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+/*
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+---------------------------------------------------------------------------
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+Open Asset Import Library (assimp)
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+---------------------------------------------------------------------------
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+
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+Copyright (c) 2006-2019, assimp team
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+
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+
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+
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+All rights reserved.
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+
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the following
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+conditions are met:
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+
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+* Redistributions of source code must retain the above
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+copyright notice, this list of conditions and the
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+following disclaimer.
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+
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+* Redistributions in binary form must reproduce the above
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+copyright notice, this list of conditions and the
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+following disclaimer in the documentation and/or other
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+materials provided with the distribution.
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+
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+* Neither the name of the assimp team, nor the names of its
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+contributors may be used to endorse or promote products
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+derived from this software without specific prior
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+written permission of the assimp team.
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+
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+---------------------------------------------------------------------------
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+*/
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+
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+/** @file ColladaParser.cpp
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+ * @brief Implementation of the Collada parser helper
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+ */
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+
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+#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
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+
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+#include <sstream>
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+#include <stdarg.h>
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+#include "ColladaParser.h"
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+#include <assimp/fast_atof.h>
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+#include <assimp/ParsingUtils.h>
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+#include <assimp/StringUtils.h>
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+#include <assimp/DefaultLogger.hpp>
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+#include <assimp/IOSystem.hpp>
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+#include <assimp/light.h>
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+#include <assimp/TinyFormatter.h>
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+#include <assimp/ZipArchiveIOSystem.h>
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+
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+#include <memory>
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+
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+using namespace Assimp;
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+using namespace Assimp::Collada;
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+using namespace Assimp::Formatter;
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+
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+// ------------------------------------------------------------------------------------------------
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+// Constructor to be privately used by Importer
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+ColladaParser::ColladaParser(IOSystem* pIOHandler, const std::string& pFile)
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+ : mFileName(pFile)
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+ , mReader(nullptr)
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+ , mDataLibrary()
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+ , mAccessorLibrary()
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+ , mMeshLibrary()
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+ , mNodeLibrary()
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+ , mImageLibrary()
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+ , mEffectLibrary()
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+ , mMaterialLibrary()
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+ , mLightLibrary()
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+ , mCameraLibrary()
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+ , mControllerLibrary()
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+ , mRootNode(nullptr)
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+ , mAnims()
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+ , mUnitSize(1.0f)
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+ , mUpDirection(UP_Y)
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+ , mFormat(FV_1_5_n) // We assume the newest file format by default
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+{
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+ // validate io-handler instance
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+ if (nullptr == pIOHandler) {
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+ throw DeadlyImportError("IOSystem is NULL.");
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+ }
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+
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+ std::unique_ptr<IOStream> daefile;
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+ std::unique_ptr<ZipArchiveIOSystem> zip_archive;
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+
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+ // Determine type
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+ std::string extension = BaseImporter::GetExtension(pFile);
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+ if (extension != "dae") {
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+ zip_archive.reset(new ZipArchiveIOSystem(pIOHandler, pFile));
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+ }
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+
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+ if (zip_archive && zip_archive->isOpen()) {
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+ std::string dae_filename = ReadZaeManifest(*zip_archive);
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+
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+ if (dae_filename.empty()) {
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+ ThrowException(std::string("Invalid ZAE"));
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+ }
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+
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+ daefile.reset(zip_archive->Open(dae_filename.c_str()));
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+ if (daefile == nullptr) {
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+ ThrowException(std::string("Invalid ZAE manifest: '") + std::string(dae_filename) + std::string("' is missing"));
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+ }
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+ }
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+ else {
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+ // attempt to open the file directly
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+ daefile.reset(pIOHandler->Open(pFile));
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+ if (daefile.get() == nullptr) {
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+ throw DeadlyImportError("Failed to open file '" + pFile + "'.");
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+ }
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+ }
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+
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+ // generate a XML reader for it
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+ std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(daefile.get()));
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+ mReader = irr::io::createIrrXMLReader(mIOWrapper.get());
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+ if (!mReader) {
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+ ThrowException("Unable to read file, malformed XML");
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+ }
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+
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+ // start reading
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+ ReadContents();
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+
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+ // read embedded textures
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+ if (zip_archive && zip_archive->isOpen()) {
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+ ReadEmbeddedTextures(*zip_archive);
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+ }
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Destructor, private as well
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+ColladaParser::~ColladaParser()
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+{
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+ delete mReader;
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+ for (NodeLibrary::iterator it = mNodeLibrary.begin(); it != mNodeLibrary.end(); ++it)
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+ delete it->second;
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+ for (MeshLibrary::iterator it = mMeshLibrary.begin(); it != mMeshLibrary.end(); ++it)
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+ delete it->second;
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Read a ZAE manifest and return the filename to attempt to open
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+std::string ColladaParser::ReadZaeManifest(ZipArchiveIOSystem &zip_archive) {
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+ // Open the manifest
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+ std::unique_ptr<IOStream> manifestfile(zip_archive.Open("manifest.xml"));
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+ if (manifestfile == nullptr)
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+ {
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+ // No manifest, hope there is only one .DAE inside
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+ std::vector<std::string> file_list;
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+ zip_archive.getFileListExtension(file_list, "dae");
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+
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+ if (file_list.empty())
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+ return std::string();
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+
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+ return file_list.front();
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+ }
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+
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+ std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(manifestfile.get()));
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+ std::unique_ptr<irr::io::IrrXMLReader> manifest_reader(irr::io::createIrrXMLReader(mIOWrapper.get()));
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+
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+ while (manifest_reader->read())
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+ {
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+ // find the manifest "dae_root" element
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+ if (manifest_reader->getNodeType() == irr::io::EXN_ELEMENT)
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+ {
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+ if (::strcmp(manifest_reader->getNodeName(), "dae_root") == 0)
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+ {
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+ if (!manifest_reader->read())
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+ return std::string();
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+ if (manifest_reader->getNodeType() != irr::io::EXN_TEXT && manifest_reader->getNodeType() != irr::io::EXN_CDATA)
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+ return std::string();
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+
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+ const char* filepath = manifest_reader->getNodeData();
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+ if (filepath == nullptr)
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+ return std::string();
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+
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+ aiString ai_str(filepath);
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+ UriDecodePath(ai_str);
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+
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+ return std::string(ai_str.C_Str());
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+ }
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+ }
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+ }
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+ return std::string();
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Convert a path read from a collada file to the usual representation
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+void ColladaParser::UriDecodePath(aiString& ss)
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+{
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+ // TODO: collada spec, p 22. Handle URI correctly.
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+ // For the moment we're just stripping the file:// away to make it work.
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+ // Windows doesn't seem to be able to find stuff like
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+ // 'file://..\LWO\LWO2\MappingModes\earthSpherical.jpg'
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+ if (0 == strncmp(ss.data, "file://", 7))
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+ {
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+ ss.length -= 7;
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+ memmove(ss.data, ss.data + 7, ss.length);
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+ ss.data[ss.length] = '\0';
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+ }
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+
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+ // Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
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+ // I need to filter it without destroying linux paths starting with "/somewhere"
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+#if defined( _MSC_VER )
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+ if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
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+#else
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+ if (ss.data[0] == '/' && isalpha(ss.data[1]) && ss.data[2] == ':') {
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+#endif
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+ --ss.length;
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+ ::memmove(ss.data, ss.data + 1, ss.length);
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+ ss.data[ss.length] = 0;
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+ }
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+
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+ // find and convert all %xy special chars
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+ char* out = ss.data;
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+ for (const char* it = ss.data; it != ss.data + ss.length; /**/)
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+ {
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+ if (*it == '%' && (it + 3) < ss.data + ss.length)
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+ {
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+ // separate the number to avoid dragging in chars from behind into the parsing
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+ char mychar[3] = { it[1], it[2], 0 };
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+ size_t nbr = strtoul16(mychar);
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+ it += 3;
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+ *out++ = (char)(nbr & 0xFF);
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+ }
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+ else
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+ {
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+ *out++ = *it++;
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+ }
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+ }
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+
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+ // adjust length and terminator of the shortened string
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+ *out = 0;
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+ ai_assert(out > ss.data);
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+ ss.length = static_cast<ai_uint32>(out - ss.data);
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Read bool from text contents of current element
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+bool ColladaParser::ReadBoolFromTextContent()
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+{
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+ const char* cur = GetTextContent();
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+ return (!ASSIMP_strincmp(cur, "true", 4) || '0' != *cur);
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Read float from text contents of current element
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+ai_real ColladaParser::ReadFloatFromTextContent()
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+{
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+ const char* cur = GetTextContent();
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+ return fast_atof(cur);
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Reads the contents of the file
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+void ColladaParser::ReadContents()
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+{
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+ while (mReader->read())
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+ {
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+ // handle the root element "COLLADA"
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+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
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+ {
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+ if (IsElement("COLLADA"))
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+ {
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+ // check for 'version' attribute
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+ const int attrib = TestAttribute("version");
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+ if (attrib != -1) {
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+ const char* version = mReader->getAttributeValue(attrib);
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+
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+ if (!::strncmp(version, "1.5", 3)) {
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+ mFormat = FV_1_5_n;
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+ ASSIMP_LOG_DEBUG("Collada schema version is 1.5.n");
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+ }
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+ else if (!::strncmp(version, "1.4", 3)) {
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+ mFormat = FV_1_4_n;
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+ ASSIMP_LOG_DEBUG("Collada schema version is 1.4.n");
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+ }
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+ else if (!::strncmp(version, "1.3", 3)) {
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+ mFormat = FV_1_3_n;
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+ ASSIMP_LOG_DEBUG("Collada schema version is 1.3.n");
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+ }
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+ }
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+
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+ ReadStructure();
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+ }
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+ else
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+ {
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+ ASSIMP_LOG_DEBUG_F("Ignoring global element <", mReader->getNodeName(), ">.");
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+ SkipElement();
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+ }
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+ }
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+ else
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+ {
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+ // skip everything else silently
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+ }
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+ }
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Reads the structure of the file
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+void ColladaParser::ReadStructure()
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+{
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+ while (mReader->read())
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+ {
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+ // beginning of elements
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+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
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+ {
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+ if (IsElement("asset"))
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+ ReadAssetInfo();
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+ else if (IsElement("library_animations"))
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+ ReadAnimationLibrary();
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+ else if (IsElement("library_animation_clips"))
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+ ReadAnimationClipLibrary();
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+ else if (IsElement("library_controllers"))
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+ ReadControllerLibrary();
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+ else if (IsElement("library_images"))
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+ ReadImageLibrary();
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+ else if (IsElement("library_materials"))
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+ ReadMaterialLibrary();
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+ else if (IsElement("library_effects"))
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+ ReadEffectLibrary();
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+ else if (IsElement("library_geometries"))
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+ ReadGeometryLibrary();
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+ else if (IsElement("library_visual_scenes"))
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+ ReadSceneLibrary();
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+ else if (IsElement("library_lights"))
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+ ReadLightLibrary();
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+ else if (IsElement("library_cameras"))
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+ ReadCameraLibrary();
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+ else if (IsElement("library_nodes"))
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+ ReadSceneNode(NULL); /* some hacking to reuse this piece of code */
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+ else if (IsElement("scene"))
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+ ReadScene();
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+ else
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+ SkipElement();
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+ }
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+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
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+ {
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+ break;
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+ }
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+ }
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+
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+ PostProcessRootAnimations();
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+ PostProcessControllers();
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Reads asset information such as coordinate system information and legal blah
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+void ColladaParser::ReadAssetInfo()
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+{
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+ if (mReader->isEmptyElement())
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+ return;
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+
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+ while (mReader->read())
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+ {
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+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
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+ {
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+ if (IsElement("unit"))
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+ {
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+ // read unit data from the element's attributes
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+ const int attrIndex = TestAttribute("meter");
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+ if (attrIndex == -1) {
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+ mUnitSize = 1.f;
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+ }
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+ else {
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+ mUnitSize = mReader->getAttributeValueAsFloat(attrIndex);
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+ }
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+
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+ // consume the trailing stuff
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+ if (!mReader->isEmptyElement())
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+ SkipElement();
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+ }
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+ else if (IsElement("up_axis"))
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+ {
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+ // read content, strip whitespace, compare
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+ const char* content = GetTextContent();
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+ if (strncmp(content, "X_UP", 4) == 0)
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+ mUpDirection = UP_X;
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+ else if (strncmp(content, "Z_UP", 4) == 0)
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+ mUpDirection = UP_Z;
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+ else
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+ mUpDirection = UP_Y;
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+
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+ // check element end
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+ TestClosing("up_axis");
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+ }
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+ else if (IsElement("contributor"))
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+ {
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+ ReadContributorInfo();
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+ }
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+ else
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+ {
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+ ReadMetaDataItem(mAssetMetaData);
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+ }
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+ }
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+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
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+ {
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+ if (strcmp(mReader->getNodeName(), "asset") != 0)
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+ ThrowException("Expected end of <asset> element.");
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+
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+ break;
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+ }
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+ }
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+}
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+
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+// ------------------------------------------------------------------------------------------------
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+// Reads the contributor info
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+void ColladaParser::ReadContributorInfo()
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+{
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+ if (mReader->isEmptyElement())
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+ return;
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+
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+ while (mReader->read())
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+ {
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|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ ReadMetaDataItem(mAssetMetaData);
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "contributor") != 0)
|
|
|
+ ThrowException("Expected end of <contributor> element.");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a single string metadata item
|
|
|
+void ColladaParser::ReadMetaDataItem(StringMetaData &metadata)
|
|
|
+{
|
|
|
+ // Metadata such as created, keywords, subject etc
|
|
|
+ const char* key_char = mReader->getNodeName();
|
|
|
+ if (key_char != nullptr)
|
|
|
+ {
|
|
|
+ const std::string key_str(key_char);
|
|
|
+ const char* value_char = TestTextContent();
|
|
|
+ if (value_char != nullptr)
|
|
|
+ {
|
|
|
+ std::string camel_key_str = key_str;
|
|
|
+ ToCamelCase(camel_key_str);
|
|
|
+ aiString aistr;
|
|
|
+ aistr.Set(value_char);
|
|
|
+ metadata.emplace(camel_key_str, aistr);
|
|
|
+ }
|
|
|
+ TestClosing(key_str.c_str());
|
|
|
+ }
|
|
|
+ else
|
|
|
+ SkipElement();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Convert underscore_seperated to CamelCase: "authoring_tool" becomes "AuthoringTool"
|
|
|
+void ColladaParser::ToCamelCase(std::string &text)
|
|
|
+{
|
|
|
+ if (text.empty())
|
|
|
+ return;
|
|
|
+ // Capitalise first character
|
|
|
+ text[0] = ToUpper(text[0]);
|
|
|
+ for (auto it = text.begin(); it != text.end(); /*iterated below*/)
|
|
|
+ {
|
|
|
+ if ((*it) == '_')
|
|
|
+ {
|
|
|
+ it = text.erase(it);
|
|
|
+ if (it != text.end())
|
|
|
+ (*it) = ToUpper(*it);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ ++it;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the animation clips
|
|
|
+void ColladaParser::ReadAnimationClipLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("animation_clip"))
|
|
|
+ {
|
|
|
+ // optional name given as an attribute
|
|
|
+ std::string animName;
|
|
|
+ int indexName = TestAttribute("name");
|
|
|
+ int indexID = TestAttribute("id");
|
|
|
+ if (indexName >= 0)
|
|
|
+ animName = mReader->getAttributeValue(indexName);
|
|
|
+ else if (indexID >= 0)
|
|
|
+ animName = mReader->getAttributeValue(indexID);
|
|
|
+ else
|
|
|
+ animName = std::string("animation_") + to_string(mAnimationClipLibrary.size());
|
|
|
+
|
|
|
+ std::pair<std::string, std::vector<std::string> > clip;
|
|
|
+
|
|
|
+ clip.first = animName;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("instance_animation"))
|
|
|
+ {
|
|
|
+ int indexUrl = TestAttribute("url");
|
|
|
+ if (indexUrl >= 0)
|
|
|
+ {
|
|
|
+ const char* url = mReader->getAttributeValue(indexUrl);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unknown reference format");
|
|
|
+
|
|
|
+ url++;
|
|
|
+
|
|
|
+ clip.second.push_back(url);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "animation_clip") != 0)
|
|
|
+ ThrowException("Expected end of <animation_clip> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (clip.second.size() > 0)
|
|
|
+ {
|
|
|
+ mAnimationClipLibrary.push_back(clip);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_animation_clips") != 0)
|
|
|
+ ThrowException("Expected end of <library_animation_clips> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ColladaParser::PostProcessControllers()
|
|
|
+{
|
|
|
+ std::string meshId;
|
|
|
+ for (ControllerLibrary::iterator it = mControllerLibrary.begin(); it != mControllerLibrary.end(); ++it) {
|
|
|
+ meshId = it->second.mMeshId;
|
|
|
+ ControllerLibrary::iterator findItr = mControllerLibrary.find(meshId);
|
|
|
+ while (findItr != mControllerLibrary.end()) {
|
|
|
+ meshId = findItr->second.mMeshId;
|
|
|
+ findItr = mControllerLibrary.find(meshId);
|
|
|
+ }
|
|
|
+
|
|
|
+ it->second.mMeshId = meshId;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Re-build animations from animation clip library, if present, otherwise combine single-channel animations
|
|
|
+void ColladaParser::PostProcessRootAnimations()
|
|
|
+{
|
|
|
+ if (mAnimationClipLibrary.size() > 0)
|
|
|
+ {
|
|
|
+ Animation temp;
|
|
|
+
|
|
|
+ for (AnimationClipLibrary::iterator it = mAnimationClipLibrary.begin(); it != mAnimationClipLibrary.end(); ++it)
|
|
|
+ {
|
|
|
+ std::string clipName = it->first;
|
|
|
+
|
|
|
+ Animation *clip = new Animation();
|
|
|
+ clip->mName = clipName;
|
|
|
+
|
|
|
+ temp.mSubAnims.push_back(clip);
|
|
|
+
|
|
|
+ for (std::vector<std::string>::iterator a = it->second.begin(); a != it->second.end(); ++a)
|
|
|
+ {
|
|
|
+ std::string animationID = *a;
|
|
|
+
|
|
|
+ AnimationLibrary::iterator animation = mAnimationLibrary.find(animationID);
|
|
|
+
|
|
|
+ if (animation != mAnimationLibrary.end())
|
|
|
+ {
|
|
|
+ Animation *pSourceAnimation = animation->second;
|
|
|
+
|
|
|
+ pSourceAnimation->CollectChannelsRecursively(clip->mChannels);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ mAnims = temp;
|
|
|
+
|
|
|
+ // Ensure no double deletes.
