Browse Source

Merge pull request #2254 from rextimmy/sdl_2_0_8

SDL 2.0.8
Areloch 7 years ago
parent
commit
ee9f3b74ec
100 changed files with 4230 additions and 11158 deletions
  1. 25 5
      Engine/lib/sdl/Android.mk
  2. 2 2
      Engine/lib/sdl/BUGS.txt
  3. 293 66
      Engine/lib/sdl/CMakeLists.txt
  4. 1 1
      Engine/lib/sdl/COPYING.txt
  5. 3 3
      Engine/lib/sdl/INSTALL.txt
  6. 10 15
      Engine/lib/sdl/Makefile.in
  7. 2 2
      Engine/lib/sdl/Makefile.pandora
  8. 1 1
      Engine/lib/sdl/README-SDL.txt
  9. 1 1
      Engine/lib/sdl/README.txt
  10. 1 1
      Engine/lib/sdl/SDL2.spec
  11. 1 0
      Engine/lib/sdl/SDL2Config.cmake
  12. 131 0
      Engine/lib/sdl/WhatsNew.txt
  13. 0 28
      Engine/lib/sdl/Xcode/SDL/Info-Framework.plist
  14. 0 3004
      Engine/lib/sdl/Xcode/SDL/SDL.xcodeproj/project.pbxproj
  15. 0 15
      Engine/lib/sdl/Xcode/SDL/pkg-support/SDL.info
  16. 0 19
      Engine/lib/sdl/Xcode/SDL/pkg-support/resources/License.txt
  17. 0 32
      Engine/lib/sdl/Xcode/SDL/pkg-support/resources/ReadMe.txt
  18. BIN
      Engine/lib/sdl/Xcode/SDL/pkg-support/resources/SDL_DS_Store
  19. BIN
      Engine/lib/sdl/Xcode/SDL/pkg-support/sdl_logo.pdf
  20. 0 4882
      Engine/lib/sdl/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
  21. 0 35
      Engine/lib/sdl/Xcode/SDLTest/TestDropFile-Info.plist
  22. 0 1558
      Engine/lib/sdl/Xcode/XcodeDocSet/Doxyfile
  23. 4 1
      Engine/lib/sdl/acinclude/libtool.m4
  24. 1 3
      Engine/lib/sdl/autogen.sh
  25. 27 62
      Engine/lib/sdl/build-scripts/androidbuild.sh
  26. 74 0
      Engine/lib/sdl/build-scripts/androidbuildlibs.sh
  27. 17 7
      Engine/lib/sdl/build-scripts/checker-buildbot.sh
  28. 224 290
      Engine/lib/sdl/build-scripts/config.guess
  29. 115 62
      Engine/lib/sdl/build-scripts/config.sub
  30. 72 0
      Engine/lib/sdl/build-scripts/config.sub.patch
  31. 6 2
      Engine/lib/sdl/build-scripts/emscripten-buildbot.sh
  32. 162 251
      Engine/lib/sdl/build-scripts/iosbuild.sh
  33. 3 3
      Engine/lib/sdl/build-scripts/ltmain.sh
  34. 5 1
      Engine/lib/sdl/build-scripts/nacl-buildbot.sh
  35. 2 3
      Engine/lib/sdl/build-scripts/update-copyright.sh
  36. 11 2
      Engine/lib/sdl/build-scripts/windows-buildbot-zipper.bat
  37. 14 6
      Engine/lib/sdl/build-scripts/winrtbuild.ps1
  38. 118 12
      Engine/lib/sdl/cmake/sdlchecks.cmake
  39. 4 4
      Engine/lib/sdl/cmake_uninstall.cmake.in
  40. 640 80
      Engine/lib/sdl/configure
  41. 521 120
      Engine/lib/sdl/configure.in
  42. 24 0
      Engine/lib/sdl/debian/changelog
  43. 1 1
      Engine/lib/sdl/debian/control
  44. 6 6
      Engine/lib/sdl/debian/copyright
  45. 3 4
      Engine/lib/sdl/debian/libsdl2-dev.install
  46. 6 5
      Engine/lib/sdl/include/SDL.h
  47. 11 9
      Engine/lib/sdl/include/SDL_assert.h
  48. 17 8
      Engine/lib/sdl/include/SDL_atomic.h
  49. 164 11
      Engine/lib/sdl/include/SDL_audio.h
  50. 20 5
      Engine/lib/sdl/include/SDL_bits.h
  51. 62 5
      Engine/lib/sdl/include/SDL_blendmode.h
  52. 4 4
      Engine/lib/sdl/include/SDL_clipboard.h
  53. 5 7
      Engine/lib/sdl/include/SDL_config.h
  54. 89 46
      Engine/lib/sdl/include/SDL_config.h.cmake
  55. 89 43
      Engine/lib/sdl/include/SDL_config.h.in
  56. 39 16
      Engine/lib/sdl/include/SDL_config_android.h
  57. 47 14
      Engine/lib/sdl/include/SDL_config_iphoneos.h
  58. 61 15
      Engine/lib/sdl/include/SDL_config_macosx.h
  59. 5 4
      Engine/lib/sdl/include/SDL_config_minimal.h
  60. 20 17
      Engine/lib/sdl/include/SDL_config_pandora.h
  61. 29 13
      Engine/lib/sdl/include/SDL_config_psp.h
  62. 57 30
      Engine/lib/sdl/include/SDL_config_windows.h
  63. 52 36
      Engine/lib/sdl/include/SDL_config_winrt.h
  64. 52 30
      Engine/lib/sdl/include/SDL_config_wiz.h
  65. 1 1
      Engine/lib/sdl/include/SDL_copying.h
  66. 31 11
      Engine/lib/sdl/include/SDL_cpuinfo.h
  67. 3 3
      Engine/lib/sdl/include/SDL_egl.h
  68. 25 4
      Engine/lib/sdl/include/SDL_endian.h
  69. 4 4
      Engine/lib/sdl/include/SDL_error.h
  70. 31 31
      Engine/lib/sdl/include/SDL_events.h
  71. 4 4
      Engine/lib/sdl/include/SDL_filesystem.h
  72. 52 13
      Engine/lib/sdl/include/SDL_gamecontroller.h
  73. 4 4
      Engine/lib/sdl/include/SDL_gesture.h
  74. 24 20
      Engine/lib/sdl/include/SDL_haptic.h
  75. 246 19
      Engine/lib/sdl/include/SDL_hints.h
  76. 119 10
      Engine/lib/sdl/include/SDL_joystick.h
  77. 4 4
      Engine/lib/sdl/include/SDL_keyboard.h
  78. 13 5
      Engine/lib/sdl/include/SDL_keycode.h
  79. 4 4
      Engine/lib/sdl/include/SDL_loadso.h
  80. 5 5
      Engine/lib/sdl/include/SDL_log.h
  81. 13 6
      Engine/lib/sdl/include/SDL_main.h
  82. 4 4
      Engine/lib/sdl/include/SDL_messagebox.h
  83. 5 5
      Engine/lib/sdl/include/SDL_mouse.h
  84. 4 4
      Engine/lib/sdl/include/SDL_mutex.h
  85. 4 4
      Engine/lib/sdl/include/SDL_name.h
  86. 11 4
      Engine/lib/sdl/include/SDL_opengl.h
  87. 1 1
      Engine/lib/sdl/include/SDL_opengles.h
  88. 1 1
      Engine/lib/sdl/include/SDL_opengles2.h
  89. 7 5
      Engine/lib/sdl/include/SDL_pixels.h
  90. 28 15
      Engine/lib/sdl/include/SDL_platform.h
  91. 4 4
      Engine/lib/sdl/include/SDL_power.h
  92. 4 4
      Engine/lib/sdl/include/SDL_quit.h
  93. 4 4
      Engine/lib/sdl/include/SDL_rect.h
  94. 32 6
      Engine/lib/sdl/include/SDL_render.h
  95. 2 2
      Engine/lib/sdl/include/SDL_revision.h
  96. 33 10
      Engine/lib/sdl/include/SDL_rwops.h
  97. 17 5
      Engine/lib/sdl/include/SDL_scancode.h
  98. 9 8
      Engine/lib/sdl/include/SDL_shape.h
  99. 84 10
      Engine/lib/sdl/include/SDL_stdinc.h
  100. 39 6
      Engine/lib/sdl/include/SDL_surface.h

+ 25 - 5
Engine/lib/sdl/Android.mk

@@ -20,7 +20,7 @@ LOCAL_SRC_FILES := \
 	$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
-	$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
+	$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
 	$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
 	$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
@@ -28,9 +28,10 @@ LOCAL_SRC_FILES := \
 	$(wildcard $(LOCAL_PATH)/src/events/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/file/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
-	$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
+	$(LOCAL_PATH)/src/joystick/steam/SDL_steamcontroller.c \
 	$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/power/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
@@ -44,11 +45,14 @@ LOCAL_SRC_FILES := \
 	$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/video/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
+	$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
 	$(wildcard $(LOCAL_PATH)/src/test/*.c))
 
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
 LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
 
+cmd-strip := 
+
 include $(BUILD_SHARED_LIBRARY)
 
 ###########################
@@ -61,9 +65,25 @@ LOCAL_MODULE := SDL2_static
 
 LOCAL_MODULE_FILENAME := libSDL2
 
-LOCAL_SRC_FILES += $(subst $(LOCAL_PATH)/,,$(LOCAL_PATH)/src/main/android/SDL_android_main.c)
-
 LOCAL_LDLIBS := 
-LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
+LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
 
 include $(BUILD_STATIC_LIBRARY)
+
+###########################
+#
+# SDL main static library
+#
+###########################
+
+include $(CLEAR_VARS)
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
+
+LOCAL_MODULE := SDL2_main
+
+LOCAL_MODULE_FILENAME := libSDL2main
+
+include $(BUILD_STATIC_LIBRARY)
+
+

+ 2 - 2
Engine/lib/sdl/BUGS.txt

@@ -7,9 +7,9 @@ You may report bugs there, and search to see if a given issue has already
  been reported, discussed, and maybe even fixed.
 
 
-You may also find help on the SDL mailing list. Subscription information:
+You may also find help at the SDL forums/mailing list:
 
-    http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
+    https://discourse.libsdl.org/
 
 Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
  bugs discussed on the mailing list may be forgotten or missed.

