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Merge pull request #1088 from eightyeight/version-3.6.3

Bump version numbers
Daniel Buckmaster 10 years ago
parent
commit
cae70a9cd0
2 changed files with 4 additions and 4 deletions
  1. 2 2
      Engine/source/app/version.h
  2. 2 2
      README.md

+ 2 - 2
Engine/source/app/version.h

@@ -41,10 +41,10 @@
 /// code version, the game name, and which type of game it is (TGB, TGE, TGEA, etc.).
 ///
 /// Version number is major * 1000 + minor * 100 + revision * 10.
-#define TORQUE_GAME_ENGINE          3620
+#define TORQUE_GAME_ENGINE          3630
 
 /// Human readable engine version string.
-#define TORQUE_GAME_ENGINE_VERSION_STRING  "3.6.2"
+#define TORQUE_GAME_ENGINE_VERSION_STRING  "3.6.3"
 
 /// Gets the engine version number.  The version number is specified as a global in version.cc
 U32 getVersionNumber();

+ 2 - 2
README.md

@@ -1,4 +1,4 @@
-Torque 3D v3.6.2
+Torque 3D v3.6.3
 ================
 
 MIT Licensed Open Source version of [Torque 3D](http://www.garagegames.com/products/torque-3d) from [GarageGames](http://www.garagegames.com)
@@ -23,7 +23,7 @@ In addition to GitHub we also have a couple of pre-packaged files for you to dow
  
 * [Torque 3D 3.6 Full template](http://mit.garagegames.com/Torque3D-3-6-1-FullTemplate.zip), which contains precompiled binaries.
 * [Complete Torque 3D 3.6 zip package](http://mit.garagegames.com/Torque3D-3-6-1.zip) containing the contents of this repository.
-* [Windows binaries for 3.6.2](https://github.com/GarageGames/Torque3D/releases/tag/v3.6.2) which you can drop into your existing script projects.
+* [Windows binaries for 3.6.3](https://github.com/GarageGames/Torque3D/releases/tag/v3.6.3) which you can drop into your existing script projects.
 * [Torque 3D Project Manager v2.1](http://mit.garagegames.com/T3DProjectManager-2-1.zip) on its own for use in your T3D forks.
 
 If you're looking for an older release see the [Torque 3D Archive](https://github.com/GarageGames/Torque3D/wiki/Torque-3D-Archive)