瀏覽代碼

Misc Quality of Life and Bug fixes
Added handling for if preview images on image assets fails to generate, will fallback to using the full image
Added handling for double clicking or drag-n-dropping terrain assets to create them
Improved handling of field labels in variable inspector by making the stringtable be case sensitive.
Added editor settings for handling of asset double click behavior. Can now select between Edit Asset and Spawn Asset. Support is asset type dependent.
Added editor setting for auto-importing loose files when navigating to a folder. If on and the user has flagged to also enable auto-import generally, will auto import all unaffiliated loose files in as assets.
Added editor setting for default module to use when creating new assets. Updated various tooling logic so when creating a new material, if this and the 'Always Prompt Module Target' setting is off, it will fill in the target module and target asset path info based on the default module.
Fixed issue with editors that use managedData scripts where if the path didn't exist, the script file wouldn't be made.
Fixed display issue in terrain editor where if you clear the detail map, the normal/macro/orm maps would disable, but not also clear.
Fixed handling of cleared maps in terrain editor so it no longer fills empty maps in with the no image image.
Fixed handling of creating new material where it would fill in the diffuse with a no texture image as the default.
Fixed issue where canceling out of creating a module would still prompt to create the common default folders.
Fixed issue where the Select Module window couldn't be closed via the cancel or x buttons.
Based on feedback, reduced default size of the Text Pad window.
Fixed issue where the Drop At menu list wouldn't correctly display which item was marked after it was changed.
Fixed spawning shape asset handling so it uses whatever the editor's Drop At setting is.
Improved themeing of regular bitmap buttons in the editor.
Based on feedback, flipped layout of Target Module and Target Path in the Create New Asset window.
Improved handling of setting up the Target Path for when creating new assets. If a path is not set, and the user has a Default Module, it will default the path to that module.

Areloch 4 年之前
父節點
當前提交
ec85e9021c
共有 26 個文件被更改,包括 328 次插入184 次删除
  1. 4 4
      Engine/source/T3D/assets/ImageAsset.cpp
  2. 7 0
      Engine/source/T3D/assets/TerrainAsset.cpp
  3. 1 1
      Engine/source/gui/editor/inspector/variableInspector.cpp
  4. 1 1
      Templates/BaseGame/game/tools/assetBrowser/guis/assetBrowser.gui
  5. 35 33
      Templates/BaseGame/game/tools/assetBrowser/guis/newAsset.gui
  6. 3 2
      Templates/BaseGame/game/tools/assetBrowser/guis/selectModule.gui
  7. 6 1
      Templates/BaseGame/game/tools/assetBrowser/scripts/addModuleWindow.tscript
  8. 10 0
      Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript
  9. 14 1
      Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.tscript
  10. 11 2
      Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.tscript
  11. 17 1
      Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript
  12. 5 1
      Templates/BaseGame/game/tools/assetBrowser/scripts/editModule.tscript
  13. 15 30
      Templates/BaseGame/game/tools/assetBrowser/scripts/newAsset.tscript
  14. 9 4
      Templates/BaseGame/game/tools/assetBrowser/scripts/selectModule.tscript
  15. 6 0
      Templates/BaseGame/game/tools/datablockEditor/datablockEditor.tscript
  16. 5 0
      Templates/BaseGame/game/tools/decalEditor/decalEditorGui.tscript
  17. 6 0
      Templates/BaseGame/game/tools/forestEditor/forestEditorGui.tscript
  18. 24 0
      Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript
  19. 6 1
      Templates/BaseGame/game/tools/gui/profiles.ed.tscript
  20. 102 94
      Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui
  21. 5 1
      Templates/BaseGame/game/tools/materialEditor/scripts/materialEditor.ed.tscript
  22. 5 0
      Templates/BaseGame/game/tools/particleEditor/particleEmitterEditor.ed.tscript
  23. 5 0
      Templates/BaseGame/game/tools/particleEditor/particleParticleEditor.ed.tscript
  24. 1 1
      Templates/BaseGame/game/tools/worldEditor/scripts/editors/terrainEditor.ed.tscript
  25. 19 5
      Templates/BaseGame/game/tools/worldEditor/scripts/interfaces/terrainMaterialDlg.ed.tscript
  26. 6 1
      Templates/BaseGame/game/tools/worldEditor/scripts/menuHandlers.ed.tscript

+ 4 - 4
Engine/source/T3D/assets/ImageAsset.cpp

@@ -438,15 +438,15 @@ ImageAsset::ImageTypes ImageAsset::getImageTypeFromName(const char* name)
 }
 
 DefineEngineMethod(ImageAsset, getImagePath, const char*, (), ,
-   "Creates an instance of the given GameObject given the asset definition.\n"
-   "@return The GameObject entity created from the asset.")
+   "Gets the image filepath of this asset.\n"
+   "@return File path of the image file.")
 {
    return object->getImagePath();
 }
 
 DefineEngineMethod(ImageAsset, getImageInfo, const char*, (), ,
-   "Creates an instance of the given GameObject given the asset definition.\n"
-   "@return The GameObject entity created from the asset.")
+   "Gets the info and properties of the image.\n"
+   "@return The info/properties of the image.")
 {
    return object->getImageInfo();
 }

+ 7 - 0
Engine/source/T3D/assets/TerrainAsset.cpp

@@ -429,6 +429,13 @@ void TerrainAsset::copyTo(SimObject* object)
    Parent::copyTo(object);
 }
 
+DefineEngineMethod(TerrainAsset, getTerrainFilePath, const char*, (), ,
+   "Gets the terrain filepath of this asset.\n"
+   "@return File path of the terrain file.")
+{
+   return object->getTerrainFilePath();
+}
+
 //-----------------------------------------------------------------------------
 // GuiInspectorTypeAssetId
 //-----------------------------------------------------------------------------

+ 1 - 1
Engine/source/gui/editor/inspector/variableInspector.cpp

@@ -150,7 +150,7 @@ void GuiVariableInspector::addField(const char* name, const char* label, const c
 {
    VariableField newField;
    newField.mFieldName = StringTable->insert(name);
-   newField.mFieldLabel = StringTable->insert(label);
+   newField.mFieldLabel = StringTable->insert(label, true);
    newField.mFieldTypeName = StringTable->insert(typeName);
    newField.mFieldDescription = StringTable->insert(description);
    newField.mDefaultValue = StringTable->insert(defaultValue);

