ac_objext
+echo "$lt_simple_compile_test_code" >conftest.$ac_ext
+eval "$ac_compile" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_compiler_boilerplate=`cat conftest.err`
+$RM conftest*
+])# _LT_COMPILER_BOILERPLATE
+
+
+# _LT_LINKER_BOILERPLATE
+# ----------------------
+# Check for linker boilerplate output or warnings with
+# the simple link test code.
+m4_defun([_LT_LINKER_BOILERPLATE],
+[m4_require([_LT_DECL_SED])dnl
+ac_outfile=conftest.$ac_objext
+echo "$lt_simple_link_test_code" >conftest.$ac_ext
+eval "$ac_link" 2>&1 >/dev/null | $SED '/^$/d; /^ *+/d' >conftest.err
+_lt_linker_boilerplate=`cat conftest.err`
+$RM -r conftest*
+])# _LT_LINKER_BOILERPLATE
+
+# _LT_REQUIRED_DARWIN_CHECKS
+# -------------------------
+m4_defun_once([_LT_REQUIRED_DARWIN_CHECKS],[
+  case $host_os in
+    rhapsody* | darwin*)
+    AC_CHECK_TOOL([DSYMUTIL], [dsymutil], [:])
+    AC_CHECK_TOOL([NMEDIT], [nmedit], [:])
+    AC_CHECK_TOOL([LIPO], [lipo], [:])
+    AC_CHECK_TOOL([OTOOL], [otool], [:])
+    AC_CHECK_TOOL([OTOOL64], [otool64], [:])
+    _LT_DECL([], [DSYMUTIL], [1],
+      [Tool to manipulate archived DWARF debug symbol files on Mac OS X])
+    _LT_DECL([], [NMEDIT], [1],
+      [Tool to change global to local symbols on Mac OS X])
+    _LT_DECL([], [LIPO], [1],
+      [Tool to manipulate fat objects and archives on Mac OS X])
+    _LT_DECL([], [OTOOL], [1],
+      [ldd/readelf like tool for Mach-O binaries on Mac OS X])
+    _LT_DECL([], [OTOOL64], [1],
+      [ldd/readelf like tool for 64 bit Mach-O binaries on Mac OS X 10.4])
+
+    AC_CACHE_CHECK([for -single_module linker flag],[lt_cv_apple_cc_single_mod],
+      [lt_cv_apple_cc_single_mod=no
+      if test -z "${LT_MULTI_MODULE}"; then
+	# By default we will add the -single_module flag. You can override
+	# by either setting the environment variable LT_MULTI_MODULE
+	# non-empty at configure time, or by adding -multi_module to the
+	# link flags.
+	rm -rf libconftest.dylib*
+	echo "int foo(void){return 1;}" > conftest.c
+	echo "$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \
+-dynamiclib -Wl,-single_module conftest.c" >&AS_MESSAGE_LOG_FD
+	$LTCC $LTCFLAGS $LDFLAGS -o libconftest.dylib \
+	  -dynamiclib -Wl,-single_module conftest.c 2>conftest.err
+        _lt_result=$?
+	# If there is a non-empty error log, and "single_module"
+	# appears in it, assume the flag caused a linker warning
+        if test -s conftest.err && $GREP single_module conftest.err; then
+	  cat conftest.err >&AS_MESSAGE_LOG_FD
+	# Otherwise, if the output was created with a 0 exit code from
+	# the compiler, it worked.
+	elif test -f libconftest.dylib && test $_lt_result -eq 0; then
+	  lt_cv_apple_cc_single_mod=yes
+	else
+	  cat conftest.err >&AS_MESSAGE_LOG_FD
+	fi
+	rm -rf libconftest.dylib*
+	rm -f conftest.*
+      fi])
+
+    AC_CACHE_CHECK([for -exported_symbols_list linker flag],
+      [lt_cv_ld_exported_symbols_list],
+      [lt_cv_ld_exported_symbols_list=no
+      save_LDFLAGS=$LDFLAGS
+      echo "_main" > conftest.sym
+      LDFLAGS="$LDFLAGS -Wl,-exported_symbols_list,conftest.sym"
+      AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])],
+	[lt_cv_ld_exported_symbols_list=yes],
+	[lt_cv_ld_exported_symbols_list=no])
+	LDFLAGS="$save_LDFLAGS"
+    ])
+
+    AC_CACHE_CHECK([for -force_load linker flag],[lt_cv_ld_force_load],
+      [lt_cv_ld_force_load=no
+      cat > conftest.c << _LT_EOF
+int forced_loaded() { return 2;}
+_LT_EOF
+      echo "$LTCC $LTCFLAGS -c -o conftest.o conftest.c" >&AS_MESSAGE_LOG_FD
+      $LTCC $LTCFLAGS -c -o conftest.o conftest.c 2>&AS_MESSAGE_LOG_FD
+      echo "$AR cru libconftest.a conftest.o" >&AS_MESSAGE_LOG_FD
+      $AR cru libconftest.a conftest.o 2>&AS_MESSAGE_LOG_FD
+      echo "$RANLIB libconftest.a" >&AS_MESSAGE_LOG_FD
+      $RANLIB libconftest.a 2>&AS_MESSAGE_LOG_FD
+      cat > conftest.c << _LT_EOF
+int main() { return 0;}
+_LT_EOF
+      echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&AS_MESSAGE_LOG_FD
+      $LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err
+      _lt_result=$?
+      if test -s conftest.err && $GREP force_load conftest.err; then
+	cat conftest.err >&AS_MESSAGE_LOG_FD
+      elif test -f conftest && test $_lt_result -eq 0 && $GREP forced_load conftest >/dev/null 2>&1 ; then
+	lt_cv_ld_force_load=yes
+      else
+	cat conftest.err >&AS_MESSAGE_LOG_FD
+      fi
+        rm -f conftest.err libconftest.a conftest conftest.c
+        rm -rf conftest.dSYM
+    ])
+    case $host_os in
+    rhapsody* | darwin1.[[012]])
+      _lt_dar_allow_undefined='${wl}-undefined ${wl}suppress' ;;
+    darwin1.*)
+      _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;;
+    darwin*) # darwin 5.x on
+      # if running on 10.5 or later, the deployment target defaults
+      # to the OS version, if on x86, and 10.4, the deployment
+      # target defaults to 10.4. Don't you love it?
+      case ${MACOSX_DEPLOYMENT_TARGET-10.0},$host in
+	10.0,*86*-darwin8*|10.0,*-darwin[[91]]*)
+	  _lt_dar_allow_undefined='${wl}-undefined ${wl}dynamic_lookup' ;;
+	10.[[012]]*)
+	  _lt_dar_allow_undefined='${wl}-flat_namespace ${wl}-undefined ${wl}suppress' ;;
+	10.*)
+	  _lt_dar_allow_undefined='${wl}-undefined ${wl}dynamic_lookup' ;;
+      esac
+    ;;
+  esac
+    if test "$lt_cv_apple_cc_single_mod" = "yes"; then
+      _lt_dar_single_mod='$single_module'
+    fi
+    if test "$lt_cv_ld_exported_symbols_list" = "yes"; then
+      _lt_dar_export_syms=' ${wl}-exported_symbols_list,$output_objdir/${libname}-symbols.expsym'
+    else
+      _lt_dar_export_syms='~$NMEDIT -s $output_objdir/${libname}-symbols.expsym ${lib}'
+    fi
+    if test "$DSYMUTIL" != ":" && test "$lt_cv_ld_force_load" = "no"; then
+      _lt_dsymutil='~$DSYMUTIL $lib || :'
+    else
+      _lt_dsymutil=
+    fi
+    ;;
+  esac
+])
+
+
+# _LT_DARWIN_LINKER_FEATURES([TAG])
+# ---------------------------------
+# Checks for linker and compiler features on darwin
+m4_defun([_LT_DARWIN_LINKER_FEATURES],
+[
+  m4_require([_LT_REQUIRED_DARWIN_CHECKS])
+  _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+  _LT_TAGVAR(hardcode_direct, $1)=no
+  _LT_TAGVAR(hardcode_automatic, $1)=yes
+  _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported
+  if test "$lt_cv_ld_force_load" = "yes"; then
+    _LT_TAGVAR(whole_archive_flag_spec, $1)='`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience ${wl}-force_load,$conv\"; done; func_echo_all \"$new_convenience\"`'
+    m4_case([$1], [F77], [_LT_TAGVAR(compiler_needs_object, $1)=yes],
+                  [FC],  [_LT_TAGVAR(compiler_needs_object, $1)=yes])
+  else
+    _LT_TAGVAR(whole_archive_flag_spec, $1)=''
+  fi
+  _LT_TAGVAR(link_all_deplibs, $1)=yes
+  _LT_TAGVAR(allow_undefined_flag, $1)="$_lt_dar_allow_undefined"
+  case $cc_basename in
+     ifort*) _lt_dar_can_shared=yes ;;
+     *) _lt_dar_can_shared=$GCC ;;
+  esac
+  if test "$_lt_dar_can_shared" = "yes"; then
+    output_verbose_link_cmd=func_echo_all
+    _LT_TAGVAR(archive_cmds, $1)="\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring $_lt_dar_single_mod${_lt_dsymutil}"
+    _LT_TAGVAR(module_cmds, $1)="\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dsymutil}"
+    _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \$libobjs \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring ${_lt_dar_single_mod}${_lt_dar_export_syms}${_lt_dsymutil}"
+    _LT_TAGVAR(module_expsym_cmds, $1)="sed -e 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC \$allow_undefined_flag -o \$lib -bundle \$libobjs \$deplibs \$compiler_flags${_lt_dar_export_syms}${_lt_dsymutil}"
+    m4_if([$1], [CXX],
+[   if test "$lt_cv_apple_cc_single_mod" != "yes"; then
+      _LT_TAGVAR(archive_cmds, $1)="\$CC -r -keep_private_externs -nostdlib -o \${lib}-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \${lib}-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring${_lt_dsymutil}"
+      _LT_TAGVAR(archive_expsym_cmds, $1)="sed 's,^,_,' < \$export_symbols > \$output_objdir/\${libname}-symbols.expsym~\$CC -r -keep_private_externs -nostdlib -o \${lib}-master.o \$libobjs~\$CC -dynamiclib \$allow_undefined_flag -o \$lib \${lib}-master.o \$deplibs \$compiler_flags -install_name \$rpath/\$soname \$verstring${_lt_dar_export_syms}${_lt_dsymutil}"
+    fi
+],[])
+  else
+  _LT_TAGVAR(ld_shlibs, $1)=no
+  fi
+])
+
+# _LT_SYS_MODULE_PATH_AIX([TAGNAME])
+# ----------------------------------
+# Links a minimal program and checks the executable
+# for the system default hardcoded library path. In most cases,
+# this is /usr/lib:/lib, but when the MPI compilers are used
+# the location of the communication and MPI libs are included too.
+# If we don't find anything, use the default library path according
+# to the aix ld manual.
+# Store the results from the different compilers for each TAGNAME.
+# Allow to override them for all tags through lt_cv_aix_libpath.
+m4_defun([_LT_SYS_MODULE_PATH_AIX],
+[m4_require([_LT_DECL_SED])dnl
+if test "${lt_cv_aix_libpath+set}" = set; then
+  aix_libpath=$lt_cv_aix_libpath
+else
+  AC_CACHE_VAL([_LT_TAGVAR([lt_cv_aix_libpath_], [$1])],
+  [AC_LINK_IFELSE([AC_LANG_PROGRAM],[
+  lt_aix_libpath_sed='[
+      /Import File Strings/,/^$/ {
+	  /^0/ {
+	      s/^0  *\([^ ]*\) *$/\1/
+	      p
+	  }
+      }]'
+  _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -H conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  # Check for a 64-bit object if we didn't find anything.
+  if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then
+    _LT_TAGVAR([lt_cv_aix_libpath_], [$1])=`dump -HX64 conftest$ac_exeext 2>/dev/null | $SED -n -e "$lt_aix_libpath_sed"`
+  fi],[])
+  if test -z "$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])"; then
+    _LT_TAGVAR([lt_cv_aix_libpath_], [$1])="/usr/lib:/lib"
+  fi
+  ])
+  aix_libpath=$_LT_TAGVAR([lt_cv_aix_libpath_], [$1])
+fi
+])# _LT_SYS_MODULE_PATH_AIX
+
+
+# _LT_SHELL_INIT(ARG)
+# -------------------
+m4_define([_LT_SHELL_INIT],
+[m4_divert_text([M4SH-INIT], [$1
+])])# _LT_SHELL_INIT
+
+
+
+# _LT_PROG_ECHO_BACKSLASH
+# -----------------------
+# Find how we can fake an echo command that does not interpret backslash.
+# In particular, with Autoconf 2.60 or later we add some code to the start
+# of the generated configure script which will find a shell with a builtin
+# printf (which we can use as an echo command).
+m4_defun([_LT_PROG_ECHO_BACKSLASH],
+[ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO
+ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO
+
+AC_MSG_CHECKING([how to print strings])
+# Test print first, because it will be a builtin if present.
+if test "X`( print -r -- -n ) 2>/dev/null`" = X-n && \
+   test "X`print -r -- $ECHO 2>/dev/null`" = "X$ECHO"; then
+  ECHO='print -r --'
+elif test "X`printf %s $ECHO 2>/dev/null`" = "X$ECHO"; then
+  ECHO='printf %s\n'
+else
+  # Use this function as a fallback that always works.
+  func_fallback_echo ()
+  {
+    eval 'cat <<_LTECHO_EOF
+$[]1
+_LTECHO_EOF'
+  }
+  ECHO='func_fallback_echo'
+fi
+
+# func_echo_all arg...
+# Invoke $ECHO with all args, space-separated.
+func_echo_all ()
+{
+    $ECHO "$*" 
+}
+
+case "$ECHO" in
+  printf*) AC_MSG_RESULT([printf]) ;;
+  print*) AC_MSG_RESULT([print -r]) ;;
+  *) AC_MSG_RESULT([cat]) ;;
+esac
+
+m4_ifdef([_AS_DETECT_SUGGESTED],
+[_AS_DETECT_SUGGESTED([
+  test -n "${ZSH_VERSION+set}${BASH_VERSION+set}" || (
+    ECHO='\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'
+    ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO
+    ECHO=$ECHO$ECHO$ECHO$ECHO$ECHO$ECHO
+    PATH=/empty FPATH=/empty; export PATH FPATH
+    test "X`printf %s $ECHO`" = "X$ECHO" \
+      || test "X`print -r -- $ECHO`" = "X$ECHO" )])])
+
+_LT_DECL([], [SHELL], [1], [Shell to use when invoking shell scripts])
+_LT_DECL([], [ECHO], [1], [An echo program that protects backslashes])
+])# _LT_PROG_ECHO_BACKSLASH
+
+
+# _LT_WITH_SYSROOT
+# ----------------
+AC_DEFUN([_LT_WITH_SYSROOT],
+[AC_MSG_CHECKING([for sysroot])
+AC_ARG_WITH([sysroot],
+[  --with-sysroot[=DIR] Search for dependent libraries within DIR
+                        (or the compiler's sysroot if not specified).],
+[], [with_sysroot=no])
+
+dnl lt_sysroot will always be passed unquoted.  We quote it here
+dnl in case the user passed a directory name.
+lt_sysroot=
+case ${with_sysroot} in #(
+ yes)
+   if test "$GCC" = yes; then
+     lt_sysroot=`$CC --print-sysroot 2>/dev/null`
+   fi
+   ;; #(
+ /*)
+   lt_sysroot=`echo "$with_sysroot" | sed -e "$sed_quote_subst"`
+   ;; #(
+ no|'')
+   ;; #(
+ *)
+   AC_MSG_RESULT([${with_sysroot}])
+   AC_MSG_ERROR([The sysroot must be an absolute path.])
+   ;;
+esac
+
+ AC_MSG_RESULT([${lt_sysroot:-no}])
+_LT_DECL([], [lt_sysroot], [0], [The root where to search for ]dnl
+[dependent libraries, and in which our libraries should be installed.])])
+
+# _LT_ENABLE_LOCK
+# ---------------
+m4_defun([_LT_ENABLE_LOCK],
+[AC_ARG_ENABLE([libtool-lock],
+  [AS_HELP_STRING([--disable-libtool-lock],
+    [avoid locking (might break parallel builds)])])
+test "x$enable_libtool_lock" != xno && enable_libtool_lock=yes
+
+# Some flags need to be propagated to the compiler or linker for good
+# libtool support.
+case $host in
+ia64-*-hpux*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    case `/usr/bin/file conftest.$ac_objext` in
+      *ELF-32*)
+	HPUX_IA64_MODE="32"
+	;;
+      *ELF-64*)
+	HPUX_IA64_MODE="64"
+	;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+*-*-irix6*)
+  # Find out which ABI we are using.
+  echo '[#]line '$LINENO' "configure"' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    if test "$lt_cv_prog_gnu_ld" = yes; then
+      case `/usr/bin/file conftest.$ac_objext` in
+	*32-bit*)
+	  LD="${LD-ld} -melf32bsmip"
+	  ;;
+	*N32*)
+	  LD="${LD-ld} -melf32bmipn32"
+	  ;;
+	*64-bit*)
+	  LD="${LD-ld} -melf64bmip"
+	;;
+      esac
+    else
+      case `/usr/bin/file conftest.$ac_objext` in
+	*32-bit*)
+	  LD="${LD-ld} -32"
+	  ;;
+	*N32*)
+	  LD="${LD-ld} -n32"
+	  ;;
+	*64-bit*)
+	  LD="${LD-ld} -64"
+	  ;;
+      esac
+    fi
+  fi
+  rm -rf conftest*
+  ;;
+
+x86_64-*kfreebsd*-gnu|x86_64-*linux*|ppc*-*linux*|powerpc*-*linux*| \
+s390*-*linux*|s390*-*tpf*|sparc*-*linux*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    case `/usr/bin/file conftest.o` in
+      *32-bit*)
+	case $host in
+	  x86_64-*kfreebsd*-gnu)
+	    LD="${LD-ld} -m elf_i386_fbsd"
+	    ;;
+	  x86_64-*linux*)
+	    LD="${LD-ld} -m elf_i386"
+	    ;;
+	  ppc64-*linux*|powerpc64-*linux*)
+	    LD="${LD-ld} -m elf32ppclinux"
+	    ;;
+	  s390x-*linux*)
+	    LD="${LD-ld} -m elf_s390"
+	    ;;
+	  sparc64-*linux*)
+	    LD="${LD-ld} -m elf32_sparc"
+	    ;;
+	esac
+	;;
+      *64-bit*)
+	case $host in
+	  x86_64-*kfreebsd*-gnu)
+	    LD="${LD-ld} -m elf_x86_64_fbsd"
+	    ;;
+	  x86_64-*linux*)
+	    LD="${LD-ld} -m elf_x86_64"
+	    ;;
+	  ppc*-*linux*|powerpc*-*linux*)
+	    LD="${LD-ld} -m elf64ppc"
+	    ;;
+	  s390*-*linux*|s390*-*tpf*)
+	    LD="${LD-ld} -m elf64_s390"
+	    ;;
+	  sparc*-*linux*)
+	    LD="${LD-ld} -m elf64_sparc"
+	    ;;
+	esac
+	;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+
+*-*-sco3.2v5*)
+  # On SCO OpenServer 5, we need -belf to get full-featured binaries.
+  SAVE_CFLAGS="$CFLAGS"
+  CFLAGS="$CFLAGS -belf"
+  AC_CACHE_CHECK([whether the C compiler needs -belf], lt_cv_cc_needs_belf,
+    [AC_LANG_PUSH(C)
+     AC_LINK_IFELSE([AC_LANG_PROGRAM([[]],[[]])],[lt_cv_cc_needs_belf=yes],[lt_cv_cc_needs_belf=no])
+     AC_LANG_POP])
+  if test x"$lt_cv_cc_needs_belf" != x"yes"; then
+    # this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf
+    CFLAGS="$SAVE_CFLAGS"
+  fi
+  ;;
+*-*solaris*)
+  # Find out which ABI we are using.
+  echo 'int i;' > conftest.$ac_ext
+  if AC_TRY_EVAL(ac_compile); then
+    case `/usr/bin/file conftest.o` in
+    *64-bit*)
+      case $lt_cv_prog_gnu_ld in
+      yes*)
+        case $host in
+        i?86-*-solaris*)
+          LD="${LD-ld} -m elf_x86_64"
+          ;;
+        sparc*-*-solaris*)
+          LD="${LD-ld} -m elf64_sparc"
+          ;;
+        esac
+        # GNU ld 2.21 introduced _sol2 emulations.  Use them if available.
+        if ${LD-ld} -V | grep _sol2 >/dev/null 2>&1; then
+          LD="${LD-ld}_sol2"
+        fi
+        ;;
+      *)
+	if ${LD-ld} -64 -r -o conftest2.o conftest.o >/dev/null 2>&1; then
+	  LD="${LD-ld} -64"
+	fi
+	;;
+      esac
+      ;;
+    esac
+  fi
+  rm -rf conftest*
+  ;;
+esac
+
+need_locks="$enable_libtool_lock"
+])# _LT_ENABLE_LOCK
+
+
+# _LT_PROG_AR
+# -----------
+m4_defun([_LT_PROG_AR],
+[AC_CHECK_TOOLS(AR, [ar], false)
+: ${AR=ar}
+: ${AR_FLAGS=cru}
+_LT_DECL([], [AR], [1], [The archiver])
+_LT_DECL([], [AR_FLAGS], [1], [Flags to create an archive])
+
+AC_CACHE_CHECK([for archiver @FILE support], [lt_cv_ar_at_file],
+  [lt_cv_ar_at_file=no
+   AC_COMPILE_IFELSE([AC_LANG_PROGRAM],
+     [echo conftest.$ac_objext > conftest.lst
+      lt_ar_try='$AR $AR_FLAGS libconftest.a @conftest.lst >&AS_MESSAGE_LOG_FD'
+      AC_TRY_EVAL([lt_ar_try])
+      if test "$ac_status" -eq 0; then
+	# Ensure the archiver fails upon bogus file names.
+	rm -f conftest.$ac_objext libconftest.a
+	AC_TRY_EVAL([lt_ar_try])
+	if test "$ac_status" -ne 0; then
+          lt_cv_ar_at_file=@
+        fi
+      fi
+      rm -f conftest.* libconftest.a
+     ])
+  ])
+
+if test "x$lt_cv_ar_at_file" = xno; then
+  archiver_list_spec=
+else
+  archiver_list_spec=$lt_cv_ar_at_file
+fi
+_LT_DECL([], [archiver_list_spec], [1],
+  [How to feed a file listing to the archiver])
+])# _LT_PROG_AR
+
+
+# _LT_CMD_OLD_ARCHIVE
+# -------------------
+m4_defun([_LT_CMD_OLD_ARCHIVE],
+[_LT_PROG_AR
+
+AC_CHECK_TOOL(STRIP, strip, :)
+test -z "$STRIP" && STRIP=:
+_LT_DECL([], [STRIP], [1], [A symbol stripping program])
+
+AC_CHECK_TOOL(RANLIB, ranlib, :)
+test -z "$RANLIB" && RANLIB=:
+_LT_DECL([], [RANLIB], [1],
+    [Commands used to install an old-style archive])
+
+# Determine commands to create old-style static archives.
+old_archive_cmds='$AR $AR_FLAGS $oldlib$oldobjs'
+old_postinstall_cmds='chmod 644 $oldlib'
+old_postuninstall_cmds=
+
+if test -n "$RANLIB"; then
+  case $host_os in
+  openbsd*)
+    old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib"
+    ;;
+  *)
+    old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
+    ;;
+  esac
+  old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib"
+fi
+
+case $host_os in
+  darwin*)
+    lock_old_archive_extraction=yes ;;
+  *)
+    lock_old_archive_extraction=no ;;
+esac
+_LT_DECL([], [old_postinstall_cmds], [2])
+_LT_DECL([], [old_postuninstall_cmds], [2])
+_LT_TAGDECL([], [old_archive_cmds], [2],
+    [Commands used to build an old-style archive])
+_LT_DECL([], [lock_old_archive_extraction], [0],
+    [Whether to use a lock for old archive extraction])
+])# _LT_CMD_OLD_ARCHIVE
+
+
+# _LT_COMPILER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS,
+#		[OUTPUT-FILE], [ACTION-SUCCESS], [ACTION-FAILURE])
+# ----------------------------------------------------------------
+# Check whether the given compiler option works
+AC_DEFUN([_LT_COMPILER_OPTION],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_SED])dnl
+AC_CACHE_CHECK([$1], [$2],
+  [$2=no
+   m4_if([$4], , [ac_outfile=conftest.$ac_objext], [ac_outfile=$4])
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+   lt_compiler_flag="$3"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   # The option is referenced via a variable to avoid confusing sed.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD)
+   (eval "$lt_compile" 2>conftest.err)
+   ac_status=$?
+   cat conftest.err >&AS_MESSAGE_LOG_FD
+   echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD
+   if (exit $ac_status) && test -s "$ac_outfile"; then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings other than the usual output.
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' >conftest.exp
+     $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+     if test ! -s conftest.er2 || diff conftest.exp conftest.er2 >/dev/null; then
+       $2=yes
+     fi
+   fi
+   $RM conftest*
+])
+
+if test x"[$]$2" = xyes; then
+    m4_if([$5], , :, [$5])
+else
+    m4_if([$6], , :, [$6])
+fi
+])# _LT_COMPILER_OPTION
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_COMPILER_OPTION], [_LT_COMPILER_OPTION])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_COMPILER_OPTION], [])
+
+
+# _LT_LINKER_OPTION(MESSAGE, VARIABLE-NAME, FLAGS,
+#                  [ACTION-SUCCESS], [ACTION-FAILURE])
+# ----------------------------------------------------
+# Check whether the given linker option works
+AC_DEFUN([_LT_LINKER_OPTION],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_SED])dnl
+AC_CACHE_CHECK([$1], [$2],
+  [$2=no
+   save_LDFLAGS="$LDFLAGS"
+   LDFLAGS="$LDFLAGS $3"
+   echo "$lt_simple_link_test_code" > conftest.$ac_ext
+   if (eval $ac_link 2>conftest.err) && test -s conftest$ac_exeext; then
+     # The linker can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     if test -s conftest.err; then
+       # Append any errors to the config.log.
+       cat conftest.err 1>&AS_MESSAGE_LOG_FD
+       $ECHO "$_lt_linker_boilerplate" | $SED '/^$/d' > conftest.exp
+       $SED '/^$/d; /^ *+/d' conftest.err >conftest.er2
+       if diff conftest.exp conftest.er2 >/dev/null; then
+         $2=yes
+       fi
+     else
+       $2=yes
+     fi
+   fi
+   $RM -r conftest*
+   LDFLAGS="$save_LDFLAGS"
+])
+
+if test x"[$]$2" = xyes; then
+    m4_if([$4], , :, [$4])
+else
+    m4_if([$5], , :, [$5])
+fi
+])# _LT_LINKER_OPTION
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_LINKER_OPTION], [_LT_LINKER_OPTION])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_LINKER_OPTION], [])
+
+
+# LT_CMD_MAX_LEN
+#---------------
+AC_DEFUN([LT_CMD_MAX_LEN],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+# find the maximum length of command line arguments
+AC_MSG_CHECKING([the maximum length of command line arguments])
+AC_CACHE_VAL([lt_cv_sys_max_cmd_len], [dnl
+  i=0
+  teststring="ABCD"
+
+  case $build_os in
+  msdosdjgpp*)
+    # On DJGPP, this test can blow up pretty badly due to problems in libc
+    # (any single argument exceeding 2000 bytes causes a buffer overrun
+    # during glob expansion).  Even if it were fixed, the result of this
+    # check would be larger than it should be.
+    lt_cv_sys_max_cmd_len=12288;    # 12K is about right
+    ;;
+
+  gnu*)
+    # Under GNU Hurd, this test is not required because there is
+    # no limit to the length of command line arguments.
+    # Libtool will interpret -1 as no limit whatsoever
+    lt_cv_sys_max_cmd_len=-1;
+    ;;
+
+  cygwin* | mingw* | cegcc*)
+    # On Win9x/ME, this test blows up -- it succeeds, but takes
+    # about 5 minutes as the teststring grows exponentially.
+    # Worse, since 9x/ME are not pre-emptively multitasking,
+    # you end up with a "frozen" computer, even though with patience
+    # the test eventually succeeds (with a max line length of 256k).
+    # Instead, let's just punt: use the minimum linelength reported by
+    # all of the supported platforms: 8192 (on NT/2K/XP).
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  mint*)
+    # On MiNT this can take a long time and run out of memory.
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  amigaos*)
+    # On AmigaOS with pdksh, this test takes hours, literally.
+    # So we just punt and use a minimum line length of 8192.
+    lt_cv_sys_max_cmd_len=8192;
+    ;;
+
+  netbsd* | freebsd* | openbsd* | darwin* | dragonfly*)
+    # This has been around since 386BSD, at least.  Likely further.
+    if test -x /sbin/sysctl; then
+      lt_cv_sys_max_cmd_len=`/sbin/sysctl -n kern.argmax`
+    elif test -x /usr/sbin/sysctl; then
+      lt_cv_sys_max_cmd_len=`/usr/sbin/sysctl -n kern.argmax`
+    else
+      lt_cv_sys_max_cmd_len=65536	# usable default for all BSDs
+    fi
+    # And add a safety zone
+    lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4`
+    lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3`
+    ;;
+
+  interix*)
+    # We know the value 262144 and hardcode it with a safety zone (like BSD)
+    lt_cv_sys_max_cmd_len=196608
+    ;;
+
+  os2*)
+    # The test takes a long time on OS/2.
+    lt_cv_sys_max_cmd_len=8192
+    ;;
+
+  osf*)
+    # Dr. Hans Ekkehard Plesser reports seeing a kernel panic running configure
+    # due to this test when exec_disable_arg_limit is 1 on Tru64. It is not
+    # nice to cause kernel panics so lets avoid the loop below.
+    # First set a reasonable default.
+    lt_cv_sys_max_cmd_len=16384
+    #
+    if test -x /sbin/sysconfig; then
+      case `/sbin/sysconfig -q proc exec_disable_arg_limit` in
+        *1*) lt_cv_sys_max_cmd_len=-1 ;;
+      esac
+    fi
+    ;;
+  sco3.2v5*)
+    lt_cv_sys_max_cmd_len=102400
+    ;;
+  sysv5* | sco5v6* | sysv4.2uw2*)
+    kargmax=`grep ARG_MAX /etc/conf/cf.d/stune 2>/dev/null`
+    if test -n "$kargmax"; then
+      lt_cv_sys_max_cmd_len=`echo $kargmax | sed 's/.*[[	 ]]//'`
+    else
+      lt_cv_sys_max_cmd_len=32768
+    fi
+    ;;
+  *)
+    lt_cv_sys_max_cmd_len=`(getconf ARG_MAX) 2> /dev/null`
+    if test -n "$lt_cv_sys_max_cmd_len"; then
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 4`
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \* 3`
+    else
+      # Make teststring a little bigger before we do anything with it.
+      # a 1K string should be a reasonable start.
+      for i in 1 2 3 4 5 6 7 8 ; do
+        teststring=$teststring$teststring
+      done
+      SHELL=${SHELL-${CONFIG_SHELL-/bin/sh}}
+      # If test is not a shell built-in, we'll probably end up computing a
+      # maximum length that is only half of the actual maximum length, but
+      # we can't tell.
+      while { test "X"`env echo "$teststring$teststring" 2>/dev/null` \
+	         = "X$teststring$teststring"; } >/dev/null 2>&1 &&
+	      test $i != 17 # 1/2 MB should be enough
+      do
+        i=`expr $i + 1`
+        teststring=$teststring$teststring
+      done
+      # Only check the string length outside the loop.
+      lt_cv_sys_max_cmd_len=`expr "X$teststring" : ".*" 2>&1`
+      teststring=
+      # Add a significant safety factor because C++ compilers can tack on
+      # massive amounts of additional arguments before passing them to the
+      # linker.  It appears as though 1/2 is a usable value.
+      lt_cv_sys_max_cmd_len=`expr $lt_cv_sys_max_cmd_len \/ 2`
+    fi
+    ;;
+  esac
+])
+if test -n $lt_cv_sys_max_cmd_len ; then
+  AC_MSG_RESULT($lt_cv_sys_max_cmd_len)
+else
+  AC_MSG_RESULT(none)
+fi
+max_cmd_len=$lt_cv_sys_max_cmd_len
+_LT_DECL([], [max_cmd_len], [0],
+    [What is the maximum length of a command?])
+])# LT_CMD_MAX_LEN
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_SYS_MAX_CMD_LEN], [LT_CMD_MAX_LEN])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_SYS_MAX_CMD_LEN], [])
+
+
+# _LT_HEADER_DLFCN
+# ----------------
+m4_defun([_LT_HEADER_DLFCN],
+[AC_CHECK_HEADERS([dlfcn.h], [], [], [AC_INCLUDES_DEFAULT])dnl
+])# _LT_HEADER_DLFCN
+
+
+# _LT_TRY_DLOPEN_SELF (ACTION-IF-TRUE, ACTION-IF-TRUE-W-USCORE,
+#                      ACTION-IF-FALSE, ACTION-IF-CROSS-COMPILING)
+# ----------------------------------------------------------------
+m4_defun([_LT_TRY_DLOPEN_SELF],
+[m4_require([_LT_HEADER_DLFCN])dnl
+if test "$cross_compiling" = yes; then :
+  [$4]
+else
+  lt_dlunknown=0; lt_dlno_uscore=1; lt_dlneed_uscore=2
+  lt_status=$lt_dlunknown
+  cat > conftest.$ac_ext <<_LT_EOF
+[#line $LINENO "configure"
+#include "confdefs.h"
+
+#if HAVE_DLFCN_H
+#include <dlfcn.h>
+#endif
+
+#include <stdio.h>
+
+#ifdef RTLD_GLOBAL
+#  define LT_DLGLOBAL		RTLD_GLOBAL
+#else
+#  ifdef DL_GLOBAL
+#    define LT_DLGLOBAL		DL_GLOBAL
+#  else
+#    define LT_DLGLOBAL		0
+#  endif
+#endif
+
+/* We may have to define LT_DLLAZY_OR_NOW in the command line if we
+   find out it does not work in some platform. */
+#ifndef LT_DLLAZY_OR_NOW
+#  ifdef RTLD_LAZY
+#    define LT_DLLAZY_OR_NOW		RTLD_LAZY
+#  else
+#    ifdef DL_LAZY
+#      define LT_DLLAZY_OR_NOW		DL_LAZY
+#    else
+#      ifdef RTLD_NOW
+#        define LT_DLLAZY_OR_NOW	RTLD_NOW
+#      else
+#        ifdef DL_NOW
+#          define LT_DLLAZY_OR_NOW	DL_NOW
+#        else
+#          define LT_DLLAZY_OR_NOW	0
+#        endif
+#      endif
+#    endif
+#  endif
+#endif
+
+/* When -fvisbility=hidden is used, assume the code has been annotated
+   correspondingly for the symbols needed.  */
+#if defined(__GNUC__) && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
+int fnord () __attribute__((visibility("default")));
+#endif
+
+int fnord () { return 42; }
+int main ()
+{
+  void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
+  int status = $lt_dlunknown;
+
+  if (self)
+    {
+      if (dlsym (self,"fnord"))       status = $lt_dlno_uscore;
+      else
+        {
+	  if (dlsym( self,"_fnord"))  status = $lt_dlneed_uscore;
+          else puts (dlerror ());
+	}
+      /* dlclose (self); */
+    }
+  else
+    puts (dlerror ());
+
+  return status;
+}]
+_LT_EOF
+  if AC_TRY_EVAL(ac_link) && test -s conftest${ac_exeext} 2>/dev/null; then
+    (./conftest; exit; ) >&AS_MESSAGE_LOG_FD 2>/dev/null
+    lt_status=$?
+    case x$lt_status in
+      x$lt_dlno_uscore) $1 ;;
+      x$lt_dlneed_uscore) $2 ;;
+      x$lt_dlunknown|x*) $3 ;;
+    esac
+  else :
+    # compilation failed
+    $3
+  fi
+fi
+rm -fr conftest*
+])# _LT_TRY_DLOPEN_SELF
+
+
+# LT_SYS_DLOPEN_SELF
+# ------------------
+AC_DEFUN([LT_SYS_DLOPEN_SELF],
+[m4_require([_LT_HEADER_DLFCN])dnl
+if test "x$enable_dlopen" != xyes; then
+  enable_dlopen=unknown
+  enable_dlopen_self=unknown
+  enable_dlopen_self_static=unknown
+else
+  lt_cv_dlopen=no
+  lt_cv_dlopen_libs=
+
+  case $host_os in
+  beos*)
+    lt_cv_dlopen="load_add_on"
+    lt_cv_dlopen_libs=
+    lt_cv_dlopen_self=yes
+    ;;
+
+  mingw* | pw32* | cegcc*)
+    lt_cv_dlopen="LoadLibrary"
+    lt_cv_dlopen_libs=
+    ;;
+
+  cygwin*)
+    lt_cv_dlopen="dlopen"
+    lt_cv_dlopen_libs=
+    ;;
+
+  darwin*)
+  # if libdl is installed we need to link against it
+    AC_CHECK_LIB([dl], [dlopen],
+		[lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"],[
+    lt_cv_dlopen="dyld"
+    lt_cv_dlopen_libs=
+    lt_cv_dlopen_self=yes
+    ])
+    ;;
+
+  *)
+    AC_CHECK_FUNC([shl_load],
+	  [lt_cv_dlopen="shl_load"],
+      [AC_CHECK_LIB([dld], [shl_load],
+	    [lt_cv_dlopen="shl_load" lt_cv_dlopen_libs="-ldld"],
+	[AC_CHECK_FUNC([dlopen],
+	      [lt_cv_dlopen="dlopen"],
+	  [AC_CHECK_LIB([dl], [dlopen],
+		[lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-ldl"],
+	    [AC_CHECK_LIB([svld], [dlopen],
+		  [lt_cv_dlopen="dlopen" lt_cv_dlopen_libs="-lsvld"],
+	      [AC_CHECK_LIB([dld], [dld_link],
+		    [lt_cv_dlopen="dld_link" lt_cv_dlopen_libs="-ldld"])
+	      ])
+	    ])
+	  ])
+	])
+      ])
+    ;;
+  esac
+
+  if test "x$lt_cv_dlopen" != xno; then
+    enable_dlopen=yes
+  else
+    enable_dlopen=no
+  fi
+
+  case $lt_cv_dlopen in
+  dlopen)
+    save_CPPFLAGS="$CPPFLAGS"
+    test "x$ac_cv_header_dlfcn_h" = xyes && CPPFLAGS="$CPPFLAGS -DHAVE_DLFCN_H"
+
+    save_LDFLAGS="$LDFLAGS"
+    wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $export_dynamic_flag_spec\"
+
+    save_LIBS="$LIBS"
+    LIBS="$lt_cv_dlopen_libs $LIBS"
+
+    AC_CACHE_CHECK([whether a program can dlopen itself],
+	  lt_cv_dlopen_self, [dnl
+	  _LT_TRY_DLOPEN_SELF(
+	    lt_cv_dlopen_self=yes, lt_cv_dlopen_self=yes,
+	    lt_cv_dlopen_self=no, lt_cv_dlopen_self=cross)
+    ])
+
+    if test "x$lt_cv_dlopen_self" = xyes; then
+      wl=$lt_prog_compiler_wl eval LDFLAGS=\"\$LDFLAGS $lt_prog_compiler_static\"
+      AC_CACHE_CHECK([whether a statically linked program can dlopen itself],
+	  lt_cv_dlopen_self_static, [dnl
+	  _LT_TRY_DLOPEN_SELF(
+	    lt_cv_dlopen_self_static=yes, lt_cv_dlopen_self_static=yes,
+	    lt_cv_dlopen_self_static=no,  lt_cv_dlopen_self_static=cross)
+      ])
+    fi
+
+    CPPFLAGS="$save_CPPFLAGS"
+    LDFLAGS="$save_LDFLAGS"
+    LIBS="$save_LIBS"
+    ;;
+  esac
+
+  case $lt_cv_dlopen_self in
+  yes|no) enable_dlopen_self=$lt_cv_dlopen_self ;;
+  *) enable_dlopen_self=unknown ;;
+  esac
+
+  case $lt_cv_dlopen_self_static in
+  yes|no) enable_dlopen_self_static=$lt_cv_dlopen_self_static ;;
+  *) enable_dlopen_self_static=unknown ;;
+  esac
+fi
+_LT_DECL([dlopen_support], [enable_dlopen], [0],
+	 [Whether dlopen is supported])
+_LT_DECL([dlopen_self], [enable_dlopen_self], [0],
+	 [Whether dlopen of programs is supported])
