Caused by a wrong target size. (probably it was ok on the very old OpenGL 1.5 version) Before fix, wrong behaviour: http://goo.gl/dik7Ia After fix, all right: http://goo.gl/IsrckM
@@ -107,8 +107,7 @@ void RenderTexTargetBinManager::initPersistFields()
bool RenderTexTargetBinManager::setTargetSize(const Point2I &newTargetSize)
{
- if( GFX->getAdapterType() != OpenGL && // Targets need to match up exactly in size on OpenGL.
- mTargetSize.x >= newTargetSize.x &&
+ if( mTargetSize.x >= newTargetSize.x &&
mTargetSize.y >= newTargetSize.y )
return true;