|
|
|
+ temp.mSubAnims.clear();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ mAnims.CombineSingleChannelAnimations();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the animation library
|
|
|
+void ColladaParser::ReadAnimationLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("animation"))
|
|
|
+ {
|
|
|
+ // delegate the reading. Depending on the inner elements it will be a container or a anim channel
|
|
|
+ ReadAnimation(&mAnims);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_animations") != 0)
|
|
|
+ ThrowException("Expected end of <library_animations> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an animation into the given parent structure
|
|
|
+void ColladaParser::ReadAnimation(Collada::Animation* pParent)
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ // an <animation> element may be a container for grouping sub-elements or an animation channel
|
|
|
+ // this is the channel collection by ID, in case it has channels
|
|
|
+ typedef std::map<std::string, AnimationChannel> ChannelMap;
|
|
|
+ ChannelMap channels;
|
|
|
+ // this is the anim container in case we're a container
|
|
|
+ Animation* anim = NULL;
|
|
|
+
|
|
|
+ // optional name given as an attribute
|
|
|
+ std::string animName;
|
|
|
+ std::string animID;
|
|
|
+ int indexName = TestAttribute("name");
|
|
|
+ int indexID = TestAttribute("id");
|
|
|
+
|
|
|
+ if (indexID >= 0)
|
|
|
+ animID = mReader->getAttributeValue(indexID);
|
|
|
+
|
|
|
+ if (indexName >= 0)
|
|
|
+ animName = mReader->getAttributeValue(indexName);
|
|
|
+ else if (indexID >= 0)
|
|
|
+ animName = animID;
|
|
|
+ else
|
|
|
+ animName = "animation";
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ // we have subanimations
|
|
|
+ if (IsElement("animation"))
|
|
|
+ {
|
|
|
+ // create container from our element
|
|
|
+ if (!anim)
|
|
|
+ {
|
|
|
+ anim = new Animation;
|
|
|
+ anim->mName = animName;
|
|
|
+ pParent->mSubAnims.push_back(anim);
|
|
|
+ }
|
|
|
+
|
|
|
+ // recurse into the subelement
|
|
|
+ ReadAnimation(anim);
|
|
|
+ }
|
|
|
+ else if (IsElement("source"))
|
|
|
+ {
|
|
|
+ // possible animation data - we'll never know. Better store it
|
|
|
+ ReadSource();
|
|
|
+ }
|
|
|
+ else if (IsElement("sampler"))
|
|
|
+ {
|
|
|
+ // read the ID to assign the corresponding collada channel afterwards.
|
|
|
+ int indexID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(indexID);
|
|
|
+ ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first;
|
|
|
+
|
|
|
+ // have it read into a channel
|
|
|
+ ReadAnimationSampler(newChannel->second);
|
|
|
+ }
|
|
|
+ else if (IsElement("channel"))
|
|
|
+ {
|
|
|
+ // the binding element whose whole purpose is to provide the target to animate
|
|
|
+ // Thanks, Collada! A directly posted information would have been too simple, I guess.
|
|
|
+ // Better add another indirection to that! Can't have enough of those.
|
|
|
+ int indexTarget = GetAttribute("target");
|
|
|
+ int indexSource = GetAttribute("source");
|
|
|
+ const char* sourceId = mReader->getAttributeValue(indexSource);
|
|
|
+ if (sourceId[0] == '#')
|
|
|
+ sourceId++;
|
|
|
+ ChannelMap::iterator cit = channels.find(sourceId);
|
|
|
+ if (cit != channels.end())
|
|
|
+ cit->second.mTarget = mReader->getAttributeValue(indexTarget);
|
|
|
+
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "animation") != 0)
|
|
|
+ ThrowException("Expected end of <animation> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // it turned out to have channels - add them
|
|
|
+ if (!channels.empty())
|
|
|
+ {
|
|
|
+ // FIXME: Is this essentially doing the same as "single-anim-node" codepath in
|
|
|
+ // ColladaLoader::StoreAnimations? For now, this has been deferred to after
|
|
|
+ // all animations and all clips have been read. Due to handling of
|
|
|
+ // <library_animation_clips> this cannot be done here, as the channel owner
|
|
|
+ // is lost, and some exporters make up animations by referring to multiple
|
|
|
+ // single-channel animations from an <instance_animation>.
|
|
|
+/*
|
|
|
+ // special filtering for stupid exporters packing each channel into a separate animation
|
|
|
+ if( channels.size() == 1)
|
|
|
+ {
|
|
|
+ pParent->mChannels.push_back( channels.begin()->second);
|
|
|
+ } else
|
|
|
+*/
|
|
|
+ {
|
|
|
+ // else create the animation, if not done yet, and store the channels
|
|
|
+ if (!anim)
|
|
|
+ {
|
|
|
+ anim = new Animation;
|
|
|
+ anim->mName = animName;
|
|
|
+ pParent->mSubAnims.push_back(anim);
|
|
|
+ }
|
|
|
+ for (ChannelMap::const_iterator it = channels.begin(); it != channels.end(); ++it)
|
|
|
+ anim->mChannels.push_back(it->second);
|
|
|
+
|
|
|
+ if (indexID >= 0)
|
|
|
+ {
|
|
|
+ mAnimationLibrary[animID] = anim;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an animation sampler into the given anim channel
|
|
|
+void ColladaParser::ReadAnimationSampler(Collada::AnimationChannel& pChannel)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("input"))
|
|
|
+ {
|
|
|
+ int indexSemantic = GetAttribute("semantic");
|
|
|
+ const char* semantic = mReader->getAttributeValue(indexSemantic);
|
|
|
+ int indexSource = GetAttribute("source");
|
|
|
+ const char* source = mReader->getAttributeValue(indexSource);
|
|
|
+ if (source[0] != '#')
|
|
|
+ ThrowException("Unsupported URL format");
|
|
|
+ source++;
|
|
|
+
|
|
|
+ if (strcmp(semantic, "INPUT") == 0)
|
|
|
+ pChannel.mSourceTimes = source;
|
|
|
+ else if (strcmp(semantic, "OUTPUT") == 0)
|
|
|
+ pChannel.mSourceValues = source;
|
|
|
+ else if (strcmp(semantic, "IN_TANGENT") == 0)
|
|
|
+ pChannel.mInTanValues = source;
|
|
|
+ else if (strcmp(semantic, "OUT_TANGENT") == 0)
|
|
|
+ pChannel.mOutTanValues = source;
|
|
|
+ else if (strcmp(semantic, "INTERPOLATION") == 0)
|
|
|
+ pChannel.mInterpolationValues = source;
|
|
|
+
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "sampler") != 0)
|
|
|
+ ThrowException("Expected end of <sampler> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the skeleton controller library
|
|
|
+void ColladaParser::ReadControllerLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("controller"))
|
|
|
+ {
|
|
|
+ // read ID. Ask the spec if it's necessary or optional... you might be surprised.
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ mControllerLibrary[id] = Controller();
|
|
|
+
|
|
|
+ // read on from there
|
|
|
+ ReadController(mControllerLibrary[id]);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_controllers") != 0)
|
|
|
+ ThrowException("Expected end of <library_controllers> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a controller into the given mesh structure
|
|
|
+void ColladaParser::ReadController(Collada::Controller& pController)
|
|
|
+{
|
|
|
+ // initial values
|
|
|
+ pController.mType = Skin;
|
|
|
+ pController.mMethod = Normalized;
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ // two types of controllers: "skin" and "morph". Only the first one is relevant, we skip the other
|
|
|
+ if (IsElement("morph"))
|
|
|
+ {
|
|
|
+ pController.mType = Morph;
|
|
|
+ int baseIndex = GetAttribute("source");
|
|
|
+ pController.mMeshId = mReader->getAttributeValue(baseIndex) + 1;
|
|
|
+ int methodIndex = GetAttribute("method");
|
|
|
+ if (methodIndex > 0) {
|
|
|
+ const char *method = mReader->getAttributeValue(methodIndex);
|
|
|
+ if (strcmp(method, "RELATIVE") == 0)
|
|
|
+ pController.mMethod = Relative;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (IsElement("skin"))
|
|
|
+ {
|
|
|
+ // read the mesh it refers to. According to the spec this could also be another
|
|
|
+ // controller, but I refuse to implement every single idea they've come up with
|
|
|
+ int sourceIndex = GetAttribute("source");
|
|
|
+ pController.mMeshId = mReader->getAttributeValue(sourceIndex) + 1;
|
|
|
+ }
|
|
|
+ else if (IsElement("bind_shape_matrix"))
|
|
|
+ {
|
|
|
+ // content is 16 floats to define a matrix... it seems to be important for some models
|
|
|
+ const char* content = GetTextContent();
|
|
|
+
|
|
|
+ // read the 16 floats
|
|
|
+ for (unsigned int a = 0; a < 16; a++)
|
|
|
+ {
|
|
|
+ // read a number
|
|
|
+ content = fast_atoreal_move<ai_real>(content, pController.mBindShapeMatrix[a]);
|
|
|
+ // skip whitespace after it
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ }
|
|
|
+
|
|
|
+ TestClosing("bind_shape_matrix");
|
|
|
+ }
|
|
|
+ else if (IsElement("source"))
|
|
|
+ {
|
|
|
+ // data array - we have specialists to handle this
|
|
|
+ ReadSource();
|
|
|
+ }
|
|
|
+ else if (IsElement("joints"))
|
|
|
+ {
|
|
|
+ ReadControllerJoints(pController);
|
|
|
+ }
|
|
|
+ else if (IsElement("vertex_weights"))
|
|
|
+ {
|
|
|
+ ReadControllerWeights(pController);
|
|
|
+ }
|
|
|
+ else if (IsElement("targets"))
|
|
|
+ {
|
|
|
+ while (mReader->read()) {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("input")) {
|
|
|
+ int semanticsIndex = GetAttribute("semantic");
|
|
|
+ int sourceIndex = GetAttribute("source");
|
|
|
+
|
|
|
+ const char *semantics = mReader->getAttributeValue(semanticsIndex);
|
|
|
+ const char *source = mReader->getAttributeValue(sourceIndex);
|
|
|
+ if (strcmp(semantics, "MORPH_TARGET") == 0) {
|
|
|
+ pController.mMorphTarget = source + 1;
|
|
|
+ }
|
|
|
+ else if (strcmp(semantics, "MORPH_WEIGHT") == 0)
|
|
|
+ {
|
|
|
+ pController.mMorphWeight = source + 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "targets") == 0)
|
|
|
+ break;
|
|
|
+ else
|
|
|
+ ThrowException("Expected end of <targets> element.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "controller") == 0)
|
|
|
+ break;
|
|
|
+ else if (strcmp(mReader->getNodeName(), "skin") != 0 && strcmp(mReader->getNodeName(), "morph") != 0)
|
|
|
+ ThrowException("Expected end of <controller> element.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the joint definitions for the given controller
|
|
|
+void ColladaParser::ReadControllerJoints(Collada::Controller& pController)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ // Input channels for joint data. Two possible semantics: "JOINT" and "INV_BIND_MATRIX"
|
|
|
+ if (IsElement("input"))
|
|
|
+ {
|
|
|
+ int indexSemantic = GetAttribute("semantic");
|
|
|
+ const char* attrSemantic = mReader->getAttributeValue(indexSemantic);
|
|
|
+ int indexSource = GetAttribute("source");
|
|
|
+ const char* attrSource = mReader->getAttributeValue(indexSource);
|
|
|
+
|
|
|
+ // local URLS always start with a '#'. We don't support global URLs
|
|
|
+ if (attrSource[0] != '#')
|
|
|
+ ThrowException(format() << "Unsupported URL format in \"" << attrSource << "\" in source attribute of <joints> data <input> element");
|
|
|
+ attrSource++;
|
|
|
+
|
|
|
+ // parse source URL to corresponding source
|
|
|
+ if (strcmp(attrSemantic, "JOINT") == 0)
|
|
|
+ pController.mJointNameSource = attrSource;
|
|
|
+ else if (strcmp(attrSemantic, "INV_BIND_MATRIX") == 0)
|
|
|
+ pController.mJointOffsetMatrixSource = attrSource;
|
|
|
+ else
|
|
|
+ ThrowException(format() << "Unknown semantic \"" << attrSemantic << "\" in <joints> data <input> element");
|
|
|
+
|
|
|
+ // skip inner data, if present
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "joints") != 0)
|
|
|
+ ThrowException("Expected end of <joints> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the joint weights for the given controller
|
|
|
+void ColladaParser::ReadControllerWeights(Collada::Controller& pController)
|
|
|
+{
|
|
|
+ // read vertex count from attributes and resize the array accordingly
|
|
|
+ int indexCount = GetAttribute("count");
|
|
|
+ size_t vertexCount = (size_t)mReader->getAttributeValueAsInt(indexCount);
|
|
|
+ pController.mWeightCounts.resize(vertexCount);
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ // Input channels for weight data. Two possible semantics: "JOINT" and "WEIGHT"
|
|
|
+ if (IsElement("input") && vertexCount > 0)
|
|
|
+ {
|
|
|
+ InputChannel channel;
|
|
|
+
|
|
|
+ int indexSemantic = GetAttribute("semantic");
|
|
|
+ const char* attrSemantic = mReader->getAttributeValue(indexSemantic);
|
|
|
+ int indexSource = GetAttribute("source");
|
|
|
+ const char* attrSource = mReader->getAttributeValue(indexSource);
|
|
|
+ int indexOffset = TestAttribute("offset");
|
|
|
+ if (indexOffset >= 0)
|
|
|
+ channel.mOffset = mReader->getAttributeValueAsInt(indexOffset);
|
|
|
+
|
|
|
+ // local URLS always start with a '#'. We don't support global URLs
|
|
|
+ if (attrSource[0] != '#')
|
|
|
+ ThrowException(format() << "Unsupported URL format in \"" << attrSource << "\" in source attribute of <vertex_weights> data <input> element");
|
|
|
+ channel.mAccessor = attrSource + 1;
|
|
|
+
|
|
|
+ // parse source URL to corresponding source
|
|
|
+ if (strcmp(attrSemantic, "JOINT") == 0)
|
|
|
+ pController.mWeightInputJoints = channel;
|
|
|
+ else if (strcmp(attrSemantic, "WEIGHT") == 0)
|
|
|
+ pController.mWeightInputWeights = channel;