+ 293 - 66
Engine/lib/sdl/CMakeLists.txt

@@ -2,7 +2,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
   message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
 endif()
 
-cmake_minimum_required(VERSION 2.8.5)
+cmake_minimum_required(VERSION 2.8.11)
 project(SDL2 C)
 
 # !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property
@@ -20,6 +20,7 @@ include(CheckLibraryExists)
 include(CheckIncludeFiles)
 include(CheckIncludeFile)
 include(CheckSymbolExists)
+include(CheckCSourceCompiles)
 include(CheckCSourceRuns)
 include(CheckCCompilerFlag)
 include(CheckTypeSize)
@@ -41,11 +42,17 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
 # set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
 set(SDL_MAJOR_VERSION 2)
 set(SDL_MINOR_VERSION 0)
-set(SDL_MICRO_VERSION 5)
-set(SDL_INTERFACE_AGE 1)
-set(SDL_BINARY_AGE 5)
+set(SDL_MICRO_VERSION 8)
+set(SDL_INTERFACE_AGE 0)
+set(SDL_BINARY_AGE 8)
 set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
 
+# Set defaults preventing destination file conflicts
+set(SDL_CMAKE_DEBUG_POSTFIX "d"
+    CACHE STRING "Name suffix for debug builds")
+
+mark_as_advanced(CMAKE_IMPORT_LIBRARY_SUFFIX SDL_CMAKE_DEBUG_POSTFIX)
+
 # Calculate a libtool-like version number
 math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}")
 math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
@@ -137,7 +144,9 @@ endif()
 
 # Default option knobs
 if(APPLE OR ARCH_64)
-  set(OPT_DEF_SSEMATH ON)
+  if(NOT "${CMAKE_OSX_ARCHITECTURES}" MATCHES "arm")
+    set(OPT_DEF_SSEMATH ON)
+  endif()
 endif()
 if(UNIX OR MINGW OR MSYS)
   set(OPT_DEF_LIBC ON)
@@ -157,6 +166,10 @@ else()
   set(OPT_DEF_ASM FALSE)
 endif()
 
+if(USE_GCC OR USE_CLANG)
+  set(OPT_DEF_GCC_ATOMICS ON)
+endif()
+
 # Default flags, if not set otherwise
 if("$ENV{CFLAGS}" STREQUAL "")
   if(CMAKE_BUILD_TYPE STREQUAL "")
@@ -220,6 +233,11 @@ endif()
 add_definitions(-DUSING_GENERATED_CONFIG_H)
 # General includes
 include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
+if(USE_GCC OR USE_CLANG)
+  set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter ${SDL2_SOURCE_DIR}/src/video/khronos")
+else()
+  include_directories(${SDL2_SOURCE_DIR}/src/video/khronos)
+endif()
 
 # All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
 #  you only need to have a platform override them if they are disabling.
@@ -255,20 +273,19 @@ endforeach()
 option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
 #set_option(DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON)
 set_option(LIBC                "Use the system C library" ${OPT_DEF_LIBC})
-set_option(GCC_ATOMICS         "Use gcc builtin atomics" ${USE_GCC})
+set_option(GCC_ATOMICS         "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS})
 set_option(ASSEMBLY            "Enable assembly routines" ${OPT_DEF_ASM})
 set_option(SSEMATH             "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH})
 set_option(MMX                 "Use MMX assembly routines" ${OPT_DEF_ASM})
 set_option(3DNOW               "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM})
 set_option(SSE                 "Use SSE assembly routines" ${OPT_DEF_ASM})
 set_option(SSE2                "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH})
+set_option(SSE3                "Use SSE3 assembly routines" ${OPT_DEF_SSEMATH})
 set_option(ALTIVEC             "Use Altivec assembly routines" ${OPT_DEF_ASM})
 set_option(DISKAUDIO           "Support the disk writer audio driver" ON)
 set_option(DUMMYAUDIO          "Support the dummy audio driver" ON)
 set_option(VIDEO_DIRECTFB      "Use DirectFB video driver" OFF)
 dep_option(DIRECTFB_SHARED     "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF)
-set_option(FUSIONSOUND         "Use FusionSound audio driver" OFF)
-dep_option(FUSIONSOUND_SHARED  "Dynamically load fusionsound audio support" ON "FUSIONSOUND" OFF)
 set_option(VIDEO_DUMMY         "Use dummy video driver" ON)
 set_option(VIDEO_OPENGL        "Include OpenGL support" ON)
 set_option(VIDEO_OPENGLES      "Include OpenGL ES support" ON)
@@ -278,6 +295,8 @@ set_option(SDL_DLOPEN          "Use dlopen for shared object loading" ${SDL_DLOP
 set_option(OSS                 "Support the OSS audio API" ${UNIX_SYS})
 set_option(ALSA                "Support the ALSA audio API" ${UNIX_SYS})
 dep_option(ALSA_SHARED         "Dynamically load ALSA audio support" ON "ALSA" OFF)
+set_option(JACK                "Support the JACK audio API" ${UNIX_SYS})
+dep_option(JACK_SHARED         "Dynamically load JACK audio support" ON "JACK" OFF)
 set_option(ESD                 "Support the Enlightened Sound Daemon" ${UNIX_SYS})
 dep_option(ESD_SHARED          "Dynamically load ESD audio support" ON "ESD" OFF)
 set_option(PULSEAUDIO          "Use PulseAudio" ${UNIX_SYS})
@@ -287,6 +306,10 @@ dep_option(ARTS_SHARED         "Dynamically load aRts audio support" ON "ARTS" O
 set_option(NAS                 "Support the NAS audio API" ${UNIX_SYS})
 set_option(NAS_SHARED          "Dynamically load NAS audio API" ${UNIX_SYS})
 set_option(SNDIO               "Support the sndio audio API" ${UNIX_SYS})
+set_option(FUSIONSOUND         "Use FusionSound audio driver" OFF)
+dep_option(FUSIONSOUND_SHARED  "Dynamically load fusionsound audio support" ON "FUSIONSOUND" OFF)
+set_option(LIBSAMPLERATE       "Use libsamplerate for audio rate conversion" ${UNIX_SYS})
+dep_option(LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "LIBSAMPLERATE" OFF)
 set_option(RPATH               "Use an rpath when linking SDL" ${UNIX_SYS})
 set_option(CLOCK_GETTIME       "Use clock_gettime() instead of gettimeofday()" OFF)
 set_option(INPUT_TSLIB         "Use the Touchscreen library for input" ${UNIX_SYS})
@@ -307,6 +330,9 @@ set_option(VIDEO_COCOA         "Use Cocoa video driver" ${APPLE})
 set_option(DIRECTX             "Use DirectX for Windows audio/video" ${WINDOWS})
 set_option(RENDER_D3D          "Enable the Direct3D render driver" ${WINDOWS})
 set_option(VIDEO_VIVANTE       "Use Vivante EGL video driver" ${UNIX_SYS})
+dep_option(VIDEO_VULKAN        "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
+set_option(VIDEO_KMSDRM        "Use KMS DRM video driver" ${UNIX_SYS})
+dep_option(KMSDRM_SHARED       "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF)
 
 # TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
 # The options below are for compatibility to configure's default behaviour.
@@ -314,6 +340,7 @@ set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared versi
 set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
 
 dep_option(SDL_STATIC_PIC      "Static version of the library should be built with Position Independent Code" OFF "SDL_STATIC" OFF)
+set_option(SDL_TEST            "Build the test directory" OFF)
 
 # General source files
 file(GLOB SOURCE_FILES
@@ -330,7 +357,8 @@ file(GLOB SOURCE_FILES
   ${SDL2_SOURCE_DIR}/src/stdlib/*.c
   ${SDL2_SOURCE_DIR}/src/thread/*.c
   ${SDL2_SOURCE_DIR}/src/timer/*.c
-  ${SDL2_SOURCE_DIR}/src/video/*.c)
+  ${SDL2_SOURCE_DIR}/src/video/*.c
+  ${SDL2_SOURCE_DIR}/src/video/yuv2rgb/*.c)
 
 
 if(ASSERTIONS STREQUAL "auto")
@@ -414,11 +442,15 @@ if(USE_GCC OR USE_CLANG)
     list(APPEND EXTRA_CFLAGS "-Wshadow")
   endif()
 
-  set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined")
-  check_c_compiler_flag("" HAVE_NO_UNDEFINED)
-  set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
-  if(HAVE_NO_UNDEFINED)
-    list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined")
+  if(APPLE)
+    list(APPEND EXTRA_LDFLAGS "-Wl,-undefined,error")
+  else()
+    set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined")
+    check_c_compiler_flag("" HAVE_NO_UNDEFINED)
+    set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
+    if(HAVE_NO_UNDEFINED)
+      list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined")
+    endif()
   endif()
 endif()
 
@@ -514,15 +546,43 @@ if(ASSEMBLY)
       set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
     endif()
 
-    if(SSEMATH)
-      if(SSE OR SSE2)
+    if(SSE3)
+      set(CMAKE_REQUIRED_FLAGS "-msse3")
+      check_c_source_compiles("
+          #ifdef __MINGW32__
+          #include <_mingw.h>
+          #ifdef __MINGW64_VERSION_MAJOR
+          #include <intrin.h>
+          #else
+          #include <pmmintrin.h>
+          #endif
+          #else
+          #include <pmmintrin.h>
+          #endif
+          #ifndef __SSE3__
+          #error Assembler CPP flag not enabled
+          #endif
+          int main(int argc, char **argv) { }" HAVE_SSE3)
+      if(HAVE_SSE3)
+        list(APPEND EXTRA_CFLAGS "-msse3")
+      endif()
+      set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
+    endif()
+
+    if(NOT SSEMATH)
+      if(SSE OR SSE2 OR SSE3)
         if(USE_GCC)
-          list(APPEND EXTRA_CFLAGS "-mfpmath=387")
+          check_c_compiler_flag(-mfpmath=387 HAVE_FP_387)
+          if(HAVE_FP_387)
+            list(APPEND EXTRA_CFLAGS "-mfpmath=387")
+          endif()
         endif()
         set(HAVE_SSEMATH TRUE)
       endif()
     endif()
 
+    check_include_file("immintrin.h" HAVE_IMMINTRIN_H)
+
     if(ALTIVEC)
       set(CMAKE_REQUIRED_FLAGS "-maltivec")
       check_c_source_compiles("
@@ -555,12 +615,13 @@ if(ASSEMBLY)
     endif()
     set(HAVE_SSE TRUE)
     set(HAVE_SSE2 TRUE)
+    set(HAVE_SSE3 TRUE)
     set(SDL_ASSEMBLY_ROUTINES 1)
   endif()
 # TODO:
 #else()
 #  if(USE_GCC OR USE_CLANG)
-#    list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
+#    list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-sse3" "-mno-mmx")
 #  endif()
 endif()
 
