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Merge pull request #284 from thecelloman/ryderasdefault

Set the Ryder as the default starting weapon instead of the Lurker.
SilentMike %!s(int64=12) %!d(string=hai) anos
pai
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d8a3565716

+ 1 - 1
Templates/Full/game/art/datablocks/player.cs

@@ -655,7 +655,7 @@ datablock PlayerData(DefaultPlayerData)
    DecalData = "PlayerFootprint";
    DecalData = "PlayerFootprint";
 
 
    // Allowable Inventory Items
    // Allowable Inventory Items
-   mainWeapon = Lurker;
+   mainWeapon = Ryder;
 
 
    maxInv[Lurker] = 1;
    maxInv[Lurker] = 1;
    maxInv[LurkerClip] = 20;
    maxInv[LurkerClip] = 20;

+ 1 - 1
Templates/Full/game/scripts/server/gameCore.cs

@@ -639,7 +639,7 @@ function GameCore::loadOut(%game, %player)
    }
    }
    else
    else
    {
    {
-      %player.mountImage(Lurker, 0);
+      %player.mountImage(Ryder, 0);
    }
    }
 }
 }