+ 1 - 1
Templates/BaseGame/game/tools/assetBrowser/guis/assetBrowser.gui

@@ -247,7 +247,7 @@
             tooltip = "Create a new asset in the current directory";
             hovertime = "1000";
             isContainer = "0";
-            internalName = "CreateAssetButton";
+            class="CreateAssetButton";
             canSave = "1";
             canSaveDynamicFields = "0";
          };

+ 35 - 33
Templates/BaseGame/game/tools/assetBrowser/guis/newAsset.gui

@@ -31,7 +31,7 @@
       anchorBottom = "0";
       anchorLeft = "1";
       anchorRight = "0";
-      position = "328 140";
+      position = "328 159";
       extent = "368 450";
       minExtent = "48 92";
       horizSizing = "center";
@@ -54,7 +54,7 @@
          anchorBottom = "0";
          anchorLeft = "1";
          anchorRight = "0";
-         position = "12 54";
+         position = "12 29";
          extent = "116 17";
          minExtent = "8 2";
          horizSizing = "right";
@@ -68,6 +68,35 @@
          canSave = "1";
          canSaveDynamicFields = "0";
       };
+      new GuiPopUpMenuCtrlEx(NewAssetTargetModule) {
+         maxPopupHeight = "200";
+         sbUsesNAColor = "0";
+         reverseTextList = "0";
+         bitmapBounds = "16 16";
+         hotTrackCallback = "0";
+         maxLength = "1024";
+         margin = "0 0 0 0";
+         padding = "0 0 0 0";
+         anchorTop = "1";
+         anchorBottom = "0";
+         anchorLeft = "1";
+         anchorRight = "0";
+         position = "135 28";
+         extent = "202 18";
+         minExtent = "8 2";
+         horizSizing = "right";
+         vertSizing = "bottom";
+         profile = "ToolsGuiPopUpMenuProfile";
+         visible = "1";
+         active = "1";
+         tooltipProfile = "GuiToolTipProfile";
+         hovertime = "1000";
+         isContainer = "1";
+         internalName = "ModuleList";
+         class = "AssetBrowserModuleList";
+         canSave = "1";
+         canSaveDynamicFields = "0";
+      };
       new GuiTextCtrl() {
          text = "Target Path:";
          maxLength = "1024";
@@ -77,7 +106,7 @@
          anchorBottom = "0";
          anchorLeft = "1";
          anchorRight = "0";
-         position = "12 30";
+         position = "12 54";
          extent = "116 17";
          minExtent = "8 2";
          horizSizing = "right";
@@ -104,7 +133,7 @@
          anchorBottom = "0";
          anchorLeft = "1";
          anchorRight = "0";
-         position = "135 30";
+         position = "135 54";
          extent = "201 18";
          minExtent = "8 2";
          horizSizing = "width";
@@ -128,7 +157,7 @@
          groupNum = "-1";
          buttonType = "PushButton";
          useMouseEvents = "0";
-         position = "343 27";
+         position = "340 51";
          extent = "22 22";
          minExtent = "8 2";
          horizSizing = "left";
@@ -144,33 +173,6 @@
          canSave = "1";
          canSaveDynamicFields = "0";
       };
-      new GuiTextEditCtrl(NewAssetTargetModule) {
-         historySize = "0";
-         tabComplete = "0";
-         sinkAllKeyEvents = "0";
-         password = "0";
-         passwordMask = "*";
-         maxLength = "1024";
-         margin = "0 0 0 0";
-         padding = "0 0 0 0";
-         anchorTop = "1";
-         anchorBottom = "0";
-         anchorLeft = "1";
-         anchorRight = "0";
-         position = "135 53";
-         extent = "202 18";
-         minExtent = "8 2";
-         horizSizing = "width";
-         vertSizing = "bottom";
-         profile = "ToolsGuiTextEditProfile";
-         visible = "1";
-         active = "0";
-         tooltipProfile = "GuiToolTipProfile";
-         hovertime = "1000";
-         isContainer = "1";
-         canSave = "1";
-         canSaveDynamicFields = "0";
-      };
       new GuiScrollCtrl() {
          willFirstRespond = "1";
          hScrollBar = "alwaysOn";
@@ -213,7 +215,7 @@
             changeChildSizeToFit = "1";
             changeChildPosition = "1";
             position = "1 1";
-            extent = "337 338";
+            extent = "337 56";
             minExtent = "16 16";
             horizSizing = "width";
             vertSizing = "height";

+ 3 - 2
Templates/BaseGame/game/tools/assetBrowser/guis/selectModule.gui

@@ -44,6 +44,7 @@
       isContainer = "1";
       canSave = "1";
       canSaveDynamicFields = "0";
+      closeCommand="Canvas.popDialog(AssetBrowser_SelectModule);";
 
       new GuiPopUpMenuCtrlEx() {
          maxPopupHeight = "200";
@@ -95,7 +96,7 @@
          tooltipProfile = "GuiToolTipProfile";
          hovertime = "1000";
          isContainer = "0";
-         class = "SelectPackage_NewAssetModuleBtn";
+         class = "AssetBrowserSelModuleAddBtn";
          canSave = "1";
          canSaveDynamicFields = "0";
       };
@@ -132,7 +133,7 @@
          profile = "ToolsGuiButtonProfile";
          visible = "1";
          active = "1";
-         command = "Canvas.popDialog(AssetBrowser_addModule);";
+         command = "Canvas.popDialog(AssetBrowser_SelectModule);";
          tooltipProfile = "ToolsGuiToolTipProfile";
          hovertime = "1000";
          isContainer = "0";

+ 6 - 1
Templates/BaseGame/game/tools/assetBrowser/scripts/addModuleWindow.tscript