+_LT_DECL([dlopen_self_static], [enable_dlopen_self_static], [0],
+	 [Whether dlopen of statically linked programs is supported])
+])# LT_SYS_DLOPEN_SELF
+
+# Old name:
+AU_ALIAS([AC_LIBTOOL_DLOPEN_SELF], [LT_SYS_DLOPEN_SELF])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_DLOPEN_SELF], [])
+
+
+# _LT_COMPILER_C_O([TAGNAME])
+# ---------------------------
+# Check to see if options -c and -o are simultaneously supported by compiler.
+# This macro does not hard code the compiler like AC_PROG_CC_C_O.
+m4_defun([_LT_COMPILER_C_O],
+[m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_TAG_COMPILER])dnl
+AC_CACHE_CHECK([if $compiler supports -c -o file.$ac_objext],
+  [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)],
+  [_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=no
+   $RM -r conftest 2>/dev/null
+   mkdir conftest
+   cd conftest
+   mkdir out
+   echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+   lt_compiler_flag="-o out/conftest2.$ac_objext"
+   # Insert the option either (1) after the last *FLAGS variable, or
+   # (2) before a word containing "conftest.", or (3) at the end.
+   # Note that $ac_compile itself does not contain backslashes and begins
+   # with a dollar sign (not a hyphen), so the echo should work correctly.
+   lt_compile=`echo "$ac_compile" | $SED \
+   -e 's:.*FLAGS}\{0,1\} :&$lt_compiler_flag :; t' \
+   -e 's: [[^ ]]*conftest\.: $lt_compiler_flag&:; t' \
+   -e 's:$: $lt_compiler_flag:'`
+   (eval echo "\"\$as_me:$LINENO: $lt_compile\"" >&AS_MESSAGE_LOG_FD)
+   (eval "$lt_compile" 2>out/conftest.err)
+   ac_status=$?
+   cat out/conftest.err >&AS_MESSAGE_LOG_FD
+   echo "$as_me:$LINENO: \$? = $ac_status" >&AS_MESSAGE_LOG_FD
+   if (exit $ac_status) && test -s out/conftest2.$ac_objext
+   then
+     # The compiler can only warn and ignore the option if not recognized
+     # So say no if there are warnings
+     $ECHO "$_lt_compiler_boilerplate" | $SED '/^$/d' > out/conftest.exp
+     $SED '/^$/d; /^ *+/d' out/conftest.err >out/conftest.er2
+     if test ! -s out/conftest.er2 || diff out/conftest.exp out/conftest.er2 >/dev/null; then
+       _LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes
+     fi
+   fi
+   chmod u+w . 2>&AS_MESSAGE_LOG_FD
+   $RM conftest*
+   # SGI C++ compiler will create directory out/ii_files/ for
+   # template instantiation
+   test -d out/ii_files && $RM out/ii_files/* && rmdir out/ii_files
+   $RM out/* && rmdir out
+   cd ..
+   $RM -r conftest
+   $RM conftest*
+])
+_LT_TAGDECL([compiler_c_o], [lt_cv_prog_compiler_c_o], [1],
+	[Does compiler simultaneously support -c and -o options?])
+])# _LT_COMPILER_C_O
+
+
+# _LT_COMPILER_FILE_LOCKS([TAGNAME])
+# ----------------------------------
+# Check to see if we can do hard links to lock some files if needed
+m4_defun([_LT_COMPILER_FILE_LOCKS],
+[m4_require([_LT_ENABLE_LOCK])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+_LT_COMPILER_C_O([$1])
+
+hard_links="nottested"
+if test "$_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)" = no && test "$need_locks" != no; then
+  # do not overwrite the value of need_locks provided by the user
+  AC_MSG_CHECKING([if we can lock with hard links])
+  hard_links=yes
+  $RM conftest*
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  touch conftest.a
+  ln conftest.a conftest.b 2>&5 || hard_links=no
+  ln conftest.a conftest.b 2>/dev/null && hard_links=no
+  AC_MSG_RESULT([$hard_links])
+  if test "$hard_links" = no; then
+    AC_MSG_WARN([`$CC' does not support `-c -o', so `make -j' may be unsafe])
+    need_locks=warn
+  fi
+else
+  need_locks=no
+fi
+_LT_DECL([], [need_locks], [1], [Must we lock files when doing compilation?])
+])# _LT_COMPILER_FILE_LOCKS
+
+
+# _LT_CHECK_OBJDIR
+# ----------------
+m4_defun([_LT_CHECK_OBJDIR],
+[AC_CACHE_CHECK([for objdir], [lt_cv_objdir],
+[rm -f .libs 2>/dev/null
+mkdir .libs 2>/dev/null
+if test -d .libs; then
+  lt_cv_objdir=.libs
+else
+  # MS-DOS does not allow filenames that begin with a dot.
+  lt_cv_objdir=_libs
+fi
+rmdir .libs 2>/dev/null])
+objdir=$lt_cv_objdir
+_LT_DECL([], [objdir], [0],
+         [The name of the directory that contains temporary libtool files])dnl
+m4_pattern_allow([LT_OBJDIR])dnl
+AC_DEFINE_UNQUOTED(LT_OBJDIR, "$lt_cv_objdir/",
+  [Define to the sub-directory in which libtool stores uninstalled libraries.])
+])# _LT_CHECK_OBJDIR
+
+
+# _LT_LINKER_HARDCODE_LIBPATH([TAGNAME])
+# --------------------------------------
+# Check hardcoding attributes.
+m4_defun([_LT_LINKER_HARDCODE_LIBPATH],
+[AC_MSG_CHECKING([how to hardcode library paths into programs])
+_LT_TAGVAR(hardcode_action, $1)=
+if test -n "$_LT_TAGVAR(hardcode_libdir_flag_spec, $1)" ||
+   test -n "$_LT_TAGVAR(runpath_var, $1)" ||
+   test "X$_LT_TAGVAR(hardcode_automatic, $1)" = "Xyes" ; then
+
+  # We can hardcode non-existent directories.
+  if test "$_LT_TAGVAR(hardcode_direct, $1)" != no &&
+     # If the only mechanism to avoid hardcoding is shlibpath_var, we
+     # have to relink, otherwise we might link with an installed library
+     # when we should be linking with a yet-to-be-installed one
+     ## test "$_LT_TAGVAR(hardcode_shlibpath_var, $1)" != no &&
+     test "$_LT_TAGVAR(hardcode_minus_L, $1)" != no; then
+    # Linking always hardcodes the temporary library directory.
+    _LT_TAGVAR(hardcode_action, $1)=relink
+  else
+    # We can link without hardcoding, and we can hardcode nonexisting dirs.
+    _LT_TAGVAR(hardcode_action, $1)=immediate
+  fi
+else
+  # We cannot hardcode anything, or else we can only hardcode existing
+  # directories.
+  _LT_TAGVAR(hardcode_action, $1)=unsupported
+fi
+AC_MSG_RESULT([$_LT_TAGVAR(hardcode_action, $1)])
+
+if test "$_LT_TAGVAR(hardcode_action, $1)" = relink ||
+   test "$_LT_TAGVAR(inherit_rpath, $1)" = yes; then
+  # Fast installation is not supported
+  enable_fast_install=no
+elif test "$shlibpath_overrides_runpath" = yes ||
+     test "$enable_shared" = no; then
+  # Fast installation is not necessary
+  enable_fast_install=needless
+fi
+_LT_TAGDECL([], [hardcode_action], [0],
+    [How to hardcode a shared library path into an executable])
+])# _LT_LINKER_HARDCODE_LIBPATH
+
+
+# _LT_CMD_STRIPLIB
+# ----------------
+m4_defun([_LT_CMD_STRIPLIB],
+[m4_require([_LT_DECL_EGREP])
+striplib=
+old_striplib=
+AC_MSG_CHECKING([whether stripping libraries is possible])
+if test -n "$STRIP" && $STRIP -V 2>&1 | $GREP "GNU strip" >/dev/null; then
+  test -z "$old_striplib" && old_striplib="$STRIP --strip-debug"
+  test -z "$striplib" && striplib="$STRIP --strip-unneeded"
+  AC_MSG_RESULT([yes])
+else
+# FIXME - insert some real tests, host_os isn't really good enough
+  case $host_os in
+  darwin*)
+    if test -n "$STRIP" ; then
+      striplib="$STRIP -x"
+      old_striplib="$STRIP -S"
+      AC_MSG_RESULT([yes])
+    else
+      AC_MSG_RESULT([no])
+    fi
+    ;;
+  *)
+    AC_MSG_RESULT([no])
+    ;;
+  esac
+fi
+_LT_DECL([], [old_striplib], [1], [Commands to strip libraries])
+_LT_DECL([], [striplib], [1])
+])# _LT_CMD_STRIPLIB
+
+
+# _LT_SYS_DYNAMIC_LINKER([TAG])
+# -----------------------------
+# PORTME Fill in your ld.so characteristics
+m4_defun([_LT_SYS_DYNAMIC_LINKER],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_OBJDUMP])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_CHECK_SHELL_FEATURES])dnl
+AC_MSG_CHECKING([dynamic linker characteristics])
+m4_if([$1],
+	[], [
+if test "$GCC" = yes; then
+  case $host_os in
+    darwin*) lt_awk_arg="/^libraries:/,/LR/" ;;
+    *) lt_awk_arg="/^libraries:/" ;;
+  esac
+  case $host_os in
+    mingw* | cegcc*) lt_sed_strip_eq="s,=\([[A-Za-z]]:\),\1,g" ;;
+    *) lt_sed_strip_eq="s,=/,/,g" ;;
+  esac
+  lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq`
+  case $lt_search_path_spec in
+  *\;*)
+    # if the path contains ";" then we assume it to be the separator
+    # otherwise default to the standard path separator (i.e. ":") - it is
+    # assumed that no part of a normal pathname contains ";" but that should
+    # okay in the real world where ";" in dirpaths is itself problematic.
+    lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED 's/;/ /g'`
+    ;;
+  *)
+    lt_search_path_spec=`$ECHO "$lt_search_path_spec" | $SED "s/$PATH_SEPARATOR/ /g"`
+    ;;
+  esac
+  # Ok, now we have the path, separated by spaces, we can step through it
+  # and add multilib dir if necessary.
+  lt_tmp_lt_search_path_spec=
+  lt_multi_os_dir=`$CC $CPPFLAGS $CFLAGS $LDFLAGS -print-multi-os-directory 2>/dev/null`
+  for lt_sys_path in $lt_search_path_spec; do
+    if test -d "$lt_sys_path/$lt_multi_os_dir"; then
+      lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path/$lt_multi_os_dir"
+    else
+      test -d "$lt_sys_path" && \
+	lt_tmp_lt_search_path_spec="$lt_tmp_lt_search_path_spec $lt_sys_path"
+    fi
+  done
+  lt_search_path_spec=`$ECHO "$lt_tmp_lt_search_path_spec" | awk '
+BEGIN {RS=" "; FS="/|\n";} {
+  lt_foo="";
+  lt_count=0;
+  for (lt_i = NF; lt_i > 0; lt_i--) {
+    if ($lt_i != "" && $lt_i != ".") {
+      if ($lt_i == "..") {
+        lt_count++;
+      } else {
+        if (lt_count == 0) {
+          lt_foo="/" $lt_i lt_foo;
+        } else {
+          lt_count--;
+        }
+      }
+    }
+  }
+  if (lt_foo != "") { lt_freq[[lt_foo]]++; }
+  if (lt_freq[[lt_foo]] == 1) { print lt_foo; }
+}'`
+  # AWK program above erroneously prepends '/' to C:/dos/paths
+  # for these hosts.
+  case $host_os in
+    mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
+      $SED 's,/\([[A-Za-z]]:\),\1,g'` ;;
+  esac
+  sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP`
+else
+  sys_lib_search_path_spec="/lib /usr/lib /usr/local/lib"
+fi])
+library_names_spec=
+libname_spec='lib$name'
+soname_spec=
+shrext_cmds=".so"
+postinstall_cmds=
+postuninstall_cmds=
+finish_cmds=
+finish_eval=
+shlibpath_var=
+shlibpath_overrides_runpath=unknown
+version_type=none
+dynamic_linker="$host_os ld.so"
+sys_lib_dlsearch_path_spec="/lib /usr/lib"
+need_lib_prefix=unknown
+hardcode_into_libs=no
+
+# when you set need_version to no, make sure it does not cause -set_version
+# flags to be left without arguments
+need_version=unknown
+
+case $host_os in
+aix3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix $libname.a'
+  shlibpath_var=LIBPATH
+
+  # AIX 3 has no versioning support, so we append a major version to the name.
+  soname_spec='${libname}${release}${shared_ext}$major'
+  ;;
+
+aix[[4-9]]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  hardcode_into_libs=yes
+  if test "$host_cpu" = ia64; then
+    # AIX 5 supports IA64
+    library_names_spec='${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext}$versuffix $libname${shared_ext}'
+    shlibpath_var=LD_LIBRARY_PATH
+  else
+    # With GCC up to 2.95.x, collect2 would create an import file
+    # for dependence libraries.  The import file would start with
+    # the line `#! .'.  This would cause the generated library to
+    # depend on `.', always an invalid library.  This was fixed in
+    # development snapshots of GCC prior to 3.0.
+    case $host_os in
+      aix4 | aix4.[[01]] | aix4.[[01]].*)
+      if { echo '#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 97)'
+	   echo ' yes '
+	   echo '#endif'; } | ${CC} -E - | $GREP yes > /dev/null; then
+	:
+      else
+	can_build_shared=no
+      fi
+      ;;
+    esac
+    # AIX (on Power*) has no versioning support, so currently we can not hardcode correct
+    # soname into executable. Probably we can add versioning support to
+    # collect2, so additional links can be useful in future.
+    if test "$aix_use_runtimelinking" = yes; then
+      # If using run time linking (on AIX 4.2 or later) use lib<name>.so
+      # instead of lib<name>.a to let people know that these are not
+      # typical AIX shared libraries.
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    else
+      # We preserve .a as extension for shared libraries through AIX4.2
+      # and later when we are not doing run time linking.
+      library_names_spec='${libname}${release}.a $libname.a'
+      soname_spec='${libname}${release}${shared_ext}$major'
+    fi
+    shlibpath_var=LIBPATH
+  fi
+  ;;
+
+amigaos*)
+  case $host_cpu in
+  powerpc)
+    # Since July 2007 AmigaOS4 officially supports .so libraries.
+    # When compiling the executable, add -use-dynld -Lsobjs: to the compileline.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    ;;
+  m68k)
+    library_names_spec='$libname.ixlibrary $libname.a'
+    # Create ${libname}_ixlibrary.a entries in /sys/libs.
+    finish_eval='for lib in `ls $libdir/*.ixlibrary 2>/dev/null`; do libname=`func_echo_all "$lib" | $SED '\''s%^.*/\([[^/]]*\)\.ixlibrary$%\1%'\''`; test $RM /sys/libs/${libname}_ixlibrary.a; $show "cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a"; cd /sys/libs && $LN_S $lib ${libname}_ixlibrary.a || exit 1; done'
+    ;;
+  esac
+  ;;
+
+beos*)
+  library_names_spec='${libname}${shared_ext}'
+  dynamic_linker="$host_os ld.so"
+  shlibpath_var=LIBRARY_PATH
+  ;;
+
+bsdi[[45]]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/shlib /usr/lib /usr/X11/lib /usr/contrib/lib /lib /usr/local/lib"
+  sys_lib_dlsearch_path_spec="/shlib /usr/lib /usr/local/lib"
+  # the default ld.so.conf also contains /usr/contrib/lib and
+  # /usr/X11R6/lib (/usr/X11 is a link to /usr/X11R6), but let us allow
+  # libtool to hard-code these into programs
+  ;;
+
+cygwin* | mingw* | pw32* | cegcc*)
+  version_type=windows
+  shrext_cmds=".dll"
+  need_version=no
+  need_lib_prefix=no
+
+  case $GCC,$cc_basename in
+  yes,*)
+    # gcc
+    library_names_spec='$libname.dll.a'
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname~
+      chmod a+x \$dldir/$dlname~
+      if test -n '\''$stripme'\'' && test -n '\''$striplib'\''; then
+        eval '\''$striplib \$dldir/$dlname'\'' || exit \$?;
+      fi'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+
+    case $host_os in
+    cygwin*)
+      # Cygwin DLLs use 'cyg' prefix rather than 'lib'
+      #soname_spec='`echo ${libname} | sed -e 's/^lib/cyg/'``echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | sed -e 's/^lib//'`${shared_ext}'
+m4_if([$1], [],[
+      sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"])
+      ;;
+    mingw* | cegcc*)
+      # MinGW DLLs use traditional 'lib' prefix
+      #soname_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      soname_spec='`echo ${libname} | $SED -e 's/^lib//'`${shared_ext}'
+      ;;
+    pw32*)
+      # pw32 DLLs use 'pw' prefix rather than 'lib'
+      library_names_spec='`echo ${libname} | sed -e 's/^lib/pw/'``echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+      ;;
+    esac
+    dynamic_linker='Win32 ld.exe'
+    ;;
+
+  *,cl*)
+    # Native MSVC
+    libname_spec='$name'
+    soname_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext}'
+    library_names_spec='${libname}.dll.lib'
+
+    case $build_os in
+    mingw*)
+      sys_lib_search_path_spec=
+      lt_save_ifs=$IFS
+      IFS=';'
+      for lt_path in $LIB
+      do
+        IFS=$lt_save_ifs
+        # Let DOS variable expansion print the short 8.3 style file name.
+        lt_path=`cd "$lt_path" 2>/dev/null && cmd //C "for %i in (".") do @echo %~si"`
+        sys_lib_search_path_spec="$sys_lib_search_path_spec $lt_path"
+      done
+      IFS=$lt_save_ifs
+      # Convert to MSYS style.
+      sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | sed -e 's|\\\\|/|g' -e 's| \\([[a-zA-Z]]\\):| /\\1|g' -e 's|^ ||'`
+      ;;
+    cygwin*)
+      # Convert to unix form, then to dos form, then back to unix form
+      # but this time dos style (no spaces!) so that the unix form looks
+      # like /cygdrive/c/PROGRA~1:/cygdr...
+      sys_lib_search_path_spec=`cygpath --path --unix "$LIB"`
+      sys_lib_search_path_spec=`cygpath --path --dos "$sys_lib_search_path_spec" 2>/dev/null`
+      sys_lib_search_path_spec=`cygpath --path --unix "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      ;;
+    *)
+      sys_lib_search_path_spec="$LIB"
+      if $ECHO "$sys_lib_search_path_spec" | [$GREP ';[c-zC-Z]:/' >/dev/null]; then
+        # It is most probably a Windows format PATH.
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e 's/;/ /g'`
+      else
+        sys_lib_search_path_spec=`$ECHO "$sys_lib_search_path_spec" | $SED -e "s/$PATH_SEPARATOR/ /g"`
+      fi
+      # FIXME: find the short name or the path components, as spaces are
+      # common. (e.g. "Program Files" -> "PROGRA~1")
+      ;;
+    esac
+
+    # DLL is installed to $(libdir)/../bin by postinstall_cmds
+    postinstall_cmds='base_file=`basename \${file}`~
+      dlpath=`$SHELL 2>&1 -c '\''. $dir/'\''\${base_file}'\''i; echo \$dlname'\''`~
+      dldir=$destdir/`dirname \$dlpath`~
+      test -d \$dldir || mkdir -p \$dldir~
+      $install_prog $dir/$dlname \$dldir/$dlname'
+    postuninstall_cmds='dldll=`$SHELL 2>&1 -c '\''. $file; echo \$dlname'\''`~
+      dlpath=$dir/\$dldll~
+       $RM \$dlpath'
+    shlibpath_overrides_runpath=yes
+    dynamic_linker='Win32 link.exe'
+    ;;
+
+  *)
+    # Assume MSVC wrapper
+    library_names_spec='${libname}`echo ${release} | $SED -e 's/[[.]]/-/g'`${versuffix}${shared_ext} $libname.lib'
+    dynamic_linker='Win32 ld.exe'
+    ;;
+  esac
+  # FIXME: first we should search . and the directory the executable is in
+  shlibpath_var=PATH
+  ;;
+
+darwin* | rhapsody*)
+  dynamic_linker="$host_os dyld"
+  version_type=darwin
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${major}$shared_ext ${libname}$shared_ext'
+  soname_spec='${libname}${release}${major}$shared_ext'
+  shlibpath_overrides_runpath=yes
+  shlibpath_var=DYLD_LIBRARY_PATH
+  shrext_cmds='`test .$module = .yes && echo .so || echo .dylib`'
+m4_if([$1], [],[
+  sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/local/lib"])
+  sys_lib_dlsearch_path_spec='/usr/local/lib /lib /usr/lib'
+  ;;
+
+dgux*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname$shared_ext'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+freebsd* | dragonfly*)
+  # DragonFly does not have aout.  When/if they implement a new
+  # versioning mechanism, adjust this.
+  if test -x /usr/bin/objformat; then
+    objformat=`/usr/bin/objformat`
+  else
+    case $host_os in
+    freebsd[[23]].*) objformat=aout ;;
+    *) objformat=elf ;;
+    esac
+  fi
+  version_type=freebsd-$objformat
+  case $version_type in
+    freebsd-elf*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+      need_version=no
+      need_lib_prefix=no
+      ;;
+    freebsd-*)
+      library_names_spec='${libname}${release}${shared_ext}$versuffix $libname${shared_ext}$versuffix'
+      need_version=yes
+      ;;
+  esac
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_os in
+  freebsd2.*)
+    shlibpath_overrides_runpath=yes
+    ;;
+  freebsd3.[[01]]* | freebsdelf3.[[01]]*)
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  freebsd3.[[2-9]]* | freebsdelf3.[[2-9]]* | \
+  freebsd4.[[0-5]] | freebsdelf4.[[0-5]] | freebsd4.1.1 | freebsdelf4.1.1)
+    shlibpath_overrides_runpath=no
+    hardcode_into_libs=yes
+    ;;
+  *) # from 4.6 on, and DragonFly
+    shlibpath_overrides_runpath=yes
+    hardcode_into_libs=yes
+    ;;
+  esac
+  ;;
+
+gnu*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+haiku*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  dynamic_linker="$host_os runtime_loader"
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}${major} ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  sys_lib_dlsearch_path_spec='/boot/home/config/lib /boot/common/lib /boot/system/lib'
+  hardcode_into_libs=yes
+  ;;
+
+hpux9* | hpux10* | hpux11*)
+  # Give a soname corresponding to the major version so that dld.sl refuses to
+  # link against other versions.
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  case $host_cpu in
+  ia64*)
+    shrext_cmds='.so'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.so"
+    shlibpath_var=LD_LIBRARY_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    if test "X$HPUX_IA64_MODE" = X32; then
+      sys_lib_search_path_spec="/usr/lib/hpux32 /usr/local/lib/hpux32 /usr/local/lib"
+    else
+      sys_lib_search_path_spec="/usr/lib/hpux64 /usr/local/lib/hpux64"
+    fi
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  hppa*64*)
+    shrext_cmds='.sl'
+    hardcode_into_libs=yes
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=LD_LIBRARY_PATH # How should we handle SHLIB_PATH
+    shlibpath_overrides_runpath=yes # Unless +noenvvar is specified.
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    sys_lib_search_path_spec="/usr/lib/pa20_64 /usr/ccs/lib/pa20_64"
+    sys_lib_dlsearch_path_spec=$sys_lib_search_path_spec
+    ;;
+  *)
+    shrext_cmds='.sl'
+    dynamic_linker="$host_os dld.sl"
+    shlibpath_var=SHLIB_PATH
+    shlibpath_overrides_runpath=no # +s is required to enable SHLIB_PATH
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    ;;
+  esac
+  # HP-UX runs *really* slowly unless shared libraries are mode 555, ...
+  postinstall_cmds='chmod 555 $lib'
+  # or fails outright, so override atomically:
+  install_override_mode=555
+  ;;
+
+interix[[3-9]]*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  dynamic_linker='Interix 3.x ld.so.1 (PE, like ELF)'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $host_os in
+    nonstopux*) version_type=nonstopux ;;
+    *)
+	if test "$lt_cv_prog_gnu_ld" = yes; then
+		version_type=linux # correct to gnu/linux during the next big refactor
+	else
+		version_type=irix
+	fi ;;
+  esac
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${release}${shared_ext} $libname${shared_ext}'
+  case $host_os in
+  irix5* | nonstopux*)
+    libsuff= shlibsuff=
+    ;;
+  *)
+    case $LD in # libtool.m4 will add one of these switches to LD
+    *-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ")
+      libsuff= shlibsuff= libmagic=32-bit;;
+    *-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ")
+      libsuff=32 shlibsuff=N32 libmagic=N32;;
+    *-64|*"-64 "|*-melf64bmip|*"-melf64bmip ")
+      libsuff=64 shlibsuff=64 libmagic=64-bit;;
+    *) libsuff= shlibsuff= libmagic=never-match;;
+    esac
+    ;;
+  esac
+  shlibpath_var=LD_LIBRARY${shlibsuff}_PATH
+  shlibpath_overrides_runpath=no
+  sys_lib_search_path_spec="/usr/lib${libsuff} /lib${libsuff} /usr/local/lib${libsuff}"
+  sys_lib_dlsearch_path_spec="/usr/lib${libsuff} /lib${libsuff}"
+  hardcode_into_libs=yes
+  ;;
+
+# No shared lib support for Linux oldld, aout, or coff.
+linux*oldld* | linux*aout* | linux*coff*)
+  dynamic_linker=no
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -n $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+
+  # Some binutils ld are patched to set DT_RUNPATH
+  AC_CACHE_VAL([lt_cv_shlibpath_overrides_runpath],
+    [lt_cv_shlibpath_overrides_runpath=no
+    save_LDFLAGS=$LDFLAGS
+    save_libdir=$libdir
+    eval "libdir=/foo; wl=\"$_LT_TAGVAR(lt_prog_compiler_wl, $1)\"; \
+	 LDFLAGS=\"\$LDFLAGS $_LT_TAGVAR(hardcode_libdir_flag_spec, $1)\""
+    AC_LINK_IFELSE([AC_LANG_PROGRAM([],[])],
+      [AS_IF([ ($OBJDUMP -p conftest$ac_exeext) 2>/dev/null | grep "RUNPATH.*$libdir" >/dev/null],
+	 [lt_cv_shlibpath_overrides_runpath=yes])])
+    LDFLAGS=$save_LDFLAGS
+    libdir=$save_libdir
+    ])
+  shlibpath_overrides_runpath=$lt_cv_shlibpath_overrides_runpath
+
+  # This implies no fast_install, which is unacceptable.
+  # Some rework will be needed to allow for fast_install
+  # before this can be enabled.
+  hardcode_into_libs=yes
+
+  # Append ld.so.conf contents to the search path
+  if test -f /etc/ld.so.conf; then
+    lt_ld_extra=`awk '/^include / { system(sprintf("cd /etc; cat %s 2>/dev/null", \[$]2)); skip = 1; } { if (!skip) print \[$]0; skip = 0; }' < /etc/ld.so.conf | $SED -e 's/#.*//;/^[	 ]*hwcap[	 ]/d;s/[:,	]/ /g;s/=[^=]*$//;s/=[^= ]* / /g;s/"//g;/^$/d' | tr '\n' ' '`
+    sys_lib_dlsearch_path_spec="/lib /usr/lib $lt_ld_extra"
+  fi
+
+  # We used to test for /lib/ld.so.1 and disable shared libraries on
+  # powerpc, because MkLinux only supported shared libraries with the
+  # GNU dynamic linker.  Since this was broken with cross compilers,
+  # most powerpc-linux boxes support dynamic linking these days and
+  # people can always --disable-shared, the test was removed, and we
+  # assume the GNU/Linux dynamic linker is in use.
+  dynamic_linker='GNU/Linux ld.so'
+  ;;
+
+netbsd*)
+  version_type=sunos
+  need_lib_prefix=no
+  need_version=no
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+    finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+    dynamic_linker='NetBSD (a.out) ld.so'
+  else
+    library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major ${libname}${shared_ext}'
+    soname_spec='${libname}${release}${shared_ext}$major'
+    dynamic_linker='NetBSD ld.elf_so'
+  fi
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  ;;
+
+newsos6)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  ;;
+
+*nto* | *qnx*)
+  version_type=qnx
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  dynamic_linker='ldqnx.so'
+  ;;
+
+openbsd*)
+  version_type=sunos
+  sys_lib_dlsearch_path_spec="/usr/lib"
+  need_lib_prefix=no
+  # Some older versions of OpenBSD (3.3 at least) *do* need versioned libs.
+  case $host_os in
+    openbsd3.3 | openbsd3.3.*)	need_version=yes ;;
+    *)				need_version=no  ;;
+  esac
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/sbin" ldconfig -m $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    case $host_os in
+      openbsd2.[[89]] | openbsd2.[[89]].*)
+	shlibpath_overrides_runpath=no
+	;;
+      *)
+	shlibpath_overrides_runpath=yes
+	;;
+      esac
+  else
+    shlibpath_overrides_runpath=yes
+  fi
+  ;;
+
+os2*)
+  libname_spec='$name'
+  shrext_cmds=".dll"
+  need_lib_prefix=no
+  library_names_spec='$libname${shared_ext} $libname.a'
+  dynamic_linker='OS/2 ld.exe'
+  shlibpath_var=LIBPATH
+  ;;
+
+osf3* | osf4* | osf5*)
+  version_type=osf
+  need_lib_prefix=no
+  need_version=no
+  soname_spec='${libname}${release}${shared_ext}$major'
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  sys_lib_search_path_spec="/usr/shlib /usr/ccs/lib /usr/lib/cmplrs/cc /usr/lib /usr/local/lib /var/shlib"
+  sys_lib_dlsearch_path_spec="$sys_lib_search_path_spec"
+  ;;
+
+rdos*)
+  dynamic_linker=no
+  ;;
+
+solaris*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  # ldd complains unless libraries are executable
+  postinstall_cmds='chmod +x $lib'
+  ;;
+
+sunos4*)
+  version_type=sunos
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${shared_ext}$versuffix'
+  finish_cmds='PATH="\$PATH:/usr/etc" ldconfig $libdir'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  if test "$with_gnu_ld" = yes; then
+    need_lib_prefix=no
+  fi
+  need_version=yes
+  ;;
+
+sysv4 | sysv4.3*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  case $host_vendor in
+    sni)
+      shlibpath_overrides_runpath=no
+      need_lib_prefix=no
+      runpath_var=LD_RUN_PATH
+      ;;
+    siemens)
+      need_lib_prefix=no
+      ;;
+    motorola)
+      need_lib_prefix=no
+      need_version=no
+      shlibpath_overrides_runpath=no
+      sys_lib_search_path_spec='/lib /usr/lib /usr/ccs/lib'
+      ;;
+  esac
+  ;;
+
+sysv4*MP*)
+  if test -d /usr/nec ;then
+    version_type=linux # correct to gnu/linux during the next big refactor
+    library_names_spec='$libname${shared_ext}.$versuffix $libname${shared_ext}.$major $libname${shared_ext}'
+    soname_spec='$libname${shared_ext}.$major'
+    shlibpath_var=LD_LIBRARY_PATH
+  fi
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  version_type=freebsd-elf
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext} $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=yes
+  hardcode_into_libs=yes
+  if test "$with_gnu_ld" = yes; then
+    sys_lib_search_path_spec='/usr/local/lib /usr/gnu/lib /usr/ccs/lib /usr/lib /lib'
+  else
+    sys_lib_search_path_spec='/usr/ccs/lib /usr/lib'
+    case $host_os in
+      sco3.2v5*)
+        sys_lib_search_path_spec="$sys_lib_search_path_spec /lib"
+	;;
+    esac
+  fi
+  sys_lib_dlsearch_path_spec='/usr/lib'
+  ;;
+
+tpf*)
+  # TPF is a cross-target only.  Preferred cross-host = GNU/Linux.
+  version_type=linux # correct to gnu/linux during the next big refactor
+  need_lib_prefix=no
+  need_version=no
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  shlibpath_var=LD_LIBRARY_PATH
+  shlibpath_overrides_runpath=no
+  hardcode_into_libs=yes
+  ;;
+
+uts4*)
+  version_type=linux # correct to gnu/linux during the next big refactor
+  library_names_spec='${libname}${release}${shared_ext}$versuffix ${libname}${release}${shared_ext}$major $libname${shared_ext}'
+  soname_spec='${libname}${release}${shared_ext}$major'
+  shlibpath_var=LD_LIBRARY_PATH
+  ;;
+
+*)
+  dynamic_linker=no
+  ;;
+esac
+AC_MSG_RESULT([$dynamic_linker])
+test "$dynamic_linker" = no && can_build_shared=no
+
+variables_saved_for_relink="PATH $shlibpath_var $runpath_var"
+if test "$GCC" = yes; then
+  variables_saved_for_relink="$variables_saved_for_relink GCC_EXEC_PREFIX COMPILER_PATH LIBRARY_PATH"
+fi
+
+if test "${lt_cv_sys_lib_search_path_spec+set}" = set; then
+  sys_lib_search_path_spec="$lt_cv_sys_lib_search_path_spec"
+fi
+if test "${lt_cv_sys_lib_dlsearch_path_spec+set}" = set; then
+  sys_lib_dlsearch_path_spec="$lt_cv_sys_lib_dlsearch_path_spec"
+fi
+
+_LT_DECL([], [variables_saved_for_relink], [1],
+    [Variables whose values should be saved in libtool wrapper scripts and
+    restored at link time])
+_LT_DECL([], [need_lib_prefix], [0],
+    [Do we need the "lib" prefix for modules?])
+_LT_DECL([], [need_version], [0], [Do we need a version for libraries?])
+_LT_DECL([], [version_type], [0], [Library versioning type])
+_LT_DECL([], [runpath_var], [0],  [Shared library runtime path variable])
+_LT_DECL([], [shlibpath_var], [0],[Shared library path variable])
+_LT_DECL([], [shlibpath_overrides_runpath], [0],
+    [Is shlibpath searched before the hard-coded library search path?])
+_LT_DECL([], [libname_spec], [1], [Format of library name prefix])
+_LT_DECL([], [library_names_spec], [1],
+    [[List of archive names.  First name is the real one, the rest are links.
+    The last name is the one that the linker finds with -lNAME]])
+_LT_DECL([], [soname_spec], [1],
+    [[The coded name of the library, if different from the real name]])
+_LT_DECL([], [install_override_mode], [1],
+    [Permission mode override for installation of shared libraries])
+_LT_DECL([], [postinstall_cmds], [2],
+    [Command to use after installation of a shared archive])
+_LT_DECL([], [postuninstall_cmds], [2],
+    [Command to use after uninstallation of a shared archive])
+_LT_DECL([], [finish_cmds], [2],
+    [Commands used to finish a libtool library installation in a directory])
+_LT_DECL([], [finish_eval], [1],
+    [[As "finish_cmds", except a single script fragment to be evaled but
+    not shown]])
+_LT_DECL([], [hardcode_into_libs], [0],
+    [Whether we should hardcode library paths into libraries])
+_LT_DECL([], [sys_lib_search_path_spec], [2],
+    [Compile-time system search path for libraries])
+_LT_DECL([], [sys_lib_dlsearch_path_spec], [2],
+    [Run-time system search path for libraries])
+])# _LT_SYS_DYNAMIC_LINKER
+
+
+# _LT_PATH_TOOL_PREFIX(TOOL)
+# --------------------------
+# find a file program which can recognize shared library
+AC_DEFUN([_LT_PATH_TOOL_PREFIX],
+[m4_require([_LT_DECL_EGREP])dnl
+AC_MSG_CHECKING([for $1])
+AC_CACHE_VAL(lt_cv_path_MAGIC_CMD,
+[case $MAGIC_CMD in
+[[\\/*] |  ?:[\\/]*])
+  lt_cv_path_MAGIC_CMD="$MAGIC_CMD" # Let the user override the test with a path.
+  ;;
+*)
+  lt_save_MAGIC_CMD="$MAGIC_CMD"
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+dnl $ac_dummy forces splitting on constant user-supplied paths.
+dnl POSIX.2 word splitting is done only on the output of word expansions,
+dnl not every word.  This closes a longstanding sh security hole.
+  ac_dummy="m4_if([$2], , $PATH, [$2])"
+  for ac_dir in $ac_dummy; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f $ac_dir/$1; then
+      lt_cv_path_MAGIC_CMD="$ac_dir/$1"
+      if test -n "$file_magic_test_file"; then
+	case $deplibs_check_method in
+	"file_magic "*)
+	  file_magic_regex=`expr "$deplibs_check_method" : "file_magic \(.*\)"`
+	  MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+	  if eval $file_magic_cmd \$file_magic_test_file 2> /dev/null |
+	    $EGREP "$file_magic_regex" > /dev/null; then
+	    :
+	  else
+	    cat <<_LT_EOF 1>&2