|
|
|
+ else
|
|
|
+ ThrowException(format() << "Unknown semantic \"" << attrSemantic << "\" in <vertex_weights> data <input> element");
|
|
|
+
|
|
|
+ // skip inner data, if present
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else if (IsElement("vcount") && vertexCount > 0)
|
|
|
+ {
|
|
|
+ // read weight count per vertex
|
|
|
+ const char* text = GetTextContent();
|
|
|
+ size_t numWeights = 0;
|
|
|
+ for (std::vector<size_t>::iterator it = pController.mWeightCounts.begin(); it != pController.mWeightCounts.end(); ++it)
|
|
|
+ {
|
|
|
+ if (*text == 0)
|
|
|
+ ThrowException("Out of data while reading <vcount>");
|
|
|
+
|
|
|
+ *it = strtoul10(text, &text);
|
|
|
+ numWeights += *it;
|
|
|
+ SkipSpacesAndLineEnd(&text);
|
|
|
+ }
|
|
|
+
|
|
|
+ TestClosing("vcount");
|
|
|
+
|
|
|
+ // reserve weight count
|
|
|
+ pController.mWeights.resize(numWeights);
|
|
|
+ }
|
|
|
+ else if (IsElement("v") && vertexCount > 0)
|
|
|
+ {
|
|
|
+ // read JointIndex - WeightIndex pairs
|
|
|
+ const char* text = GetTextContent();
|
|
|
+
|
|
|
+ for (std::vector< std::pair<size_t, size_t> >::iterator it = pController.mWeights.begin(); it != pController.mWeights.end(); ++it)
|
|
|
+ {
|
|
|
+ if (*text == 0)
|
|
|
+ ThrowException("Out of data while reading <vertex_weights>");
|
|
|
+ it->first = strtoul10(text, &text);
|
|
|
+ SkipSpacesAndLineEnd(&text);
|
|
|
+ if (*text == 0)
|
|
|
+ ThrowException("Out of data while reading <vertex_weights>");
|
|
|
+ it->second = strtoul10(text, &text);
|
|
|
+ SkipSpacesAndLineEnd(&text);
|
|
|
+ }
|
|
|
+
|
|
|
+ TestClosing("v");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "vertex_weights") != 0)
|
|
|
+ ThrowException("Expected end of <vertex_weights> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the image library contents
|
|
|
+void ColladaParser::ReadImageLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("image"))
|
|
|
+ {
|
|
|
+ // read ID. Another entry which is "optional" by design but obligatory in reality
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ mImageLibrary[id] = Image();
|
|
|
+
|
|
|
+ // read on from there
|
|
|
+ ReadImage(mImageLibrary[id]);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_images") != 0)
|
|
|
+ ThrowException("Expected end of <library_images> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an image entry into the given image
|
|
|
+void ColladaParser::ReadImage(Collada::Image& pImage)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ // Need to run different code paths here, depending on the Collada XSD version
|
|
|
+ if (IsElement("image")) {
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else if (IsElement("init_from"))
|
|
|
+ {
|
|
|
+ if (mFormat == FV_1_4_n)
|
|
|
+ {
|
|
|
+ // FIX: C4D exporter writes empty <init_from/> tags
|
|
|
+ if (!mReader->isEmptyElement()) {
|
|
|
+ // element content is filename - hopefully
|
|
|
+ const char* sz = TestTextContent();
|
|
|
+ if (sz)
|
|
|
+ {
|
|
|
+ aiString filepath(sz);
|
|
|
+ UriDecodePath(filepath);
|
|
|
+ pImage.mFileName = filepath.C_Str();
|
|
|
+ }
|
|
|
+ TestClosing("init_from");
|
|
|
+ }
|
|
|
+ if (!pImage.mFileName.length()) {
|
|
|
+ pImage.mFileName = "unknown_texture";
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mFormat == FV_1_5_n)
|
|
|
+ {
|
|
|
+ // make sure we skip over mip and array initializations, which
|
|
|
+ // we don't support, but which could confuse the loader if
|
|
|
+ // they're not skipped.
|
|
|
+ int attrib = TestAttribute("array_index");
|
|
|
+ if (attrib != -1 && mReader->getAttributeValueAsInt(attrib) > 0) {
|
|
|
+ ASSIMP_LOG_WARN("Collada: Ignoring texture array index");
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ attrib = TestAttribute("mip_index");
|
|
|
+ if (attrib != -1 && mReader->getAttributeValueAsInt(attrib) > 0) {
|
|
|
+ ASSIMP_LOG_WARN("Collada: Ignoring MIP map layer");
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ // TODO: correctly jump over cube and volume maps?
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mFormat == FV_1_5_n)
|
|
|
+ {
|
|
|
+ if (IsElement("ref"))
|
|
|
+ {
|
|
|
+ // element content is filename - hopefully
|
|
|
+ const char* sz = TestTextContent();
|
|
|
+ if (sz)
|
|
|
+ {
|
|
|
+ aiString filepath(sz);
|
|
|
+ UriDecodePath(filepath);
|
|
|
+ pImage.mFileName = filepath.C_Str();
|
|
|
+ }
|
|
|
+ TestClosing("ref");
|
|
|
+ }
|
|
|
+ else if (IsElement("hex") && !pImage.mFileName.length())
|
|
|
+ {
|
|
|
+ // embedded image. get format
|
|
|
+ const int attrib = TestAttribute("format");
|
|
|
+ if (-1 == attrib)
|
|
|
+ ASSIMP_LOG_WARN("Collada: Unknown image file format");
|
|
|
+ else pImage.mEmbeddedFormat = mReader->getAttributeValue(attrib);
|
|
|
+
|
|
|
+ const char* data = GetTextContent();
|
|
|
+
|
|
|
+ // hexadecimal-encoded binary octets. First of all, find the
|
|
|
+ // required buffer size to reserve enough storage.
|
|
|
+ const char* cur = data;
|
|
|
+ while (!IsSpaceOrNewLine(*cur)) cur++;
|
|
|
+
|
|
|
+ const unsigned int size = (unsigned int)(cur - data) * 2;
|
|
|
+ pImage.mImageData.resize(size);
|
|
|
+ for (unsigned int i = 0; i < size; ++i)
|
|
|
+ pImage.mImageData[i] = HexOctetToDecimal(data + (i << 1));
|
|
|
+
|
|
|
+ TestClosing("hex");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "image") == 0)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the material library
|
|
|
+void ColladaParser::ReadMaterialLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ std::map<std::string, int> names;
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("material"))
|
|
|
+ {
|
|
|
+ // read ID. By now you probably know my opinion about this "specification"
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ std::string name;
|
|
|
+ int attrName = TestAttribute("name");
|
|
|
+ if (attrName >= 0)
|
|
|
+ name = mReader->getAttributeValue(attrName);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ mMaterialLibrary[id] = Material();
|
|
|
+
|
|
|
+ if (!name.empty())
|
|
|
+ {
|
|
|
+ std::map<std::string, int>::iterator it = names.find(name);
|
|
|
+ if (it != names.end())
|
|
|
+ {
|
|
|
+ std::ostringstream strStream;
|
|
|
+ strStream << ++it->second;
|
|
|
+ name.append(" " + strStream.str());
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ names[name] = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ mMaterialLibrary[id].mName = name;
|
|
|
+ }
|
|
|
+
|
|
|
+ ReadMaterial(mMaterialLibrary[id]);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_materials") != 0)
|
|
|
+ ThrowException("Expected end of <library_materials> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the light library
|
|
|
+void ColladaParser::ReadLightLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("light"))
|
|
|
+ {
|
|
|
+ // read ID. By now you probably know my opinion about this "specification"
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ ReadLight(mLightLibrary[id] = Light());
|
|
|
+
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_lights") != 0)
|
|
|
+ ThrowException("Expected end of <library_lights> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the camera library
|
|
|
+void ColladaParser::ReadCameraLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("camera"))
|
|
|
+ {
|
|
|
+ // read ID. By now you probably know my opinion about this "specification"
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ Camera& cam = mCameraLibrary[id];
|
|
|
+ attrID = TestAttribute("name");
|
|
|
+ if (attrID != -1)
|
|
|
+ cam.mName = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ ReadCamera(cam);
|
|
|
+
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_cameras") != 0)
|
|
|
+ ThrowException("Expected end of <library_cameras> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a material entry into the given material
|
|
|
+void ColladaParser::ReadMaterial(Collada::Material& pMaterial)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("material")) {
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else if (IsElement("instance_effect"))
|
|
|
+ {
|
|
|
+ // referred effect by URL
|
|
|
+ int attrUrl = GetAttribute("url");
|
|
|
+ const char* url = mReader->getAttributeValue(attrUrl);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unknown reference format");
|
|
|
+
|
|
|
+ pMaterial.mEffect = url + 1;
|
|
|
+
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "material") != 0)
|
|
|
+ ThrowException("Expected end of <material> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a light entry into the given light
|
|
|
+void ColladaParser::ReadLight(Collada::Light& pLight)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("light")) {
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else if (IsElement("spot")) {
|
|
|
+ pLight.mType = aiLightSource_SPOT;
|
|
|
+ }
|
|
|
+ else if (IsElement("ambient")) {
|
|
|
+ pLight.mType = aiLightSource_AMBIENT;
|
|
|
+ }
|
|
|
+ else if (IsElement("directional")) {
|
|
|
+ pLight.mType = aiLightSource_DIRECTIONAL;
|
|
|
+ }
|
|
|
+ else if (IsElement("point")) {
|
|
|
+ pLight.mType = aiLightSource_POINT;
|
|
|
+ }
|
|
|
+ else if (IsElement("color")) {
|
|
|
+ // text content contains 3 floats
|
|
|
+ const char* content = GetTextContent();
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pLight.mColor.r);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pLight.mColor.g);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pLight.mColor.b);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ TestClosing("color");
|
|
|
+ }
|
|
|
+ else if (IsElement("constant_attenuation")) {
|
|
|
+ pLight.mAttConstant = ReadFloatFromTextContent();
|
|
|
+ TestClosing("constant_attenuation");
|
|
|
+ }
|
|
|
+ else if (IsElement("linear_attenuation")) {
|
|
|
+ pLight.mAttLinear = ReadFloatFromTextContent();
|
|
|
+ TestClosing("linear_attenuation");
|
|
|
+ }
|
|
|
+ else if (IsElement("quadratic_attenuation")) {
|
|
|
+ pLight.mAttQuadratic = ReadFloatFromTextContent();
|
|
|
+ TestClosing("quadratic_attenuation");
|
|
|
+ }
|
|
|
+ else if (IsElement("falloff_angle")) {
|
|
|
+ pLight.mFalloffAngle = ReadFloatFromTextContent();
|
|
|
+ TestClosing("falloff_angle");
|
|
|
+ }
|
|
|
+ else if (IsElement("falloff_exponent")) {
|
|
|
+ pLight.mFalloffExponent = ReadFloatFromTextContent();
|
|
|
+ TestClosing("falloff_exponent");
|
|
|
+ }
|
|
|
+ // FCOLLADA extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("outer_cone")) {
|
|
|
+ pLight.mOuterAngle = ReadFloatFromTextContent();
|
|
|
+ TestClosing("outer_cone");
|
|
|
+ }
|
|
|
+ // ... and this one is even deprecated
|
|
|
+ else if (IsElement("penumbra_angle")) {
|
|
|
+ pLight.mPenumbraAngle = ReadFloatFromTextContent();
|
|
|
+ TestClosing("penumbra_angle");
|
|
|
+ }
|
|
|
+ else if (IsElement("intensity")) {
|
|
|
+ pLight.mIntensity = ReadFloatFromTextContent();
|
|
|
+ TestClosing("intensity");
|
|
|
+ }
|
|
|
+ else if (IsElement("falloff")) {
|
|
|
+ pLight.mOuterAngle = ReadFloatFromTextContent();
|
|
|
+ TestClosing("falloff");
|
|
|
+ }
|
|
|
+ else if (IsElement("hotspot_beam")) {
|
|
|
+ pLight.mFalloffAngle = ReadFloatFromTextContent();
|
|
|
+ TestClosing("hotspot_beam");
|
|
|
+ }
|
|
|
+ // OpenCOLLADA extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("decay_falloff")) {
|
|
|
+ pLight.mOuterAngle = ReadFloatFromTextContent();
|
|
|
+ TestClosing("decay_falloff");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "light") == 0)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a camera entry into the given light
|
|
|
+void ColladaParser::ReadCamera(Collada::Camera& pCamera)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("camera")) {
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else if (IsElement("orthographic")) {
|
|
|
+ pCamera.mOrtho = true;
|
|
|
+ }
|
|
|
+ else if (IsElement("xfov") || IsElement("xmag")) {
|
|
|
+ pCamera.mHorFov = ReadFloatFromTextContent();
|
|
|
+ TestClosing((pCamera.mOrtho ? "xmag" : "xfov"));
|
|
|
+ }
|
|
|
+ else if (IsElement("yfov") || IsElement("ymag")) {
|
|
|
+ pCamera.mVerFov = ReadFloatFromTextContent();
|
|
|
+ TestClosing((pCamera.mOrtho ? "ymag" : "yfov"));
|
|
|
+ }
|
|
|
+ else if (IsElement("aspect_ratio")) {
|
|
|
+ pCamera.mAspect = ReadFloatFromTextContent();
|
|
|
+ TestClosing("aspect_ratio");
|
|
|
+ }
|
|
|
+ else if (IsElement("znear")) {
|
|
|
+ pCamera.mZNear = ReadFloatFromTextContent();
|
|
|
+ TestClosing("znear");
|
|
|
+ }
|
|
|
+ else if (IsElement("zfar")) {
|
|
|
+ pCamera.mZFar = ReadFloatFromTextContent();
|
|
|
+ TestClosing("zfar");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "camera") == 0)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the effect library
|
|
|
+void ColladaParser::ReadEffectLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("effect"))
|
|
|
+ {
|
|
|
+ // read ID. Do I have to repeat my ranting about "optional" attributes?
