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Trim unneeded input commands

JeffR há 3 anos atrás
pai
commit
d56a05c314

+ 0 - 63
Templates/BaseGame/game/data/ExampleModule/scripts/client/inputCommands.tscript

@@ -209,69 +209,6 @@ function gamepadPitch(%val)
    }
 }
 
-function toggleZoomFOV()
-{
-    $Player::CurrentFOV = $Player::CurrentFOV / 2;
-
-    if($Player::CurrentFOV < 5)
-        resetCurrentFOV();
-
-    if(ServerConnection.zoomed)
-      setFOV($Player::CurrentFOV);
-    else
-    {
-      setFov(ServerConnection.getControlCameraDefaultFov());
-    }
-}
-
-function resetCurrentFOV()
-{
-   $Player::CurrentFOV = ServerConnection.getControlCameraDefaultFov() / 2;
-}
-
-function turnOffZoom()
-{
-   ServerConnection.zoomed = false;
-   setFov(ServerConnection.getControlCameraDefaultFov());
-   Reticle.setVisible(true);
-   zoomReticle.setVisible(false);
-
-   // Rather than just disable the DOF effect, we want to set it to the level's
-   // preset values.
-   //DOFPostEffect.disable();
-   ppOptionsUpdateDOFSettings();
-}
-
-function setZoomFOV(%val)
-{
-   if(%val)
-      toggleZoomFOV();
-}
-
-function toggleZoom(%val)
-{
-   if (%val)
-   {
-      ServerConnection.zoomed = true;
-      setFov($Player::CurrentFOV);
-      Reticle.setVisible(false);
-      zoomReticle.setVisible(true);
-
-      DOFPostEffect.setAutoFocus( true );
-      DOFPostEffect.setFocusParams( 0.5, 0.5, 50, 500, -5, 5 );
-      DOFPostEffect.enable();
-   }
-   else
-   {
-      turnOffZoom();
-   }
-}
-
-function mouseButtonZoom(%val)
-{
-   toggleZoom(%val);
-}
-
 function startRecordingDemo( %val )
 {
    if ( %val )