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Replaced StringTable->insert("") with StringTable->EmptyString()

Thomas "elfprince13" Dickerson преди 8 години
родител
ревизия
ec5efe5411
променени са 33 файла, в които са добавени 1189 реда и са изтрити 1189 реда
  1. 24 24
      Engine/source/T3D/fx/fxFoliageReplicator.h
  2. 1 1
      Engine/source/T3D/fx/fxShapeReplicator.h
  3. 4 4
      Engine/source/T3D/fx/precipitation.cpp
  4. 3 3
      Engine/source/T3D/fx/ribbon.cpp
  5. 7 7
      Engine/source/T3D/missionMarker.cpp
  6. 4 4
      Engine/source/T3D/player.cpp
  7. 110 110
      Engine/source/T3D/shapeBase.cpp
  8. 15 15
      Engine/source/console/SimXMLDocument.cpp
  9. 1 1
      Engine/source/console/astAlloc.cpp
  10. 1 1
      Engine/source/console/codeBlock.cpp
  11. 2 2
      Engine/source/console/fieldBrushObject.cpp
  12. 1 1
      Engine/source/console/persistenceManager.cpp
  13. 18 18
      Engine/source/gui/buttons/guiIconButtonCtrl.cpp
  14. 2 2
      Engine/source/gui/buttons/guiToggleButtonCtrl.cpp
  15. 2 2
      Engine/source/gui/buttons/guiToolboxButtonCtrl.cpp
  16. 4 4
      Engine/source/gui/containers/guiFormCtrl.cpp
  17. 9 9
      Engine/source/gui/containers/guiPaneCtrl.cpp
  18. 9 9
      Engine/source/gui/containers/guiWindowCtrl.cpp
  19. 2 2
      Engine/source/gui/controls/guiGameListMenuCtrl.cpp
  20. 70 70
      Engine/source/gui/controls/guiListBoxCtrl.cpp
  21. 28 28
      Engine/source/gui/controls/guiMLTextCtrl.cpp
  22. 80 80
      Engine/source/gui/controls/guiPopUpCtrl.cpp
  23. 151 151
      Engine/source/gui/controls/guiPopUpCtrlEx.cpp
  24. 22 22
      Engine/source/gui/controls/guiTextCtrl.cpp
  25. 70 70
      Engine/source/gui/controls/guiTextEditCtrl.cpp
  26. 190 190
      Engine/source/gui/controls/guiTreeViewCtrl.cpp
  27. 322 322
      Engine/source/gui/editor/guiParticleGraphCtrl.cpp
  28. 3 3
      Engine/source/gui/game/guiChunkedBitmapCtrl.cpp
  29. 16 16
      Engine/source/gui/worldEditor/undoActions.cpp
  30. 2 2
      Engine/source/navigation/navMesh.cpp
  31. 2 2
      Engine/source/navigation/navPath.cpp
  32. 10 10
      Engine/source/platform/menus/popupMenu.cpp
  33. 4 4
      Engine/source/platform/nativeDialogs/fileDialog.cpp

+ 24 - 24
Engine/source/T3D/fx/fxFoliageReplicator.h

@@ -64,16 +64,16 @@
 class fxFoliageItem
 {
 public:
-   MatrixF     Transform;		
-   F32         Width;			
-   F32         Height;			
-   Box3F			FoliageBox;		
-   bool			Flipped;			
+   MatrixF     Transform;     
+   F32         Width;         
+   F32         Height;        
+   Box3F       FoliageBox;    
+   bool        Flipped;       
    F32         SwayPhase;     
    F32         SwayTimeRatio; 
-   F32         LightPhase;		
+   F32         LightPhase;    
    F32         LightTimeRatio; 
-	U32         LastFrameSerialID; 
+   U32         LastFrameSerialID; 
 };
 
 //------------------------------------------------------------------------------
@@ -104,9 +104,9 @@ public:
    Box3F               QuadrantBox;
    fxFoliageQuadrantNode*   QuadrantChildNode[4];
    Vector<fxFoliageItem*>   RenderList;
-	// Used in DrawIndexPrimitive call.
-	U32							 startIndex;
-	U32							 primitiveCount;
+   // Used in DrawIndexPrimitive call.
+   U32                      startIndex;
+   U32                      primitiveCount;
 };
 
 
@@ -152,7 +152,7 @@ protected:
 
    void CreateFoliage(void);
    void DestroyFoliage(void);
-	void DestroyFoliageItems();
+   void DestroyFoliageItems();
 
 
    void SyncFoliageReplicators(void);
@@ -172,11 +172,11 @@ protected:
    Vector<fxFoliageItem*>           mReplicatedFoliage;
    fxFoliageRenderList              mFrustumRenderSet;
 
-	GFXVertexBufferHandle<GFXVertexFoliage> mVertexBuffer;
-	GFXPrimitiveBufferHandle	mPrimBuffer;
+   GFXVertexBufferHandle<GFXVertexFoliage> mVertexBuffer;
+   GFXPrimitiveBufferHandle   mPrimBuffer;
    GFXShaderRef               mShader;
    ShaderData*                mShaderData;
-	GBitmap*							mAlphaLookup;
+   GBitmap*                   mAlphaLookup;
 
    MRandomLCG                 RandomGen;
    F32                        mFadeInGradient;
@@ -193,8 +193,8 @@ protected:
    U32                        mNextAllocatedNodeIdx;      // Next Allocated Node Index.
    U32                        mBillboardsAcquired;        // Billboards Acquired.
 
-	// Used for alpha lookup in the pixel shader
-	GFXTexHandle					mAlphaTexture;
+   // Used for alpha lookup in the pixel shader
+   GFXTexHandle               mAlphaTexture;
 
    GFXStateBlockRef  mPlacementSB;
    GFXStateBlockRef  mRenderSB;
@@ -223,15 +223,15 @@ protected:
 
 
    bool              mDirty;
-	
+   
    void SetupShader();
-	void SetupBuffers();
+   void SetupBuffers();
    void renderObject(ObjectRenderInst *ri, SceneRenderState *state, BaseMatInstance*);
-	void renderBuffers(SceneRenderState* state);
-	void renderArc(const F32 fRadiusX, const F32 fRadiusY);
-	void renderPlacementArea(const F32 ElapsedTime);
-	void renderQuad(fxFoliageQuadrantNode* quadNode, const MatrixF& RenderTransform, const bool UseDebug);
-	void computeAlphaTex();
+   void renderBuffers(SceneRenderState* state);
+   void renderArc(const F32 fRadiusX, const F32 fRadiusY);
+   void renderPlacementArea(const F32 ElapsedTime);
+   void renderQuad(fxFoliageQuadrantNode* quadNode, const MatrixF& RenderTransform, const bool UseDebug);
+   void computeAlphaTex();
 public:
    fxFoliageReplicator();
    ~fxFoliageReplicator();
@@ -325,7 +325,7 @@ public:
          mUseDebugInfo         = false;
          mDebugBoxHeight       = 1.0f;
          mSeed                 = 1376312589;
-         mFoliageFile          = StringTable->insert("");
+         mFoliageFile          = StringTable->EmptyString();
          mFoliageTexture       = GFXTexHandle();
          mFoliageCount         = 10;
          mFoliageRetries       = 100;

+ 1 - 1
Engine/source/T3D/fx/fxShapeReplicator.h

@@ -153,7 +153,7 @@ public:
       {
          // Set Defaults.
          mSeed               = 1376312589;
-         mShapeFile          = StringTable->insert("");
+         mShapeFile          = StringTable->EmptyString();
          mShapeCount         = 10;
          mShapeRetries       = 100;
          mInnerRadiusX       = 0;

+ 4 - 4
Engine/source/T3D/fx/precipitation.cpp

@@ -129,10 +129,10 @@ PrecipitationData::PrecipitationData()
 {
    soundProfile      = NULL;
 
-   mDropName         = StringTable->insert("");
-   mDropShaderName   = StringTable->insert("");
-   mSplashName       = StringTable->insert("");
-   mSplashShaderName = StringTable->insert("");
+   mDropName         = StringTable->EmptyString();
+   mDropShaderName   = StringTable->EmptyString();
+   mSplashName       = StringTable->EmptyString();
+   mSplashShaderName = StringTable->EmptyString();
 
    mDropsPerSide     = 4;
    mSplashesPerSide  = 2;

+ 3 - 3
Engine/source/T3D/fx/ribbon.cpp

@@ -57,7 +57,7 @@ RibbonData::RibbonData()
    mUseFadeOut = false;
    mFadeAwayStep = 0.032f;
    segmentsPerUpdate = 1;
-   mMatName = StringTable->insert("");
+   mMatName = StringTable->EmptyString();
    mTileScale = 1.0f;
    mFixedTexcoords = false;
    mSegmentSkipAmount = 0;
@@ -318,7 +318,7 @@ void Ribbon::processTick(const Move* move)
          safeDeleteObject();
          return;
          //}
-         //mSegmentPoints.pop_back();	
+         //mSegmentPoints.pop_back();  
       }
 
 
@@ -456,7 +456,7 @@ void Ribbon::setShaderParams() {
    F32 length = (F32)mDataBlock->mRibbonLength;
    Point3F radius(numSegments / length, numSegments, length);
    MaterialParameters* matParams = mRibbonMat->getMaterialParameters();
-   matParams->setSafe( mRadiusSC, radius );	
+   matParams->setSafe( mRadiusSC, radius );  
 }
 
 //--------------------------------------------------------------------------

+ 7 - 7
Engine/source/T3D/missionMarker.cpp

@@ -225,7 +225,7 @@ ConsoleDocClass( WayPoint,
 
 WayPoint::WayPoint()
 {
-   mName = StringTable->insert("");
+   mName = StringTable->EmptyString();
 }
 
 void WayPoint::setHidden(bool hidden)
@@ -256,7 +256,7 @@ void WayPoint::inspectPostApply()
 {
    Parent::inspectPostApply();
    if(!mName || !mName[0])
-      mName = StringTable->insert("");
+      mName = StringTable->EmptyString();
    setMaskBits(UpdateNameMask|UpdateTeamMask);
 }
 
@@ -281,7 +281,7 @@ void WayPoint::unpackUpdate(NetConnection * con, BitStream * stream)
 
 void WayPoint::initPersistFields()
 {
-   addGroup("Misc");	
+   addGroup("Misc"); 
    addField("markerName", TypeCaseString, Offset(mName, WayPoint), "Unique name representing this waypoint");
    endGroup("Misc");
    Parent::initPersistFields();
@@ -363,7 +363,7 @@ bool SpawnSphere::onAdd()
 
    if (!isGhost())
    {
-	   onAdd_callback( getId());
+      onAdd_callback( getId());
 
       if (mAutoSpawn)
          spawnObject();
@@ -527,7 +527,7 @@ ConsoleDocClass( CameraBookmark,
 
 CameraBookmark::CameraBookmark()
 {
-   mName = StringTable->insert("");
+   mName = StringTable->EmptyString();
 }
 
 bool CameraBookmark::onAdd()
@@ -571,7 +571,7 @@ void CameraBookmark::inspectPostApply()
 {
    Parent::inspectPostApply();
    if(!mName || !mName[0])
-      mName = StringTable->insert("");
+      mName = StringTable->EmptyString();
    setMaskBits(UpdateNameMask);
 
    if( isMethod("onInspectPostApply") )
@@ -595,7 +595,7 @@ void CameraBookmark::unpackUpdate(NetConnection * con, BitStream * stream)
 
 void CameraBookmark::initPersistFields()
 {
-   //addGroup("Misc");	
+   //addGroup("Misc");  
    //addField("name", TypeCaseString, Offset(mName, CameraBookmark));
    //endGroup("Misc");
 

+ 4 - 4
Engine/source/T3D/player.cpp

@@ -257,15 +257,15 @@ PlayerData::PlayerData()
    firstPersonShadows = false;
 
    // Used for third person image rendering
-   imageAnimPrefix = StringTable->insert("");
+   imageAnimPrefix = StringTable->EmptyString();
 
    allowImageStateAnimation = false;
 
    // Used for first person image rendering
-   imageAnimPrefixFP = StringTable->insert("");
+   imageAnimPrefixFP = StringTable->EmptyString();
    for (U32 i=0; i<ShapeBase::MaxMountedImages; ++i)
    {
-      shapeNameFP[i] = StringTable->insert("");
+      shapeNameFP[i] = StringTable->EmptyString();
       mCRCFP[i] = 0;
       mValidShapeFP[i] = false;
    }
@@ -418,7 +418,7 @@ PlayerData::PlayerData()
 
    jumpTowardsNormal = true;
 
-   physicsPlayerType = StringTable->insert("");
+   physicsPlayerType = StringTable->EmptyString();
 
    dMemset( actionList, 0, sizeof(actionList) );
 }

+ 110 - 110
Engine/source/T3D/shapeBase.cpp

@@ -152,13 +152,13 @@ ShapeBaseData::ShapeBaseData()
    shadowMaxVisibleDistance( 80.0f ),
    shadowProjectionDistance( 10.0f ),
    shadowSphereAdjust( 1.0f ),
-   shapeName( StringTable->insert("") ),
-   cloakTexName( StringTable->insert("") ),
+   shapeName( StringTable->EmptyString() ),
+   cloakTexName( StringTable->EmptyString() ),
    cubeDescId( 0 ),
    reflectorDesc( NULL ),
    debris( NULL ),
    debrisID( 0 ),
-   debrisShapeName( StringTable->insert("") ),
+   debrisShapeName( StringTable->EmptyString() ),
    explosion( NULL ),
    explosionID( 0 ),
    underwaterExplosion( NULL ),
@@ -447,12 +447,12 @@ bool ShapeBaseData::_setMass( void* object, const char* index, const char* data
 {
    ShapeBaseData* shape = reinterpret_cast< ShapeBaseData* >( object );
 
-	F32 mass = dAtof(data);
+   F32 mass = dAtof(data);
 
-	if (mass <= 0)
-		mass = 0.01f;
+   if (mass <= 0)
+      mass = 0.01f;
 
-	shape->mass = mass;
+   shape->mass = mass;
 
    return false;
 }
@@ -935,8 +935,8 @@ ShapeBase::ShapeBase()
       mScriptThread[i].thread = 0;
       mScriptThread[i].state = Thread::Stop;
       mScriptThread[i].atEnd = false;
-	   mScriptThread[i].timescale = 1.f;
-	   mScriptThread[i].position = -1.f;
+      mScriptThread[i].timescale = 1.f;
+      mScriptThread[i].position = -1.f;
    }
 
    for (i = 0; i < MaxTriggerKeys; i++)
@@ -1042,7 +1042,7 @@ bool ShapeBase::onAdd()
    }   
 
 /*
-      if(mDataBlock->cloakTexName != StringTable->insert(""))
+      if(mDataBlock->cloakTexName != StringTable->EmptyString())
         mCloakTexture = TextureHandle(mDataBlock->cloakTexName, MeshTexture, false);
 */         
    // Accumulation and environment mapping
@@ -1512,8 +1512,8 @@ void ShapeBase::onCameraScopeQuery(NetConnection *cr, CameraScopeQuery * query)
    eyeTransform.getColumn(1, &query->orientation);
 
    // Get the visible distance.
-	if (getSceneManager() != NULL)
-		query->visibleDistance = getSceneManager()->getVisibleDistance();
+   if (getSceneManager() != NULL)
+      query->visibleDistance = getSceneManager()->getVisibleDistance();
 
    Parent::onCameraScopeQuery( cr, query );
 }
@@ -2154,18 +2154,18 @@ void ShapeBase::updateAudioPos()
 
 const char *ShapeBase::getThreadSequenceName( U32 slot )
 {
-	Thread& st = mScriptThread[slot];
-	if ( st.sequence == -1 )
-	{
-		// Invalid Animation.
-		return "";
-	}
+   Thread& st = mScriptThread[slot];
+   if ( st.sequence == -1 )
+   {
+      // Invalid Animation.
+      return "";
+   }
 
-	// Name Index
-	const U32 nameIndex = getShape()->sequences[st.sequence].nameIndex;
+   // Name Index
+   const U32 nameIndex = getShape()->sequences[st.sequence].nameIndex;
 
-	// Return Name.
-	return getShape()->getName( nameIndex );
+   // Return Name.
+   return getShape()->getName( nameIndex );
 }
 
 bool ShapeBase::setThreadSequence(U32 slot, S32 seq, bool reset)
@@ -2200,39 +2200,39 @@ bool ShapeBase::setThreadSequence(U32 slot, S32 seq, bool reset)
 
 void ShapeBase::updateThread(Thread& st)
 {
-	switch (st.state)
-	{
-		case Thread::Stop:
-			{
-				mShapeInstance->setTimeScale( st.thread, 1.f );
-				mShapeInstance->setPos( st.thread, ( st.timescale > 0.f ) ? 1.0f : 0.0f );
-			} // Drop through to pause state
-
-		case Thread::Pause:
-			{
-				mShapeInstance->setTimeScale( st.thread, 0.f );
-			} break;
-
-		case Thread::Play:
-			{
-				if (st.atEnd)
-				{
-					mShapeInstance->setTimeScale(st.thread,1);
-					mShapeInstance->setPos( st.thread, ( st.timescale > 0.f ) ? 1.0f : 0.0f );
-					mShapeInstance->setTimeScale(st.thread,0);
+   switch (st.state)
+   {
+      case Thread::Stop:
+         {
+            mShapeInstance->setTimeScale( st.thread, 1.f );
+            mShapeInstance->setPos( st.thread, ( st.timescale > 0.f ) ? 1.0f : 0.0f );
+         } // Drop through to pause state
+
+      case Thread::Pause:
+         {
+            mShapeInstance->setTimeScale( st.thread, 0.f );
+         } break;
+
+      case Thread::Play:
+         {
+            if (st.atEnd)
+            {
+               mShapeInstance->setTimeScale(st.thread,1);
+               mShapeInstance->setPos( st.thread, ( st.timescale > 0.f ) ? 1.0f : 0.0f );
+               mShapeInstance->setTimeScale(st.thread,0);
                st.state = Thread::Stop;
-				}
-				else
-				{
-					if ( st.position != -1.f )
-					{
-						mShapeInstance->setTimeScale( st.thread, 1.f );
-						mShapeInstance->setPos( st.thread, st.position );
-					}
-
-					mShapeInstance->setTimeScale(st.thread, st.timescale );
-				}
-			} break;
+            }
+            else
+            {
+               if ( st.position != -1.f )
+               {
+                  mShapeInstance->setTimeScale( st.thread, 1.f );
+                  mShapeInstance->setPos( st.thread, st.position );
+               }
+
+               mShapeInstance->setTimeScale(st.thread, st.timescale );
+            }
+         } break;
 
       case Thread::Destroy:
          {
@@ -2244,7 +2244,7 @@ void ShapeBase::updateThread(Thread& st)
                st.thread = 0;
             }
          } break;
-	}
+   }
 }
 
 bool ShapeBase::stopThread(U32 slot)
@@ -2297,50 +2297,50 @@ bool ShapeBase::playThread(U32 slot)
 
 bool ShapeBase::setThreadPosition( U32 slot, F32 pos )
 {
-	Thread& st = mScriptThread[slot];
-	if (st.sequence != -1)
-	{
-		setMaskBits(ThreadMaskN << slot);
-		st.position = pos;
-		st.atEnd = false;
-		updateThread(st);
+   Thread& st = mScriptThread[slot];
+   if (st.sequence != -1)
+   {
+      setMaskBits(ThreadMaskN << slot);
+      st.position = pos;
+      st.atEnd = false;
+      updateThread(st);
 
-		return true;
-	}
-	return false;
+      return true;
+   }
+   return false;
 }
 
 bool ShapeBase::setThreadDir(U32 slot,bool forward)
 {
-	Thread& st = mScriptThread[slot];
-	if (st.sequence != -1)
-	{
-		if ( ( st.timescale >= 0.f ) != forward )
-		{
-			setMaskBits(ThreadMaskN << slot);
-			st.timescale *= -1.f ;
-			st.atEnd = false;
-			updateThread(st);
-		}
-		return true;
-	}
-	return false;
+   Thread& st = mScriptThread[slot];
+   if (st.sequence != -1)
+   {
+      if ( ( st.timescale >= 0.f ) != forward )
+      {
+         setMaskBits(ThreadMaskN << slot);
+         st.timescale *= -1.f ;
+         st.atEnd = false;
+         updateThread(st);
+      }
+      return true;
+   }
+   return false;
 }
 
 bool ShapeBase::setThreadTimeScale( U32 slot, F32 timeScale )
 {
-	Thread& st = mScriptThread[slot];
-	if (st.sequence != -1)
-	{
-		if (st.timescale != timeScale)
-		{
-			setMaskBits(ThreadMaskN << slot);
-			st.timescale = timeScale;
-			updateThread(st);
-		}
-		return true;
-	}
-	return false;
+   Thread& st = mScriptThread[slot];
+   if (st.sequence != -1)
+   {
+      if (st.timescale != timeScale)
+      {
+         setMaskBits(ThreadMaskN << slot);
+         st.timescale = timeScale;
+         updateThread(st);
+      }
+      return true;
+   }
+   return false;
 }
 
 void ShapeBase::advanceThreads(F32 dt)
@@ -2349,7 +2349,7 @@ void ShapeBase::advanceThreads(F32 dt)
       Thread& st = mScriptThread[i];
       if (st.thread) {
          if (!mShapeInstance->getShape()->sequences[st.sequence].isCyclic() && !st.atEnd &&
-			 ( ( st.timescale > 0.f )? mShapeInstance->getPos(st.thread) >= 1.0:
+          ( ( st.timescale > 0.f )? mShapeInstance->getPos(st.thread) >= 1.0:
               mShapeInstance->getPos(st.thread) <= 0)) {
             st.atEnd = true;
             updateThread(st);
@@ -4392,7 +4392,7 @@ DefineEngineMethod( ShapeBase, isEnabled, bool, (),,
 
