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@@ -646,8 +646,8 @@ void RenderProbeMgr::_update4ProbeConsts(const SceneData &sgData,
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//Array rendering
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//Array rendering
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U32 probeCount = ProbeRenderInst::all.size();
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U32 probeCount = ProbeRenderInst::all.size();
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- mEffectiveProbeCount = 0;
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- mMipCount = 0;
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+ //mEffectiveProbeCount = 0;
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+ //mMipCount = 0;
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/*if (probePositionArray.size() != MAX_FORWARD_PROBES)
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/*if (probePositionArray.size() != MAX_FORWARD_PROBES)
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{
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{
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