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ mEffectLibrary[id] = Effect();
|
|
|
+ // read on from there
|
|
|
+ ReadEffect(mEffectLibrary[id]);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_effects") != 0)
|
|
|
+ ThrowException("Expected end of <library_effects> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an effect entry into the given effect
|
|
|
+void ColladaParser::ReadEffect(Collada::Effect& pEffect)
|
|
|
+{
|
|
|
+ // for the moment we don't support any other type of effect.
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("profile_COMMON"))
|
|
|
+ ReadEffectProfileCommon(pEffect);
|
|
|
+ else
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "effect") != 0)
|
|
|
+ ThrowException("Expected end of <effect> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an COMMON effect profile
|
|
|
+void ColladaParser::ReadEffectProfileCommon(Collada::Effect& pEffect)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("newparam")) {
|
|
|
+ // save ID
|
|
|
+ int attrSID = GetAttribute("sid");
|
|
|
+ std::string sid = mReader->getAttributeValue(attrSID);
|
|
|
+ pEffect.mParams[sid] = EffectParam();
|
|
|
+ ReadEffectParam(pEffect.mParams[sid]);
|
|
|
+ }
|
|
|
+ else if (IsElement("technique") || IsElement("extra"))
|
|
|
+ {
|
|
|
+ // just syntactic sugar
|
|
|
+ }
|
|
|
+
|
|
|
+ else if (mFormat == FV_1_4_n && IsElement("image"))
|
|
|
+ {
|
|
|
+ // read ID. Another entry which is "optional" by design but obligatory in reality
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // create an entry and store it in the library under its ID
|
|
|
+ mImageLibrary[id] = Image();
|
|
|
+
|
|
|
+ // read on from there
|
|
|
+ ReadImage(mImageLibrary[id]);
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Shading modes */
|
|
|
+ else if (IsElement("phong"))
|
|
|
+ pEffect.mShadeType = Shade_Phong;
|
|
|
+ else if (IsElement("constant"))
|
|
|
+ pEffect.mShadeType = Shade_Constant;
|
|
|
+ else if (IsElement("lambert"))
|
|
|
+ pEffect.mShadeType = Shade_Lambert;
|
|
|
+ else if (IsElement("blinn"))
|
|
|
+ pEffect.mShadeType = Shade_Blinn;
|
|
|
+
|
|
|
+ /* Color + texture properties */
|
|
|
+ else if (IsElement("emission"))
|
|
|
+ ReadEffectColor(pEffect.mEmissive, pEffect.mTexEmissive);
|
|
|
+ else if (IsElement("ambient"))
|
|
|
+ ReadEffectColor(pEffect.mAmbient, pEffect.mTexAmbient);
|
|
|
+ else if (IsElement("diffuse"))
|
|
|
+ ReadEffectColor(pEffect.mDiffuse, pEffect.mTexDiffuse);
|
|
|
+ else if (IsElement("specular"))
|
|
|
+ ReadEffectColor(pEffect.mSpecular, pEffect.mTexSpecular);
|
|
|
+ else if (IsElement("reflective")) {
|
|
|
+ ReadEffectColor(pEffect.mReflective, pEffect.mTexReflective);
|
|
|
+ }
|
|
|
+ else if (IsElement("transparent")) {
|
|
|
+ pEffect.mHasTransparency = true;
|
|
|
+
|
|
|
+ const char* opaque = mReader->getAttributeValueSafe("opaque");
|
|
|
+
|
|
|
+ if (::strcmp(opaque, "RGB_ZERO") == 0 || ::strcmp(opaque, "RGB_ONE") == 0) {
|
|
|
+ pEffect.mRGBTransparency = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ // In RGB_ZERO mode, the transparency is interpreted in reverse, go figure...
|
|
|
+ if (::strcmp(opaque, "RGB_ZERO") == 0 || ::strcmp(opaque, "A_ZERO") == 0) {
|
|
|
+ pEffect.mInvertTransparency = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ ReadEffectColor(pEffect.mTransparent, pEffect.mTexTransparent);
|
|
|
+ }
|
|
|
+ else if (IsElement("shininess"))
|
|
|
+ ReadEffectFloat(pEffect.mShininess);
|
|
|
+ else if (IsElement("reflectivity"))
|
|
|
+ ReadEffectFloat(pEffect.mReflectivity);
|
|
|
+
|
|
|
+ /* Single scalar properties */
|
|
|
+ else if (IsElement("transparency"))
|
|
|
+ ReadEffectFloat(pEffect.mTransparency);
|
|
|
+ else if (IsElement("index_of_refraction"))
|
|
|
+ ReadEffectFloat(pEffect.mRefractIndex);
|
|
|
+
|
|
|
+ // GOOGLEEARTH/OKINO extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("double_sided"))
|
|
|
+ pEffect.mDoubleSided = ReadBoolFromTextContent();
|
|
|
+
|
|
|
+ // FCOLLADA extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("bump")) {
|
|
|
+ aiColor4D dummy;
|
|
|
+ ReadEffectColor(dummy, pEffect.mTexBump);
|
|
|
+ }
|
|
|
+
|
|
|
+ // MAX3D extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("wireframe")) {
|
|
|
+ pEffect.mWireframe = ReadBoolFromTextContent();
|
|
|
+ TestClosing("wireframe");
|
|
|
+ }
|
|
|
+ else if (IsElement("faceted")) {
|
|
|
+ pEffect.mFaceted = ReadBoolFromTextContent();
|
|
|
+ TestClosing("faceted");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "profile_COMMON") == 0)
|
|
|
+ {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Read texture wrapping + UV transform settings from a profile==Maya chunk
|
|
|
+void ColladaParser::ReadSamplerProperties(Sampler& out)
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+
|
|
|
+ // MAYA extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ if (IsElement("wrapU")) {
|
|
|
+ out.mWrapU = ReadBoolFromTextContent();
|
|
|
+ TestClosing("wrapU");
|
|
|
+ }
|
|
|
+ else if (IsElement("wrapV")) {
|
|
|
+ out.mWrapV = ReadBoolFromTextContent();
|
|
|
+ TestClosing("wrapV");
|
|
|
+ }
|
|
|
+ else if (IsElement("mirrorU")) {
|
|
|
+ out.mMirrorU = ReadBoolFromTextContent();
|
|
|
+ TestClosing("mirrorU");
|
|
|
+ }
|
|
|
+ else if (IsElement("mirrorV")) {
|
|
|
+ out.mMirrorV = ReadBoolFromTextContent();
|
|
|
+ TestClosing("mirrorV");
|
|
|
+ }
|
|
|
+ else if (IsElement("repeatU")) {
|
|
|
+ out.mTransform.mScaling.x = ReadFloatFromTextContent();
|
|
|
+ TestClosing("repeatU");
|
|
|
+ }
|
|
|
+ else if (IsElement("repeatV")) {
|
|
|
+ out.mTransform.mScaling.y = ReadFloatFromTextContent();
|
|
|
+ TestClosing("repeatV");
|
|
|
+ }
|
|
|
+ else if (IsElement("offsetU")) {
|
|
|
+ out.mTransform.mTranslation.x = ReadFloatFromTextContent();
|
|
|
+ TestClosing("offsetU");
|
|
|
+ }
|
|
|
+ else if (IsElement("offsetV")) {
|
|
|
+ out.mTransform.mTranslation.y = ReadFloatFromTextContent();
|
|
|
+ TestClosing("offsetV");
|
|
|
+ }
|
|
|
+ else if (IsElement("rotateUV")) {
|
|
|
+ out.mTransform.mRotation = ReadFloatFromTextContent();
|
|
|
+ TestClosing("rotateUV");
|
|
|
+ }
|
|
|
+ else if (IsElement("blend_mode")) {
|
|
|
+
|
|
|
+ const char* sz = GetTextContent();
|
|
|
+ // http://www.feelingsoftware.com/content/view/55/72/lang,en/
|
|
|
+ // NONE, OVER, IN, OUT, ADD, SUBTRACT, MULTIPLY, DIFFERENCE, LIGHTEN, DARKEN, SATURATE, DESATURATE and ILLUMINATE
|
|
|
+ if (0 == ASSIMP_strincmp(sz, "ADD", 3))
|
|
|
+ out.mOp = aiTextureOp_Add;
|
|
|
+
|
|
|
+ else if (0 == ASSIMP_strincmp(sz, "SUBTRACT", 8))
|
|
|
+ out.mOp = aiTextureOp_Subtract;
|
|
|
+
|
|
|
+ else if (0 == ASSIMP_strincmp(sz, "MULTIPLY", 8))
|
|
|
+ out.mOp = aiTextureOp_Multiply;
|
|
|
+
|
|
|
+ else {
|
|
|
+ ASSIMP_LOG_WARN("Collada: Unsupported MAYA texture blend mode");
|
|
|
+ }
|
|
|
+ TestClosing("blend_mode");
|
|
|
+ }
|
|
|
+ // OKINO extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("weighting")) {
|
|
|
+ out.mWeighting = ReadFloatFromTextContent();
|
|
|
+ TestClosing("weighting");
|
|
|
+ }
|
|
|
+ else if (IsElement("mix_with_previous_layer")) {
|
|
|
+ out.mMixWithPrevious = ReadFloatFromTextContent();
|
|
|
+ TestClosing("mix_with_previous_layer");
|
|
|
+ }
|
|
|
+ // MAX3D extensions
|
|
|
+ // -------------------------------------------------------
|
|
|
+ else if (IsElement("amount")) {
|
|
|
+ out.mWeighting = ReadFloatFromTextContent();
|
|
|
+ TestClosing("amount");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "technique") == 0)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an effect entry containing a color or a texture defining that color
|
|
|
+void ColladaParser::ReadEffectColor(aiColor4D& pColor, Sampler& pSampler)
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ // Save current element name
|
|
|
+ const std::string curElem = mReader->getNodeName();
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("color"))
|
|
|
+ {
|
|
|
+ // text content contains 4 floats
|
|
|
+ const char* content = GetTextContent();
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pColor.r);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pColor.g);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pColor.b);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ content = fast_atoreal_move<ai_real>(content, (ai_real&)pColor.a);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ TestClosing("color");
|
|
|
+ }
|
|
|
+ else if (IsElement("texture"))
|
|
|
+ {
|
|
|
+ // get name of source texture/sampler
|
|
|
+ int attrTex = GetAttribute("texture");
|
|
|
+ pSampler.mName = mReader->getAttributeValue(attrTex);
|
|
|
+
|
|
|
+ // get name of UV source channel. Specification demands it to be there, but some exporters
|
|
|
+ // don't write it. It will be the default UV channel in case it's missing.
|
|
|
+ attrTex = TestAttribute("texcoord");
|
|
|
+ if (attrTex >= 0)
|
|
|
+ pSampler.mUVChannel = mReader->getAttributeValue(attrTex);
|
|
|
+ //SkipElement();
|
|
|
+
|
|
|
+ // as we've read texture, the color needs to be 1,1,1,1
|
|
|
+ pColor = aiColor4D(1.f, 1.f, 1.f, 1.f);
|
|
|
+ }
|
|
|
+ else if (IsElement("technique"))
|
|
|
+ {
|
|
|
+ const int _profile = GetAttribute("profile");
|
|
|
+ const char* profile = mReader->getAttributeValue(_profile);
|
|
|
+
|
|
|
+ // Some extensions are quite useful ... ReadSamplerProperties processes
|
|
|
+ // several extensions in MAYA, OKINO and MAX3D profiles.