@@ -32,7 +32,7 @@ function AssetBrowser_addModuleWindow::onGainFirstResponder(%this)
 function AssetBrowser_addModuleWindow::close()
 {
    Canvas.popDialog(AssetBrowser_addModule);  
-   eval(AssetBrowser_addModuleWindow.callbackFunction);
+   //eval(AssetBrowser_addModuleWindow.callbackFunction);
 }
 
 function AssetBrowser_addModuleWindow::CreateNewModule(%this)
@@ -127,4 +127,9 @@ function AssetBrowserModuleList::refresh(%this)
       %moduleName = getWord(%moduleList, %i);
       %this.add(%moduleName.ModuleId, %i);  
    }
+}
+
+function AssetBrowserSelModuleAddBtn::onClick(%this)
+{
+   AssetBrowser.CreateNewModule("AssetBrowser_selectModule.newModuleAdded();");
 }

+ 10 - 0
Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript

@@ -41,7 +41,10 @@ function AssetBrowser::onWake(%this)
       new ArrayObject(AssetPreviewArray);
       
    if(!isObject(%this.dirHandler))
+   {
       %this.dirHandler = makedirectoryHandler(AssetBrowser-->filterTree, "cache,shaderCache", ""); 
+      %this.dirHandler.currentAddress = "data/";
+   }
       
    AssetBrowser-->filterTree.buildIconTable( ":tools/classIcons/Prefab:tools/classIcons/Prefab" @
                                              ":tools/classIcons/SimSet:tools/classIcons/SimSet");
@@ -2057,7 +2060,14 @@ function AssetBrowser::navigateTo(%this, %address, %historyNav)
       
       if(%this.hasLooseFilesInDir())
       {
+         if(EditorSettings.value("Assets/AutoImportLooseFiles", false) && EditorSettings.value("Assets/AutoImport", false))
+         {
+            AssetBrowser.autoImportSimpleLooseFiles();
+         }
+         else
+         {
          %this-->AutoImportAssetButton.visible = true;
+         }
       }
       else
       {

+ 14 - 1
Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.tscript

@@ -196,6 +196,8 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData)
       
       %success = saveScaledImage(%assetDef.getImagePath(), %previewFilePath);
       
+      if(%success)
+      {
       %previewAsset = new ImageAsset()
       {
          assetName = %previewAssetName;
@@ -203,15 +205,26 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData)
          imageFile = fileName(%previewFilePath);
       };
       
+         %previewAssetName = "ToolsModule:" @ %previewAssetName;
       %previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
       %assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath); 
       
       %toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
          
       %success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
+      }
+      else
+      {
+         %previewFilePath = %assetDef.getImagePath();
+         %previewAssetName = %module.moduleId @ ":" @ %assetDef.assetName;  
+      }
       
       hideEditorLoadingGui();
    }
+   else
+   {
+      %previewAssetName = "ToolsModule:" @ %previewAssetName;
+   }
    
    //Revalidate. If it didn't work, just use the default placeholder one
    if(!isFile(%previewFilePath))
@@ -220,7 +233,7 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData)
    %previewData.assetName = %assetDef.assetName;
    %previewData.assetPath = %assetDef.scriptFile;
    
-   %previewData.previewImage = "ToolsModule:" @ %previewAssetName;//%assetDef.fileName;
+   %previewData.previewImage = %previewAssetName;
    
    %previewData.assetFriendlyName = %assetDef.assetName;
    %previewData.assetDesc = %assetDef.description;

+ 11 - 2
Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.tscript

@@ -318,16 +318,23 @@ function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData)
                            "Shape File path: " @ %assetDef.getShapeFile();
                            
    if(%this.selectMode)
+   {
       %previewData.doubleClickCommand = "AssetBrowser.selectAsset( AssetBrowser.selectedAsset );";
+   }
    else
+   {
+      if(EditorSettings.value("Assets/Browser/doubleClickAction", "Edit Asset") $= "Edit Asset")
       %previewData.doubleClickCommand = "AssetBrowser.editAsset( "@%assetDef@" );";
+      else
+         %previewData.doubleClickCommand = "AssetBrowser.onShapeAssetEditorDropped( "@%assetDef@" );";
+   }
 }
 
 function AssetBrowser::onShapeAssetEditorDropped(%this, %assetDef, %position)
 {
    //echo("DROPPED A SHAPE ON THE EDITOR WINDOW!"); 
 
-   %targetPosition = EWorldEditor.unproject(%position SPC 1000);
+   /*%targetPosition = EWorldEditor.unproject(%position SPC 1000);
    %camPos = LocalClientConnection.camera.getPosition();
    %rayResult = containerRayCast(%camPos, %targetPosition, -1);
    
@@ -340,7 +347,7 @@ function AssetBrowser::onShapeAssetEditorDropped(%this, %assetDef, %position)
    else
    {
       %pos = "0 0 0";  
-   }
+   }*/
    
    %assetId = %assetDef.getAssetId();
    
@@ -354,6 +361,8 @@ function AssetBrowser::onShapeAssetEditorDropped(%this, %assetDef, %position)
    
    EWorldEditor.clearSelection();
    EWorldEditor.selectObject(%newStatic);
+   
+   EWorldEditor.dropSelection();
       
    EWorldEditor.isDirty = true;
    

+ 17 - 1
Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/terrain.tscript

@@ -148,6 +148,11 @@ function AssetBrowser::dragAndDropTerrainAsset(%this, %assetDef, %dropTarget)
       return;
 }
 
+function AssetBrowser::onTerrainAssetEditorDropped(%this, %assetDef, %position)
+{
+   createTerrainBlock(%assetDef.getAssetId());
+}
+
 function AssetBrowser::renameTerrainAsset(%this, %assetDef, %newAssetId, %originalName, %newName)
 {
 }
@@ -160,7 +165,6 @@ function AssetBrowser::buildTerrainAssetPreview(%this, %assetDef, %previewData)
 {
    %previewData.assetName = %assetDef.assetName;
    %previewData.assetPath = "";
-   %previewData.doubleClickCommand = "";
    
    %previewData.previewImage = "ToolsModule:gameObjectIcon_image";
    
