|
@@ -198,6 +198,9 @@ void RenderProbeMgr::render( SceneRenderState *state )
|
|
|
if (!ProbeRenderInst::all.size())
|
|
|
return;
|
|
|
|
|
|
+ if (PROBEMGR->mRegisteredProbes.empty())
|
|
|
+ return;
|
|
|
+
|
|
|
if (!ProbeManager::smRenderReflectionProbes)
|
|
|
return;
|
|
|
|
|
@@ -255,9 +258,9 @@ void RenderProbeMgr::render( SceneRenderState *state )
|
|
|
ProbeManager::SkylightMaterialInfo* skylightMat = PROBEMGR->getSkylightMaterial();
|
|
|
ProbeManager::ReflectProbeMaterialInfo* reflProbeMat = PROBEMGR->getReflectProbeMaterial();
|
|
|
|
|
|
- for (U32 i = 0; i < ProbeRenderInst::all.size(); i++)
|
|
|
+ for (U32 i = 0; i < PROBEMGR->mRegisteredProbes.size(); i++)
|
|
|
{
|
|
|
- ProbeRenderInst* curEntry = ProbeRenderInst::all[i];
|
|
|
+ ProbeRenderInst* curEntry = ProbeRenderInst::all[PROBEMGR->mRegisteredProbes[i]];
|
|
|
|
|
|
if (!curEntry->mIsEnabled)
|
|
|
continue;
|
|
@@ -321,6 +324,9 @@ void RenderProbeMgr::render( SceneRenderState *state )
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ //And clean us up
|
|
|
+ PROBEMGR->mRegisteredProbes.clear();
|
|
|
+
|
|
|
probeLightingTargetRef->resolve();
|
|
|
GFX->popActiveRenderTarget();
|
|
|
|