|
@@ -21,21 +21,21 @@
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
-
|
|
|
-function ServerPlay2D(%profile)
|
|
|
+//
|
|
|
+function ServerPlay2D(%assetID)
|
|
|
{
|
|
|
// Play the given sound profile on every client.
|
|
|
// The sounds will be transmitted as an event, not attached to any object.
|
|
|
for(%idx = 0; %idx < ClientGroup.getCount(); %idx++)
|
|
|
- ClientGroup.getObject(%idx).play2D(%profile);
|
|
|
+ ClientGroup.getObject(%idx).play2D(%assetID);
|
|
|
}
|
|
|
|
|
|
-function ServerPlay3D(%profile,%transform)
|
|
|
+function ServerPlay3D(%assetID,%transform)
|
|
|
{
|
|
|
- // Play the given sound profile at the given position on every client
|
|
|
+ // Play the given sound assetID at the given position on every client
|
|
|
// The sound will be transmitted as an event, not attached to any object.
|
|
|
for(%idx = 0; %idx < ClientGroup.getCount(); %idx++)
|
|
|
- ClientGroup.getObject(%idx).play3D(%profile,%transform);
|
|
|
+ ClientGroup.getObject(%idx).play3D(%assetID,%transform);
|
|
|
}
|
|
|
|
|
|
function ServerPlaySound(%profile,%pos)
|