@@ -170,6 +174,18 @@ function AssetBrowser::buildTerrainAssetPreview(%this, %assetDef, %previewData)
       "\nAsset Type: Terrain Asset" @ 
       "\nAsset Definition ID: " @ %assetDef @
       "\nDefinition Path: " @ %assetPath @ %assetDef.getTerrainFilePath(); 
+      
+   if(%this.selectMode)
+   {
+      %previewData.doubleClickCommand = "AssetBrowser.selectAsset( AssetBrowser.selectedAsset );";
+   }
+   else
+   {
+      if(EditorSettings.value("Assets/Browser/doubleClickAction", "Edit Asset") $= "Edit Asset")
+         %previewData.doubleClickCommand = "";
+      else
+         %previewData.doubleClickCommand = "createTerrainBlock(\""@%assetDef.getAssetId()@"\");";
+   }
 }
 
 function GuiInspectorTypeTerrainAssetPtr::onClick( %this, %fieldName )

+ 5 - 1
Templates/BaseGame/game/tools/assetBrowser/scripts/editModule.tscript

@@ -10,12 +10,13 @@ function AssetBrowser::ConvertFolderIntoModule(%this, %folderName)
    AssetBrowser_addModuleWindow.CreateNewModule();
 }
 
-function AssetBrowser::CreateNewModule(%this)
+function AssetBrowser::CreateNewModule(%this, %callback)
 {
    Canvas.pushDialog(AssetBrowser_AddModule); 
    AssetBrowser_addModuleWindow.selectWindow();  
    
    AssetBrowser_addModuleWindow.callbackFunction = "AssetBrowser.promptNewModuleFolders();";
+   AssetBrowser_addModuleWindow.callbackFallthrough = %callback;
 }
 
 function AssetBrowser::promptNewModuleFolders(%this)
@@ -24,6 +25,9 @@ function AssetBrowser::promptNewModuleFolders(%this)
          "Do you want to create some common folders for organization of your new Module?", 
          "AssetBrowser.makeModuleFolders();",  //if yes, make the foldesr
          "AssetBrowser.loadDirectories();");  //if no, just refresh
+         
+   if(AssetBrowser_addModuleWindow.callbackFallthrough !$= "")
+      eval(AssetBrowser_addModuleWindow.callbackFallthrough);
 }
 
 function AssetBrowser::makeModuleFolders(%this)

+ 15 - 30
Templates/BaseGame/game/tools/assetBrowser/scripts/newAsset.tscript

@@ -26,9 +26,22 @@ function CreateAssetButton::onClick(%this)
 
 function AssetBrowser_newAsset::onWake(%this)
 {
-   NewAssetTargetAddress.text = AssetBrowser.dirHandler.currentAddress;
-   NewAssetTargetModule.text = AssetBrowser.dirHandler.getModuleFromAddress(AssetBrowser.dirHandler.currentAddress).ModuleId;
+   %targetModule = AssetBrowser.dirHandler.getModuleFromAddress(AssetBrowser.dirHandler.currentAddress).ModuleId;
 
+   if(%targetModule $= "")
+      %targetModule = EditorSettings.value("Assets/New/defaultModule", "");
+      
+   NewAssetTargetModule.setText(%targetModule);
+   
+   %moduleDef = ModuleDatabase.findModule(%targetModule);
+   
+   %targetPath = AssetBrowser.dirHandler.currentAddress;
+   if(!startsWith(%targetPath, %moduleDef.ModulePath))
+   {
+      %targetPath = %moduleDef.ModulePath;
+   }
+   
+   NewAssetTargetAddress.text = %targetPath;
 }
 
 function AssetBrowser_newAssetWindow::onClose(%this)
@@ -107,34 +120,6 @@ function AssetBrowser::setupCreateNewAsset(%this, %assetType, %moduleName, %call
       %command = %this @ ".setupCreateNew"@%assetType @"();";
       eval(%command);
    }
-   /*if(%assetType $= "ComponentAsset")
-   {
-      NewAssetPropertiesInspector.startGroup("Components");
-      NewAssetPropertiesInspector.addField("parentClass", "New Asset Parent Class", "String",  "Name of the new asset's parent class", "Component", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.addField("componentGroup", "Component Group", "String",  "Name of the group of components this component asset belongs to", "", "", %this.newAssetSettings);
-      //NewAssetPropertiesInspector.addField("componentName", "Component Name", "String",  "Name of the new component", "", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.endGroup();
-   }*/
-   //Special case, we only do this via internal means like baking
-   /*else if(%assetType $= "ShapeAsset")
-   {
-      NewAssetPropertiesInspector.startGroup("Shape");
-      NewAssetPropertiesInspector.addField("isServerScript", "Is Server Script", "bool",  "Is this script used on the server?", "1", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.endGroup();
-   }*/
-   /*else if(%assetType $= "ShapeAnimationAsset")
-   {
-      NewAssetPropertiesInspector.startGroup("Animation");
-      NewAssetPropertiesInspector.addField("sourceFile", "Source File", "filename",  "Source file this animation will pull from", "", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.addField("animationName", "Animation Name", "string",  "Name of the animation clip when used in a shape", "", "", %this.newAssetSettings);
-      
-      NewAssetPropertiesInspector.addField("startFrame", "Starting Frame", "int",  "Source file this animation will pull from", "", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.addField("endFrame", "Ending Frame", "int",  "Source file this animation will pull from", "", "", %this.newAssetSettings);
-      
-      NewAssetPropertiesInspector.addField("padRotation", "Pad Rotations", "bool",  "Source file this animation will pull from", "0", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.addField("padTransforms", "Pad Transforms", "bool",  "Source file this animation will pull from", "0", "", %this.newAssetSettings);
-      NewAssetPropertiesInspector.endGroup();
-   }*/
 }
 
 function NewAssetPropertiesInspector::updateNewAssetField(%this)