 DefineEngineMethod(ShapeBase, blowUp, void, (),, "@brief Explodes an object into pieces.")
 {
-	object->blowUp();
+   object->blowUp();
 }
 
 DefineEngineMethod( ShapeBase, applyDamage, void, ( F32 amount ),,
@@ -4696,22 +4696,22 @@ void ShapeBase::consoleInit()
       "@see ShapeBase::setDamageFlash()\n"
       "@see ShapeBase::getDamageFlash()\n"
       "@note Relies on the flash postFx.\n"
-	   "@ingroup gameObjects\n");
+      "@ingroup gameObjects\n");
    Con::addVariable("SB::WODec", TypeF32, &sWhiteoutDec, "Speed to reduce the whiteout effect per tick.\n\n"
       "@see ShapeBase::setWhiteOut()\n"
       "@see ShapeBase::getWhiteOut"
       "@note Relies on the flash postFx.\n"
-	   "@ingroup gameObjects\n");
+      "@ingroup gameObjects\n");
    Con::addVariable("SB::FullCorrectionDistance", TypeF32, &sFullCorrectionDistance, 
       "@brief Distance at which a weapon's muzzle vector is fully corrected to match where the player is looking.\n\n"
       "When a weapon image has correctMuzzleVector set and the Player is in 1st person, the muzzle vector from the "
       "weapon is modified to match where the player is looking.  Beyond the FullCorrectionDistance the muzzle vector "
       "is always corrected.  Between FullCorrectionDistance and the player, the weapon's muzzle vector is adjusted so that "
       "the closer the aim point is to the player, the closer the muzzle vector is to the true (non-corrected) one.\n"
-	   "@ingroup gameObjects\n");
+      "@ingroup gameObjects\n");
    Con::addVariable("SB::CloakSpeed", TypeF32, &sCloakSpeed, 
       "@brief Time to cloak, in seconds.\n\n"
-	   "@ingroup gameObjects\n");
+      "@ingroup gameObjects\n");
 }
 
 void ShapeBase::_updateHiddenMeshes()
@@ -4832,17 +4832,17 @@ DefineEngineMethod( ShapeBase, getTargetName, const char*, ( S32 index ),,
    
    "@see getTargetCount()\n")
 {
-	ShapeBase *obj = dynamic_cast< ShapeBase* > ( object );
-	if(obj)
-	{
-		// Try to use the client object (so we get the reskinned targets in the Material Editor)
-		if ((ShapeBase*)obj->getClientObject())
-			obj = (ShapeBase*)obj->getClientObject();
+   ShapeBase *obj = dynamic_cast< ShapeBase* > ( object );
+   if(obj)
+   {
+      // Try to use the client object (so we get the reskinned targets in the Material Editor)
+      if ((ShapeBase*)obj->getClientObject())
+         obj = (ShapeBase*)obj->getClientObject();
 
-		return obj->getShapeInstance()->getTargetName(index);
-	}
+      return obj->getShapeInstance()->getTargetName(index);
+   }
 
-	return "";
+   return "";
 }
 
 DefineEngineMethod( ShapeBase, getTargetCount, S32, (),,
@@ -4861,7 +4861,7 @@ DefineEngineMethod( ShapeBase, getTargetCount, S32, (),,
 
       if (obj->getShapeInstance() != NULL)
          return obj->getShapeInstance()->getTargetCount();
-	}
+   }
    
    return -1;
 }
@@ -4938,10 +4938,10 @@ DefineEngineMethod( ShapeBase, getModelFile, const char *, (),,
 
    "@return the shape filename\n\n" )
 {
-	GameBaseData * datablock = object->getDataBlock();
-	if( !datablock )
-		return String::EmptyString;
+   GameBaseData * datablock = object->getDataBlock();
+   if( !datablock )
+      return String::EmptyString;
 
-	const char *fieldName = StringTable->insert( String("shapeFile") );
+   const char *fieldName = StringTable->insert( String("shapeFile") );
    return datablock->getDataField( fieldName, NULL );
 }

+ 15 - 15
Engine/source/console/SimXMLDocument.cpp

@@ -504,13 +504,13 @@ const char* SimXMLDocument::elementValue()
 {
    if(m_paNode.empty())
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
    const S32 iLastElement = m_paNode.size() - 1;
    TiXmlElement* pNode = m_paNode[iLastElement];
    if(!pNode)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    return pNode->Value();
@@ -545,18 +545,18 @@ const char* SimXMLDocument::attribute(const char* rAttribute)
 {
    if(m_paNode.empty())
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
    const S32 iLastElement = m_paNode.size() - 1;
    TiXmlElement* pNode = m_paNode[iLastElement];
    if(!pNode)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    if(!pNode->Attribute(rAttribute))
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    return pNode->Attribute(rAttribute);
@@ -629,20 +629,20 @@ const char* SimXMLDocument::firstAttribute()
    // Get the current element
    if(m_paNode.empty())
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
    const S32 iLastElement = m_paNode.size() - 1;
    TiXmlElement* pNode = m_paNode[iLastElement];
    if(!pNode)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    // Gets its first attribute, if any
    m_CurrentAttribute = pNode->FirstAttribute();
    if(!m_CurrentAttribute)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    return m_CurrentAttribute->Name();
@@ -666,20 +666,20 @@ const char* SimXMLDocument::lastAttribute()
    // Get the current element
    if(m_paNode.empty())
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
    const S32 iLastElement = m_paNode.size() - 1;
    TiXmlElement* pNode = m_paNode[iLastElement];
    if(!pNode)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    // Gets its last attribute, if any
    m_CurrentAttribute = pNode->LastAttribute();
    if(!m_CurrentAttribute)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    return m_CurrentAttribute->Name();
@@ -703,14 +703,14 @@ const char* SimXMLDocument::nextAttribute()
 {
    if(!m_CurrentAttribute)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    // Gets its next attribute, if any
    m_CurrentAttribute = m_CurrentAttribute->Next();
    if(!m_CurrentAttribute)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    return m_CurrentAttribute->Name();
@@ -734,14 +734,14 @@ const char* SimXMLDocument::prevAttribute()
 {
    if(!m_CurrentAttribute)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    // Gets its next attribute, if any
    m_CurrentAttribute = m_CurrentAttribute->Previous();
    if(!m_CurrentAttribute)
    {
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    return m_CurrentAttribute->Name();

+ 1 - 1
Engine/source/console/astAlloc.cpp

@@ -411,7 +411,7 @@ ObjectDeclNode *ObjectDeclNode::alloc( S32 lineNumber, ExprNode *classNameExpr,
    if(parentObject)
       ret->parentObject = parentObject;
    else
-      ret->parentObject = StringTable->insert("");
+      ret->parentObject = StringTable->EmptyString();
    return ret;
 }
 

+ 1 - 1
Engine/source/console/codeBlock.cpp

@@ -435,7 +435,7 @@ bool CodeBlock::read(StringTableEntry fileName, Stream &st)
       if(offset < globalSize)
          ste = StringTable->insert(globalStrings + offset);
       else
-         ste = StringTable->insert("");
+         ste = StringTable->EmptyString();
       U32 count;
       st.read(&count);
       while(count--)

+ 2 - 2
Engine/source/console/fieldBrushObject.cpp

@@ -41,8 +41,8 @@ ConsoleDocClass( FieldBrushObject,
 FieldBrushObject::FieldBrushObject()
 {
     // Reset Description.
-    mDescription = StringTable->insert("");
-    mSortName    = StringTable->insert("");
+    mDescription = StringTable->EmptyString();
+    mSortName    = StringTable->EmptyString();
 }
 
 

+ 1 - 1
Engine/source/console/persistenceManager.cpp

@@ -328,7 +328,7 @@ void PersistenceManager::parseObject()
 
    if (mParser.tokenICmp(")"))
    {
-      mCurrentObject->name = StringTable->insert("");
+      mCurrentObject->name = StringTable->EmptyString();
 
       mCurrentObject->nameLine = mParser.getCurrentLine();
       mCurrentObject->namePosition = mParser.getTokenLineOffset();

+ 18 - 18
Engine/source/gui/buttons/guiIconButtonCtrl.cpp

@@ -59,21 +59,21 @@ ConsoleDocClass( GuiIconButtonCtrl,
    "has been clicked.\n\n"
 
    "@tsexample\n"
-	"new GuiIconButtonCtrl(TestIconButton)\n"
-	"{\n"
-    "	buttonMargin = \"4 4\";\n"
-    "	iconBitmap = \"art/gui/lagIcon.png\";\n"
-    "	iconLocation = \"Center\";\n"
-    "	sizeIconToButton = \"0\";\n"
-    "	makeIconSquare = \"1\";\n"
-    "	textLocation = \"Bottom\";\n"
-    "	textMargin = \"-2\";\n"
-	"	autoSize = \"0\";\n"
-	"	text = \"Lag Icon\";\n"
-	"	textID = \"\"STR_LAG\"\";\n"
-	"	buttonType = \"PushButton\";\n"
-	"	profile = \"GuiIconButtonProfile\";\n"
-	"};\n"
+   "new GuiIconButtonCtrl(TestIconButton)\n"
+   "{\n"
+    " buttonMargin = \"4 4\";\n"
+    " iconBitmap = \"art/gui/lagIcon.png\";\n"
+    " iconLocation = \"Center\";\n"
+    " sizeIconToButton = \"0\";\n"
+    " makeIconSquare = \"1\";\n"
+    " textLocation = \"Bottom\";\n"
+    " textMargin = \"-2\";\n"
+   "  autoSize = \"0\";\n"
+   "  text = \"Lag Icon\";\n"
+   "  textID = \"\"STR_LAG\"\";\n"
+   "  buttonType = \"PushButton\";\n"
+   "  profile = \"GuiIconButtonProfile\";\n"
+   "};\n"
    "@endtsexample\n\n"
 
    "@see GuiControl\n"
@@ -85,7 +85,7 @@ ConsoleDocClass( GuiIconButtonCtrl,
 
 GuiIconButtonCtrl::GuiIconButtonCtrl()
 {
-   mBitmapName = StringTable->insert("");
+   mBitmapName = StringTable->EmptyString();
    mTextLocation = TextLocLeft;
    mIconLocation = IconLocLeft;
    mTextMargin = 4;
@@ -94,7 +94,7 @@ GuiIconButtonCtrl::GuiIconButtonCtrl()
    mFitBitmapToButton = false;
    mMakeIconSquare = false;
 
-   mErrorBitmapName = StringTable->insert("");
+   mErrorBitmapName = StringTable->EmptyString();
    mErrorTextureHandle = NULL;
 
    mAutoSize = false;
@@ -130,7 +130,7 @@ void GuiIconButtonCtrl::initPersistFields()
    addField( "sizeIconToButton", TypeBool,      Offset( mFitBitmapToButton, GuiIconButtonCtrl ),"If true, the icon will be scaled to be the same size as the button.\n");
    addField( "makeIconSquare",   TypeBool,      Offset( mMakeIconSquare, GuiIconButtonCtrl ),"If true, will make sure the icon is square.\n");
    addField( "textLocation",     TYPEID< TextLocation >(),      Offset( mTextLocation, GuiIconButtonCtrl ),"Where to place the text on the control.\n"
-																										   "Options are 0 (None), 1 (Bottom), 2 (Right), 3 (Top), 4 (Left), 5 (Center).\n");
+                                                                                 "Options are 0 (None), 1 (Bottom), 2 (Right), 3 (Top), 4 (Left), 5 (Center).\n");
    addField( "textMargin",       TypeS32,       Offset( mTextMargin, GuiIconButtonCtrl ),"Margin between the icon and the text.\n");
    addField( "autoSize",         TypeBool,      Offset( mAutoSize, GuiIconButtonCtrl ),"If true, the text and icon will be automatically sized to the size of the control.\n");
    Parent::initPersistFields();

+ 2 - 2
Engine/source/gui/buttons/guiToggleButtonCtrl.cpp

@@ -49,7 +49,7 @@ ConsoleDocClass( GuiToggleButtonCtrl,
 GuiToggleButtonCtrl::GuiToggleButtonCtrl()
 {
    setExtent(140, 30);
-   mButtonText = StringTable->insert("");
+   mButtonText = StringTable->EmptyString();
    mStateOn = false;
    mButtonType = ButtonTypeCheck;
 }
@@ -60,7 +60,7 @@ void GuiToggleButtonCtrl::onPreRender()
 
    // If we have a script variable, make sure we're in sync
    if ( mConsoleVariable[0] )
-   	mStateOn = Con::getBoolVariable( mConsoleVariable );
+      mStateOn = Con::getBoolVariable( mConsoleVariable );
 }
 
 void GuiToggleButtonCtrl::onRender(Point2I      offset,

+ 2 - 2
Engine/source/gui/buttons/guiToolboxButtonCtrl.cpp

@@ -43,7 +43,7 @@ ConsoleDocClass( GuiToolboxButtonCtrl,
 //-------------------------------------
 GuiToolboxButtonCtrl::GuiToolboxButtonCtrl()
 {
-   mNormalBitmapName = StringTable->insert("");
+   mNormalBitmapName = StringTable->EmptyString();
    mLoweredBitmapName = StringTable->insert("sceneeditor/client/images/buttondown");
    mHoverBitmapName = StringTable->insert("sceneeditor/client/images/buttonup");
    setMinExtent(Point2I(16,16));
@@ -225,4 +225,4 @@ void GuiToolboxButtonCtrl::renderButton(GFXTexHandle &texture, Point2I &offset,
       GFX->getDrawUtil()->drawBitmap(texture, finalOffset);
       renderChildControls( offset, updateRect);
    }
-}
+}

+ 4 - 4
Engine/source/gui/containers/guiFormCtrl.cpp

@@ -50,8 +50,8 @@ GuiFormCtrl::GuiFormCtrl()
    mCaption       = "[none]";
    mUseSmallCaption = false;
 
-   mContentLibrary = StringTable->insert("");
-   mContent = StringTable->insert("");
+   mContentLibrary = StringTable->EmptyString();
+   mContent = StringTable->EmptyString();
 
    mCanSaveFieldDictionary = true;
    mIsContainer = true;
@@ -158,7 +158,7 @@ void GuiFormCtrl::addObject(SimObject *newObj )
       
       GuiControl* parent = getParent();
       if ( parent )
-   	   parent->addObject( newObj );
+         parent->addObject( newObj );
 
       return;
    }
@@ -213,7 +213,7 @@ bool GuiFormCtrl::resize(const Point2I &newPosition, const Point2I &newExtent)
       static char buf[256];
 
       mUseSmallCaption = true;
-      mSmallCaption = StringTable->insert("");
+      mSmallCaption = StringTable->EmptyString();
 
       S32 strlen = dStrlen((const char*)mCaption);
       for(S32 i=strlen; i>=0; --i)

+ 9 - 9
Engine/source/gui/containers/guiPaneCtrl.cpp

@@ -68,7 +68,7 @@ GuiPaneControl::GuiPaneControl()
    mMouseOver     = false;
    mDepressed     = false;
    mCaption       = "A Pane";
-   mCaptionID     = StringTable->insert("");
+   mCaptionID     = StringTable->EmptyString();
    mIsContainer   = true;
 
    mOriginalExtents.set(10,10);
@@ -108,7 +108,7 @@ bool GuiPaneControl::onWake()
    }
 
    if(mCaptionID && *mCaptionID != 0)
-		setCaptionID(mCaptionID);
+      setCaptionID(mCaptionID);
 
    mProfile->constructBitmapArray();
    if(mProfile->mUseBitmapArray && mProfile->mBitmapArrayRects.size())
@@ -131,19 +131,19 @@ bool GuiPaneControl::onWake()
 
 void GuiPaneControl::setCaptionID(const char *id)
 {
-	S32 n = Con::getIntVariable(id, -1);
-	if(n != -1)
-	{
-		mCaptionID = StringTable->insert(id);
-		setCaptionID(n);
-	}
+   S32 n = Con::getIntVariable(id, -1);
+   if(n != -1)
+   {
+      mCaptionID = StringTable->insert(id);
+      setCaptionID(n);
+   }
 }
 
 //-----------------------------------------------------------------------------
 
 void GuiPaneControl::setCaptionID(S32 id)
 {
-	mCaption = getGUIString(id);
+   mCaption = getGUIString(id);
 }
 
 //-----------------------------------------------------------------------------

+ 9 - 9
Engine/source/gui/containers/guiWindowCtrl.cpp

@@ -231,7 +231,7 @@ void GuiWindowCtrl::moveFromCollapseGroup()
          parent->mCollapseGroupVec[groupVec].first()->mCollapseGroupNum = -1;
          parent->mCollapseGroupVec[groupVec].erase(U32(0));
          parent->mCollapseGroupVec[groupVec].setSize(groupVecCount - 1);
-         parent->mCollapseGroupVec.erase(groupVec);	
+         parent->mCollapseGroupVec.erase(groupVec);   
       }
    }
    
@@ -381,7 +381,7 @@ void GuiWindowCtrl::refreshCollapseGroups()
    if( !parent )
       return;
    
-   CollapseGroupNumVec	collapseGroupNumVec;
+   CollapseGroupNumVec  collapseGroupNumVec;
 
    // iterate through the collided array, renumbering the windows pointers
    S32 assignGroupNum = 0;
@@ -463,7 +463,7 @@ void GuiWindowCtrl::handleCollapseGroup()
    if( !parent )
       return;
 
-   CollapseGroupNumVec	collapseGroupNumVec;
+   CollapseGroupNumVec  collapseGroupNumVec;
 
    if( mIsCollapsed ) // minimize window up to its header bar
    {
@@ -529,7 +529,7 @@ void GuiWindowCtrl::handleCollapseGroup()
             if((*iter)->mCollapseGroupNum > mCollapseGroupNum)
             {
                Point2I newChildPosition =  (*iter)->getPosition();
-               newChildPosition.y += moveChildYBy;					
+               newChildPosition.y += moveChildYBy;             
                (*iter)->resize(newChildPosition, (*iter)->getExtent());
             }
          }
@@ -547,7 +547,7 @@ bool GuiWindowCtrl::resizeCollapseGroup(bool resizeX, bool resizeY, Point2I resi
    if( !parent )
       return false;
 
-   CollapseGroupNumVec	collapseGroupNumVec;
+   CollapseGroupNumVec  collapseGroupNumVec;
 
    bool canResize = true;
    CollapseGroupNumVec::iterator iter = parent->mCollapseGroupVec[mCollapseGroup].begin();
@@ -980,7 +980,7 @@ void GuiWindowCtrl::onMouseDragged(const GuiEvent &event)
       moveWithCollapseGroup(newPosition);
 
    if(mCanCollapse && mCollapseGroup >= 0 && mResizeWindow == true )
-   {	
+   {  
       // Resize the window if allowed
       if( newExtent.y >= getMinExtent().y && newExtent.x >= getMinExtent().x)
       {
@@ -1212,7 +1212,7 @@ void GuiWindowCtrl::onMouseUp(const GuiEvent &event)
       // We're either moving out of a collapse group or moving to another one
       // Not valid for windows not previously in a group
       if( mCollapseGroup >= 0 && 
-		  (snapType == -1 || (hitWindow && snapType >= 0 && mCollapseGroup != hitWindow->mCollapseGroup)))
+        (snapType == -1 || (hitWindow && snapType >= 0 && mCollapseGroup != hitWindow->mCollapseGroup)))
          moveFromCollapseGroup();
       
       // No window to connect to
@@ -1512,7 +1512,7 @@ void GuiWindowCtrl::setCloseCommand(const char *newCmd)
    if (newCmd)
       mCloseCommand = StringTable->insert(newCmd);
    else
-      mCloseCommand = StringTable->insert("");
+      mCloseCommand = StringTable->EmptyString();
 }
 
 //-----------------------------------------------------------------------------
@@ -1830,7 +1830,7 @@ void GuiWindowCtrl::parentResized(const RectI &oldParentRect, const RectI &newPa
 
       // Only for collpasing groups, if were not, then do it like normal windows
       if( mCanCollapse && mCollapseGroup >= 0 )
-      {	
+      {  
          bool resizeMe = false;
          
          // Only the group window should control positioning

+ 2 - 2
Engine/source/gui/controls/guiGameListMenuCtrl.cpp

@@ -38,7 +38,7 @@ GuiGameListMenuCtrl::GuiGameListMenuCtrl()
    VECTOR_SET_ASSOCIATION(mRows);
 
    // initialize the control callbacks
-   mCallbackOnA = StringTable->insert("");
+   mCallbackOnA = StringTable->EmptyString();
    mCallbackOnB = mCallbackOnA;
    mCallbackOnX = mCallbackOnA;
    mCallbackOnY = mCallbackOnA;
@@ -572,7 +572,7 @@ StringTableEntry GuiGameListMenuCtrl::getRowLabel(S32 rowIndex) const
    if (! isValidRowIndex(rowIndex))
    {
       // not a valid row index, don't do anything
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
    return mRows[rowIndex]->mLabel;
 }