|
|
|
+ if (!::strcmp(profile, "MAYA") || !::strcmp(profile, "MAX3D") || !::strcmp(profile, "OKINO"))
|
|
|
+ {
|
|
|
+ // get more information on this sampler
|
|
|
+ ReadSamplerProperties(pSampler);
|
|
|
+ }
|
|
|
+ else SkipElement();
|
|
|
+ }
|
|
|
+ else if (!IsElement("extra"))
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (mReader->getNodeName() == curElem)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an effect entry containing a float
|
|
|
+void ColladaParser::ReadEffectFloat(ai_real& pFloat)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("float"))
|
|
|
+ {
|
|
|
+ // text content contains a single floats
|
|
|
+ const char* content = GetTextContent();
|
|
|
+ content = fast_atoreal_move<ai_real>(content, pFloat);
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+
|
|
|
+ TestClosing("float");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an effect parameter specification of any kind
|
|
|
+void ColladaParser::ReadEffectParam(Collada::EffectParam& pParam)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("surface"))
|
|
|
+ {
|
|
|
+ // image ID given inside <init_from> tags
|
|
|
+ TestOpening("init_from");
|
|
|
+ const char* content = GetTextContent();
|
|
|
+ pParam.mType = Param_Surface;
|
|
|
+ pParam.mReference = content;
|
|
|
+ TestClosing("init_from");
|
|
|
+
|
|
|
+ // don't care for remaining stuff
|
|
|
+ SkipElement("surface");
|
|
|
+ }
|
|
|
+ else if (IsElement("sampler2D") && (FV_1_4_n == mFormat || FV_1_3_n == mFormat))
|
|
|
+ {
|
|
|
+ // surface ID is given inside <source> tags
|
|
|
+ TestOpening("source");
|
|
|
+ const char* content = GetTextContent();
|
|
|
+ pParam.mType = Param_Sampler;
|
|
|
+ pParam.mReference = content;
|
|
|
+ TestClosing("source");
|
|
|
+
|
|
|
+ // don't care for remaining stuff
|
|
|
+ SkipElement("sampler2D");
|
|
|
+ }
|
|
|
+ else if (IsElement("sampler2D"))
|
|
|
+ {
|
|
|
+ // surface ID is given inside <instance_image> tags
|
|
|
+ TestOpening("instance_image");
|
|
|
+ int attrURL = GetAttribute("url");
|
|
|
+ const char* url = mReader->getAttributeValue(attrURL);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unsupported URL format in instance_image");
|
|
|
+ url++;
|
|
|
+ pParam.mType = Param_Sampler;
|
|
|
+ pParam.mReference = url;
|
|
|
+ SkipElement("sampler2D");
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore unknown element
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the geometry library contents
|
|
|
+void ColladaParser::ReadGeometryLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("geometry"))
|
|
|
+ {
|
|
|
+ // read ID. Another entry which is "optional" by design but obligatory in reality
|
|
|
+ int indexID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(indexID);
|
|
|
+
|
|
|
+ // TODO: (thom) support SIDs
|
|
|
+ // ai_assert( TestAttribute( "sid") == -1);
|
|
|
+
|
|
|
+ // create a mesh and store it in the library under its ID
|
|
|
+ Mesh* mesh = new Mesh;
|
|
|
+ mMeshLibrary[id] = mesh;
|
|
|
+
|
|
|
+ // read the mesh name if it exists
|
|
|
+ const int nameIndex = TestAttribute("name");
|
|
|
+ if (nameIndex != -1)
|
|
|
+ {
|
|
|
+ mesh->mName = mReader->getAttributeValue(nameIndex);
|
|
|
+ }
|
|
|
+
|
|
|
+ // read on from there
|
|
|
+ ReadGeometry(mesh);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_geometries") != 0)
|
|
|
+ ThrowException("Expected end of <library_geometries> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a geometry from the geometry library.
|
|
|
+void ColladaParser::ReadGeometry(Collada::Mesh* pMesh)
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("mesh"))
|
|
|
+ {
|
|
|
+ // read on from there
|
|
|
+ ReadMesh(pMesh);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "geometry") != 0)
|
|
|
+ ThrowException("Expected end of <geometry> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a mesh from the geometry library
|
|
|
+void ColladaParser::ReadMesh(Mesh* pMesh)
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("source"))
|
|
|
+ {
|
|
|
+ // we have professionals dealing with this
|
|
|
+ ReadSource();
|
|
|
+ }
|
|
|
+ else if (IsElement("vertices"))
|
|
|
+ {
|
|
|
+ // read per-vertex mesh data
|
|
|
+ ReadVertexData(pMesh);
|
|
|
+ }
|
|
|
+ else if (IsElement("triangles") || IsElement("lines") || IsElement("linestrips")
|
|
|
+ || IsElement("polygons") || IsElement("polylist") || IsElement("trifans") || IsElement("tristrips"))
|
|
|
+ {
|
|
|
+ // read per-index mesh data and faces setup
|
|
|
+ ReadIndexData(pMesh);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the restf
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "technique_common") == 0)
|
|
|
+ {
|
|
|
+ // end of another meaningless element - read over it
|
|
|
+ }
|
|
|
+ else if (strcmp(mReader->getNodeName(), "mesh") == 0)
|
|
|
+ {
|
|
|
+ // end of <mesh> element - we're done here
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // everything else should be punished
|
|
|
+ ThrowException("Expected end of <mesh> element.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a source element
|
|
|
+void ColladaParser::ReadSource()
|
|
|
+{
|
|
|
+ int indexID = GetAttribute("id");
|
|
|
+ std::string sourceID = mReader->getAttributeValue(indexID);
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("float_array") || IsElement("IDREF_array") || IsElement("Name_array"))
|
|
|
+ {
|
|
|
+ ReadDataArray();
|
|
|
+ }
|
|
|
+ else if (IsElement("technique_common"))
|
|
|
+ {
|
|
|
+ // I don't care for your profiles
|
|
|
+ }
|
|
|
+ else if (IsElement("accessor"))
|
|
|
+ {
|
|
|
+ ReadAccessor(sourceID);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "source") == 0)
|
|
|
+ {
|
|
|
+ // end of <source> - we're done
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ else if (strcmp(mReader->getNodeName(), "technique_common") == 0)
|
|
|
+ {
|
|
|
+ // end of another meaningless element - read over it
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // everything else should be punished
|
|
|
+ ThrowException("Expected end of <source> element.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a data array holding a number of floats, and stores it in the global library
|
|
|
+void ColladaParser::ReadDataArray()
|
|
|
+{
|
|
|
+ std::string elmName = mReader->getNodeName();
|
|
|
+ bool isStringArray = (elmName == "IDREF_array" || elmName == "Name_array");
|
|
|
+ bool isEmptyElement = mReader->isEmptyElement();
|
|
|
+
|
|
|
+ // read attributes
|
|
|
+ int indexID = GetAttribute("id");
|
|
|
+ std::string id = mReader->getAttributeValue(indexID);
|
|
|
+ int indexCount = GetAttribute("count");
|
|
|
+ unsigned int count = (unsigned int)mReader->getAttributeValueAsInt(indexCount);
|
|
|
+ const char* content = TestTextContent();
|
|
|
+
|
|
|
+ // read values and store inside an array in the data library
|
|
|
+ mDataLibrary[id] = Data();
|
|
|
+ Data& data = mDataLibrary[id];
|
|
|
+ data.mIsStringArray = isStringArray;
|
|
|
+
|
|
|
+ // some exporters write empty data arrays, but we need to conserve them anyways because others might reference them
|
|
|
+ if (content)
|
|
|
+ {
|
|
|
+ if (isStringArray)
|
|
|
+ {
|
|
|
+ data.mStrings.reserve(count);
|
|
|
+ std::string s;
|
|
|
+
|
|
|
+ for (unsigned int a = 0; a < count; a++)
|
|
|
+ {
|
|
|
+ if (*content == 0)
|
|
|
+ ThrowException("Expected more values while reading IDREF_array contents.");
|
|
|
+
|
|
|
+ s.clear();
|
|
|
+ while (!IsSpaceOrNewLine(*content))
|
|
|
+ s += *content++;
|
|
|
+ data.mStrings.push_back(s);
|
|
|
+
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ data.mValues.reserve(count);
|
|
|
+
|
|
|
+ for (unsigned int a = 0; a < count; a++)
|
|
|
+ {
|
|
|
+ if (*content == 0)
|
|
|
+ ThrowException("Expected more values while reading float_array contents.");
|
|
|
+
|
|
|
+ ai_real value;
|
|
|
+ // read a number
|
|
|
+ content = fast_atoreal_move<ai_real>(content, value);
|
|
|
+ data.mValues.push_back(value);
|
|
|
+ // skip whitespace after it
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // test for closing tag
|
|
|
+ if (!isEmptyElement)
|
|
|
+ TestClosing(elmName.c_str());
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads an accessor and stores it in the global library
|
|
|
+void ColladaParser::ReadAccessor(const std::string& pID)
|
|
|
+{
|
|
|
+ // read accessor attributes
|
|
|
+ int attrSource = GetAttribute("source");
|
|
|
+ const char* source = mReader->getAttributeValue(attrSource);
|
|
|
+ if (source[0] != '#')
|
|
|
+ ThrowException(format() << "Unknown reference format in url \"" << source << "\" in source attribute of <accessor> element.");
|
|
|
+ int attrCount = GetAttribute("count");
|
|
|
+ unsigned int count = (unsigned int)mReader->getAttributeValueAsInt(attrCount);
|
|
|
+ int attrOffset = TestAttribute("offset");
|
|
|
+ unsigned int offset = 0;
|
|
|
+ if (attrOffset > -1)
|
|
|
+ offset = (unsigned int)mReader->getAttributeValueAsInt(attrOffset);
|
|
|
+ int attrStride = TestAttribute("stride");
|
|
|
+ unsigned int stride = 1;
|
|
|
+ if (attrStride > -1)
|
|
|
+ stride = (unsigned int)mReader->getAttributeValueAsInt(attrStride);
|
|
|
+
|
|
|
+ // store in the library under the given ID
|
|
|
+ mAccessorLibrary[pID] = Accessor();
|
|
|
+ Accessor& acc = mAccessorLibrary[pID];
|
|
|
+ acc.mCount = count;
|
|
|
+ acc.mOffset = offset;
|
|
|
+ acc.mStride = stride;
|
|
|
+ acc.mSource = source + 1; // ignore the leading '#'
|
|
|
+ acc.mSize = 0; // gets incremented with every param
|
|
|
+
|
|
|
+ // and read the components
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("param"))
|
|
|
+ {
|
|
|
+ // read data param
|
|
|
+ int attrName = TestAttribute("name");
|
|
|
+ std::string name;
|
|
|
+ if (attrName > -1)
|
|
|
+ {
|
|
|
+ name = mReader->getAttributeValue(attrName);
|
|
|
+
|
|
|
+ // analyse for common type components and store it's sub-offset in the corresponding field
|
|
|
+
|
|
|
+ /* Cartesian coordinates */
|
|
|
+ if (name == "X") acc.mSubOffset[0] = acc.mParams.size();
|
|
|
+ else if (name == "Y") acc.mSubOffset[1] = acc.mParams.size();
|
|
|
+ else if (name == "Z") acc.mSubOffset[2] = acc.mParams.size();
|
|
|
+
|
|
|
+ /* RGBA colors */
|
|
|
+ else if (name == "R") acc.mSubOffset[0] = acc.mParams.size();
|
|
|
+ else if (name == "G") acc.mSubOffset[1] = acc.mParams.size();
|
|
|
+ else if (name == "B") acc.mSubOffset[2] = acc.mParams.size();
|
|
|
+ else if (name == "A") acc.mSubOffset[3] = acc.mParams.size();
|
|
|
+
|
|
|
+ /* UVWQ (STPQ) texture coordinates */
|
|
|
+ else if (name == "S") acc.mSubOffset[0] = acc.mParams.size();
|
|
|
+ else if (name == "T") acc.mSubOffset[1] = acc.mParams.size();
|
|
|
+ else if (name == "P") acc.mSubOffset[2] = acc.mParams.size();
|
|
|
+ // else if( name == "Q") acc.mSubOffset[3] = acc.mParams.size();
|
|
|
+ /* 4D uv coordinates are not supported in Assimp */
|
|
|
+
|
|
|
+ /* Generic extra data, interpreted as UV data, too*/
|
|
|
+ else if (name == "U") acc.mSubOffset[0] = acc.mParams.size();
|
|
|
+ else if (name == "V") acc.mSubOffset[1] = acc.mParams.size();
|
|
|
+ //else
|
|
|
+ // DefaultLogger::get()->warn( format() << "Unknown accessor parameter \"" << name << "\". Ignoring data channel." );
|
|
|
+ }
|
|
|
+
|
|
|
+ // read data type
|
|
|
+ int attrType = TestAttribute("type");
|
|
|
+ if (attrType > -1)
|
|
|
+ {
|
|
|
+ // for the moment we only distinguish between a 4x4 matrix and anything else.
|
|
|
+ // TODO: (thom) I don't have a spec here at work. Check if there are other multi-value types
|
|
|
+ // which should be tested for here.
|
|
|
+ std::string type = mReader->getAttributeValue(attrType);
|
|
|
+ if (type == "float4x4")
|
|
|
+ acc.mSize += 16;
|
|
|
+ else
|
|
|
+ acc.mSize += 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ acc.mParams.push_back(name);
|
|
|
+
|
|
|
+ // skip remaining stuff of this element, if any
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <accessor>");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "accessor") != 0)
|
|
|
+ ThrowException("Expected end of <accessor> element.");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads input declarations of per-vertex mesh data into the given mesh
|
|
|
+void ColladaParser::ReadVertexData(Mesh* pMesh)
|
|
|
+{
|
|
|
+ // extract the ID of the <vertices> element. Not that we care, but to catch strange referencing schemes we should warn about
|
|
|
+ int attrID = GetAttribute("id");
|
|
|
+ pMesh->mVertexID = mReader->getAttributeValue(attrID);
|
|
|
+
|
|
|
+ // a number of <input> elements
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("input"))
|
|
|
+ {
|
|
|
+ ReadInputChannel(pMesh->mPerVertexData);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <vertices>");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "vertices") != 0)
|
|
|
+ ThrowException("Expected end of <vertices> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads input declarations of per-index mesh data into the given mesh
|
|
|
+void ColladaParser::ReadIndexData(Mesh* pMesh)
|
|
|
+{
|
|
|
+ std::vector<size_t> vcount;
|
|
|
+ std::vector<InputChannel> perIndexData;
|
|
|
+
|
|
|
+ // read primitive count from the attribute
|
|
|
+ int attrCount = GetAttribute("count");
|
|
|
+ size_t numPrimitives = (size_t)mReader->getAttributeValueAsInt(attrCount);
|
|
|
+ // some mesh types (e.g. tristrips) don't specify primitive count upfront,
|
|
|
+ // so we need to sum up the actual number of primitives while we read the <p>-tags
|
|
|
+ size_t actualPrimitives = 0;
|
|
|
+
|
|
|
+ // material subgroup
|
|
|
+ int attrMaterial = TestAttribute("material");
|
|
|
+ SubMesh subgroup;
|
|
|
+ if (attrMaterial > -1)
|
|
|
+ subgroup.mMaterial = mReader->getAttributeValue(attrMaterial);
|
|
|
+
|
|
|
+ // distinguish between polys and triangles
|
|
|
+ std::string elementName = mReader->getNodeName();
|
|
|
+ PrimitiveType primType = Prim_Invalid;
|
|
|
+ if (IsElement("lines"))
|
|
|
+ primType = Prim_Lines;
|
|
|
+ else if (IsElement("linestrips"))
|
|
|
+ primType = Prim_LineStrip;
|
|
|
+ else if (IsElement("polygons"))
|
|
|
+ primType = Prim_Polygon;
|
|
|
+ else if (IsElement("polylist"))
|
|
|
+ primType = Prim_Polylist;
|
|
|
+ else if (IsElement("triangles"))
|
|
|
+ primType = Prim_Triangles;
|
|
|
+ else if (IsElement("trifans"))
|
|
|
+ primType = Prim_TriFans;
|
|
|
+ else if (IsElement("tristrips"))
|
|
|
+ primType = Prim_TriStrips;
|
|
|
+
|
|
|
+ ai_assert(primType != Prim_Invalid);
|
|
|
+
|
|
|
+ // also a number of <input> elements, but in addition a <p> primitive collection and probably index counts for all primitives
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("input"))
|
|
|
+ {
|
|
|
+ ReadInputChannel(perIndexData);
|
|
|
+ }
|
|
|
+ else if (IsElement("vcount"))
|
|
|
+ {
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ {
|
|
|
+ if (numPrimitives) // It is possible to define a mesh without any primitives
|
|
|
+ {
|
|
|
+ // case <polylist> - specifies the number of indices for each polygon
|
|
|
+ const char* content = GetTextContent();
|
|
|
+ vcount.reserve(numPrimitives);
|
|
|
+ for (unsigned int a = 0; a < numPrimitives; a++)
|
|
|
+ {
|
|
|
+ if (*content == 0)
|
|
|
+ ThrowException("Expected more values while reading <vcount> contents.");
|
|
|
+ // read a number
|
|
|
+ vcount.push_back((size_t)strtoul10(content, &content));
|
|
|
+ // skip whitespace after it
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ TestClosing("vcount");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (IsElement("p"))
|
|
|
+ {
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ {
|
|
|
+ // now here the actual fun starts - these are the indices to construct the mesh data from
|
|
|
+ actualPrimitives += ReadPrimitives(pMesh, perIndexData, numPrimitives, vcount, primType);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (IsElement("extra"))
|
|
|
+ {
|
|
|
+ SkipElement("extra");
|
|
|
+ }
|
|
|
+ else if (IsElement("ph")) {
|
|
|
+ SkipElement("ph");
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <" << elementName << ">");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (mReader->getNodeName() != elementName)
|
|
|
+ ThrowException(format() << "Expected end of <" << elementName << "> element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+#ifdef ASSIMP_BUILD_DEBUG
|
|
|
+ if (primType != Prim_TriFans && primType != Prim_TriStrips && primType != Prim_LineStrip &&
|
|
|
+ primType != Prim_Lines) { // this is ONLY to workaround a bug in SketchUp 15.3.331 where it writes the wrong 'count' when it writes out the 'lines'.
