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Merge pull request #313 from thecelloman/cleanwpndiradd

Add and remove relevant file execs for the new weapon fx usage
SilentMike 12 years ago
parent
commit
e284bd06af
1 changed files with 4 additions and 4 deletions
  1. 4 4
      Templates/Full/game/art/datablocks/datablockExec.cs

+ 4 - 4
Templates/Full/game/art/datablocks/datablockExec.cs

@@ -40,13 +40,13 @@ exec("./rigidShape.cs");
 
 exec("./health.cs");
 
-// Load our supporting weapon datablocks
+// Load our supporting weapon datablocks, effects and such.  They must be
+// loaded before any weapon that uses them.
 exec("./weapon.cs");
+exec("./weapons/grenadefx.cs");
+exec("./weapons/rocketfx.cs");
 
 // Load the weapon datablocks
-exec("./weapons/grenadeLauncher.cs");
-exec("./weapons/grenade.cs");
-exec("./weapons/rocketLauncher.cs");
 exec("./weapons/Lurker.cs");
 exec("./weapons/Ryder.cs");
 exec("./weapons/ProxMine.cs");