+ 70 - 70
Engine/source/gui/controls/guiListBoxCtrl.cpp

@@ -52,9 +52,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onMouseDragged, void, (),(),
    "@tsexample\n"
    "// Mouse is dragged across the control, causing the callback to occur.\n"
    "GuiListBoxCtrl::onMouseDragged(%this)\n"
-   "	{\n"
-   "		// Code to run whenever the mouse is dragged across the control\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run whenever the mouse is dragged across the control\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -64,9 +64,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onClearSelection, void, (),(),
    "@tsexample\n"
    "// A selected item is cleared, causing the callback to occur.\n"
    "GuiListBoxCtrl::onClearSelection(%this)\n"
-   "	{\n"
-   "		// Code to run whenever a selected item is cleared\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run whenever a selected item is cleared\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -78,9 +78,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onUnSelect, void, ( S32 index, const char* i
    "@tsexample\n"
    "// A selected item is unselected, causing the callback to occur\n"
    "GuiListBoxCtrl::onUnSelect(%this, %indexId, %itemText)\n"
-   "	{\n"
-   "		// Code to run whenever a selected list item is unselected\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run whenever a selected list item is unselected\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -92,9 +92,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onSelect, void, ( S32 index , const char* it
    "@tsexample\n"
    "// An item in the list is selected, causing the callback to occur\n"
    "GuiListBoxCtrl::onSelect(%this, %index, %itemText)\n"
-   "	{\n"
-   "		// Code to run whenever an item in the list is selected\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run whenever an item in the list is selected\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -104,9 +104,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onDoubleClick, void, (),(),
    "@tsexample\n"
    "// An item in the list is double clicked, causing the callback to occur.\n"
    "GuiListBoxCtrl::onDoubleClick(%this)\n"
-   "	{\n"
-   "		// Code to run whenever an item in the control has been double clicked\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run whenever an item in the control has been double clicked\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -121,9 +121,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onMouseUp, void, ( S32 itemHit, S32 mouseCli
    "@tsexample\n"
    "// Mouse was previously clicked down, and now has been released, causing the callback to occur.\n"
    "GuiListBoxCtrl::onMouseUp(%this, %itemHit, %mouseClickCount)\n"
-   "	{\n"
-   "		// Code to call whenever the mouse has been clicked and released on the control\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to call whenever the mouse has been clicked and released on the control\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -133,9 +133,9 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, onDeleteKey, void, (),(),
    "@tsexample\n"
    "// The delete key on the keyboard has been pressed while this control is in focus, causing the callback to occur.\n"
    "GuiListBoxCtrl::onDeleteKey(%this)\n"
-   "	{\n"
-   "		// Code to call whenever the delete key is pressed\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to call whenever the delete key is pressed\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -146,10 +146,10 @@ IMPLEMENT_CALLBACK( GuiListBoxCtrl, isObjectMirrored, bool, ( const char* indexI
    "@tsexample\n"
    "// Engine has requested of the script level to determine if a list entry is mirrored or not.\n"
    "GuiListBoxCtrl::isObjectMirrored(%this, %indexIdString)\n"
-   "	{\n"
-   "		// Perform code required to check and see if the list item at the index id is mirrored or not.\n"
-   "		return %isMirrored;\n"
-   "	}\n"
+   "  {\n"
+   "     // Perform code required to check and see if the list item at the index id is mirrored or not.\n"
+   "     return %isMirrored;\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@return A boolean value on if the list item is mirrored or not.\n\n"
    "@see GuiControl\n\n"
@@ -234,7 +234,7 @@ void GuiListBoxCtrl::clearItems()
    // Free our vector lists
    mItems.clear();
    mSelectedItems.clear();
-	mFilteredItems.clear();
+   mFilteredItems.clear();
 }
 
 DefineEngineMethod( GuiListBoxCtrl, clearSelection, void, (),,
@@ -1511,8 +1511,8 @@ void GuiListBoxCtrl::_mirror()
             break;
          }
       }
-		
-		for ( U32 j = 0; j < mFilteredItems.size(); j++ )
+      
+      for ( U32 j = 0; j < mFilteredItems.size(); j++ )
       {
          if ( (SimObjectId)(uintptr_t)(mFilteredItems[j]->itemData) == curId )
          {
@@ -1530,7 +1530,7 @@ void GuiListBoxCtrl::_mirror()
 
 StringTableEntry GuiListBoxCtrl::_makeMirrorItemName( SimObject *inObj )
 {
-   StringTableEntry outName = StringTable->insert("");
+   StringTableEntry outName = StringTable->EmptyString();
 
    if ( mMakeNameCallback.isNotEmpty() )
    {
@@ -1571,37 +1571,37 @@ DefineEngineMethod( GuiListBoxCtrl, addFilteredItem, void, (const char* newItem)
    "@endtsexample\n\n"
    "@see GuiControl")
 {
-	String item(newItem);
-	if( item == String::EmptyString )
-		return;
+   String item(newItem);
+   if( item == String::EmptyString )
+      return;
 
-	object->addFilteredItem( item );
+   object->addFilteredItem( item );
 }
 
 void GuiListBoxCtrl::addFilteredItem( String item )
 {
-	// Delete from selected items list
-	for ( S32 i = 0; i < mSelectedItems.size(); i++ ) 
-	{
-		String itemText = mSelectedItems[i]->itemText;
-		if ( dStrcmp( itemText.c_str(), item.c_str() ) == 0 ) 
-		{
-			mSelectedItems.erase_fast( i );
-			break;
-		}
-	}
-
-	for ( S32 i = 0; i < mItems.size(); i++ ) 
-	{
-		String itemText = mItems[i]->itemText;
-		if( dStrcmp( itemText.c_str(), item.c_str() ) == 0 )
-		{	
-			mItems[i]->isSelected = false;		
-			mFilteredItems.push_front( mItems[i] );
-			mItems.erase( &mItems[i] );
-			break;
-		}
-	}
+   // Delete from selected items list
+   for ( S32 i = 0; i < mSelectedItems.size(); i++ ) 
+   {
+      String itemText = mSelectedItems[i]->itemText;
+      if ( dStrcmp( itemText.c_str(), item.c_str() ) == 0 ) 
+      {
+         mSelectedItems.erase_fast( i );
+         break;
+      }
+   }
+
+   for ( S32 i = 0; i < mItems.size(); i++ ) 
+   {
+      String itemText = mItems[i]->itemText;
+      if( dStrcmp( itemText.c_str(), item.c_str() ) == 0 )
+      {  
+         mItems[i]->isSelected = false;      
+         mFilteredItems.push_front( mItems[i] );
+         mItems.erase( &mItems[i] );
+         break;
+      }
+   }
 }
 
 DefineEngineMethod( GuiListBoxCtrl, removeFilteredItem, void, ( const char* itemName ),,
@@ -1615,23 +1615,23 @@ DefineEngineMethod( GuiListBoxCtrl, removeFilteredItem, void, ( const char* item
    "@endtsexample\n\n"
    "@see GuiControl")
 {
-	String item(itemName);
-	if( item == String::EmptyString )
-		return;
+   String item(itemName);
+   if( item == String::EmptyString )
+      return;
 
-	object->removeFilteredItem( item );
+   object->removeFilteredItem( item );
 }
 
 void GuiListBoxCtrl::removeFilteredItem( String item )
 {
-	for ( S32 i = 0; i < mFilteredItems.size(); i++ ) 
-	{
-		String itemText = mFilteredItems[i]->itemText;
-		if( dStrcmp( itemText.c_str(), item.c_str() ) == 0 )
-		{			
-			mItems.push_front( mFilteredItems[i] );
-			mFilteredItems.erase( &mFilteredItems[i] );
-			break;
-		}
-	}
-}
+   for ( S32 i = 0; i < mFilteredItems.size(); i++ ) 
+   {
+      String itemText = mFilteredItems[i]->itemText;
+      if( dStrcmp( itemText.c_str(), item.c_str() ) == 0 )
+      {        
+         mItems.push_front( mFilteredItems[i] );
+         mFilteredItems.erase( &mFilteredItems[i] );
+         break;
+      }
+   }
+}

+ 28 - 28
Engine/source/gui/controls/guiMLTextCtrl.cpp

@@ -66,9 +66,9 @@ IMPLEMENT_CALLBACK( GuiMLTextCtrl, onURL, void, ( const char* url ),( url ),
    "@tsexample\n"
    "// A URL address was clicked on in the control, causing the callback to occur.\n"
    "GuiMLTextCtrl::onUrl(%this,%url)\n"
-   "	{\n"
-   "		// Code to run whenever a URL was clicked on\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run whenever a URL was clicked on\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -80,9 +80,9 @@ IMPLEMENT_CALLBACK( GuiMLTextCtrl, onResize, void, ( S32 width, S32 maxY ),( wid
    "@tsexample\n"
    "// Control size changed, causing the callback to occur.\n"
    "GuiMLTextCtrl::onResize(%this,%width,%maxY)\n"
-   "	{\n"
-   "		// Code to call when the control size changes\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to call when the control size changes\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiControl\n\n"
 );
@@ -191,17 +191,17 @@ DefineEngineMethod( GuiMLTextCtrl, scrollToBottom, void, (),,
 }
 
 DefineEngineFunction(StripMLControlChars, const char*, (const char* inString),,
-					 "@brief Strip TorqueML control characters from the specified string, returning a 'clean' version.\n\n"
-					 "@param inString String to strip TorqueML control characters from.\n"
-					 "@tsexample\n"
-					 "// Define the string to strip TorqueML control characters from\n"
-					 "%string = \"<font:Arial:24>How Now <color:c43c12>Brown <color:000000>Cow\";\n\n"
-					 "// Request the stripped version of the string\n"
-					 "%strippedString = StripMLControlChars(%string);\n"
-					 "@endtsexample\n\n"
-					 "@return Version of the inputted string with all TorqueML characters removed.\n\n"
-					 "@see References\n\n"
-					 "@ingroup GuiCore")
+                "@brief Strip TorqueML control characters from the specified string, returning a 'clean' version.\n\n"
+                "@param inString String to strip TorqueML control characters from.\n"
+                "@tsexample\n"
+                "// Define the string to strip TorqueML control characters from\n"
+                "%string = \"<font:Arial:24>How Now <color:c43c12>Brown <color:000000>Cow\";\n\n"
+                "// Request the stripped version of the string\n"
+                "%strippedString = StripMLControlChars(%string);\n"
+                "@endtsexample\n\n"
+                "@return Version of the inputted string with all TorqueML characters removed.\n\n"
+                "@see References\n\n"
+                "@ingroup GuiCore")
 {
    return GuiMLTextCtrl::stripControlChars(inString);
 }
@@ -251,7 +251,7 @@ GuiMLTextCtrl::GuiMLTextCtrl()
   mIsEditCtrl( false ),
   mCursorPosition( false ),
   mMaxBufferSize( -1 ),
-  mInitialText( StringTable->insert("") ),
+  mInitialText( StringTable->EmptyString() ),
   mSelectionActive( false ),
   mSelectionStart( 0 ),
   mSelectionEnd( 0 ),
@@ -267,7 +267,7 @@ GuiMLTextCtrl::GuiMLTextCtrl()
   mFontList( NULL )
 {   
    mActive = true;
-   //mInitialText = StringTable->insert("");
+   //mInitialText = StringTable->EmptyString();
    Sim::findObject("InputDeniedSound", mDeniedSound);
 }
 
@@ -293,7 +293,7 @@ void GuiMLTextCtrl::initPersistFields()
       addField("deniedSound",       TypeSFXTrackName, Offset(mDeniedSound, GuiMLTextCtrl), "If the text will not fit in the control, the deniedSound is played.");
       addField("text",              TypeCaseString,  Offset( mInitialText, GuiMLTextCtrl ), "Text to display in this control.");
       addField("useURLMouseCursor", TypeBool,   Offset(mUseURLMouseCursor,   GuiMLTextCtrl), "If true, the mouse cursor will turn into a hand cursor while over a link in the text.\n"
-																							 "This is dependant on the markup language used by the GuiMLTextCtrl\n");
+                                                                      "This is dependant on the markup language used by the GuiMLTextCtrl\n");
    
    endGroup( "Text" );
    
@@ -649,9 +649,9 @@ void GuiMLTextCtrl::ensureCursorOnScreen()
    // If our parent isn't a scroll control, or we're not the only control
    //  in the content region, bail...
    GuiControl* pParent = getParent();
-	GuiScrollCtrl *sc = dynamic_cast<GuiScrollCtrl*>(pParent);
-	if(!sc)
-		return;
+   GuiScrollCtrl *sc = dynamic_cast<GuiScrollCtrl*>(pParent);
+   if(!sc)
+      return;
 
    // Ok.  Now we know that our parent is a scroll control.  Let's find the
    //  top of the cursor, and it's bottom.  We can then scroll the parent control
@@ -661,7 +661,7 @@ void GuiMLTextCtrl::ensureCursorOnScreen()
    ColorI color;
    getCursorPositionAndColor(cursorTopP, cursorBottomP, color);
 
-	sc->scrollRectVisible(RectI(cursorTopP.x, cursorTopP.y, 1, cursorBottomP.y - cursorTopP.y));
+   sc->scrollRectVisible(RectI(cursorTopP.x, cursorTopP.y, 1, cursorBottomP.y - cursorTopP.y));
 }
 
 //--------------------------------------
@@ -840,7 +840,7 @@ void GuiMLTextCtrl::onMouseUp(const GuiEvent& event)
 
       // Convert URL from UTF16 to UTF8.
       UTF8* url = mTextBuffer.createSubstring8(mHitURL->textStart, mHitURL->len);
-	  onURL_callback(url);
+     onURL_callback(url);
 
       delete[] url;
       mHitURL = NULL;
@@ -1018,7 +1018,7 @@ void GuiMLTextCtrl::scrollToTag( U32 id )
       Con::warnf( ConsoleLogEntry::General, "GuiMLTextCtrl::scrollToTag - tag id %d not found!", id );
       return;
    }
-	pappy->scrollRectVisible(RectI(0, tag->y, 1, 1));
+   pappy->scrollRectVisible(RectI(0, tag->y, 1, 1));
 }
 
 //--------------------------------------------------------------------------
@@ -1028,7 +1028,7 @@ void GuiMLTextCtrl::scrollToTop()
    GuiScrollCtrl *pappy = dynamic_cast<GuiScrollCtrl*>(getParent());
    if ( !pappy )
       return;
-	pappy->scrollRectVisible(RectI(0,0,0,0));
+   pappy->scrollRectVisible(RectI(0,0,0,0));
 }
 
 //--------------------------------------------------------------------------
@@ -2134,7 +2134,7 @@ textemit:
    emitNewLine(mScanPos);
    setHeight( mMaxY );
    onResize_callback( getWidth(), mMaxY );
-	
+   
    //make sure the cursor is still visible - this handles if we're a child of a scroll ctrl...
    ensureCursorOnScreen();
 }

+ 80 - 80
Engine/source/gui/controls/guiPopUpCtrl.cpp

@@ -233,31 +233,31 @@ void GuiPopupTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool selec
 IMPLEMENT_CONOBJECT(GuiPopUpMenuCtrl);
 
 ConsoleDocClass( GuiPopUpMenuCtrl,
-	"@brief A control that allows to select a value from a drop-down list.\n\n"
+   "@brief A control that allows to select a value from a drop-down list.\n\n"
 
-	"For a nearly identical GUI with additional features, use GuiPopUpMenuCtrlEx.\n\n"
+   "For a nearly identical GUI with additional features, use GuiPopUpMenuCtrlEx.\n\n"
 
-	"@tsexample\n"
-	"new GuiPopUpMenuCtrl()\n"
-	"{\n"
-	"	maxPopupHeight = \"200\";\n"
-	"	sbUsesNAColor = \"0\";\n"
-	"	reverseTextList = \"0\";\n"
-	"	bitmapBounds = \"16 16\";\n"
-	"	maxLength = \"1024\";\n"
-	"	position = \"56 31\";\n"
-	"	extent = \"64 64\";\n"
-	"	minExtent = \"8 2\";\n"
-	"	profile = \"GuiPopUpMenuProfile\";\n"
-	"	tooltipProfile = \"GuiToolTipProfile\";\n"
-	"};\n"
-	"@endtsexample\n\n"
+   "@tsexample\n"
+   "new GuiPopUpMenuCtrl()\n"
+   "{\n"
+   "  maxPopupHeight = \"200\";\n"
+   "  sbUsesNAColor = \"0\";\n"
+   "  reverseTextList = \"0\";\n"
+   "  bitmapBounds = \"16 16\";\n"
+   "  maxLength = \"1024\";\n"
+   "  position = \"56 31\";\n"
+   "  extent = \"64 64\";\n"
+   "  minExtent = \"8 2\";\n"
+   "  profile = \"GuiPopUpMenuProfile\";\n"
+   "  tooltipProfile = \"GuiToolTipProfile\";\n"
+   "};\n"
+   "@endtsexample\n\n"
 
-	"@note This is definitely going to be deprecated soon.\n\n"
+   "@note This is definitely going to be deprecated soon.\n\n"
 
-	"@see GuiPopUpMenuCtrlEx for more features and better explanations.\n"
+   "@see GuiPopUpMenuCtrlEx for more features and better explanations.\n"
 
-	"@ingroup GuiControls\n");
+   "@ingroup GuiControls\n");
 
 GuiPopUpMenuCtrl::GuiPopUpMenuCtrl(void)
 {
@@ -277,9 +277,9 @@ GuiPopUpMenuCtrl::GuiPopUpMenuCtrl(void)
    mRenderScrollInNA = false; //  Added
    mBackgroundCancel = false; //  Added
    mReverseTextList = false; //  Added - Don't reverse text list if displaying up
-   mBitmapName = StringTable->insert(""); //  Added
+   mBitmapName = StringTable->EmptyString(); //  Added
    mBitmapBounds.set(16, 16); //  Added
-	mIdMax = -1;
+   mIdMax = -1;
 }
 
 //------------------------------------------------------------------------------
@@ -302,11 +302,11 @@ void GuiPopUpMenuCtrl::initPersistFields(void)
 //------------------------------------------------------------------------------
 DefineConsoleMethod( GuiPopUpMenuCtrl, add, void, (const char * name, S32 idNum, U32 scheme), ("", -1, 0), "(string name, int idNum, int scheme=0)")
 {
-  	object->addEntry(name, idNum, scheme);
+   object->addEntry(name, idNum, scheme);
 }
 
 DefineConsoleMethod( GuiPopUpMenuCtrl, addScheme, void, (U32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL), , 
-	"(int id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL)")
+   "(int id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL)")
 {
 
    object->addScheme( id, fontColor, fontColorHL, fontColorSEL );
@@ -492,43 +492,43 @@ void GuiPopUpMenuCtrl::clear()
    setText("");
    mSelIndex = -1;
    mRevNum = 0;
-	mIdMax = -1;
+   mIdMax = -1;
 }
 
 //------------------------------------------------------------------------------
 void GuiPopUpMenuCtrl::clearEntry( S32 entry )
-{	
-	if( entry == -1 )
-		return;
+{  
+   if( entry == -1 )
+      return;
 
-	U32 i = 0;
-	for ( ; i < mEntries.size(); i++ )
+   U32 i = 0;
+   for ( ; i < mEntries.size(); i++ )
    {
       if ( mEntries[i].id == entry )
          break;
    }
 
-	mEntries.erase( i );
-
-	if( mEntries.size() <= 0 )
-	{
-		mEntries.setSize(0);
-		setText("");
-		mSelIndex = -1;
-		mRevNum = 0;
-	}
-	else
-	{
-		if (entry < mSelIndex)
-		{
-			mSelIndex--;
-		}
-		else if( entry == mSelIndex )
-		{
-			setText("");
-			mSelIndex = -1;
-		}
-	}
+   mEntries.erase( i );
+
+   if( mEntries.size() <= 0 )
+   {
+      mEntries.setSize(0);
+      setText("");
+      mSelIndex = -1;
+      mRevNum = 0;
+   }
+   else
+   {
+      if (entry < mSelIndex)
+      {
+         mSelIndex--;
+      }
+      else if( entry == mSelIndex )
+      {
+         setText("");
+         mSelIndex = -1;
+      }
+   }
 }
 
 //------------------------------------------------------------------------------
@@ -620,21 +620,21 @@ void GuiPopUpMenuCtrl::addEntry( const char *buf, S32 id, U32 scheme )
       //Con::printf( "GuiPopupMenuCtrlEx::addEntry - Invalid buffer!" );
       return;
    }
-	
-	// Ensure that there are no other entries with exactly the same name
-	for ( U32 i = 0; i < mEntries.size(); i++ )
+   
+   // Ensure that there are no other entries with exactly the same name
+   for ( U32 i = 0; i < mEntries.size(); i++ )
    {
       if ( dStrcmp( mEntries[i].buf, buf ) == 0 )
          return;
    }
 
-	// If we don't give an id, create one from mIdMax
-	if( id == -1 )
-		id = mIdMax + 1;
-	
-	// Increase mIdMax when an id is greater than it
-	if( id > mIdMax )
-		mIdMax = id;
+   // If we don't give an id, create one from mIdMax
+   if( id == -1 )
+      id = mIdMax + 1;
+   
+   // Increase mIdMax when an id is greater than it
+   if( id > mIdMax )
+      mIdMax = id;
 
    Entry e;
    dStrcpy( e.buf, buf );
@@ -802,28 +802,28 @@ void GuiPopUpMenuCtrl::setFirstSelected( bool bNotifyScript )
          setText( mEntries[0].buf );
       }
 
-		// Execute the popup console command:
-		if( bNotifyScript )
+      // Execute the popup console command:
+      if( bNotifyScript )
       {
          if ( isMethod( "onSelect" ) )
             Con::executef( this, "onSelect", Con::getIntArg( mEntries[ mSelIndex ].id ), mEntries[mSelIndex].buf );
 
-			execConsoleCallback();
+         execConsoleCallback();
       }
    }
-	else
-	{
-		if ( mReplaceText ) //  Only change the displayed text if appropriate.
-			setText("");
-		
-		mSelIndex = -1;
-
-		if( bNotifyScript )
+   else
+   {
+      if ( mReplaceText ) //  Only change the displayed text if appropriate.
+         setText("");
+      
+      mSelIndex = -1;
+
+      if( bNotifyScript )
       {
-			Con::executef( this, "onCancel" );
+         Con::executef( this, "onCancel" );
          execConsoleCallback();
       }
-	}
+   }
 }
 
