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Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules.

Areloch пре 7 година
родитељ
комит
c7e9187987

+ 5 - 0
Templates/Modules/FPSGameplay/FPSGameplay.module

@@ -7,4 +7,9 @@
 	DestroyFunction="destroy"
 	Group="Game"
     Dependencies="clientServer=1,UI=1">
+	<DeclaredAssets
+        canSave="true"
+        canSaveDynamicFields="true"
+        Extension="asset.taml"
+        Recurse="true" />
 </ModuleDefinition>

+ 2 - 1
Templates/Modules/FPSGameplay/levels/EmptyLevel.asset.taml

@@ -2,6 +2,7 @@
     canSave="true"
     canSaveDynamicFields="true"
     AssetName="EmptyLevel"
+    FriendlyName="EmptyLevel"
     LevelFile="data/FPSGameplay/levels/EmptyLevel.mis"
-    LevelDescription="An empty room"
+    Description="An empty room"
     VersionId="1" />

+ 8 - 0
Templates/Modules/FPSGameplay/levels/EmptyTerrain.asset.taml

@@ -0,0 +1,8 @@
+<LevelAsset
+    canSave="true"
+    canSaveDynamicFields="true"
+    AssetName="EmptyTerrain"
+    FriendlyName="Empty Terrain"
+    LevelFile="data/FPSGameplay/levels/Empty Terrain.mis"
+    Description="A Empty level with terrain."
+    VersionId="1" />

+ 0 - 7
Templates/Modules/FPSGameplay/levels/Empty_Terrain.asset.taml

@@ -1,7 +0,0 @@
-<LevelAsset
-    canSave="true"
-    canSaveDynamicFields="true"
-    AssetName="Empty_Terrain"
-    LevelFile="data/FPSGameplay/levels/Empty_Terrain.mis"
-    LevelDescription="A Empty level with terrain."
-    VersionId="1" />

+ 2 - 1
Templates/Modules/FPSGameplay/levels/Outpost.asset.taml

@@ -2,6 +2,7 @@
     canSave="true"
     canSaveDynamicFields="true"
     AssetName="Outpost"
+    FriendlyName="Outpost"
     LevelFile="data/FPSGameplay/levels/Outpost.mis"
-    LevelDescription="Outpost level"
+    Description="Outpost level"
     VersionId="1" />

+ 5 - 0
Templates/Modules/spectatorGameplay/SpectatorGameplay.module

@@ -7,4 +7,9 @@
 	DestroyFunction="destroy"
 	Group="Game"
 	Dependencies="clientServer=1,UI=1">
+	<DeclaredAssets
+        canSave="true"
+        canSaveDynamicFields="true"
+        Extension="asset.taml"
+        Recurse="true" />
 </ModuleDefinition>