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@@ -3753,18 +3753,18 @@ void WorldEditor::explodeSelectedPrefab()
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setDirty();
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}
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-void WorldEditor::bakeSelectionToMesh(const char *filename)
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+void WorldEditor::makeSelectionAMesh(const char *filename)
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{
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if (mSelected->size() == 0)
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{
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- Con::errorf("WorldEditor::makeSelectionPrefab - Nothing selected.");
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+ Con::errorf("WorldEditor::makeSelectionAMesh - Nothing selected.");
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return;
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}
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SimGroup *missionGroup;
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if (!Sim::findObject("MissionGroup", missionGroup))
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{
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- Con::errorf("WorldEditor::makeSelectionPrefab - Could not find MissionGroup.");
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+ Con::errorf("WorldEditor::makeSelectionAMesh - Could not find MissionGroup.");
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return;
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}
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@@ -3918,11 +3918,11 @@ DefineEngineMethod( WorldEditor, explodeSelectedPrefab, void, (),,
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object->explodeSelectedPrefab();
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}
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-DefineEngineMethod(WorldEditor, bakeSelectionToMesh, void, (const char* filename), ,
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+DefineEngineMethod(WorldEditor, makeSelectionAMesh, void, (const char* filename), ,
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"Save selected objects to a .dae collada file and replace them in the level with a TSStatic object."
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"@param filename collada file to save the selected objects to.")
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{
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- object->bakeSelectionToMesh(filename);
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+ object->makeSelectionAMesh(filename);
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}
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DefineEngineMethod( WorldEditor, mountRelative, void, ( SceneObject *objA, SceneObject *objB ),,
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