+ 9 - 4
Templates/BaseGame/game/tools/assetBrowser/scripts/selectModule.tscript

@@ -7,6 +7,14 @@ function AssetBrowser_SelectModule::showDialog(%this, %callback)
 function AssetBrowser_SelectModule::onWake(%this)
 {
    AssetBrowser_SelectModuleWindow-->ModuleList.refresh();
+   
+   %defaultModule = EditorSettings.value("Assets/New/defaultModule", "");
+   if(%defaultModule !$= "" && 
+      EditorSettings.value("Assets/New/alwaysPromptModuleTarget", false) == false)
+   {
+      Canvas.popDialog(AssetBrowser_SelectModule);
+      eval(%this.callback @ "(" @ %defaultModule @ ");");
+   }
 }
 
 function AssetBrowser_SelectModule::moduleSelected(%this)
@@ -24,10 +32,7 @@ function AssetBrowser_SelectModule::moduleSelected(%this)
 
 function SelectModule_NewAssetModuleBtn::onClick(%this)
 {
-   Canvas.pushDialog(AssetBrowser_AddModule);
-   AssetBrowser_addModuleWindow.selectWindow();
-   
-   AssetBrowser_AddModule.callback = "AssetBrowser_selectModule.newModuleAdded();";
+   AssetBrowser.CreateNewModule("AssetBrowser_selectModule.newModuleAdded();");
 }
 
 function AssetBrowser_selectModule::newModuleAdded(%this)

+ 6 - 0
Templates/BaseGame/game/tools/datablockEditor/datablockEditor.tscript

@@ -686,6 +686,12 @@ function DatablockEditorPlugin::pickedNewDBTargetModule(%this, %module)
    %moduleDef = ModuleDatabase.findModule(%module);
    
    $DATABLOCK_EDITOR_DEFAULT_FILENAME = %moduleDef.ModulePath @ "/scripts/managedData/managedDatablocks." @ $TorqueScriptFileExtension;
+   
+   if(!isDirectory(filePath($DATABLOCK_EDITOR_DEFAULT_FILENAME)))
+   {
+      AssetBrowser.dirHandler.createFolder(filePath($DATABLOCK_EDITOR_DEFAULT_FILENAME));
+   }
+   
    DatablockEditorPlugin.createDatablock();
 }
 

+ 5 - 0
Templates/BaseGame/game/tools/decalEditor/decalEditorGui.tscript

@@ -167,6 +167,11 @@ function DecalEditorGui::pickedNewDecalTargetModule(%this, %module)
    %moduleDef = ModuleDatabase.findModule(%module);
    $decalDataFile = %moduleDef.ModulePath @ "/scripts/managedData/managedDecalData." @ $TorqueScriptFileExtension;
    
+   if(!isDirectory(filePath($decalDataFile)))
+   {
+      AssetBrowser.dirHandler.createFolder(filePath($decalDataFile));
+   }
+   
    %name = getUniqueName( "NewDecalData" );
    
    %str = "datablock DecalData( " @ %name @ " ) { Material = \"WarningMaterial\"; };";            

+ 6 - 0
Templates/BaseGame/game/tools/forestEditor/forestEditorGui.tscript

@@ -180,6 +180,12 @@ function ForestEditorGui::pickedNewMeshTargetModule(%this, %module)
    %moduleDef = ModuleDatabase.findModule(%module);
     
    ForestEditorGui.forestItemDataPath = %moduleDef.ModulePath @ "/scripts/managedData/managedForestItemData." @ $TorqueScriptFileExtension;
+   
+   if(!isDirectory(filePath(ForestEditorGui.forestItemDataPath)))
+   {
+      AssetBrowser.dirHandler.createFolder(filePath(ForestEditorGui.forestItemDataPath));
+   }
+   
    AssetBrowser.showDialog("ShapeAsset", "selectNewForestMesh", "", "", "");
 }
 

+ 24 - 0
Templates/BaseGame/game/tools/gui/editorSettingsWindow.ed.tscript

@@ -493,6 +493,28 @@ function ESettingsWindow::getAssetEditingSettings(%this)
 {
    ImportAssetWindow::reloadImportOptionConfigs();
    
+   //First, get our list of modules
+   %moduleList = ModuleDatabase.findModules();
+   %formattedModuleList = "";
+   
+   %count = getWordCount(%moduleList);
+   for(%i=0; %i < %count; %i++)
+   {
+      %module = getWord(%moduleList, %i);
+      if(%module.group !$= "Tools" && %module.group !$= "Core")
+      {
+         if(%formattedModuleList $= "")
+            %formattedModuleList = %module.moduleId;
+         else
+            %formattedModuleList = %formattedModuleList @ "," @ %module.moduleId;  
+      }
+   }
+   
+   SettingsInspector.startGroup("Asset Creation");
+   SettingsInspector.addSettingsField("Assets/New/defaultModule", "Default Module", "list", "Default Module for new assets to be created into", %formattedModuleList); 
+   SettingsInspector.addSettingsField("Assets/New/alwaysPromptModuleTarget", "Always Prompt Target Module", "bool", "If off, use the default module"); 
+   SettingsInspector.endGroup();
+   
    for(%i=0; %i < ImportAssetWindow.importConfigsList.Count(); %i++)
    {
       %configName = ImportAssetWindow.importConfigsList.getKey(%i);
@@ -506,6 +528,7 @@ function ESettingsWindow::getAssetEditingSettings(%this)
                                                                                                                         "will attempt to automatically import any inbound assets"@
                                                                                                                         "using the default config, without prompting the import window."@
                                                                                                                         "The window will still display if any issues are detected", ""); 
+   SettingsInspector.addSettingsField("Assets/AutoImportLooseFiles", "Automatically Import Loose Files", "bool", "If on, will automatically import unassociated loose files in assets when navigating the Asset Browser.", ""); 
    SettingsInspector.endGroup();
    
    SettingsInspector.startGroup("Asset Browser");
@@ -516,6 +539,7 @@ function ESettingsWindow::getAssetEditingSettings(%this)
    SettingsInspector.addSettingsField("Assets/Browser/showEmptyFolders", "Show Empty Folders in Tiles view in Asset Browser", "bool", "");
    SettingsInspector.addSettingsField("Assets/Browser/showLooseFiles", "Show Loose Files when viewing in Asset Browser", "bool", "");
    SettingsInspector.addSettingsField("AssetManagement/Assets/promptOnRename", "Prompt on Rename", "bool", "");
+   SettingsInspector.addSettingsField("Assets/Browser/doubleClickAction", "Double Click Action", "list", "Dictates what sort of action double clicking on an asset in the Browser will invoke", "Edit Asset,Spawn Asset");
    SettingsInspector.endGroup();
 }
 

