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@@ -2,19 +2,20 @@ project("Torque3DEngine")
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set(TORQUE_TEMPLATE "Empty" CACHE STRING "the template to use")
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-set(projectOutDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}")
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-set(projectSrcDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}/source")
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+set(projectDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}")
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+set(projectOutDir "${projectDir}/game")
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+set(projectSrcDir "${projectDir}/source")
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set(libDir "${CMAKE_SOURCE_DIR}/Engine/lib")
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set(srcDir "${CMAKE_SOURCE_DIR}/Engine/source")
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set(cmakeDir "${CMAKE_SOURCE_DIR}/Tools/CMake")
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# output folders
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-#set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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-#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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-#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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+#set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${projectOutDir}/game)
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+#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${projectOutDir}/game)
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+#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${projectOutDir}/game)
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# change the default installation path to My Projects/app name
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-SET(CMAKE_INSTALL_PREFIX "${projectOutDir}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
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+SET(CMAKE_INSTALL_PREFIX "${projectDir}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
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# finds and adds sources files in a folder
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macro(addPath dir)
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@@ -174,7 +175,7 @@ if(MSVC)
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FOREACH(CONF ${CMAKE_CONFIGURATION_TYPES})
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# Go uppercase (DEBUG, RELEASE...)
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STRING(TOUPPER "${CONF}" CONF)
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- SET("CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
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+ #SET("CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
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SET("CMAKE_RUNTIME_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
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ENDFOREACH()
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endif()
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