@@ -569,7 +630,7 @@ endif()
 if(LIBC)
   if(WINDOWS AND NOT MINGW)
     set(HAVE_LIBC TRUE)
-    foreach(_HEADER stdio.h string.h ctype.h math.h)
+    foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h)
       string(TOUPPER "HAVE_${_HEADER}" _UPPER)
       string(REPLACE "." "_" _HAVE_H ${_UPPER})
       set(${_HAVE_H} 1)
@@ -577,10 +638,13 @@ if(LIBC)
     set(HAVE_SIGNAL_H 1)
     foreach(_FN
             malloc calloc realloc free qsort abs memset memcpy memmove memcmp
+            wcslen wcscmp
             strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
             _ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
-            _stricmp _strnicmp sscanf atan atan2 acos asin ceil copysign cos
-            cosf fabs floor log pow scalbn sin sinf sqrt sqrtf tan tanf)
+            _stricmp _strnicmp sscanf
+            acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf
+            copysign copysignf cos cosf fabs fabsf floor floorf fmod fmodf
+            log logf log10 log10f pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf)
       string(TOUPPER ${_FN} _UPPER)
       set(HAVE_${_UPPER} 1)
     endforeach()
@@ -594,8 +658,8 @@ if(LIBC)
     set(HAVE_LIBC TRUE)
     check_include_file(sys/types.h HAVE_SYS_TYPES_H)
     foreach(_HEADER
-            stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h
-            strings.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h)
+            stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h limits.h
+            strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h libunwind.h)
       string(TOUPPER "HAVE_${_HEADER}" _UPPER)
       string(REPLACE "." "_" _HAVE_H ${_UPPER})
       check_include_file("${_HEADER}" ${_HAVE_H})
@@ -611,11 +675,11 @@ if(LIBC)
     foreach(_FN
             strtod malloc calloc realloc free getenv setenv putenv unsetenv
             qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat
-            strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
+            _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
             _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
             atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
-            vsscanf vsnprintf fseeko fseeko64 sigaction setjmp
-            nanosleep sysconf sysctlbyname
+            vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp
+            nanosleep sysconf sysctlbyname getauxval poll
             )
       string(TOUPPER ${_FN} _UPPER)
       set(_HAVEVAR "HAVE_${_UPPER}")
@@ -725,8 +789,19 @@ endif()
 if(ANDROID)
   file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c)
   set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES})
+
+  # SDL_spinlock.c Needs to be compiled in ARM mode.
+  # There seems to be no better way currently to set the ARM mode.
+  # see: https://issuetracker.google.com/issues/62264618
+  # Another option would be to set ARM mode to all compiled files
+  check_c_compiler_flag(-marm HAVE_ARM_MODE)
+  if(HAVE_ARM_MODE)
+    set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
+  endif()
+
   file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c)
-  set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_MAIN_SOURCES})
+  set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${ANDROID_MAIN_SOURCES})
+
   if(SDL_AUDIO)
     set(SDL_AUDIO_DRIVER_ANDROID 1)
     file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c)
@@ -739,33 +814,78 @@ if(ANDROID)
     set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_FILESYSTEM_SOURCES})
     set(HAVE_SDL_FILESYSTEM TRUE)
   endif()
+  if(SDL_HAPTIC)
+    set(SDL_HAPTIC_ANDROID 1)
+    file(GLOB ANDROID_HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/android/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_HAPTIC_SOURCES})
+    set(HAVE_SDL_HAPTIC TRUE)
+  endif()
   if(SDL_JOYSTICK)
     set(SDL_JOYSTICK_ANDROID 1)
-    file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c)
+    file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
     set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES})
     set(HAVE_SDL_JOYSTICK TRUE)
   endif()
+  if(SDL_LOADSO)
+    set(SDL_LOADSO_DLOPEN 1)
+    file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
+    set(HAVE_SDL_LOADSO TRUE)
+  endif()
   if(SDL_POWER)
     set(SDL_POWER_ANDROID 1)
     file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c)
     set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_POWER_SOURCES})
     set(HAVE_SDL_POWER TRUE)
   endif()
+  if(SDL_TIMERS)
+    set(SDL_TIMER_UNIX 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif()
   if(SDL_VIDEO)
     set(SDL_VIDEO_DRIVER_ANDROID 1)
     file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c)
     set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_VIDEO_SOURCES})
     set(HAVE_SDL_VIDEO TRUE)
 
+    # Core stuff
+    find_library(ANDROID_DL_LIBRARY dl)
+    find_library(ANDROID_LOG_LIBRARY log)
+    find_library(ANDROID_LIBRARY_LIBRARY android)
+    list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY})
+    add_definitions(-DGL_GLEXT_PROTOTYPES)
+
     #enable gles
     if(VIDEO_OPENGLES)
       set(SDL_VIDEO_OPENGL_EGL 1)
       set(HAVE_VIDEO_OPENGLES TRUE)
       set(SDL_VIDEO_OPENGL_ES2 1)
       set(SDL_VIDEO_RENDER_OGL_ES2 1)
+
+      find_library(OpenGLES1_LIBRARY GLESv1_CM)
+      find_library(OpenGLES2_LIBRARY GLESv2)
+      list(APPEND EXTRA_LIBS ${OpenGLES1_LIBRARY} ${OpenGLES2_LIBRARY})
+    endif()
+
+    CHECK_C_SOURCE_COMPILES("
+    #if defined(__ARM_ARCH) && __ARM_ARCH < 7
+    #error Vulkan doesn't work on this configuration
+    #endif
+    int main()
+    {
+        return 0;
+    }
+    " VULKAN_PASSED_ANDROID_CHECKS)
+    if(NOT VULKAN_PASSED_ANDROID_CHECKS)
+      set(VIDEO_VULKAN OFF)
+      message(STATUS "Vulkan doesn't work on this configuration")
     endif()
   endif()
-  list(APPEND EXTRA_LDFLAGS "-Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit")
+
+  CheckPTHREAD()
+
 endif()
 
 # Platform-specific options and settings
@@ -821,17 +941,17 @@ if(EMSCRIPTEN)
       set(SDL_VIDEO_RENDER_OGL_ES2 1)
     endif()
   endif()
-elseif(UNIX AND NOT APPLE)
+elseif(UNIX AND NOT APPLE AND NOT ANDROID)
   if(SDL_AUDIO)
     if(SYSV5 OR SOLARIS OR HPUX)
         set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
         file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
         set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES})
         set(HAVE_SDL_AUDIO TRUE)
-    elseif(NETBSD OR OPENBSD)
-        set(SDL_AUDIO_DRIVER_BSD 1)
-        file(GLOB BSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/bsd/*.c)
-        set(SOURCE_FILES ${SOURCE_FILES} ${BSD_AUDIO_SOURCES})
+    elseif(NETBSD)
+        set(SDL_AUDIO_DRIVER_NETBSD 1)
+        file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c)
+        set(SOURCE_FILES ${SOURCE_FILES} ${NETBSD_AUDIO_SOURCES})
         set(HAVE_SDL_AUDIO TRUE)
     elseif(AIX)
         set(SDL_AUDIO_DRIVER_PAUDIO 1)
@@ -841,12 +961,14 @@ elseif(UNIX AND NOT APPLE)
     endif()
     CheckOSS()
     CheckALSA()
+    CheckJACK()
     CheckPulseAudio()
     CheckESD()
     CheckARTS()
     CheckNAS()
     CheckSNDIO()
     CheckFusionSound()
+    CheckLibSampleRate()
   endif()
 
   if(SDL_VIDEO)
@@ -859,6 +981,12 @@ elseif(UNIX AND NOT APPLE)
     CheckOpenGLESX11()
     CheckWayland()
     CheckVivante()
+    CheckKMSDRM()
+  endif()
+
+  if(UNIX)
+    file(GLOB CORE_UNIX_SOURCES ${SDL2_SOURCE_DIR}/src/core/unix/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${CORE_UNIX_SOURCES})
   endif()
 
   if(LINUX)
@@ -880,8 +1008,8 @@ elseif(UNIX AND NOT APPLE)
             ioctl(0, KDGKBENT, &kbe);
         }" HAVE_INPUT_KD)
 
-    file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c)
-    set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
+    file(GLOB CORE_LINUX_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${CORE_LINUX_SOURCES})
 
     if(HAVE_INPUT_EVENTS)
       set(SDL_INPUT_LINUXEV 1)
@@ -917,7 +1045,6 @@ elseif(UNIX AND NOT APPLE)
     endif()
 
     check_include_file("fcitx/frontend.h" HAVE_FCITX_FRONTEND_H)
-
   endif()
 
   if(INPUT_TSLIB)
@@ -934,7 +1061,7 @@ elseif(UNIX AND NOT APPLE)
     CheckUSBHID()   # seems to be BSD specific - limit the test to BSD only?
     if(LINUX AND NOT ANDROID)
       set(SDL_JOYSTICK_LINUX 1)
-      file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c)
+      file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
       set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
       set(HAVE_SDL_JOYSTICK TRUE)
     endif()
@@ -1013,9 +1140,9 @@ elseif(WINDOWS)
 
   if(MSVC)
     # Prevent codegen that would use the VC runtime libraries.
-    add_definitions(/GS-)
+    set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-")
     if(NOT ARCH_64)
-      add_definitions(/arch:SSE)
+      set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE")
     endif()
   endif()
 
@@ -1037,6 +1164,16 @@ elseif(WINDOWS)
         #include <windows.h>
         #include <xinput.h>
         int main(int argc, char **argv) { }" HAVE_XINPUT_H)
+      check_c_source_compiles("
+        #include <windows.h>
+        #include <xinput.h>
+        XINPUT_GAMEPAD_EX x1;
+        int main(int argc, char **argv) { }" HAVE_XINPUT_GAMEPAD_EX)
+      check_c_source_compiles("
+        #include <windows.h>
+        #include <xinput.h>
+        XINPUT_STATE_EX s1;
+        int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX)
     else()
       check_include_file(xinput.h HAVE_XINPUT_H)
     endif()
@@ -1046,9 +1183,10 @@ elseif(WINDOWS)
     check_include_file(ddraw.h HAVE_DDRAW_H)
     check_include_file(dsound.h HAVE_DSOUND_H)
     check_include_file(dinput.h HAVE_DINPUT_H)
-    check_include_file(xaudio2.h HAVE_XAUDIO2_H)
+    check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
+    check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
     check_include_file(dxgi.h HAVE_DXGI_H)
-    if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
+    if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
       set(HAVE_DIRECTX TRUE)
       if(NOT CMAKE_COMPILER_IS_MINGW AND NOT USE_WINSDK_DIRECTX)
       # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
@@ -1071,10 +1209,10 @@ elseif(WINDOWS)
       set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
     endif()
 
-    if(HAVE_XAUDIO2_H)
-      set(SDL_AUDIO_DRIVER_XAUDIO2 1)
-      file(GLOB XAUDIO2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/xaudio2/*.c)
-      set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES})
+    if(HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
+      set(SDL_AUDIO_DRIVER_WASAPI 1)
+      file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
     endif()
   endif()
 
@@ -1166,6 +1304,11 @@ elseif(WINDOWS)
     if(HAVE_DINPUT_H)
       set(SDL_JOYSTICK_DINPUT 1)
       list(APPEND EXTRA_LIBS dinput8)
+      if(CMAKE_COMPILER_IS_MINGW)
+        list(APPEND EXTRA_LIBS dxerr8)
+      elseif (NOT USE_WINSDK_DIRECTX)
+        list(APPEND EXTRA_LIBS dxerr)
+      endif()
     endif()
     if(HAVE_XINPUT_H)
       set(SDL_JOYSTICK_XINPUT 1)
@@ -1202,15 +1345,25 @@ elseif(WINDOWS)
     list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows")
   endif()
 elseif(APPLE)
-  # TODO: rework this for proper MacOS X, iOS and Darwin support
+  # TODO: rework this all for proper MacOS X, iOS and Darwin support
+
+  # We always need these libs on macOS at the moment.
+  # !!! FIXME: we need Carbon for some very old API calls in
+  # !!! FIXME:  src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
+  # !!! FIXME:  how to dump those.
+  if(NOT IOS)
+    set(SDL_FRAMEWORK_COCOA 1)
+    set(SDL_FRAMEWORK_CARBON 1)
+  endif()
 
   # Requires the darwin file implementation
   if(SDL_FILE)
     file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m)
     set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES})
+    # !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
     set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
     set(HAVE_SDL_FILE TRUE)
-    set(SDL_FRAMEWORK_COCOA 1)
+    # !!! FIXME: why is COREVIDEO inside this if() block?
     set(SDL_FRAMEWORK_COREVIDEO 1)
   else()
     message_error("SDL_FILE must be enabled to build on MacOS X")
@@ -1219,6 +1372,8 @@ elseif(APPLE)
   if(SDL_AUDIO)
     set(SDL_AUDIO_DRIVER_COREAUDIO 1)
     file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.m)
+    # !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
+    set_source_files_properties(${AUDIO_SOURCES} PROPERTIES LANGUAGE C)
     set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES})
     set(HAVE_SDL_AUDIO TRUE)
     set(SDL_FRAMEWORK_COREAUDIO 1)
@@ -1228,7 +1383,7 @@ elseif(APPLE)
   if(SDL_JOYSTICK)
     set(SDL_JOYSTICK_IOKIT 1)
     if (IOS)
-      file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m)
+      file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
     else()
       file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c)
     endif()
@@ -1241,7 +1396,7 @@ elseif(APPLE)
   if(SDL_HAPTIC)
     set(SDL_HAPTIC_IOKIT 1)
     if (IOS)
-      file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/dummy/*.c)
+      file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
       set(SDL_HAPTIC_DUMMY 1)
     else()
       file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c)
@@ -1264,7 +1419,6 @@ elseif(APPLE)
     endif()
     set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
     set(HAVE_SDL_POWER TRUE)
-    set(SDL_FRAMEWORK_CARBON 1)
     set(SDL_FRAMEWORK_IOKIT 1)
   endif()
 