|
|
|
+ ai_assert(actualPrimitives == numPrimitives);
|
|
|
+ }
|
|
|
+#endif
|
|
|
+
|
|
|
+ // only when we're done reading all <p> tags (and thus know the final vertex count) can we commit the submesh
|
|
|
+ subgroup.mNumFaces = actualPrimitives;
|
|
|
+ pMesh->mSubMeshes.push_back(subgroup);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a single input channel element and stores it in the given array, if valid
|
|
|
+void ColladaParser::ReadInputChannel(std::vector<InputChannel>& poChannels)
|
|
|
+{
|
|
|
+ InputChannel channel;
|
|
|
+
|
|
|
+ // read semantic
|
|
|
+ int attrSemantic = GetAttribute("semantic");
|
|
|
+ std::string semantic = mReader->getAttributeValue(attrSemantic);
|
|
|
+ channel.mType = GetTypeForSemantic(semantic);
|
|
|
+
|
|
|
+ // read source
|
|
|
+ int attrSource = GetAttribute("source");
|
|
|
+ const char* source = mReader->getAttributeValue(attrSource);
|
|
|
+ if (source[0] != '#')
|
|
|
+ ThrowException(format() << "Unknown reference format in url \"" << source << "\" in source attribute of <input> element.");
|
|
|
+ channel.mAccessor = source + 1; // skipping the leading #, hopefully the remaining text is the accessor ID only
|
|
|
+
|
|
|
+ // read index offset, if per-index <input>
|
|
|
+ int attrOffset = TestAttribute("offset");
|
|
|
+ if (attrOffset > -1)
|
|
|
+ channel.mOffset = mReader->getAttributeValueAsInt(attrOffset);
|
|
|
+
|
|
|
+ // read set if texture coordinates
|
|
|
+ if (channel.mType == IT_Texcoord || channel.mType == IT_Color) {
|
|
|
+ int attrSet = TestAttribute("set");
|
|
|
+ if (attrSet > -1) {
|
|
|
+ attrSet = mReader->getAttributeValueAsInt(attrSet);
|
|
|
+ if (attrSet < 0)
|
|
|
+ ThrowException(format() << "Invalid index \"" << (attrSet) << "\" in set attribute of <input> element");
|
|
|
+
|
|
|
+ channel.mIndex = attrSet;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // store, if valid type
|
|
|
+ if (channel.mType != IT_Invalid)
|
|
|
+ poChannels.push_back(channel);
|
|
|
+
|
|
|
+ // skip remaining stuff of this element, if any
|
|
|
+ SkipElement();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a <p> primitive index list and assembles the mesh data into the given mesh
|
|
|
+size_t ColladaParser::ReadPrimitives(Mesh* pMesh, std::vector<InputChannel>& pPerIndexChannels,
|
|
|
+ size_t pNumPrimitives, const std::vector<size_t>& pVCount, PrimitiveType pPrimType)
|
|
|
+{
|
|
|
+ // determine number of indices coming per vertex
|
|
|
+ // find the offset index for all per-vertex channels
|
|
|
+ size_t numOffsets = 1;
|
|
|
+ size_t perVertexOffset = SIZE_MAX; // invalid value
|
|
|
+ for (const InputChannel& channel : pPerIndexChannels)
|
|
|
+ {
|
|
|
+ numOffsets = std::max(numOffsets, channel.mOffset + 1);
|
|
|
+ if (channel.mType == IT_Vertex)
|
|
|
+ perVertexOffset = channel.mOffset;
|
|
|
+ }
|
|
|
+
|
|
|
+ // determine the expected number of indices
|
|
|
+ size_t expectedPointCount = 0;
|
|
|
+ switch (pPrimType)
|
|
|
+ {
|
|
|
+ case Prim_Polylist:
|
|
|
+ {
|
|
|
+ for (size_t i : pVCount)
|
|
|
+ expectedPointCount += i;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case Prim_Lines:
|
|
|
+ expectedPointCount = 2 * pNumPrimitives;
|
|
|
+ break;
|
|
|
+ case Prim_Triangles:
|
|
|
+ expectedPointCount = 3 * pNumPrimitives;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ // other primitive types don't state the index count upfront... we need to guess
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ // and read all indices into a temporary array
|
|
|
+ std::vector<size_t> indices;
|
|
|
+ if (expectedPointCount > 0)
|
|
|
+ indices.reserve(expectedPointCount * numOffsets);
|
|
|
+
|
|
|
+ if (pNumPrimitives > 0) // It is possible to not contain any indices
|
|
|
+ {
|
|
|
+ const char* content = GetTextContent();
|
|
|
+ while (*content != 0)
|
|
|
+ {
|
|
|
+ // read a value.
|
|
|
+ // Hack: (thom) Some exporters put negative indices sometimes. We just try to carry on anyways.
|
|
|
+ int value = std::max(0, strtol10(content, &content));
|
|
|
+ indices.push_back(size_t(value));
|
|
|
+ // skip whitespace after it
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // complain if the index count doesn't fit
|
|
|
+ if (expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets) {
|
|
|
+ if (pPrimType == Prim_Lines) {
|
|
|
+ // HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines'
|
|
|
+ ReportWarning("Expected different index count in <p> element, %zu instead of %zu.", indices.size(), expectedPointCount * numOffsets);
|
|
|
+ pNumPrimitives = (indices.size() / numOffsets) / 2;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ ThrowException("Expected different index count in <p> element.");
|
|
|
+
|
|
|
+ }
|
|
|
+ else if (expectedPointCount == 0 && (indices.size() % numOffsets) != 0)
|
|
|
+ ThrowException("Expected different index count in <p> element.");
|
|
|
+
|
|
|
+ // find the data for all sources
|
|
|
+ for (std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it)
|
|
|
+ {
|
|
|
+ InputChannel& input = *it;
|
|
|
+ if (input.mResolved)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ // find accessor
|
|
|
+ input.mResolved = &ResolveLibraryReference(mAccessorLibrary, input.mAccessor);
|
|
|
+ // resolve accessor's data pointer as well, if necessary
|
|
|
+ const Accessor* acc = input.mResolved;
|
|
|
+ if (!acc->mData)
|
|
|
+ acc->mData = &ResolveLibraryReference(mDataLibrary, acc->mSource);
|
|
|
+ }
|
|
|
+ // and the same for the per-index channels
|
|
|
+ for (std::vector<InputChannel>::iterator it = pPerIndexChannels.begin(); it != pPerIndexChannels.end(); ++it)
|
|
|
+ {
|
|
|
+ InputChannel& input = *it;
|
|
|
+ if (input.mResolved)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ // ignore vertex pointer, it doesn't refer to an accessor
|
|
|
+ if (input.mType == IT_Vertex)
|
|
|
+ {
|
|
|
+ // warn if the vertex channel does not refer to the <vertices> element in the same mesh
|
|
|
+ if (input.mAccessor != pMesh->mVertexID)
|
|
|
+ ThrowException("Unsupported vertex referencing scheme.");
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ // find accessor
|
|
|
+ input.mResolved = &ResolveLibraryReference(mAccessorLibrary, input.mAccessor);
|
|
|
+ // resolve accessor's data pointer as well, if necessary
|
|
|
+ const Accessor* acc = input.mResolved;
|
|
|
+ if (!acc->mData)
|
|
|
+ acc->mData = &ResolveLibraryReference(mDataLibrary, acc->mSource);
|
|
|
+ }
|
|
|
+
|
|
|
+ // For continued primitives, the given count does not come all in one <p>, but only one primitive per <p>
|
|
|
+ size_t numPrimitives = pNumPrimitives;
|
|
|
+ if (pPrimType == Prim_TriFans || pPrimType == Prim_Polygon)
|
|
|
+ numPrimitives = 1;
|
|
|
+ // For continued primitives, the given count is actually the number of <p>'s inside the parent tag
|
|
|
+ if (pPrimType == Prim_TriStrips) {
|
|
|
+ size_t numberOfVertices = indices.size() / numOffsets;
|
|
|
+ numPrimitives = numberOfVertices - 2;
|
|
|
+ }
|
|
|
+ if (pPrimType == Prim_LineStrip) {
|
|
|
+ size_t numberOfVertices = indices.size() / numOffsets;
|
|
|
+ numPrimitives = numberOfVertices - 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ pMesh->mFaceSize.reserve(numPrimitives);
|
|
|
+ pMesh->mFacePosIndices.reserve(indices.size() / numOffsets);
|
|
|
+
|
|
|
+ size_t polylistStartVertex = 0;
|
|
|
+ for (size_t currentPrimitive = 0; currentPrimitive < numPrimitives; currentPrimitive++)
|
|
|
+ {
|
|
|
+ // determine number of points for this primitive
|
|
|
+ size_t numPoints = 0;
|
|
|
+ switch (pPrimType)
|
|
|
+ {
|
|
|
+ case Prim_Lines:
|
|
|
+ numPoints = 2;
|
|
|
+ for (size_t currentVertex = 0; currentVertex < numPoints; currentVertex++)
|
|
|
+ CopyVertex(currentVertex, numOffsets, numPoints, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ break;
|
|
|
+ case Prim_LineStrip:
|
|
|
+ numPoints = 2;
|
|
|
+ for (size_t currentVertex = 0; currentVertex < numPoints; currentVertex++)
|
|
|
+ CopyVertex(currentVertex, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ break;
|
|
|
+ case Prim_Triangles:
|
|
|
+ numPoints = 3;
|
|
|
+ for (size_t currentVertex = 0; currentVertex < numPoints; currentVertex++)
|
|
|
+ CopyVertex(currentVertex, numOffsets, numPoints, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ break;
|
|
|
+ case Prim_TriStrips:
|
|
|
+ numPoints = 3;
|
|
|
+ ReadPrimTriStrips(numOffsets, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ break;
|
|
|
+ case Prim_Polylist:
|
|
|
+ numPoints = pVCount[currentPrimitive];
|
|
|
+ for (size_t currentVertex = 0; currentVertex < numPoints; currentVertex++)
|
|
|
+ CopyVertex(polylistStartVertex + currentVertex, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, 0, indices);
|
|
|
+ polylistStartVertex += numPoints;
|
|
|
+ break;
|
|
|
+ case Prim_TriFans:
|
|
|
+ case Prim_Polygon:
|
|
|
+ numPoints = indices.size() / numOffsets;
|
|
|
+ for (size_t currentVertex = 0; currentVertex < numPoints; currentVertex++)
|
|
|
+ CopyVertex(currentVertex, numOffsets, numPoints, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ // LineStrip is not supported due to expected index unmangling
|
|
|
+ ThrowException("Unsupported primitive type.");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ // store the face size to later reconstruct the face from
|
|
|
+ pMesh->mFaceSize.push_back(numPoints);
|
|
|
+ }
|
|
|
+
|
|
|
+ // if I ever get my hands on that guy who invented this steaming pile of indirection...
|
|
|
+ TestClosing("p");
|
|
|
+ return numPrimitives;
|
|
|
+}
|
|
|
+
|
|
|
+///@note This function willn't work correctly if both PerIndex and PerVertex channels have same channels.
|
|
|
+///For example if TEXCOORD present in both <vertices> and <polylist> tags this function will create wrong uv coordinates.