 //------------------------------------------------------------------------------
@@ -1278,11 +1278,11 @@ void GuiPopUpMenuCtrl::onAction()
    if ( setScroll )
    {
       // Resize the text list
-	  Point2I cellSize;
-	  mTl->getCellSize( cellSize );
-	  cellSize.x = width - mSc->scrollBarThickness() - sbBorder;
-	  mTl->setCellSize( cellSize );
-	  mTl->setWidth( cellSize.x );
+     Point2I cellSize;
+     mTl->getCellSize( cellSize );
+     cellSize.x = width - mSc->scrollBarThickness() - sbBorder;
+     mTl->setCellSize( cellSize );
+     mTl->setWidth( cellSize.x );
 
       if ( mSelIndex )
          mTl->scrollCellVisible( Point2I( 0, mSelIndex ) );
@@ -1315,7 +1315,7 @@ void GuiPopUpMenuCtrl::addChildren()
    else
    {
       // Use the children's profile rather than the parent's profile, if it exists.
-	  mSc->setControlProfile( mProfile->getChildrenProfile() ? mProfile->getChildrenProfile() : mProfile );
+     mSc->setControlProfile( mProfile->getChildrenProfile() ? mProfile->getChildrenProfile() : mProfile );
    }
 
    mSc->setField( "hScrollBar", "AlwaysOff" );

+ 151 - 151
Engine/source/gui/controls/guiPopUpCtrlEx.cpp

@@ -30,27 +30,27 @@
 #include "console/engineAPI.h"
 
 ConsoleDocClass( GuiPopUpMenuCtrlEx,
-	"@brief A control that allows to select a value from a drop-down list.\n\n"
+   "@brief A control that allows to select a value from a drop-down list.\n\n"
 
-	"This is essentially a GuiPopUpMenuCtrl, but with quite a few more features.\n\n"
+   "This is essentially a GuiPopUpMenuCtrl, but with quite a few more features.\n\n"
 
-	"@tsexample\n"
-	"new GuiPopUpMenuCtrlEx()\n"
-	"{\n"
-	"	maxPopupHeight = \"200\";\n"
-	"	sbUsesNAColor = \"0\";\n"
-	"	reverseTextList = \"0\";\n"
-	"	bitmapBounds = \"16 16\";\n"
-	"	hotTrackCallback = \"0\";\n"
-	"	extent = \"64 64\";\n"
-	"	profile = \"GuiDefaultProfile\";\n"
-	"	tooltipProfile = \"GuiToolTipProfile\";\n"
-	"};\n"
-	"@endtsexample\n\n"
+   "@tsexample\n"
+   "new GuiPopUpMenuCtrlEx()\n"
+   "{\n"
+   "  maxPopupHeight = \"200\";\n"
+   "  sbUsesNAColor = \"0\";\n"
+   "  reverseTextList = \"0\";\n"
+   "  bitmapBounds = \"16 16\";\n"
+   "  hotTrackCallback = \"0\";\n"
+   "  extent = \"64 64\";\n"
+   "  profile = \"GuiDefaultProfile\";\n"
+   "  tooltipProfile = \"GuiToolTipProfile\";\n"
+   "};\n"
+   "@endtsexample\n\n"
 
-	"@see GuiPopUpMenuCtrl\n"
+   "@see GuiPopUpMenuCtrl\n"
 
-	"@ingroup GuiControls\n");
+   "@ingroup GuiControls\n");
 
 static ColorI colorWhite(255,255,255); //  Added
 
@@ -328,10 +328,10 @@ GuiPopUpMenuCtrlEx::GuiPopUpMenuCtrlEx(void)
    mRenderScrollInNA = false; //  Added
    mBackgroundCancel = false; //  Added
    mReverseTextList = false; //  Added - Don't reverse text list if displaying up
-   mBitmapName = StringTable->insert(""); //  Added
+   mBitmapName = StringTable->EmptyString(); //  Added
    mBitmapBounds.set(16, 16); //  Added
    mHotTrackItems = false;
-	mIdMax = -1;
+   mIdMax = -1;
 }
 
 //------------------------------------------------------------------------------
@@ -355,13 +355,13 @@ void GuiPopUpMenuCtrlEx::initPersistFields(void)
 
 //------------------------------------------------------------------------------
 ConsoleDocFragment _GuiPopUpMenuCtrlExAdd(
-	"@brief Adds an entry to the list\n\n"
-	"@param name String containing the name of the entry\n"
-	"@param idNum Numerical value assigned to the name\n"
-	"@param scheme Optional ID associated with a scheme "
-	"for font coloring, highlight coloring, and selection coloring\n\n",
-	"GuiPopUpMenuCtrlEx",
-	"void add(string name, S32 idNum, S32 scheme=0);"
+   "@brief Adds an entry to the list\n\n"
+   "@param name String containing the name of the entry\n"
+   "@param idNum Numerical value assigned to the name\n"
+   "@param scheme Optional ID associated with a scheme "
+   "for font coloring, highlight coloring, and selection coloring\n\n",
+   "GuiPopUpMenuCtrlEx",
+   "void add(string name, S32 idNum, S32 scheme=0);"
 );
 
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, add, void, (const char * name, S32 idNum, U32 scheme), ("", -1, 0), "(string name, int idNum, int scheme=0)")
@@ -370,23 +370,23 @@ DefineConsoleMethod( GuiPopUpMenuCtrlEx, add, void, (const char * name, S32 idNu
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, addCategory, void, (const char* text),,
-				   "@brief Add a category to the list.\n\n"
+               "@brief Add a category to the list.\n\n"
 
-				   "Acts as a separator between entries, allowing for sub-lists\n\n"
+               "Acts as a separator between entries, allowing for sub-lists\n\n"
 
-				   "@param text Name of the new category\n\n")
+               "@param text Name of the new category\n\n")
 {
-	object->addEntry(text, -1, 0);
+   object->addEntry(text, -1, 0);
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, addScheme, void, (S32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL),,
-				   "@brief Create a new scheme and add it to the list of choices for when a new text entry is added.\n\n"
-				   "@param id Numerical id associated with this scheme\n"
-				   "@param fontColor The base text font color. Formatted as \"Red Green Blue\", each a numerical between 0 and 255.\n"
-				   "@param fontColorHL Color of text when being highlighted. Formatted as \"Red Green Blue\", each a numerical between 0 and 255.\n"
-				   "@param fontColorSel Color of text when being selected. Formatted as \"Red Green Blue\", each a numerical between 0 and 255.\n")
+               "@brief Create a new scheme and add it to the list of choices for when a new text entry is added.\n\n"
+               "@param id Numerical id associated with this scheme\n"
+               "@param fontColor The base text font color. Formatted as \"Red Green Blue\", each a numerical between 0 and 255.\n"
+               "@param fontColorHL Color of text when being highlighted. Formatted as \"Red Green Blue\", each a numerical between 0 and 255.\n"
+               "@param fontColorSel Color of text when being selected. Formatted as \"Red Green Blue\", each a numerical between 0 and 255.\n")
 {
-	/*ColorI fontColor, fontColorHL, fontColorSEL;
+   /*ColorI fontColor, fontColorHL, fontColorSEL;
    U32 r, g, b;
    char buf[64];
 
@@ -457,127 +457,127 @@ DefineEngineMethod( GuiPopUpMenuCtrlEx, addScheme, void, (S32 id, ColorI fontCol
 //}
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, setText, void, ( const char* text),,
-				   "@brief Set the current text to a specified value.\n\n"
-				   "@param text String containing new text to set\n\n")
+               "@brief Set the current text to a specified value.\n\n"
+               "@param text String containing new text to set\n\n")
 {
-	object->setText(text);
+   object->setText(text);
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, getText, const char*, (),,
-				   "@brief Get the.\n\n"
+               "@brief Get the.\n\n"
 
-				   "Detailed description\n\n"
+               "Detailed description\n\n"
 
-				   "@param param Description\n\n"
+               "@param param Description\n\n"
 
-				   "@tsexample\n"
-				   "// Comment\n"
-				   "code();\n"
-				   "@endtsexample\n\n"
+               "@tsexample\n"
+               "// Comment\n"
+               "code();\n"
+               "@endtsexample\n\n"
 
-				   "@return Returns current text in string format")
+               "@return Returns current text in string format")
 {
-	return object->getText();
+   return object->getText();
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, clear, void, (),,
-				   "@brief Clear the popup list.\n\n")
+               "@brief Clear the popup list.\n\n")
 {
-	object->clear();
+   object->clear();
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, sort, void, (),,
-				   "@brief Sort the list alphabetically.\n\n")
+               "@brief Sort the list alphabetically.\n\n")
 {
-	object->sort();
+   object->sort();
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, sortID, void, (),,
-				   "@brief Sort the list by ID.\n\n")
+               "@brief Sort the list by ID.\n\n")
 {
-	object->sortID();
+   object->sortID();
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, forceOnAction, void, (),,
-				   "@brief Manually for the onAction function, which updates everything in this control.\n\n")
+               "@brief Manually for the onAction function, which updates everything in this control.\n\n")
 {
-	object->onAction();
+   object->onAction();
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, forceClose, void, (),,
-				   "@brief Manually force this control to collapse and close.\n\n")
+               "@brief Manually force this control to collapse and close.\n\n")
 {
-	object->closePopUp();
+   object->closePopUp();
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, getSelected, S32, (),,
-				   "@brief Get the current selection of the menu.\n\n"
-				   "@return Returns the ID of the currently selected entry")
+               "@brief Get the current selection of the menu.\n\n"
+               "@return Returns the ID of the currently selected entry")
 {
-	return object->getSelected();
+   return object->getSelected();
 }
 
 ConsoleDocFragment _GuiPopUpMenuCtrlExsetSelected(
-	"brief Manually set an entry as selected int his control\n\n"
-	"@param id The ID of the entry to select\n"
-	"@param scripCallback Optional boolean that forces the script callback if true\n",
-	"GuiPopUpMenuCtrlEx",
-	"setSelected(int id, bool scriptCallback=true);"
+   "brief Manually set an entry as selected int his control\n\n"
+   "@param id The ID of the entry to select\n"
+   "@param scripCallback Optional boolean that forces the script callback if true\n",
+   "GuiPopUpMenuCtrlEx",
+   "setSelected(int id, bool scriptCallback=true);"
 );
 
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, setSelected, void, (S32 id, bool scriptCallback), (true), "(int id, [scriptCallback=true])"
-			  "@hide")
+           "@hide")
 {
    object->setSelected( id, scriptCallback );
 }
 
 ConsoleDocFragment _GuiPopUpMenuCtrlExsetFirstSelected(
-	"brief Manually set the selection to the first entry\n\n"
-	"@param scripCallback Optional boolean that forces the script callback if true\n",
-	"GuiPopUpMenuCtrlEx",
-	"setSelected(bool scriptCallback=true);"
+   "brief Manually set the selection to the first entry\n\n"
+   "@param scripCallback Optional boolean that forces the script callback if true\n",
+   "GuiPopUpMenuCtrlEx",
+   "setSelected(bool scriptCallback=true);"
 );
 
 
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, setFirstSelected, void, (bool scriptCallback), (true), "([scriptCallback=true])"
-			  "@hide")
+           "@hide")
 {
    object->setFirstSelected( scriptCallback );
 }
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, setNoneSelected, void, ( S32 param),,
-				   "@brief Clears selection in the menu.\n\n")
+               "@brief Clears selection in the menu.\n\n")
 {
-	object->setNoneSelected();
+   object->setNoneSelected();
 }
 
 
 DefineEngineMethod( GuiPopUpMenuCtrlEx, getTextById, const char*, (S32 id),,
-				   "@brief Get the text of an entry based on an ID.\n\n"
-				   "@param id The ID assigned to the entry being queried\n\n"
-				   "@return String contained by the specified entry, NULL if empty or bad ID")
+               "@brief Get the text of an entry based on an ID.\n\n"
+               "@param id The ID assigned to the entry being queried\n\n"
+               "@return String contained by the specified entry, NULL if empty or bad ID")
 {
-	return(object->getTextById(id));
+   return(object->getTextById(id));
 }
 
 
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, getColorById,  ColorI, (S32 id), ,  
-			  "@brief Get color of an entry's box\n\n"
-			  "@param id ID number of entry to query\n\n"
-			  "@return ColorI in the format of \"Red Green Blue Alpha\", each of with is a value between 0 - 255")
+           "@brief Get color of an entry's box\n\n"
+           "@param id ID number of entry to query\n\n"
+           "@return ColorI in the format of \"Red Green Blue Alpha\", each of with is a value between 0 - 255")
 {
    ColorI color;
    object->getColoredBox(color, id);
-	return color;
+   return color;
 
 }
 
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, setEnumContent, void, ( const char * className, const char * enumName ), ,
-			  "@brief This fills the popup with a classrep's field enumeration type info.\n\n"
+           "@brief This fills the popup with a classrep's field enumeration type info.\n\n"
               "More of a helper function than anything.   If console access to the field list is added, "
               "at least for the enumerated types, then this should go away.\n\n"
-			  "@param class Name of the class containing the enum\n"
-			  "@param enum Name of the enum value to acces\n")
+           "@param class Name of the class containing the enum\n"
+           "@param enum Name of the enum value to acces\n")
 {
    AbstractClassRep * classRep = AbstractClassRep::getClassList();
 
@@ -630,24 +630,24 @@ DefineConsoleMethod( GuiPopUpMenuCtrlEx, setEnumContent, void, ( const char * cl
 //------------------------------------------------------------------------------
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, findText, S32, (const char * text), , "(string text)"
               "Returns the id of the first entry containing the specified text or -1 if not found."
-			  "@param text String value used for the query\n\n"
-			  "@return Numerical ID of entry containing the text.")
+           "@param text String value used for the query\n\n"
+           "@return Numerical ID of entry containing the text.")
 {
    return( object->findText( text ) );
 }
 
 //------------------------------------------------------------------------------
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, size, S32, (), , 
-			  "@brief Get the size of the menu\n\n"
-			  "@return Number of entries in the menu\n")
+           "@brief Get the size of the menu\n\n"
+           "@return Number of entries in the menu\n")
 {
    return( object->getNumEntries() ); 
 }
 
 //------------------------------------------------------------------------------
 DefineConsoleMethod( GuiPopUpMenuCtrlEx, replaceText, void, (S32 boolVal), , 
-			  "@brief Flag that causes each new text addition to replace the current entry\n\n"
-			  "@param True to turn on replacing, false to disable it")
+           "@brief Flag that causes each new text addition to replace the current entry\n\n"
+           "@param True to turn on replacing, false to disable it")
 {
    object->replaceText(boolVal);
 }
@@ -697,43 +697,43 @@ void GuiPopUpMenuCtrlEx::clear()
    setText("");
    mSelIndex = -1;
    mRevNum = 0;
-	mIdMax = -1;
+   mIdMax = -1;
 }
 
 //------------------------------------------------------------------------------
 void GuiPopUpMenuCtrlEx::clearEntry( S32 entry )
 {
-	if( entry == -1 )
-		return;
+   if( entry == -1 )
+      return;
 
-	U32 i = 0;
-	for ( ; i < mEntries.size(); i++ )
+   U32 i = 0;
+   for ( ; i < mEntries.size(); i++ )
    {
       if ( mEntries[i].id == entry )
          break;
    }
 
-	mEntries.erase( i );
-
-	if( mEntries.size() <= 0 )
-	{
-		mEntries.setSize(0);
-		setText("");
-		mSelIndex = -1;
-		mRevNum = 0;
-	}
-	else
-	{
-		if( entry == mSelIndex )
-		{
-			setText("");
-			mSelIndex = -1;
-		}
-		else
-		{
-			mSelIndex--;
-		}
-	}
+   mEntries.erase( i );
+
+   if( mEntries.size() <= 0 )
+   {
+      mEntries.setSize(0);
+      setText("");
+      mSelIndex = -1;
+      mRevNum = 0;
+   }
+   else
+   {
+      if( entry == mSelIndex )
+      {
+         setText("");
+         mSelIndex = -1;
+      }
+      else
+      {
+         mSelIndex--;
+      }
+   }
 }
 
 //------------------------------------------------------------------------------
@@ -797,9 +797,9 @@ void GuiPopUpMenuCtrlEx::sort()
    if( size > 0 )
       dQsort( mEntries.address(), size, sizeof(Entry), textCompare);
 
-	// Entries need to re-Id themselves
-	for( U32 i = 0; i < mEntries.size(); i++ )
-		mEntries[i].id = i;
+   // Entries need to re-Id themselves
+   for( U32 i = 0; i < mEntries.size(); i++ )
+      mEntries[i].id = i;
 }
 
 //  Added to sort by entry ID
@@ -810,9 +810,9 @@ void GuiPopUpMenuCtrlEx::sortID()
    if( size > 0 )
       dQsort( mEntries.address(), size, sizeof(Entry), idCompare);
 
-	// Entries need to re-Id themselves
-	for( U32 i = 0; i < mEntries.size(); i++ )
-		mEntries[i].id = i;
+   // Entries need to re-Id themselves
+   for( U32 i = 0; i < mEntries.size(); i++ )
+      mEntries[i].id = i;
 }
 
 //------------------------------------------------------------------------------
@@ -823,21 +823,21 @@ void GuiPopUpMenuCtrlEx::addEntry(const char *buf, S32 id, U32 scheme)
       //Con::printf( "GuiPopupMenuCtrlEx::addEntry - Invalid buffer!" );
       return;
    }
-	
-	// Ensure that there are no other entries with exactly the same name
-	for ( U32 i = 0; i < mEntries.size(); i++ )
+   
+   // Ensure that there are no other entries with exactly the same name
+   for ( U32 i = 0; i < mEntries.size(); i++ )
    {
       if ( dStrcmp( mEntries[i].buf, buf ) == 0 )
          return;
    }
 
-	// If we don't give an id, create one from mIdMax
-	if( id == -1 )
-		id = mIdMax + 1;
-	
-	// Increase mIdMax when an id is greater than it
-	if( id > mIdMax )
-		mIdMax = id;
+   // If we don't give an id, create one from mIdMax
+   if( id == -1 )
+      id = mIdMax + 1;
+   
+   // Increase mIdMax when an id is greater than it
+   if( id > mIdMax )
+      mIdMax = id;
 
    Entry e;
    dStrcpy( e.buf, buf );
@@ -992,20 +992,20 @@ void GuiPopUpMenuCtrlEx::setFirstSelected( bool bNotifyScript )
       if ( isMethod( "onSelect" ) )
          Con::executef( this, "onSelect", idval, mEntries[mSelIndex].buf );
       
-		// Execute the popup console command:
-		if ( bNotifyScript )
-			execConsoleCallback();
+      // Execute the popup console command:
+      if ( bNotifyScript )
+         execConsoleCallback();
    }
-	else
-	{
-		if ( mReplaceText ) //  Only change the displayed text if appropriate.
-			setText("");
-		
-		mSelIndex = -1;
+   else
+   {
+      if ( mReplaceText ) //  Only change the displayed text if appropriate.
+         setText("");
+      
+      mSelIndex = -1;
 
-		if ( bNotifyScript )
-			Con::executef( this, "onCancel" );
-	}
+      if ( bNotifyScript )
+         Con::executef( this, "onCancel" );
+   }
 }
 
 //------------------------------------------------------------------------------
@@ -1500,11 +1500,11 @@ void GuiPopUpMenuCtrlEx::onAction()
    if ( setScroll )
    {
       // Resize the text list
-	  Point2I cellSize;
-	  mTl->getCellSize( cellSize );
-	  cellSize.x = width - mSc->scrollBarThickness() - sbBorder;
-	  mTl->setCellSize( cellSize );
-	  mTl->setWidth( cellSize.x );
+     Point2I cellSize;
+     mTl->getCellSize( cellSize );
+     cellSize.x = width - mSc->scrollBarThickness() - sbBorder;
+     mTl->setCellSize( cellSize );
+     mTl->setWidth( cellSize.x );
 
       if ( mSelIndex )
          mTl->scrollCellVisible( Point2I( 0, mSelIndex ) );
@@ -1536,7 +1536,7 @@ void GuiPopUpMenuCtrlEx::addChildren()
    else
    {
       // Use the children's profile rather than the parent's profile, if it exists.
-	  mSc->setControlProfile( mProfile->getChildrenProfile() ? mProfile->getChildrenProfile() : mProfile );
+     mSc->setControlProfile( mProfile->getChildrenProfile() ? mProfile->getChildrenProfile() : mProfile );
    }
    mSc->setField( "hScrollBar", "AlwaysOff" );
    mSc->setField( "vScrollBar", "dynamic" );

+ 22 - 22
Engine/source/gui/controls/guiTextCtrl.cpp

@@ -37,13 +37,13 @@ ConsoleDocClass( GuiTextCtrl,
    "@brief GUI control object this displays a single line of text, without TorqueML.\n\n"
 
    "@tsexample\n"
-   "	new GuiTextCtrl()\n"
-   "	{\n"
-   "		text = \"Hello World\";\n"
-   "		textID = \"\"STR_HELLO\"\";\n"
-   "		maxlength = \"1024\";\n"
-   "	    //Properties not specific to this control have been omitted from this example.\n"
-   "	};\n"
+   "  new GuiTextCtrl()\n"
+   "  {\n"
+   "     text = \"Hello World\";\n"
+   "     textID = \"\"STR_HELLO\"\";\n"
+   "     maxlength = \"1024\";\n"
+   "      //Properties not specific to this control have been omitted from this example.\n"
+   "  };\n"
    "@endtsexample\n\n"
 
