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@@ -648,7 +648,7 @@ public:
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DECLARE_CALLBACK( void, onCollision, ( ShapeBase* obj, SceneObject* collObj, VectorF vec, F32 len ) );
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DECLARE_CALLBACK( void, onCollision, ( ShapeBase* obj, SceneObject* collObj, VectorF vec, F32 len ) );
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DECLARE_CALLBACK( void, onDamage, ( ShapeBase* obj, F32 delta ) );
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DECLARE_CALLBACK( void, onDamage, ( ShapeBase* obj, F32 delta ) );
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DECLARE_CALLBACK( void, onTrigger, ( ShapeBase* obj, S32 index, bool state ) );
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DECLARE_CALLBACK( void, onTrigger, ( ShapeBase* obj, S32 index, bool state ) );
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- DECLARE_CALLBACK( void, onEndSequence, (ShapeBase* obj, S32 slot, const String &name));
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+ DECLARE_CALLBACK(void, onEndSequence, (ShapeBase* obj, S32 slot, const char* name));
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DECLARE_CALLBACK( void, onForceUncloak, ( ShapeBase* obj, const char* reason ) );
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DECLARE_CALLBACK( void, onForceUncloak, ( ShapeBase* obj, const char* reason ) );
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/// @}
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/// @}
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};
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};
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