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Release memory

Johan Mattsson %!s(int64=2) %!d(string=hai) anos
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e46e744dc7
Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      Engine/source/shaderGen/shaderGen.cpp

+ 1 - 0
Engine/source/shaderGen/shaderGen.cpp

@@ -200,6 +200,7 @@ void ShaderGen::generateShader( const MaterialFeatureData &featureData,
    if(!s->open(pixShaderName, Torque::FS::File::Write ))
    {
       AssertFatal(false, "Failed to open Shader Stream" );
+      delete s;
       return;
    }