@@ -1278,6 +1432,7 @@ elseif(APPLE)
   if(SDL_FILESYSTEM)
     set(SDL_FILESYSTEM_COCOA 1)
     file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
+    # !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
     set_source_files_properties(${FILESYSTEM_SOURCES} PROPERTIES LANGUAGE C)
     set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
     set(HAVE_SDL_FILESYSTEM TRUE)
@@ -1327,6 +1482,13 @@ elseif(APPLE)
         set(SDL_VIDEO_RENDER_OGL 1)
         set(HAVE_VIDEO_OPENGL TRUE)
       endif()
+
+      if(VIDEO_OPENGLES)
+        set(SDL_VIDEO_OPENGL_EGL 1)
+        set(SDL_VIDEO_OPENGL_ES2 1)
+        set(SDL_VIDEO_RENDER_OGL_ES2 1)
+        set(HAVE_VIDEO_OPENGLES TRUE)
+      endif()
     endif()
   endif()
 
@@ -1363,6 +1525,10 @@ elseif(HAIKU)
   CheckPTHREAD()
 endif()
 
+if(VIDEO_VULKAN)
+  set(SDL_VIDEO_VULKAN 1)
+endif()
+
 # Dummies
 # configure.in does it differently:
 # if not have X
@@ -1529,11 +1695,17 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
 
 # Always build SDLmain
 add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
+target_include_directories(SDL2main PUBLIC $<INSTALL_INTERFACE:include>)
 set(_INSTALL_LIBS "SDL2main")
+if (NOT ANDROID)
+  set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
+endif()
 
 if(SDL_SHARED)
   add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
-  if(UNIX)
+  if(APPLE)
+    set_target_properties(SDL2 PROPERTIES MACOSX_RPATH 1)
+  elseif(UNIX AND NOT ANDROID)
     set_target_properties(SDL2 PROPERTIES
       VERSION ${LT_VERSION}
       SOVERSION ${LT_REVISION}
@@ -1544,7 +1716,7 @@ if(SDL_SHARED)
       SOVERSION ${LT_REVISION}
       OUTPUT_NAME "SDL2")
   endif()
-  if(MSVC)
+  if(MSVC AND NOT LIBC)
     # Don't try to link with the default set of libraries.
     set_target_properties(SDL2 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
     set_target_properties(SDL2 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
@@ -1552,14 +1724,24 @@ if(SDL_SHARED)
   endif()
   set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
   target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
+  target_include_directories(SDL2 PUBLIC $<INSTALL_INTERFACE:include>)
+  if (NOT ANDROID)
+    set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
+  endif()
 endif()
 
 if(SDL_STATIC)
   set (BUILD_SHARED_LIBS FALSE)
   add_library(SDL2-static STATIC ${SOURCE_FILES})
-  set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
+  if (NOT SDL_SHARED OR NOT WIN32)
+    set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
+    # Note: Apparently, OUTPUT_NAME must really be unique; even when
+    # CMAKE_IMPORT_LIBRARY_SUFFIX or the like are given. Otherwise
+    # the static build may race with the import lib and one will get
+    # clobbered, when the suffix is realized via subsequent rename.
+  endif()
   set_target_properties(SDL2-static PROPERTIES POSITION_INDEPENDENT_CODE ${SDL_STATIC_PIC})
-  if(MSVC)
+  if(MSVC AND NOT LIBC)
     set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
     set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
     set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
@@ -1568,14 +1750,55 @@ if(SDL_STATIC)
   # libraries - do we need to consider this?
   set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
   target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
+  target_include_directories(SDL2-static PUBLIC $<INSTALL_INTERFACE:include>)
+  if (NOT ANDROID)
+    set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
+  endif()
+endif()
+
+##### Tests #####
+
+if(SDL_TEST)
+  file(GLOB TEST_SOURCES ${SDL2_SOURCE_DIR}/src/test/*.c)
+  add_library(SDL2_test STATIC ${TEST_SOURCES})
+  
+  add_subdirectory(test)
 endif()
 
 ##### Installation targets #####
-install(TARGETS ${_INSTALL_LIBS}
+install(TARGETS ${_INSTALL_LIBS} EXPORT SDL2Targets
   LIBRARY DESTINATION "lib${LIB_SUFFIX}"
   ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
   RUNTIME DESTINATION bin)
 
+##### Export files #####
+if (APPLE)
+  set(PKG_PREFIX "SDL2.framework/Resources")
+elseif (WINDOWS)
+  set(PKG_PREFIX "cmake")
+else ()
+  set(PKG_PREFIX "lib/cmake/SDL2")
+endif ()
+
+include(CMakePackageConfigHelpers)
+write_basic_package_version_file("${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake"
+  VERSION ${SDL_VERSION}
+  COMPATIBILITY AnyNewerVersion
+)
+
+install(EXPORT SDL2Targets
+  FILE SDL2Targets.cmake
+  NAMESPACE SDL2::
+  DESTINATION ${PKG_PREFIX}
+)
+install(
+  FILES
+    ${CMAKE_CURRENT_SOURCE_DIR}/SDL2Config.cmake
+    ${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake
+  DESTINATION ${PKG_PREFIX}
+  COMPONENT Devel
+)
+
 file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
 file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
 foreach(_FNAME ${BIN_INCLUDE_FILES})
@@ -1592,10 +1815,12 @@ if(NOT (WINDOWS OR CYGWIN))
     else()
         set(SOEXT "so")
     endif()
-    install(CODE "
-      execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
-      \"libSDL2-2.0.${SOEXT}\" \"libSDL2.${SOEXT}\")")
-    install(FILES ${SDL2_BINARY_DIR}/libSDL2.${SOEXT} DESTINATION "lib${LIB_SUFFIX}")
+    if(NOT ANDROID)
+        install(CODE "
+          execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
+          \"libSDL2-2.0.${SOEXT}\" \"libSDL2.${SOEXT}\")")
+        install(FILES ${SDL2_BINARY_DIR}/libSDL2.${SOEXT} DESTINATION "lib${LIB_SUFFIX}")
+    endif()
   endif()
   if(FREEBSD)
     # FreeBSD uses ${PREFIX}/libdata/pkgconfig
@@ -1611,10 +1836,12 @@ endif()
 
 ##### Uninstall target #####
 
-configure_file(
-    "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
-    "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
-    IMMEDIATE @ONLY)
+if(NOT TARGET uninstall)
+  configure_file(
+      "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
+      "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
+      IMMEDIATE @ONLY)
 
-add_custom_target(uninstall
-    COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
+  add_custom_target(uninstall
+      COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
+endif()

+ 1 - 1
Engine/lib/sdl/COPYING.txt

@@ -1,6 +1,6 @@
 
 Simple DirectMedia Layer
-Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
   
 This software is provided 'as-is', without any express or implied
 warranty.  In no event will the authors be held liable for any damages

+ 3 - 3
Engine/lib/sdl/INSTALL.txt

@@ -5,7 +5,7 @@ To compile and install SDL:
         * Read VisualC.html
 
         Windows with gcc, either native or cross-compiling:
-        * Read the FAQ at http://wiki.libsdl.org/moin.fcg/FAQWindows
+        * Read the FAQ at https://wiki.libsdl.org/moin.fcg/FAQWindows
         * Run './configure; make; make install'
 
         Mac OS X with Xcode:
@@ -27,14 +27,14 @@ To compile and install SDL:
         * Read docs/README-cmake.md
 
     2.  Look at the example programs in ./test, and check out the online
-        documentation at http://wiki.libsdl.org/
+        documentation at https://wiki.libsdl.org/
 
     3.  Join the SDL developer mailing list by sending E-mail to
     	[email protected]
         and put "subscribe" in the subject of the message.
 
         Or alternatively you can use the web interface:
-            http://www.libsdl.org/mailing-list.php
+            https://www.libsdl.org/mailing-list.php
 
 That's it!
 Sam Lantinga <[email protected]>

+ 10 - 15
Engine/lib/sdl/Makefile.in

@@ -36,15 +36,15 @@ GEN_HEADERS = @GEN_HEADERS@
 GEN_OBJECTS = @GEN_OBJECTS@
 VERSION_OBJECTS = @VERSION_OBJECTS@
 
-SDLMAIN_TARGET = libSDL2main.a
+SDLMAIN_TARGET = libSDL2main.la
 SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
 
-SDLTEST_TARGET = libSDL2_test.a
+SDLTEST_TARGET = libSDL2_test.la
 SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
 
 WAYLAND_SCANNER = @WAYLAND_SCANNER@
 
-SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.in debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS
+SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.in debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS
 GEN_DIST = SDL2.spec
 
 ifneq ($V,1)
@@ -112,6 +112,7 @@ HDRS = \
 	SDL_types.h \
 	SDL_version.h \
 	SDL_video.h \
+	SDL_vulkan.h \
 	begin_code.h \
 	close_code.h
 
@@ -121,14 +122,12 @@ LT_AGE      = @LT_AGE@
 LT_CURRENT  = @LT_CURRENT@
 LT_RELEASE  = @LT_RELEASE@
 LT_REVISION = @LT_REVISION@
-LT_LDFLAGS  = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
+LT_LDFLAGS  = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
 
 all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
 
 $(srcdir)/configure: $(srcdir)/configure.in
-	@echo "Warning, configure.in is out of date"
-	#(cd $(srcdir) && sh autogen.sh && sh configure)
-	@sleep 3
+	@echo "Warning, configure is out of date, please re-run autogen.sh"
 
 Makefile: $(srcdir)/Makefile.in
 	$(SHELL) config.status $@
@@ -147,12 +146,10 @@ $(objects)/$(TARGET): $(GEN_HEADERS) $(GEN_OBJECTS) $(OBJECTS) $(VERSION_OBJECTS
 	$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
 
 $(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
-	$(RUN_CMD_AR)$(AR) cru $@ $(SDLMAIN_OBJECTS)
-	$(RUN_CMD_RANLIB)$(RANLIB) $@
+	$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
 
 $(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
-	$(RUN_CMD_AR)$(AR) cru $@ $(SDLTEST_OBJECTS)
-	$(RUN_CMD_RANLIB)$(RANLIB) $@
+	$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
 
 install: all install-bin install-hdrs install-lib install-data
 install-bin:
@@ -173,10 +170,8 @@ install-hdrs: update-revision
 install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
 	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
 	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
-	$(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
-	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
-	$(INSTALL) -m 644 $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
-	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
+	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
+	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
 install-data:
 	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
 	$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4

+ 2 - 2
Engine/lib/sdl/Makefile.pandora

@@ -8,7 +8,7 @@ STRIP = arm-none-linux-gnueabi-strip
 
 CFLAGS  = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
 	-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
-	-I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0
+	-I./include -I$(PNDSDK)/usr/include
 
 TARGET  = libSDL.a
 
@@ -25,7 +25,7 @@ SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
 
 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
 
-CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h)
+CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h)
 
 all: $(TARGET)
 

+ 1 - 1
Engine/lib/sdl/README-SDL.txt

@@ -6,7 +6,7 @@ designed to make it easy to write multi-media software, such as games
 and emulators.
 