+
+*** Warning: the command libtool uses to detect shared libraries,
+*** $file_magic_cmd, produces output that libtool cannot recognize.
+*** The result is that libtool may fail to recognize shared libraries
+*** as such.  This will affect the creation of libtool libraries that
+*** depend on shared libraries, but programs linked with such libtool
+*** libraries will work regardless of this problem.  Nevertheless, you
+*** may want to report the problem to your system manager and/or to
+*** [email protected]
+
+_LT_EOF
+	  fi ;;
+	esac
+      fi
+      break
+    fi
+  done
+  IFS="$lt_save_ifs"
+  MAGIC_CMD="$lt_save_MAGIC_CMD"
+  ;;
+esac])
+MAGIC_CMD="$lt_cv_path_MAGIC_CMD"
+if test -n "$MAGIC_CMD"; then
+  AC_MSG_RESULT($MAGIC_CMD)
+else
+  AC_MSG_RESULT(no)
+fi
+_LT_DECL([], [MAGIC_CMD], [0],
+	 [Used to examine libraries when file_magic_cmd begins with "file"])dnl
+])# _LT_PATH_TOOL_PREFIX
+
+# Old name:
+AU_ALIAS([AC_PATH_TOOL_PREFIX], [_LT_PATH_TOOL_PREFIX])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_PATH_TOOL_PREFIX], [])
+
+
+# _LT_PATH_MAGIC
+# --------------
+# find a file program which can recognize a shared library
+m4_defun([_LT_PATH_MAGIC],
+[_LT_PATH_TOOL_PREFIX(${ac_tool_prefix}file, /usr/bin$PATH_SEPARATOR$PATH)
+if test -z "$lt_cv_path_MAGIC_CMD"; then
+  if test -n "$ac_tool_prefix"; then
+    _LT_PATH_TOOL_PREFIX(file, /usr/bin$PATH_SEPARATOR$PATH)
+  else
+    MAGIC_CMD=:
+  fi
+fi
+])# _LT_PATH_MAGIC
+
+
+# LT_PATH_LD
+# ----------
+# find the pathname to the GNU or non-GNU linker
+AC_DEFUN([LT_PATH_LD],
+[AC_REQUIRE([AC_PROG_CC])dnl
+AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_CANONICAL_BUILD])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_PROG_ECHO_BACKSLASH])dnl
+
+AC_ARG_WITH([gnu-ld],
+    [AS_HELP_STRING([--with-gnu-ld],
+	[assume the C compiler uses GNU ld @<:@default=no@:>@])],
+    [test "$withval" = no || with_gnu_ld=yes],
+    [with_gnu_ld=no])dnl
+
+ac_prog=ld
+if test "$GCC" = yes; then
+  # Check if gcc -print-prog-name=ld gives a path.
+  AC_MSG_CHECKING([for ld used by $CC])
+  case $host in
+  *-*-mingw*)
+    # gcc leaves a trailing carriage return which upsets mingw
+    ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;;
+  *)
+    ac_prog=`($CC -print-prog-name=ld) 2>&5` ;;
+  esac
+  case $ac_prog in
+    # Accept absolute paths.
+    [[\\/]]* | ?:[[\\/]]*)
+      re_direlt='/[[^/]][[^/]]*/\.\./'
+      # Canonicalize the pathname of ld
+      ac_prog=`$ECHO "$ac_prog"| $SED 's%\\\\%/%g'`
+      while $ECHO "$ac_prog" | $GREP "$re_direlt" > /dev/null 2>&1; do
+	ac_prog=`$ECHO $ac_prog| $SED "s%$re_direlt%/%"`
+      done
+      test -z "$LD" && LD="$ac_prog"
+      ;;
+  "")
+    # If it fails, then pretend we aren't using GCC.
+    ac_prog=ld
+    ;;
+  *)
+    # If it is relative, then search for the first ld in PATH.
+    with_gnu_ld=unknown
+    ;;
+  esac
+elif test "$with_gnu_ld" = yes; then
+  AC_MSG_CHECKING([for GNU ld])
+else
+  AC_MSG_CHECKING([for non-GNU ld])
+fi
+AC_CACHE_VAL(lt_cv_path_LD,
+[if test -z "$LD"; then
+  lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+  for ac_dir in $PATH; do
+    IFS="$lt_save_ifs"
+    test -z "$ac_dir" && ac_dir=.
+    if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then
+      lt_cv_path_LD="$ac_dir/$ac_prog"
+      # Check to see if the program is GNU ld.  I'd rather use --version,
+      # but apparently some variants of GNU ld only accept -v.
+      # Break only if it was the GNU/non-GNU ld that we prefer.
+      case `"$lt_cv_path_LD" -v 2>&1 </dev/null` in
+      *GNU* | *'with BFD'*)
+	test "$with_gnu_ld" != no && break
+	;;
+      *)
+	test "$with_gnu_ld" != yes && break
+	;;
+      esac
+    fi
+  done
+  IFS="$lt_save_ifs"
+else
+  lt_cv_path_LD="$LD" # Let the user override the test with a path.
+fi])
+LD="$lt_cv_path_LD"
+if test -n "$LD"; then
+  AC_MSG_RESULT($LD)
+else
+  AC_MSG_RESULT(no)
+fi
+test -z "$LD" && AC_MSG_ERROR([no acceptable ld found in \$PATH])
+_LT_PATH_LD_GNU
+AC_SUBST([LD])
+
+_LT_TAGDECL([], [LD], [1], [The linker used to build libraries])
+])# LT_PATH_LD
+
+# Old names:
+AU_ALIAS([AM_PROG_LD], [LT_PATH_LD])
+AU_ALIAS([AC_PROG_LD], [LT_PATH_LD])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_PROG_LD], [])
+dnl AC_DEFUN([AC_PROG_LD], [])
+
+
+# _LT_PATH_LD_GNU
+#- --------------
+m4_defun([_LT_PATH_LD_GNU],
+[AC_CACHE_CHECK([if the linker ($LD) is GNU ld], lt_cv_prog_gnu_ld,
+[# I'd rather use --version here, but apparently some GNU lds only accept -v.
+case `$LD -v 2>&1 </dev/null` in
+*GNU* | *'with BFD'*)
+  lt_cv_prog_gnu_ld=yes
+  ;;
+*)
+  lt_cv_prog_gnu_ld=no
+  ;;
+esac])
+with_gnu_ld=$lt_cv_prog_gnu_ld
+])# _LT_PATH_LD_GNU
+
+
+# _LT_CMD_RELOAD
+# --------------
+# find reload flag for linker
+#   -- PORTME Some linkers may need a different reload flag.
+m4_defun([_LT_CMD_RELOAD],
+[AC_CACHE_CHECK([for $LD option to reload object files],
+  lt_cv_ld_reload_flag,
+  [lt_cv_ld_reload_flag='-r'])
+reload_flag=$lt_cv_ld_reload_flag
+case $reload_flag in
+"" | " "*) ;;
+*) reload_flag=" $reload_flag" ;;
+esac
+reload_cmds='$LD$reload_flag -o $output$reload_objs'
+case $host_os in
+  cygwin* | mingw* | pw32* | cegcc*)
+    if test "$GCC" != yes; then
+      reload_cmds=false
+    fi
+    ;;
+  darwin*)
+    if test "$GCC" = yes; then
+      reload_cmds='$LTCC $LTCFLAGS -nostdlib ${wl}-r -o $output$reload_objs'
+    else
+      reload_cmds='$LD$reload_flag -o $output$reload_objs'
+    fi
+    ;;
+esac
+_LT_TAGDECL([], [reload_flag], [1], [How to create reloadable object files])dnl
+_LT_TAGDECL([], [reload_cmds], [2])dnl
+])# _LT_CMD_RELOAD
+
+
+# _LT_CHECK_MAGIC_METHOD
+# ----------------------
+# how to check for library dependencies
+#  -- PORTME fill in with the dynamic library characteristics
+m4_defun([_LT_CHECK_MAGIC_METHOD],
+[m4_require([_LT_DECL_EGREP])
+m4_require([_LT_DECL_OBJDUMP])
+AC_CACHE_CHECK([how to recognize dependent libraries],
+lt_cv_deplibs_check_method,
+[lt_cv_file_magic_cmd='$MAGIC_CMD'
+lt_cv_file_magic_test_file=
+lt_cv_deplibs_check_method='unknown'
+# Need to set the preceding variable on all platforms that support
+# interlibrary dependencies.
+# 'none' -- dependencies not supported.
+# `unknown' -- same as none, but documents that we really don't know.
+# 'pass_all' -- all dependencies passed with no checks.
+# 'test_compile' -- check by making test program.
+# 'file_magic [[regex]]' -- check by looking for files in library path
+# which responds to the $file_magic_cmd with a given extended regex.
+# If you have `file' or equivalent on your system and you're not sure
+# whether `pass_all' will *always* work, you probably want this one.
+
+case $host_os in
+aix[[4-9]]*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+beos*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+bsdi[[45]]*)
+  lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib)'
+  lt_cv_file_magic_cmd='/usr/bin/file -L'
+  lt_cv_file_magic_test_file=/shlib/libc.so
+  ;;
+
+cygwin*)
+  # func_win32_libid is a shell function defined in ltmain.sh
+  lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
+  lt_cv_file_magic_cmd='func_win32_libid'
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+mingw* | pw32*)
+  # Base MSYS/MinGW do not provide the 'file' command needed by
+  # func_win32_libid shell function, so use a weaker test based on 'objdump',
+  # unless we find 'file', for example because we are cross-compiling.
+  # func_win32_libid assumes BSD nm, so disallow it if using MS dumpbin.
+  if ( test "$lt_cv_nm_interface" = "BSD nm" && file / ) >/dev/null 2>&1; then
+    lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
+    lt_cv_file_magic_cmd='func_win32_libid'
+  else
+    # Keep this pattern in sync with the one in func_win32_libid.
+    lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)'
+    lt_cv_file_magic_cmd='$OBJDUMP -f'
+  fi
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+cegcc*)
+  # use the weaker test based on 'objdump'. See mingw*.
+  lt_cv_deplibs_check_method='file_magic file format pe-arm-.*little(.*architecture: arm)?'
+  lt_cv_file_magic_cmd='$OBJDUMP -f'
+  ;;
+
+darwin* | rhapsody*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+freebsd* | dragonfly*)
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then
+    case $host_cpu in
+    i*86 )
+      # Not sure whether the presence of OpenBSD here was a mistake.
+      # Let's accept both of them until this is cleared up.
+      lt_cv_deplibs_check_method='file_magic (FreeBSD|OpenBSD|DragonFly)/i[[3-9]]86 (compact )?demand paged shared library'
+      lt_cv_file_magic_cmd=/usr/bin/file
+      lt_cv_file_magic_test_file=`echo /usr/lib/libc.so.*`
+      ;;
+    esac
+  else
+    lt_cv_deplibs_check_method=pass_all
+  fi
+  ;;
+
+gnu*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+haiku*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+hpux10.20* | hpux11*)
+  lt_cv_file_magic_cmd=/usr/bin/file
+  case $host_cpu in
+  ia64*)
+    lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|ELF-[[0-9]][[0-9]]) shared object file - IA64'
+    lt_cv_file_magic_test_file=/usr/lib/hpux32/libc.so
+    ;;
+  hppa*64*)
+    [lt_cv_deplibs_check_method='file_magic (s[0-9][0-9][0-9]|ELF[ -][0-9][0-9])(-bit)?( [LM]SB)? shared object( file)?[, -]* PA-RISC [0-9]\.[0-9]']
+    lt_cv_file_magic_test_file=/usr/lib/pa20_64/libc.sl
+    ;;
+  *)
+    lt_cv_deplibs_check_method='file_magic (s[[0-9]][[0-9]][[0-9]]|PA-RISC[[0-9]]\.[[0-9]]) shared library'
+    lt_cv_file_magic_test_file=/usr/lib/libc.sl
+    ;;
+  esac
+  ;;
+
+interix[[3-9]]*)
+  # PIC code is broken on Interix 3.x, that's why |\.a not |_pic\.a here
+  lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|\.a)$'
+  ;;
+
+irix5* | irix6* | nonstopux*)
+  case $LD in
+  *-32|*"-32 ") libmagic=32-bit;;
+  *-n32|*"-n32 ") libmagic=N32;;
+  *-64|*"-64 ") libmagic=64-bit;;
+  *) libmagic=never-match;;
+  esac
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+# This must be glibc/ELF.
+linux* | k*bsd*-gnu | kopensolaris*-gnu)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+netbsd*)
+  if echo __ELF__ | $CC -E - | $GREP __ELF__ > /dev/null; then
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$'
+  else
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so|_pic\.a)$'
+  fi
+  ;;
+
+newos6*)
+  lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (executable|dynamic lib)'
+  lt_cv_file_magic_cmd=/usr/bin/file
+  lt_cv_file_magic_test_file=/usr/lib/libnls.so
+  ;;
+
+*nto* | *qnx*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+openbsd*)
+  if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|\.so|_pic\.a)$'
+  else
+    lt_cv_deplibs_check_method='match_pattern /lib[[^/]]+(\.so\.[[0-9]]+\.[[0-9]]+|_pic\.a)$'
+  fi
+  ;;
+
+osf3* | osf4* | osf5*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+rdos*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+solaris*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+
+sysv4 | sysv4.3*)
+  case $host_vendor in
+  motorola)
+    lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[ML]]SB (shared object|dynamic lib) M[[0-9]][[0-9]]* Version [[0-9]]'
+    lt_cv_file_magic_test_file=`echo /usr/lib/libc.so*`
+    ;;
+  ncr)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  sequent)
+    lt_cv_file_magic_cmd='/bin/file'
+    lt_cv_deplibs_check_method='file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB (shared object|dynamic lib )'
+    ;;
+  sni)
+    lt_cv_file_magic_cmd='/bin/file'
+    lt_cv_deplibs_check_method="file_magic ELF [[0-9]][[0-9]]*-bit [[LM]]SB dynamic lib"
+    lt_cv_file_magic_test_file=/lib/libc.so
+    ;;
+  siemens)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  pc)
+    lt_cv_deplibs_check_method=pass_all
+    ;;
+  esac
+  ;;
+
+tpf*)
+  lt_cv_deplibs_check_method=pass_all
+  ;;
+esac
+])
+
+file_magic_glob=
+want_nocaseglob=no
+if test "$build" = "$host"; then
+  case $host_os in
+  mingw* | pw32*)
+    if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then
+      want_nocaseglob=yes
+    else
+      file_magic_glob=`echo aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ | $SED -e "s/\(..\)/s\/[[\1]]\/[[\1]]\/g;/g"`
+    fi
+    ;;
+  esac
+fi
+
+file_magic_cmd=$lt_cv_file_magic_cmd
+deplibs_check_method=$lt_cv_deplibs_check_method
+test -z "$deplibs_check_method" && deplibs_check_method=unknown
+
+_LT_DECL([], [deplibs_check_method], [1],
+    [Method to check whether dependent libraries are shared objects])
+_LT_DECL([], [file_magic_cmd], [1],
+    [Command to use when deplibs_check_method = "file_magic"])
+_LT_DECL([], [file_magic_glob], [1],
+    [How to find potential files when deplibs_check_method = "file_magic"])
+_LT_DECL([], [want_nocaseglob], [1],
+    [Find potential files using nocaseglob when deplibs_check_method = "file_magic"])
+])# _LT_CHECK_MAGIC_METHOD
+
+
+# LT_PATH_NM
+# ----------
+# find the pathname to a BSD- or MS-compatible name lister
+AC_DEFUN([LT_PATH_NM],
+[AC_REQUIRE([AC_PROG_CC])dnl
+AC_CACHE_CHECK([for BSD- or MS-compatible name lister (nm)], lt_cv_path_NM,
+[if test -n "$NM"; then
+  # Let the user override the test.
+  lt_cv_path_NM="$NM"
+else
+  lt_nm_to_check="${ac_tool_prefix}nm"
+  if test -n "$ac_tool_prefix" && test "$build" = "$host"; then
+    lt_nm_to_check="$lt_nm_to_check nm"
+  fi
+  for lt_tmp_nm in $lt_nm_to_check; do
+    lt_save_ifs="$IFS"; IFS=$PATH_SEPARATOR
+    for ac_dir in $PATH /usr/ccs/bin/elf /usr/ccs/bin /usr/ucb /bin; do
+      IFS="$lt_save_ifs"
+      test -z "$ac_dir" && ac_dir=.
+      tmp_nm="$ac_dir/$lt_tmp_nm"
+      if test -f "$tmp_nm" || test -f "$tmp_nm$ac_exeext" ; then
+	# Check to see if the nm accepts a BSD-compat flag.
+	# Adding the `sed 1q' prevents false positives on HP-UX, which says:
+	#   nm: unknown option "B" ignored
+	# Tru64's nm complains that /dev/null is an invalid object file
+	case `"$tmp_nm" -B /dev/null 2>&1 | sed '1q'` in
+	*/dev/null* | *'Invalid file or object type'*)
+	  lt_cv_path_NM="$tmp_nm -B"
+	  break
+	  ;;
+	*)
+	  case `"$tmp_nm" -p /dev/null 2>&1 | sed '1q'` in
+	  */dev/null*)
+	    lt_cv_path_NM="$tmp_nm -p"
+	    break
+	    ;;
+	  *)
+	    lt_cv_path_NM=${lt_cv_path_NM="$tmp_nm"} # keep the first match, but
+	    continue # so that we can try to find one that supports BSD flags
+	    ;;
+	  esac
+	  ;;
+	esac
+      fi
+    done
+    IFS="$lt_save_ifs"
+  done
+  : ${lt_cv_path_NM=no}
+fi])
+if test "$lt_cv_path_NM" != "no"; then
+  NM="$lt_cv_path_NM"
+else
+  # Didn't find any BSD compatible name lister, look for dumpbin.
+  if test -n "$DUMPBIN"; then :
+    # Let the user override the test.
+  else
+    AC_CHECK_TOOLS(DUMPBIN, [dumpbin "link -dump"], :)
+    case `$DUMPBIN -symbols /dev/null 2>&1 | sed '1q'` in
+    *COFF*)
+      DUMPBIN="$DUMPBIN -symbols"
+      ;;
+    *)
+      DUMPBIN=:
+      ;;
+    esac
+  fi
+  AC_SUBST([DUMPBIN])
+  if test "$DUMPBIN" != ":"; then
+    NM="$DUMPBIN"
+  fi
+fi
+test -z "$NM" && NM=nm
+AC_SUBST([NM])
+_LT_DECL([], [NM], [1], [A BSD- or MS-compatible name lister])dnl
+
+AC_CACHE_CHECK([the name lister ($NM) interface], [lt_cv_nm_interface],
+  [lt_cv_nm_interface="BSD nm"
+  echo "int some_variable = 0;" > conftest.$ac_ext
+  (eval echo "\"\$as_me:$LINENO: $ac_compile\"" >&AS_MESSAGE_LOG_FD)
+  (eval "$ac_compile" 2>conftest.err)
+  cat conftest.err >&AS_MESSAGE_LOG_FD
+  (eval echo "\"\$as_me:$LINENO: $NM \\\"conftest.$ac_objext\\\"\"" >&AS_MESSAGE_LOG_FD)
+  (eval "$NM \"conftest.$ac_objext\"" 2>conftest.err > conftest.out)
+  cat conftest.err >&AS_MESSAGE_LOG_FD
+  (eval echo "\"\$as_me:$LINENO: output\"" >&AS_MESSAGE_LOG_FD)
+  cat conftest.out >&AS_MESSAGE_LOG_FD
+  if $GREP 'External.*some_variable' conftest.out > /dev/null; then
+    lt_cv_nm_interface="MS dumpbin"
+  fi
+  rm -f conftest*])
+])# LT_PATH_NM
+
+# Old names:
+AU_ALIAS([AM_PROG_NM], [LT_PATH_NM])
+AU_ALIAS([AC_PROG_NM], [LT_PATH_NM])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_PROG_NM], [])
+dnl AC_DEFUN([AC_PROG_NM], [])
+
+# _LT_CHECK_SHAREDLIB_FROM_LINKLIB
+# --------------------------------
+# how to determine the name of the shared library
+# associated with a specific link library.
+#  -- PORTME fill in with the dynamic library characteristics
+m4_defun([_LT_CHECK_SHAREDLIB_FROM_LINKLIB],
+[m4_require([_LT_DECL_EGREP])
+m4_require([_LT_DECL_OBJDUMP])
+m4_require([_LT_DECL_DLLTOOL])
+AC_CACHE_CHECK([how to associate runtime and link libraries],
+lt_cv_sharedlib_from_linklib_cmd,
+[lt_cv_sharedlib_from_linklib_cmd='unknown'
+
+case $host_os in
+cygwin* | mingw* | pw32* | cegcc*)
+  # two different shell functions defined in ltmain.sh
+  # decide which to use based on capabilities of $DLLTOOL
+  case `$DLLTOOL --help 2>&1` in
+  *--identify-strict*)
+    lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib
+    ;;
+  *)
+    lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback
+    ;;
+  esac
+  ;;
+*)
+  # fallback: assume linklib IS sharedlib
+  lt_cv_sharedlib_from_linklib_cmd="$ECHO"
+  ;;
+esac
+])
+sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd
+test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO
+
+_LT_DECL([], [sharedlib_from_linklib_cmd], [1],
+    [Command to associate shared and link libraries])
+])# _LT_CHECK_SHAREDLIB_FROM_LINKLIB
+
+
+# _LT_PATH_MANIFEST_TOOL
+# ----------------------
+# locate the manifest tool
+m4_defun([_LT_PATH_MANIFEST_TOOL],
+[AC_CHECK_TOOL(MANIFEST_TOOL, mt, :)
+test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt
+AC_CACHE_CHECK([if $MANIFEST_TOOL is a manifest tool], [lt_cv_path_mainfest_tool],
+  [lt_cv_path_mainfest_tool=no
+  echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&AS_MESSAGE_LOG_FD
+  $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out
+  cat conftest.err >&AS_MESSAGE_LOG_FD
+  if $GREP 'Manifest Tool' conftest.out > /dev/null; then
+    lt_cv_path_mainfest_tool=yes
+  fi
+  rm -f conftest*])
+if test "x$lt_cv_path_mainfest_tool" != xyes; then
+  MANIFEST_TOOL=:
+fi
+_LT_DECL([], [MANIFEST_TOOL], [1], [Manifest tool])dnl
+])# _LT_PATH_MANIFEST_TOOL
+
+
+# LT_LIB_M
+# --------
+# check for math library
+AC_DEFUN([LT_LIB_M],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+LIBM=
+case $host in
+*-*-beos* | *-*-cegcc* | *-*-cygwin* | *-*-haiku* | *-*-pw32* | *-*-darwin*)
+  # These system don't have libm, or don't need it
+  ;;
+*-ncr-sysv4.3*)
+  AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM="-lmw")
+  AC_CHECK_LIB(m, cos, LIBM="$LIBM -lm")
+  ;;
+*)
+  AC_CHECK_LIB(m, cos, LIBM="-lm")
+  ;;
+esac
+AC_SUBST([LIBM])
+])# LT_LIB_M
+
+# Old name:
+AU_ALIAS([AC_CHECK_LIBM], [LT_LIB_M])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_CHECK_LIBM], [])
+
+
+# _LT_COMPILER_NO_RTTI([TAGNAME])
+# -------------------------------
+m4_defun([_LT_COMPILER_NO_RTTI],
+[m4_require([_LT_TAG_COMPILER])dnl
+
+_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=
+
+if test "$GCC" = yes; then
+  case $cc_basename in
+  nvcc*)
+    _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -Xcompiler -fno-builtin' ;;
+  *)
+    _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' ;;
+  esac
+
+  _LT_COMPILER_OPTION([if $compiler supports -fno-rtti -fno-exceptions],
+    lt_cv_prog_compiler_rtti_exceptions,
+    [-fno-rtti -fno-exceptions], [],
+    [_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)="$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1) -fno-rtti -fno-exceptions"])
+fi
+_LT_TAGDECL([no_builtin_flag], [lt_prog_compiler_no_builtin_flag], [1],
+	[Compiler flag to turn off builtin functions])
+])# _LT_COMPILER_NO_RTTI
+
+
+# _LT_CMD_GLOBAL_SYMBOLS
+# ----------------------
+m4_defun([_LT_CMD_GLOBAL_SYMBOLS],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_PROG_CC])dnl
+AC_REQUIRE([AC_PROG_AWK])dnl
+AC_REQUIRE([LT_PATH_NM])dnl
+AC_REQUIRE([LT_PATH_LD])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_TAG_COMPILER])dnl
+
+# Check for command to grab the raw symbol name followed by C symbol from nm.
+AC_MSG_CHECKING([command to parse $NM output from $compiler object])
+AC_CACHE_VAL([lt_cv_sys_global_symbol_pipe],
+[
+# These are sane defaults that work on at least a few old systems.
+# [They come from Ultrix.  What could be older than Ultrix?!! ;)]
+
+# Character class describing NM global symbol codes.
+symcode='[[BCDEGRST]]'
+
+# Regexp to match symbols that can be accessed directly from C.
+sympat='\([[_A-Za-z]][[_A-Za-z0-9]]*\)'
+
+# Define system-specific variables.
+case $host_os in
+aix*)
+  symcode='[[BCDT]]'
+  ;;
+cygwin* | mingw* | pw32* | cegcc*)
+  symcode='[[ABCDGISTW]]'
+  ;;
+hpux*)
+  if test "$host_cpu" = ia64; then
+    symcode='[[ABCDEGRST]]'
+  fi
+  ;;
+irix* | nonstopux*)
+  symcode='[[BCDEGRST]]'
+  ;;
+osf*)
+  symcode='[[BCDEGQRST]]'
+  ;;
+solaris*)
+  symcode='[[BDRT]]'
+  ;;
+sco3.2v5*)
+  symcode='[[DT]]'
+  ;;
+sysv4.2uw2*)
+  symcode='[[DT]]'
+  ;;
+sysv5* | sco5v6* | unixware* | OpenUNIX*)
+  symcode='[[ABDT]]'
+  ;;
+sysv4)
+  symcode='[[DFNSTU]]'
+  ;;
+esac
+
+# If we're using GNU nm, then use its standard symbol codes.
+case `$NM -V 2>&1` in
+*GNU* | *'with BFD'*)
+  symcode='[[ABCDGIRSTW]]' ;;
+esac
+
+# Transform an extracted symbol line into a proper C declaration.
+# Some systems (esp. on ia64) link data and code symbols differently,
+# so use this general approach.
+lt_cv_sys_global_symbol_to_cdecl="sed -n -e 's/^T .* \(.*\)$/extern int \1();/p' -e 's/^$symcode* .* \(.*\)$/extern char \1;/p'"
+
+# Transform an extracted symbol line into symbol name and symbol address
+lt_cv_sys_global_symbol_to_c_name_address="sed -n -e 's/^: \([[^ ]]*\)[[ ]]*$/  {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([[^ ]]*\) \([[^ ]]*\)$/  {\"\2\", (void *) \&\2},/p'"
+lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n -e 's/^: \([[^ ]]*\)[[ ]]*$/  {\\\"\1\\\", (void *) 0},/p' -e 's/^$symcode* \([[^ ]]*\) \(lib[[^ ]]*\)$/  {\"\2\", (void *) \&\2},/p' -e 's/^$symcode* \([[^ ]]*\) \([[^ ]]*\)$/  {\"lib\2\", (void *) \&\2},/p'"
+
+# Handle CRLF in mingw tool chain
+opt_cr=
+case $build_os in
+mingw*)
+  opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp
+  ;;
+esac
+
+# Try without a prefix underscore, then with it.
+for ac_symprfx in "" "_"; do
+
+  # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol.
+  symxfrm="\\1 $ac_symprfx\\2 \\2"
+
+  # Write the raw and C identifiers.
+  if test "$lt_cv_nm_interface" = "MS dumpbin"; then
+    # Fake it for dumpbin and say T for any non-static function
+    # and D for any global variable.
+    # Also find C++ and __fastcall symbols from MSVC++,
+    # which start with @ or ?.
+    lt_cv_sys_global_symbol_pipe="$AWK ['"\
+"     {last_section=section; section=\$ 3};"\
+"     /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\
+"     /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\
+"     \$ 0!~/External *\|/{next};"\
+"     / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\
+"     {if(hide[section]) next};"\
+"     {f=0}; \$ 0~/\(\).*\|/{f=1}; {printf f ? \"T \" : \"D \"};"\
+"     {split(\$ 0, a, /\||\r/); split(a[2], s)};"\
+"     s[1]~/^[@?]/{print s[1], s[1]; next};"\
+"     s[1]~prfx {split(s[1],t,\"@\"); print t[1], substr(t[1],length(prfx))}"\
+"     ' prfx=^$ac_symprfx]"
+  else
+    lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[[	 ]]\($symcode$symcode*\)[[	 ]][[	 ]]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'"
+  fi
+  lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'"
+
+  # Check to see that the pipe works correctly.
+  pipe_works=no
+
+  rm -f conftest*
+  cat > conftest.$ac_ext <<_LT_EOF
+#ifdef __cplusplus
+extern "C" {
+#endif
+char nm_test_var;
+void nm_test_func(void);
+void nm_test_func(void){}
+#ifdef __cplusplus
+}
+#endif
+int main(){nm_test_var='a';nm_test_func();return(0);}
+_LT_EOF
+
+  if AC_TRY_EVAL(ac_compile); then
+    # Now try to grab the symbols.
+    nlist=conftest.nm
+    if AC_TRY_EVAL(NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) && test -s "$nlist"; then
+      # Try sorting and uniquifying the output.
+      if sort "$nlist" | uniq > "$nlist"T; then
+	mv -f "$nlist"T "$nlist"
+      else
+	rm -f "$nlist"T
+      fi
+
+      # Make sure that we snagged all the symbols we need.
+      if $GREP ' nm_test_var$' "$nlist" >/dev/null; then
+	if $GREP ' nm_test_func$' "$nlist" >/dev/null; then
+	  cat <<_LT_EOF > conftest.$ac_ext
+/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests.  */
+#if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE)
+/* DATA imports from DLLs on WIN32 con't be const, because runtime
+   relocations are performed -- see ld's documentation on pseudo-relocs.  */
+# define LT@&t@_DLSYM_CONST
+#elif defined(__osf__)
+/* This system does not cope well with relocations in const data.  */
+# define LT@&t@_DLSYM_CONST
+#else
+# define LT@&t@_DLSYM_CONST const
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+_LT_EOF
+	  # Now generate the symbol file.
+	  eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext'
+
+	  cat <<_LT_EOF >> conftest.$ac_ext
+
+/* The mapping between symbol names and symbols.  */
+LT@&t@_DLSYM_CONST struct {
+  const char *name;
+  void       *address;
+}
+lt__PROGRAM__LTX_preloaded_symbols[[]] =
+{
+  { "@PROGRAM@", (void *) 0 },
+_LT_EOF
+	  $SED "s/^$symcode$symcode* \(.*\) \(.*\)$/  {\"\2\", (void *) \&\2},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext
+	  cat <<\_LT_EOF >> conftest.$ac_ext
+  {0, (void *) 0}
+};
+
+/* This works around a problem in FreeBSD linker */
+#ifdef FREEBSD_WORKAROUND
+static const void *lt_preloaded_setup() {
+  return lt__PROGRAM__LTX_preloaded_symbols;
+}
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+_LT_EOF
+	  # Now try linking the two files.
+	  mv conftest.$ac_objext conftstm.$ac_objext
+	  lt_globsym_save_LIBS=$LIBS
+	  lt_globsym_save_CFLAGS=$CFLAGS
+	  LIBS="conftstm.$ac_objext"
+	  CFLAGS="$CFLAGS$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)"
+	  if AC_TRY_EVAL(ac_link) && test -s conftest${ac_exeext}; then
+	    pipe_works=yes
+	  fi
+	  LIBS=$lt_globsym_save_LIBS
+	  CFLAGS=$lt_globsym_save_CFLAGS
+	else
+	  echo "cannot find nm_test_func in $nlist" >&AS_MESSAGE_LOG_FD
+	fi
+      else
+	echo "cannot find nm_test_var in $nlist" >&AS_MESSAGE_LOG_FD
+      fi
+    else
+      echo "cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD
+    fi
+  else
+    echo "$progname: failed program was:" >&AS_MESSAGE_LOG_FD
+    cat conftest.$ac_ext >&5
+  fi
+  rm -rf conftest* conftst*
+
+  # Do not use the global_symbol_pipe unless it works.
+  if test "$pipe_works" = yes; then
+    break
+  else
+    lt_cv_sys_global_symbol_pipe=
+  fi
+done
+])
+if test -z "$lt_cv_sys_global_symbol_pipe"; then
+  lt_cv_sys_global_symbol_to_cdecl=
+fi
+if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then
+  AC_MSG_RESULT(failed)
+else
+  AC_MSG_RESULT(ok)
+fi
+
+# Response file support.
+if test "$lt_cv_nm_interface" = "MS dumpbin"; then
+  nm_file_list_spec='@'
+elif $NM --help 2>/dev/null | grep '[[@]]FILE' >/dev/null; then
+  nm_file_list_spec='@'
+fi
+
+_LT_DECL([global_symbol_pipe], [lt_cv_sys_global_symbol_pipe], [1],
+    [Take the output of nm and produce a listing of raw symbols and C names])
+_LT_DECL([global_symbol_to_cdecl], [lt_cv_sys_global_symbol_to_cdecl], [1],
+    [Transform the output of nm in a proper C declaration])
+_LT_DECL([global_symbol_to_c_name_address],
+    [lt_cv_sys_global_symbol_to_c_name_address], [1],
+    [Transform the output of nm in a C name address pair])
+_LT_DECL([global_symbol_to_c_name_address_lib_prefix],
+    [lt_cv_sys_global_symbol_to_c_name_address_lib_prefix], [1],
+    [Transform the output of nm in a C name address pair when lib prefix is needed])
+_LT_DECL([], [nm_file_list_spec], [1],
+    [Specify filename containing input files for $NM])
+]) # _LT_CMD_GLOBAL_SYMBOLS
+
+
+# _LT_COMPILER_PIC([TAGNAME])
+# ---------------------------
+m4_defun([_LT_COMPILER_PIC],
+[m4_require([_LT_TAG_COMPILER])dnl
+_LT_TAGVAR(lt_prog_compiler_wl, $1)=
+_LT_TAGVAR(lt_prog_compiler_pic, $1)=
+_LT_TAGVAR(lt_prog_compiler_static, $1)=
+
+m4_if([$1], [CXX], [
+  # C++ specific cases for pic, static, wl, etc.
+  if test "$GXX" = yes; then
+    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+
+    case $host_os in
+    aix*)
+      # All AIX code is PIC.
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+        ;;
+      m68k)
+            # FIXME: we need at least 68020 code to build shared libraries, but
+            # adding the `-m68020' flag to GCC prevents building anything better,
+            # like `-m68040'.
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4'
+        ;;
+      esac
+      ;;
+
+    beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
+      # PIC is the default for these OSes.
+      ;;
+    mingw* | cygwin* | os2* | pw32* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      # Although the cygwin gcc ignores -fPIC, still need this for old-style
+      # (--disable-auto-import) libraries
+      m4_if([$1], [GCJ], [],
+	[_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+      ;;
+    darwin* | rhapsody*)
+      # PIC is the default on this platform
+      # Common symbols not allowed in MH_DYLIB files
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common'
+      ;;
+    *djgpp*)
+      # DJGPP does not support shared libraries at all
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+      ;;
+    haiku*)
+      # PIC is the default for Haiku.
+      # The "-static" flag exists, but is broken.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)=
+      ;;
+    interix[[3-9]]*)
+      # Interix 3.x gcc -fpic/-fPIC options generate broken code.
+      # Instead, we relocate shared libraries at runtime.
+      ;;
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic
+      fi
+      ;;
+    hpux*)
+      # PIC is the default for 64-bit PA HP-UX, but not for 32-bit
+      # PA HP-UX.  On IA64 HP-UX, PIC is the default but the pic flag
+      # sets the default TLS model and affects inlining.
+      case $host_cpu in
+      hppa*64*)
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	;;
+      esac
+      ;;
+    *qnx* | *nto*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+      ;;
+    *)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+      ;;
+    esac
+  else
+    case $host_os in
+      aix[[4-9]]*)
+	# All AIX code is PIC.
+	if test "$host_cpu" = ia64; then
+	  # AIX 5 now supports IA64 processor
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	else
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp'
+	fi
+	;;
+      chorus*)
+	case $cc_basename in
+	cxch68*)
+	  # Green Hills C++ Compiler
+	  # _LT_TAGVAR(lt_prog_compiler_static, $1)="--no_auto_instantiation -u __main -u __premain -u _abort -r $COOL_DIR/lib/libOrb.a $MVME_DIR/lib/CC/libC.a $MVME_DIR/lib/classix/libcx.s.a"
+	  ;;
+	esac
+	;;
+      mingw* | cygwin* | os2* | pw32* | cegcc*)
+	# This hack is so that the source file can tell whether it is being
+	# built for inclusion in a dll (and should export symbols for example).
+	m4_if([$1], [GCJ], [],
+	  [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+	;;
+      dgux*)
+	case $cc_basename in
+	  ec++*)
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    ;;
+	  ghcx*)
+	    # Green Hills C++ Compiler
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      freebsd* | dragonfly*)
+	# FreeBSD uses GNU C++
+	;;
+      hpux9* | hpux10* | hpux11*)
+	case $cc_basename in
+	  CC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive'
+	    if test "$host_cpu" != ia64; then
+	      _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z'
+	    fi
+	    ;;
+	  aCC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive'
+	    case $host_cpu in
+	    hppa*64*|ia64*)
+	      # +Z the default
+	      ;;
+	    *)
+	      _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z'
+	      ;;
+	    esac
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      interix*)
+	# This is c89, which is MS Visual C++ (no shared libs)
+	# Anyone wants to do a port?
+	;;
+      irix5* | irix6* | nonstopux*)
+	case $cc_basename in
+	  CC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+	    # CC pic flag -KPIC is the default.
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      linux* | k*bsd*-gnu | kopensolaris*-gnu)
+	case $cc_basename in
+	  KCC*)
+	    # KAI C++ Compiler
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	    ;;
+	  ecpc* )
+	    # old Intel C++ for x86_64 which still supported -KPIC.