    "@see GuiControl\n"
@@ -54,8 +54,8 @@ ConsoleDocClass( GuiTextCtrl,
 GuiTextCtrl::GuiTextCtrl()
 {
    //default fonts
-   mInitialText = StringTable->insert("");
-   mInitialTextID = StringTable->insert("");
+   mInitialText = StringTable->EmptyString();
+   mInitialTextID = StringTable->EmptyString();
    mText[0] = '\0';
    mMaxStrLen = GuiTextCtrl::MAX_STRING_LENGTH;
 }
@@ -84,7 +84,7 @@ DefineEngineMethod( GuiTextCtrl, setTextID, void, (const char* textID),,
    "@see GuiControl"
    "@see Localization")
 {
-	object->setTextID( textID );
+   object->setTextID( textID );
 }
 
 void GuiTextCtrl::initPersistFields()
@@ -117,7 +117,7 @@ void GuiTextCtrl::inspectPostApply()
 {
    Parent::inspectPostApply();
    if(mInitialTextID && *mInitialTextID != 0)
-	   setTextID(mInitialTextID);
+      setTextID(mInitialTextID);
    else if( mConsoleVariable[ 0 ] )
       setText( getVariable() );
    else
@@ -135,7 +135,7 @@ bool GuiTextCtrl::onWake()
       return false;
    }
    if(mInitialTextID && *mInitialTextID != 0)
-	   setTextID(mInitialTextID);
+      setTextID(mInitialTextID);
 
    if ( mConsoleVariable[0] )
    {
@@ -202,19 +202,19 @@ void GuiTextCtrl::setText(const char *txt)
 
 void GuiTextCtrl::setTextID(const char *id)
 {
-	S32 n = Con::getIntVariable(id, -1);
-	if(n != -1)
-	{
-		mInitialTextID = StringTable->insert(id);
-		setTextID(n);
-	}
+   S32 n = Con::getIntVariable(id, -1);
+   if(n != -1)
+   {
+      mInitialTextID = StringTable->insert(id);
+      setTextID(n);
+   }
 }
 void GuiTextCtrl::setTextID(S32 id)
 {
-	const UTF8 *str = getGUIString(id);
-	if(str)
-		setText((const char*)str);
-	//mInitialTextID = id;
+   const UTF8 *str = getGUIString(id);
+   if(str)
+      setText((const char*)str);
+   //mInitialTextID = id;
 }
 
 void GuiTextCtrl::onPreRender()

+ 70 - 70
Engine/source/gui/controls/guiTextEditCtrl.cpp

@@ -46,17 +46,17 @@ ConsoleDocClass( GuiTextEditCtrl,
 
    "@tsexample\n"
    "   new GuiTextEditCtrl(MessageHud_Edit)\n"
-   "	{\n"
-   "		 text = \"Hello World\";\n"
-   "		 validate = \"validateCommand();\"\n"
-   "		 escapeCommand = \"escapeCommand();\";\n"
-   "		 historySize = \"5\";\n"
-   "		 tabComplete = \"true\";\n"
-   "		 deniedSound = \"DeniedSoundProfile\";\n"
-   "		 sinkAllKeyEvents = \"true\";\n"
-   "		 password = \"true\";\n"
-   "		 passwordMask = \"*\";\n"
-   "	     //Properties not specific to this control have been omitted from this example.\n"
+   "  {\n"
+   "      text = \"Hello World\";\n"
+   "      validate = \"validateCommand();\"\n"
+   "      escapeCommand = \"escapeCommand();\";\n"
+   "      historySize = \"5\";\n"
+   "      tabComplete = \"true\";\n"
+   "      deniedSound = \"DeniedSoundProfile\";\n"
+   "      sinkAllKeyEvents = \"true\";\n"
+   "      password = \"true\";\n"
+   "      passwordMask = \"*\";\n"
+   "       //Properties not specific to this control have been omitted from this example.\n"
    "   };\n"
    "@endtsexample\n\n"
 
@@ -72,9 +72,9 @@ IMPLEMENT_CALLBACK( GuiTextEditCtrl, onTabComplete, void, (const char* val),( va
    "@tsexample\n"
    "// Tab key has been pressed, causing the callback to occur.\n"
    "GuiTextEditCtrl::onTabComplete(%this,%val)\n"
-   "	{\n"
-   "		//Code to run when the onTabComplete callback occurs\n"
-   "	}\n"
+   "  {\n"
+   "     //Code to run when the onTabComplete callback occurs\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiTextCtrl\n"
    "@see GuiControl\n\n"
@@ -85,9 +85,9 @@ IMPLEMENT_CALLBACK( GuiTextEditCtrl, onReturn, void, (),(),
    "@tsexample\n"
    "// Return or Enter key was pressed, causing the callback to occur.\n"
    "GuiTextEditCtrl::onReturn(%this)\n"
-   "	{\n"
-   "		// Code to run when the onReturn callback occurs\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run when the onReturn callback occurs\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiTextCtrl\n"
    "@see GuiControl\n\n"
@@ -98,9 +98,9 @@ IMPLEMENT_CALLBACK( GuiTextEditCtrl, onValidate, void, (),(),
    "@tsexample\n"
    "// The control gets validated, causing the callback to occur\n"
    "GuiTextEditCtrl::onValidated(%this)\n"
-   "	{\n"
-   "		// Code to run when the control is validated\n"
-   "	}\n"
+   "  {\n"
+   "     // Code to run when the control is validated\n"
+   "  }\n"
    "@endtsexample\n\n"
    "@see GuiTextCtrl\n"
    "@see GuiControl\n\n"
@@ -139,7 +139,7 @@ GuiTextEditCtrl::GuiTextEditCtrl()
    mHistoryBuf = NULL;
 
 #if defined(__MACOSX__)
-   UTF8	bullet[4] = { 0xE2, 0x80, 0xA2, 0 };
+   UTF8  bullet[4] = { 0xE2, 0x80, 0xA2, 0 };
    
    mPasswordMask = StringTable->insert( bullet );
 #else
@@ -710,10 +710,10 @@ bool GuiTextEditCtrl::onKeyDown(const GuiEvent &event)
             case KEY_TAB:
                if ( mTabComplete )
                {
-				  onTabComplete_callback("1");
+              onTabComplete_callback("1");
                   return true;
                }
-			   break; // We don't want to fall through if we don't handle the TAB here.
+            break; // We don't want to fall through if we don't handle the TAB here.
 
             case KEY_HOME:
                mBlockStart = 0;
@@ -779,10 +779,10 @@ bool GuiTextEditCtrl::onKeyDown(const GuiEvent &event)
                 }
                 return true;
 
-				case KEY_RETURN:
-				case KEY_NUMPADENTER:
+            case KEY_RETURN:
+            case KEY_NUMPADENTER:
            
-					return dealWithEnter(false);
+               return dealWithEnter(false);
 
             default:
                break;
@@ -998,7 +998,7 @@ bool GuiTextEditCtrl::onKeyDown(const GuiEvent &event)
          case KEY_RETURN:
          case KEY_NUMPADENTER:
            
-				return dealWithEnter(true);
+            return dealWithEnter(true);
 
          case KEY_UP:
          {
@@ -1155,7 +1155,7 @@ dealWithBackspace:
       case KEY_TAB:
          if ( mTabComplete )
          {
-			onTabComplete_callback("0");
+         onTabComplete_callback("0");
             return( true );
          }
       case KEY_UP:
@@ -1208,9 +1208,9 @@ bool GuiTextEditCtrl::dealWithEnter( bool clearResponder )
          return true;
       }
    }
-	
-	if( clearResponder )
-		clearFirstResponder();
+   
+   if( clearResponder )
+      clearFirstResponder();
 
    return true;
 }
@@ -1222,13 +1222,13 @@ void GuiTextEditCtrl::setFirstResponder()
    GuiCanvas *root = getRoot();
    if (root != NULL)
    {
-		root->enableKeyboardTranslation();
+      root->enableKeyboardTranslation();
   
 
-	   // If the native OS accelerator keys are not disabled
-		// then some key events like Delete, ctrl+V, etc may
-		// not make it down to us.
-		root->setNativeAcceleratorsEnabled( false );
+      // If the native OS accelerator keys are not disabled
+      // then some key events like Delete, ctrl+V, etc may
+      // not make it down to us.
+      root->setNativeAcceleratorsEnabled( false );
    }
 }
 
@@ -1237,8 +1237,8 @@ void GuiTextEditCtrl::onLoseFirstResponder()
    GuiCanvas *root = getRoot();
    if( root )
    {
-	 root->setNativeAcceleratorsEnabled( true );
-	 root->disableKeyboardTranslation();
+    root->setNativeAcceleratorsEnabled( true );
+    root->disableKeyboardTranslation();
    }
 
    //execute the validate command
@@ -1546,29 +1546,29 @@ void GuiTextEditCtrl::handleCharInput( U16 ascii )
    //see if it's a number field
    if ( mProfile->mNumbersOnly )
    {
-	   if (ascii == '-')
-	   {
-		   //a minus sign only exists at the beginning, and only a single minus sign
-		   if (mCursorPos != 0 && !isAllTextSelected())
-		   {
-			   invalidText();
-			   return;
-		   }
-
-		   if (mInsertOn && (mTextBuffer.getChar(0) == '-'))
-		   {
-			   invalidText();
-			   return;
-		   }
-	   }
-	   // BJTODO: This is probably not unicode safe.
-	   else if (ascii != '.' && (ascii < '0' || ascii > '9'))
-	   {
-		   invalidText();
-		   return;
-	   }
-	   else
-		   validText();
+      if (ascii == '-')
+      {
+         //a minus sign only exists at the beginning, and only a single minus sign
+         if (mCursorPos != 0 && !isAllTextSelected())
+         {
+            invalidText();
+            return;
+         }
+
+         if (mInsertOn && (mTextBuffer.getChar(0) == '-'))
+         {
+            invalidText();
+            return;
+         }
+      }
+      // BJTODO: This is probably not unicode safe.
+      else if (ascii != '.' && (ascii < '0' || ascii > '9'))
+      {
+         invalidText();
+         return;
+      }
+      else
+         validText();
    }
 
    //save the current state
@@ -1684,7 +1684,7 @@ DefineEngineMethod( GuiTextEditCtrl, getText, const char*, (),,
    "@see GuiControl")
 {
    if( !object->hasText() )
-      return StringTable->insert("");
+      return StringTable->EmptyString();
 
    char *retBuffer = Con::getReturnBuffer( GuiTextEditCtrl::MAX_STRING_LENGTH );
    object->getText( retBuffer );
@@ -1778,22 +1778,22 @@ DefineEngineMethod( GuiTextEditCtrl, forceValidateText, void, (),,
 }
 
 DefineEngineMethod(GuiTextEditCtrl, invalidText, void, (bool playSound), (true),
-	"@brief Trigger the invalid sound and make the box red.nn"
-	"@param playSound Play the invalid text sound or not.n")
+   "@brief Trigger the invalid sound and make the box red.nn"
+   "@param playSound Play the invalid text sound or not.n")
 {
-	object->invalidText(playSound);
+   object->invalidText(playSound);
 }
 
 
 DefineEngineMethod(GuiTextEditCtrl, validText, void, (), ,
-	"@brief Restores the box to normal color.nn")
+   "@brief Restores the box to normal color.nn")
 {
-	object->validText();
+   object->validText();
 }
 
 DefineEngineMethod(GuiTextEditCtrl, isValidText, bool, (), ,
-	"@brief Returns if the text is set to valid or not.n"
-	"@Return true if text is set to valid, false if not.nn")
+   "@brief Returns if the text is set to valid or not.n"
+   "@Return true if text is set to valid, false if not.nn")
 {
-	return object->isValidText();
+   return object->isValidText();
 }

+ 190 - 190
Engine/source/gui/controls/guiTreeViewCtrl.cpp

@@ -43,9 +43,9 @@
 IMPLEMENT_CONOBJECT(GuiTreeViewCtrl);
 
 ConsoleDocClass( GuiTreeViewCtrl,
-	"@brief Hierarchical list of text items with optional icons.\n\n"
+   "@brief Hierarchical list of text items with optional icons.\n\n"
 
-	"Can also be used to inspect SimObject hierarchies, primarily within editors.\n\n"
+   "Can also be used to inspect SimObject hierarchies, primarily within editors.\n\n"
 
    "GuiTreeViewCtrls can either display arbitrary user-defined trees or can be used to display SimObject hierarchies where "
    "each parent node in the tree is a SimSet or SimGroup and each leaf node is a SimObject.\n\n"
@@ -59,30 +59,30 @@ ConsoleDocClass( GuiTreeViewCtrl,
    "Each item in the tree has a distinct numeric ID that is unique within its tree.  The ID of the root item, which is always "
    "present on a tree, is 0.\n\n"
 
-	"@tsexample\n"
-	"new GuiTreeViewCtrl(DatablockEditorTree)\n"
-	"{\n"
-	"	tabSize = \"16\";\n"
-   "	textOffset = \"2\";\n"
-	"	fullRowSelect = \"0\";\n"
-	"	itemHeight = \"21\";\n"
-	"	destroyTreeOnSleep = \"0\";\n"
-	"	MouseDragging = \"0\";\n"
-	"	MultipleSelections = \"1\";\n"
-	"	DeleteObjectAllowed = \"1\";\n"
-	"	DragToItemAllowed = \"0\";\n"
-	"	ClearAllOnSingleSelection = \"1\";\n"
-	"	showRoot = \"1\";\n"
-	"	internalNamesOnly = \"0\";\n"
-	"	objectNamesOnly = \"0\";\n"
-	"	compareToObjectID = \"0\";\n"
-	"	Profile = \"GuiTreeViewProfile\";\n"
-	"	tooltipprofile = \"GuiToolTipProfile\";\n"
-	"	hovertime = \"1000\";\n"
-	"};\n"
-	"@endtsexample\n\n"
-
-	"@ingroup GuiContainers\n");
+   "@tsexample\n"
+   "new GuiTreeViewCtrl(DatablockEditorTree)\n"
+   "{\n"
+   "  tabSize = \"16\";\n"
+   "  textOffset = \"2\";\n"
+   "  fullRowSelect = \"0\";\n"
+   "  itemHeight = \"21\";\n"
+   "  destroyTreeOnSleep = \"0\";\n"
+   "  MouseDragging = \"0\";\n"
+   "  MultipleSelections = \"1\";\n"
+   "  DeleteObjectAllowed = \"1\";\n"
+   "  DragToItemAllowed = \"0\";\n"
+   "  ClearAllOnSingleSelection = \"1\";\n"
+   "  showRoot = \"1\";\n"
+   "  internalNamesOnly = \"0\";\n"
+   "  objectNamesOnly = \"0\";\n"
+   "  compareToObjectID = \"0\";\n"
+   "  Profile = \"GuiTreeViewProfile\";\n"
+   "  tooltipprofile = \"GuiToolTipProfile\";\n"
+   "  hovertime = \"1000\";\n"
+   "};\n"
+   "@endtsexample\n\n"
+
+   "@ingroup GuiContainers\n");
 
 IMPLEMENT_CALLBACK( GuiTreeViewCtrl, onDeleteObject, bool, ( SimObject* object ), ( object ), "" );
 IMPLEMENT_CALLBACK( GuiTreeViewCtrl, isValidDragTarget, bool, ( S32 id, const char* value ), ( id, value ), "" );
@@ -511,7 +511,7 @@ void GuiTreeViewCtrl::Item::getDisplayText(U32 bufLen, char *buf)
 
          if( showInternalNameOnly() )
             dSprintf( buf, bufLen, "%s", hasInternalName ? pInternalName : "(none)" );
-			else if( showObjectNameOnly() )
+         else if( showObjectNameOnly() )
          {
             if( !hasObjectName && mState.test( ShowClassNameForUnnamed ) )
                dSprintf( buf, bufLen, "%s", pClassName );
@@ -801,7 +801,7 @@ GuiTreeViewCtrl::GuiTreeViewCtrl()
    mStart         =  0;
    mPossibleRenameItem = NULL;
    mRenamingItem = NULL;
-	mTempItem = NULL;
+   mTempItem = NULL;
    mRenameCtrl = NULL;
 
    mDraggedToItem =  0;
@@ -845,7 +845,7 @@ GuiTreeViewCtrl::GuiTreeViewCtrl()
 
    mClearAllOnSingleSelection = true;
 
-   mBitmapBase       = StringTable->insert("");
+   mBitmapBase       = StringTable->EmptyString();
    mTexRollover      = NULL;
    mTexSelected      = NULL;
    
@@ -1902,7 +1902,7 @@ void GuiTreeViewCtrl::onPreRender()
    if(mFlags.test(RebuildVisible))
    {
       buildVisibleTree();
-	  mFlags.clear(RebuildVisible);
+     mFlags.clear(RebuildVisible);
    }
 }
 
@@ -2084,39 +2084,39 @@ void GuiTreeViewCtrl::syncSelection()
          } 
          else if (mVisibleItems[i]->isInspectorData()) 
          {
-			if(mCompareToObjectID)
-			{
-			   if (mVisibleItems[i]->getObject() && mVisibleItems[i]->getObject()->getId() == mSelected[j]) 
-			   {
-				  // check to see if it is on the visible items list.
-				  bool addToSelectedItems = true;
-				  for (S32 k = 0; k < mSelectedItems.size(); k++) 
-				  {
-					 if (mSelectedItems[k]->isInspectorData() && mSelectedItems[k]->getObject() )
-					 {
-						if (mSelected[j] == mSelectedItems[k]->getObject()->getId()) 
-						{
-						   // don't add it
-						   addToSelectedItems = false;
-						}
-					 } 
-					 else 
-					 {
-						if (mSelected[j] == mSelectedItems[k]->mId) 
-						{
-						   // don't add it
-						   addToSelectedItems = false;
-						}
-					 }
-				  }
-				  if (addToSelectedItems) 
-				  {
-					 mVisibleItems[i]->mState.set(Item::Selected, true);
-					 mSelectedItems.push_front(mVisibleItems[i]);
-					 break;
-				  }
-			   }
-			}
+         if(mCompareToObjectID)
+         {
+            if (mVisibleItems[i]->getObject() && mVisibleItems[i]->getObject()->getId() == mSelected[j]) 
+            {
+              // check to see if it is on the visible items list.
+              bool addToSelectedItems = true;
+              for (S32 k = 0; k < mSelectedItems.size(); k++) 
+              {
+                if (mSelectedItems[k]->isInspectorData() && mSelectedItems[k]->getObject() )
+                {
+                  if (mSelected[j] == mSelectedItems[k]->getObject()->getId()) 
+                  {
+                     // don't add it
+                     addToSelectedItems = false;
+                  }
+                } 
+                else 
+                {
+                  if (mSelected[j] == mSelectedItems[k]->mId) 
+                  {
+                     // don't add it
+                     addToSelectedItems = false;
+                  }
+                }
+              }
+              if (addToSelectedItems) 
+              {
+                mVisibleItems[i]->mState.set(Item::Selected, true);
+                mSelectedItems.push_front(mVisibleItems[i]);
+                break;
+              }
+            }
+         }
          }
 
       }
@@ -2200,14 +2200,14 @@ void GuiTreeViewCtrl::addSelection( S32 itemOrObjectId, bool update, bool isLast
    }
 
    const S32 itemId = item->getID();
-	
-	// Ok, we have an item to select which isn't already selected....
+   
+   // Ok, we have an item to select which isn't already selected....
 