 The Simple DirectMedia Layer library source code is available from:
-http://www.libsdl.org/
+https://www.libsdl.org/
 
 This library is distributed under the terms of the zlib license:
 http://www.zlib.net/zlib_license.html

+ 1 - 1
Engine/lib/sdl/README.txt

@@ -6,7 +6,7 @@
                                 Version 2.0
 
 ---
-http://www.libsdl.org/
+https://www.libsdl.org/
 
 Simple DirectMedia Layer is a cross-platform development library designed
 to provide low level access to audio, keyboard, mouse, joystick, and graphics

+ 1 - 1
Engine/lib/sdl/SDL2.spec

@@ -1,6 +1,6 @@
 Summary: Simple DirectMedia Layer
 Name: SDL2
-Version: 2.0.5
+Version: 2.0.8
 Release: 2
 Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
 URL: http://www.libsdl.org/

+ 1 - 0
Engine/lib/sdl/SDL2Config.cmake

@@ -0,0 +1 @@
+include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")

+ 131 - 0
Engine/lib/sdl/WhatsNew.txt

@@ -1,6 +1,137 @@
 
 This is a list of major changes in SDL's version history.
 
+---------------------------------------------------------------------------
+2.0.8:
+---------------------------------------------------------------------------
+
+General:
+* Added SDL_fmod() and SDL_log10()
+* Each of the SDL math functions now has the corresponding float version
+* Added SDL_SetYUVConversionMode() and SDL_GetYUVConversionMode() to control the formula used when converting to and from YUV colorspace. The options are JPEG, BT.601, and BT.709
+
+Windows:
+* Implemented WASAPI support on Windows UWP and removed the deprecated XAudio2 implementation
+* Added resampling support on WASAPI on Windows 7 and above
+
+Windows UWP:
+* Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on
+
+Mac OS X:
+* Added support for the Vulkan SDK for Mac:
+  https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-0-69-0-for-mac/
+* Added support for OpenGL ES using ANGLE when it's available
+
+Mac OS X / iOS / tvOS:
+* Added a Metal 2D render implementation
+* Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to insert your own drawing into SDL rendering when using the Metal implementation
+
+iOS:
+* Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home indicator bar on iPhone X should be hidden. This defaults to dimming the indicator for fullscreen applications and showing the indicator for windowed applications.
+
+iOS / Android:
+* Added the hint SDL_HINT_RETURN_KEY_HIDES_IME to control whether the return key on the software keyboard should hide the keyboard or send a key event (the default)
+
+Android:
+* SDL now supports building with Android Studio and Gradle by default, and the old Ant project is available in android-project-ant
+* SDL now requires the API 19 SDK to build, but can still target devices down to API 14 (Android 4.0.1)
+* Added SDL_IsAndroidTV() to tell whether the application is running on Android TV
+
+Android / tvOS:
+* Added the hint SDL_HINT_TV_REMOTE_AS_JOYSTICK to control whether TV remotes should be listed as joystick devices (the default) or send keyboard events.
+
+Linux:
+* Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to control whether the X server should skip the compositor for the SDL application. This defaults to "1"
+* Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control whether the Raspberry Pi and KMSDRM video drivers should use double or triple buffering (the default)
+
+
+---------------------------------------------------------------------------
+2.0.7:
+---------------------------------------------------------------------------
+
+General:
+* Added audio stream conversion functions:
+	SDL_NewAudioStream
+	SDL_AudioStreamPut
+	SDL_AudioStreamGet
+	SDL_AudioStreamAvailable
+	SDL_AudioStreamFlush
+	SDL_AudioStreamClear
+	SDL_FreeAudioStream
+* Added functions to query and set the SDL memory allocation functions:
+	SDL_GetMemoryFunctions()
+	SDL_SetMemoryFunctions()
+	SDL_GetNumAllocations()
+* Added locking functions for multi-threaded access to the joystick and game controller APIs:
+	SDL_LockJoysticks()
+	SDL_UnlockJoysticks()
+* The following functions are now thread-safe:
+	SDL_SetEventFilter()
+	SDL_GetEventFilter()
+	SDL_AddEventWatch()
+	SDL_DelEventWatch()
+
+
+General:
+---------------------------------------------------------------------------
+2.0.6:
+---------------------------------------------------------------------------
+
+General:
+* Added cross-platform Vulkan graphics support in SDL_vulkan.h
+	SDL_Vulkan_LoadLibrary()
+	SDL_Vulkan_GetVkGetInstanceProcAddr()
+	SDL_Vulkan_GetInstanceExtensions()
+	SDL_Vulkan_CreateSurface()
+	SDL_Vulkan_GetDrawableSize()
+	SDL_Vulkan_UnloadLibrary()
+  This is all the platform-specific code you need to bring up Vulkan on all SDL platforms. You can look at an example in test/testvulkan.c
+* Added SDL_ComposeCustomBlendMode() to create custom blend modes for 2D rendering
+* Added SDL_HasNEON() which returns whether the CPU has NEON instruction support
+* Added support for many game controllers, including the Nintendo Switch Pro Controller
+* Added support for inverted axes and separate axis directions in game controller mappings
+* Added functions to return information about a joystick before it's opened:
+	SDL_JoystickGetDeviceVendor()
+	SDL_JoystickGetDeviceProduct()
+	SDL_JoystickGetDeviceProductVersion()
+	SDL_JoystickGetDeviceType()
+	SDL_JoystickGetDeviceInstanceID()
+* Added functions to return information about an open joystick:
+	SDL_JoystickGetVendor()
+	SDL_JoystickGetProduct()
+	SDL_JoystickGetProductVersion()
+	SDL_JoystickGetType()
+	SDL_JoystickGetAxisInitialState()
+* Added functions to return information about an open game controller:
+	SDL_GameControllerGetVendor()
+	SDL_GameControllerGetProduct()
+	SDL_GameControllerGetProductVersion()
+* Added SDL_GameControllerNumMappings() and SDL_GameControllerMappingForIndex() to be able to enumerate the built-in game controller mappings
+* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file into memory
+* Added SDL_DuplicateSurface() to make a copy of a surface
+* Added an experimental JACK audio driver
+* Implemented non-power-of-two audio resampling, optionally using libsamplerate to perform the resampling
+* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the quality of resampling
+* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control the scaling policy for SDL_RenderSetLogicalSize():
+	"0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen (the default)
+	"1" or "overscan"  - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen
+* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed when being read from raw mouse input
+* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether SDL will synthesize mouse events from touch events
+
+Windows:
+* The new default audio driver on Windows is WASAPI and supports hot-plugging devices and changing the default audio device
+* The old XAudio2 audio driver is deprecated and will be removed in the next release
+* Added hints SDL_HINT_WINDOWS_INTRESOURCE_ICON and SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL to specify a custom icon resource ID for SDL windows
+* The hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING is now on by default for compatibility with .NET languages and various Windows debuggers
+* Updated the GUID format for game controller mappings, older mappings will be automatically converted on load
+* Implemented the SDL_WINDOW_ALWAYS_ON_TOP flag on Windows
+
+Linux:
+* Added an experimental KMS/DRM video driver for embedded development
+
+iOS:
+* Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio
+
 ---------------------------------------------------------------------------
 2.0.5:
 ---------------------------------------------------------------------------

+ 0 - 28
Engine/lib/sdl/Xcode/SDL/Info-Framework.plist

@@ -1,28 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
-	<key>CFBundleDevelopmentRegion</key>
-	<string>English</string>
-	<key>CFBundleExecutable</key>
-	<string>${EXECUTABLE_NAME}</string>
-	<key>CFBundleGetInfoString</key>
-	<string>http://www.libsdl.org</string>
-	<key>CFBundleIconFile</key>
-	<string></string>
-	<key>CFBundleIdentifier</key>
-	<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
-	<key>CFBundleInfoDictionaryVersion</key>
-	<string>6.0</string>
-	<key>CFBundleName</key>
-	<string>Simple DirectMedia Layer</string>
-	<key>CFBundlePackageType</key>
-	<string>FMWK</string>
-	<key>CFBundleShortVersionString</key>
-	<string>2.0.5</string>
-	<key>CFBundleSignature</key>
-	<string>SDLX</string>
-	<key>CFBundleVersion</key>
-	<string>2.0.5</string>
-</dict>
-</plist>