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+	    ;;
+	  icpc* )
+	    # Intel C++, used to be incompatible with GCC.
+	    # ICC 10 doesn't accept -KPIC any more.
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+	    ;;
+	  pgCC* | pgcpp*)
+	    # Portland Group C++ compiler
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    ;;
+	  cxx*)
+	    # Compaq C++
+	    # Make sure the PIC flag is empty.  It appears that all Alpha
+	    # Linux and Compaq Tru64 Unix objects are PIC.
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+	    ;;
+	  xlc* | xlC* | bgxl[[cC]]* | mpixl[[cC]]*)
+	    # IBM XL 8.0, 9.0 on PPC and BlueGene
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink'
+	    ;;
+	  *)
+	    case `$CC -V 2>&1 | sed 5q` in
+	    *Sun\ C*)
+	      # Sun C++ 5.9
+	      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+	      ;;
+	    esac
+	    ;;
+	esac
+	;;
+      lynxos*)
+	;;
+      m88k*)
+	;;
+      mvs*)
+	case $cc_basename in
+	  cxx*)
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-W c,exportall'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      netbsd*)
+	;;
+      *qnx* | *nto*)
+        # QNX uses GNU C++, but need to define -shared option too, otherwise
+        # it will coredump.
+        _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+        ;;
+      osf3* | osf4* | osf5*)
+	case $cc_basename in
+	  KCC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='--backend -Wl,'
+	    ;;
+	  RCC*)
+	    # Rational C++ 2.4.1
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    ;;
+	  cxx*)
+	    # Digital/Compaq C++
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    # Make sure the PIC flag is empty.  It appears that all Alpha
+	    # Linux and Compaq Tru64 Unix objects are PIC.
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      psos*)
+	;;
+      solaris*)
+	case $cc_basename in
+	  CC* | sunCC*)
+	    # Sun C++ 4.2, 5.x and Centerline C++
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+	    ;;
+	  gcx*)
+	    # Green Hills C++ Compiler
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      sunos4*)
+	case $cc_basename in
+	  CC*)
+	    # Sun C++ 4.x
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    ;;
+	  lcc*)
+	    # Lucid
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
+	case $cc_basename in
+	  CC*)
+	    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	    ;;
+	esac
+	;;
+      tandem*)
+	case $cc_basename in
+	  NCC*)
+	    # NonStop-UX NCC 3.20
+	    _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	    ;;
+	  *)
+	    ;;
+	esac
+	;;
+      vxworks*)
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+	;;
+    esac
+  fi
+],
+[
+  if test "$GCC" = yes; then
+    _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+    _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+
+    case $host_os in
+      aix*)
+      # All AIX code is PIC.
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+        ;;
+      m68k)
+            # FIXME: we need at least 68020 code to build shared libraries, but
+            # adding the `-m68020' flag to GCC prevents building anything better,
+            # like `-m68040'.
+            _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4'
+        ;;
+      esac
+      ;;
+
+    beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
+      # PIC is the default for these OSes.
+      ;;
+
+    mingw* | cygwin* | pw32* | os2* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      # Although the cygwin gcc ignores -fPIC, still need this for old-style
+      # (--disable-auto-import) libraries
+      m4_if([$1], [GCJ], [],
+	[_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+      ;;
+
+    darwin* | rhapsody*)
+      # PIC is the default on this platform
+      # Common symbols not allowed in MH_DYLIB files
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common'
+      ;;
+
+    haiku*)
+      # PIC is the default for Haiku.
+      # The "-static" flag exists, but is broken.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)=
+      ;;
+
+    hpux*)
+      # PIC is the default for 64-bit PA HP-UX, but not for 32-bit
+      # PA HP-UX.  On IA64 HP-UX, PIC is the default but the pic flag
+      # sets the default TLS model and affects inlining.
+      case $host_cpu in
+      hppa*64*)
+	# +Z the default
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	;;
+      esac
+      ;;
+
+    interix[[3-9]]*)
+      # Interix 3.x gcc -fpic/-fPIC options generate broken code.
+      # Instead, we relocate shared libraries at runtime.
+      ;;
+
+    msdosdjgpp*)
+      # Just because we use GCC doesn't mean we suddenly get shared libraries
+      # on systems that don't support them.
+      _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+      enable_shared=no
+      ;;
+
+    *nto* | *qnx*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic
+      fi
+      ;;
+
+    *)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+      ;;
+    esac
+
+    case $cc_basename in
+    nvcc*) # Cuda Compiler Driver 2.2
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Xlinker '
+      if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then
+        _LT_TAGVAR(lt_prog_compiler_pic, $1)="-Xcompiler $_LT_TAGVAR(lt_prog_compiler_pic, $1)"
+      fi
+      ;;
+    esac
+  else
+    # PORTME Check for flag to pass linker flags through the system compiler.
+    case $host_os in
+    aix*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      if test "$host_cpu" = ia64; then
+	# AIX 5 now supports IA64 processor
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      else
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp'
+      fi
+      ;;
+
+    mingw* | cygwin* | pw32* | os2* | cegcc*)
+      # This hack is so that the source file can tell whether it is being
+      # built for inclusion in a dll (and should export symbols for example).
+      m4_if([$1], [GCJ], [],
+	[_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT'])
+      ;;
+
+    hpux9* | hpux10* | hpux11*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but
+      # not for PA HP-UX.
+      case $host_cpu in
+      hppa*64*|ia64*)
+	# +Z the default
+	;;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z'
+	;;
+      esac
+      # Is there a better lt_prog_compiler_static that works with the bundled CC?
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='${wl}-a ${wl}archive'
+      ;;
+
+    irix5* | irix6* | nonstopux*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      # PIC (with -KPIC) is the default.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+      ;;
+
+    linux* | k*bsd*-gnu | kopensolaris*-gnu)
+      case $cc_basename in
+      # old Intel for x86_64 which still supported -KPIC.
+      ecc*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+        ;;
+      # icc used to be incompatible with GCC.
+      # ICC 10 doesn't accept -KPIC any more.
+      icc* | ifort*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+        ;;
+      # Lahey Fortran 8.1.
+      lf95*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='--shared'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='--static'
+	;;
+      nagfor*)
+	# NAG Fortran compiler
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	;;
+      pgcc* | pgf77* | pgf90* | pgf95* | pgfortran*)
+        # Portland Group compilers (*not* the Pentium gcc compiler,
+	# which looks to be a dead project)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+        ;;
+      ccc*)
+        _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+        # All Alpha code is PIC.
+        _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+        ;;
+      xl* | bgxl* | bgf* | mpixl*)
+	# IBM XL C 8.0/Fortran 10.1, 11.1 on PPC and BlueGene
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-qpic'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-qstaticlink'
+	;;
+      *)
+	case `$CC -V 2>&1 | sed 5q` in
+	*Sun\ Ceres\ Fortran* | *Sun*Fortran*\ [[1-7]].* | *Sun*Fortran*\ 8.[[0-3]]*)
+	  # Sun Fortran 8.3 passes all unrecognized flags to the linker
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)=''
+	  ;;
+	*Sun\ F* | *Sun*Fortran*)
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+	  ;;
+	*Sun\ C*)
+	  # Sun C 5.9
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	  ;;
+        *Intel*\ [[CF]]*Compiler*)
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-static'
+	  ;;
+	*Portland\ Group*)
+	  _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+	  _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fpic'
+	  _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+	  ;;
+	esac
+	;;
+      esac
+      ;;
+
+    newsos6)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    *nto* | *qnx*)
+      # QNX uses GNU C++, but need to define -shared option too, otherwise
+      # it will coredump.
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC -shared'
+      ;;
+
+    osf3* | osf4* | osf5*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      # All OSF/1 code is PIC.
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+      ;;
+
+    rdos*)
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared'
+      ;;
+
+    solaris*)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      case $cc_basename in
+      f77* | f90* | f95* | sunf77* | sunf90* | sunf95*)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld ';;
+      *)
+	_LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,';;
+      esac
+      ;;
+
+    sunos4*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Qoption ld '
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    sysv4 | sysv4.2uw2* | sysv4.3*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec ;then
+	_LT_TAGVAR(lt_prog_compiler_pic, $1)='-Kconform_pic'
+	_LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      fi
+      ;;
+
+    sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    unicos*)
+      _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,'
+      _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+      ;;
+
+    uts4*)
+      _LT_TAGVAR(lt_prog_compiler_pic, $1)='-pic'
+      _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic'
+      ;;
+
+    *)
+      _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no
+      ;;
+    esac
+  fi
+])
+case $host_os in
+  # For platforms which do not support PIC, -DPIC is meaningless:
+  *djgpp*)
+    _LT_TAGVAR(lt_prog_compiler_pic, $1)=
+    ;;
+  *)
+    _LT_TAGVAR(lt_prog_compiler_pic, $1)="$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])"
+    ;;
+esac
+
+AC_CACHE_CHECK([for $compiler option to produce PIC],
+  [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)],
+  [_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_prog_compiler_pic, $1)])
+_LT_TAGVAR(lt_prog_compiler_pic, $1)=$_LT_TAGVAR(lt_cv_prog_compiler_pic, $1)
+
+#
+# Check to make sure the PIC flag actually works.
+#
+if test -n "$_LT_TAGVAR(lt_prog_compiler_pic, $1)"; then
+  _LT_COMPILER_OPTION([if $compiler PIC flag $_LT_TAGVAR(lt_prog_compiler_pic, $1) works],
+    [_LT_TAGVAR(lt_cv_prog_compiler_pic_works, $1)],
+    [$_LT_TAGVAR(lt_prog_compiler_pic, $1)@&t@m4_if([$1],[],[ -DPIC],[m4_if([$1],[CXX],[ -DPIC],[])])], [],
+    [case $_LT_TAGVAR(lt_prog_compiler_pic, $1) in
+     "" | " "*) ;;
+     *) _LT_TAGVAR(lt_prog_compiler_pic, $1)=" $_LT_TAGVAR(lt_prog_compiler_pic, $1)" ;;
+     esac],
+    [_LT_TAGVAR(lt_prog_compiler_pic, $1)=
+     _LT_TAGVAR(lt_prog_compiler_can_build_shared, $1)=no])
+fi
+_LT_TAGDECL([pic_flag], [lt_prog_compiler_pic], [1],
+	[Additional compiler flags for building library objects])
+
+_LT_TAGDECL([wl], [lt_prog_compiler_wl], [1],
+	[How to pass a linker flag through the compiler])
+#
+# Check to make sure the static flag actually works.
+#
+wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1) eval lt_tmp_static_flag=\"$_LT_TAGVAR(lt_prog_compiler_static, $1)\"
+_LT_LINKER_OPTION([if $compiler static flag $lt_tmp_static_flag works],
+  _LT_TAGVAR(lt_cv_prog_compiler_static_works, $1),
+  $lt_tmp_static_flag,
+  [],
+  [_LT_TAGVAR(lt_prog_compiler_static, $1)=])
+_LT_TAGDECL([link_static_flag], [lt_prog_compiler_static], [1],
+	[Compiler flag to prevent dynamic linking])
+])# _LT_COMPILER_PIC
+
+
+# _LT_LINKER_SHLIBS([TAGNAME])
+# ----------------------------
+# See if the linker supports building shared libraries.
+m4_defun([_LT_LINKER_SHLIBS],
+[AC_REQUIRE([LT_PATH_LD])dnl
+AC_REQUIRE([LT_PATH_NM])dnl
+m4_require([_LT_PATH_MANIFEST_TOOL])dnl
+m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_DECL_SED])dnl
+m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl
+m4_require([_LT_TAG_COMPILER])dnl
+AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries])
+m4_if([$1], [CXX], [
+  _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+  _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*']
+  case $host_os in
+  aix[[4-9]]*)
+    # If we're using GNU nm, then we don't want the "-C" option.
+    # -C means demangle to AIX nm, but means don't demangle with GNU nm
+    # Also, AIX nm treats weak defined symbols like other global defined
+    # symbols, whereas GNU nm marks them as "W".
+    if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+    else
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+    fi
+    ;;
+  pw32*)
+    _LT_TAGVAR(export_symbols_cmds, $1)="$ltdll_cmds"
+    ;;
+  cygwin* | mingw* | cegcc*)
+    case $cc_basename in
+    cl*)
+      _LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
+      ;;
+    *)
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols'
+      _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname']
+      ;;
+    esac
+    ;;
+  *)
+    _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+    ;;
+  esac
+], [
+  runpath_var=
+  _LT_TAGVAR(allow_undefined_flag, $1)=
+  _LT_TAGVAR(always_export_symbols, $1)=no
+  _LT_TAGVAR(archive_cmds, $1)=
+  _LT_TAGVAR(archive_expsym_cmds, $1)=
+  _LT_TAGVAR(compiler_needs_object, $1)=no
+  _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+  _LT_TAGVAR(export_dynamic_flag_spec, $1)=
+  _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED '\''s/.* //'\'' | sort | uniq > $export_symbols'
+  _LT_TAGVAR(hardcode_automatic, $1)=no
+  _LT_TAGVAR(hardcode_direct, $1)=no
+  _LT_TAGVAR(hardcode_direct_absolute, $1)=no
+  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+  _LT_TAGVAR(hardcode_libdir_separator, $1)=
+  _LT_TAGVAR(hardcode_minus_L, $1)=no
+  _LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported
+  _LT_TAGVAR(inherit_rpath, $1)=no
+  _LT_TAGVAR(link_all_deplibs, $1)=unknown
+  _LT_TAGVAR(module_cmds, $1)=
+  _LT_TAGVAR(module_expsym_cmds, $1)=
+  _LT_TAGVAR(old_archive_from_new_cmds, $1)=
+  _LT_TAGVAR(old_archive_from_expsyms_cmds, $1)=
+  _LT_TAGVAR(thread_safe_flag_spec, $1)=
+  _LT_TAGVAR(whole_archive_flag_spec, $1)=
+  # include_expsyms should be a list of space-separated symbols to be *always*
+  # included in the symbol list
+  _LT_TAGVAR(include_expsyms, $1)=
+  # exclude_expsyms can be an extended regexp of symbols to exclude
+  # it will be wrapped by ` (' and `)$', so one must not match beginning or
+  # end of line.  Example: `a|bc|.*d.*' will exclude the symbols `a' and `bc',
+  # as well as any symbol that contains `d'.
+  _LT_TAGVAR(exclude_expsyms, $1)=['_GLOBAL_OFFSET_TABLE_|_GLOBAL__F[ID]_.*']
+  # Although _GLOBAL_OFFSET_TABLE_ is a valid symbol C name, most a.out
+  # platforms (ab)use it in PIC code, but their linkers get confused if
+  # the symbol is explicitly referenced.  Since portable code cannot
+  # rely on this symbol name, it's probably fine to never include it in
+  # preloaded symbol tables.
+  # Exclude shared library initialization/finalization symbols.
+dnl Note also adjust exclude_expsyms for C++ above.
+  extract_expsyms_cmds=
+
+  case $host_os in
+  cygwin* | mingw* | pw32* | cegcc*)
+    # FIXME: the MSVC++ port hasn't been tested in a loooong time
+    # When not using gcc, we currently assume that we are using
+    # Microsoft Visual C++.
+    if test "$GCC" != yes; then
+      with_gnu_ld=no
+    fi
+    ;;
+  interix*)
+    # we just hope/assume this is gcc and not c89 (= MSVC++)
+    with_gnu_ld=yes
+    ;;
+  openbsd*)
+    with_gnu_ld=no
+    ;;
+  esac
+
+  _LT_TAGVAR(ld_shlibs, $1)=yes
+
+  # On some targets, GNU ld is compatible enough with the native linker
+  # that we're better off using the native interface for both.
+  lt_use_gnu_ld_interface=no
+  if test "$with_gnu_ld" = yes; then
+    case $host_os in
+      aix*)
+	# The AIX port of GNU ld has always aspired to compatibility
+	# with the native linker.  However, as the warning in the GNU ld
+	# block says, versions before 2.19.5* couldn't really create working
+	# shared libraries, regardless of the interface used.
+	case `$LD -v 2>&1` in
+	  *\ \(GNU\ Binutils\)\ 2.19.5*) ;;
+	  *\ \(GNU\ Binutils\)\ 2.[[2-9]]*) ;;
+	  *\ \(GNU\ Binutils\)\ [[3-9]]*) ;;
+	  *)
+	    lt_use_gnu_ld_interface=yes
+	    ;;
+	esac
+	;;
+      *)
+	lt_use_gnu_ld_interface=yes
+	;;
+    esac
+  fi
+
+  if test "$lt_use_gnu_ld_interface" = yes; then
+    # If archive_cmds runs LD, not CC, wlarc should be empty
+    wlarc='${wl}'
+
+    # Set some defaults for GNU ld with shared library support. These
+    # are reset later if shared libraries are not supported. Putting them
+    # here allows them to be overridden if necessary.
+    runpath_var=LD_RUN_PATH
+    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+    # ancient GNU ld didn't support --whole-archive et. al.
+    if $LD --help 2>&1 | $GREP 'no-whole-archive' > /dev/null; then
+      _LT_TAGVAR(whole_archive_flag_spec, $1)="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+    else
+      _LT_TAGVAR(whole_archive_flag_spec, $1)=
+    fi
+    supports_anon_versioning=no
+    case `$LD -v 2>&1` in
+      *GNU\ gold*) supports_anon_versioning=yes ;;
+      *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.10.*) ;; # catch versions < 2.11
+      *\ 2.11.93.0.2\ *) supports_anon_versioning=yes ;; # RH7.3 ...
+      *\ 2.11.92.0.12\ *) supports_anon_versioning=yes ;; # Mandrake 8.2 ...
+      *\ 2.11.*) ;; # other 2.11 versions
+      *) supports_anon_versioning=yes ;;
+    esac
+
+    # See if GNU ld supports shared libraries.
+    case $host_os in
+    aix[[3-9]]*)
+      # On AIX/PPC, the GNU linker is very broken
+      if test "$host_cpu" != ia64; then
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: the GNU linker, at least up to release 2.19, is reported
+*** to be unable to reliably create shared libraries on AIX.
+*** Therefore, libtool is disabling shared libraries support.  If you
+*** really care for shared libraries, you may want to install binutils
+*** 2.20 or above, or modify your PATH so that a non-GNU linker is found.
+*** You will then need to restart the configuration process.
+
+_LT_EOF
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+            _LT_TAGVAR(archive_expsym_cmds, $1)=''
+        ;;
+      m68k)
+            _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)'
+            _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+            _LT_TAGVAR(hardcode_minus_L, $1)=yes
+        ;;
+      esac
+      ;;
+
+    beos*)
+      if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	# Joseph Beckenbach <[email protected]> says some releases of gcc
+	# support --undefined.  This deserves some investigation.  FIXME
+	_LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    cygwin* | mingw* | pw32* | cegcc*)
+      # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless,
+      # as there is no search path for DLLs.
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-all-symbols'
+      _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+      _LT_TAGVAR(always_export_symbols, $1)=no
+      _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+      _LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1 DATA/;s/^.*[[ ]]__nm__\([[^ ]]*\)[[ ]][[^ ]]*/\1 DATA/;/^I[[ ]]/d;/^[[AITW]][[ ]]/s/.* //'\'' | sort | uniq > $export_symbols'
+      _LT_TAGVAR(exclude_expsyms, $1)=['[_]+GLOBAL_OFFSET_TABLE_|[_]+GLOBAL__[FID]_.*|[_]+head_[A-Za-z0-9_]+_dll|[A-Za-z0-9_]+_dll_iname']
+
+      if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then
+        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	# If the export-symbols file already is a .def file (1st line
+	# is EXPORTS), use it as is; otherwise, prepend...
+	_LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	  cp $export_symbols $output_objdir/$soname.def;
+	else
+	  echo EXPORTS > $output_objdir/$soname.def;
+	  cat $export_symbols >> $output_objdir/$soname.def;
+	fi~
+	$CC -shared $output_objdir/$soname.def $libobjs $deplibs $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    haiku*)
+      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      ;;
+
+    interix[[3-9]]*)
+      _LT_TAGVAR(hardcode_direct, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+      # Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc.
+      # Instead, shared libraries are loaded at an image base (0x10000000 by
+      # default) and relocated if they conflict, which is a slow very memory
+      # consuming and fragmenting process.  To avoid this, we pick a random,
+      # 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link
+      # time.  Moving up from 0x10000000 also allows more sbrk(2) space.
+      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+      _LT_TAGVAR(archive_expsym_cmds, $1)='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+      ;;
+
+    gnu* | linux* | tpf* | k*bsd*-gnu | kopensolaris*-gnu)
+      tmp_diet=no
+      if test "$host_os" = linux-dietlibc; then
+	case $cc_basename in
+	  diet\ *) tmp_diet=yes;;	# linux-dietlibc with static linking (!diet-dyn)
+	esac
+      fi
+      if $LD --help 2>&1 | $EGREP ': supported targets:.* elf' > /dev/null \
+	 && test "$tmp_diet" = no
+      then
+	tmp_addflag=' $pic_flag'
+	tmp_sharedflag='-shared'
+	case $cc_basename,$host_cpu in
+        pgcc*)				# Portland Group C compiler
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  tmp_addflag=' $pic_flag'
+	  ;;
+	pgf77* | pgf90* | pgf95* | pgfortran*)
+					# Portland Group f77 and f90 compilers
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  tmp_addflag=' $pic_flag -Mnomain' ;;
+	ecc*,ia64* | icc*,ia64*)	# Intel C compiler on ia64
+	  tmp_addflag=' -i_dynamic' ;;
+	efc*,ia64* | ifort*,ia64*)	# Intel Fortran compiler on ia64
+	  tmp_addflag=' -i_dynamic -nofor_main' ;;
+	ifc* | ifort*)			# Intel Fortran compiler
+	  tmp_addflag=' -nofor_main' ;;
+	lf95*)				# Lahey Fortran 8.1
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)=
+	  tmp_sharedflag='--shared' ;;
+	xl[[cC]]* | bgxl[[cC]]* | mpixl[[cC]]*) # IBM XL C 8.0 on PPC (deal with xlf below)
+	  tmp_sharedflag='-qmkshrobj'
+	  tmp_addflag= ;;
+	nvcc*)	# Cuda Compiler Driver 2.2
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  _LT_TAGVAR(compiler_needs_object, $1)=yes
+	  ;;
+	esac
+	case `$CC -V 2>&1 | sed 5q` in
+	*Sun\ C*)			# Sun C 5.9
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	  _LT_TAGVAR(compiler_needs_object, $1)=yes
+	  tmp_sharedflag='-G' ;;
+	*Sun\ F*)			# Sun Fortran 8.3
+	  tmp_sharedflag='-G' ;;
+	esac
+	_LT_TAGVAR(archive_cmds, $1)='$CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+
+        if test "x$supports_anon_versioning" = xyes; then
+          _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~
+	    cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+	    echo "local: *; };" >> $output_objdir/$libname.ver~
+	    $CC '"$tmp_sharedflag""$tmp_addflag"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib'
+        fi
+
+	case $cc_basename in
+	xlf* | bgf* | bgxlf* | mpixlf*)
+	  # IBM XL Fortran 10.1 on PPC cannot create shared libs itself
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='--whole-archive$convenience --no-whole-archive'
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -shared $libobjs $deplibs $linker_flags -soname $soname -o $lib'
+	  if test "x$supports_anon_versioning" = xyes; then
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~
+	      cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+	      echo "local: *; };" >> $output_objdir/$libname.ver~
+	      $LD -shared $libobjs $deplibs $linker_flags -soname $soname -version-script $output_objdir/$libname.ver -o $lib'
+	  fi
+	  ;;
+	esac
+      else
+        _LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    netbsd*)
+      if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable $libobjs $deplibs $linker_flags -o $lib'
+	wlarc=
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      fi
+      ;;
+
+    solaris*)
+      if $LD -v 2>&1 | $GREP 'BFD 2\.8' > /dev/null; then
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: The releases 2.8.* of the GNU linker cannot reliably
+*** create shared libraries on Solaris systems.  Therefore, libtool
+*** is disabling shared libraries support.  We urge you to upgrade GNU
+*** binutils to release 2.9.1 or newer.  Another option is to modify
+*** your PATH or compiler configuration so that the native linker is
+*** used, and then restart.
+
+_LT_EOF
+      elif $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*)
+      case `$LD -v 2>&1` in
+        *\ [[01]].* | *\ 2.[[0-9]].* | *\ 2.1[[0-5]].*)
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	cat <<_LT_EOF 1>&2
+
+*** Warning: Releases of the GNU linker prior to 2.16.91.0.3 can not
+*** reliably create shared libraries on SCO systems.  Therefore, libtool
+*** is disabling shared libraries support.  We urge you to upgrade GNU
+*** binutils to release 2.16.91.0.3 or newer.  Another option is to modify
+*** your PATH or compiler configuration so that the native linker is
+*** used, and then restart.
+
+_LT_EOF
+	;;
+	*)
+	  # For security reasons, it is highly recommended that you always
+	  # use absolute paths for naming shared libraries, and exclude the
+	  # DT_RUNPATH tag from executables and libraries.  But doing so
+	  # requires that you compile everything twice, which is a pain.
+	  if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+	  else
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	  fi
+	;;
+      esac
+      ;;
+
+    sunos4*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+      wlarc=
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    *)
+      if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+    esac
+
+    if test "$_LT_TAGVAR(ld_shlibs, $1)" = no; then
+      runpath_var=
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)=
+      _LT_TAGVAR(whole_archive_flag_spec, $1)=
+    fi
+  else
+    # PORTME fill in a description of your system's linker (not GNU ld)
+    case $host_os in
+    aix3*)
+      _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+      _LT_TAGVAR(always_export_symbols, $1)=yes
+      _LT_TAGVAR(archive_expsym_cmds, $1)='$LD -o $output_objdir/$soname $libobjs $deplibs $linker_flags -bE:$export_symbols -T512 -H512 -bM:SRE~$AR $AR_FLAGS $lib $output_objdir/$soname'
+      # Note: this linker hardcodes the directories in LIBPATH if there
+      # are no directories specified by -L.
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      if test "$GCC" = yes && test -z "$lt_prog_compiler_static"; then
+	# Neither direct hardcoding nor static linking is supported with a
+	# broken collect2.
+	_LT_TAGVAR(hardcode_direct, $1)=unsupported
+      fi
+      ;;
+
+    aix[[4-9]]*)
+      if test "$host_cpu" = ia64; then
+	# On IA64, the linker does run time linking by default, so we don't
+	# have to do anything special.
+	aix_use_runtimelinking=no
+	exp_sym_flag='-Bexport'
+	no_entry_flag=""
+      else
+	# If we're using GNU nm, then we don't want the "-C" option.
+	# -C means demangle to AIX nm, but means don't demangle with GNU nm
+	# Also, AIX nm treats weak defined symbols like other global
+	# defined symbols, whereas GNU nm marks them as "W".
+	if $NM -V 2>&1 | $GREP 'GNU' > /dev/null; then
+	  _LT_TAGVAR(export_symbols_cmds, $1)='$NM -Bpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B") || (\$ 2 == "W")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+	else
+	  _LT_TAGVAR(export_symbols_cmds, $1)='$NM -BCpg $libobjs $convenience | awk '\''{ if (((\$ 2 == "T") || (\$ 2 == "D") || (\$ 2 == "B")) && ([substr](\$ 3,1,1) != ".")) { print \$ 3 } }'\'' | sort -u > $export_symbols'
+	fi
+	aix_use_runtimelinking=no
+
+	# Test if we are trying to use run time linking or normal
+	# AIX style linking. If -brtl is somewhere in LDFLAGS, we
+	# need to do runtime linking.
+	case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*)
+	  for ld_flag in $LDFLAGS; do
+	  if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then
+	    aix_use_runtimelinking=yes
+	    break
+	  fi
+	  done
+	  ;;
+	esac
+
+	exp_sym_flag='-bexport'
+	no_entry_flag='-bnoentry'
+      fi
+
+      # When large executables or shared objects are built, AIX ld can
+      # have problems creating the table of contents.  If linking a library
+      # or program results in "error TOC overflow" add -mminimal-toc to
+      # CXXFLAGS/CFLAGS for g++/gcc.  In the cases where that is not
+      # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS.
+
+      _LT_TAGVAR(archive_cmds, $1)=''
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      _LT_TAGVAR(file_list_spec, $1)='${wl}-f,'
+
+      if test "$GCC" = yes; then
+	case $host_os in aix4.[[012]]|aix4.[[012]].*)
+	# We only want to do this on AIX 4.2 and lower, the check
+	# below for broken collect2 doesn't work under 4.3+
+	  collect2name=`${CC} -print-prog-name=collect2`
+	  if test -f "$collect2name" &&
+	   strings "$collect2name" | $GREP resolve_lib_name >/dev/null
+	  then
+	  # We have reworked collect2
+	  :
+	  else
+	  # We have old collect2
+	  _LT_TAGVAR(hardcode_direct, $1)=unsupported
+	  # It fails to find uninstalled libraries when the uninstalled
+	  # path is not listed in the libpath.  Setting hardcode_minus_L
+	  # to unsupported forces relinking
+	  _LT_TAGVAR(hardcode_minus_L, $1)=yes
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+	  _LT_TAGVAR(hardcode_libdir_separator, $1)=
+	  fi
+	  ;;
+	esac
+	shared_flag='-shared'
+	if test "$aix_use_runtimelinking" = yes; then
+	  shared_flag="$shared_flag "'${wl}-G'
+	fi
+      else
+	# not using gcc
+	if test "$host_cpu" = ia64; then
+	# VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release
+	# chokes on -Wl,-G. The following line is correct:
+	  shared_flag='-G'
+	else
+	  if test "$aix_use_runtimelinking" = yes; then
+	    shared_flag='${wl}-G'
+	  else
+	    shared_flag='${wl}-bM:SRE'
+	  fi
+	fi
+      fi
+
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-bexpall'
+      # It seems that -bexpall does not export symbols beginning with
+      # underscore (_), so it is better to generate a list of symbols to export.
+      _LT_TAGVAR(always_export_symbols, $1)=yes
+      if test "$aix_use_runtimelinking" = yes; then
+	# Warning - without using the other runtime loading flags (-brtl),
+	# -berok will link without error, but may produce a broken library.
+	_LT_TAGVAR(allow_undefined_flag, $1)='-berok'
+        # Determine the default libpath from the value encoded in an
+        # empty executable.
+        _LT_SYS_MODULE_PATH_AIX([$1])
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+        _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag"
+      else
+	if test "$host_cpu" = ia64; then
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $libdir:/usr/lib:/lib'
+	  _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs"
+	  _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols"
+	else
+	 # Determine the default libpath from the value encoded in an
+	 # empty executable.
+	 _LT_SYS_MODULE_PATH_AIX([$1])
+	 _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+	  # Warning - without using the other run time loading flags,
+	  # -berok will link without error, but may produce a broken library.
+	  _LT_TAGVAR(no_undefined_flag, $1)=' ${wl}-bernotok'
+	  _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-berok'
+	  if test "$with_gnu_ld" = yes; then
+	    # We only use this code for GNU lds that support --whole-archive.
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	  else
+	    # Exported symbols can be pulled into shared objects from archives