|
|
|
+///It's not clear from COLLADA documentation is this allowed or not. For now only exporter fixed to avoid such behavior
|
|
|
+void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset, Mesh* pMesh, std::vector<InputChannel>& pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t>& indices) {
|
|
|
+ // calculate the base offset of the vertex whose attributes we ant to copy
|
|
|
+ size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets;
|
|
|
+
|
|
|
+ // don't overrun the boundaries of the index list
|
|
|
+ ai_assert((baseOffset + numOffsets - 1) < indices.size());
|
|
|
+
|
|
|
+ // extract per-vertex channels using the global per-vertex offset
|
|
|
+ for (std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it)
|
|
|
+ ExtractDataObjectFromChannel(*it, indices[baseOffset + perVertexOffset], pMesh);
|
|
|
+ // and extract per-index channels using there specified offset
|
|
|
+ for (std::vector<InputChannel>::iterator it = pPerIndexChannels.begin(); it != pPerIndexChannels.end(); ++it)
|
|
|
+ ExtractDataObjectFromChannel(*it, indices[baseOffset + it->mOffset], pMesh);
|
|
|
+
|
|
|
+ // store the vertex-data index for later assignment of bone vertex weights
|
|
|
+ pMesh->mFacePosIndices.push_back(indices[baseOffset + perVertexOffset]);
|
|
|
+}
|
|
|
+
|
|
|
+void ColladaParser::ReadPrimTriStrips(size_t numOffsets, size_t perVertexOffset, Mesh* pMesh, std::vector<InputChannel>& pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t>& indices) {
|
|
|
+ if (currentPrimitive % 2 != 0) {
|
|
|
+ //odd tristrip triangles need their indices mangled, to preserve winding direction
|
|
|
+ CopyVertex(1, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ CopyVertex(0, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ CopyVertex(2, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ }
|
|
|
+ else {//for non tristrips or even tristrip triangles
|
|
|
+ CopyVertex(0, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ CopyVertex(1, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ CopyVertex(2, numOffsets, 1, perVertexOffset, pMesh, pPerIndexChannels, currentPrimitive, indices);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Extracts a single object from an input channel and stores it in the appropriate mesh data array
|
|
|
+void ColladaParser::ExtractDataObjectFromChannel(const InputChannel& pInput, size_t pLocalIndex, Mesh* pMesh)
|
|
|
+{
|
|
|
+ // ignore vertex referrer - we handle them that separate
|
|
|
+ if (pInput.mType == IT_Vertex)
|
|
|
+ return;
|
|
|
+
|
|
|
+ const Accessor& acc = *pInput.mResolved;
|
|
|
+ if (pLocalIndex >= acc.mCount)
|
|
|
+ ThrowException(format() << "Invalid data index (" << pLocalIndex << "/" << acc.mCount << ") in primitive specification");
|
|
|
+
|
|
|
+ // get a pointer to the start of the data object referred to by the accessor and the local index
|
|
|
+ const ai_real* dataObject = &(acc.mData->mValues[0]) + acc.mOffset + pLocalIndex * acc.mStride;
|
|
|
+
|
|
|
+ // assemble according to the accessors component sub-offset list. We don't care, yet,
|
|
|
+ // what kind of object exactly we're extracting here
|
|
|
+ ai_real obj[4];
|
|
|
+ for (size_t c = 0; c < 4; ++c)
|
|
|
+ obj[c] = dataObject[acc.mSubOffset[c]];
|
|
|
+
|
|
|
+ // now we reinterpret it according to the type we're reading here
|
|
|
+ switch (pInput.mType)
|
|
|
+ {
|
|
|
+ case IT_Position: // ignore all position streams except 0 - there can be only one position
|
|
|
+ if (pInput.mIndex == 0)
|
|
|
+ pMesh->mPositions.push_back(aiVector3D(obj[0], obj[1], obj[2]));
|
|
|
+ else
|
|
|
+ ASSIMP_LOG_ERROR("Collada: just one vertex position stream supported");
|
|
|
+ break;
|
|
|
+ case IT_Normal:
|
|
|
+ // pad to current vertex count if necessary
|
|
|
+ if (pMesh->mNormals.size() < pMesh->mPositions.size() - 1)
|
|
|
+ pMesh->mNormals.insert(pMesh->mNormals.end(), pMesh->mPositions.size() - pMesh->mNormals.size() - 1, aiVector3D(0, 1, 0));
|
|
|
+
|
|
|
+ // ignore all normal streams except 0 - there can be only one normal
|
|
|
+ if (pInput.mIndex == 0)
|
|
|
+ pMesh->mNormals.push_back(aiVector3D(obj[0], obj[1], obj[2]));
|
|
|
+ else
|
|
|
+ ASSIMP_LOG_ERROR("Collada: just one vertex normal stream supported");
|
|
|
+ break;
|
|
|
+ case IT_Tangent:
|
|
|
+ // pad to current vertex count if necessary
|
|
|
+ if (pMesh->mTangents.size() < pMesh->mPositions.size() - 1)
|
|
|
+ pMesh->mTangents.insert(pMesh->mTangents.end(), pMesh->mPositions.size() - pMesh->mTangents.size() - 1, aiVector3D(1, 0, 0));
|
|
|
+
|
|
|
+ // ignore all tangent streams except 0 - there can be only one tangent
|
|
|
+ if (pInput.mIndex == 0)
|
|
|
+ pMesh->mTangents.push_back(aiVector3D(obj[0], obj[1], obj[2]));
|
|
|
+ else
|
|
|
+ ASSIMP_LOG_ERROR("Collada: just one vertex tangent stream supported");
|
|
|
+ break;
|
|
|
+ case IT_Bitangent:
|
|
|
+ // pad to current vertex count if necessary
|
|
|
+ if (pMesh->mBitangents.size() < pMesh->mPositions.size() - 1)
|
|
|
+ pMesh->mBitangents.insert(pMesh->mBitangents.end(), pMesh->mPositions.size() - pMesh->mBitangents.size() - 1, aiVector3D(0, 0, 1));
|
|
|
+
|
|
|
+ // ignore all bitangent streams except 0 - there can be only one bitangent
|
|
|
+ if (pInput.mIndex == 0)
|
|
|
+ pMesh->mBitangents.push_back(aiVector3D(obj[0], obj[1], obj[2]));
|
|
|
+ else
|
|
|
+ ASSIMP_LOG_ERROR("Collada: just one vertex bitangent stream supported");
|
|
|
+ break;
|
|
|
+ case IT_Texcoord:
|
|
|
+ // up to 4 texture coord sets are fine, ignore the others
|
|
|
+ if (pInput.mIndex < AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
|
|
+ {
|
|
|
+ // pad to current vertex count if necessary
|
|
|
+ if (pMesh->mTexCoords[pInput.mIndex].size() < pMesh->mPositions.size() - 1)
|
|
|
+ pMesh->mTexCoords[pInput.mIndex].insert(pMesh->mTexCoords[pInput.mIndex].end(),
|
|
|
+ pMesh->mPositions.size() - pMesh->mTexCoords[pInput.mIndex].size() - 1, aiVector3D(0, 0, 0));
|
|
|
+
|
|
|
+ pMesh->mTexCoords[pInput.mIndex].push_back(aiVector3D(obj[0], obj[1], obj[2]));
|
|
|
+ if (0 != acc.mSubOffset[2] || 0 != acc.mSubOffset[3]) /* hack ... consider cleaner solution */
|
|
|
+ pMesh->mNumUVComponents[pInput.mIndex] = 3;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ ASSIMP_LOG_ERROR("Collada: too many texture coordinate sets. Skipping.");
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case IT_Color:
|
|
|
+ // up to 4 color sets are fine, ignore the others
|
|
|
+ if (pInput.mIndex < AI_MAX_NUMBER_OF_COLOR_SETS)
|
|
|
+ {
|
|
|
+ // pad to current vertex count if necessary
|
|
|
+ if (pMesh->mColors[pInput.mIndex].size() < pMesh->mPositions.size() - 1)
|
|
|
+ pMesh->mColors[pInput.mIndex].insert(pMesh->mColors[pInput.mIndex].end(),
|
|
|
+ pMesh->mPositions.size() - pMesh->mColors[pInput.mIndex].size() - 1, aiColor4D(0, 0, 0, 1));
|
|
|
+
|
|
|
+ aiColor4D result(0, 0, 0, 1);
|
|
|
+ for (size_t i = 0; i < pInput.mResolved->mSize; ++i)
|
|
|
+ {
|
|
|
+ result[static_cast<unsigned int>(i)] = obj[pInput.mResolved->mSubOffset[i]];
|
|
|
+ }
|
|
|
+ pMesh->mColors[pInput.mIndex].push_back(result);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ ASSIMP_LOG_ERROR("Collada: too many vertex color sets. Skipping.");
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ // IT_Invalid and IT_Vertex
|
|
|
+ ai_assert(false && "shouldn't ever get here");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the library of node hierarchies and scene parts
|
|
|
+void ColladaParser::ReadSceneLibrary()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ // a visual scene - generate root node under its ID and let ReadNode() do the recursive work
|
|
|
+ if (IsElement("visual_scene"))
|
|
|
+ {
|
|
|
+ // read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
|
|
|
+ int indexID = GetAttribute("id");
|
|
|
+ const char* attrID = mReader->getAttributeValue(indexID);
|
|
|
+
|
|
|
+ // read name if given.
|
|
|
+ int indexName = TestAttribute("name");
|
|
|
+ const char* attrName = "unnamed";
|
|
|
+ if (indexName > -1)
|
|
|
+ attrName = mReader->getAttributeValue(indexName);
|
|
|
+
|
|
|
+ // create a node and store it in the library under its ID
|
|
|
+ Node* node = new Node;
|
|
|
+ node->mID = attrID;
|
|
|
+ node->mName = attrName;
|
|
|
+ mNodeLibrary[node->mID] = node;
|
|
|
+
|
|
|
+ ReadSceneNode(node);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // ignore the rest
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "library_visual_scenes") == 0)
|
|
|
+ //ThrowException( "Expected end of \"library_visual_scenes\" element.");
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a scene node's contents including children and stores it in the given node
|
|
|
+void ColladaParser::ReadSceneNode(Node* pNode)
|
|
|
+{
|
|
|
+ // quit immediately on <bla/> elements
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("node"))
|
|
|
+ {
|
|
|
+ Node* child = new Node;
|
|
|
+ int attrID = TestAttribute("id");
|
|
|
+ if (attrID > -1)
|
|
|
+ child->mID = mReader->getAttributeValue(attrID);
|
|
|
+ int attrSID = TestAttribute("sid");
|
|
|
+ if (attrSID > -1)
|
|
|
+ child->mSID = mReader->getAttributeValue(attrSID);
|
|
|
+
|
|
|
+ int attrName = TestAttribute("name");
|
|
|
+ if (attrName > -1)
|
|
|
+ child->mName = mReader->getAttributeValue(attrName);
|
|
|
+
|
|
|
+ // TODO: (thom) support SIDs
|
|
|
+ // ai_assert( TestAttribute( "sid") == -1);
|
|
|
+
|
|
|
+ if (pNode)
|
|
|
+ {
|
|
|
+ pNode->mChildren.push_back(child);
|
|
|
+ child->mParent = pNode;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // no parent node given, probably called from <library_nodes> element.
|
|
|
+ // create new node in node library
|
|
|
+ mNodeLibrary[child->mID] = child;
|
|
|
+ }
|
|
|
+
|
|
|
+ // read on recursively from there
|
|
|
+ ReadSceneNode(child);
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ // For any further stuff we need a valid node to work on
|
|
|
+ else if (!pNode)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ if (IsElement("lookat"))
|
|
|
+ ReadNodeTransformation(pNode, TF_LOOKAT);
|
|
|
+ else if (IsElement("matrix"))
|
|
|
+ ReadNodeTransformation(pNode, TF_MATRIX);
|
|
|
+ else if (IsElement("rotate"))
|
|
|
+ ReadNodeTransformation(pNode, TF_ROTATE);
|
|
|
+ else if (IsElement("scale"))
|
|
|
+ ReadNodeTransformation(pNode, TF_SCALE);
|
|
|
+ else if (IsElement("skew"))
|
|
|
+ ReadNodeTransformation(pNode, TF_SKEW);
|
|
|
+ else if (IsElement("translate"))
|
|
|
+ ReadNodeTransformation(pNode, TF_TRANSLATE);
|
|
|
+ else if (IsElement("render") && pNode->mParent == NULL && 0 == pNode->mPrimaryCamera.length())
|
|
|
+ {
|
|
|
+ // ... scene evaluation or, in other words, postprocessing pipeline,
|
|
|
+ // or, again in other words, a turing-complete description how to
|
|
|
+ // render a Collada scene. The only thing that is interesting for
|
|
|
+ // us is the primary camera.
|
|
|
+ int attrId = TestAttribute("camera_node");
|
|
|
+ if (-1 != attrId)
|
|
|
+ {
|
|
|
+ const char* s = mReader->getAttributeValue(attrId);
|
|
|
+ if (s[0] != '#')
|
|
|
+ ASSIMP_LOG_ERROR("Collada: Unresolved reference format of camera");
|
|
|
+ else
|
|
|
+ pNode->mPrimaryCamera = s + 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (IsElement("instance_node"))
|
|
|
+ {
|
|
|
+ // find the node in the library
|
|
|
+ int attrID = TestAttribute("url");
|
|
|
+ if (attrID != -1)
|
|
|
+ {
|
|
|
+ const char* s = mReader->getAttributeValue(attrID);
|
|
|
+ if (s[0] != '#')
|
|
|
+ ASSIMP_LOG_ERROR("Collada: Unresolved reference format of node");
|
|
|
+ else
|
|
|
+ {
|
|
|
+ pNode->mNodeInstances.push_back(NodeInstance());
|
|
|
+ pNode->mNodeInstances.back().mNode = s + 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (IsElement("instance_geometry") || IsElement("instance_controller"))
|
|
|
+ {
|
|
|
+ // Reference to a mesh or controller, with possible material associations
|
|
|
+ ReadNodeGeometry(pNode);
|
|
|
+ }
|
|
|
+ else if (IsElement("instance_light"))
|
|
|
+ {
|
|
|
+ // Reference to a light, name given in 'url' attribute
|
|
|
+ int attrID = TestAttribute("url");
|
|
|
+ if (-1 == attrID)
|
|
|
+ ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_light> element");
|
|
|
+ else
|
|
|
+ {
|
|
|
+ const char* url = mReader->getAttributeValue(attrID);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unknown reference format in <instance_light> element");
|
|
|
+
|
|
|
+ pNode->mLights.push_back(LightInstance());
|
|
|
+ pNode->mLights.back().mLight = url + 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (IsElement("instance_camera"))
|
|
|
+ {
|
|
|
+ // Reference to a camera, name given in 'url' attribute
|
|
|
+ int attrID = TestAttribute("url");
|
|
|
+ if (-1 == attrID)
|
|
|
+ ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_camera> element");
|
|
|
+ else
|
|
|
+ {
|
|
|
+ const char* url = mReader->getAttributeValue(attrID);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unknown reference format in <instance_camera> element");
|
|
|
+
|
|
|
+ pNode->mCameras.push_back(CameraInstance());
|
|
|
+ pNode->mCameras.back().mCamera = url + 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ // skip everything else for the moment
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a node transformation entry of the given type and adds it to the given node's transformation list.