+ 0 - 3004
Engine/lib/sdl/Xcode/SDL/SDL.xcodeproj/project.pbxproj

@@ -1,3004 +0,0 @@
-// !$*UTF8*$!
-{
-	archiveVersion = 1;
-	classes = {
-	};
-	objectVersion = 46;
-	objects = {
-
-/* Begin PBXBuildFile section */
-		007317A40858DECD00B2BC32 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179D0858DECD00B2BC32 /* Cocoa.framework */; };
-		007317A60858DECD00B2BC32 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179F0858DECD00B2BC32 /* IOKit.framework */; };
-		007317AB0858DECD00B2BC32 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179D0858DECD00B2BC32 /* Cocoa.framework */; };
-		007317AD0858DECD00B2BC32 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179F0858DECD00B2BC32 /* IOKit.framework */; };
-		007317C30858E15000B2BC32 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317C10858E15000B2BC32 /* Carbon.framework */; };
-		00CFA89D106B4BA100758660 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00CFA89C106B4BA100758660 /* ForceFeedback.framework */; };
-		00D0D08410675DD9004B05EF /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00D0D08310675DD9004B05EF /* CoreFoundation.framework */; };
-		00D0D0D810675E46004B05EF /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 007317C10858E15000B2BC32 /* Carbon.framework */; };
-		04043BBB12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */ = {isa = PBXBuildFile; fileRef = 04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */; };
-		04043BBC12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */ = {isa = PBXBuildFile; fileRef = 04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */; };
-		041B2CA512FA0D680087D585 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2C9E12FA0D680087D585 /* SDL_render.c */; };
-		041B2CA612FA0D680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; };
-		041B2CAB12FA0D680087D585 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2C9E12FA0D680087D585 /* SDL_render.c */; };
-		041B2CAC12FA0D680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; };
-		0435673E1303160F00BA5428 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; };
-		0435673F1303160F00BA5428 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; };
-		043567401303160F00BA5428 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; };
-		043567411303160F00BA5428 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; };
-		04409B9112FA97ED00FB9AA8 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8D12FA97ED00FB9AA8 /* mmx.h */; };
-		04409B9212FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */; };
-		04409B9312FA97ED00FB9AA8 /* SDL_yuv_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */; };
-		04409B9412FA97ED00FB9AA8 /* SDL_yuv_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */; };
-		04409B9512FA97ED00FB9AA8 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8D12FA97ED00FB9AA8 /* mmx.h */; };
-		04409B9612FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */; };
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-		04409B9812FA97ED00FB9AA8 /* SDL_yuv_sw.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B9012FA97ED00FB9AA8 /* SDL_yuv_sw.c */; };
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-		04BAC0C81300C2160055DE28 /* SDL_log.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BAC0C71300C2160055DE28 /* SDL_log.c */; };
-		04BAC0C91300C2160055DE28 /* SDL_log.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BAC0C71300C2160055DE28 /* SDL_log.c */; };
-		04BD000812E6671800899322 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
-		04BD000912E6671800899322 /* SDL_diskaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD8912E6671700899322 /* SDL_diskaudio.h */; };
-		04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD9412E6671700899322 /* SDL_dummyaudio.c */; };
-		04BD001112E6671800899322 /* SDL_dummyaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFD9512E6671700899322 /* SDL_dummyaudio.h */; };
-		04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
-		04BD002612E6671800899322 /* SDL_audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB412E6671700899322 /* SDL_audio.c */; };
-		04BD002712E6671800899322 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
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-Title SDL 2.0.0
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-
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-# Doxyfile 1.6.1
-
-# This file describes the settings to be used by the documentation system
-# doxygen (www.doxygen.org) for a project
-#
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-# For lists items can also be appended using:
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-
-#---------------------------------------------------------------------------
-# Project related configuration options
-#---------------------------------------------------------------------------
-
-# This tag specifies the encoding used for all characters in the config file 
-# that follow. The default is UTF-8 which is also the encoding used for all 
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-# The PROJECT_NAME tag is a single word (or a sequence of words surrounded 
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-
-PROJECT_NAME           = SDL
-
-# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
-# This could be handy for archiving the generated documentation or 
-# if some version control system is used.
-
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-# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
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-
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-# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
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-# Enabling this option can be useful when feeding doxygen a huge amount of 
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-# otherwise cause performance problems for the file system.
-
-CREATE_SUBDIRS         = NO
-
-# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
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-# information to generate all constant output in the proper language. 
-# The default language is English, other supported languages are: 
-# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
-# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, 
-# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English 
-# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, 
-# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, 
-# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
-
-OUTPUT_LANGUAGE        = English
-
-# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
-# include brief member descriptions after the members that are listed in 
-# the file and class documentation (similar to JavaDoc). 
-# Set to NO to disable this.
-
-BRIEF_MEMBER_DESC      = YES
-
-# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
-# the brief description of a member or function before the detailed description. 
-# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
-# brief descriptions will be completely suppressed.
-
-REPEAT_BRIEF           = YES
-
-# This tag implements a quasi-intelligent brief description abbreviator 
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-# stripped from the text and the result after processing the whole list, is 
-# used as the annotated text. Otherwise, the brief description is used as-is. 
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-# "The $name file" "is" "provides" "specifies" "contains" 
-# "represents" "a" "an" "the"
-
-ABBREVIATE_BRIEF       = "The $name class" \
-                         "The $name widget" \
-                         "The $name file" \
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-                         provides \
-                         specifies \
-                         contains \
-                         represents \
-                         a \
-                         an \
-                         the
-
-# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
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-# description.
-
-ALWAYS_DETAILED_SEC    = NO
-
-# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
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-# members were ordinary class members. Constructors, destructors and assignment 
-# operators of the base classes will not be shown.
-
-INLINE_INHERITED_MEMB  = NO
-
-# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
-# path before files name in the file list and in the header files. If set 
-# to NO the shortest path that makes the file name unique will be used.
-
-FULL_PATH_NAMES        = NO
-
-# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
-# can be used to strip a user-defined part of the path. Stripping is 
-# only done if one of the specified strings matches the left-hand part of 
-# the path. The tag can be used to show relative paths in the file list. 
-# If left blank the directory from which doxygen is run is used as the 
-# path to strip.
-
-STRIP_FROM_PATH        = 
-
-# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
-# the path mentioned in the documentation of a class, which tells 
-# the reader which header file to include in order to use a class. 
-# If left blank only the name of the header file containing the class 
-# definition is used. Otherwise one should specify the include paths that 
-# are normally passed to the compiler using the -I flag.
-
-STRIP_FROM_INC_PATH    = 
-
-# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
-# (but less readable) file names. This can be useful is your file systems 
-# doesn't support long names like on DOS, Mac, or CD-ROM.
-
-SHORT_NAMES            = NO
-
-# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
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-# (thus requiring an explicit @brief command for a brief description.)
-
-JAVADOC_AUTOBRIEF      = YES
-
-# If the QT_AUTOBRIEF tag is set to YES then Doxygen will 
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-# comment as the brief description. If set to NO, the comments 
-# will behave just like regular Qt-style comments (thus requiring 
-# an explicit \brief command for a brief description.)
-
-QT_AUTOBRIEF           = YES
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-# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
-# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
-# comments) as a brief description. This used to be the default behaviour. 
-# The new default is to treat a multi-line C++ comment block as a detailed 
-# description. Set this tag to YES if you prefer the old behaviour instead.
-
-MULTILINE_CPP_IS_BRIEF = NO
-
-# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
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-# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
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-# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
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-
-TAB_SIZE               = 4
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-# This tag can be used to specify a number of aliases that acts 
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-# You can put \n's in the value part of an alias to insert newlines.
-
-ALIASES                = 
-
-# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
-# sources only. Doxygen will then generate output that is more tailored for C. 
-# For instance, some of the names that are used will be different. The list 
-# of all members will be omitted, etc.
-
-OPTIMIZE_OUTPUT_FOR_C  = YES
-
-# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
-# sources only. Doxygen will then generate output that is more tailored for 
-# Java. For instance, namespaces will be presented as packages, qualified 
-# scopes will look different, etc.
-
-OPTIMIZE_OUTPUT_JAVA   = NO
-
-# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran 
-# sources only. Doxygen will then generate output that is more tailored for 
-# Fortran.
-
-OPTIMIZE_FOR_FORTRAN   = NO
-
-# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL 
-# sources. Doxygen will then generate output that is tailored for 
-# VHDL.
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-OPTIMIZE_OUTPUT_VHDL   = NO
-
-# Doxygen selects the parser to use depending on the extension of the files it parses. 
-# With this tag you can assign which parser to use for a given extension. 
-# Doxygen has a built-in mapping, but you can override or extend it using this tag. 
-# The format is ext=language, where ext is a file extension, and language is one of 
-# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP, 
-# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat 
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-# use: inc=Fortran f=C. Note that for custom extensions you also need to set
-# FILE_PATTERNS otherwise the files are not read by doxygen.
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-EXTENSION_MAPPING      = 
-
-# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want 
-# to include (a tag file for) the STL sources as input, then you should 
-# set this tag to YES in order to let doxygen match functions declarations and 
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-# diagrams that involve STL classes more complete and accurate.
-
-BUILTIN_STL_SUPPORT    = NO
-
-# If you use Microsoft's C++/CLI language, you should set this option to YES to 
-# enable parsing support.
-
-CPP_CLI_SUPPORT        = NO
-
-# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. 
-# Doxygen will parse them like normal C++ but will assume all classes use public 
-# instead of private inheritance when no explicit protection keyword is present.
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-SIP_SUPPORT            = NO
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-# For Microsoft's IDL there are propget and propput attributes to indicate getter 
-# and setter methods for a property. Setting this option to YES (the default) 
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-# documentation. This will only work if the methods are indeed getting or 
-# setting a simple type. If this is not the case, or you want to show the 
-# methods anyway, you should set this option to NO.
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-# the \nosubgrouping command.
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-# is documented as struct, union, or enum with the name of the typedef. So 
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-# with name TypeT. When disabled the typedef will appear as a member of a file, 
-# namespace, or class. And the struct will be named TypeS. This can typically 
-# be useful for C code in case the coding convention dictates that all compound 
-# types are typedef'ed and only the typedef is referenced, never the tag name.
-
-TYPEDEF_HIDES_STRUCT   = YES
-
-# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to 
-# determine which symbols to keep in memory and which to flush to disk. 
-# When the cache is full, less often used symbols will be written to disk. 
-# For small to medium size projects (<1000 input files) the default value is 
-# probably good enough. For larger projects a too small cache size can cause 
-# doxygen to be busy swapping symbols to and from disk most of the time 
-# causing a significant performance penality. 
-# If the system has enough physical memory increasing the cache will improve the 
-# performance by keeping more symbols in memory. Note that the value works on 
-# a logarithmic scale so increasing the size by one will rougly double the 
-# memory usage. The cache size is given by this formula: 
-# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, 
-# corresponding to a cache size of 2^16 = 65536 symbols
-
-SYMBOL_CACHE_SIZE      = 0
-
-#---------------------------------------------------------------------------
-# Build related configuration options
-#---------------------------------------------------------------------------
-
-# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
-# documentation are documented, even if no documentation was available. 
-# Private class members and static file members will be hidden unless 
-# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