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience'
+	  fi
+	  _LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+	  # This is similar to how AIX traditionally builds its shared libraries.
+	  _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname'
+	fi
+      fi
+      ;;
+
+    amigaos*)
+      case $host_cpu in
+      powerpc)
+            # see comment about AmigaOS4 .so support
+            _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+            _LT_TAGVAR(archive_expsym_cmds, $1)=''
+        ;;
+      m68k)
+            _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/a2ixlibrary.data~$ECHO "#define NAME $libname" > $output_objdir/a2ixlibrary.data~$ECHO "#define LIBRARY_ID 1" >> $output_objdir/a2ixlibrary.data~$ECHO "#define VERSION $major" >> $output_objdir/a2ixlibrary.data~$ECHO "#define REVISION $revision" >> $output_objdir/a2ixlibrary.data~$AR $AR_FLAGS $lib $libobjs~$RANLIB $lib~(cd $output_objdir && a2ixlibrary -32)'
+            _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+            _LT_TAGVAR(hardcode_minus_L, $1)=yes
+        ;;
+      esac
+      ;;
+
+    bsdi[[45]]*)
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic
+      ;;
+
+    cygwin* | mingw* | pw32* | cegcc*)
+      # When not using gcc, we currently assume that we are using
+      # Microsoft Visual C++.
+      # hardcode_libdir_flag_spec is actually meaningless, as there is
+      # no search path for DLLs.
+      case $cc_basename in
+      cl*)
+	# Native MSVC
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
+	_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	_LT_TAGVAR(always_export_symbols, $1)=yes
+	_LT_TAGVAR(file_list_spec, $1)='@'
+	# Tell ltmain to make .lib files, not .a files.
+	libext=lib
+	# Tell ltmain to make .dll files, not .so files.
+	shrext_cmds=".dll"
+	# FIXME: Setting linknames here is a bad hack.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames='
+	_LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	    sed -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp;
+	  else
+	    sed -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp;
+	  fi~
+	  $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
+	  linknames='
+	# The linker will not automatically build a static lib if we build a DLL.
+	# _LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
+	_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+	_LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
+	_LT_TAGVAR(export_symbols_cmds, $1)='$NM $libobjs $convenience | $global_symbol_pipe | $SED -e '\''/^[[BCDGRS]][[ ]]/s/.*[[ ]]\([[^ ]]*\)/\1,DATA/'\'' | $SED -e '\''/^[[AITW]][[ ]]/s/.*[[ ]]//'\'' | sort | uniq > $export_symbols'
+	# Don't use ranlib
+	_LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib'
+	_LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~
+	  lt_tool_outputfile="@TOOL_OUTPUT@"~
+	  case $lt_outputfile in
+	    *.exe|*.EXE) ;;
+	    *)
+	      lt_outputfile="$lt_outputfile.exe"
+	      lt_tool_outputfile="$lt_tool_outputfile.exe"
+	      ;;
+	  esac~
+	  if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then
+	    $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1;
+	    $RM "$lt_outputfile.manifest";
+	  fi'
+	;;
+      *)
+	# Assume MSVC wrapper
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
+	_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	# Tell ltmain to make .lib files, not .a files.
+	libext=lib
+	# Tell ltmain to make .dll files, not .so files.
+	shrext_cmds=".dll"
+	# FIXME: Setting linknames here is a bad hack.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -o $lib $libobjs $compiler_flags `func_echo_all "$deplibs" | $SED '\''s/ -lc$//'\''` -link -dll~linknames='
+	# The linker will automatically build a .lib file if we build a DLL.
+	_LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
+	# FIXME: Should let the user specify the lib program.
+	_LT_TAGVAR(old_archive_cmds, $1)='lib -OUT:$oldlib$oldobjs$old_deplibs'
+	_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+	;;
+      esac
+      ;;
+
+    darwin* | rhapsody*)
+      _LT_DARWIN_LINKER_FEATURES($1)
+      ;;
+
+    dgux*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    # FreeBSD 2.2.[012] allows us to include c++rt0.o to get C++ constructor
+    # support.  Future versions do this automatically, but an explicit c++rt0.o
+    # does not break anything, and helps significantly (at the cost of a little
+    # extra space).
+    freebsd2.2*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags /usr/lib/c++rt0.o'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    # Unfortunately, older versions of FreeBSD 2 do not have this feature.
+    freebsd2.*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    # FreeBSD 3 and greater uses gcc -shared to do shared libraries.
+    freebsd* | dragonfly*)
+      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    hpux9*)
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $libobjs $deplibs $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$LD -b +b $install_libdir -o $output_objdir/$soname $libobjs $deplibs $linker_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+
+      # hardcode_minus_L: Not really in the search PATH,
+      # but as the default location of the library.
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+      ;;
+
+    hpux10*)
+      if test "$GCC" = yes && test "$with_gnu_ld" = no; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'
+      fi
+      if test "$with_gnu_ld" = no; then
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+	_LT_TAGVAR(hardcode_libdir_separator, $1)=:
+	_LT_TAGVAR(hardcode_direct, $1)=yes
+	_LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	# hardcode_minus_L: Not really in the search PATH,
+	# but as the default location of the library.
+	_LT_TAGVAR(hardcode_minus_L, $1)=yes
+      fi
+      ;;
+
+    hpux11*)
+      if test "$GCC" = yes && test "$with_gnu_ld" = no; then
+	case $host_cpu in
+	hppa*64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	ia64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	esac
+      else
+	case $host_cpu in
+	hppa*64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	ia64*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	m4_if($1, [], [
+	  # Older versions of the 11.00 compiler do not understand -b yet
+	  # (HP92453-01 A.11.01.20 doesn't, HP92453-01 B.11.X.35175-35176.GP does)
+	  _LT_LINKER_OPTION([if $CC understands -b],
+	    _LT_TAGVAR(lt_cv_prog_compiler__b, $1), [-b],
+	    [_LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'],
+	    [_LT_TAGVAR(archive_cmds, $1)='$LD -b +h $soname +b $install_libdir -o $lib $libobjs $deplibs $linker_flags'])],
+	  [_LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $libobjs $deplibs $compiler_flags'])
+	  ;;
+	esac
+      fi
+      if test "$with_gnu_ld" = no; then
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+	_LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	case $host_cpu in
+	hppa*64*|ia64*)
+	  _LT_TAGVAR(hardcode_direct, $1)=no
+	  _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	  ;;
+	*)
+	  _LT_TAGVAR(hardcode_direct, $1)=yes
+	  _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	  _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+
+	  # hardcode_minus_L: Not really in the search PATH,
+	  # but as the default location of the library.
+	  _LT_TAGVAR(hardcode_minus_L, $1)=yes
+	  ;;
+	esac
+      fi
+      ;;
+
+    irix5* | irix6* | nonstopux*)
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	# Try to use the -exported_symbol ld option, if it does not
+	# work, assume that -exports_file does not work either and
+	# implicitly export all symbols.
+	# This should be the same for all languages, so no per-tag cache variable.
+	AC_CACHE_CHECK([whether the $host_os linker accepts -exported_symbol],
+	  [lt_cv_irix_exported_symbol],
+	  [save_LDFLAGS="$LDFLAGS"
+	   LDFLAGS="$LDFLAGS -shared ${wl}-exported_symbol ${wl}foo ${wl}-update_registry ${wl}/dev/null"
+	   AC_LINK_IFELSE(
+	     [AC_LANG_SOURCE(
+	        [AC_LANG_CASE([C], [[int foo (void) { return 0; }]],
+			      [C++], [[int foo (void) { return 0; }]],
+			      [Fortran 77], [[
+      subroutine foo
+      end]],
+			      [Fortran], [[
+      subroutine foo
+      end]])])],
+	      [lt_cv_irix_exported_symbol=yes],
+	      [lt_cv_irix_exported_symbol=no])
+           LDFLAGS="$save_LDFLAGS"])
+	if test "$lt_cv_irix_exported_symbol" = yes; then
+          _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations ${wl}-exports_file ${wl}$export_symbols -o $lib'
+	fi
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -exports_file $export_symbols -o $lib'
+      fi
+      _LT_TAGVAR(archive_cmds_need_lc, $1)='no'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      _LT_TAGVAR(inherit_rpath, $1)=yes
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      ;;
+
+    netbsd*)
+      if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	_LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'  # a.out
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$LD -shared -o $lib $libobjs $deplibs $linker_flags'      # ELF
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    newsos6)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    *nto* | *qnx*)
+      ;;
+
+    openbsd*)
+      if test -f /usr/libexec/ld.so; then
+	_LT_TAGVAR(hardcode_direct, $1)=yes
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	_LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	if test -z "`echo __ELF__ | $CC -E - | $GREP __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags ${wl}-retain-symbols-file,$export_symbols'
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	  _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	else
+	  case $host_os in
+	   openbsd[[01]].* | openbsd2.[[0-7]] | openbsd2.[[0-7]].*)
+	     _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable -o $lib $libobjs $deplibs $linker_flags'
+	     _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	     ;;
+	   *)
+	     _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -o $lib $libobjs $deplibs $compiler_flags'
+	     _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	     ;;
+	  esac
+	fi
+      else
+	_LT_TAGVAR(ld_shlibs, $1)=no
+      fi
+      ;;
+
+    os2*)
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+      _LT_TAGVAR(archive_cmds, $1)='$ECHO "LIBRARY $libname INITINSTANCE" > $output_objdir/$libname.def~$ECHO "DESCRIPTION \"$libname\"" >> $output_objdir/$libname.def~echo DATA >> $output_objdir/$libname.def~echo " SINGLE NONSHARED" >> $output_objdir/$libname.def~echo EXPORTS >> $output_objdir/$libname.def~emxexp $libobjs >> $output_objdir/$libname.def~$CC -Zdll -Zcrtdll -o $lib $libobjs $deplibs $compiler_flags $output_objdir/$libname.def'
+      _LT_TAGVAR(old_archive_from_new_cmds, $1)='emximp -o $output_objdir/$libname.a $output_objdir/$libname.def'
+      ;;
+
+    osf3*)
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+      else
+	_LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+      fi
+      _LT_TAGVAR(archive_cmds_need_lc, $1)='no'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      ;;
+
+    osf4* | osf5*)	# as osf3* with the addition of -msym flag
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $pic_flag $libobjs $deplibs $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+      else
+	_LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $libobjs $deplibs $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done; printf "%s\\n" "-hidden">> $lib.exp~
+	$CC -shared${allow_undefined_flag} ${wl}-input ${wl}$lib.exp $compiler_flags $libobjs $deplibs -soname $soname `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~$RM $lib.exp'
+
+	# Both c and cxx compiler support -rpath directly
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir'
+      fi
+      _LT_TAGVAR(archive_cmds_need_lc, $1)='no'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+      ;;
+
+    solaris*)
+      _LT_TAGVAR(no_undefined_flag, $1)=' -z defs'
+      if test "$GCC" = yes; then
+	wlarc='${wl}'
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $CC -shared $pic_flag ${wl}-z ${wl}text ${wl}-M ${wl}$lib.exp ${wl}-h ${wl}$soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp'
+      else
+	case `$CC -V 2>&1` in
+	*"Compilers 5.0"*)
+	  wlarc=''
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $LD -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $linker_flags~$RM $lib.exp'
+	  ;;
+	*)
+	  wlarc='${wl}'
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -G${allow_undefined_flag} -h $soname -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	  $CC -G${allow_undefined_flag} -M $lib.exp -h $soname -o $lib $libobjs $deplibs $compiler_flags~$RM $lib.exp'
+	  ;;
+	esac
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      case $host_os in
+      solaris2.[[0-5]] | solaris2.[[0-5]].*) ;;
+      *)
+	# The compiler driver will combine and reorder linker options,
+	# but understands `-z linker_flag'.  GCC discards it without `$wl',
+	# but is careful enough not to reorder.
+	# Supported since Solaris 2.6 (maybe 2.5.1?)
+	if test "$GCC" = yes; then
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}-z ${wl}allextract$convenience ${wl}-z ${wl}defaultextract'
+	else
+	  _LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract'
+	fi
+	;;
+      esac
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      ;;
+
+    sunos4*)
+      if test "x$host_vendor" = xsequent; then
+	# Use $CC to link under sequent, because it throws in some extra .o
+	# files that make .init and .fini sections work.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h $soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$LD -assert pure-text -Bstatic -o $lib $libobjs $deplibs $linker_flags'
+      fi
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_direct, $1)=yes
+      _LT_TAGVAR(hardcode_minus_L, $1)=yes
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    sysv4)
+      case $host_vendor in
+	sni)
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(hardcode_direct, $1)=yes # is this really true???
+	;;
+	siemens)
+	  ## LD is ld it makes a PLAMLIB
+	  ## CC just makes a GrossModule.
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(reload_cmds, $1)='$CC -r -o $output$reload_objs'
+	  _LT_TAGVAR(hardcode_direct, $1)=no
+        ;;
+	motorola)
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	  _LT_TAGVAR(hardcode_direct, $1)=no #Motorola manual says yes, but my tests say they lie
+	;;
+      esac
+      runpath_var='LD_RUN_PATH'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    sysv4.3*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='-Bexport'
+      ;;
+
+    sysv4*MP*)
+      if test -d /usr/nec; then
+	_LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	runpath_var=LD_RUN_PATH
+	hardcode_runpath_var=yes
+	_LT_TAGVAR(ld_shlibs, $1)=yes
+      fi
+      ;;
+
+    sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*)
+      _LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      runpath_var='LD_RUN_PATH'
+
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      fi
+      ;;
+
+    sysv5* | sco3.2v5* | sco5v6*)
+      # Note: We can NOT use -z defs as we might desire, because we do not
+      # link with -lc, and that would cause any symbols used from libc to
+      # always be unresolved, which means just about no library would
+      # ever link correctly.  If we're not using GNU ld we use -z text
+      # though, which does catch some bad symbols but isn't as heavy-handed
+      # as -z defs.
+      _LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+      _LT_TAGVAR(allow_undefined_flag, $1)='${wl}-z,nodefs'
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R,$libdir'
+      _LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+      _LT_TAGVAR(link_all_deplibs, $1)=yes
+      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-Bexport'
+      runpath_var='LD_RUN_PATH'
+
+      if test "$GCC" = yes; then
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      else
+	_LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+      fi
+      ;;
+
+    uts4*)
+      _LT_TAGVAR(archive_cmds, $1)='$LD -G -h $soname -o $lib $libobjs $deplibs $linker_flags'
+      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      ;;
+
+    *)
+      _LT_TAGVAR(ld_shlibs, $1)=no
+      ;;
+    esac
+
+    if test x$host_vendor = xsni; then
+      case $host in
+      sysv4 | sysv4.2uw2* | sysv4.3* | sysv5*)
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-Blargedynsym'
+	;;
+      esac
+    fi
+  fi
+])
+AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)])
+test "$_LT_TAGVAR(ld_shlibs, $1)" = no && can_build_shared=no
+
+_LT_TAGVAR(with_gnu_ld, $1)=$with_gnu_ld
+
+_LT_DECL([], [libext], [0], [Old archive suffix (normally "a")])dnl
+_LT_DECL([], [shrext_cmds], [1], [Shared library suffix (normally ".so")])dnl
+_LT_DECL([], [extract_expsyms_cmds], [2],
+    [The commands to extract the exported symbol list from a shared archive])
+
+#
+# Do we need to explicitly link libc?
+#
+case "x$_LT_TAGVAR(archive_cmds_need_lc, $1)" in
+x|xyes)
+  # Assume -lc should be added
+  _LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+
+  if test "$enable_shared" = yes && test "$GCC" = yes; then
+    case $_LT_TAGVAR(archive_cmds, $1) in
+    *'~'*)
+      # FIXME: we may have to deal with multi-command sequences.
+      ;;
+    '$CC '*)
+      # Test whether the compiler implicitly links with -lc since on some
+      # systems, -lgcc has to come before -lc. If gcc already passes -lc
+      # to ld, don't add -lc before -lgcc.
+      AC_CACHE_CHECK([whether -lc should be explicitly linked in],
+	[lt_cv_]_LT_TAGVAR(archive_cmds_need_lc, $1),
+	[$RM conftest*
+	echo "$lt_simple_compile_test_code" > conftest.$ac_ext
+
+	if AC_TRY_EVAL(ac_compile) 2>conftest.err; then
+	  soname=conftest
+	  lib=conftest
+	  libobjs=conftest.$ac_objext
+	  deplibs=
+	  wl=$_LT_TAGVAR(lt_prog_compiler_wl, $1)
+	  pic_flag=$_LT_TAGVAR(lt_prog_compiler_pic, $1)
+	  compiler_flags=-v
+	  linker_flags=-v
+	  verstring=
+	  output_objdir=.
+	  libname=conftest
+	  lt_save_allow_undefined_flag=$_LT_TAGVAR(allow_undefined_flag, $1)
+	  _LT_TAGVAR(allow_undefined_flag, $1)=
+	  if AC_TRY_EVAL(_LT_TAGVAR(archive_cmds, $1) 2\>\&1 \| $GREP \" -lc \" \>/dev/null 2\>\&1)
+	  then
+	    lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+	  else
+	    lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+	  fi
+	  _LT_TAGVAR(allow_undefined_flag, $1)=$lt_save_allow_undefined_flag
+	else
+	  cat conftest.err 1>&5
+	fi
+	$RM conftest*
+	])
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=$lt_cv_[]_LT_TAGVAR(archive_cmds_need_lc, $1)
+      ;;
+    esac
+  fi
+  ;;
+esac
+
+_LT_TAGDECL([build_libtool_need_lc], [archive_cmds_need_lc], [0],
+    [Whether or not to add -lc for building shared libraries])
+_LT_TAGDECL([allow_libtool_libs_with_static_runtimes],
+    [enable_shared_with_static_runtimes], [0],
+    [Whether or not to disallow shared libs when runtime libs are static])
+_LT_TAGDECL([], [export_dynamic_flag_spec], [1],
+    [Compiler flag to allow reflexive dlopens])
+_LT_TAGDECL([], [whole_archive_flag_spec], [1],
+    [Compiler flag to generate shared objects directly from archives])
+_LT_TAGDECL([], [compiler_needs_object], [1],
+    [Whether the compiler copes with passing no objects directly])
+_LT_TAGDECL([], [old_archive_from_new_cmds], [2],
+    [Create an old-style archive from a shared archive])
+_LT_TAGDECL([], [old_archive_from_expsyms_cmds], [2],
+    [Create a temporary old-style archive to link instead of a shared archive])
+_LT_TAGDECL([], [archive_cmds], [2], [Commands used to build a shared archive])
+_LT_TAGDECL([], [archive_expsym_cmds], [2])
+_LT_TAGDECL([], [module_cmds], [2],
+    [Commands used to build a loadable module if different from building
+    a shared archive.])
+_LT_TAGDECL([], [module_expsym_cmds], [2])
+_LT_TAGDECL([], [with_gnu_ld], [1],
+    [Whether we are building with GNU ld or not])
+_LT_TAGDECL([], [allow_undefined_flag], [1],
+    [Flag that allows shared libraries with undefined symbols to be built])
+_LT_TAGDECL([], [no_undefined_flag], [1],
+    [Flag that enforces no undefined symbols])
+_LT_TAGDECL([], [hardcode_libdir_flag_spec], [1],
+    [Flag to hardcode $libdir into a binary during linking.
+    This must work even if $libdir does not exist])
+_LT_TAGDECL([], [hardcode_libdir_separator], [1],
+    [Whether we need a single "-rpath" flag with a separated argument])
+_LT_TAGDECL([], [hardcode_direct], [0],
+    [Set to "yes" if using DIR/libNAME${shared_ext} during linking hardcodes
+    DIR into the resulting binary])
+_LT_TAGDECL([], [hardcode_direct_absolute], [0],
+    [Set to "yes" if using DIR/libNAME${shared_ext} during linking hardcodes
+    DIR into the resulting binary and the resulting library dependency is
+    "absolute", i.e impossible to change by setting ${shlibpath_var} if the
+    library is relocated])
+_LT_TAGDECL([], [hardcode_minus_L], [0],
+    [Set to "yes" if using the -LDIR flag during linking hardcodes DIR
+    into the resulting binary])
+_LT_TAGDECL([], [hardcode_shlibpath_var], [0],
+    [Set to "yes" if using SHLIBPATH_VAR=DIR during linking hardcodes DIR
+    into the resulting binary])
+_LT_TAGDECL([], [hardcode_automatic], [0],
+    [Set to "yes" if building a shared library automatically hardcodes DIR
+    into the library and all subsequent libraries and executables linked
+    against it])
+_LT_TAGDECL([], [inherit_rpath], [0],
+    [Set to yes if linker adds runtime paths of dependent libraries
+    to runtime path list])
+_LT_TAGDECL([], [link_all_deplibs], [0],
+    [Whether libtool must link a program against all its dependency libraries])
+_LT_TAGDECL([], [always_export_symbols], [0],
+    [Set to "yes" if exported symbols are required])
+_LT_TAGDECL([], [export_symbols_cmds], [2],
+    [The commands to list exported symbols])
+_LT_TAGDECL([], [exclude_expsyms], [1],
+    [Symbols that should not be listed in the preloaded symbols])
+_LT_TAGDECL([], [include_expsyms], [1],
+    [Symbols that must always be exported])
+_LT_TAGDECL([], [prelink_cmds], [2],
+    [Commands necessary for linking programs (against libraries) with templates])
+_LT_TAGDECL([], [postlink_cmds], [2],
+    [Commands necessary for finishing linking programs])
+_LT_TAGDECL([], [file_list_spec], [1],
+    [Specify filename containing input files])
+dnl FIXME: Not yet implemented
+dnl _LT_TAGDECL([], [thread_safe_flag_spec], [1],
+dnl    [Compiler flag to generate thread safe objects])
+])# _LT_LINKER_SHLIBS
+
+
+# _LT_LANG_C_CONFIG([TAG])
+# ------------------------
+# Ensure that the configuration variables for a C compiler are suitably
+# defined.  These variables are subsequently used by _LT_CONFIG to write
+# the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_C_CONFIG],
+[m4_require([_LT_DECL_EGREP])dnl
+lt_save_CC="$CC"
+AC_LANG_PUSH(C)
+
+# Source file extension for C test sources.
+ac_ext=c
+
+# Object file extension for compiled C test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="int some_variable = 0;"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='int main(){return(0);}'
+
+_LT_TAG_COMPILER
+# Save the default compiler, since it gets overwritten when the other
+# tags are being tested, and _LT_TAGVAR(compiler, []) is a NOP.
+compiler_DEFAULT=$CC
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+  _LT_COMPILER_NO_RTTI($1)
+  _LT_COMPILER_PIC($1)
+  _LT_COMPILER_C_O($1)
+  _LT_COMPILER_FILE_LOCKS($1)
+  _LT_LINKER_SHLIBS($1)
+  _LT_SYS_DYNAMIC_LINKER($1)
+  _LT_LINKER_HARDCODE_LIBPATH($1)
+  LT_SYS_DLOPEN_SELF
+  _LT_CMD_STRIPLIB
+
+  # Report which library types will actually be built
+  AC_MSG_CHECKING([if libtool supports shared libraries])
+  AC_MSG_RESULT([$can_build_shared])
+
+  AC_MSG_CHECKING([whether to build shared libraries])
+  test "$can_build_shared" = "no" && enable_shared=no
+
+  # On AIX, shared libraries and static libraries use the same namespace, and
+  # are all built from PIC.
+  case $host_os in
+  aix3*)
+    test "$enable_shared" = yes && enable_static=no
+    if test -n "$RANLIB"; then
+      archive_cmds="$archive_cmds~\$RANLIB \$lib"
+      postinstall_cmds='$RANLIB $lib'
+    fi
+    ;;
+
+  aix[[4-9]]*)
+    if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+      test "$enable_shared" = yes && enable_static=no
+    fi
+    ;;
+  esac
+  AC_MSG_RESULT([$enable_shared])
+
+  AC_MSG_CHECKING([whether to build static libraries])
+  # Make sure either enable_shared or enable_static is yes.
+  test "$enable_shared" = yes || enable_static=yes
+  AC_MSG_RESULT([$enable_static])
+
+  _LT_CONFIG($1)
+fi
+AC_LANG_POP
+CC="$lt_save_CC"
+])# _LT_LANG_C_CONFIG
+
+
+# _LT_LANG_CXX_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for a C++ compiler are suitably
+# defined.  These variables are subsequently used by _LT_CONFIG to write
+# the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_CXX_CONFIG],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+m4_require([_LT_DECL_EGREP])dnl
+m4_require([_LT_PATH_MANIFEST_TOOL])dnl
+if test -n "$CXX" && ( test "X$CXX" != "Xno" &&
+    ( (test "X$CXX" = "Xg++" && `g++ -v >/dev/null 2>&1` ) ||
+    (test "X$CXX" != "Xg++"))) ; then
+  AC_PROG_CXXCPP
+else
+  _lt_caught_CXX_error=yes
+fi
+
+AC_LANG_PUSH(C++)
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+_LT_TAGVAR(allow_undefined_flag, $1)=
+_LT_TAGVAR(always_export_symbols, $1)=no
+_LT_TAGVAR(archive_expsym_cmds, $1)=
+_LT_TAGVAR(compiler_needs_object, $1)=no
+_LT_TAGVAR(export_dynamic_flag_spec, $1)=
+_LT_TAGVAR(hardcode_direct, $1)=no
+_LT_TAGVAR(hardcode_direct_absolute, $1)=no
+_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+_LT_TAGVAR(hardcode_libdir_separator, $1)=
+_LT_TAGVAR(hardcode_minus_L, $1)=no
+_LT_TAGVAR(hardcode_shlibpath_var, $1)=unsupported
+_LT_TAGVAR(hardcode_automatic, $1)=no
+_LT_TAGVAR(inherit_rpath, $1)=no
+_LT_TAGVAR(module_cmds, $1)=
+_LT_TAGVAR(module_expsym_cmds, $1)=
+_LT_TAGVAR(link_all_deplibs, $1)=unknown
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+_LT_TAGVAR(no_undefined_flag, $1)=
+_LT_TAGVAR(whole_archive_flag_spec, $1)=
+_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+
+# Source file extension for C++ test sources.
+ac_ext=cpp
+
+# Object file extension for compiled C++ test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# No sense in running all these tests if we already determined that
+# the CXX compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_caught_CXX_error" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="int some_variable = 0;"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code='int main(int, char *[[]]) { return(0); }'
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+  _LT_TAG_COMPILER
+
+  # save warnings/boilerplate of simple test code
+  _LT_COMPILER_BOILERPLATE
+  _LT_LINKER_BOILERPLATE
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC=$CC
+  lt_save_CFLAGS=$CFLAGS
+  lt_save_LD=$LD
+  lt_save_GCC=$GCC
+  GCC=$GXX
+  lt_save_with_gnu_ld=$with_gnu_ld
+  lt_save_path_LD=$lt_cv_path_LD
+  if test -n "${lt_cv_prog_gnu_ldcxx+set}"; then
+    lt_cv_prog_gnu_ld=$lt_cv_prog_gnu_ldcxx
+  else
+    $as_unset lt_cv_prog_gnu_ld
+  fi
+  if test -n "${lt_cv_path_LDCXX+set}"; then
+    lt_cv_path_LD=$lt_cv_path_LDCXX
+  else
+    $as_unset lt_cv_path_LD
+  fi
+  test -z "${LDCXX+set}" || LD=$LDCXX
+  CC=${CXX-"c++"}
+  CFLAGS=$CXXFLAGS
+  compiler=$CC
+  _LT_TAGVAR(compiler, $1)=$CC
+  _LT_CC_BASENAME([$compiler])
+
+  if test -n "$compiler"; then
+    # We don't want -fno-exception when compiling C++ code, so set the
+    # no_builtin_flag separately
+    if test "$GXX" = yes; then
+      _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin'
+    else
+      _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=
+    fi
+
+    if test "$GXX" = yes; then
+      # Set up default GNU C++ configuration
+
+      LT_PATH_LD
+
+      # Check if GNU C++ uses GNU ld as the underlying linker, since the
+      # archiving commands below assume that GNU ld is being used.
+      if test "$with_gnu_ld" = yes; then
+        _LT_TAGVAR(archive_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+        _LT_TAGVAR(archive_expsym_cmds, $1)='$CC $pic_flag -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+        _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+
+        # If archive_cmds runs LD, not CC, wlarc should be empty
+        # XXX I think wlarc can be eliminated in ltcf-cxx, but I need to
+        #     investigate it a little bit more. (MM)
+        wlarc='${wl}'
+
+        # ancient GNU ld didn't support --whole-archive et. al.
+        if eval "`$CC -print-prog-name=ld` --help 2>&1" |
+	  $GREP 'no-whole-archive' > /dev/null; then
+          _LT_TAGVAR(whole_archive_flag_spec, $1)="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+        else
+          _LT_TAGVAR(whole_archive_flag_spec, $1)=
+        fi
+      else
+        with_gnu_ld=no
+        wlarc=
+
+        # A generic and very simple default shared library creation
+        # command for GNU C++ for the case where it uses the native
+        # linker, instead of GNU ld.  If possible, this setting should
+        # overridden to take advantage of the native linker features on
+        # the platform it is being used on.
+        _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib'
+      fi
+
+      # Commands to make compiler produce verbose output that lists
+      # what "hidden" libraries, object files and flags are used when
+      # linking a shared library.
+      output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+
+    else
+      GXX=no
+      with_gnu_ld=no
+      wlarc=
+    fi
+
+    # PORTME: fill in a description of your system's C++ link characteristics
+    AC_MSG_CHECKING([whether the $compiler linker ($LD) supports shared libraries])
+    _LT_TAGVAR(ld_shlibs, $1)=yes
+    case $host_os in
+      aix3*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+      aix[[4-9]]*)
+        if test "$host_cpu" = ia64; then
+          # On IA64, the linker does run time linking by default, so we don't
+          # have to do anything special.
+          aix_use_runtimelinking=no
+          exp_sym_flag='-Bexport'
+          no_entry_flag=""
+        else
+          aix_use_runtimelinking=no
+
+          # Test if we are trying to use run time linking or normal
+          # AIX style linking. If -brtl is somewhere in LDFLAGS, we
+          # need to do runtime linking.
+          case $host_os in aix4.[[23]]|aix4.[[23]].*|aix[[5-9]]*)
+	    for ld_flag in $LDFLAGS; do
+	      case $ld_flag in
+	      *-brtl*)
+	        aix_use_runtimelinking=yes
+	        break
+	        ;;
+	      esac
+	    done
+	    ;;
+          esac
+
+          exp_sym_flag='-bexport'
+          no_entry_flag='-bnoentry'
+        fi
+
+        # When large executables or shared objects are built, AIX ld can
+        # have problems creating the table of contents.  If linking a library
+        # or program results in "error TOC overflow" add -mminimal-toc to
+        # CXXFLAGS/CFLAGS for g++/gcc.  In the cases where that is not
+        # enough to fix the problem, add -Wl,-bbigtoc to LDFLAGS.
+
+        _LT_TAGVAR(archive_cmds, $1)=''
+        _LT_TAGVAR(hardcode_direct, $1)=yes
+        _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+        _LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+        _LT_TAGVAR(link_all_deplibs, $1)=yes
+        _LT_TAGVAR(file_list_spec, $1)='${wl}-f,'
+
+        if test "$GXX" = yes; then
+          case $host_os in aix4.[[012]]|aix4.[[012]].*)
+          # We only want to do this on AIX 4.2 and lower, the check
+          # below for broken collect2 doesn't work under 4.3+
+	  collect2name=`${CC} -print-prog-name=collect2`
+	  if test -f "$collect2name" &&
+	     strings "$collect2name" | $GREP resolve_lib_name >/dev/null
+	  then
+	    # We have reworked collect2
+	    :
+	  else
+	    # We have old collect2
+	    _LT_TAGVAR(hardcode_direct, $1)=unsupported
+	    # It fails to find uninstalled libraries when the uninstalled
+	    # path is not listed in the libpath.  Setting hardcode_minus_L
+	    # to unsupported forces relinking
+	    _LT_TAGVAR(hardcode_minus_L, $1)=yes
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=
+	  fi
