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@@ -171,6 +171,7 @@ class Vehicle : public RigidShape
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void readPacketData (GameConnection * conn, BitStream *stream);
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void readPacketData (GameConnection * conn, BitStream *stream);
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
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void unpackUpdate(NetConnection *conn, BitStream *stream);
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void unpackUpdate(NetConnection *conn, BitStream *stream);
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+ void setControllingClient(GameConnection* connection);
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void updateLiftoffDust( F32 dt );
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void updateLiftoffDust( F32 dt );
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void updateDamageSmoke( F32 dt );
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void updateDamageSmoke( F32 dt );
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