-
-EXTRACT_ALL            = YES
-
-# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
-# will be included in the documentation.
-
-EXTRACT_PRIVATE        = NO
-
-# If the EXTRACT_STATIC tag is set to YES all static members of a file 
-# will be included in the documentation.
-
-EXTRACT_STATIC         = NO
-
-# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
-# defined locally in source files will be included in the documentation. 
-# If set to NO only classes defined in header files are included.
-
-EXTRACT_LOCAL_CLASSES  = NO
-
-# This flag is only useful for Objective-C code. When set to YES local 
-# methods, which are defined in the implementation section but not in 
-# the interface are included in the documentation. 
-# If set to NO (the default) only methods in the interface are included.
-
-EXTRACT_LOCAL_METHODS  = NO
-
-# If this flag is set to YES, the members of anonymous namespaces will be 
-# extracted and appear in the documentation as a namespace called 
-# 'anonymous_namespace{file}', where file will be replaced with the base 
-# name of the file that contains the anonymous namespace. By default 
-# anonymous namespace are hidden.
-
-EXTRACT_ANON_NSPACES   = NO
-
-# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
-# undocumented members of documented classes, files or namespaces. 
-# If set to NO (the default) these members will be included in the 
-# various overviews, but no documentation section is generated. 
-# This option has no effect if EXTRACT_ALL is enabled.
-
-HIDE_UNDOC_MEMBERS     = NO
-
-# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
-# undocumented classes that are normally visible in the class hierarchy. 
-# If set to NO (the default) these classes will be included in the various 
-# overviews. This option has no effect if EXTRACT_ALL is enabled.
-
-HIDE_UNDOC_CLASSES     = NO
-
-# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
-# friend (class|struct|union) declarations. 
-# If set to NO (the default) these declarations will be included in the 
-# documentation.
-
-HIDE_FRIEND_COMPOUNDS  = NO
-
-# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
-# documentation blocks found inside the body of a function. 
-# If set to NO (the default) these blocks will be appended to the 
-# function's detailed documentation block.
-
-HIDE_IN_BODY_DOCS      = NO
-
-# The INTERNAL_DOCS tag determines if documentation 
-# that is typed after a \internal command is included. If the tag is set 
-# to NO (the default) then the documentation will be excluded. 
-# Set it to YES to include the internal documentation.
-
-INTERNAL_DOCS          = NO
-
-# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
-# file names in lower-case letters. If set to YES upper-case letters are also 
-# allowed. This is useful if you have classes or files whose names only differ 
-# in case and if your file system supports case sensitive file names. Windows 
-# and Mac users are advised to set this option to NO.
-
-CASE_SENSE_NAMES       = YES
-
-# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
-# will show members with their full class and namespace scopes in the 
-# documentation. If set to YES the scope will be hidden.
-
-HIDE_SCOPE_NAMES       = YES
-
-# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
-# will put a list of the files that are included by a file in the documentation 
-# of that file.
-
-SHOW_INCLUDE_FILES     = YES
-
-# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
-# is inserted in the documentation for inline members.
-
-INLINE_INFO            = YES
-
-# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
-# will sort the (detailed) documentation of file and class members 
-# alphabetically by member name. If set to NO the members will appear in 
-# declaration order.
-
-SORT_MEMBER_DOCS       = NO
-
-# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
-# brief documentation of file, namespace and class members alphabetically 
-# by member name. If set to NO (the default) the members will appear in 
-# declaration order.
-
-SORT_BRIEF_DOCS        = NO
-
-# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
-# will sort the (brief and detailed) documentation of class members so that
-# constructors and destructors are listed first. If set to NO (the default)
-# the constructors will appear in the respective orders defined by
-# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
-# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
-# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
-
-SORT_MEMBERS_CTORS_1ST = NO
-
-# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the 
-# hierarchy of group names into alphabetical order. If set to NO (the default) 
-# the group names will appear in their defined order.
-
-SORT_GROUP_NAMES       = NO
-
-# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
-# sorted by fully-qualified names, including namespaces. If set to 
-# NO (the default), the class list will be sorted only by class name, 
-# not including the namespace part. 
-# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. 
-# Note: This option applies only to the class list, not to the 
-# alphabetical list.
-
-SORT_BY_SCOPE_NAME     = NO
-
-# The GENERATE_TODOLIST tag can be used to enable (YES) or 
-# disable (NO) the todo list. This list is created by putting \todo 
-# commands in the documentation.
-
-GENERATE_TODOLIST      = YES
-
-# The GENERATE_TESTLIST tag can be used to enable (YES) or 
-# disable (NO) the test list. This list is created by putting \test 
-# commands in the documentation.
-
-GENERATE_TESTLIST      = YES
-
-# The GENERATE_BUGLIST tag can be used to enable (YES) or 
-# disable (NO) the bug list. This list is created by putting \bug 
-# commands in the documentation.
-
-GENERATE_BUGLIST       = YES
-
-# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
-# disable (NO) the deprecated list. This list is created by putting 
-# \deprecated commands in the documentation.
-
-GENERATE_DEPRECATEDLIST= YES
-
-# The ENABLED_SECTIONS tag can be used to enable conditional 
-# documentation sections, marked by \if sectionname ... \endif.
-
-ENABLED_SECTIONS       = 
-
-# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
-# the initial value of a variable or define consists of for it to appear in 
-# the documentation. If the initializer consists of more lines than specified 
-# here it will be hidden. Use a value of 0 to hide initializers completely. 
-# The appearance of the initializer of individual variables and defines in the 
-# documentation can be controlled using \showinitializer or \hideinitializer 
-# command in the documentation regardless of this setting.
-
-MAX_INITIALIZER_LINES  = 30
-
-# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
-# at the bottom of the documentation of classes and structs. If set to YES the 
-# list will mention the files that were used to generate the documentation.
-
-SHOW_USED_FILES        = YES
-
-# If the sources in your project are distributed over multiple directories 
-# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy 
-# in the documentation. The default is NO.
-
-SHOW_DIRECTORIES       = NO
-
-# Set the SHOW_FILES tag to NO to disable the generation of the Files page. 
-# This will remove the Files entry from the Quick Index and from the 
-# Folder Tree View (if specified). The default is YES.
-
-SHOW_FILES             = YES
-
-# Set the SHOW_NAMESPACES tag to NO to disable the generation of the 
-# Namespaces page.  This will remove the Namespaces entry from the Quick Index 
-# and from the Folder Tree View (if specified). The default is YES.
-
-SHOW_NAMESPACES        = NO
-
-# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
-# doxygen should invoke to get the current version for each file (typically from 
-# the version control system). Doxygen will invoke the program by executing (via 
-# popen()) the command <command> <input-file>, where <command> is the value of 
-# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
-# provided by doxygen. Whatever the program writes to standard output 
-# is used as the file version. See the manual for examples.
-
-FILE_VERSION_FILTER    = 
-
-# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by 
-# doxygen. The layout file controls the global structure of the generated output files 
-# in an output format independent way. The create the layout file that represents 
-# doxygen's defaults, run doxygen with the -l option. You can optionally specify a 
-# file name after the option, if omitted DoxygenLayout.xml will be used as the name 
-# of the layout file.
-
-LAYOUT_FILE            = 
-
-#---------------------------------------------------------------------------
-# configuration options related to warning and progress messages
-#---------------------------------------------------------------------------
-
-# The QUIET tag can be used to turn on/off the messages that are generated 
-# by doxygen. Possible values are YES and NO. If left blank NO is used.
-
-QUIET                  = YES
-
-# The WARNINGS tag can be used to turn on/off the warning messages that are 
-# generated by doxygen. Possible values are YES and NO. If left blank 
-# NO is used.
-
-WARNINGS               = YES
-
-# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
-# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
-# automatically be disabled.
-
-WARN_IF_UNDOCUMENTED   = YES
-
-# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
-# potential errors in the documentation, such as not documenting some 
-# parameters in a documented function, or documenting parameters that 
-# don't exist or using markup commands wrongly.
-
-WARN_IF_DOC_ERROR      = YES
-
-# This WARN_NO_PARAMDOC option can be abled to get warnings for 
-# functions that are documented, but have no documentation for their parameters 
-# or return value. If set to NO (the default) doxygen will only warn about 
-# wrong or incomplete parameter documentation, but not about the absence of 
-# documentation.
-
-WARN_NO_PARAMDOC       = YES
-
-# The WARN_FORMAT tag determines the format of the warning messages that 
-# doxygen can produce. The string should contain the $file, $line, and $text 
-# tags, which will be replaced by the file and line number from which the 
-# warning originated and the warning text. Optionally the format may contain 
-# $version, which will be replaced by the version of the file (if it could 
-# be obtained via FILE_VERSION_FILTER)
-
-WARN_FORMAT            = "$file:$line: $text"
-
-# The WARN_LOGFILE tag can be used to specify a file to which warning 
-# and error messages should be written. If left blank the output is written 
-# to stderr.
-
-WARN_LOGFILE           = 
-
-#---------------------------------------------------------------------------
-# configuration options related to the input files
-#---------------------------------------------------------------------------
-
-# The INPUT tag can be used to specify the files and/or directories that contain 
-# documented source files. You may enter file names like "myfile.cpp" or 
-# directories like "/usr/src/myproject". Separate the files or directories 
-# with spaces.
-
-INPUT                  = ../../include
-
-# This tag can be used to specify the character encoding of the source files 
-# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 
-# also the default input encoding. Doxygen uses libiconv (or the iconv built 
-# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for 
-# the list of possible encodings.
-
-INPUT_ENCODING         = UTF-8
-
-# If the value of the INPUT tag contains directories, you can use the 
-# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
-# and *.h) to filter out the source-files in the directories. If left 
-# blank the following patterns are tested: 
-# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx 
-# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
-
-FILE_PATTERNS          = *.c \
-                         *.cc \
-                         *.cxx \
-                         *.cpp \
-                         *.c++ \
-                         *.d \
-                         *.java \
-                         *.ii \
-                         *.ixx \
-                         *.ipp \
-                         *.i++ \
-                         *.inl \
-                         *.h \
-                         *.hh \
-                         *.hxx \
-                         *.hpp \
-                         *.h++ \
-                         *.idl \
-                         *.odl \
-                         *.cs \
-                         *.php \
-                         *.php3 \
-                         *.inc \
-                         *.m \
-                         *.mm \
-                         *.dox \
-                         *.py \
-                         *.f90 \
-                         *.f \
-                         *.vhd \
-                         *.vhdl
-
-# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
-# should be searched for input files as well. Possible values are YES and NO. 
-# If left blank NO is used.
-
-RECURSIVE              = NO
-
-# The EXCLUDE tag can be used to specify files and/or directories that should 
-# excluded from the INPUT source files. This way you can easily exclude a 
-# subdirectory from a directory tree whose root is specified with the INPUT tag.
-
-EXCLUDE                = 
-
-# The EXCLUDE_SYMLINKS tag can be used select whether or not files or 
-# directories that are symbolic links (a Unix filesystem feature) are excluded 
-# from the input.
-
-EXCLUDE_SYMLINKS       = NO
-
-# If the value of the INPUT tag contains directories, you can use the 
-# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
-# certain files from those directories. Note that the wildcards are matched 
-# against the file with absolute path, so to exclude all test directories 
-# for example use the pattern */test/*
-
-EXCLUDE_PATTERNS       = 
-
-# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
-# (namespaces, classes, functions, etc.) that should be excluded from the 
-# output. The symbol name can be a fully qualified name, a word, or if the 
-# wildcard * is used, a substring. Examples: ANamespace, AClass, 
-# AClass::ANamespace, ANamespace::*Test
-
-EXCLUDE_SYMBOLS        = 
-
-# The EXAMPLE_PATH tag can be used to specify one or more files or 
-# directories that contain example code fragments that are included (see 
-# the \include command).
-
-EXAMPLE_PATH           = 
-
-# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
-# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
-# and *.h) to filter out the source-files in the directories. If left 
-# blank all files are included.
-
-EXAMPLE_PATTERNS       = *
-
-# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
-# searched for input files to be used with the \include or \dontinclude 
-# commands irrespective of the value of the RECURSIVE tag. 
-# Possible values are YES and NO. If left blank NO is used.
-
-EXAMPLE_RECURSIVE      = NO
-
-# The IMAGE_PATH tag can be used to specify one or more files or 
-# directories that contain image that are included in the documentation (see 
-# the \image command).
-
-IMAGE_PATH             = 
-
-# The INPUT_FILTER tag can be used to specify a program that doxygen should 
-# invoke to filter for each input file. Doxygen will invoke the filter program 
-# by executing (via popen()) the command <filter> <input-file>, where <filter> 
-# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
-# input file. Doxygen will then use the output that the filter program writes 
-# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
-# ignored.
-
-INPUT_FILTER           = 
-
-# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
-# basis.  Doxygen will compare the file name with each pattern and apply the 
-# filter if there is a match.  The filters are a list of the form: 
-# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
-# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER 
-# is applied to all files.
-
-FILTER_PATTERNS        = 
-
-# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
-# INPUT_FILTER) will be used to filter the input files when producing source 