+          esac
+          shared_flag='-shared'
+	  if test "$aix_use_runtimelinking" = yes; then
+	    shared_flag="$shared_flag "'${wl}-G'
+	  fi
+        else
+          # not using gcc
+          if test "$host_cpu" = ia64; then
+	  # VisualAge C++, Version 5.5 for AIX 5L for IA-64, Beta 3 Release
+	  # chokes on -Wl,-G. The following line is correct:
+	  shared_flag='-G'
+          else
+	    if test "$aix_use_runtimelinking" = yes; then
+	      shared_flag='${wl}-G'
+	    else
+	      shared_flag='${wl}-bM:SRE'
+	    fi
+          fi
+        fi
+
+        _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-bexpall'
+        # It seems that -bexpall does not export symbols beginning with
+        # underscore (_), so it is better to generate a list of symbols to
+	# export.
+        _LT_TAGVAR(always_export_symbols, $1)=yes
+        if test "$aix_use_runtimelinking" = yes; then
+          # Warning - without using the other runtime loading flags (-brtl),
+          # -berok will link without error, but may produce a broken library.
+          _LT_TAGVAR(allow_undefined_flag, $1)='-berok'
+          # Determine the default libpath from the value encoded in an empty
+          # executable.
+          _LT_SYS_MODULE_PATH_AIX([$1])
+          _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+
+          _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags `if test "x${allow_undefined_flag}" != "x"; then func_echo_all "${wl}${allow_undefined_flag}"; else :; fi` '"\${wl}$exp_sym_flag:\$export_symbols $shared_flag"
+        else
+          if test "$host_cpu" = ia64; then
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $libdir:/usr/lib:/lib'
+	    _LT_TAGVAR(allow_undefined_flag, $1)="-z nodefs"
+	    _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs '"\${wl}$no_entry_flag"' $compiler_flags ${wl}${allow_undefined_flag} '"\${wl}$exp_sym_flag:\$export_symbols"
+          else
+	    # Determine the default libpath from the value encoded in an
+	    # empty executable.
+	    _LT_SYS_MODULE_PATH_AIX([$1])
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-blibpath:$libdir:'"$aix_libpath"
+	    # Warning - without using the other run time loading flags,
+	    # -berok will link without error, but may produce a broken library.
+	    _LT_TAGVAR(no_undefined_flag, $1)=' ${wl}-bernotok'
+	    _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-berok'
+	    if test "$with_gnu_ld" = yes; then
+	      # We only use this code for GNU lds that support --whole-archive.
+	      _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	    else
+	      # Exported symbols can be pulled into shared objects from archives
+	      _LT_TAGVAR(whole_archive_flag_spec, $1)='$convenience'
+	    fi
+	    _LT_TAGVAR(archive_cmds_need_lc, $1)=yes
+	    # This is similar to how AIX traditionally builds its shared
+	    # libraries.
+	    _LT_TAGVAR(archive_expsym_cmds, $1)="\$CC $shared_flag"' -o $output_objdir/$soname $libobjs $deplibs ${wl}-bnoentry $compiler_flags ${wl}-bE:$export_symbols${allow_undefined_flag}~$AR $AR_FLAGS $output_objdir/$libname$release.a $output_objdir/$soname'
+          fi
+        fi
+        ;;
+
+      beos*)
+	if $LD --help 2>&1 | $GREP ': supported targets:.* elf' > /dev/null; then
+	  _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	  # Joseph Beckenbach <[email protected]> says some releases of gcc
+	  # support --undefined.  This deserves some investigation.  FIXME
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -nostart $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	else
+	  _LT_TAGVAR(ld_shlibs, $1)=no
+	fi
+	;;
+
+      chorus*)
+        case $cc_basename in
+          *)
+	  # FIXME: insert proper C++ library support
+	  _LT_TAGVAR(ld_shlibs, $1)=no
+	  ;;
+        esac
+        ;;
+
+      cygwin* | mingw* | pw32* | cegcc*)
+	case $GXX,$cc_basename in
+	,cl* | no,cl*)
+	  # Native MSVC
+	  # hardcode_libdir_flag_spec is actually meaningless, as there is
+	  # no search path for DLLs.
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
+	  _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	  _LT_TAGVAR(always_export_symbols, $1)=yes
+	  _LT_TAGVAR(file_list_spec, $1)='@'
+	  # Tell ltmain to make .lib files, not .a files.
+	  libext=lib
+	  # Tell ltmain to make .dll files, not .so files.
+	  shrext_cmds=".dll"
+	  # FIXME: Setting linknames here is a bad hack.
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-dll~linknames='
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	      $SED -n -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' -e '1\\\!p' < $export_symbols > $output_objdir/$soname.exp;
+	    else
+	      $SED -e 's/\\\\\\\(.*\\\\\\\)/-link\\\ -EXPORT:\\\\\\\1/' < $export_symbols > $output_objdir/$soname.exp;
+	    fi~
+	    $CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
+	    linknames='
+	  # The linker will not automatically build a static lib if we build a DLL.
+	  # _LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
+	  _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+	  # Don't use ranlib
+	  _LT_TAGVAR(old_postinstall_cmds, $1)='chmod 644 $oldlib'
+	  _LT_TAGVAR(postlink_cmds, $1)='lt_outputfile="@OUTPUT@"~
+	    lt_tool_outputfile="@TOOL_OUTPUT@"~
+	    case $lt_outputfile in
+	      *.exe|*.EXE) ;;
+	      *)
+		lt_outputfile="$lt_outputfile.exe"
+		lt_tool_outputfile="$lt_tool_outputfile.exe"
+		;;
+	    esac~
+	    func_to_tool_file "$lt_outputfile"~
+	    if test "$MANIFEST_TOOL" != ":" && test -f "$lt_outputfile.manifest"; then
+	      $MANIFEST_TOOL -manifest "$lt_tool_outputfile.manifest" -outputresource:"$lt_tool_outputfile" || exit 1;
+	      $RM "$lt_outputfile.manifest";
+	    fi'
+	  ;;
+	*)
+	  # g++
+	  # _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless,
+	  # as there is no search path for DLLs.
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
+	  _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-all-symbols'
+	  _LT_TAGVAR(allow_undefined_flag, $1)=unsupported
+	  _LT_TAGVAR(always_export_symbols, $1)=no
+	  _LT_TAGVAR(enable_shared_with_static_runtimes, $1)=yes
+
+	  if $LD --help 2>&1 | $GREP 'auto-import' > /dev/null; then
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	    # If the export-symbols file already is a .def file (1st line
+	    # is EXPORTS), use it as is; otherwise, prepend...
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='if test "x`$SED 1q $export_symbols`" = xEXPORTS; then
+	      cp $export_symbols $output_objdir/$soname.def;
+	    else
+	      echo EXPORTS > $output_objdir/$soname.def;
+	      cat $export_symbols >> $output_objdir/$soname.def;
+	    fi~
+	    $CC -shared -nostdlib $output_objdir/$soname.def $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $output_objdir/$soname ${wl}--enable-auto-image-base -Xlinker --out-implib -Xlinker $lib'
+	  else
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	  fi
+	  ;;
+	esac
+	;;
+      darwin* | rhapsody*)
+        _LT_DARWIN_LINKER_FEATURES($1)
+	;;
+
+      dgux*)
+        case $cc_basename in
+          ec++*)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          ghcx*)
+	    # Green Hills C++ Compiler
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+        esac
+        ;;
+
+      freebsd2.*)
+        # C++ shared libraries reported to be fairly broken before
+	# switch to ELF
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+
+      freebsd-elf*)
+        _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+        ;;
+
+      freebsd* | dragonfly*)
+        # FreeBSD 3 and later use GNU C++ and GNU ld with standard ELF
+        # conventions
+        _LT_TAGVAR(ld_shlibs, $1)=yes
+        ;;
+
+      gnu*)
+        ;;
+
+      haiku*)
+        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+        _LT_TAGVAR(link_all_deplibs, $1)=yes
+        ;;
+
+      hpux9*)
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+        _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+        _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+        _LT_TAGVAR(hardcode_direct, $1)=yes
+        _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH,
+				             # but as the default
+				             # location of the library.
+
+        case $cc_basename in
+          CC*)
+            # FIXME: insert proper C++ library support
+            _LT_TAGVAR(ld_shlibs, $1)=no
+            ;;
+          aCC*)
+            _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -b ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+            # Commands to make compiler produce verbose output that lists
+            # what "hidden" libraries, object files and flags are used when
+            # linking a shared library.
+            #
+            # There doesn't appear to be a way to prevent this compiler from
+            # explicitly linking system object files so we need to strip them
+            # from the output so that they don't get included in the library
+            # dependencies.
+            output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+            ;;
+          *)
+            if test "$GXX" = yes; then
+              _LT_TAGVAR(archive_cmds, $1)='$RM $output_objdir/$soname~$CC -shared -nostdlib $pic_flag ${wl}+b ${wl}$install_libdir -o $output_objdir/$soname $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~test $output_objdir/$soname = $lib || mv $output_objdir/$soname $lib'
+            else
+              # FIXME: insert proper C++ library support
+              _LT_TAGVAR(ld_shlibs, $1)=no
+            fi
+            ;;
+        esac
+        ;;
+
+      hpux10*|hpux11*)
+        if test $with_gnu_ld = no; then
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}+b ${wl}$libdir'
+	  _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+          case $host_cpu in
+            hppa*64*|ia64*)
+              ;;
+            *)
+	      _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+              ;;
+          esac
+        fi
+        case $host_cpu in
+          hppa*64*|ia64*)
+            _LT_TAGVAR(hardcode_direct, $1)=no
+            _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+            ;;
+          *)
+            _LT_TAGVAR(hardcode_direct, $1)=yes
+            _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+            _LT_TAGVAR(hardcode_minus_L, $1)=yes # Not in the search PATH,
+					         # but as the default
+					         # location of the library.
+            ;;
+        esac
+
+        case $cc_basename in
+          CC*)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          aCC*)
+	    case $host_cpu in
+	      hppa*64*)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	      ia64*)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	      *)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -b ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	        ;;
+	    esac
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+	    ;;
+          *)
+	    if test "$GXX" = yes; then
+	      if test $with_gnu_ld = no; then
+	        case $host_cpu in
+	          hppa*64*)
+	            _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib -fPIC ${wl}+h ${wl}$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	          ia64*)
+	            _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag ${wl}+h ${wl}$soname ${wl}+nodefaultrpath -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	          *)
+	            _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib $pic_flag ${wl}+h ${wl}$soname ${wl}+b ${wl}$install_libdir -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	            ;;
+	        esac
+	      fi
+	    else
+	      # FIXME: insert proper C++ library support
+	      _LT_TAGVAR(ld_shlibs, $1)=no
+	    fi
+	    ;;
+        esac
+        ;;
+
+      interix[[3-9]]*)
+	_LT_TAGVAR(hardcode_direct, $1)=no
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	# Hack: On Interix 3.x, we cannot compile PIC because of a broken gcc.
+	# Instead, shared libraries are loaded at an image base (0x10000000 by
+	# default) and relocated if they conflict, which is a slow very memory
+	# consuming and fragmenting process.  To avoid this, we pick a random,
+	# 256 KiB-aligned image base between 0x50000000 and 0x6FFC0000 at link
+	# time.  Moving up from 0x10000000 also allows more sbrk(2) space.
+	_LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+	_LT_TAGVAR(archive_expsym_cmds, $1)='sed "s,^,_," $export_symbols >$output_objdir/$soname.expsym~$CC -shared $pic_flag $libobjs $deplibs $compiler_flags ${wl}-h,$soname ${wl}--retain-symbols-file,$output_objdir/$soname.expsym ${wl}--image-base,`expr ${RANDOM-$$} % 4096 / 2 \* 262144 + 1342177280` -o $lib'
+	;;
+      irix5* | irix6*)
+        case $cc_basename in
+          CC*)
+	    # SGI C++
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared -all -multigot $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -ar", where "CC" is the IRIX C++ compiler.  This is
+	    # necessary to make sure instantiated templates are included
+	    # in the archive.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -ar -WR,-u -o $oldlib $oldobjs'
+	    ;;
+          *)
+	    if test "$GXX" = yes; then
+	      if test "$with_gnu_ld" = no; then
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+	      else
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` -o $lib'
+	      fi
+	    fi
+	    _LT_TAGVAR(link_all_deplibs, $1)=yes
+	    ;;
+        esac
+        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+        _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+        _LT_TAGVAR(inherit_rpath, $1)=yes
+        ;;
+
+      linux* | k*bsd*-gnu | kopensolaris*-gnu)
+        case $cc_basename in
+          KCC*)
+	    # Kuck and Associates, Inc. (KAI) C++ Compiler
+
+	    # KCC will only create a shared library if the output file
+	    # ends with ".so" (or ".sl" for HP-UX), so rename the library
+	    # to its proper name (with version) after linking.
+	    _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo $lib | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib ${wl}-retain-symbols-file,$export_symbols; mv \$templib $lib'
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1 | $GREP "ld"`; rm -f libconftest$shared_ext; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -Bstatic", where "CC" is the KAI C++ compiler.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs'
+	    ;;
+	  icpc* | ecpc* )
+	    # Intel C++
+	    with_gnu_ld=yes
+	    # version 8.0 and above of icpc choke on multiply defined symbols
+	    # if we add $predep_objects and $postdep_objects, however 7.1 and
+	    # earlier do not add the objects themselves.
+	    case `$CC -V 2>&1` in
+	      *"Version 7."*)
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+		_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+		;;
+	      *)  # Version 8.0 or newer
+	        tmp_idyn=
+	        case $host_cpu in
+		  ia64*) tmp_idyn=' -i_dynamic';;
+		esac
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+		_LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared'"$tmp_idyn"' $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-retain-symbols-file $wl$export_symbols -o $lib'
+		;;
+	    esac
+	    _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive$convenience ${wl}--no-whole-archive'
+	    ;;
+          pgCC* | pgcpp*)
+            # Portland Group C++ compiler
+	    case `$CC -V` in
+	    *pgCC\ [[1-5]].* | *pgcpp\ [[1-5]].*)
+	      _LT_TAGVAR(prelink_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $objs $libobjs $compile_deplibs~
+		compile_command="$compile_command `find $tpldir -name \*.o | sort | $NL2SP`"'
+	      _LT_TAGVAR(old_archive_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $oldobjs$old_deplibs~
+		$AR $AR_FLAGS $oldlib$oldobjs$old_deplibs `find $tpldir -name \*.o | sort | $NL2SP`~
+		$RANLIB $oldlib'
+	      _LT_TAGVAR(archive_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~
+		$CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname -o $lib'
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='tpldir=Template.dir~
+		rm -rf $tpldir~
+		$CC --prelink_objects --instantiation_dir $tpldir $predep_objects $libobjs $deplibs $convenience $postdep_objects~
+		$CC -shared $pic_flag $predep_objects $libobjs $deplibs `find $tpldir -name \*.o | sort | $NL2SP` $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname ${wl}-retain-symbols-file ${wl}$export_symbols -o $lib'
+	      ;;
+	    *) # Version 6 and above use weak symbols
+	      _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname -o $lib'
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname ${wl}-retain-symbols-file ${wl}$export_symbols -o $lib'
+	      ;;
+	    esac
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}--rpath ${wl}$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`for conv in $convenience\"\"; do test  -n \"$conv\" && new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+            ;;
+	  cxx*)
+	    # Compaq C++
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $wl$soname  -o $lib ${wl}-retain-symbols-file $wl$export_symbols'
+
+	    runpath_var=LD_RUN_PATH
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir'
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld .*$\)/\1/"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "X$list" | $Xsed'
+	    ;;
+	  xl* | mpixl* | bgxl*)
+	    # IBM XL 8.0 on PPC, with GNU ld
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}--export-dynamic'
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -qmkshrobj $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname -o $lib'
+	    if test "x$supports_anon_versioning" = xyes; then
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $output_objdir/$libname.ver~
+		cat $export_symbols | sed -e "s/\(.*\)/\1;/" >> $output_objdir/$libname.ver~
+		echo "local: *; };" >> $output_objdir/$libname.ver~
+		$CC -qmkshrobj $libobjs $deplibs $compiler_flags ${wl}-soname $wl$soname ${wl}-version-script ${wl}$output_objdir/$libname.ver -o $lib'
+	    fi
+	    ;;
+	  *)
+	    case `$CC -V 2>&1 | sed 5q` in
+	    *Sun\ C*)
+	      # Sun C++ 5.9
+	      _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs'
+	      _LT_TAGVAR(archive_cmds, $1)='$CC -G${allow_undefined_flag} -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	      _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G${allow_undefined_flag} -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-retain-symbols-file ${wl}$export_symbols'
+	      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	      _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}--whole-archive`new_convenience=; for conv in $convenience\"\"; do test -z \"$conv\" || new_convenience=\"$new_convenience,$conv\"; done; func_echo_all \"$new_convenience\"` ${wl}--no-whole-archive'
+	      _LT_TAGVAR(compiler_needs_object, $1)=yes
+
+	      # Not sure whether something based on
+	      # $CC $CFLAGS -v conftest.$objext -o libconftest$shared_ext 2>&1
+	      # would be better.
+	      output_verbose_link_cmd='func_echo_all'
+
+	      # Archives containing C++ object files must be created using
+	      # "CC -xar", where "CC" is the Sun C++ compiler.  This is
+	      # necessary to make sure instantiated templates are included
+	      # in the archive.
+	      _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs'
+	      ;;
+	    esac
+	    ;;
+	esac
+	;;
+
+      lynxos*)
+        # FIXME: insert proper C++ library support
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	;;
+
+      m88k*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+	;;
+
+      mvs*)
+        case $cc_basename in
+          cxx*)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+	  *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+	esac
+	;;
+
+      netbsd*)
+        if echo __ELF__ | $CC -E - | $GREP __ELF__ >/dev/null; then
+	  _LT_TAGVAR(archive_cmds, $1)='$LD -Bshareable  -o $lib $predep_objects $libobjs $deplibs $postdep_objects $linker_flags'
+	  wlarc=
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	  _LT_TAGVAR(hardcode_direct, $1)=yes
+	  _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	fi
+	# Workaround some broken pre-1.5 toolchains
+	output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP conftest.$objext | $SED -e "s:-lgcc -lc -lgcc::"'
+	;;
+
+      *nto* | *qnx*)
+        _LT_TAGVAR(ld_shlibs, $1)=yes
+	;;
+
+      openbsd2*)
+        # C++ shared libraries are fairly broken
+	_LT_TAGVAR(ld_shlibs, $1)=no
+	;;
+
+      openbsd*)
+	if test -f /usr/libexec/ld.so; then
+	  _LT_TAGVAR(hardcode_direct, $1)=yes
+	  _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	  _LT_TAGVAR(hardcode_direct_absolute, $1)=yes
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -o $lib'
+	  _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	  if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared $pic_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-retain-symbols-file,$export_symbols -o $lib'
+	    _LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-E'
+	    _LT_TAGVAR(whole_archive_flag_spec, $1)="$wlarc"'--whole-archive$convenience '"$wlarc"'--no-whole-archive'
+	  fi
+	  output_verbose_link_cmd=func_echo_all
+	else
+	  _LT_TAGVAR(ld_shlibs, $1)=no
+	fi
+	;;
+
+      osf3* | osf4* | osf5*)
+        case $cc_basename in
+          KCC*)
+	    # Kuck and Associates, Inc. (KAI) C++ Compiler
+
+	    # KCC will only create a shared library if the output file
+	    # ends with ".so" (or ".sl" for HP-UX), so rename the library
+	    # to its proper name (with version) after linking.
+	    _LT_TAGVAR(archive_cmds, $1)='tempext=`echo $shared_ext | $SED -e '\''s/\([[^()0-9A-Za-z{}]]\)/\\\\\1/g'\''`; templib=`echo "$lib" | $SED -e "s/\${tempext}\..*/.so/"`; $CC $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags --soname $soname -o \$templib; mv \$templib $lib'
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath,$libdir'
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	    # Archives containing C++ object files must be created using
+	    # the KAI C++ compiler.
+	    case $host in
+	      osf3*) _LT_TAGVAR(old_archive_cmds, $1)='$CC -Bstatic -o $oldlib $oldobjs' ;;
+	      *) _LT_TAGVAR(old_archive_cmds, $1)='$CC -o $oldlib $oldobjs' ;;
+	    esac
+	    ;;
+          RCC*)
+	    # Rational C++ 2.4.1
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          cxx*)
+	    case $host in
+	      osf3*)
+	        _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname $soname `test -n "$verstring" && func_echo_all "${wl}-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+		;;
+	      *)
+	        _LT_TAGVAR(allow_undefined_flag, $1)=' -expect_unresolved \*'
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname `test -n "$verstring" && func_echo_all "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib'
+	        _LT_TAGVAR(archive_expsym_cmds, $1)='for i in `cat $export_symbols`; do printf "%s %s\\n" -exported_symbol "\$i" >> $lib.exp; done~
+	          echo "-hidden">> $lib.exp~
+	          $CC -shared$allow_undefined_flag $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags -msym -soname $soname ${wl}-input ${wl}$lib.exp  `test -n "$verstring" && $ECHO "-set_version $verstring"` -update_registry ${output_objdir}/so_locations -o $lib~
+	          $RM $lib.exp'
+	        _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-rpath $libdir'
+		;;
+	    esac
+
+	    _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	    # Commands to make compiler produce verbose output that lists
+	    # what "hidden" libraries, object files and flags are used when
+	    # linking a shared library.
+	    #
+	    # There doesn't appear to be a way to prevent this compiler from
+	    # explicitly linking system object files so we need to strip them
+	    # from the output so that they don't get included in the library
+	    # dependencies.
+	    output_verbose_link_cmd='templist=`$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP "ld" | $GREP -v "ld:"`; templist=`func_echo_all "$templist" | $SED "s/\(^.*ld.*\)\( .*ld.*$\)/\1/"`; list=""; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
+	    ;;
+	  *)
+	    if test "$GXX" = yes && test "$with_gnu_ld" = no; then
+	      _LT_TAGVAR(allow_undefined_flag, $1)=' ${wl}-expect_unresolved ${wl}\*'
+	      case $host in
+	        osf3*)
+	          _LT_TAGVAR(archive_cmds, $1)='$CC -shared -nostdlib ${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+		  ;;
+	        *)
+	          _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib ${allow_undefined_flag} $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-msym ${wl}-soname ${wl}$soname `test -n "$verstring" && func_echo_all "${wl}-set_version ${wl}$verstring"` ${wl}-update_registry ${wl}${output_objdir}/so_locations -o $lib'
+		  ;;
+	      esac
+
+	      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-rpath ${wl}$libdir'
+	      _LT_TAGVAR(hardcode_libdir_separator, $1)=:
+
+	      # Commands to make compiler produce verbose output that lists
+	      # what "hidden" libraries, object files and flags are used when
+	      # linking a shared library.
+	      output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+
+	    else
+	      # FIXME: insert proper C++ library support
+	      _LT_TAGVAR(ld_shlibs, $1)=no
+	    fi
+	    ;;
+        esac
+        ;;
+
+      psos*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+
+      sunos4*)
+        case $cc_basename in
+          CC*)
+	    # Sun C++ 4.x
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          lcc*)
+	    # Lucid
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+        esac
+        ;;
+
+      solaris*)
+        case $cc_basename in
+          CC* | sunCC*)
+	    # Sun C++ 4.2, 5.x and Centerline C++
+            _LT_TAGVAR(archive_cmds_need_lc,$1)=yes
+	    _LT_TAGVAR(no_undefined_flag, $1)=' -zdefs'
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -G${allow_undefined_flag}  -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+	      $CC -G${allow_undefined_flag} ${wl}-M ${wl}$lib.exp -h$soname -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	    _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-R$libdir'
+	    _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	    case $host_os in
+	      solaris2.[[0-5]] | solaris2.[[0-5]].*) ;;
+	      *)
+		# The compiler driver will combine and reorder linker options,
+		# but understands `-z linker_flag'.
+	        # Supported since Solaris 2.6 (maybe 2.5.1?)
+		_LT_TAGVAR(whole_archive_flag_spec, $1)='-z allextract$convenience -z defaultextract'
+	        ;;
+	    esac
+	    _LT_TAGVAR(link_all_deplibs, $1)=yes
+
+	    output_verbose_link_cmd='func_echo_all'
+
+	    # Archives containing C++ object files must be created using
+	    # "CC -xar", where "CC" is the Sun C++ compiler.  This is
+	    # necessary to make sure instantiated templates are included
+	    # in the archive.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -xar -o $oldlib $oldobjs'
+	    ;;
+          gcx*)
+	    # Green Hills C++ Compiler
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+
+	    # The C++ compiler must be used to create the archive.
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC $LDFLAGS -archive -o $oldlib $oldobjs'
+	    ;;
+          *)
+	    # GNU C++ compiler with Solaris linker
+	    if test "$GXX" = yes && test "$with_gnu_ld" = no; then
+	      _LT_TAGVAR(no_undefined_flag, $1)=' ${wl}-z ${wl}defs'
+	      if $CC --version | $GREP -v '^2\.7' > /dev/null; then
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -shared $pic_flag -nostdlib $LDFLAGS $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+	        _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+		  $CC -shared $pic_flag -nostdlib ${wl}-M $wl$lib.exp -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	        # Commands to make compiler produce verbose output that lists
+	        # what "hidden" libraries, object files and flags are used when
+	        # linking a shared library.
+	        output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+	      else
+	        # g++ 2.7 appears to require `-G' NOT `-shared' on this
+	        # platform.
+	        _LT_TAGVAR(archive_cmds, $1)='$CC -G -nostdlib $LDFLAGS $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags ${wl}-h $wl$soname -o $lib'
+	        _LT_TAGVAR(archive_expsym_cmds, $1)='echo "{ global:" > $lib.exp~cat $export_symbols | $SED -e "s/\(.*\)/\1;/" >> $lib.exp~echo "local: *; };" >> $lib.exp~
+		  $CC -G -nostdlib ${wl}-M $wl$lib.exp -o $lib $predep_objects $libobjs $deplibs $postdep_objects $compiler_flags~$RM $lib.exp'
+
+	        # Commands to make compiler produce verbose output that lists
+	        # what "hidden" libraries, object files and flags are used when
+	        # linking a shared library.
+	        output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
+	      fi
+
+	      _LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R $wl$libdir'
+	      case $host_os in
+		solaris2.[[0-5]] | solaris2.[[0-5]].*) ;;
+		*)
+		  _LT_TAGVAR(whole_archive_flag_spec, $1)='${wl}-z ${wl}allextract$convenience ${wl}-z ${wl}defaultextract'
+		  ;;
+	      esac
+	    fi
+	    ;;
+        esac
+        ;;
+
+    sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[[01]].[[10]]* | unixware7* | sco3.2v5.0.[[024]]*)
+      _LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+      _LT_TAGVAR(archive_cmds_need_lc, $1)=no
+      _LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+      runpath_var='LD_RUN_PATH'
+
+      case $cc_basename in
+        CC*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+	*)
+	  _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	  ;;
+      esac
+      ;;
+
+      sysv5* | sco3.2v5* | sco5v6*)
+	# Note: We can NOT use -z defs as we might desire, because we do not
+	# link with -lc, and that would cause any symbols used from libc to
+	# always be unresolved, which means just about no library would
+	# ever link correctly.  If we're not using GNU ld we use -z text
+	# though, which does catch some bad symbols but isn't as heavy-handed
+	# as -z defs.
+	_LT_TAGVAR(no_undefined_flag, $1)='${wl}-z,text'
+	_LT_TAGVAR(allow_undefined_flag, $1)='${wl}-z,nodefs'
+	_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+	_LT_TAGVAR(hardcode_shlibpath_var, $1)=no
+	_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='${wl}-R,$libdir'
+	_LT_TAGVAR(hardcode_libdir_separator, $1)=':'
+	_LT_TAGVAR(link_all_deplibs, $1)=yes
+	_LT_TAGVAR(export_dynamic_flag_spec, $1)='${wl}-Bexport'
+	runpath_var='LD_RUN_PATH'
+
+	case $cc_basename in
+          CC*)
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -G ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -G ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    _LT_TAGVAR(old_archive_cmds, $1)='$CC -Tprelink_objects $oldobjs~
+	      '"$_LT_TAGVAR(old_archive_cmds, $1)"
+	    _LT_TAGVAR(reload_cmds, $1)='$CC -Tprelink_objects $reload_objs~
+	      '"$_LT_TAGVAR(reload_cmds, $1)"
+	    ;;
+	  *)
+	    _LT_TAGVAR(archive_cmds, $1)='$CC -shared ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    _LT_TAGVAR(archive_expsym_cmds, $1)='$CC -shared ${wl}-Bexport:$export_symbols ${wl}-h,$soname -o $lib $libobjs $deplibs $compiler_flags'
+	    ;;
+	esac
+      ;;
+
+      tandem*)
+        case $cc_basename in
+          NCC*)
+	    # NonStop-UX NCC 3.20
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+          *)
+	    # FIXME: insert proper C++ library support
+	    _LT_TAGVAR(ld_shlibs, $1)=no
+	    ;;
+        esac
+        ;;
+
+      vxworks*)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+
+      *)
+        # FIXME: insert proper C++ library support
+        _LT_TAGVAR(ld_shlibs, $1)=no
+        ;;
+    esac
+
+    AC_MSG_RESULT([$_LT_TAGVAR(ld_shlibs, $1)])
+    test "$_LT_TAGVAR(ld_shlibs, $1)" = no && can_build_shared=no
+
+    _LT_TAGVAR(GCC, $1)="$GXX"
+    _LT_TAGVAR(LD, $1)="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    _LT_SYS_HIDDEN_LIBDEPS($1)
+    _LT_COMPILER_PIC($1)
+    _LT_COMPILER_C_O($1)
+    _LT_COMPILER_FILE_LOCKS($1)
+    _LT_LINKER_SHLIBS($1)
+    _LT_SYS_DYNAMIC_LINKER($1)
+    _LT_LINKER_HARDCODE_LIBPATH($1)
+
+    _LT_CONFIG($1)
+  fi # test -n "$compiler"
+
+  CC=$lt_save_CC
+  CFLAGS=$lt_save_CFLAGS
+  LDCXX=$LD
+  LD=$lt_save_LD
+  GCC=$lt_save_GCC
