|
@@ -25,23 +25,35 @@
|
|
|
#include "console/console.h"
|
|
|
|
|
|
static const U32 csgVersionNumber = TORQUE_GAME_ENGINE;
|
|
|
+static const U32 appVersionNumber = TORQUE_APP_VERSION;
|
|
|
|
|
|
U32 getVersionNumber()
|
|
|
{
|
|
|
return csgVersionNumber;
|
|
|
}
|
|
|
|
|
|
+U32 getAppVersionNumber()
|
|
|
+{
|
|
|
+ return appVersionNumber;
|
|
|
+}
|
|
|
+
|
|
|
const char* getVersionString()
|
|
|
{
|
|
|
return TORQUE_GAME_ENGINE_VERSION_STRING;
|
|
|
}
|
|
|
|
|
|
+const char* getAppVersionString()
|
|
|
+{
|
|
|
+ return TORQUE_APP_VERSION_STRING;
|
|
|
+}
|
|
|
+
|
|
|
/// TGE 0001
|
|
|
/// TGEA 0002
|
|
|
/// TGB 0003
|
|
|
/// TGEA 360 0004
|
|
|
/// TGE WII 0005
|
|
|
/// Torque 3D 0006
|
|
|
+/// Torque 3D MIT 0007
|
|
|
|
|
|
const char* getEngineProductString()
|
|
|
{
|
|
@@ -77,18 +89,31 @@ const char* getCompileTimeString()
|
|
|
|
|
|
ConsoleFunctionGroupBegin( CompileInformation, "Functions to get version information about the current executable." );
|
|
|
|
|
|
-ConsoleFunction( getVersionNumber, S32, 1, 1, "Get the version of the build, as a string.\n\n"
|
|
|
+ConsoleFunction( getVersionNumber, S32, 1, 1, "Get the version of the engine build, as a string.\n\n"
|
|
|
"@ingroup Debugging")
|
|
|
{
|
|
|
return getVersionNumber();
|
|
|
}
|
|
|
|
|
|
-ConsoleFunction( getVersionString, const char*, 1, 1, "Get the version of the build, as a string.\n\n"
|
|
|
+ConsoleFunction( getAppVersionNumber, S32, 1, 1, "Get the version of the application build, as a string.\n\n"
|
|
|
+ "@ingroup Debugging")
|
|
|
+{
|
|
|
+ return getAppVersionNumber();
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+ConsoleFunction( getVersionString, const char*, 1, 1, "Get the version of the engine build, as a human readable string.\n\n"
|
|
|
"@ingroup Debugging")
|
|
|
{
|
|
|
return getVersionString();
|
|
|
}
|
|
|
|
|
|
+ConsoleFunction( getAppVersionString, const char*, 1, 1, "Get the version of the aplication, as a human readable string.\n\n"
|
|
|
+ "@ingroup Debugging")
|
|
|
+{
|
|
|
+ return getAppVersionString();
|
|
|
+}
|
|
|
+
|
|
|
ConsoleFunction( getEngineName, const char*, 1, 1, "Get the name of the engine product that this is running from, as a string.\n\n"
|
|
|
"@ingroup Debugging")
|
|
|
{
|