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@@ -296,10 +296,10 @@ singleton shaderData( PrefiterCubemapShader )
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//
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singleton ShaderData( PFX_ReflectionProbeArray )
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{
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- DXVertexShaderFile = $Core::CommonShaderPath @ "/postFx/postFxV.hlsl";
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+ DXVertexShaderFile = $Core::CommonShaderPath @ "/postFX/postFxV.hlsl";
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DXPixelShaderFile = $Core::CommonShaderPath @ "/lighting/advanced/reflectionProbeArrayP.hlsl";
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- OGLVertexShaderFile = $Core::CommonShaderPath @ "/postFx/gl/postFxV.glsl";
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+ OGLVertexShaderFile = $Core::CommonShaderPath @ "/postFX/gl/postFxV.glsl";
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OGLPixelShaderFile = $Core::CommonShaderPath @ "/lighting/advanced/gl/reflectionProbeArrayP.glsl";
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samplerNames[0] = "$deferredBuffer";
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