+  with_gnu_ld=$lt_save_with_gnu_ld
+  lt_cv_path_LDCXX=$lt_cv_path_LD
+  lt_cv_path_LD=$lt_save_path_LD
+  lt_cv_prog_gnu_ldcxx=$lt_cv_prog_gnu_ld
+  lt_cv_prog_gnu_ld=$lt_save_with_gnu_ld
+fi # test "$_lt_caught_CXX_error" != yes
+
+AC_LANG_POP
+])# _LT_LANG_CXX_CONFIG
+
+
+# _LT_FUNC_STRIPNAME_CNF
+# ----------------------
+# func_stripname_cnf prefix suffix name
+# strip PREFIX and SUFFIX off of NAME.
+# PREFIX and SUFFIX must not contain globbing or regex special
+# characters, hashes, percent signs, but SUFFIX may contain a leading
+# dot (in which case that matches only a dot).
+#
+# This function is identical to the (non-XSI) version of func_stripname,
+# except this one can be used by m4 code that may be executed by configure,
+# rather than the libtool script.
+m4_defun([_LT_FUNC_STRIPNAME_CNF],[dnl
+AC_REQUIRE([_LT_DECL_SED])
+AC_REQUIRE([_LT_PROG_ECHO_BACKSLASH])
+func_stripname_cnf ()
+{
+  case ${2} in
+  .*) func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%\\\\${2}\$%%"`;;
+  *)  func_stripname_result=`$ECHO "${3}" | $SED "s%^${1}%%; s%${2}\$%%"`;;
+  esac
+} # func_stripname_cnf
+])# _LT_FUNC_STRIPNAME_CNF
+
+# _LT_SYS_HIDDEN_LIBDEPS([TAGNAME])
+# ---------------------------------
+# Figure out "hidden" library dependencies from verbose
+# compiler output when linking a shared library.
+# Parse the compiler output and extract the necessary
+# objects, libraries and library flags.
+m4_defun([_LT_SYS_HIDDEN_LIBDEPS],
+[m4_require([_LT_FILEUTILS_DEFAULTS])dnl
+AC_REQUIRE([_LT_FUNC_STRIPNAME_CNF])dnl
+# Dependencies to place before and after the object being linked:
+_LT_TAGVAR(predep_objects, $1)=
+_LT_TAGVAR(postdep_objects, $1)=
+_LT_TAGVAR(predeps, $1)=
+_LT_TAGVAR(postdeps, $1)=
+_LT_TAGVAR(compiler_lib_search_path, $1)=
+
+dnl we can't use the lt_simple_compile_test_code here,
+dnl because it contains code intended for an executable,
+dnl not a library.  It's possible we should let each
+dnl tag define a new lt_????_link_test_code variable,
+dnl but it's only used here...
+m4_if([$1], [], [cat > conftest.$ac_ext <<_LT_EOF
+int a;
+void foo (void) { a = 0; }
+_LT_EOF
+], [$1], [CXX], [cat > conftest.$ac_ext <<_LT_EOF
+class Foo
+{
+public:
+  Foo (void) { a = 0; }
+private:
+  int a;
+};
+_LT_EOF
+], [$1], [F77], [cat > conftest.$ac_ext <<_LT_EOF
+      subroutine foo
+      implicit none
+      integer*4 a
+      a=0
+      return
+      end
+_LT_EOF
+], [$1], [FC], [cat > conftest.$ac_ext <<_LT_EOF
+      subroutine foo
+      implicit none
+      integer a
+      a=0
+      return
+      end
+_LT_EOF
+], [$1], [GCJ], [cat > conftest.$ac_ext <<_LT_EOF
+public class foo {
+  private int a;
+  public void bar (void) {
+    a = 0;
+  }
+};
+_LT_EOF
+], [$1], [GO], [cat > conftest.$ac_ext <<_LT_EOF
+package foo
+func foo() {
+}
+_LT_EOF
+])
+
+_lt_libdeps_save_CFLAGS=$CFLAGS
+case "$CC $CFLAGS " in #(
+*\ -flto*\ *) CFLAGS="$CFLAGS -fno-lto" ;;
+*\ -fwhopr*\ *) CFLAGS="$CFLAGS -fno-whopr" ;;
+*\ -fuse-linker-plugin*\ *) CFLAGS="$CFLAGS -fno-use-linker-plugin" ;;
+esac
+
+dnl Parse the compiler output and extract the necessary
+dnl objects, libraries and library flags.
+if AC_TRY_EVAL(ac_compile); then
+  # Parse the compiler output and extract the necessary
+  # objects, libraries and library flags.
+
+  # Sentinel used to keep track of whether or not we are before
+  # the conftest object file.
+  pre_test_object_deps_done=no
+
+  for p in `eval "$output_verbose_link_cmd"`; do
+    case ${prev}${p} in
+
+    -L* | -R* | -l*)
+       # Some compilers place space between "-{L,R}" and the path.
+       # Remove the space.
+       if test $p = "-L" ||
+          test $p = "-R"; then
+	 prev=$p
+	 continue
+       fi
+
+       # Expand the sysroot to ease extracting the directories later.
+       if test -z "$prev"; then
+         case $p in
+         -L*) func_stripname_cnf '-L' '' "$p"; prev=-L; p=$func_stripname_result ;;
+         -R*) func_stripname_cnf '-R' '' "$p"; prev=-R; p=$func_stripname_result ;;
+         -l*) func_stripname_cnf '-l' '' "$p"; prev=-l; p=$func_stripname_result ;;
+         esac
+       fi
+       case $p in
+       =*) func_stripname_cnf '=' '' "$p"; p=$lt_sysroot$func_stripname_result ;;
+       esac
+       if test "$pre_test_object_deps_done" = no; then
+	 case ${prev} in
+	 -L | -R)
+	   # Internal compiler library paths should come after those
+	   # provided the user.  The postdeps already come after the
+	   # user supplied libs so there is no need to process them.
+	   if test -z "$_LT_TAGVAR(compiler_lib_search_path, $1)"; then
+	     _LT_TAGVAR(compiler_lib_search_path, $1)="${prev}${p}"
+	   else
+	     _LT_TAGVAR(compiler_lib_search_path, $1)="${_LT_TAGVAR(compiler_lib_search_path, $1)} ${prev}${p}"
+	   fi
+	   ;;
+	 # The "-l" case would never come before the object being
+	 # linked, so don't bother handling this case.
+	 esac
+       else
+	 if test -z "$_LT_TAGVAR(postdeps, $1)"; then
+	   _LT_TAGVAR(postdeps, $1)="${prev}${p}"
+	 else
+	   _LT_TAGVAR(postdeps, $1)="${_LT_TAGVAR(postdeps, $1)} ${prev}${p}"
+	 fi
+       fi
+       prev=
+       ;;
+
+    *.lto.$objext) ;; # Ignore GCC LTO objects
+    *.$objext)
+       # This assumes that the test object file only shows up
+       # once in the compiler output.
+       if test "$p" = "conftest.$objext"; then
+	 pre_test_object_deps_done=yes
+	 continue
+       fi
+
+       if test "$pre_test_object_deps_done" = no; then
+	 if test -z "$_LT_TAGVAR(predep_objects, $1)"; then
+	   _LT_TAGVAR(predep_objects, $1)="$p"
+	 else
+	   _LT_TAGVAR(predep_objects, $1)="$_LT_TAGVAR(predep_objects, $1) $p"
+	 fi
+       else
+	 if test -z "$_LT_TAGVAR(postdep_objects, $1)"; then
+	   _LT_TAGVAR(postdep_objects, $1)="$p"
+	 else
+	   _LT_TAGVAR(postdep_objects, $1)="$_LT_TAGVAR(postdep_objects, $1) $p"
+	 fi
+       fi
+       ;;
+
+    *) ;; # Ignore the rest.
+
+    esac
+  done
+
+  # Clean up.
+  rm -f a.out a.exe
+else
+  echo "libtool.m4: error: problem compiling $1 test program"
+fi
+
+$RM -f confest.$objext
+CFLAGS=$_lt_libdeps_save_CFLAGS
+
+# PORTME: override above test on systems where it is broken
+m4_if([$1], [CXX],
+[case $host_os in
+interix[[3-9]]*)
+  # Interix 3.5 installs completely hosed .la files for C++, so rather than
+  # hack all around it, let's just trust "g++" to DTRT.
+  _LT_TAGVAR(predep_objects,$1)=
+  _LT_TAGVAR(postdep_objects,$1)=
+  _LT_TAGVAR(postdeps,$1)=
+  ;;
+
+linux*)
+  case `$CC -V 2>&1 | sed 5q` in
+  *Sun\ C*)
+    # Sun C++ 5.9
+
+    # The more standards-conforming stlport4 library is
+    # incompatible with the Cstd library. Avoid specifying
+    # it if it's in CXXFLAGS. Ignore libCrun as
+    # -library=stlport4 depends on it.
+    case " $CXX $CXXFLAGS " in
+    *" -library=stlport4 "*)
+      solaris_use_stlport4=yes
+      ;;
+    esac
+
+    if test "$solaris_use_stlport4" != yes; then
+      _LT_TAGVAR(postdeps,$1)='-library=Cstd -library=Crun'
+    fi
+    ;;
+  esac
+  ;;
+
+solaris*)
+  case $cc_basename in
+  CC* | sunCC*)
+    # The more standards-conforming stlport4 library is
+    # incompatible with the Cstd library. Avoid specifying
+    # it if it's in CXXFLAGS. Ignore libCrun as
+    # -library=stlport4 depends on it.
+    case " $CXX $CXXFLAGS " in
+    *" -library=stlport4 "*)
+      solaris_use_stlport4=yes
+      ;;
+    esac
+
+    # Adding this requires a known-good setup of shared libraries for
+    # Sun compiler versions before 5.6, else PIC objects from an old
+    # archive will be linked into the output, leading to subtle bugs.
+    if test "$solaris_use_stlport4" != yes; then
+      _LT_TAGVAR(postdeps,$1)='-library=Cstd -library=Crun'
+    fi
+    ;;
+  esac
+  ;;
+esac
+])
+
+case " $_LT_TAGVAR(postdeps, $1) " in
+*" -lc "*) _LT_TAGVAR(archive_cmds_need_lc, $1)=no ;;
+esac
+ _LT_TAGVAR(compiler_lib_search_dirs, $1)=
+if test -n "${_LT_TAGVAR(compiler_lib_search_path, $1)}"; then
+ _LT_TAGVAR(compiler_lib_search_dirs, $1)=`echo " ${_LT_TAGVAR(compiler_lib_search_path, $1)}" | ${SED} -e 's! -L! !g' -e 's!^ !!'`
+fi
+_LT_TAGDECL([], [compiler_lib_search_dirs], [1],
+    [The directories searched by this compiler when creating a shared library])
+_LT_TAGDECL([], [predep_objects], [1],
+    [Dependencies to place before and after the objects being linked to
+    create a shared library])
+_LT_TAGDECL([], [postdep_objects], [1])
+_LT_TAGDECL([], [predeps], [1])
+_LT_TAGDECL([], [postdeps], [1])
+_LT_TAGDECL([], [compiler_lib_search_path], [1],
+    [The library search path used internally by the compiler when linking
+    a shared library])
+])# _LT_SYS_HIDDEN_LIBDEPS
+
+
+# _LT_LANG_F77_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for a Fortran 77 compiler are
+# suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_F77_CONFIG],
+[AC_LANG_PUSH(Fortran 77)
+if test -z "$F77" || test "X$F77" = "Xno"; then
+  _lt_disable_F77=yes
+fi
+
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+_LT_TAGVAR(allow_undefined_flag, $1)=
+_LT_TAGVAR(always_export_symbols, $1)=no
+_LT_TAGVAR(archive_expsym_cmds, $1)=
+_LT_TAGVAR(export_dynamic_flag_spec, $1)=
+_LT_TAGVAR(hardcode_direct, $1)=no
+_LT_TAGVAR(hardcode_direct_absolute, $1)=no
+_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+_LT_TAGVAR(hardcode_libdir_separator, $1)=
+_LT_TAGVAR(hardcode_minus_L, $1)=no
+_LT_TAGVAR(hardcode_automatic, $1)=no
+_LT_TAGVAR(inherit_rpath, $1)=no
+_LT_TAGVAR(module_cmds, $1)=
+_LT_TAGVAR(module_expsym_cmds, $1)=
+_LT_TAGVAR(link_all_deplibs, $1)=unknown
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+_LT_TAGVAR(no_undefined_flag, $1)=
+_LT_TAGVAR(whole_archive_flag_spec, $1)=
+_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+
+# Source file extension for f77 test sources.
+ac_ext=f
+
+# Object file extension for compiled f77 test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# No sense in running all these tests if we already determined that
+# the F77 compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_disable_F77" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="\
+      subroutine t
+      return
+      end
+"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code="\
+      program t
+      end
+"
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+  _LT_TAG_COMPILER
+
+  # save warnings/boilerplate of simple test code
+  _LT_COMPILER_BOILERPLATE
+  _LT_LINKER_BOILERPLATE
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC="$CC"
+  lt_save_GCC=$GCC
+  lt_save_CFLAGS=$CFLAGS
+  CC=${F77-"f77"}
+  CFLAGS=$FFLAGS
+  compiler=$CC
+  _LT_TAGVAR(compiler, $1)=$CC
+  _LT_CC_BASENAME([$compiler])
+  GCC=$G77
+  if test -n "$compiler"; then
+    AC_MSG_CHECKING([if libtool supports shared libraries])
+    AC_MSG_RESULT([$can_build_shared])
+
+    AC_MSG_CHECKING([whether to build shared libraries])
+    test "$can_build_shared" = "no" && enable_shared=no
+
+    # On AIX, shared libraries and static libraries use the same namespace, and
+    # are all built from PIC.
+    case $host_os in
+      aix3*)
+        test "$enable_shared" = yes && enable_static=no
+        if test -n "$RANLIB"; then
+          archive_cmds="$archive_cmds~\$RANLIB \$lib"
+          postinstall_cmds='$RANLIB $lib'
+        fi
+        ;;
+      aix[[4-9]]*)
+	if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+	  test "$enable_shared" = yes && enable_static=no
+	fi
+        ;;
+    esac
+    AC_MSG_RESULT([$enable_shared])
+
+    AC_MSG_CHECKING([whether to build static libraries])
+    # Make sure either enable_shared or enable_static is yes.
+    test "$enable_shared" = yes || enable_static=yes
+    AC_MSG_RESULT([$enable_static])
+
+    _LT_TAGVAR(GCC, $1)="$G77"
+    _LT_TAGVAR(LD, $1)="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    _LT_COMPILER_PIC($1)
+    _LT_COMPILER_C_O($1)
+    _LT_COMPILER_FILE_LOCKS($1)
+    _LT_LINKER_SHLIBS($1)
+    _LT_SYS_DYNAMIC_LINKER($1)
+    _LT_LINKER_HARDCODE_LIBPATH($1)
+
+    _LT_CONFIG($1)
+  fi # test -n "$compiler"
+
+  GCC=$lt_save_GCC
+  CC="$lt_save_CC"
+  CFLAGS="$lt_save_CFLAGS"
+fi # test "$_lt_disable_F77" != yes
+
+AC_LANG_POP
+])# _LT_LANG_F77_CONFIG
+
+
+# _LT_LANG_FC_CONFIG([TAG])
+# -------------------------
+# Ensure that the configuration variables for a Fortran compiler are
+# suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_FC_CONFIG],
+[AC_LANG_PUSH(Fortran)
+
+if test -z "$FC" || test "X$FC" = "Xno"; then
+  _lt_disable_FC=yes
+fi
+
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+_LT_TAGVAR(allow_undefined_flag, $1)=
+_LT_TAGVAR(always_export_symbols, $1)=no
+_LT_TAGVAR(archive_expsym_cmds, $1)=
+_LT_TAGVAR(export_dynamic_flag_spec, $1)=
+_LT_TAGVAR(hardcode_direct, $1)=no
+_LT_TAGVAR(hardcode_direct_absolute, $1)=no
+_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=
+_LT_TAGVAR(hardcode_libdir_separator, $1)=
+_LT_TAGVAR(hardcode_minus_L, $1)=no
+_LT_TAGVAR(hardcode_automatic, $1)=no
+_LT_TAGVAR(inherit_rpath, $1)=no
+_LT_TAGVAR(module_cmds, $1)=
+_LT_TAGVAR(module_expsym_cmds, $1)=
+_LT_TAGVAR(link_all_deplibs, $1)=unknown
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+_LT_TAGVAR(no_undefined_flag, $1)=
+_LT_TAGVAR(whole_archive_flag_spec, $1)=
+_LT_TAGVAR(enable_shared_with_static_runtimes, $1)=no
+
+# Source file extension for fc test sources.
+ac_ext=${ac_fc_srcext-f}
+
+# Object file extension for compiled fc test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# No sense in running all these tests if we already determined that
+# the FC compiler isn't working.  Some variables (like enable_shared)
+# are currently assumed to apply to all compilers on this platform,
+# and will be corrupted by setting them based on a non-working compiler.
+if test "$_lt_disable_FC" != yes; then
+  # Code to be used in simple compile tests
+  lt_simple_compile_test_code="\
+      subroutine t
+      return
+      end
+"
+
+  # Code to be used in simple link tests
+  lt_simple_link_test_code="\
+      program t
+      end
+"
+
+  # ltmain only uses $CC for tagged configurations so make sure $CC is set.
+  _LT_TAG_COMPILER
+
+  # save warnings/boilerplate of simple test code
+  _LT_COMPILER_BOILERPLATE
+  _LT_LINKER_BOILERPLATE
+
+  # Allow CC to be a program name with arguments.
+  lt_save_CC="$CC"
+  lt_save_GCC=$GCC
+  lt_save_CFLAGS=$CFLAGS
+  CC=${FC-"f95"}
+  CFLAGS=$FCFLAGS
+  compiler=$CC
+  GCC=$ac_cv_fc_compiler_gnu
+
+  _LT_TAGVAR(compiler, $1)=$CC
+  _LT_CC_BASENAME([$compiler])
+
+  if test -n "$compiler"; then
+    AC_MSG_CHECKING([if libtool supports shared libraries])
+    AC_MSG_RESULT([$can_build_shared])
+
+    AC_MSG_CHECKING([whether to build shared libraries])
+    test "$can_build_shared" = "no" && enable_shared=no
+
+    # On AIX, shared libraries and static libraries use the same namespace, and
+    # are all built from PIC.
+    case $host_os in
+      aix3*)
+        test "$enable_shared" = yes && enable_static=no
+        if test -n "$RANLIB"; then
+          archive_cmds="$archive_cmds~\$RANLIB \$lib"
+          postinstall_cmds='$RANLIB $lib'
+        fi
+        ;;
+      aix[[4-9]]*)
+	if test "$host_cpu" != ia64 && test "$aix_use_runtimelinking" = no ; then
+	  test "$enable_shared" = yes && enable_static=no
+	fi
+        ;;
+    esac
+    AC_MSG_RESULT([$enable_shared])
+
+    AC_MSG_CHECKING([whether to build static libraries])
+    # Make sure either enable_shared or enable_static is yes.
+    test "$enable_shared" = yes || enable_static=yes
+    AC_MSG_RESULT([$enable_static])
+
+    _LT_TAGVAR(GCC, $1)="$ac_cv_fc_compiler_gnu"
+    _LT_TAGVAR(LD, $1)="$LD"
+
+    ## CAVEAT EMPTOR:
+    ## There is no encapsulation within the following macros, do not change
+    ## the running order or otherwise move them around unless you know exactly
+    ## what you are doing...
+    _LT_SYS_HIDDEN_LIBDEPS($1)
+    _LT_COMPILER_PIC($1)
+    _LT_COMPILER_C_O($1)
+    _LT_COMPILER_FILE_LOCKS($1)
+    _LT_LINKER_SHLIBS($1)
+    _LT_SYS_DYNAMIC_LINKER($1)
+    _LT_LINKER_HARDCODE_LIBPATH($1)
+
+    _LT_CONFIG($1)
+  fi # test -n "$compiler"
+
+  GCC=$lt_save_GCC
+  CC=$lt_save_CC
+  CFLAGS=$lt_save_CFLAGS
+fi # test "$_lt_disable_FC" != yes
+
+AC_LANG_POP
+])# _LT_LANG_FC_CONFIG
+
+
+# _LT_LANG_GCJ_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for the GNU Java Compiler compiler
+# are suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_GCJ_CONFIG],
+[AC_REQUIRE([LT_PROG_GCJ])dnl
+AC_LANG_SAVE
+
+# Source file extension for Java test sources.
+ac_ext=java
+
+# Object file extension for compiled Java test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="class foo {}"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='public class conftest { public static void main(String[[]] argv) {}; }'
+
+# ltmain only uses $CC for tagged configurations so make sure $CC is set.
+_LT_TAG_COMPILER
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+# Allow CC to be a program name with arguments.
+lt_save_CC=$CC
+lt_save_CFLAGS=$CFLAGS
+lt_save_GCC=$GCC
+GCC=yes
+CC=${GCJ-"gcj"}
+CFLAGS=$GCJFLAGS
+compiler=$CC
+_LT_TAGVAR(compiler, $1)=$CC
+_LT_TAGVAR(LD, $1)="$LD"
+_LT_CC_BASENAME([$compiler])
+
+# GCJ did not exist at the time GCC didn't implicitly link libc in.
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+  _LT_COMPILER_NO_RTTI($1)
+  _LT_COMPILER_PIC($1)
+  _LT_COMPILER_C_O($1)
+  _LT_COMPILER_FILE_LOCKS($1)
+  _LT_LINKER_SHLIBS($1)
+  _LT_LINKER_HARDCODE_LIBPATH($1)
+
+  _LT_CONFIG($1)
+fi
+
+AC_LANG_RESTORE
+
+GCC=$lt_save_GCC
+CC=$lt_save_CC
+CFLAGS=$lt_save_CFLAGS
+])# _LT_LANG_GCJ_CONFIG
+
+
+# _LT_LANG_GO_CONFIG([TAG])
+# --------------------------
+# Ensure that the configuration variables for the GNU Go compiler
+# are suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_GO_CONFIG],
+[AC_REQUIRE([LT_PROG_GO])dnl
+AC_LANG_SAVE
+
+# Source file extension for Go test sources.
+ac_ext=go
+
+# Object file extension for compiled Go test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code="package main; func main() { }"
+
+# Code to be used in simple link tests
+lt_simple_link_test_code='package main; func main() { }'
+
+# ltmain only uses $CC for tagged configurations so make sure $CC is set.
+_LT_TAG_COMPILER
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+# Allow CC to be a program name with arguments.
+lt_save_CC=$CC
+lt_save_CFLAGS=$CFLAGS
+lt_save_GCC=$GCC
+GCC=yes
+CC=${GOC-"gccgo"}
+CFLAGS=$GOFLAGS
+compiler=$CC
+_LT_TAGVAR(compiler, $1)=$CC
+_LT_TAGVAR(LD, $1)="$LD"
+_LT_CC_BASENAME([$compiler])
+
+# Go did not exist at the time GCC didn't implicitly link libc in.
+_LT_TAGVAR(archive_cmds_need_lc, $1)=no
+
+_LT_TAGVAR(old_archive_cmds, $1)=$old_archive_cmds
+_LT_TAGVAR(reload_flag, $1)=$reload_flag
+_LT_TAGVAR(reload_cmds, $1)=$reload_cmds
+
+## CAVEAT EMPTOR:
+## There is no encapsulation within the following macros, do not change
+## the running order or otherwise move them around unless you know exactly
+## what you are doing...
+if test -n "$compiler"; then
+  _LT_COMPILER_NO_RTTI($1)
+  _LT_COMPILER_PIC($1)
+  _LT_COMPILER_C_O($1)
+  _LT_COMPILER_FILE_LOCKS($1)
+  _LT_LINKER_SHLIBS($1)
+  _LT_LINKER_HARDCODE_LIBPATH($1)
+
+  _LT_CONFIG($1)
+fi
+
+AC_LANG_RESTORE
+
+GCC=$lt_save_GCC
+CC=$lt_save_CC
+CFLAGS=$lt_save_CFLAGS
+])# _LT_LANG_GO_CONFIG
+
+
+# _LT_LANG_RC_CONFIG([TAG])
+# -------------------------
+# Ensure that the configuration variables for the Windows resource compiler
+# are suitably defined.  These variables are subsequently used by _LT_CONFIG
+# to write the compiler configuration to `libtool'.
+m4_defun([_LT_LANG_RC_CONFIG],
+[AC_REQUIRE([LT_PROG_RC])dnl
+AC_LANG_SAVE
+
+# Source file extension for RC test sources.
+ac_ext=rc
+
+# Object file extension for compiled RC test sources.
+objext=o
+_LT_TAGVAR(objext, $1)=$objext
+
+# Code to be used in simple compile tests
+lt_simple_compile_test_code='sample MENU { MENUITEM "&Soup", 100, CHECKED }'
+
+# Code to be used in simple link tests
+lt_simple_link_test_code="$lt_simple_compile_test_code"
+
+# ltmain only uses $CC for tagged configurations so make sure $CC is set.
+_LT_TAG_COMPILER
+
+# save warnings/boilerplate of simple test code
+_LT_COMPILER_BOILERPLATE
+_LT_LINKER_BOILERPLATE
+
+# Allow CC to be a program name with arguments.
+lt_save_CC="$CC"
+lt_save_CFLAGS=$CFLAGS
+lt_save_GCC=$GCC
+GCC=
+CC=${RC-"windres"}
+CFLAGS=
+compiler=$CC
+_LT_TAGVAR(compiler, $1)=$CC
+_LT_CC_BASENAME([$compiler])
+_LT_TAGVAR(lt_cv_prog_compiler_c_o, $1)=yes
+
+if test -n "$compiler"; then
+  :
+  _LT_CONFIG($1)
+fi
+
+GCC=$lt_save_GCC
+AC_LANG_RESTORE
+CC=$lt_save_CC
+CFLAGS=$lt_save_CFLAGS
+])# _LT_LANG_RC_CONFIG
+
+
+# LT_PROG_GCJ
+# -----------
+AC_DEFUN([LT_PROG_GCJ],
+[m4_ifdef([AC_PROG_GCJ], [AC_PROG_GCJ],
+  [m4_ifdef([A][M_PROG_GCJ], [A][M_PROG_GCJ],
+    [AC_CHECK_TOOL(GCJ, gcj,)
+      test "x${GCJFLAGS+set}" = xset || GCJFLAGS="-g -O2"
+      AC_SUBST(GCJFLAGS)])])[]dnl
+])
+
+# Old name:
+AU_ALIAS([LT_AC_PROG_GCJ], [LT_PROG_GCJ])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([LT_AC_PROG_GCJ], [])
+
+
+# LT_PROG_GO
+# ----------
+AC_DEFUN([LT_PROG_GO],
+[AC_CHECK_TOOL(GOC, gccgo,)
+])
+
+
+# LT_PROG_RC
+# ----------
+AC_DEFUN([LT_PROG_RC],
+[AC_CHECK_TOOL(RC, windres,)
+])
+
+# Old name:
+AU_ALIAS([LT_AC_PROG_RC], [LT_PROG_RC])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([LT_AC_PROG_RC], [])
+
+
+# _LT_DECL_EGREP
+# --------------
+# If we don't have a new enough Autoconf to choose the best grep
+# available, choose the one first in the user's PATH.
+m4_defun([_LT_DECL_EGREP],
+[AC_REQUIRE([AC_PROG_EGREP])dnl
+AC_REQUIRE([AC_PROG_FGREP])dnl
+test -z "$GREP" && GREP=grep
+_LT_DECL([], [GREP], [1], [A grep program that handles long lines])
+_LT_DECL([], [EGREP], [1], [An ERE matcher])
+_LT_DECL([], [FGREP], [1], [A literal string matcher])
+dnl Non-bleeding-edge autoconf doesn't subst GREP, so do it here too
+AC_SUBST([GREP])
+])
+
+
+# _LT_DECL_OBJDUMP
+# --------------
+# If we don't have a new enough Autoconf to choose the best objdump
+# available, choose the one first in the user's PATH.
+m4_defun([_LT_DECL_OBJDUMP],
+[AC_CHECK_TOOL(OBJDUMP, objdump, false)
+test -z "$OBJDUMP" && OBJDUMP=objdump
+_LT_DECL([], [OBJDUMP], [1], [An object symbol dumper])
+AC_SUBST([OBJDUMP])
+])
+
+# _LT_DECL_DLLTOOL
+# ----------------
+# Ensure DLLTOOL variable is set.
+m4_defun([_LT_DECL_DLLTOOL],
+[AC_CHECK_TOOL(DLLTOOL, dlltool, false)
+test -z "$DLLTOOL" && DLLTOOL=dlltool
+_LT_DECL([], [DLLTOOL], [1], [DLL creation program])
+AC_SUBST([DLLTOOL])
+])
+
+# _LT_DECL_SED
+# ------------
+# Check for a fully-functional sed program, that truncates
+# as few characters as possible.  Prefer GNU sed if found.
+m4_defun([_LT_DECL_SED],
+[AC_PROG_SED
+test -z "$SED" && SED=sed
+Xsed="$SED -e 1s/^X//"
+_LT_DECL([], [SED], [1], [A sed program that does not truncate output])
+_LT_DECL([], [Xsed], ["\$SED -e 1s/^X//"],
+    [Sed that helps us avoid accidentally triggering echo(1) options like -n])
+])# _LT_DECL_SED
+
+m4_ifndef([AC_PROG_SED], [
+############################################################
+# NOTE: This macro has been submitted for inclusion into   #
+#  GNU Autoconf as AC_PROG_SED.  When it is available in   #
+#  a released version of Autoconf we should remove this    #
+#  macro and use it instead.                               #
+############################################################
+
+m4_defun([AC_PROG_SED],
+[AC_MSG_CHECKING([for a sed that does not truncate output])
+AC_CACHE_VAL(lt_cv_path_SED,
+[# Loop through the user's path and test for sed and gsed.
+# Then use that list of sed's as ones to test for truncation.
+as_save_IFS=$IFS; IFS=$PATH_SEPARATOR
+for as_dir in $PATH
+do
+  IFS=$as_save_IFS
+  test -z "$as_dir" && as_dir=.
+  for lt_ac_prog in sed gsed; do
+    for ac_exec_ext in '' $ac_executable_extensions; do
+      if $as_executable_p "$as_dir/$lt_ac_prog$ac_exec_ext"; then
+        lt_ac_sed_list="$lt_ac_sed_list $as_dir/$lt_ac_prog$ac_exec_ext"
+      fi
+    done
+  done
+done
+IFS=$as_save_IFS
+lt_ac_max=0
+lt_ac_count=0
+# Add /usr/xpg4/bin/sed as it is typically found on Solaris
+# along with /bin/sed that truncates output.
+for lt_ac_sed in $lt_ac_sed_list /usr/xpg4/bin/sed; do
+  test ! -f $lt_ac_sed && continue
+  cat /dev/null > conftest.in
+  lt_ac_count=0
+  echo $ECHO_N "0123456789$ECHO_C" >conftest.in
+  # Check for GNU sed and select it if it is found.
+  if "$lt_ac_sed" --version 2>&1 < /dev/null | grep 'GNU' > /dev/null; then
+    lt_cv_path_SED=$lt_ac_sed
+    break
+  fi
+  while true; do
+    cat conftest.in conftest.in >conftest.tmp
+    mv conftest.tmp conftest.in
+    cp conftest.in conftest.nl
+    echo >>conftest.nl
+    $lt_ac_sed -e 's/a$//' < conftest.nl >conftest.out || break
+    cmp -s conftest.out conftest.nl || break
+    # 10000 chars as input seems more than enough
+    test $lt_ac_count -gt 10 && break
+    lt_ac_count=`expr $lt_ac_count + 1`
+    if test $lt_ac_count -gt $lt_ac_max; then
+      lt_ac_max=$lt_ac_count
+      lt_cv_path_SED=$lt_ac_sed
+    fi
+  done
+done
+])
+SED=$lt_cv_path_SED
+AC_SUBST([SED])
+AC_MSG_RESULT([$SED])
+])#AC_PROG_SED
+])#m4_ifndef
+
+# Old name:
+AU_ALIAS([LT_AC_PROG_SED], [AC_PROG_SED])
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([LT_AC_PROG_SED], [])
+
+
+# _LT_CHECK_SHELL_FEATURES
+# ------------------------
+# Find out whether the shell is Bourne or XSI compatible,
+# or has some other useful features.
+m4_defun([_LT_CHECK_SHELL_FEATURES],
+[AC_MSG_CHECKING([whether the shell understands some XSI constructs])
+# Try some XSI features
+xsi_shell=no
+( _lt_dummy="a/b/c"
+  test "${_lt_dummy##*/},${_lt_dummy%/*},${_lt_dummy#??}"${_lt_dummy%"$_lt_dummy"}, \
+      = c,a/b,b/c, \
+    && eval 'test $(( 1 + 1 )) -eq 2 \
+    && test "${#_lt_dummy}" -eq 5' ) >/dev/null 2>&1 \
+  && xsi_shell=yes
+AC_MSG_RESULT([$xsi_shell])
+_LT_CONFIG_LIBTOOL_INIT([xsi_shell='$xsi_shell'])
+
+AC_MSG_CHECKING([whether the shell understands "+="])
+lt_shell_append=no
+( foo=bar; set foo baz; eval "$[1]+=\$[2]" && test "$foo" = barbaz ) \
+    >/dev/null 2>&1 \
+  && lt_shell_append=yes
+AC_MSG_RESULT([$lt_shell_append])
+_LT_CONFIG_LIBTOOL_INIT([lt_shell_append='$lt_shell_append'])
+
+if ( (MAIL=60; unset MAIL) || exit) >/dev/null 2>&1; then
+  lt_unset=unset
+else
+  lt_unset=false
+fi
+_LT_DECL([], [lt_unset], [0], [whether the shell understands "unset"])dnl
+
+# test EBCDIC or ASCII
+case `echo X|tr X '\101'` in
+ A) # ASCII based system
+    # \n is not interpreted correctly by Solaris 8 /usr/ucb/tr
+  lt_SP2NL='tr \040 \012'
+  lt_NL2SP='tr \015\012 \040\040'
+  ;;
+ *) # EBCDIC based system
+  lt_SP2NL='tr \100 \n'
+  lt_NL2SP='tr \r\n \100\100'
+  ;;
+esac
+_LT_DECL([SP2NL], [lt_SP2NL], [1], [turn spaces into newlines])dnl
+_LT_DECL([NL2SP], [lt_NL2SP], [1], [turn newlines into spaces])dnl
+])# _LT_CHECK_SHELL_FEATURES
+
+
+# _LT_PROG_FUNCTION_REPLACE (FUNCNAME, REPLACEMENT-BODY)
+# ------------------------------------------------------
+# In `$cfgfile', look for function FUNCNAME delimited by `^FUNCNAME ()$' and
+# '^} FUNCNAME ', and replace its body with REPLACEMENT-BODY.
+m4_defun([_LT_PROG_FUNCTION_REPLACE],
+[dnl {
+sed -e '/^$1 ()$/,/^} # $1 /c\
+$1 ()\
+{\
+m4_bpatsubsts([$2], [$], [\\], [^\([	 ]\)], [\\\1])
+} # Extended-shell $1 implementation' "$cfgfile" > $cfgfile.tmp \
+  && mv -f "$cfgfile.tmp" "$cfgfile" \
+    || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+test 0 -eq $? || _lt_function_replace_fail=:
+])
+
+
+# _LT_PROG_REPLACE_SHELLFNS
+# -------------------------
+# Replace existing portable implementations of several shell functions with
+# equivalent extended shell implementations where those features are available..
+m4_defun([_LT_PROG_REPLACE_SHELLFNS],
+[if test x"$xsi_shell" = xyes; then
+  _LT_PROG_FUNCTION_REPLACE([func_dirname], [dnl
+    case ${1} in
+      */*) func_dirname_result="${1%/*}${2}" ;;
+      *  ) func_dirname_result="${3}" ;;
+    esac])
+
+  _LT_PROG_FUNCTION_REPLACE([func_basename], [dnl
+    func_basename_result="${1##*/}"])
+
+  _LT_PROG_FUNCTION_REPLACE([func_dirname_and_basename], [dnl
+    case ${1} in
+      */*) func_dirname_result="${1%/*}${2}" ;;
+      *  ) func_dirname_result="${3}" ;;
+    esac
+    func_basename_result="${1##*/}"])
+
+  _LT_PROG_FUNCTION_REPLACE([func_stripname], [dnl
+    # pdksh 5.2.14 does not do ${X%$Y} correctly if both X and Y are
+    # positional parameters, so assign one to ordinary parameter first.
+    func_stripname_result=${3}
+    func_stripname_result=${func_stripname_result#"${1}"}
+    func_stripname_result=${func_stripname_result%"${2}"}])
+
+  _LT_PROG_FUNCTION_REPLACE([func_split_long_opt], [dnl
+    func_split_long_opt_name=${1%%=*}
+    func_split_long_opt_arg=${1#*=}])
+
+  _LT_PROG_FUNCTION_REPLACE([func_split_short_opt], [dnl
+    func_split_short_opt_arg=${1#??}
+    func_split_short_opt_name=${1%"$func_split_short_opt_arg"}])
+
+  _LT_PROG_FUNCTION_REPLACE([func_lo2o], [dnl
+    case ${1} in
+      *.lo) func_lo2o_result=${1%.lo}.${objext} ;;
+      *)    func_lo2o_result=${1} ;;
+    esac])
+
+  _LT_PROG_FUNCTION_REPLACE([func_xform], [    func_xform_result=${1%.*}.lo])
+
+  _LT_PROG_FUNCTION_REPLACE([func_arith], [    func_arith_result=$(( $[*] ))])
+
+  _LT_PROG_FUNCTION_REPLACE([func_len], [    func_len_result=${#1}])
+fi
+
+if test x"$lt_shell_append" = xyes; then
+  _LT_PROG_FUNCTION_REPLACE([func_append], [    eval "${1}+=\\${2}"])
+
+  _LT_PROG_FUNCTION_REPLACE([func_append_quoted], [dnl
+    func_quote_for_eval "${2}"
+dnl m4 expansion turns \\\\ into \\, and then the shell eval turns that into \
+    eval "${1}+=\\\\ \\$func_quote_for_eval_result"])
+
+  # Save a `func_append' function call where possible by direct use of '+='
+  sed -e 's%func_append \([[a-zA-Z_]]\{1,\}\) "%\1+="%g' $cfgfile > $cfgfile.tmp \
+    && mv -f "$cfgfile.tmp" "$cfgfile" \
+      || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+  test 0 -eq $? || _lt_function_replace_fail=:
+else
+  # Save a `func_append' function call even when '+=' is not available
+  sed -e 's%func_append \([[a-zA-Z_]]\{1,\}\) "%\1="$\1%g' $cfgfile > $cfgfile.tmp \
+    && mv -f "$cfgfile.tmp" "$cfgfile" \
+      || (rm -f "$cfgfile" && cp "$cfgfile.tmp" "$cfgfile" && rm -f "$cfgfile.tmp")
+  test 0 -eq $? || _lt_function_replace_fail=:
+fi
+
+if test x"$_lt_function_replace_fail" = x":"; then
+  AC_MSG_WARN([Unable to substitute extended shell functions in $ofile])
+fi
+])
+
+# _LT_PATH_CONVERSION_FUNCTIONS
+# -----------------------------
+# Determine which file name conversion functions should be used by
+# func_to_host_file (and, implicitly, by func_to_host_path).  These are needed
+# for certain cross-compile configurations and native mingw.
+m4_defun([_LT_PATH_CONVERSION_FUNCTIONS],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+AC_REQUIRE([AC_CANONICAL_BUILD])dnl
+AC_MSG_CHECKING([how to convert $build file names to $host format])
+AC_CACHE_VAL(lt_cv_to_host_file_cmd,
+[case $host in
+  *-*-mingw* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32
+        ;;
+      *-*-cygwin* )
+        lt_cv_to_host_file_cmd=func_convert_file_cygwin_to_w32
+        ;;
+      * ) # otherwise, assume *nix
+        lt_cv_to_host_file_cmd=func_convert_file_nix_to_w32
+        ;;
+    esac
+    ;;
+  *-*-cygwin* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin
+        ;;
+      *-*-cygwin* )
+        lt_cv_to_host_file_cmd=func_convert_file_noop
+        ;;
+      * ) # otherwise, assume *nix
+        lt_cv_to_host_file_cmd=func_convert_file_nix_to_cygwin
+        ;;
+    esac
+    ;;
+  * ) # unhandled hosts (and "normal" native builds)
+    lt_cv_to_host_file_cmd=func_convert_file_noop
+    ;;
+esac
+])
+to_host_file_cmd=$lt_cv_to_host_file_cmd
+AC_MSG_RESULT([$lt_cv_to_host_file_cmd])
+_LT_DECL([to_host_file_cmd], [lt_cv_to_host_file_cmd],
+         [0], [convert $build file names to $host format])dnl
+
+AC_MSG_CHECKING([how to convert $build file names to toolchain format])
+AC_CACHE_VAL(lt_cv_to_tool_file_cmd,
+[#assume ordinary cross tools, or native build.
+lt_cv_to_tool_file_cmd=func_convert_file_noop
+case $host in
+  *-*-mingw* )
+    case $build in
+      *-*-mingw* ) # actually msys
+        lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32
+        ;;
+    esac
+    ;;
+esac
+])
+to_tool_file_cmd=$lt_cv_to_tool_file_cmd
+AC_MSG_RESULT([$lt_cv_to_tool_file_cmd])
+_LT_DECL([to_tool_file_cmd], [lt_cv_to_tool_file_cmd],
+         [0], [convert $build files to toolchain format])dnl
+])# _LT_PATH_CONVERSION_FUNCTIONS