+ 6 - 1
Templates/BaseGame/game/tools/gui/profiles.ed.tscript

@@ -353,13 +353,18 @@ new GuiControlProfile( ToolsGuiButtonProfile )
 {
    opaque = true;
    border = true;
+   fillColor = EditorSettings.value("Theme/tabsColor");
+   fillColorHL = EditorSettings.value("Theme/tabsGLColor");
+   fillColorSEL = EditorSettings.value("Theme/tabsSELColor");
+   fillColorNA = EditorSettings.value("Theme/tabsSELColor");
+   
    fontColor = EditorSettings.value("Theme/fieldTextColor");
    fontColorHL = EditorSettings.value("Theme/fieldTextHLColor");
    fontColorNA = EditorSettings.value("Theme/fieldTextSELColor");
    fixedExtent = false;
    justify = "center";
    canKeyFocus = false;
-	bitmapAsset = "ToolsModule:button_image";
+	//bitmapAsset = "ToolsModule:button_image";
    hasBitmapArray = false;
    category = "Tools";
 };

+ 102 - 94
Templates/BaseGame/game/tools/gui/scriptEditorDlg.ed.gui

@@ -1,76 +1,80 @@
 //--- OBJECT WRITE BEGIN ---
 %guiContent = new GuiControl(ScriptEditorDlg,EditorGuiGroup) {
-   isContainer = "1";
-   Profile = "ToolsGuiDefaultNonModalProfile";
-   HorizSizing = "width";
-   VertSizing = "height";
    position = "0 0";
-   Extent = "1024 768";
-   MinExtent = "8 2";
-   canSave = "1";
-   Visible = "1";
-   tooltipprofile = "ToolsGuiToolTipProfile";
+   extent = "1024 768";
+   minExtent = "8 2";
+   horizSizing = "width";
+   vertSizing = "height";
+   profile = "ToolsGuiDefaultNonModalProfile";
+   visible = "1";
+   active = "1";
+   tooltipProfile = "ToolsGuiToolTipProfile";
    hovertime = "1000";
-   canSaveDynamicFields = "0";
+   isContainer = "1";
+   canSave = "1";
+   canSaveDynamicFields = "1";
 
    new GuiWindowCtrl() {
+      text = "Text Pad";
       resizeWidth = "0";
       resizeHeight = "0";
       canMove = "1";
       canClose = "1";
       canMinimize = "1";
       canMaximize = "1";
-      minSize = "50 50";
+      canCollapse = "0";
       closeCommand = "ScriptEditorDlg.close();";
-      EdgeSnap = "1";
-      text = "Text Pad";
-      Margin = "0 0 0 0";
-      Padding = "0 0 0 0";
-      AnchorTop = "1";
-      AnchorBottom = "0";
-      AnchorLeft = "1";
-      AnchorRight = "0";
+      edgeSnap = "1";
+      margin = "0 0 0 0";
+      padding = "0 0 0 0";
+      anchorTop = "1";
+      anchorBottom = "0";
+      anchorLeft = "1";
+      anchorRight = "0";
+      position = "219 162";
+      extent = "524 373";
+      minExtent = "8 8";
+      horizSizing = "center";
+      vertSizing = "center";
+      profile = "ToolsGuiWindowProfile";
+      visible = "1";
+      active = "1";
+      command = "ScriptEditorDlg.close();";
+      accelerator = "escape";
+      tooltipProfile = "ToolsGuiToolTipProfile";
+      hovertime = "1000";
       isContainer = "1";
-      Profile = "ToolsGuiWindowProfile";
-      HorizSizing = "center";
-      VertSizing = "center";
-      position = "176 120";
-      Extent = "656 464";
-      MinExtent = "8 8";
       canSave = "1";
-      Visible = "1";
-      Command = "ScriptEditorDlg.close();";
-      Accelerator = "escape";
-      tooltipprofile = "ToolsGuiToolTipProfile";
-      hovertime = "1000";
       canSaveDynamicFields = "0";
 
       new GuiControl() {
-         isContainer = "1";
-         Profile = "ToolsGuiDefaultProfile";
-         HorizSizing = "width";
-         VertSizing = "height";
          position = "8 24";
-         Extent = "640 392";
-         MinExtent = "8 2";
-         canSave = "1";
-         Visible = "1";
-         tooltipprofile = "ToolsGuiToolTipProfile";
+         extent = "508 291";
+         minExtent = "8 2";
+         horizSizing = "width";
+         vertSizing = "height";
+         profile = "ToolsGuiDefaultProfile";
+         visible = "1";
+         active = "1";
+         tooltipProfile = "ToolsGuiToolTipProfile";
          hovertime = "1000";
+         isContainer = "1";
+         canSave = "1";
          canSaveDynamicFields = "0";
 
          new GuiControl() {
+            position = "1 7";
+            extent = "507 286";
+            minExtent = "8 2";
+            horizSizing = "width";
+            vertSizing = "height";
+            profile = "ToolsGuiDefaultProfile";
+            visible = "1";
+            active = "1";
+            tooltipProfile = "ToolsGuiToolTipProfile";
+            hovertime = "1000";
             isContainer = "1";
-            Profile = "ToolsGuiDefaultProfile";
-            HorizSizing = "width";
-            VertSizing = "height";
-            position = "8 7";
-            Extent = "627 380";
-            MinExtent = "8 2";
             canSave = "1";
-            Visible = "1";
-            tooltipprofile = "ToolsGuiToolTipProfile";
-            hovertime = "1000";
             canSaveDynamicFields = "0";
 
