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@@ -358,24 +358,5 @@ singleton PostEffect( reflectionProbeArrayPostFX )
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texture[0] = "#deferred";
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texture[0] = "#deferred";
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texture[1] = "#color";
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texture[1] = "#color";
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texture[2] = "#matinfo";
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texture[2] = "#matinfo";
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- texture[3] = "core/art/pbr/brdfTexture.dds";
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- target = "AL_FormatToken";
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-
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-};
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-singleton PostEffect( IBLFlipPostFX )
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-{
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- // Do not allow the selection effect to work in reflection
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- // passes by default so we don't do the extra drawing.
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- //allowReflectPass = false;
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-
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- renderTime = "PFXAfterBin";
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- renderBin = "ProbeBin";
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- renderPriority = 9998;
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- isEnabled = true;
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-
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- shader = PFX_PassthruShader;
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- stateBlock = PFX_DefaultStateBlock;
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-
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- texture[0] = "#iblBuffer";
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- targetFormat = AL_FormatToken.format;
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+ texture[3] = "core/art/pbr/brdfTexture.dds";
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};
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};
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