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@@ -286,10 +286,7 @@ function doEditorResetDefaultLevel()
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function EditorSaveMissionMenu()
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function EditorSaveMissionMenu()
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{
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{
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- if(EditorGui.saveAs)
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- AssetBrowser.setupCreateNewAsset("LevelAsset", AssetBrowser.selectedModule, "EditorSaveMissionAs");
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- else
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- EditorSaveMission();
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+ EditorSaveMission();
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}
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}
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function EditorSaveMission()
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function EditorSaveMission()
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@@ -387,6 +384,8 @@ function EditorSaveMission()
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function EditorSaveMissionAs( %levelAsset )
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function EditorSaveMissionAs( %levelAsset )
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{
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{
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+ EditorGui.saveAs = true;
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+ AssetBrowser.setupCreateNewAsset("LevelAsset", AssetBrowser.selectedModule,"");
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// If we didn't get passed a new mission name then
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// If we didn't get passed a new mission name then
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// prompt the user for one.
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// prompt the user for one.
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if ( %levelAsset $= "" )
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if ( %levelAsset $= "" )
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