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fix playJournal instruction in comments

blackwc преди 10 години
родител
ревизия
ca37e9f84e
променени са 4 файла, в които са добавени 4 реда и са изтрити 4 реда
  1. 1 1
      Templates/Empty/game/main.cs
  2. 1 1
      Templates/Empty/game/main.cs.in
  3. 1 1
      Templates/Full/game/main.cs
  4. 1 1
      Templates/Full/game/main.cs.in

+ 1 - 1
Templates/Empty/game/main.cs

@@ -57,7 +57,7 @@ $displayHelp = false;
 
 // Use these to record and play back crashes
 //saveJournal("editorOnFileQuitCrash.jrn");
-//playJournal("editorOnFileQuitCrash.jrn", false);
+//playJournal("editorOnFileQuitCrash.jrn");
 
 //------------------------------------------------------------------------------
 // Check if a script file exists, compiled or not.

+ 1 - 1
Templates/Empty/game/main.cs.in

@@ -57,7 +57,7 @@ $displayHelp = false;
 
 // Use these to record and play back crashes
 //saveJournal("editorOnFileQuitCrash.jrn");
-//playJournal("editorOnFileQuitCrash.jrn", false);
+//playJournal("editorOnFileQuitCrash.jrn");
 
 //------------------------------------------------------------------------------
 // Check if a script file exists, compiled or not.

+ 1 - 1
Templates/Full/game/main.cs

@@ -57,7 +57,7 @@ $displayHelp = false;
 
 // Use these to record and play back crashes
 //saveJournal("editorOnFileQuitCrash.jrn");
-//playJournal("editorOnFileQuitCrash.jrn", false);
+//playJournal("editorOnFileQuitCrash.jrn");
 
 //------------------------------------------------------------------------------
 // Check if a script file exists, compiled or not.

+ 1 - 1
Templates/Full/game/main.cs.in

@@ -57,7 +57,7 @@ $displayHelp = false;
 
 // Use these to record and play back crashes
 //saveJournal("editorOnFileQuitCrash.jrn");
-//playJournal("editorOnFileQuitCrash.jrn", false);
+//playJournal("editorOnFileQuitCrash.jrn");
 
 //------------------------------------------------------------------------------
 // Check if a script file exists, compiled or not.