    // Do we want to allow more than one selected item?
    if( !mMultipleSelections )
       clearSelection();
 
-	// Add this object id to the vector of selected objectIds
+   // Add this object id to the vector of selected objectIds
    // if it is not already.
    bool foundMatch = false;
    for ( S32 i = 0; i < mSelected.size(); i++)
@@ -2228,21 +2228,21 @@ void GuiTreeViewCtrl::addSelection( S32 itemOrObjectId, bool update, bool isLast
 
    // Callback Start
    // Set and add the selection to the selected items group
-	item->mState.set(Item::Selected, true);
-	mSelectedItems.push_front(item);
+   item->mState.set(Item::Selected, true);
+   mSelectedItems.push_front(item);
 
    if ( item->isInspectorData() && 
         item->getObject() )
    { 
       SimObject *obj = item->getObject();
-		
+      
       onAddSelection_callback( obj->getId(), isLastSelection );
    }
    else
    {
       onAddSelection_callback( item->mId, isLastSelection );
    }
-	// Callback end
+   // Callback end
 
    mFlags.set( RebuildVisible );
    if( update )
@@ -2262,7 +2262,7 @@ void GuiTreeViewCtrl::onItemSelected( Item *item )
    if (item->isInspectorData())
    {
       SimObject* object = item->getObject();
-	   if( object )
+      if( object )
          onSelect_callback( object->getId() );
       if( !item->isParent() && object )
          onInspect_callback( object->getId() );
@@ -2590,9 +2590,9 @@ void GuiTreeViewCtrl::deleteSelection()
    }
    else
    {
-	  Vector<Item*> delSelection;
-	  delSelection = mSelectedItems;
-	  mSelectedItems.clear();
+     Vector<Item*> delSelection;
+     delSelection = mSelectedItems;
+     mSelectedItems.clear();
       while (!delSelection.empty())
       {
          Item * item = delSelection.front();
@@ -2600,7 +2600,7 @@ void GuiTreeViewCtrl::deleteSelection()
          if ( item->mParent )
             _deleteItem( item );
          
-		 delSelection.pop_front();      
+       delSelection.pop_front();      
       }
    }
 
@@ -2642,7 +2642,7 @@ bool GuiTreeViewCtrl::onKeyDown( const GuiEvent& event )
          return true;
       }
  
-	  //call a generic bit of script that will let the subclass know that a key was pressed
+     //call a generic bit of script that will let the subclass know that a key was pressed
      onKeyDown_callback( event.modifier, event.keyCode );
    }
 
@@ -3028,29 +3028,29 @@ void GuiTreeViewCtrl::onMouseUp(const GuiEvent &event)
       return;
    }
 
-	BitSet32 hitFlags = 0;
+   BitSet32 hitFlags = 0;
    Item *item;
-	bool hitCheck = _hitTest( event.mousePoint, item, hitFlags );
+   bool hitCheck = _hitTest( event.mousePoint, item, hitFlags );
    mRenamingItem = NULL;
 
-	if( hitCheck )
-	{
-		if ( event.mouseClickCount == 1 && !mMouseDragged && mPossibleRenameItem != NULL )
-		{
-			if ( item == mPossibleRenameItem )
+   if( hitCheck )
+   {
+      if ( event.mouseClickCount == 1 && !mMouseDragged && mPossibleRenameItem != NULL )
+      {
+         if ( item == mPossibleRenameItem )
             showItemRenameCtrl( item );
-		}
-		else // If mouseUp occurs on the same item as mouse down
-		{
-			bool wasSelected = isSelected( item );
-			bool multiSelect = getSelectedItemsCount() > 1;
-			if( wasSelected && multiSelect && item == mTempItem )
-			{
-				clearSelection();
-				addSelection( item->mId );
-			}
-		}
-	}
+      }
+      else // If mouseUp occurs on the same item as mouse down
+      {
+         bool wasSelected = isSelected( item );
+         bool multiSelect = getSelectedItemsCount() > 1;
+         if( wasSelected && multiSelect && item == mTempItem )
+         {
+            clearSelection();
+            addSelection( item->mId );
+         }
+      }
+   }
 
    mPossibleRenameItem = NULL;
    
@@ -3482,7 +3482,7 @@ void GuiTreeViewCtrl::onMouseDragged(const GuiEvent &event)
    if( mDragStartInSelection )
       onMouseDragged_callback();
       
-	if(!mSupportMouseDragging)
+   if(!mSupportMouseDragging)
       return;
       
    if( !mActive || !mAwake || !mVisible )
@@ -3652,7 +3652,7 @@ void GuiTreeViewCtrl::onMouseDown(const GuiEvent & event)
 
    mPossibleRenameItem = NULL;
    mRenamingItem = NULL;
-	mTempItem = NULL;
+   mTempItem = NULL;
       
    //
    if( event.modifier & SI_MULTISELECT )
@@ -3704,10 +3704,10 @@ void GuiTreeViewCtrl::onMouseDown(const GuiEvent & event)
                //select up
                for (S32 j = (mCurrentDragCell); j < firstSelectedIndex; j++)
                {
-						if( j != (firstSelectedIndex - 1) )
-							addSelection(mVisibleItems[j]->mId, false, false);
-						else
-							addSelection(mVisibleItems[j]->mId, false);
+                  if( j != (firstSelectedIndex - 1) )
+                     addSelection(mVisibleItems[j]->mId, false, false);
+                  else
+                     addSelection(mVisibleItems[j]->mId, false);
                }
             }
             else
@@ -3715,10 +3715,10 @@ void GuiTreeViewCtrl::onMouseDown(const GuiEvent & event)
                // select down
                for (S32 j = firstSelectedIndex+1; j < (mCurrentDragCell+1); j++)
                {
-						if( j != mCurrentDragCell )
-							addSelection(mVisibleItems[j]->mId, false, false);
-						else
-							addSelection(mVisibleItems[j]->mId, false);
+                  if( j != mCurrentDragCell )
+                     addSelection(mVisibleItems[j]->mId, false, false);
+                  else
+                     addSelection(mVisibleItems[j]->mId, false);
                }
             }
 
@@ -3736,39 +3736,39 @@ void GuiTreeViewCtrl::onMouseDown(const GuiEvent & event)
    }
    else if ( !hitFlags.test(OnImage) )
    {      
-		mTempItem = item;
+      mTempItem = item;
 
       bool wasSelected = isSelected( item );
       bool multiSelect = getSelectedItemsCount() > 1;
-		
-		if( !wasSelected || !multiSelect )
-		{
-			if ( mClearAllOnSingleSelection )
-				clearSelection();
-
-			if ( !wasSelected || mClearAllOnSingleSelection )
-				addSelection( item->mId );
-
-			if ( wasSelected &&
-				  !multiSelect &&
-				  mCanRenameObjects &&
-				  hitFlags.test(OnText) && 
-				  mFlags.test(IsEditable) && 
-				  item->isInspectorData() && 
-				  item->getObject() &&
+      
+      if( !wasSelected || !multiSelect )
+      {
+         if ( mClearAllOnSingleSelection )
+            clearSelection();
+
+         if ( !wasSelected || mClearAllOnSingleSelection )
+            addSelection( item->mId );
+
+         if ( wasSelected &&
+              !multiSelect &&
+              mCanRenameObjects &&
+              hitFlags.test(OnText) && 
+              mFlags.test(IsEditable) && 
+              item->isInspectorData() && 
+              item->getObject() &&
               item->getObject()->isNameChangeAllowed() &&
-				  item != mRoot &&
-				  event.mouseClickCount == 1 )
-			{
-				mPossibleRenameItem = item;
-
-				if ( isMethod( "canRenameObject" ) )
-				{
-					if( canRenameObject_callback( item->getObject() ) )
-						mPossibleRenameItem = NULL;
-				}
-			}
-		}
+              item != mRoot &&
+              event.mouseClickCount == 1 )
+         {
+            mPossibleRenameItem = item;
+
+            if ( isMethod( "canRenameObject" ) )
+            {
+               if( canRenameObject_callback( item->getObject() ) )
+                  mPossibleRenameItem = NULL;
+            }
+         }
+      }
       
    }
 
@@ -4221,7 +4221,7 @@ void GuiTreeViewCtrl::onRenderCell(Point2I offset, Point2I cell, bool, bool )
 
    if( item->mState.test(Item::MouseOverText) )
    {
-		fontColor	=	mProfile->mFontColorHL;
+      fontColor   =  mProfile->mFontColorHL;
    }
 
    drawer->setBitmapModulation( fontColor );
@@ -4551,9 +4551,9 @@ void GuiTreeViewCtrl::inspectorSearch(Item * item, Item * parent, SimSet * paren
 
 bool GuiTreeViewCtrl::objectSearch( const SimObject *object, Item **item )
 {
-	for ( U32 i = 0; i < mItems.size(); i++ )
-	{
-		Item *pItem = mItems[i];
+   for ( U32 i = 0; i < mItems.size(); i++ )
+   {
+      Item *pItem = mItems[i];
 
       if ( !pItem )
          continue;
@@ -4565,16 +4565,16 @@ bool GuiTreeViewCtrl::objectSearch( const SimObject *object, Item **item )
          continue;
 #endif
 
-		SimObject *pObj = pItem->getObject();
+      SimObject *pObj = pItem->getObject();
 
-		if ( pObj && pObj == object )
-		{
-			*item = pItem;
-			return true;
-		}
-	}
+      if ( pObj && pObj == object )
+      {
+         *item = pItem;
+         return true;
+      }
+   }
 
-	return false;
+   return false;
 }
 
 //-----------------------------------------------------------------------------
@@ -4592,7 +4592,7 @@ bool GuiTreeViewCtrl::onVirtualParentBuild(Item *item, bool bForceFullUpdate)
    }
 
    // Skip the next stuff unless we're expanded...
-	 if(!item->isExpanded() && !bForceFullUpdate && !( item == mRoot && !mShowRoot ) )
+    if(!item->isExpanded() && !bForceFullUpdate && !( item == mRoot && !mShowRoot ) )
       return true;
 
    // Verify that we have all the kids we should in here...
@@ -4704,8 +4704,8 @@ S32 GuiTreeViewCtrl::findItemByName(const char *name)
    {
       if ( !mItems[i] )
          continue;
-	   if( mItems[i]->mState.test( Item::InspectorData ) )
-		   continue;
+      if( mItems[i]->mState.test( Item::InspectorData ) )
+         continue;
       if (mItems[i] && dStrcmp(mItems[i]->getText(),name) == 0) 
          return mItems[i]->mId;
    }
@@ -4721,10 +4721,10 @@ S32 GuiTreeViewCtrl::findItemByValue(const char *name)
    {
       if (!mItems[i])
          continue;
-	   if( mItems[i]->mState.test( Item::InspectorData ) )
-		   continue;
-	   if (mItems[i] && dStrcmp(mItems[i]->getValue(),name) == 0) 
-		   return mItems[i]->mId;
+      if( mItems[i]->mState.test( Item::InspectorData ) )
+         continue;
+      if (mItems[i] && dStrcmp(mItems[i]->getValue(),name) == 0) 
+         return mItems[i]->mId;
    }
 
    return 0;
@@ -4746,13 +4746,13 @@ StringTableEntry GuiTreeViewCtrl::getTextToRoot( S32 itemId, const char * delimi
    if(!item)
    {
       Con::errorf(ConsoleLogEntry::General, "GuiTreeViewCtrl::getTextToRoot: invalid start item id!");
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    if(item->isInspectorData())
    {
       Con::errorf(ConsoleLogEntry::General, "GuiTreeViewCtrl::getTextToRoot: cannot get text to root of inspector data items");
-      return StringTable->insert("");
+      return StringTable->EmptyString();
    }
 
    char bufferOne[1024];
@@ -4874,7 +4874,7 @@ DefineEngineMethod( GuiTreeViewCtrl, insertItem, S32, ( S32 parentId, const char
 
 DefineEngineMethod( GuiTreeViewCtrl, insertObject, S32, ( S32 parentId, SimObject* obj, bool OKToEdit ), (false), "Inserts object as a child to the given parent." )
 {
-	return object->insertObject(parentId, obj, OKToEdit);
+   return object->insertObject(parentId, obj, OKToEdit);
 }
 //-----------------------------------------------------------------------------
 
@@ -4967,10 +4967,10 @@ DefineEngineMethod( GuiTreeViewCtrl, removeChildSelectionByValue, void, ( S32 pa
    if(parentItem)
    {
       GuiTreeViewCtrl::Item* child = parentItem->findChildByValue(value);
-	  if(child)
-	  {
+     if(child)
+     {
          object->removeSelection(child->getID());
-	  }
+     }
    }
 }
 
@@ -5038,7 +5038,7 @@ DefineEngineMethod( GuiTreeViewCtrl, open, void, ( const char * objName, bool ok
 DefineEngineMethod( GuiTreeViewCtrl, setItemTooltip, bool, ( S32 itemId, const char* tooltip), ,
    "Set the tooltip to show for the given item.\n\n"
    "@param itemId  TreeItemID of item to set the tooltip for.\n"
-   "@param tooltip	String tooltip to set for the item."
+   "@param tooltip   String tooltip to set for the item."
    "@return True if successfully found the item, false if not")
 {
    GuiTreeViewCtrl::Item* item = object->getItem( itemId );
@@ -5228,11 +5228,11 @@ const char* GuiTreeViewCtrl::getSelectedObjectList()
       {      
          S32 id  = item->getObject()->getId();
          //get the current length of the buffer
-         U32	len = dStrlen(buff);
+         U32   len = dStrlen(buff);
          //the start of the buffer where we want to write
          char* buffPart = buff+len;
          //the size of the remaining buffer (-1 cause dStrlen doesn't count the \0)
-         S32 size	=	bufSize-len-1;
+         S32 size =  bufSize-len-1;
          //write it:
          if(size < 1)
          {
@@ -5283,7 +5283,7 @@ DefineEngineMethod( GuiTreeViewCtrl, getTextToRoot, const char*, (S32 itemId, co
    "@param delimiter (Optional) delimiter to use between each branch concatenation."
    "@return text from the current node to the root.")
 {
-	if (!dStrcmp(delimiter, "" ))
+   if (!dStrcmp(delimiter, "" ))
    {
       Con::warnf("GuiTreeViewCtrl::getTextToRoot - Invalid number of arguments!");
       return ("");
@@ -5296,31 +5296,31 @@ DefineEngineMethod( GuiTreeViewCtrl, getSelectedItemList, const char*, (), ,
    "@return space separated list of selected item ids.")
 {
    const U32 bufSize = 1024;
-	char* buff = Con::getReturnBuffer(bufSize);
-	dSprintf(buff, bufSize, "");
+   char* buff = Con::getReturnBuffer(bufSize);
+   dSprintf(buff, bufSize, "");
 
    const Vector< S32 >& selected = object->getSelected();
-	for(int i = 0; i < selected.size(); i++)
-	{
-		S32 id  = selected[i];
-		//get the current length of the buffer
-		U32	len = dStrlen(buff);
-		//the start of the buffer where we want to write
-		char* buffPart = buff+len;
-		//the size of the remaining buffer (-1 cause dStrlen doesn't count the \0)
-		S32 size	=	bufSize-len-1;
-		//write it:
-		if(size < 1)
-		{
-			Con::errorf("GuiTreeViewCtrl::getSelectedItemList - Not enough room to return our object list");
-			return buff;
-		}
-
-		dSprintf(buffPart,size,"%d ", id);
-	}
+   for(int i = 0; i < selected.size(); i++)
+   {
+      S32 id  = selected[i];
+      //get the current length of the buffer
+      U32   len = dStrlen(buff);
+      //the start of the buffer where we want to write
+      char* buffPart = buff+len;
+      //the size of the remaining buffer (-1 cause dStrlen doesn't count the \0)
+      S32 size =  bufSize-len-1;
+      //write it:
+      if(size < 1)
+      {
+         Con::errorf("GuiTreeViewCtrl::getSelectedItemList - Not enough room to return our object list");
+         return buff;
+      }
+
+      dSprintf(buffPart,size,"%d ", id);
+   }
 //mSelected
 
-	return buff;
+   return buff;
 }
 
 S32 GuiTreeViewCtrl::findItemByObjectId(S32 iObjId)
@@ -5331,8 +5331,8 @@ S32 GuiTreeViewCtrl::findItemByObjectId(S32 iObjId)
          continue;
 
       SimObject* pObj = mItems[i]->getObject();
-	   if( pObj && pObj->getId() == iObjId )
-		   return mItems[i]->mId;
+      if( pObj && pObj->getId() == iObjId )
+         return mItems[i]->mId;
    }
 
    return -1;
@@ -5341,7 +5341,7 @@ S32 GuiTreeViewCtrl::findItemByObjectId(S32 iObjId)
 //------------------------------------------------------------------------------
 DefineEngineMethod( GuiTreeViewCtrl, findItemByObjectId, S32, (S32 objectId), ,
    "Find an item by its object id and returns the Tree Item ID for it.\n\n"
-   "@param objectId	Object id you want the item id for."
+   "@param objectId  Object id you want the item id for."
    "@return Tree Item Id for the given object ID.")
 {
    return(object->findItemByObjectId(objectId));
@@ -5389,7 +5389,7 @@ bool GuiTreeViewCtrl::scrollVisibleByObjectId(S32 objID)
 //------------------------------------------------------------------------------
 DefineEngineMethod( GuiTreeViewCtrl, scrollVisibleByObjectId, S32, (S32 objectId), ,
    "Show item by object id.\n\n"
-   "@param objectId	Object id you want to scroll to."
+   "@param objectId  Object id you want to scroll to."
    "@return True if successful, false if not.")
 {
    return(object->scrollVisibleByObjectId(objectId));
@@ -5400,7 +5400,7 @@ DefineEngineMethod( GuiTreeViewCtrl, scrollVisibleByObjectId, S32, (S32 objectId
 //FIXME: this clashes with SimSet.sort()
 DefineEngineMethod( GuiTreeViewCtrl, sort, void, (S32 parentId, bool traverseHierarchy, bool parentsFirst, bool caseSensitive), (0, false, false, true),
    "Sorts all items of the given parent (or root).  With 'hierarchy', traverses hierarchy."
-   "@param parentId	TreeItemID of parent/root to sort all the items under. Use 0 to sort the entire tree."
+   "@param parentId  TreeItemID of parent/root to sort all the items under. Use 0 to sort the entire tree."
    "@param traverseHierarchy True to traverse the hierarchy, false to not."
    "@param parentsFirst True to sort the parents first."
    "@param caseSensitive True to pay attention to case, false to ignore it.")
@@ -5531,7 +5531,7 @@ DefineEngineMethod( GuiTreeViewCtrl, isItemSelected, bool, ( S32 id ),,
    "@return True if the given item/object is currently selected in the tree." )
 {
    const Vector< GuiTreeViewCtrl::Item* >& selectedItems = object->getSelectedItems();
-	for( S32 i = 0; i < selectedItems.size(); ++ i )
+   for( S32 i = 0; i < selectedItems.size(); ++ i )
       if( selectedItems[ i ]->mId == id )
          return true;
          

+ 322 - 322
Engine/source/gui/editor/guiParticleGraphCtrl.cpp

@@ -43,16 +43,16 @@ GuiParticleGraphCtrl::GuiParticleGraphCtrl()
 
    for(S32 i = 0; i < MaxPlots; i++)
    {
-	   mPlots[i].mGraphColor = ColorF(1.0, 1.0, 1.0);
-	   VECTOR_SET_ASSOCIATION(mPlots[i].mGraphData);
-	   mPlots[i].mGraphMax.x = 1;
-	   mPlots[i].mGraphMax.y = 50;
-	   mPlots[i].mGraphMin.x = 0;
-	   mPlots[i].mGraphMin.y = 0;
-	   mPlots[i].mGraphType = Polyline;
-	   mPlots[i].mGraphName = StringTable->insert("");
-	   mPlots[i].mHidden = false;
-	   mPlots[i].mGraphScale = 0.05f;
+      mPlots[i].mGraphColor = ColorF(1.0, 1.0, 1.0);
+      VECTOR_SET_ASSOCIATION(mPlots[i].mGraphData);
+      mPlots[i].mGraphMax.x = 1;
+      mPlots[i].mGraphMax.y = 50;
+      mPlots[i].mGraphMin.x = 0;
+      mPlots[i].mGraphMin.y = 0;
+      mPlots[i].mGraphType = Polyline;
+      mPlots[i].mGraphName = StringTable->EmptyString();
+      mPlots[i].mHidden = false;
+      mPlots[i].mGraphScale = 0.05f;
    }
 
    mPlots[0].mGraphColor = ColorF(1.0f, 0.2f, 0.2f);
@@ -127,87 +127,87 @@ void GuiParticleGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
    // Fetch Draw Utility.
    GFXDrawUtil* pDrawUtil = GFX->getDrawUtil();
 
-	if (mProfile->mBorder)
-	{
-		const RectI bounds = getBounds();
-		RectI rect(offset.x, offset.y, bounds.extent.x, bounds.extent.y);		
-		pDrawUtil->drawRect(rect, mProfile->mBorderColor);
-	}
+   if (mProfile->mBorder)
+   {
+      const RectI bounds = getBounds();
+      RectI rect(offset.x, offset.y, bounds.extent.x, bounds.extent.y);    
+      pDrawUtil->drawRect(rect, mProfile->mBorderColor);
+   }
 
     GuiControlProfile* profile = dynamic_cast<GuiControlProfile*>(Sim::findObject("GuiDefaultProfile"));
     Resource<GFont> font = profile->mFont;
-	GFXVideoMode videoMode = GFXInit::getDesktopResolution();
+   GFXVideoMode videoMode = GFXInit::getDesktopResolution();
 
-	ColorF color(1.0f, 1.0f, 1.0f, 0.5f);
-	pDrawUtil->drawRectFill(updateRect, color);
+   ColorF color(1.0f, 1.0f, 1.0f, 0.5f);
+   pDrawUtil->drawRectFill(updateRect, color);
 
-	for (S32 k = 0; k < MaxPlots; k++)
-	{
-		// Nothing to graph
-		if ((mPlots[k].mGraphData.size() == 0) || (mPlots[k].mHidden == true))
-			continue;
-	
+   for (S32 k = 0; k < MaxPlots; k++)
+   {
+      // Nothing to graph
+      if ((mPlots[k].mGraphData.size() == 0) || (mPlots[k].mHidden == true))
+         continue;
+   
         Point2F graphExtent = getGraphExtent(k);
 
-		// Adjust scale to max value + 5% so we can see high value
-		F32 ScaleX = (F32(getExtent().x) / (graphExtent.x*(1.00 + (mPlots[k].mGraphScale))));
-		F32 ScaleY = (F32(getExtent().y) / (graphExtent.y*(1.00 + (mPlots[k].mGraphScale))));
+      // Adjust scale to max value + 5% so we can see high value
+      F32 ScaleX = (F32(getExtent().x) / (graphExtent.x*(1.00 + (mPlots[k].mGraphScale))));
+      F32 ScaleY = (F32(getExtent().y) / (graphExtent.y*(1.00 + (mPlots[k].mGraphScale))));
 
-		if((mPlots[k].mGraphType == Point) || (mPlots[k].mGraphType == Polyline))
-		{
+      if((mPlots[k].mGraphType == Point) || (mPlots[k].mGraphType == Polyline))
+      {
          S32 posX;
-			S32 posY;
-			S32 lastPosX = 0;
-			S32 lastPosY = 0;
-			Point2F plotPoint;
+         S32 posY;
+         S32 lastPosX = 0;
+         S32 lastPosY = 0;
+         Point2F plotPoint;
 
-			S32 size = 32;
+         S32 size = 32;
 
-			for (S32 sample = 0; sample < mPlots[k].mGraphData.size(); sample++)
-			{
-				S32 temp;
+         for (S32 sample = 0; sample < mPlots[k].mGraphData.size(); sample++)
+         {
+            S32 temp;
 
-				temp = (S32)(((F32)getExtent().x / (F32)mPlots[k].mGraphData.size()) * (F32)sample);
+            temp = (S32)(((F32)getExtent().x / (F32)mPlots[k].mGraphData.size()) * (F32)sample);
 
-				// calculate the point positions
+            // calculate the point positions
             plotPoint = getPlotPoint(k, sample);
 