             new GuiScrollCtrl() {
@@ -82,23 +86,24 @@
                constantThumbHeight = "0";
                childMargin = "1 1";
                mouseWheelScrollSpeed = "-1";
-               Margin = "0 0 0 0";
-               Padding = "0 0 0 0";
-               AnchorTop = "1";
-               AnchorBottom = "0";
-               AnchorLeft = "1";
-               AnchorRight = "0";
-               isContainer = "1";
-               Profile = "ToolsGuiScrollProfile";
-               HorizSizing = "width";
-               VertSizing = "height";
+               margin = "0 0 0 0";
+               padding = "0 0 0 0";
+               anchorTop = "1";
+               anchorBottom = "0";
+               anchorLeft = "1";
+               anchorRight = "0";
                position = "0 0";
-               Extent = "627 380";
-               MinExtent = "8 2";
-               canSave = "1";
-               Visible = "1";
-               tooltipprofile = "ToolsGuiToolTipProfile";
+               extent = "507 286";
+               minExtent = "8 2";
+               horizSizing = "width";
+               vertSizing = "height";
+               profile = "ToolsGuiScrollProfile";
+               visible = "1";
+               active = "1";
+               tooltipProfile = "ToolsGuiToolTipProfile";
                hovertime = "1000";
+               isContainer = "1";
+               canSave = "1";
                canSaveDynamicFields = "0";
 
                new GuiMLTextEditCtrl() {
@@ -106,18 +111,19 @@
                   allowColorChars = "0";
                   maxChars = "-1";
                   useURLMouseCursor = "0";
-                  isContainer = "0";
-                  Profile = "ToolsGuiTextPadProfile";
-                  HorizSizing = "width";
-                  VertSizing = "height";
                   position = "2 2";
-                  Extent = "623 380";
-                  MinExtent = "8 2";
-                  canSave = "1";
-                  Visible = "1";
-                  tooltipprofile = "ToolsGuiToolTipProfile";
+                  extent = "505 286";
+                  minExtent = "8 2";
+                  horizSizing = "width";
+                  vertSizing = "height";
+                  profile = "ToolsGuiTextPadProfile";
+                  visible = "1";
+                  active = "1";
+                  tooltipProfile = "ToolsGuiToolTipProfile";
                   hovertime = "1000";
+                  isContainer = "0";
                   internalName = "TextPad";
+                  canSave = "1";
                   canSaveDynamicFields = "0";
                };
             };
@@ -125,7 +131,7 @@
       };
       new GuiIconButtonCtrl() {
          buttonMargin = "4 4";
-         bitmapAsset = "ToolsModule:iconCancel_image";
+         BitmapAsset = "ToolsModule:iconCancel_image";
          iconLocation = "Left";
          sizeIconToButton = "0";
          makeIconSquare = "0";
@@ -136,23 +142,24 @@
          groupNum = "-1";
          buttonType = "PushButton";
          useMouseEvents = "0";
+         position = "335 334";
+         extent = "80 25";
+         minExtent = "8 2";
+         horizSizing = "left";
+         vertSizing = "top";
+         profile = "ToolsGuiButtonProfile";
+         visible = "1";
+         active = "1";
+         command = "ScriptEditorDlg.close();";
+         tooltipProfile = "ToolsGuiToolTipProfile";
+         hovertime = "1000";
          isContainer = "0";
-         Profile = "ToolsGuiButtonProfile";
-         HorizSizing = "left";
-         VertSizing = "top";
-         position = "460 424";
-         Extent = "80 25";
-         MinExtent = "8 2";
          canSave = "1";
-         Visible = "1";
-         Command = "ScriptEditorDlg.close();";
-         tooltipprofile = "ToolsGuiToolTipProfile";
-         hovertime = "1000";
          canSaveDynamicFields = "0";
       };
       new GuiIconButtonCtrl() {
          buttonMargin = "4 4";
-         bitmapAsset = "ToolsModule:iconAccept_image";
+         BitmapAsset = "ToolsModule:iconAccept_image";
          iconLocation = "Left";
          sizeIconToButton = "0";
          makeIconSquare = "0";
@@ -163,18 +170,19 @@
          groupNum = "-1";
          buttonType = "PushButton";
          useMouseEvents = "0";
+         position = "436 334";
+         extent = "80 25";
+         minExtent = "8 2";
+         horizSizing = "left";
+         vertSizing = "top";
+         profile = "ToolsGuiButtonProfile";
+         visible = "1";
+         active = "1";
+         command = "_TextPadOnOk();";
+         tooltipProfile = "ToolsGuiToolTipProfile";
+         hovertime = "1000";
          isContainer = "0";
-         Profile = "ToolsGuiButtonProfile";
-         HorizSizing = "left";
-         VertSizing = "top";
-         position = "560 424";
-         Extent = "80 25";
-         MinExtent = "8 2";
          canSave = "1";
-         Visible = "1";
-         Command = "_TextPadOnOk();";
-         tooltipprofile = "ToolsGuiToolTipProfile";
-         hovertime = "1000";
          canSaveDynamicFields = "0";
       };
    };

+ 5 - 1
Templates/BaseGame/game/tools/materialEditor/scripts/materialEditor.ed.tscript

@@ -2044,13 +2044,17 @@ function MaterialEditorGui::pickedNewMaterialTargetModule( %this, %module )
    PE_EmitterEditor.targetModule = %module;
    MaterialEditorGui.defaultMaterialFile = %moduleDef.ModulePath @ "/scripts/managedData/materials." @ $TorqueScriptFileExtension;
 
+   if(!isDirectory(filePath(MaterialEditorGui.defaultMaterialFile)))
+   {
+      AssetBrowser.dirHandler.createFolder(filePath(MaterialEditorGui.defaultMaterialFile));
+   }
+
    %action = %this.createUndo(ActionCreateNewMaterial, "Create New Material");
    %action.object = "";
    
    %material = getUniqueName( "newMaterial" );
    new Material(%material) 
    {
-      diffuseMap[0] = "core/rendering/images/warnmat";
       mapTo = "unmapped_mat";
       parentGroup = RootGroup;
    };

+ 5 - 0
Templates/BaseGame/game/tools/particleEditor/particleEmitterEditor.ed.tscript

