浏览代码

Fix for Issue #136 for Zoning Bug

DavidWyand-GG 13 年之前
父节点
当前提交
cfb90f37e4
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 1 1
      Engine/source/math/mOrientedBox.cpp
  2. 1 1
      Engine/source/scene/zones/scenePolyhedralZone.cpp

+ 1 - 1
Engine/source/math/mOrientedBox.cpp

@@ -52,7 +52,7 @@ void OrientedBox3F::set( const MatrixF& transform, const Point3F& extents )
    mAxes[ ForwardVector ] = transform.getForwardVector();
    mAxes[ UpVector ] = transform.getUpVector();
 
-   mHalfExtents = extents;
+   mHalfExtents = extents * 0.5f;
 
    _initPoints();
 }

+ 1 - 1
Engine/source/scene/zones/scenePolyhedralZone.cpp

@@ -73,7 +73,7 @@ void ScenePolyhedralZone::_updateOrientedWorldBox()
    if( mIsBox )
       Parent::_updateOrientedWorldBox();
    else
-      mOrientedWorldBox.set( getTransform(), Point3F( mObjBox.len_x(), mObjBox.len_y(), mObjBox.len_z() ) );
+       mOrientedWorldBox.set( getTransform(), mObjBox.getExtents() * getScale() );
 }
 
 //-----------------------------------------------------------------------------