-				posX = (S32)((plotPoint.x - mPlots[k].mGraphMin.x) * (ScaleX /(1.00 + mPlots[k].mGraphScale)));
-				posY = (getExtent().y) - (S32)((plotPoint.y  - mPlots[k].mGraphMin.y) * ScaleY);
+            posX = (S32)((plotPoint.x - mPlots[k].mGraphMin.x) * (ScaleX /(1.00 + mPlots[k].mGraphScale)));
+            posY = (getExtent().y) - (S32)((plotPoint.y  - mPlots[k].mGraphMin.y) * ScaleY);
 
             posX += getExtent().x * (mPlots[k].mGraphScale);
-				posY /= (1.00 + (mPlots[k].mGraphScale));
+            posY /= (1.00 + (mPlots[k].mGraphScale));
 
             posX = localToGlobalCoord(Point2I(posX, posY)).x;
-				posY = localToGlobalCoord(Point2I(posX, posY)).y;
+            posY = localToGlobalCoord(Point2I(posX, posY)).y;
 
-				// check if this isn't our first loop through, if it is we won't have starting points
+            // check if this isn't our first loop through, if it is we won't have starting points
             if(sample > 0)
-				{
-					pDrawUtil->drawLine( lastPosX, lastPosY , posX, posY , mPlots[k].mGraphColor );
-				} else
-				{
+            {
+               pDrawUtil->drawLine( lastPosX, lastPosY , posX, posY , mPlots[k].mGraphColor );
+            } else
+            {
                mPlots[k].mNutList.clear();
-				}
+            }
 
             mPlots[k].mNutList.push_back( Point2F(posX, posY) );
 
-				// store the last positions to be the starting points drawn into a line next loop
-				lastPosX = posX;
-				lastPosY = posY;
+            // store the last positions to be the starting points drawn into a line next loop
+            lastPosX = posX;
+            lastPosY = posY;
 
             //Con::printf("red %f green %f blue %f", mPlots[k].mGraphColor.red, mPlots[k].mGraphColor.green, mPlots[k].mGraphColor.blue);
 
 
 
-				if(mSelectedPoint != -1)
-				{
-				   mLastSelectedPoint = mSelectedPoint;
-				}
+            if(mSelectedPoint != -1)
+            {
+               mLastSelectedPoint = mSelectedPoint;
+            }
 
             ColorI nutColor (mPlots[k].mGraphColor);
 
-				if(k == mSelectedPlot && sample == mLastSelectedPoint)
+            if(k == mSelectedPlot && sample == mLastSelectedPoint)
             {
                // grab the colors for the nut
                F32 red = mPlots[k].mGraphColor.red;
@@ -224,51 +224,51 @@ void GuiParticleGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
             } 
 
             // draw the seleciton nut
-				drawNut( Point2I(posX, posY), 3, mOutlineColor, nutColor );
+            drawNut( Point2I(posX, posY), 3, mOutlineColor, nutColor );
 
-				if((mLastSelectedPoint != -1) || (mRenderAllPoints == true))
-				{
+            if((mLastSelectedPoint != -1) || (mRenderAllPoints == true))
+            {
                if((k == mSelectedPlot && sample == mLastSelectedPoint) || (mRenderAllPoints == true))
-				   {
+               {
                   char number[32];
 
-					   Point2I comparePos = localToGlobalCoord(Point2I(getPosition().x, getPosition().y));
+                  Point2I comparePos = localToGlobalCoord(Point2I(getPosition().x, getPosition().y));
 
                   dSprintf(number, 32, "%4.3f %4.3f", plotPoint.x, plotPoint.y);
 
                   S32 textWidth = (S32)font->getStrWidth((const UTF8*)number);;
-				      textWidth /= 2;
+                  textWidth /= 2;
 
-				      if((((S32)posX - (textWidth/2)) < comparePos.x) || (((S32)posX - textWidth) <= 0))
-				      {
+                  if((((S32)posX - (textWidth/2)) < comparePos.x) || (((S32)posX - textWidth) <= 0))
+                  {
                       posX += (textWidth/1.5);
-					  } else if((posX + (textWidth * 1.8)) > (comparePos.x + getExtent().x) || ((posX + textWidth) >= videoMode.resolution.x))
-				      {
+                 } else if((posX + (textWidth * 1.8)) > (comparePos.x + getExtent().x) || ((posX + textWidth) >= videoMode.resolution.x))
+                  {
                       posX -= (textWidth * 1.5);
-				      }
+                  }
 
-				      if((((S32)posY) < comparePos.y) || (((S32)posY - textWidth) <= 0))
-				      {
+                  if((((S32)posY) < comparePos.y) || (((S32)posY - textWidth) <= 0))
+                  {
                       posY += 40;
-				      } 
-				
-					  pDrawUtil->setBitmapModulation( profile->mFontColor );
-					  pDrawUtil->drawText( font, Point2I(posX, posY + 5) - Point2I(size >> 1, size), number );
-					  pDrawUtil->clearBitmapModulation();
-				   }
-				}
-			}
-		}
-	}
-
-	if(mRenderNextGraphTooltip == true && mRenderGraphTooltip == true)
-	{
+                  } 
+            
+                 pDrawUtil->setBitmapModulation( profile->mFontColor );
+                 pDrawUtil->drawText( font, Point2I(posX, posY + 5) - Point2I(size >> 1, size), number );
+                 pDrawUtil->clearBitmapModulation();
+               }
+            }
+         }
+      }
+   }
+
+   if(mRenderNextGraphTooltip == true && mRenderGraphTooltip == true)
+   {
        char argBuffer[1][32];
    
        dSprintf(argBuffer[0], 32, "%s", getGraphName(mTooltipSelectedPlot));
 
-	   renderGraphTooltip(mCursorPos, argBuffer[0]);
-	}
+      renderGraphTooltip(mCursorPos, argBuffer[0]);
+   }
 }
 
 S32 GuiParticleGraphCtrl::addPlotPoint(S32 plotID, Point2F v, bool setAdded)
@@ -302,44 +302,44 @@ S32 GuiParticleGraphCtrl::addPlotPoint(S32 plotID, Point2F v, bool setAdded)
 
    for(S32 i = 0; i < mPlots[plotID].mGraphData.size(); i++)
    {         
-	   if(mFabs(v.x - mPlots[plotID].mGraphData[i].x) < 0.001)
-	   {
-	      if(mAutoRemove == true)
-		   {
+      if(mFabs(v.x - mPlots[plotID].mGraphData[i].x) < 0.001)
+      {
+         if(mAutoRemove == true)
+         {
             changePlotPoint(plotID, i, v);
-			   plotChanged = true;
-			   mPlotIndex = i;
-		   } else
-		   {
+            plotChanged = true;
+            mPlotIndex = i;
+         } else
+         {
             mPlotIndex = -1;
-		   }
-			
-		   plotAdded = true;
-		  
-		   break;
-	   } else if(v.x < mPlots[plotID].mGraphData[i].x)
-	   {
+         }
+         
+         plotAdded = true;
+        
+         break;
+      } else if(v.x < mPlots[plotID].mGraphData[i].x)
+      {
           insertPlotPoint(plotID, i, v); 
-		  plotAdded = true;
-		  mPlotIndex = i;
-		  break;
-	   }
+        plotAdded = true;
+        mPlotIndex = i;
+        break;
+      }
    }
 
    if(plotAdded == false)
    {
-	   mPlots[plotID].mGraphData.push_back( v );
-	   mPlotIndex = mPlots[plotID].mGraphData.size() - 1;
+      mPlots[plotID].mGraphData.push_back( v );
+      mPlotIndex = mPlots[plotID].mGraphData.size() - 1;
    }
 
    if(mAutoMax == true)
    {
       // Keep record of maximum data value for scaling purposes.
       if(v.y > mPlots[plotID].mGraphMax.y)
-	     mPlots[plotID].mGraphMax.y = v.y;
+        mPlots[plotID].mGraphMax.y = v.y;
 
       if(v.x > mPlots[plotID].mGraphMax.x)
-	     mPlots[plotID].mGraphMax.x = v.x;
+        mPlots[plotID].mGraphMax.x = v.x;
    }
 
    if(plotChanged == true)
@@ -348,8 +348,8 @@ S32 GuiParticleGraphCtrl::addPlotPoint(S32 plotID, Point2F v, bool setAdded)
    } else if(mPlotIndex != -1 && setAdded)
    {
       mPointWasAdded = true;
-	   mAddedPoint = v;
-	   mAddedPointIndex = mPlotIndex;
+      mAddedPoint = v;
+      mAddedPointIndex = mPlotIndex;
    }
 
    return mPlotIndex;
@@ -367,10 +367,10 @@ void GuiParticleGraphCtrl::insertPlotPoint(S32 plotID, S32 i, Point2F v)
    {
       // Keep record of maximum data value for scaling purposes.
       if(v.y > mPlots[plotID].mGraphMax.y)
-	     mPlots[plotID].mGraphMax.y = v.y;
+        mPlots[plotID].mGraphMax.y = v.y;
 
       if(v.x > mPlots[plotID].mGraphMax.x)
-	     mPlots[plotID].mGraphMax.x = v.x;
+        mPlots[plotID].mGraphMax.x = v.x;
    }
 
    // Argument Buffer.
@@ -477,7 +477,7 @@ S32 GuiParticleGraphCtrl::getPlotIndex(S32 plotID, F32 x, F32 y)
       compareY = mPlots[plotID].mGraphData[i].y;
 
       //
-	   //if((x == compareX) && (y == compareY))
+      //if((x == compareX) && (y == compareY))
       if((mFabs(x - compareX) < 0.001) && (mFabs(y - compareY) < 0.001))
          return i;
    }
@@ -487,16 +487,16 @@ S32 GuiParticleGraphCtrl::getPlotIndex(S32 plotID, F32 x, F32 y)
 
 void GuiParticleGraphCtrl::setGraphType(S32 plotID, const char *graphType)
 {
-	AssertFatal(plotID > -1 && plotID < MaxPlots, "Invalid plot specified!");
-	if(!dStricmp(graphType,"Bar"))
-		mPlots[plotID].mGraphType = Bar;
-	else if(!dStricmp(graphType,"Filled"))
-		mPlots[plotID].mGraphType = Filled;
-	else if(!dStricmp(graphType,"Point"))
-		mPlots[plotID].mGraphType = Point;
-	else if(!dStricmp(graphType,"Polyline"))
-		mPlots[plotID].mGraphType = Polyline;
-	else AssertWarn(true, "Invalid graph type!");
+   AssertFatal(plotID > -1 && plotID < MaxPlots, "Invalid plot specified!");
+   if(!dStricmp(graphType,"Bar"))
+      mPlots[plotID].mGraphType = Bar;
+   else if(!dStricmp(graphType,"Filled"))
+      mPlots[plotID].mGraphType = Filled;
+   else if(!dStricmp(graphType,"Point"))
+      mPlots[plotID].mGraphType = Point;
+   else if(!dStricmp(graphType,"Polyline"))
+      mPlots[plotID].mGraphType = Polyline;
+   else AssertWarn(true, "Invalid graph type!");
 }
 
 void GuiParticleGraphCtrl::setSelectedPlot(S32 plotID)
@@ -565,8 +565,8 @@ void GuiParticleGraphCtrl::setRenderGraphTooltip(bool renderGraphTooltip)
 
 void GuiParticleGraphCtrl::drawNut(const Point2I &nut, S32 size, ColorI &outlineColor, ColorI &nutColor)
 {
-	// Fetch Draw Utility.
-	GFXDrawUtil* pDrawUtil = GFX->getDrawUtil();
+   // Fetch Draw Utility.
+   GFXDrawUtil* pDrawUtil = GFX->getDrawUtil();
 
    //Con::printf("r %d g %d b %d", nutColor.red, nutColor.green, nutColor.blue);
    S32 NUT_SIZE = size;
@@ -588,17 +588,17 @@ Point2I GuiParticleGraphCtrl::findHitNut( Point2I hitPoint )
 {
    for(S32 i = 0; i < MaxPlots; i++)
    {
-	  if ( (mPlots[i].mGraphData.size() == 0) || (mPlots[i].mHidden == true))
+     if ( (mPlots[i].mGraphData.size() == 0) || (mPlots[i].mHidden == true))
          continue;
 
       for (S32 j = 0 ; j < mPlots[i].mNutList.size(); j++ )
       {
-	     if( inNut (Point2I( mPlots[i].mNutList[j].x, mPlots[i].mNutList[j].y), hitPoint.x, hitPoint.y) )
-		 {
+        if( inNut (Point2I( mPlots[i].mNutList[j].x, mPlots[i].mNutList[j].y), hitPoint.x, hitPoint.y) )
+       {
             mTooltipSelectedPlot = i; 
-			return Point2I(i,j);
-		 }
-	  }
+         return Point2I(i,j);
+       }
+     }
    }
 
    return Point2I(-1,-1);
@@ -718,7 +718,7 @@ StringTableEntry GuiParticleGraphCtrl::getGraphName(S32 plotID)
 void GuiParticleGraphCtrl::onMouseMove(const GuiEvent &event)
 {
    mCursorPos = event.mousePoint;
-	
+   
    Point2I hitNut = findHitNut(event.mousePoint);
 
    if( hitNut != Point2I(-1,-1) )
@@ -745,8 +745,8 @@ void GuiParticleGraphCtrl::onMouseDown(const GuiEvent &event)
 
    if( hitNut != Point2I(-1,-1) )
    {
-	  if(event.mouseClickCount == 2)
-	  {
+     if(event.mouseClickCount == 2)
+     {
         Point2F plotPoint = getPlotPoint(hitNut.x, hitNut.y);
         S32 point = removePlotPoint(hitNut.x, hitNut.y);
 
@@ -755,31 +755,31 @@ void GuiParticleGraphCtrl::onMouseDown(const GuiEvent &event)
    
         dSprintf(argBuffer[0], 32, "%d", mSelectedPlot);
         dSprintf(argBuffer[1], 32, "%d", point);
-		  dSprintf(argBuffer[2], 32, "%f %f", plotPoint.x, plotPoint.y);
+        dSprintf(argBuffer[2], 32, "%f %f", plotPoint.x, plotPoint.y);
 
-		 
+       
 
          // Call Scripts.
          Con::executef(this, "onPlotPointRemoved", argBuffer[0], argBuffer[1], argBuffer[2]);
-	  } else
-	  {
-	     setSelectedPlot(hitNut.x);
+     } else
+     {
+        setSelectedPlot(hitNut.x);
         setSelectedPoint(hitNut.y);
-	     mOriginalSelectedPoint = hitNut.y;
+        mOriginalSelectedPoint = hitNut.y;
 
-		  char argBuffer[32];
+        char argBuffer[32];
 
         dSprintf(argBuffer, 32, "%d", hitNut.y);
 
         // Call Scripts.
         Con::executef(this, "onPlotPointSelectedMouseDown", argBuffer);
-	  }
+     }
    } else if( mSelectedPlot != -1 ) 
    {  
-	   Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint);
-	   mLastSelectedPoint = addPlotPoint(mSelectedPlot, mousePos);
+      Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint);
+      mLastSelectedPoint = addPlotPoint(mSelectedPlot, mousePos);
 
-	   // Argument Buffer.
+      // Argument Buffer.
       char argBuffer[32];
    
       dSprintf(argBuffer, 32, "%f %f", convertToGraphCoord(mSelectedPlot, event.mousePoint).x, convertToGraphCoord(mSelectedPlot, event.mousePoint).y);
@@ -787,41 +787,41 @@ void GuiParticleGraphCtrl::onMouseDown(const GuiEvent &event)
       // Call Scripts.
       Con::executef(this, "onMouseDragged", argBuffer);
 
-	   return;
+      return;
    }
 }
 
 void GuiParticleGraphCtrl::onMouseUp(const GuiEvent &event)
 {
    if(mSelectedPoint != -1)
-	  mLastSelectedPoint = mSelectedPoint;
+     mLastSelectedPoint = mSelectedPoint;
 
    if(mPointWasAdded == true)
    {
       if(mSelectedPoint == -1)
-	   {
-	     // Argument Buffer.
+      {
+        // Argument Buffer.
          char argBuffer[3][32];
    
          dSprintf(argBuffer[0], 32, "%d", mSelectedPlot);
          dSprintf(argBuffer[1], 32, "%f %f", mAddedPoint.x, mAddedPoint.y);
-		   dSprintf(argBuffer[2], 32, "%d", mAddedPointIndex);
+         dSprintf(argBuffer[2], 32, "%d", mAddedPointIndex);
          
          // Call Scripts.
          Con::executef(this, "onPlotPointAdded", argBuffer[0], argBuffer[1], argBuffer[2]);
-	   } else
-	   {
+      } else
+      {
          // Argument Buffer.
          char argBuffer[4][32];
    
          dSprintf(argBuffer[0], 32, "%d", mSelectedPlot);
          dSprintf(argBuffer[1], 32, "%f %f", mAddedPoint.x, mAddedPoint.y);
-		   dSprintf(argBuffer[2], 32, "%d", mOriginalSelectedPoint);
-		   dSprintf(argBuffer[3], 32, "%d", mAddedPointIndex);
+         dSprintf(argBuffer[2], 32, "%d", mOriginalSelectedPoint);
+         dSprintf(argBuffer[3], 32, "%d", mAddedPointIndex);
 
          // Call Scripts.
          Con::executef(this, "onPlotPointChangedUp", argBuffer[0], argBuffer[1], argBuffer[2], argBuffer[3]);
-	  }
+     }
    }
 
    mPointWasAdded = false;
@@ -835,37 +835,37 @@ void GuiParticleGraphCtrl::onMouseDragged(const GuiEvent &event)
 
    if(mSelectedPoint != -1)
    {
-	   Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint);
+      Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint);
 
       if(mPointXMovementClamped == true)
-	   {
+      {
          F32 prevXPos = getPlotPoint(mSelectedPlot, mSelectedPoint).x;
-		   if(mousePos.x != prevXPos)
-		   {
-		      mousePos.x = prevXPos;
-		   }
-	   }
-
-	   removePlotPoint(mSelectedPlot, mSelectedPoint);
-	   S32 point = addPlotPoint(mSelectedPlot, mousePos);
+         if(mousePos.x != prevXPos)
+         {
+            mousePos.x = prevXPos;
+         }
+      }
+
+      removePlotPoint(mSelectedPlot, mSelectedPoint);
+      S32 point = addPlotPoint(mSelectedPlot, mousePos);
       if(point != -1)
-	   {
+      {
          setSelectedPoint(point);
-		   mLastMousePos = mousePos;
+         mLastMousePos = mousePos;
 
          // Argument Buffer.
          char argBuffer[3][32];
    
          dSprintf(argBuffer[0], 32, "%d", mSelectedPlot);
          dSprintf(argBuffer[1], 32, "%f %f", mAddedPoint.x, mAddedPoint.y);
-	      dSprintf(argBuffer[2], 32, "%d", point);
+         dSprintf(argBuffer[2], 32, "%d", point);
 
          // Call Scripts.
          Con::executef(this, "onPlotPointChangedMove", argBuffer[0], argBuffer[1], argBuffer[2]);
-	   } else
-	   {
+      } else
+      {
          point = addPlotPoint(mSelectedPlot, mLastMousePos);
-	   }
+      }
    }
 
    // Argument Buffer.
@@ -891,7 +891,7 @@ void GuiParticleGraphCtrl::onRightMouseDown(const GuiEvent &event)
    
       dSprintf(argBuffer[0], 32, "%d", mSelectedPlot);
       dSprintf(argBuffer[1], 32, "%d", point);
-	   dSprintf(argBuffer[2], 32, "%f %f", plotPoint.x, plotPoint.y);
+      dSprintf(argBuffer[2], 32, "%f %f", plotPoint.x, plotPoint.y);
 
       // Call Scripts.
       Con::executef(this, "onPlotPointRemoved", argBuffer[0], argBuffer[1], argBuffer[2]);
@@ -912,12 +912,12 @@ void GuiParticleGraphCtrl::onRightMouseDragged(const GuiEvent &event)
       Point2F plotPoint = getPlotPoint(hitNut.x, hitNut.y);
       S32 point = removePlotPoint(hitNut.x, hitNut.y);
 
-	   // Argument Buffer.
+      // Argument Buffer.
       char argBuffer[3][32];
    
       dSprintf(argBuffer[0], 32, "%d", mSelectedPlot);
       dSprintf(argBuffer[1], 32, "%d", point);
-	   dSprintf(argBuffer[2], 32, "%f %f", plotPoint.x, plotPoint.y);
+      dSprintf(argBuffer[2], 32, "%f %f", plotPoint.x, plotPoint.y);
 
       // Call Scripts.
       Con::executef(this, "onPlotPointRemoved", argBuffer[0], argBuffer[1], argBuffer[2]);
@@ -987,12 +987,12 @@ bool GuiParticleGraphCtrl::renderGraphTooltip(Point2I cursorPos, StringTableEntr
    RectI rect(offset, textBounds);
    GFX->setClipRect(rect);
 
-	// Fetch Draw Utility.
-	GFXDrawUtil* pDrawUtil = GFX->getDrawUtil();
+   // Fetch Draw Utility.
+   GFXDrawUtil* pDrawUtil = GFX->getDrawUtil();
 
    // Draw Filler bit, then border on top of that
-	pDrawUtil->drawRectFill(rect, ColorI(mTooltipProfile->mFillColor.red, mTooltipProfile->mFillColor.green, mTooltipProfile->mFillColor.blue, 200) );
-	pDrawUtil->drawRect( rect, mTooltipProfile->mBorderColor );
+   pDrawUtil->drawRectFill(rect, ColorI(mTooltipProfile->mFillColor.red, mTooltipProfile->mFillColor.green, mTooltipProfile->mFillColor.blue, 200) );
+   pDrawUtil->drawRect( rect, mTooltipProfile->mBorderColor );
 