+ 384 - 0
Engine/lib/sdl/acinclude/ltoptions.m4

@@ -0,0 +1,384 @@
+# Helper functions for option handling.                    -*- Autoconf -*-
+#
+#   Copyright (C) 2004, 2005, 2007, 2008, 2009 Free Software Foundation,
+#   Inc.
+#   Written by Gary V. Vaughan, 2004
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# serial 7 ltoptions.m4
+
+# This is to help aclocal find these macros, as it can't see m4_define.
+AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])])
+
+
+# _LT_MANGLE_OPTION(MACRO-NAME, OPTION-NAME)
+# ------------------------------------------
+m4_define([_LT_MANGLE_OPTION],
+[[_LT_OPTION_]m4_bpatsubst($1__$2, [[^a-zA-Z0-9_]], [_])])
+
+
+# _LT_SET_OPTION(MACRO-NAME, OPTION-NAME)
+# ---------------------------------------
+# Set option OPTION-NAME for macro MACRO-NAME, and if there is a
+# matching handler defined, dispatch to it.  Other OPTION-NAMEs are
+# saved as a flag.
+m4_define([_LT_SET_OPTION],
+[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl
+m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]),
+        _LT_MANGLE_DEFUN([$1], [$2]),
+    [m4_warning([Unknown $1 option `$2'])])[]dnl
+])
+
+
+# _LT_IF_OPTION(MACRO-NAME, OPTION-NAME, IF-SET, [IF-NOT-SET])
+# ------------------------------------------------------------
+# Execute IF-SET if OPTION is set, IF-NOT-SET otherwise.
+m4_define([_LT_IF_OPTION],
+[m4_ifdef(_LT_MANGLE_OPTION([$1], [$2]), [$3], [$4])])
+
+
+# _LT_UNLESS_OPTIONS(MACRO-NAME, OPTION-LIST, IF-NOT-SET)
+# -------------------------------------------------------
+# Execute IF-NOT-SET unless all options in OPTION-LIST for MACRO-NAME
+# are set.
+m4_define([_LT_UNLESS_OPTIONS],
+[m4_foreach([_LT_Option], m4_split(m4_normalize([$2])),
+	    [m4_ifdef(_LT_MANGLE_OPTION([$1], _LT_Option),
+		      [m4_define([$0_found])])])[]dnl
+m4_ifdef([$0_found], [m4_undefine([$0_found])], [$3
+])[]dnl
+])
+
+
+# _LT_SET_OPTIONS(MACRO-NAME, OPTION-LIST)
+# ----------------------------------------
+# OPTION-LIST is a space-separated list of Libtool options associated
+# with MACRO-NAME.  If any OPTION has a matching handler declared with
+# LT_OPTION_DEFINE, dispatch to that macro; otherwise complain about
+# the unknown option and exit.
+m4_defun([_LT_SET_OPTIONS],
+[# Set options
+m4_foreach([_LT_Option], m4_split(m4_normalize([$2])),
+    [_LT_SET_OPTION([$1], _LT_Option)])
+
+m4_if([$1],[LT_INIT],[
+  dnl
+  dnl Simply set some default values (i.e off) if boolean options were not
+  dnl specified:
+  _LT_UNLESS_OPTIONS([LT_INIT], [dlopen], [enable_dlopen=no
+  ])
+  _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no
+  ])
+  dnl
+  dnl If no reference was made to various pairs of opposing options, then
+  dnl we run the default mode handler for the pair.  For example, if neither
+  dnl `shared' nor `disable-shared' was passed, we enable building of shared
+  dnl archives by default:
+  _LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED])
+  _LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC])
+  _LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC])
+  _LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install],
+  		   [_LT_ENABLE_FAST_INSTALL])
+  ])
+])# _LT_SET_OPTIONS
+
+
+## --------------------------------- ##
+## Macros to handle LT_INIT options. ##
+## --------------------------------- ##
+
+# _LT_MANGLE_DEFUN(MACRO-NAME, OPTION-NAME)
+# -----------------------------------------
+m4_define([_LT_MANGLE_DEFUN],
+[[_LT_OPTION_DEFUN_]m4_bpatsubst(m4_toupper([$1__$2]), [[^A-Z0-9_]], [_])])
+
+
+# LT_OPTION_DEFINE(MACRO-NAME, OPTION-NAME, CODE)
+# -----------------------------------------------
+m4_define([LT_OPTION_DEFINE],
+[m4_define(_LT_MANGLE_DEFUN([$1], [$2]), [$3])[]dnl
+])# LT_OPTION_DEFINE
+
+
+# dlopen
+# ------
+LT_OPTION_DEFINE([LT_INIT], [dlopen], [enable_dlopen=yes
+])
+
+AU_DEFUN([AC_LIBTOOL_DLOPEN],
+[_LT_SET_OPTION([LT_INIT], [dlopen])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you
+put the `dlopen' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_DLOPEN], [])
+
+
+# win32-dll
+# ---------
+# Declare package support for building win32 dll's.
+LT_OPTION_DEFINE([LT_INIT], [win32-dll],
+[enable_win32_dll=yes
+
+case $host in
+*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*)
+  AC_CHECK_TOOL(AS, as, false)
+  AC_CHECK_TOOL(DLLTOOL, dlltool, false)
+  AC_CHECK_TOOL(OBJDUMP, objdump, false)
+  ;;
+esac
+
+test -z "$AS" && AS=as
+_LT_DECL([], [AS],      [1], [Assembler program])dnl
+
+test -z "$DLLTOOL" && DLLTOOL=dlltool
+_LT_DECL([], [DLLTOOL], [1], [DLL creation program])dnl
+
+test -z "$OBJDUMP" && OBJDUMP=objdump
+_LT_DECL([], [OBJDUMP], [1], [Object dumper program])dnl
+])# win32-dll
+
+AU_DEFUN([AC_LIBTOOL_WIN32_DLL],
+[AC_REQUIRE([AC_CANONICAL_HOST])dnl
+_LT_SET_OPTION([LT_INIT], [win32-dll])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you
+put the `win32-dll' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], [])
+
+
+# _LT_ENABLE_SHARED([DEFAULT])
+# ----------------------------
+# implement the --enable-shared flag, and supports the `shared' and
+# `disable-shared' LT_INIT options.
+# DEFAULT is either `yes' or `no'.  If omitted, it defaults to `yes'.
+m4_define([_LT_ENABLE_SHARED],
+[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl
+AC_ARG_ENABLE([shared],
+    [AS_HELP_STRING([--enable-shared@<:@=PKGS@:>@],
+	[build shared libraries @<:@default=]_LT_ENABLE_SHARED_DEFAULT[@:>@])],
+    [p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_shared=yes ;;
+    no) enable_shared=no ;;
+    *)
+      enable_shared=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_shared=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [enable_shared=]_LT_ENABLE_SHARED_DEFAULT)
+
+    _LT_DECL([build_libtool_libs], [enable_shared], [0],
+	[Whether or not to build shared libraries])
+])# _LT_ENABLE_SHARED
+
+LT_OPTION_DEFINE([LT_INIT], [shared], [_LT_ENABLE_SHARED([yes])])
+LT_OPTION_DEFINE([LT_INIT], [disable-shared], [_LT_ENABLE_SHARED([no])])
+
+# Old names:
+AC_DEFUN([AC_ENABLE_SHARED],
+[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[shared])
+])
+
+AC_DEFUN([AC_DISABLE_SHARED],
+[_LT_SET_OPTION([LT_INIT], [disable-shared])
+])
+
+AU_DEFUN([AM_ENABLE_SHARED], [AC_ENABLE_SHARED($@)])
+AU_DEFUN([AM_DISABLE_SHARED], [AC_DISABLE_SHARED($@)])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_ENABLE_SHARED], [])
+dnl AC_DEFUN([AM_DISABLE_SHARED], [])
+
+
+
+# _LT_ENABLE_STATIC([DEFAULT])
+# ----------------------------
+# implement the --enable-static flag, and support the `static' and
+# `disable-static' LT_INIT options.
+# DEFAULT is either `yes' or `no'.  If omitted, it defaults to `yes'.
+m4_define([_LT_ENABLE_STATIC],
+[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl
+AC_ARG_ENABLE([static],
+    [AS_HELP_STRING([--enable-static@<:@=PKGS@:>@],
+	[build static libraries @<:@default=]_LT_ENABLE_STATIC_DEFAULT[@:>@])],
+    [p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_static=yes ;;
+    no) enable_static=no ;;
+    *)
+     enable_static=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_static=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [enable_static=]_LT_ENABLE_STATIC_DEFAULT)
+
+    _LT_DECL([build_old_libs], [enable_static], [0],
+	[Whether or not to build static libraries])
+])# _LT_ENABLE_STATIC
+
+LT_OPTION_DEFINE([LT_INIT], [static], [_LT_ENABLE_STATIC([yes])])
+LT_OPTION_DEFINE([LT_INIT], [disable-static], [_LT_ENABLE_STATIC([no])])
+
+# Old names:
+AC_DEFUN([AC_ENABLE_STATIC],
+[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[static])
+])
+
+AC_DEFUN([AC_DISABLE_STATIC],
+[_LT_SET_OPTION([LT_INIT], [disable-static])
+])
+
+AU_DEFUN([AM_ENABLE_STATIC], [AC_ENABLE_STATIC($@)])
+AU_DEFUN([AM_DISABLE_STATIC], [AC_DISABLE_STATIC($@)])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AM_ENABLE_STATIC], [])
+dnl AC_DEFUN([AM_DISABLE_STATIC], [])
+
+
+
+# _LT_ENABLE_FAST_INSTALL([DEFAULT])
+# ----------------------------------
+# implement the --enable-fast-install flag, and support the `fast-install'
+# and `disable-fast-install' LT_INIT options.
+# DEFAULT is either `yes' or `no'.  If omitted, it defaults to `yes'.
+m4_define([_LT_ENABLE_FAST_INSTALL],
+[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl
+AC_ARG_ENABLE([fast-install],
+    [AS_HELP_STRING([--enable-fast-install@<:@=PKGS@:>@],
+    [optimize for fast installation @<:@default=]_LT_ENABLE_FAST_INSTALL_DEFAULT[@:>@])],
+    [p=${PACKAGE-default}
+    case $enableval in
+    yes) enable_fast_install=yes ;;
+    no) enable_fast_install=no ;;
+    *)
+      enable_fast_install=no
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for pkg in $enableval; do
+	IFS="$lt_save_ifs"
+	if test "X$pkg" = "X$p"; then
+	  enable_fast_install=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT)
+
+_LT_DECL([fast_install], [enable_fast_install], [0],
+	 [Whether or not to optimize for fast installation])dnl
+])# _LT_ENABLE_FAST_INSTALL
+
+LT_OPTION_DEFINE([LT_INIT], [fast-install], [_LT_ENABLE_FAST_INSTALL([yes])])
+LT_OPTION_DEFINE([LT_INIT], [disable-fast-install], [_LT_ENABLE_FAST_INSTALL([no])])
+
+# Old names:
+AU_DEFUN([AC_ENABLE_FAST_INSTALL],
+[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you put
+the `fast-install' option into LT_INIT's first parameter.])
+])
+
+AU_DEFUN([AC_DISABLE_FAST_INSTALL],
+[_LT_SET_OPTION([LT_INIT], [disable-fast-install])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you put
+the `disable-fast-install' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], [])
+dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], [])
+
+
+# _LT_WITH_PIC([MODE])
+# --------------------
+# implement the --with-pic flag, and support the `pic-only' and `no-pic'
+# LT_INIT options.
+# MODE is either `yes' or `no'.  If omitted, it defaults to `both'.
+m4_define([_LT_WITH_PIC],
+[AC_ARG_WITH([pic],
+    [AS_HELP_STRING([--with-pic@<:@=PKGS@:>@],
+	[try to use only PIC/non-PIC objects @<:@default=use both@:>@])],
+    [lt_p=${PACKAGE-default}
+    case $withval in
+    yes|no) pic_mode=$withval ;;
+    *)
+      pic_mode=default
+      # Look at the argument we got.  We use all the common list separators.
+      lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
+      for lt_pkg in $withval; do
+	IFS="$lt_save_ifs"
+	if test "X$lt_pkg" = "X$lt_p"; then
+	  pic_mode=yes
+	fi
+      done
+      IFS="$lt_save_ifs"
+      ;;
+    esac],
+    [pic_mode=default])
+
+test -z "$pic_mode" && pic_mode=m4_default([$1], [default])
+
+_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl
+])# _LT_WITH_PIC
+
+LT_OPTION_DEFINE([LT_INIT], [pic-only], [_LT_WITH_PIC([yes])])
+LT_OPTION_DEFINE([LT_INIT], [no-pic], [_LT_WITH_PIC([no])])
+
+# Old name:
+AU_DEFUN([AC_LIBTOOL_PICMODE],
+[_LT_SET_OPTION([LT_INIT], [pic-only])
+AC_DIAGNOSE([obsolete],
+[$0: Remove this warning and the call to _LT_SET_OPTION when you
+put the `pic-only' option into LT_INIT's first parameter.])
+])
+
+dnl aclocal-1.4 backwards compatibility:
+dnl AC_DEFUN([AC_LIBTOOL_PICMODE], [])
+
+## ----------------- ##
+## LTDL_INIT Options ##
+## ----------------- ##
+
+m4_define([_LTDL_MODE], [])
+LT_OPTION_DEFINE([LTDL_INIT], [nonrecursive],
+		 [m4_define([_LTDL_MODE], [nonrecursive])])
+LT_OPTION_DEFINE([LTDL_INIT], [recursive],
+		 [m4_define([_LTDL_MODE], [recursive])])
+LT_OPTION_DEFINE([LTDL_INIT], [subproject],
+		 [m4_define([_LTDL_MODE], [subproject])])
+
+m4_define([_LTDL_TYPE], [])
+LT_OPTION_DEFINE([LTDL_INIT], [installable],
+		 [m4_define([_LTDL_TYPE], [installable])])
+LT_OPTION_DEFINE([LTDL_INIT], [convenience],
+		 [m4_define([_LTDL_TYPE], [convenience])])

+ 123 - 0
Engine/lib/sdl/acinclude/ltsugar.m4

@@ -0,0 +1,123 @@
+# ltsugar.m4 -- libtool m4 base layer.                         -*-Autoconf-*-
+#
+# Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
+# Written by Gary V. Vaughan, 2004
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# serial 6 ltsugar.m4
+
+# This is to help aclocal find these macros, as it can't see m4_define.
+AC_DEFUN([LTSUGAR_VERSION], [m4_if([0.1])])
+
+
+# lt_join(SEP, ARG1, [ARG2...])
+# -----------------------------
+# Produce ARG1SEPARG2...SEPARGn, omitting [] arguments and their
+# associated separator.
+# Needed until we can rely on m4_join from Autoconf 2.62, since all earlier
+# versions in m4sugar had bugs.
+m4_define([lt_join],
+[m4_if([$#], [1], [],
+       [$#], [2], [[$2]],
+       [m4_if([$2], [], [], [[$2]_])$0([$1], m4_shift(m4_shift($@)))])])
+m4_define([_lt_join],
+[m4_if([$#$2], [2], [],
+       [m4_if([$2], [], [], [[$1$2]])$0([$1], m4_shift(m4_shift($@)))])])
+
+
+# lt_car(LIST)
+# lt_cdr(LIST)
+# ------------
+# Manipulate m4 lists.
+# These macros are necessary as long as will still need to support
+# Autoconf-2.59 which quotes differently.
+m4_define([lt_car], [[$1]])
+m4_define([lt_cdr],
+[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])],
+       [$#], 1, [],
+       [m4_dquote(m4_shift($@))])])
+m4_define([lt_unquote], $1)
+
+
+# lt_append(MACRO-NAME, STRING, [SEPARATOR])
+# ------------------------------------------
+# Redefine MACRO-NAME to hold its former content plus `SEPARATOR'`STRING'.
+# Note that neither SEPARATOR nor STRING are expanded; they are appended
+# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked).
+# No SEPARATOR is output if MACRO-NAME was previously undefined (different
+# than defined and empty).
+#
+# This macro is needed until we can rely on Autoconf 2.62, since earlier
+# versions of m4sugar mistakenly expanded SEPARATOR but not STRING.
+m4_define([lt_append],
+[m4_define([$1],
+	   m4_ifdef([$1], [m4_defn([$1])[$3]])[$2])])
+
+
+
+# lt_combine(SEP, PREFIX-LIST, INFIX, SUFFIX1, [SUFFIX2...])
+# ----------------------------------------------------------
+# Produce a SEP delimited list of all paired combinations of elements of
+# PREFIX-LIST with SUFFIX1 through SUFFIXn.  Each element of the list
+# has the form PREFIXmINFIXSUFFIXn.
+# Needed until we can rely on m4_combine added in Autoconf 2.62.
+m4_define([lt_combine],
+[m4_if(m4_eval([$# > 3]), [1],
+       [m4_pushdef([_Lt_sep], [m4_define([_Lt_sep], m4_defn([lt_car]))])]]dnl
+[[m4_foreach([_Lt_prefix], [$2],
+	     [m4_foreach([_Lt_suffix],
+		]m4_dquote(m4_dquote(m4_shift(m4_shift(m4_shift($@)))))[,
+	[_Lt_sep([$1])[]m4_defn([_Lt_prefix])[$3]m4_defn([_Lt_suffix])])])])])
+
+
+# lt_if_append_uniq(MACRO-NAME, VARNAME, [SEPARATOR], [UNIQ], [NOT-UNIQ])
+# -----------------------------------------------------------------------
+# Iff MACRO-NAME does not yet contain VARNAME, then append it (delimited
+# by SEPARATOR if supplied) and expand UNIQ, else NOT-UNIQ.
+m4_define([lt_if_append_uniq],
+[m4_ifdef([$1],
+	  [m4_if(m4_index([$3]m4_defn([$1])[$3], [$3$2$3]), [-1],
+		 [lt_append([$1], [$2], [$3])$4],
+		 [$5])],
+	  [lt_append([$1], [$2], [$3])$4])])
+
+
+# lt_dict_add(DICT, KEY, VALUE)
+# -----------------------------
+m4_define([lt_dict_add],
+[m4_define([$1($2)], [$3])])
+
+
+# lt_dict_add_subkey(DICT, KEY, SUBKEY, VALUE)
+# --------------------------------------------
+m4_define([lt_dict_add_subkey],
+[m4_define([$1($2:$3)], [$4])])
+
+
+# lt_dict_fetch(DICT, KEY, [SUBKEY])
+# ----------------------------------
+m4_define([lt_dict_fetch],
+[m4_ifval([$3],
+	m4_ifdef([$1($2:$3)], [m4_defn([$1($2:$3)])]),
+    m4_ifdef([$1($2)], [m4_defn([$1($2)])]))])
+
+
+# lt_if_dict_fetch(DICT, KEY, [SUBKEY], VALUE, IF-TRUE, [IF-FALSE])
+# -----------------------------------------------------------------
+m4_define([lt_if_dict_fetch],
+[m4_if(lt_dict_fetch([$1], [$2], [$3]), [$4],
+	[$5],
+    [$6])])
+
+
+# lt_dict_filter(DICT, [SUBKEY], VALUE, [SEPARATOR], KEY, [...])
+# --------------------------------------------------------------
+m4_define([lt_dict_filter],
+[m4_if([$5], [], [],
+  [lt_join(m4_quote(m4_default([$4], [[, ]])),
+           lt_unquote(m4_split(m4_normalize(m4_foreach(_Lt_key, lt_car([m4_shiftn(4, $@)]),
+		      [lt_if_dict_fetch([$1], _Lt_key, [$2], [$3], [_Lt_key ])])))))])[]dnl
+])

+ 23 - 0
Engine/lib/sdl/acinclude/ltversion.m4

@@ -0,0 +1,23 @@
+# ltversion.m4 -- version numbers			-*- Autoconf -*-
+#
+#   Copyright (C) 2004 Free Software Foundation, Inc.
+#   Written by Scott James Remnant, 2004
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# @configure_input@
+
+# serial 3337 ltversion.m4
+# This file is part of GNU Libtool
+
+m4_define([LT_PACKAGE_VERSION], [2.4.2])
+m4_define([LT_PACKAGE_REVISION], [1.3337])
+
+AC_DEFUN([LTVERSION_VERSION],
+[macro_version='2.4.2'
+macro_revision='1.3337'
+_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?])
+_LT_DECL(, macro_revision, 0)
+])

+ 98 - 0
Engine/lib/sdl/acinclude/lt~obsolete.m4

@@ -0,0 +1,98 @@
+# lt~obsolete.m4 -- aclocal satisfying obsolete definitions.    -*-Autoconf-*-
+#
+#   Copyright (C) 2004, 2005, 2007, 2009 Free Software Foundation, Inc.
+#   Written by Scott James Remnant, 2004.
+#
+# This file is free software; the Free Software Foundation gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+
+# serial 5 lt~obsolete.m4
+
+# These exist entirely to fool aclocal when bootstrapping libtool.
+#
+# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN)
+# which have later been changed to m4_define as they aren't part of the
+# exported API, or moved to Autoconf or Automake where they belong.
+#
+# The trouble is, aclocal is a bit thick.  It'll see the old AC_DEFUN
+# in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us
+# using a macro with the same name in our local m4/libtool.m4 it'll
+# pull the old libtool.m4 in (it doesn't see our shiny new m4_define
+# and doesn't know about Autoconf macros at all.)
+#
+# So we provide this file, which has a silly filename so it's always
+# included after everything else.  This provides aclocal with the
+# AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything
+# because those macros already exist, or will be overwritten later.
+# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6. 
+#
+# Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here.
+# Yes, that means every name once taken will need to remain here until
+# we give up compatibility with versions before 1.7, at which point
+# we need to keep only those names which we still refer to.
+
+# This is to help aclocal find these macros, as it can't see m4_define.
+AC_DEFUN([LTOBSOLETE_VERSION], [m4_if([1])])
+
+m4_ifndef([AC_LIBTOOL_LINKER_OPTION],	[AC_DEFUN([AC_LIBTOOL_LINKER_OPTION])])
+m4_ifndef([AC_PROG_EGREP],		[AC_DEFUN([AC_PROG_EGREP])])
+m4_ifndef([_LT_AC_PROG_ECHO_BACKSLASH],	[AC_DEFUN([_LT_AC_PROG_ECHO_BACKSLASH])])
+m4_ifndef([_LT_AC_SHELL_INIT],		[AC_DEFUN([_LT_AC_SHELL_INIT])])
+m4_ifndef([_LT_AC_SYS_LIBPATH_AIX],	[AC_DEFUN([_LT_AC_SYS_LIBPATH_AIX])])
+m4_ifndef([_LT_PROG_LTMAIN],		[AC_DEFUN([_LT_PROG_LTMAIN])])
+m4_ifndef([_LT_AC_TAGVAR],		[AC_DEFUN([_LT_AC_TAGVAR])])
+m4_ifndef([AC_LTDL_ENABLE_INSTALL],	[AC_DEFUN([AC_LTDL_ENABLE_INSTALL])])
+m4_ifndef([AC_LTDL_PREOPEN],		[AC_DEFUN([AC_LTDL_PREOPEN])])
+m4_ifndef([_LT_AC_SYS_COMPILER],	[AC_DEFUN([_LT_AC_SYS_COMPILER])])
+m4_ifndef([_LT_AC_LOCK],		[AC_DEFUN([_LT_AC_LOCK])])
+m4_ifndef([AC_LIBTOOL_SYS_OLD_ARCHIVE],	[AC_DEFUN([AC_LIBTOOL_SYS_OLD_ARCHIVE])])
+m4_ifndef([_LT_AC_TRY_DLOPEN_SELF],	[AC_DEFUN([_LT_AC_TRY_DLOPEN_SELF])])
+m4_ifndef([AC_LIBTOOL_PROG_CC_C_O],	[AC_DEFUN([AC_LIBTOOL_PROG_CC_C_O])])
+m4_ifndef([AC_LIBTOOL_SYS_HARD_LINK_LOCKS], [AC_DEFUN([AC_LIBTOOL_SYS_HARD_LINK_LOCKS])])
+m4_ifndef([AC_LIBTOOL_OBJDIR],		[AC_DEFUN([AC_LIBTOOL_OBJDIR])])
+m4_ifndef([AC_LTDL_OBJDIR],		[AC_DEFUN([AC_LTDL_OBJDIR])])
+m4_ifndef([AC_LIBTOOL_PROG_LD_HARDCODE_LIBPATH], [AC_DEFUN([AC_LIBTOOL_PROG_LD_HARDCODE_LIBPATH])])
+m4_ifndef([AC_LIBTOOL_SYS_LIB_STRIP],	[AC_DEFUN([AC_LIBTOOL_SYS_LIB_STRIP])])
+m4_ifndef([AC_PATH_MAGIC],		[AC_DEFUN([AC_PATH_MAGIC])])
+m4_ifndef([AC_PROG_LD_GNU],		[AC_DEFUN([AC_PROG_LD_GNU])])
+m4_ifndef([AC_PROG_LD_RELOAD_FLAG],	[AC_DEFUN([AC_PROG_LD_RELOAD_FLAG])])
+m4_ifndef([AC_DEPLIBS_CHECK_METHOD],	[AC_DEFUN([AC_DEPLIBS_CHECK_METHOD])])
+m4_ifndef([AC_LIBTOOL_PROG_COMPILER_NO_RTTI], [AC_DEFUN([AC_LIBTOOL_PROG_COMPILER_NO_RTTI])])
+m4_ifndef([AC_LIBTOOL_SYS_GLOBAL_SYMBOL_PIPE], [AC_DEFUN([AC_LIBTOOL_SYS_GLOBAL_SYMBOL_PIPE])])
+m4_ifndef([AC_LIBTOOL_PROG_COMPILER_PIC], [AC_DEFUN([AC_LIBTOOL_PROG_COMPILER_PIC])])
+m4_ifndef([AC_LIBTOOL_PROG_LD_SHLIBS],	[AC_DEFUN([AC_LIBTOOL_PROG_LD_SHLIBS])])
+m4_ifndef([AC_LIBTOOL_POSTDEP_PREDEP],	[AC_DEFUN([AC_LIBTOOL_POSTDEP_PREDEP])])
+m4_ifndef([LT_AC_PROG_EGREP],		[AC_DEFUN([LT_AC_PROG_EGREP])])
+m4_ifndef([LT_AC_PROG_SED],		[AC_DEFUN([LT_AC_PROG_SED])])
+m4_ifndef([_LT_CC_BASENAME],		[AC_DEFUN([_LT_CC_BASENAME])])
+m4_ifndef([_LT_COMPILER_BOILERPLATE],	[AC_DEFUN([_LT_COMPILER_BOILERPLATE])])
+m4_ifndef([_LT_LINKER_BOILERPLATE],	[AC_DEFUN([_LT_LINKER_BOILERPLATE])])
+m4_ifndef([_AC_PROG_LIBTOOL],		[AC_DEFUN([_AC_PROG_LIBTOOL])])
+m4_ifndef([AC_LIBTOOL_SETUP],		[AC_DEFUN([AC_LIBTOOL_SETUP])])
+m4_ifndef([_LT_AC_CHECK_DLFCN],		[AC_DEFUN([_LT_AC_CHECK_DLFCN])])
+m4_ifndef([AC_LIBTOOL_SYS_DYNAMIC_LINKER],	[AC_DEFUN([AC_LIBTOOL_SYS_DYNAMIC_LINKER])])
+m4_ifndef([_LT_AC_TAGCONFIG],		[AC_DEFUN([_LT_AC_TAGCONFIG])])
+m4_ifndef([AC_DISABLE_FAST_INSTALL],	[AC_DEFUN([AC_DISABLE_FAST_INSTALL])])
+m4_ifndef([_LT_AC_LANG_CXX],		[AC_DEFUN([_LT_AC_LANG_CXX])])
+m4_ifndef([_LT_AC_LANG_F77],		[AC_DEFUN([_LT_AC_LANG_F77])])
+m4_ifndef([_LT_AC_LANG_GCJ],		[AC_DEFUN([_LT_AC_LANG_GCJ])])
+m4_ifndef([AC_LIBTOOL_LANG_C_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_C_CONFIG])])
+m4_ifndef([_LT_AC_LANG_C_CONFIG],	[AC_DEFUN([_LT_AC_LANG_C_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_CXX_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_CXX_CONFIG])])
+m4_ifndef([_LT_AC_LANG_CXX_CONFIG],	[AC_DEFUN([_LT_AC_LANG_CXX_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_F77_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_F77_CONFIG])])
+m4_ifndef([_LT_AC_LANG_F77_CONFIG],	[AC_DEFUN([_LT_AC_LANG_F77_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_GCJ_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_GCJ_CONFIG])])
+m4_ifndef([_LT_AC_LANG_GCJ_CONFIG],	[AC_DEFUN([_LT_AC_LANG_GCJ_CONFIG])])
+m4_ifndef([AC_LIBTOOL_LANG_RC_CONFIG],	[AC_DEFUN([AC_LIBTOOL_LANG_RC_CONFIG])])
+m4_ifndef([_LT_AC_LANG_RC_CONFIG],	[AC_DEFUN([_LT_AC_LANG_RC_CONFIG])])
+m4_ifndef([AC_LIBTOOL_CONFIG],		[AC_DEFUN([AC_LIBTOOL_CONFIG])])
+m4_ifndef([_LT_AC_FILE_LTDLL_C],	[AC_DEFUN([_LT_AC_FILE_LTDLL_C])])
+m4_ifndef([_LT_REQUIRED_DARWIN_CHECKS],	[AC_DEFUN([_LT_REQUIRED_DARWIN_CHECKS])])
+m4_ifndef([_LT_AC_PROG_CXXCPP],		[AC_DEFUN([_LT_AC_PROG_CXXCPP])])
+m4_ifndef([_LT_PREPARE_SED_QUOTE_VARS],	[AC_DEFUN([_LT_PREPARE_SED_QUOTE_VARS])])
+m4_ifndef([_LT_PROG_ECHO_BACKSLASH],	[AC_DEFUN([_LT_PROG_ECHO_BACKSLASH])])
+m4_ifndef([_LT_PROG_F77],		[AC_DEFUN([_LT_PROG_F77])])
+m4_ifndef([_LT_PROG_FC],		[AC_DEFUN([_LT_PROG_FC])])
+m4_ifndef([_LT_PROG_CXX],		[AC_DEFUN([_LT_PROG_CXX])])

+ 44 - 0
Engine/lib/sdl/android-project/AndroidManifest.xml

@@ -0,0 +1,44 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
+     com.gamemaker.game
+-->
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+      package="org.libsdl.app"
+      android:versionCode="1"
+      android:versionName="1.0"
+      android:installLocation="auto">
+
+    <!-- Create a Java class extending SDLActivity and place it in a
+         directory under src matching the package, e.g.
+         	src/com/gamemaker/game/MyGame.java
+
+         then replace "SDLActivity" with the name of your class (e.g. "MyGame")
+         in the XML below.
+
+         An example Java class can be found in README-android.txt
+    -->
+    <application android:label="@string/app_name"
+                 android:icon="@drawable/ic_launcher"
+                 android:allowBackup="true"
+                 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+                 android:hardwareAccelerated="true" >
+        <activity android:name="SDLActivity"
+                  android:label="@string/app_name"
+                  android:configChanges="keyboardHidden|orientation"
+                  >
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+
+    <!-- Android 2.3.3 -->
+    <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
+
+    <!-- OpenGL ES 2.0 -->
+    <uses-feature android:glEsVersion="0x00020000" /> 
+
+    <!-- Allow writing to external storage -->
+    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> 
+</manifest> 

+ 17 - 0
Engine/lib/sdl/android-project/ant.properties

@@ -0,0 +1,17 @@
+# This file is used to override default values used by the Ant build system.
+#
+# This file must be checked into Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+#  'source.dir' for the location of your java source folder and
+#  'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+#  'key.store' for the location of your keystore and
+#  'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+

+ 17 - 0
Engine/lib/sdl/android-project/build.properties

@@ -0,0 +1,17 @@
+# This file is used to override default values used by the Ant build system.
+# 
+# This file must be checked in Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+#  'source.dir' for the location of your java source folder and
+#  'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+#  'key.store' for the location of your keystore and
+#  'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+

+ 93 - 0
Engine/lib/sdl/android-project/build.xml

@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- This should be changed to the name of your project -->
+<project name="SDLActivity" default="help">
+
+    <!-- The local.properties file is created and updated by the 'android' tool.
+         It contains the path to the SDK. It should *NOT* be checked into
+         Version Control Systems. -->
+    <property file="local.properties" />
+
+    <!-- The ant.properties file can be created by you. It is only edited by the
+         'android' tool to add properties to it.
+         This is the place to change some Ant specific build properties.
+         Here are some properties you may want to change/update:
+
+         source.dir
+             The name of the source directory. Default is 'src'.
+         out.dir
+             The name of the output directory. Default is 'bin'.
+
+         For other overridable properties, look at the beginning of the rules
+         files in the SDK, at tools/ant/build.xml
+
+         Properties related to the SDK location or the project target should
+         be updated using the 'android' tool with the 'update' action.
+
+         This file is an integral part of the build system for your
+         application and should be checked into Version Control Systems.
+
+         -->
+    <property file="ant.properties" />
+
+    <!-- if sdk.dir was not set from one of the property file, then
+         get it from the ANDROID_HOME env var.
+         This must be done before we load project.properties since
+         the proguard config can use sdk.dir -->
+    <property environment="env" />
+    <condition property="sdk.dir" value="${env.ANDROID_HOME}">
+        <isset property="env.ANDROID_HOME" />
+    </condition>
+
+    <!-- The project.properties file is created and updated by the 'android'
+         tool, as well as ADT.
+
+         This contains project specific properties such as project target, and library
+         dependencies. Lower level build properties are stored in ant.properties
+         (or in .classpath for Eclipse projects).
+
+         This file is an integral part of the build system for your
+         application and should be checked into Version Control Systems. -->
+    <loadproperties srcFile="project.properties" />
+
+    <!-- quick check on sdk.dir -->
+    <fail
+            message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
+            unless="sdk.dir"
+    />
+
+    <!--
+        Import per project custom build rules if present at the root of the project.
+        This is the place to put custom intermediary targets such as:
+            -pre-build
+            -pre-compile
+            -post-compile (This is typically used for code obfuscation.
+                           Compiled code location: ${out.classes.absolute.dir}
+                           If this is not done in place, override ${out.dex.input.absolute.dir})
+            -post-package
+            -post-build
+            -pre-clean
+    -->
+    <import file="custom_rules.xml" optional="true" />
+
+    <!-- Import the actual build file.
+
+         To customize existing targets, there are two options:
+         - Customize only one target:
+             - copy/paste the target into this file, *before* the
+               <import> task.
+             - customize it to your needs.
+         - Customize the whole content of build.xml
+             - copy/paste the content of the rules files (minus the top node)
+               into this file, replacing the <import> task.
+             - customize to your needs.
+
+         ***********************
+         ****** IMPORTANT ******
+         ***********************
+         In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
+         in order to avoid having your file be overridden by tools such as "android update project"
+    -->
+    <!-- version-tag: 1 -->
+    <import file="${sdk.dir}/tools/ant/build.xml" />
+
+</project>

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