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Merge pull request #1307 from eightyeight/forestitem-default-bounds

tsForestItemData: default to no bounds instead of crazy bounds
Daniel Buckmaster 10 years ago
parent
commit
d1bcc75d5e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/forest/ts/tsForestItemData.h

+ 1 - 1
Engine/source/forest/ts/tsForestItemData.h

@@ -88,7 +88,7 @@ public:
    const Vector<S32>& getLOSDetails() const { return mLOSDetails; }
 
    // ForestItemData
-   const Box3F& getObjBox() const { return mShape ? mShape->bounds : Box3F::Invalid; }
+   const Box3F& getObjBox() const { return mShape ? mShape->bounds : Box3F::Zero; }
    bool render( TSRenderState *rdata, const ForestItem& item ) const;
    ForestCellBatch* allocateBatch() const;
    bool canBillboard( const SceneRenderState *state, const ForestItem &item, F32 distToCamera ) const;