    // Draw the text centered in the tool tip box
    pDrawUtil->setBitmapModulation( mTooltipProfile->mFontColor );
@@ -1006,102 +1006,102 @@ bool GuiParticleGraphCtrl::renderGraphTooltip(Point2I cursorPos, StringTableEntr
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), , "(int point)"
               "Set the selected point on the graph.\n"
-			  "@return No return value")
+           "@return No return value")
 {
    if(point >= object->mPlots[object->mSelectedPlot].mGraphData.size() || point < 0)
    {
-	   Con::errorf("Invalid point to select.");
-	   return;
+      Con::errorf("Invalid point to select.");
+      return;
    }
    object->setSelectedPoint( point );
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), , "(int plotID)"
               "Set the selected plot (a.k.a. graph)."
-			  "@return No return value" )
+           "@return No return value" )
 {
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
-	   return;
+      Con::errorf("Invalid plotID.");
+      return;
    }
    object->setSelectedPlot( plotID );
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(int plotID)"
               "Clear the graph of the given plot."
-			  "@return No return value")
+           "@return No return value")
 {
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
-	   return;
+      Con::errorf("Invalid plotID.");
+      return;
    }
    object->clearGraph( plotID );
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, clearAllGraphs, void, (), , "()"
               "Clear all of the graphs."
-			  "@return No return value")
+           "@return No return value")
 {
    object->clearAllGraphs();
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x, F32 y, bool setAdded), (true), "(int plotID, float x, float y, bool setAdded = true;)"
               "Add a data point to the given plot."
-			  "@return")
+           "@return")
 {
   
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
-	   return -2;
+      Con::errorf("Invalid plotID.");
+      return -2;
    }
    return object->addPlotPoint( plotID, Point2F(x, y), setAdded);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)\n"
               "Insert a data point to the given plot and plot position.\n"
-			  "@param plotID The plot you want to access\n"
-			  "@param i The data point.\n"
-			  "@param x,y The plot position.\n"
-			  "@return No return value.")
+           "@param plotID The plot you want to access\n"
+           "@param i The data point.\n"
+           "@param x,y The plot position.\n"
+           "@return No return value.")
 {
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
-	   return;
+      Con::errorf("Invalid plotID.");
+      return;
    }
    object->insertPlotPoint( plotID, i, Point2F(x, y));
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)"
               "Change a data point to the given plot and plot position.\n"
-			  "@param plotID The plot you want to access\n"
-			  "@param i The data point.\n"
-			  "@param x,y The plot position.\n"
-			  "@return No return value.")
+           "@param plotID The plot you want to access\n"
+           "@param i The data point.\n"
+           "@param x,y The plot position.\n"
+           "@return No return value.")
 {
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
-	   return -1;
+      Con::errorf("Invalid plotID.");
+      return -1;
    }
    return object->changePlotPoint( plotID, i, Point2F(x, y));
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getSelectedPlot, S32, (), , "() "
               "Gets the selected Plot (a.k.a. graph).\n"
-			  "@return The plot's ID.")
+           "@return The plot's ID.")
 {
   return object->getSelectedPlot();
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getSelectedPoint, S32, (), , "()"
               "Gets the selected Point on the Plot (a.k.a. graph)."
-			  "@return The last selected point ID")
+           "@return The last selected point ID")
 {
-	return object->getSelectedPoint();
+   return object->getSelectedPoint();
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S32 samples), , "(int plotID, int samples)"
@@ -1110,27 +1110,27 @@ DefineConsoleMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S3
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
    if(samples > object->MaxDataPoints)
    {
-	   Con::errorf("Invalid sample.");
+      Con::errorf("Invalid sample.");
    }
    return object->isExistingPoint(plotID, samples);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S32 samples), , "(int plotID, int samples)"
               "Get a data point from the plot specified, samples from the start of the graph."
-			  "@return The data point ID")
+           "@return The data point ID")
 {
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
    if(samples > object->MaxDataPoints)
    {
-	   Con::errorf("Invalid sample.");
+      Con::errorf("Invalid sample.");
    }
 
    
@@ -1139,26 +1139,26 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S3
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x, F32 y), , "(int plotID, float x, float y)\n"
               "Gets the index of the point passed on the plotID passed (graph ID).\n"
-			  "@param plotID The plot you wish to check.\n"
-			  "@param x,y The coordinates of the point to get.\n"
-			  "@return Returns the index of the point.\n")
+           "@param plotID The plot you wish to check.\n"
+           "@param x,y The coordinates of the point to get.\n"
+           "@return Returns the index of the point.\n")
 {
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
    return object->getPlotIndex(plotID, x, y);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getGraphColor, ColorF, (S32 plotID), , "(int plotID)"
               "Get the color of the graph passed."
-			  "@return Returns the color of the graph as a string of RGB values formatted as \"R G B\"")
+           "@return Returns the color of the graph as a string of RGB values formatted as \"R G B\"")
 {
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
   
    return object->getGraphColor(plotID);
@@ -1167,24 +1167,24 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphColor, ColorF, (S32 plotID), ,
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), , "(int plotID) "
               "Get the minimum values of the graph ranges.\n"
-			  "@return Returns the minimum of the range formatted as \"x-min y-min\"")
+           "@return Returns the minimum of the range formatted as \"x-min y-min\"")
 {
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
    return object->getGraphMin(plotID);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), , "(int plotID) "
-			  "Get the maximum values of the graph ranges.\n"
-			  "@return Returns the maximum of the range formatted as \"x-max y-max\"")
+           "Get the maximum values of the graph ranges.\n"
+           "@return Returns the maximum of the range formatted as \"x-max y-max\"")
 {
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
    return object->getGraphMax(plotID);
     
@@ -1192,12 +1192,12 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), ,
 
 DefineConsoleMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID), , "(int plotID) "
               "Get the name of the graph passed.\n"
-			  "@return Returns the name of the plot")
+           "@return Returns the name of the plot")
 {
 
    if(plotID > object->MaxPlots)
    {
-	   Con::errorf("Invalid plotID.");
+      Con::errorf("Invalid plotID.");
    }
 
    const U32 bufSize = 64;
@@ -1208,170 +1208,170 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 minX, F32 minY), , "(int plotID, float minX, float minY) "
-			  "Set the min values of the graph of plotID.\n"
-			  "@param plotID The plot to modify\n"
-			  "@param minX,minY The minimum bound of the value range.\n"
-			  "@return No return value.")
+           "Set the min values of the graph of plotID.\n"
+           "@param plotID The plot to modify\n"
+           "@param minX,minY The minimum bound of the value range.\n"
+           "@return No return value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphMin(plotID, Point2F(minX, minY));
+   object->setGraphMin(plotID, Point2F(minX, minY));
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 minX), , "(int plotID, float minX) "
-			  "Set the min X value of the graph of plotID.\n"
-			  "@param plotID The plot to modify.\n"
-			  "@param minX The minimum x value.\n"
-			  "@return No return Value.")
+           "Set the min X value of the graph of plotID.\n"
+           "@param plotID The plot to modify.\n"
+           "@param minX The minimum x value.\n"
+           "@return No return Value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphMinX(plotID, minX);
+   object->setGraphMinX(plotID, minX);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 minX), , "(int plotID, float minY) "
-			  "Set the min Y value of the graph of plotID."
-			  "@param plotID The plot to modify.\n"
-			  "@param minY The minimum y value.\n"
-			  "@return No return Value.")
+           "Set the min Y value of the graph of plotID."
+           "@param plotID The plot to modify.\n"
+           "@param minY The minimum y value.\n"
+           "@return No return Value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphMinY(plotID, minX);
+   object->setGraphMinY(plotID, minX);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 maxX, F32 maxY), , "(int plotID, float maxX, float maxY) "
-			  "Set the max values of the graph of plotID."
-			  "@param plotID The plot to modify\n"
-			  "@param maxX,maxY The maximum bound of the value range.\n"
-			  "@return No return value.")
+           "Set the max values of the graph of plotID."
+           "@param plotID The plot to modify\n"
+           "@param maxX,maxY The maximum bound of the value range.\n"
+           "@return No return value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphMax(plotID, Point2F(maxX, maxY));
+   object->setGraphMax(plotID, Point2F(maxX, maxY));
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 maxX), , "(int plotID, float maxX)"
-			  "Set the max X value of the graph of plotID."
-			  "@param plotID The plot to modify.\n"
-			  "@param maxX The maximum x value.\n"
-			  "@return No return Value.")
+           "Set the max X value of the graph of plotID."
+           "@param plotID The plot to modify.\n"
+           "@param maxX The maximum x value.\n"
+           "@return No return Value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphMaxX(plotID, maxX);
+   object->setGraphMaxX(plotID, maxX);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 maxX), , "(int plotID, float maxY)"
-			  "Set the max Y value of the graph of plotID."
-			  "@param plotID The plot to modify.\n"
-			  "@param maxY The maximum y value.\n"
-			  "@return No return Value.")
+           "Set the max Y value of the graph of plotID."
+           "@param plotID The plot to modify.\n"
+           "@param maxY The maximum y value.\n"
+           "@return No return Value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphMaxY(plotID, maxX);
+   object->setGraphMaxY(plotID, maxX);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, bool isHidden), , "(int plotID, bool isHidden)"
-			  "Set whether the graph number passed is hidden or not."
-			  "@return No return value.")
+           "Set whether the graph number passed is hidden or not."
+           "@return No return value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphHidden(plotID, isHidden);
+   object->setGraphHidden(plotID, isHidden);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax), , "(bool autoMax) "
-			  "Set whether the max will automatically be set when adding points "
-			  "(ie if you add a value over the current max, the max is increased to that value).\n"
-			  "@return No return value.")
+           "Set whether the max will automatically be set when adding points "
+           "(ie if you add a value over the current max, the max is increased to that value).\n"
+           "@return No return value.")
 {
-	object->setAutoGraphMax(autoMax);
+   object->setAutoGraphMax(autoMax);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setAutoRemove, void, (bool autoRemove), , "(bool autoRemove) "
-			  "Set whether or not a point should be deleted when you drag another one over it."
-			  "@return No return value.")
+           "Set whether or not a point should be deleted when you drag another one over it."
+           "@return No return value.")
 {
-	object->setAutoRemove(autoRemove);
+   object->setAutoRemove(autoRemove);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setRenderAll, void, (bool autoRemove), , "(bool renderAll)"
-			  "Set whether or not a position should be rendered on every point or just the last selected."
-			  "@return No return value.")
+           "Set whether or not a position should be rendered on every point or just the last selected."
+           "@return No return value.")
 {
-	object->setRenderAll(autoRemove);
+   object->setRenderAll(autoRemove);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setPointXMovementClamped, void, (bool autoRemove), , "(bool clamped)"
-			  "Set whether the x position of the selected graph point should be clamped"
-			  "@return No return value.")
+           "Set whether the x position of the selected graph point should be clamped"
+           "@return No return value.")
 {
-	object->setPointXMovementClamped(autoRemove);
+   object->setPointXMovementClamped(autoRemove);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setRenderGraphTooltip, void, (bool autoRemove), , "(bool renderGraphTooltip)"
-			  "Set whether or not to render the graph tooltip."
-			  "@return No return value.")
+           "Set whether or not to render the graph tooltip."
+           "@return No return value.")
 {
-	object->setRenderGraphTooltip(autoRemove);
+   object->setRenderGraphTooltip(autoRemove);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const char * graphName), , "(int plotID, string graphName) "
-			  "Set the name of the given plot.\n"
-			  "@param plotID The plot to modify.\n"
-			  "@param graphName The name to set on the plot.\n"
-			  "@return No return value.")
+           "Set the name of the given plot.\n"
+           "@param plotID The plot to modify.\n"
+           "@param graphName The name to set on the plot.\n"
+           "@return No return value.")
 {
 
-	if(plotID > object->MaxPlots)
-	{
-		Con::errorf("Invalid plotID.");
-		return;
-	}
+   if(plotID > object->MaxPlots)
+   {
+      Con::errorf("Invalid plotID.");
+      return;
+   }
 
-	object->setGraphName(plotID, graphName);
+   object->setGraphName(plotID, graphName);
 }
 
 DefineConsoleMethod(GuiParticleGraphCtrl, resetSelectedPoint, void, (), , "()"
-			  "This will reset the currently selected point to nothing."
-			  "@return No return value.")
+           "This will reset the currently selected point to nothing."
+           "@return No return value.")
 {
-	object->resetSelectedPoint();
+   object->resetSelectedPoint();
 }

+ 3 - 3
Engine/source/gui/game/guiChunkedBitmapCtrl.cpp

@@ -65,10 +65,10 @@ ConsoleDocClass( GuiChunkedBitmapCtrl,
 
 void GuiChunkedBitmapCtrl::initPersistFields()
 {
-   addGroup("GuiChunkedBitmapCtrl");		
+   addGroup("GuiChunkedBitmapCtrl");      
    addField( "bitmap",        TypeFilename,  Offset( mBitmapName, GuiChunkedBitmapCtrl ), "This is the bitmap to render to the control." );
    addField( "useVariable",   TypeBool,      Offset( mUseVariable, GuiChunkedBitmapCtrl ), "This decides whether to use the \"bitmap\" file "
-	                                                                                      "or a bitmap stored in \"variable\"");
+                                                                                         "or a bitmap stored in \"variable\"");
    addField( "tile",          TypeBool,      Offset( mTile, GuiChunkedBitmapCtrl ), "This is no longer in use");
    endGroup("GuiChunkedBitmapCtrl");
    Parent::initPersistFields();
@@ -86,7 +86,7 @@ DefineEngineMethod( GuiChunkedBitmapCtrl, setBitmap, void, (const char* filename
 
 GuiChunkedBitmapCtrl::GuiChunkedBitmapCtrl()
 {
-   mBitmapName = StringTable->insert("");
+   mBitmapName = StringTable->EmptyString();
    mUseVariable = false;
    mTile = false;
 }

+ 16 - 16
Engine/source/gui/worldEditor/undoActions.cpp

@@ -32,9 +32,9 @@
 IMPLEMENT_CONOBJECT( MECreateUndoAction );
 
 ConsoleDocClass( MECreateUndoAction,
-				"@brief Material Editor create undo instance\n\n"
-				"Not intended for game development, for editors or internal use only.\n\n "
-				"@internal");
+            "@brief Material Editor create undo instance\n\n"
+            "Not intended for game development, for editors or internal use only.\n\n "
+            "@internal");
 
 MECreateUndoAction::MECreateUndoAction( const UTF8* actionName )
    :  UndoAction( actionName )
@@ -62,7 +62,7 @@ DefineEngineMethod( MECreateUndoAction, addObject, void, ( SimObject* obj),,
    "Add the object being created to an undo action.\n"
    "@param obj Object being created you want to create the undo for.")
 {
-	if (obj)
+   if (obj)
       object->addObject( obj );
 }
 
@@ -117,9 +117,9 @@ void MECreateUndoAction::redo()
 IMPLEMENT_CONOBJECT( MEDeleteUndoAction );
 
 ConsoleDocClass( MEDeleteUndoAction,
-				"@brief Material Editor delete undo instance\n\n"
-				"Not intended for game development, for editors or internal use only.\n\n "
-				"@internal");
+            "@brief Material Editor delete undo instance\n\n"
+            "Not intended for game development, for editors or internal use only.\n\n "
+            "@internal");
 
 MEDeleteUndoAction::MEDeleteUndoAction( const UTF8 *actionName )
    :  UndoAction( actionName )
@@ -169,7 +169,7 @@ DefineEngineMethod( MEDeleteUndoAction, deleteObject, void, ( SimObject* obj),,
    "Delete the object and add it to the undo action.\n"
    "@param obj Object to delete and add to the undo action.")
 {
-	if (obj)
+   if (obj)
       object->deleteObject( obj );
 }
 
@@ -210,16 +210,16 @@ void MEDeleteUndoAction::redo()
 IMPLEMENT_CONOBJECT( InspectorFieldUndoAction );
 
 ConsoleDocClass( InspectorFieldUndoAction,
-				"@brief Inspector Field undo action instance\n\n"
-				"Not intended for game development, for editors or internal use only.\n\n "
-				"@internal");
+            "@brief Inspector Field undo action instance\n\n"
+            "Not intended for game development, for editors or internal use only.\n\n "
+            "@internal");
 
 InspectorFieldUndoAction::InspectorFieldUndoAction()
 {
    mObjId = 0;
    mField = NULL; 
-   mSlotName = StringTable->insert("");
-   mArrayIdx = StringTable->insert("");
+   mSlotName = StringTable->EmptyString();
+   mArrayIdx = StringTable->EmptyString();
 }
 
 InspectorFieldUndoAction::InspectorFieldUndoAction( const UTF8 *actionName )
@@ -228,8 +228,8 @@ InspectorFieldUndoAction::InspectorFieldUndoAction( const UTF8 *actionName )
    mInspector = NULL;
    mObjId = 0;
    mField = NULL; 
-   mSlotName = StringTable->insert("");
-   mArrayIdx = StringTable->insert("");
+   mSlotName = StringTable->EmptyString();
+   mArrayIdx = StringTable->EmptyString();
 }
 
 void InspectorFieldUndoAction::initPersistFields()
@@ -272,4 +272,4 @@ void InspectorFieldUndoAction::undo()
    // Now save the previous data in this UndoAction
    // since an undo action must become a redo action and vice-versa
    mData = data;
-}
+}

+ 2 - 2
Engine/source/navigation/navMesh.cpp

@@ -181,7 +181,7 @@ DefineConsoleFunction(NavMeshUpdateOne, void, (S32 meshid, S32 objid, bool remov
 NavMesh::NavMesh()
 {
    mTypeMask |= StaticShapeObjectType | MarkerObjectType;
-   mFileName = StringTable->insert("");
+   mFileName = StringTable->EmptyString();
    mNetFlags.clear(Ghostable);
 
    mSaveIntermediates = false;
@@ -211,7 +211,7 @@ NavMesh::NavMesh()
    mLargeCharacters = false;
    mVehicles = false;
 
-   mCoverSet = StringTable->insert("");
+   mCoverSet = StringTable->EmptyString();
    mInnerCover = false;
    mCoverDist = 1.0f;
    mPeekDist = 0.7f;

+ 2 - 2
Engine/source/navigation/navPath.cpp

@@ -170,7 +170,7 @@ const char *NavPath::getProtectedFrom(void *obj, const char *data)
    if(object->mFromSet)
       return data;
    else
-      return StringTable->insert("");
+      return StringTable->EmptyString();
 }
 
 const char *NavPath::getProtectedTo(void *obj, const char *data)
@@ -180,7 +180,7 @@ const char *NavPath::getProtectedTo(void *obj, const char *data)
    if(object->mToSet)
       return data;
    else
-      return StringTable->insert("");
+      return StringTable->EmptyString();
 }
 
 IRangeValidator ValidIterations(1, S32_MAX);

+ 10 - 10
Engine/source/platform/menus/popupMenu.cpp

@@ -51,10 +51,10 @@ PopupMenu::PopupMenu() : mCanvas(NULL)
    mSubmenus = new SimSet;
    mSubmenus->registerObject();
 
-   mBarTitle = StringTable->insert("");
+   mBarTitle = StringTable->EmptyString();
    mIsPopup = false;
 
-	mPopupGUID = sMaxPopupGUID++;
+   mPopupGUID = sMaxPopupGUID++;
 }
 
 PopupMenu::~PopupMenu()
@@ -126,10 +126,10 @@ void PopupMenu::onMenuSelect()
 //-----------------------------------------------------------------------------
 
 void PopupMenu::handleSelectEvent(U32 popID, U32 command)
-{	
-	if (popID == mPopupGUID && canHandleID(command))	
-		if (handleSelect(command))
-			smSelectionEventHandled = true;
+{  
+   if (popID == mPopupGUID && canHandleID(command))   
+      if (handleSelect(command))
+         smSelectionEventHandled = true;
 }
 
 //-----------------------------------------------------------------------------
@@ -138,8 +138,8 @@ void PopupMenu::onAttachToMenuBar(GuiCanvas *canvas, S32 pos, const char *title)
 {
    mCanvas = canvas;
 
-	// Attached menus must be notified of menu events
-	smPopupMenuEvent.notify(this, &PopupMenu::handleSelectEvent);
+   // Attached menus must be notified of menu events
+   smPopupMenuEvent.notify(this, &PopupMenu::handleSelectEvent);
    
    // Pass on to sub menus
    for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)
@@ -160,8 +160,8 @@ void PopupMenu::onRemoveFromMenuBar(GuiCanvas *canvas)
 {
    mCanvas = NULL;
 
-	// We are no longer interested in select events, remove ourselves from the notification list in a safe way
-	Sim::postCurrentEvent(this, new PopUpNotifyRemoveEvent());
+   // We are no longer interested in select events, remove ourselves from the notification list in a safe way
+   Sim::postCurrentEvent(this, new PopUpNotifyRemoveEvent());
       
    // Pass on to sub menus
    for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)

+ 4 - 4
Engine/source/platform/nativeDialogs/fileDialog.cpp

@@ -48,10 +48,10 @@ FileDialogData::FileDialogData()
    if (mDefaultPath == StringTable->lookup("") || !Platform::isDirectory(mDefaultPath))
       mDefaultPath = Platform::getCurrentDirectory();
 
-   mDefaultFile = StringTable->insert("");
-   mFilters = StringTable->insert("");
-   mFile = StringTable->insert("");
-   mTitle = StringTable->insert("");
+   mDefaultFile = StringTable->EmptyString();
+   mFilters = StringTable->EmptyString();
+   mFile = StringTable->EmptyString();
+   mTitle = StringTable->EmptyString();
 
    mStyle = 0;