@@ -563,6 +563,11 @@ function PE_EmitterEditor::pickedNewEmitterTargetModule( %this, %module )
    PE_EmitterEditor.targetModule = %module;
    $PE_EMITTEREDITOR_DEFAULT_FILENAME = %moduleDef.ModulePath @ "/scripts/managedData/managedParticleEmitterData." @ $TorqueScriptFileExtension;
    
+   if(!isDirectory(filePath($PE_EMITTEREDITOR_DEFAULT_FILENAME)))
+   {
+      AssetBrowser.dirHandler.createFolder(filePath($PE_EMITTEREDITOR_DEFAULT_FILENAME));
+   }
+   
    // Create a new emitter.
    %emitter = getUniqueName( "newEmitter" );
    datablock ParticleEmitterData( %emitter : DefaultEmitter )

+ 5 - 0
Templates/BaseGame/game/tools/particleEditor/particleParticleEditor.ed.tscript

@@ -498,6 +498,11 @@ function PE_ParticleEditor::pickedNewParticleTargetModule(%this, %module)
    %moduleDef = ModuleDatabase.findModule(%module);
    $PE_PARTICLEEDITOR_DEFAULT_FILENAME = %moduleDef.ModulePath @ "/scripts/managedData/managedParticleData." @ $TorqueScriptFileExtension;
    
+   if(!isDirectory(filePath($PE_PARTICLEEDITOR_DEFAULT_FILENAME)))
+   {
+      AssetBrowser.dirHandler.createFolder(filePath($PE_PARTICLEEDITOR_DEFAULT_FILENAME));
+   }
+   
    // Create the particle datablock and add to the emitter.
    
    %newParticle = getUniqueName( "newParticle" );

+ 1 - 1
Templates/BaseGame/game/tools/worldEditor/scripts/editors/terrainEditor.ed.tscript

@@ -159,7 +159,7 @@ function EPainter::updateLayers( %this, %matIndex )
    %ctrl = new GuiIconButtonCtrl()
    {
       profile = "GuiCreatorIconButtonProfile";
-      iconBitmap = "~/worldEditor/images/terrainpainter/new_layer_icon";
+      iconBitmapAsset = "ToolsModule:new_layer_icon_image";
       iconLocation = "Left";
       textLocation = "Right";
       extent = %listWidth SPC "46";

+ 19 - 5
Templates/BaseGame/game/tools/worldEditor/scripts/interfaces/terrainMaterialDlg.ed.tscript

@@ -246,14 +246,22 @@ function TerrainMaterialDlg::clearTextureMap(%this, %mapName)
    %targetMap.setBitmap($TerrainMaterialEditor::emptyMaterialImage);
    %targetMap.asset = "";
 
+   %targetMapName = %this.findObjectByInternalName(%mapName @ "AssetId", true);
+   %targetMapName.setText("None");
+
    TerrainMaterialDlg.matDirty = true;
 
    if(%mapName $= "DetailMap")
    {
       //hide the supplemental maps
       NormalMapContainer.callOnChildren("setActive", false);  
+      %this.clearTextureMap("NormalMap");
+      
       ORMMapContainer.callOnChildren("setActive", false);
+      %this.clearTextureMap("ORMMap");
+      
       MacroMapContainer.callOnChildren("setActive", false);
+      %this.clearTextureMap("MacroMap");
    }
 }
 
@@ -290,6 +298,9 @@ function TerrainMaterialDlg::changeTerrainMatMapAsset(%this)
 
    %targetMap.setBitmap( %image );  
 
+   %targetMapName = %mapName @ "AssetId";
+   %targetMapName.setText(%imgAsset);
+
    TerrainMaterialDlg.matDirty = true;
 }
 
@@ -546,29 +557,32 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
    
    %newName = %this-->matNameCtrl.getText(); 
    
+   %blankBitmap = AssetDatabase.acquireAsset($TerrainMaterialEditor::emptyMaterialImage).getImagePath();
+   
+   
    //---
    %newDiffuse = %this-->texBaseMap.getBitmap();
-   if(%newDiffuse $= $TerrainMaterialEditor::emptyMaterialImage)
+   if(%newDiffuse $= $TerrainMaterialEditor::emptyMaterialImage || %newDiffuse $= %blankBitmap)
       %newDiffuse = "";
    
    //---
    %newNormal = %this-->texNormalMap.getBitmap();
-   if(%newNormal $= $TerrainMaterialEditor::emptyMaterialImage)
+   if(%newNormal $= $TerrainMaterialEditor::emptyMaterialImage || %newNormal $= %blankBitmap)
       %newNormal = "";
    
    //---
    %newormConfig = %this-->texORMConfigMap.getBitmap();
-   if(%newormConfig $= $TerrainMaterialEditor::emptyMaterialImage)
+   if(%newormConfig $= $TerrainMaterialEditor::emptyMaterialImage || %newormConfig $= %blankBitmap)
       %newormConfig = "";
    
    //---
    %newDetail = %this-->texDetailMap.getBitmap();
-   if(%newDetail $= $TerrainMaterialEditor::emptyMaterialImage)
+   if(%newDetail $= $TerrainMaterialEditor::emptyMaterialImage || %newDetail $= %blankBitmap)
       %newDetail = "";
    
    //---
    %newMacro = %this-->texMacroMap.getBitmap();
-   if(%newMacro $= $TerrainMaterialEditor::emptyMaterialImage)
+   if(%newMacro $= $TerrainMaterialEditor::emptyMaterialImage || %newMacro $= %blankBitmap)
       %newMacro = "";
    
    %detailSize = %this-->detSizeCtrl.getText();      

+ 6 - 1
Templates/BaseGame/game/tools/worldEditor/scripts/menuHandlers.ed.tscript

@@ -1059,7 +1059,12 @@ function EditorDropTypeMenu::onSelectItem(%this, %id, %text)
    // a drop type is selected in the menu.
    EWorldEditor.dropType = getField(%this.item[%id], 2);
    
-   %this.checkRadioItem(0, (%this.getItemCount() - 1), %id);
+   for(%i=0; %i < %this.getItemCount() + 1; %i++)
+   {
+      %this.checkItem(%i, false);  
+   }
+   
+   %this.checkItem(%id, true);  
    
    return true;
 }