|
|
|
+void ColladaParser::ReadNodeTransformation(Node* pNode, TransformType pType)
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ std::string tagName = mReader->getNodeName();
|
|
|
+
|
|
|
+ Transform tf;
|
|
|
+ tf.mType = pType;
|
|
|
+
|
|
|
+ // read SID
|
|
|
+ int indexSID = TestAttribute("sid");
|
|
|
+ if (indexSID >= 0)
|
|
|
+ tf.mID = mReader->getAttributeValue(indexSID);
|
|
|
+
|
|
|
+ // how many parameters to read per transformation type
|
|
|
+ static const unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
|
|
|
+ const char* content = GetTextContent();
|
|
|
+
|
|
|
+ // read as many parameters and store in the transformation
|
|
|
+ for (unsigned int a = 0; a < sNumParameters[pType]; a++)
|
|
|
+ {
|
|
|
+ // read a number
|
|
|
+ content = fast_atoreal_move<ai_real>(content, tf.f[a]);
|
|
|
+ // skip whitespace after it
|
|
|
+ SkipSpacesAndLineEnd(&content);
|
|
|
+ }
|
|
|
+
|
|
|
+ // place the transformation at the queue of the node
|
|
|
+ pNode->mTransforms.push_back(tf);
|
|
|
+
|
|
|
+ // and consume the closing tag
|
|
|
+ TestClosing(tagName.c_str());
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Processes bind_vertex_input and bind elements
|
|
|
+void ColladaParser::ReadMaterialVertexInputBinding(Collada::SemanticMappingTable& tbl)
|
|
|
+{
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("bind_vertex_input"))
|
|
|
+ {
|
|
|
+ Collada::InputSemanticMapEntry vn;
|
|
|
+
|
|
|
+ // effect semantic
|
|
|
+ int n = GetAttribute("semantic");
|
|
|
+ std::string s = mReader->getAttributeValue(n);
|
|
|
+
|
|
|
+ // input semantic
|
|
|
+ n = GetAttribute("input_semantic");
|
|
|
+ vn.mType = GetTypeForSemantic(mReader->getAttributeValue(n));
|
|
|
+
|
|
|
+ // index of input set
|
|
|
+ n = TestAttribute("input_set");
|
|
|
+ if (-1 != n)
|
|
|
+ vn.mSet = mReader->getAttributeValueAsInt(n);
|
|
|
+
|
|
|
+ tbl.mMap[s] = vn;
|
|
|
+ }
|
|
|
+ else if (IsElement("bind")) {
|
|
|
+ ASSIMP_LOG_WARN("Collada: Found unsupported <bind> element");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ if (strcmp(mReader->getNodeName(), "instance_material") == 0)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem& zip_archive)
|
|
|
+{
|
|
|
+ // Attempt to load any undefined Collada::Image in ImageLibrary
|
|
|
+ for (ImageLibrary::iterator it = mImageLibrary.begin(); it != mImageLibrary.end(); ++it) {
|
|
|
+ Collada::Image &image = (*it).second;
|
|
|
+
|
|
|
+ if (image.mImageData.empty()) {
|
|
|
+ std::unique_ptr<IOStream> image_file(zip_archive.Open(image.mFileName.c_str()));
|
|
|
+ if (image_file) {
|
|
|
+ image.mImageData.resize(image_file->FileSize());
|
|
|
+ image_file->Read(image.mImageData.data(), image_file->FileSize(), 1);
|
|
|
+ image.mEmbeddedFormat = BaseImporter::GetExtension(image.mFileName);
|
|
|
+ if (image.mEmbeddedFormat == "jpeg") {
|
|
|
+ image.mEmbeddedFormat = "jpg";
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads a mesh reference in a node and adds it to the node's mesh list
|
|
|
+void ColladaParser::ReadNodeGeometry(Node* pNode)
|
|
|
+{
|
|
|
+ // referred mesh is given as an attribute of the <instance_geometry> element
|
|
|
+ int attrUrl = GetAttribute("url");
|
|
|
+ const char* url = mReader->getAttributeValue(attrUrl);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unknown reference format");
|
|
|
+
|
|
|
+ Collada::MeshInstance instance;
|
|
|
+ instance.mMeshOrController = url + 1; // skipping the leading #
|
|
|
+
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ {
|
|
|
+ // read material associations. Ignore additional elements in between
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
|
|
+ {
|
|
|
+ if (IsElement("instance_material"))
|
|
|
+ {
|
|
|
+ // read ID of the geometry subgroup and the target material
|
|
|
+ int attrGroup = GetAttribute("symbol");
|
|
|
+ std::string group = mReader->getAttributeValue(attrGroup);
|
|
|
+ int attrMaterial = GetAttribute("target");
|
|
|
+ const char* urlMat = mReader->getAttributeValue(attrMaterial);
|
|
|
+ Collada::SemanticMappingTable s;
|
|
|
+ if (urlMat[0] == '#')
|
|
|
+ urlMat++;
|
|
|
+
|
|
|
+ s.mMatName = urlMat;
|
|
|
+
|
|
|
+ // resolve further material details + THIS UGLY AND NASTY semantic mapping stuff
|
|
|
+ if (!mReader->isEmptyElement())
|
|
|
+ ReadMaterialVertexInputBinding(s);
|
|
|
+
|
|
|
+ // store the association
|
|
|
+ instance.mMaterials[group] = s;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ {
|
|
|
+ if (strcmp(mReader->getNodeName(), "instance_geometry") == 0
|
|
|
+ || strcmp(mReader->getNodeName(), "instance_controller") == 0)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // store it
|
|
|
+ pNode->mMeshes.push_back(instance);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the collada scene
|
|
|
+void ColladaParser::ReadScene()
|
|
|
+{
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
|
+ if (IsElement("instance_visual_scene"))
|
|
|
+ {
|
|
|
+ // should be the first and only occurrence
|
|
|
+ if (mRootNode)
|
|
|
+ ThrowException("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
|
|
|
+
|
|
|
+ // read the url of the scene to instance. Should be of format "#some_name"
|
|
|
+ int urlIndex = GetAttribute("url");
|
|
|
+ const char* url = mReader->getAttributeValue(urlIndex);
|
|
|
+ if (url[0] != '#')
|
|
|
+ ThrowException("Unknown reference format in <instance_visual_scene> element");
|
|
|
+
|
|
|
+ // find the referred scene, skip the leading #
|
|
|
+ NodeLibrary::const_iterator sit = mNodeLibrary.find(url + 1);
|
|
|
+ if (sit == mNodeLibrary.end())
|
|
|
+ ThrowException("Unable to resolve visual_scene reference \"" + std::string(url) + "\" in <instance_visual_scene> element.");
|
|
|
+ mRootNode = sit->second;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ SkipElement();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Aborts the file reading with an exception
|
|
|
+AI_WONT_RETURN void ColladaParser::ThrowException(const std::string& pError) const
|
|
|
+{
|
|
|
+ throw DeadlyImportError(format() << "Collada: " << mFileName << " - " << pError);
|
|
|
+}
|
|
|
+void ColladaParser::ReportWarning(const char* msg, ...)
|
|
|
+{
|
|
|
+ ai_assert(NULL != msg);
|
|
|
+
|
|
|
+ va_list args;
|
|
|
+ va_start(args, msg);
|
|
|
+
|
|
|
+ char szBuffer[3000];
|
|
|
+ const int iLen = vsprintf(szBuffer, msg, args);
|
|
|
+ ai_assert(iLen > 0);
|
|
|
+
|
|
|
+ va_end(args);
|
|
|
+ ASSIMP_LOG_WARN_F("Validation warning: ", std::string(szBuffer, iLen));
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Skips all data until the end node of the current element
|
|
|
+void ColladaParser::SkipElement()
|
|
|
+{
|
|
|
+ // nothing to skip if it's an <element />
|
|
|
+ if (mReader->isEmptyElement())
|
|
|
+ return;
|
|
|
+
|
|
|
+ // reroute
|
|
|
+ SkipElement(mReader->getNodeName());
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Skips all data until the end node of the given element
|
|
|
+void ColladaParser::SkipElement(const char* pElement)
|
|
|
+{
|
|
|
+ // copy the current node's name because it'a pointer to the reader's internal buffer,
|
|
|
+ // which is going to change with the upcoming parsing
|
|
|
+ std::string element = pElement;
|
|
|
+ while (mReader->read())
|
|
|
+ {
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
|
|
+ if (mReader->getNodeName() == element)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Tests for an opening element of the given name, throws an exception if not found
|
|
|
+void ColladaParser::TestOpening(const char* pName)
|
|
|
+{
|
|
|
+ // read element start
|
|
|
+ if (!mReader->read())
|
|
|
+ ThrowException(format() << "Unexpected end of file while beginning of <" << pName << "> element.");
|
|
|
+ // whitespace in front is ok, just read again if found
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_TEXT)
|
|
|
+ if (!mReader->read())
|
|
|
+ ThrowException(format() << "Unexpected end of file while reading beginning of <" << pName << "> element.");
|
|
|
+
|
|
|
+ if (mReader->getNodeType() != irr::io::EXN_ELEMENT || strcmp(mReader->getNodeName(), pName) != 0)
|
|
|
+ ThrowException(format() << "Expected start of <" << pName << "> element.");
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Tests for the closing tag of the given element, throws an exception if not found
|
|
|
+void ColladaParser::TestClosing(const char* pName)
|
|
|
+{
|
|
|
+ // check if we're already on the closing tag and return right away
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END && strcmp(mReader->getNodeName(), pName) == 0)
|
|
|
+ return;
|
|
|
+
|
|
|
+ // if not, read some more
|
|
|
+ if (!mReader->read())
|
|
|
+ ThrowException(format() << "Unexpected end of file while reading end of <" << pName << "> element.");
|
|
|
+ // whitespace in front is ok, just read again if found
|
|
|
+ if (mReader->getNodeType() == irr::io::EXN_TEXT)
|
|
|
+ if (!mReader->read())
|
|
|
+ ThrowException(format() << "Unexpected end of file while reading end of <" << pName << "> element.");
|
|
|
+
|
|
|
+ // but this has the be the closing tag, or we're lost
|
|
|
+ if (mReader->getNodeType() != irr::io::EXN_ELEMENT_END || strcmp(mReader->getNodeName(), pName) != 0)
|
|
|
+ ThrowException(format() << "Expected end of <" << pName << "> element.");
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Returns the index of the named attribute or -1 if not found. Does not throw, therefore useful for optional attributes
|
|
|
+int ColladaParser::GetAttribute(const char* pAttr) const
|
|
|
+{
|
|
|
+ int index = TestAttribute(pAttr);
|
|
|
+ if (index != -1)
|
|
|
+ return index;
|
|
|
+
|
|
|
+ // attribute not found -> throw an exception
|
|
|
+ ThrowException(format() << "Expected attribute \"" << pAttr << "\" for element <" << mReader->getNodeName() << ">.");
|
|
|
+ return -1;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Tests the present element for the presence of one attribute, returns its index or throws an exception if not found
|
|
|
+int ColladaParser::TestAttribute(const char* pAttr) const
|
|
|
+{
|
|
|
+ for (int a = 0; a < mReader->getAttributeCount(); a++)
|
|
|
+ if (strcmp(mReader->getAttributeName(a), pAttr) == 0)
|
|
|
+ return a;
|
|
|
+
|
|
|
+ return -1;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the text contents of an element, throws an exception if not given. Skips leading whitespace.
|
|
|
+const char* ColladaParser::GetTextContent()
|
|
|
+{
|
|
|
+ const char* sz = TestTextContent();
|
|
|
+ if (!sz) {
|
|
|
+ ThrowException("Invalid contents in element \"n\".");
|
|
|
+ }
|
|
|
+ return sz;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Reads the text contents of an element, returns NULL if not given. Skips leading whitespace.
|
|
|
+const char* ColladaParser::TestTextContent()
|
|
|
+{
|
|
|
+ // present node should be the beginning of an element
|
|
|
+ if (mReader->getNodeType() != irr::io::EXN_ELEMENT || mReader->isEmptyElement())
|
|
|
+ return NULL;
|
|
|
+
|
|
|
+ // read contents of the element
|
|
|
+ if (!mReader->read())
|
|
|
+ return NULL;
|
|
|
+ if (mReader->getNodeType() != irr::io::EXN_TEXT && mReader->getNodeType() != irr::io::EXN_CDATA)
|
|
|
+ return NULL;
|
|
|
+
|
|
|
+ // skip leading whitespace
|
|
|
+ const char* text = mReader->getNodeData();
|
|
|
+ SkipSpacesAndLineEnd(&text);
|
|
|
+
|
|
|
+ return text;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Calculates the resulting transformation fromm all the given transform steps
|
|
|
+aiMatrix4x4 ColladaParser::CalculateResultTransform(const std::vector<Transform>& pTransforms) const
|
|
|
+{
|
|
|
+ aiMatrix4x4 res;
|
|
|
+
|
|
|
+ for (std::vector<Transform>::const_iterator it = pTransforms.begin(); it != pTransforms.end(); ++it)
|
|
|
+ {
|
|
|
+ const Transform& tf = *it;
|
|
|
+ switch (tf.mType)
|
|
|
+ {
|
|
|
+ case TF_LOOKAT:
|
|
|
+ {
|
|
|
+ aiVector3D pos(tf.f[0], tf.f[1], tf.f[2]);
|
|
|
+ aiVector3D dstPos(tf.f[3], tf.f[4], tf.f[5]);
|
|
|
+ aiVector3D up = aiVector3D(tf.f[6], tf.f[7], tf.f[8]).Normalize();
|
|
|
+ aiVector3D dir = aiVector3D(dstPos - pos).Normalize();
|
|
|
+ aiVector3D right = (dir ^ up).Normalize();
|
|
|
+
|
|
|
+ res *= aiMatrix4x4(
|
|
|
+ right.x, up.x, -dir.x, pos.x,
|
|
|
+ right.y, up.y, -dir.y, pos.y,
|
|
|
+ right.z, up.z, -dir.z, pos.z,
|
|
|
+ 0, 0, 0, 1);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case TF_ROTATE:
|
|
|
+ {
|
|
|
+ aiMatrix4x4 rot;
|
|
|
+ ai_real angle = tf.f[3] * ai_real(AI_MATH_PI) / ai_real(180.0);
|
|
|
+ aiVector3D axis(tf.f[0], tf.f[1], tf.f[2]);
|
|
|
+ aiMatrix4x4::Rotation(angle, axis, rot);
|
|
|
+ res *= rot;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case TF_TRANSLATE:
|
|
|
+ {
|
|
|
+ aiMatrix4x4 trans;
|
|
|
+ aiMatrix4x4::Translation(aiVector3D(tf.f[0], tf.f[1], tf.f[2]), trans);
|
|
|
+ res *= trans;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case TF_SCALE:
|
|
|
+ {
|
|
|
+ aiMatrix4x4 scale(tf.f[0], 0.0f, 0.0f, 0.0f, 0.0f, tf.f[1], 0.0f, 0.0f, 0.0f, 0.0f, tf.f[2], 0.0f,
|
|
|
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
+ res *= scale;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case TF_SKEW:
|
|
|
+ // TODO: (thom)
|
|
|
+ ai_assert(false);
|
|
|
+ break;
|
|
|
+ case TF_MATRIX:
|
|
|
+ {
|
|
|
+ aiMatrix4x4 mat(tf.f[0], tf.f[1], tf.f[2], tf.f[3], tf.f[4], tf.f[5], tf.f[6], tf.f[7],
|
|
|
+ tf.f[8], tf.f[9], tf.f[10], tf.f[11], tf.f[12], tf.f[13], tf.f[14], tf.f[15]);
|
|
|
+ res *= mat;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ ai_assert(false);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return res;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+// Determines the input data type for the given semantic string
|
|
|
+Collada::InputType ColladaParser::GetTypeForSemantic(const std::string& semantic)
|
|
|
+{
|
|
|
+ if (semantic.empty()) {
|
|
|
+ ASSIMP_LOG_WARN("Vertex input type is empty.");
|
|
|
+ return IT_Invalid;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (semantic == "POSITION")
|
|
|
+ return IT_Position;
|
|
|
+ else if (semantic == "TEXCOORD")
|
|
|
+ return IT_Texcoord;
|
|
|
+ else if (semantic == "NORMAL")
|
|
|
+ return IT_Normal;
|
|
|
+ else if (semantic == "COLOR")
|
|
|
+ return IT_Color;
|
|
|
+ else if (semantic == "VERTEX")
|
|
|
+ return IT_Vertex;
|
|
|
+ else if (semantic == "BINORMAL" || semantic == "TEXBINORMAL")
|
|
|
+ return IT_Bitangent;
|
|
|
+ else if (semantic == "TANGENT" || semantic == "TEXTANGENT")
|
|
|
+ return IT_Tangent;
|
|
|
+
|
|
|
+ ASSIMP_LOG_WARN_F("Unknown vertex input type \"", semantic, "\". Ignoring.");
|
|
|
+ return IT_Invalid;
|
|
|
+}
|
|
|
+
|
|
|
+#endif // !! ASSIMP_BUILD_NO_DAE_IMPORTER
|