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typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load.

Azaezel il y a 10 ans
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commit
c84051fc60
1 fichiers modifiés avec 2 ajouts et 1 suppressions
  1. 2 1
      Engine/source/ts/collada/colladaAppMesh.cpp

+ 2 - 1
Engine/source/ts/collada/colladaAppMesh.cpp

@@ -922,7 +922,8 @@ void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset)
 
    // Now get the vertex data at the specified time
    if (geometry->getElementType() == COLLADA_TYPE::GEOMETRY) {
-      getPrimitives(daeSafeCast<domGeometry>(geometry));(daeSafeCast<domGeometry>(geometry), t, objOffset, mPoints, mNormals, mColors, mUVs, mUV2s, true);
+      getPrimitives(daeSafeCast<domGeometry>(geometry));
+      getVertexData(daeSafeCast<domGeometry>(geometry), t, objOffset, mPoints, mNormals, mColors, mUVs, mUV2s, true);
    }
    else if (geometry->getElementType() == COLLADA_TYPE::MORPH) {
       getMorphVertexData(daeSafeCast<domMorph>(geometry), t, objOffset, mPoints, mNormals, mColors, mUVs, mUV2s);