-# files to browse (i.e. when SOURCE_BROWSER is set to YES).
-
-FILTER_SOURCE_FILES    = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to source browsing
-#---------------------------------------------------------------------------
-
-# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
-# be generated. Documented entities will be cross-referenced with these sources. 
-# Note: To get rid of all source code in the generated output, make sure also 
-# VERBATIM_HEADERS is set to NO.
-
-SOURCE_BROWSER         = NO
-
-# Setting the INLINE_SOURCES tag to YES will include the body 
-# of functions and classes directly in the documentation.
-
-INLINE_SOURCES         = NO
-
-# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
-# doxygen to hide any special comment blocks from generated source code 
-# fragments. Normal C and C++ comments will always remain visible.
-
-STRIP_CODE_COMMENTS    = YES
-
-# If the REFERENCED_BY_RELATION tag is set to YES 
-# then for each documented function all documented 
-# functions referencing it will be listed.
-
-REFERENCED_BY_RELATION = YES
-
-# If the REFERENCES_RELATION tag is set to YES 
-# then for each documented function all documented entities 
-# called/used by that function will be listed.
-
-REFERENCES_RELATION    = YES
-
-# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) 
-# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from 
-# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will 
-# link to the source code.  Otherwise they will link to the documentation.
-
-REFERENCES_LINK_SOURCE = YES
-
-# If the USE_HTAGS tag is set to YES then the references to source code 
-# will point to the HTML generated by the htags(1) tool instead of doxygen 
-# built-in source browser. The htags tool is part of GNU's global source 
-# tagging system (see http://www.gnu.org/software/global/global.html). You 
-# will need version 4.8.6 or higher.
-
-USE_HTAGS              = NO
-
-# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
-# will generate a verbatim copy of the header file for each class for 
-# which an include is specified. Set to NO to disable this.
-
-VERBATIM_HEADERS       = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the alphabetical class index
-#---------------------------------------------------------------------------
-
-# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
-# of all compounds will be generated. Enable this if the project 
-# contains a lot of classes, structs, unions or interfaces.
-
-ALPHABETICAL_INDEX     = YES
-
-# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
-# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
-# in which this list will be split (can be a number in the range [1..20])
-
-COLS_IN_ALPHA_INDEX    = 5
-
-# In case all classes in a project start with a common prefix, all 
-# classes will be put under the same header in the alphabetical index. 
-# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
-# should be ignored while generating the index headers.
-
-IGNORE_PREFIX          = 
-
-#---------------------------------------------------------------------------
-# configuration options related to the HTML output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
-# generate HTML output.
-
-GENERATE_HTML          = YES
-
-# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
-# put in front of it. If left blank `html' will be used as the default path.
-
-HTML_OUTPUT            = html
-
-# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
-# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
-# doxygen will generate files with .html extension.
-
-HTML_FILE_EXTENSION    = .html
-
-# The HTML_HEADER tag can be used to specify a personal HTML header for 
-# each generated HTML page. If it is left blank doxygen will generate a 
-# standard header.
-
-HTML_HEADER            = 
-
-# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
-# each generated HTML page. If it is left blank doxygen will generate a 
-# standard footer.
-
-HTML_FOOTER            = 
-
-# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
-# style sheet that is used by each HTML page. It can be used to 
-# fine-tune the look of the HTML output. If the tag is left blank doxygen 
-# will generate a default style sheet. Note that doxygen will try to copy 
-# the style sheet file to the HTML output directory, so don't put your own 
-# stylesheet in the HTML output directory as well, or it will be erased!
-
-HTML_STYLESHEET        = 
-
-# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, 
-# files or namespaces will be aligned in HTML using tables. If set to 
-# NO a bullet list will be used.
-
-HTML_ALIGN_MEMBERS     = YES
-
-# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML 
-# documentation will contain sections that can be hidden and shown after the 
-# page has loaded. For this to work a browser that supports 
-# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox 
-# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
-
-HTML_DYNAMIC_SECTIONS  = NO
-
-# If the GENERATE_DOCSET tag is set to YES, additional index files 
-# will be generated that can be used as input for Apple's Xcode 3 
-# integrated development environment, introduced with OSX 10.5 (Leopard). 
-# To create a documentation set, doxygen will generate a Makefile in the 
-# HTML output directory. Running make will produce the docset in that 
-# directory and running "make install" will install the docset in 
-# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find 
-# it at startup. 
-# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information.
-
-GENERATE_DOCSET        = YES
-
-# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the 
-# feed. A documentation feed provides an umbrella under which multiple 
-# documentation sets from a single provider (such as a company or product suite) 
-# can be grouped.
-
-DOCSET_FEEDNAME        = "Doxygen generated docs for SDL"
-
-# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that 
-# should uniquely identify the documentation set bundle. This should be a 
-# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen 
-# will append .docset to the name.
-
-DOCSET_BUNDLE_ID       = org.libsdl.sdl
-
-# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
-# will be generated that can be used as input for tools like the 
-# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) 
-# of the generated HTML documentation.
-
-GENERATE_HTMLHELP      = NO
-
-# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
-# be used to specify the file name of the resulting .chm file. You 
-# can add a path in front of the file if the result should not be 
-# written to the html output directory.
-
-CHM_FILE               = SDL.chm
-
-# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
-# be used to specify the location (absolute path including file name) of 
-# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
-# the HTML help compiler on the generated index.hhp.
-
-HHC_LOCATION           = "C:/Program Files/HTML Help Workshop/hhc.exe"
-
-# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
-# controls if a separate .chi index file is generated (YES) or that 
-# it should be included in the master .chm file (NO).
-
-GENERATE_CHI           = NO
-
-# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING 
-# is used to encode HtmlHelp index (hhk), content (hhc) and project file 
-# content.
-
-CHM_INDEX_ENCODING     = 
-
-# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
-# controls whether a binary table of contents is generated (YES) or a 
-# normal table of contents (NO) in the .chm file.
-
-BINARY_TOC             = NO
-
-# The TOC_EXPAND flag can be set to YES to add extra items for group members 
-# to the contents of the HTML help documentation and to the tree view.
-
-TOC_EXPAND             = YES
-
-# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER 
-# are set, an additional index file will be generated that can be used as input for 
-# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated 
-# HTML documentation.
-
-GENERATE_QHP           = NO
-
-# If the QHG_LOCATION tag is specified, the QCH_FILE tag can 
-# be used to specify the file name of the resulting .qch file. 
-# The path specified is relative to the HTML output folder.
-
-QCH_FILE               = 
-
-# The QHP_NAMESPACE tag specifies the namespace to use when generating 
-# Qt Help Project output. For more information please see 
-# http://doc.trolltech.com/qthelpproject.html#namespace
-
-QHP_NAMESPACE          = 
-
-# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating 
-# Qt Help Project output. For more information please see 
-# http://doc.trolltech.com/qthelpproject.html#virtual-folders
-
-QHP_VIRTUAL_FOLDER     = doc
-
-# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add. 
-# For more information please see 
-# http://doc.trolltech.com/qthelpproject.html#custom-filters
-
-QHP_CUST_FILTER_NAME   = 
-
-# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see 
-# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">Qt Help Project / Custom Filters</a>.
-
-QHP_CUST_FILTER_ATTRS  = 
-
-# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's 
-# filter section matches. 
-# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">Qt Help Project / Filter Attributes</a>.
-
-QHP_SECT_FILTER_ATTRS  = 
-
-# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can 
-# be used to specify the location of Qt's qhelpgenerator. 
-# If non-empty doxygen will try to run qhelpgenerator on the generated 
-# .qhp file.
-
-QHG_LOCATION           = 
-
-# The DISABLE_INDEX tag can be used to turn on/off the condensed index at 
-# top of each HTML page. The value NO (the default) enables the index and 
-# the value YES disables it.
-
-DISABLE_INDEX          = NO
-
-# This tag can be used to set the number of enum values (range [1..20]) 
-# that doxygen will group on one line in the generated HTML documentation.
-
-ENUM_VALUES_PER_LINE   = 4
-
-# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index 
-# structure should be generated to display hierarchical information. 
-# If the tag value is set to YES, a side panel will be generated 
-# containing a tree-like index structure (just like the one that 
-# is generated for HTML Help). For this to work a browser that supports 
-# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). 
-# Windows users are probably better off using the HTML help feature.
-
-GENERATE_TREEVIEW      = NO
-
-# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, 
-# and Class Hierarchy pages using a tree view instead of an ordered list.
-
-USE_INLINE_TREES       = NO
-
-# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
-# used to set the initial width (in pixels) of the frame in which the tree 
-# is shown.
-
-TREEVIEW_WIDTH         = 250
-
-# Use this tag to change the font size of Latex formulas included 
-# as images in the HTML documentation. The default is 10. Note that 
-# when you change the font size after a successful doxygen run you need 
-# to manually remove any form_*.png images from the HTML output directory 
-# to force them to be regenerated.
-
-FORMULA_FONTSIZE       = 10
-
-# When the SEARCHENGINE tag is enable doxygen will generate a search box
-# for the HTML output. The underlying search engine uses javascript 
-# and DHTML and should work on any modern browser. Note that when using
-# HTML help (GENERATE_HTMLHELP) or Qt help (GENERATE_QHP) 
-# there is already a search function so this one should typically 
-# be disabled.
-
-SEARCHENGINE           = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the LaTeX output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
-# generate Latex output.
-
-GENERATE_LATEX         = NO
-
-# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
-# put in front of it. If left blank `latex' will be used as the default path.
-
-LATEX_OUTPUT           = latex
-
-# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
-# invoked. If left blank `latex' will be used as the default command name.
-
-LATEX_CMD_NAME         = latex
-
-# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
-# generate index for LaTeX. If left blank `makeindex' will be used as the 
-# default command name.
-
-MAKEINDEX_CMD_NAME     = makeindex
-
-# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
-# LaTeX documents. This may be useful for small projects and may help to 
-# save some trees in general.
-
-COMPACT_LATEX          = NO
-
-# The PAPER_TYPE tag can be used to set the paper type that is used 
-# by the printer. Possible values are: a4, a4wide, letter, legal and 
-# executive. If left blank a4wide will be used.
-
-PAPER_TYPE             = a4wide
-
-# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
-# packages that should be included in the LaTeX output.
-
-EXTRA_PACKAGES         = 
-
-# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
-# the generated latex document. The header should contain everything until 
-# the first chapter. If it is left blank doxygen will generate a 
-# standard header. Notice: only use this tag if you know what you are doing!
-
-LATEX_HEADER           = 
-
-# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
-# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
-# contain links (just like the HTML output) instead of page references 
-# This makes the output suitable for online browsing using a pdf viewer.
-
-PDF_HYPERLINKS         = YES
-
-# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
-# plain latex in the generated Makefile. Set this option to YES to get a 
-# higher quality PDF documentation.
-
-USE_PDFLATEX           = YES
-
-# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
-# command to the generated LaTeX files. This will instruct LaTeX to keep 
-# running if errors occur, instead of asking the user for help. 
-# This option is also used when generating formulas in HTML.
-
-LATEX_BATCHMODE        = NO
-
-# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
-# include the index chapters (such as File Index, Compound Index, etc.) 
-# in the output.
-
-LATEX_HIDE_INDICES     = NO
-
-# If LATEX_SOURCE_CODE is set to YES then doxygen will include
-# source code with syntax highlighting in the LaTeX output.
-# Note that which sources are shown also depends on other settings
-# such as SOURCE_BROWSER.
-
-LATEX_SOURCE_CODE      = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the RTF output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
-# The RTF output is optimized for Word 97 and may not look very pretty with 
-# other RTF readers or editors.
-
-GENERATE_RTF           = NO
-
-# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
-# put in front of it. If left blank `rtf' will be used as the default path.
-
-RTF_OUTPUT             = rtf
-
-# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
-# RTF documents. This may be useful for small projects and may help to 
-# save some trees in general.
-
-COMPACT_RTF            = NO
-
-# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
-# will contain hyperlink fields. The RTF file will 
-# contain links (just like the HTML output) instead of page references. 
-# This makes the output suitable for online browsing using WORD or other 
-# programs which support those fields. 
-# Note: wordpad (write) and others do not support links.
-
-RTF_HYPERLINKS         = NO
-
-# Load stylesheet definitions from file. Syntax is similar to doxygen's 
-# config file, i.e. a series of assignments. You only have to provide 
-# replacements, missing definitions are set to their default value.
-
-RTF_STYLESHEET_FILE    = 
-
-# Set optional variables used in the generation of an rtf document. 
-# Syntax is similar to doxygen's config file.
-
-RTF_EXTENSIONS_FILE    = 
-
-#---------------------------------------------------------------------------
-# configuration options related to the man page output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
-# generate man pages
-
-GENERATE_MAN           = NO
-
-# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
-# put in front of it. If left blank `man' will be used as the default path.
-
-MAN_OUTPUT             = man
-
-# The MAN_EXTENSION tag determines the extension that is added to 
-# the generated man pages (default is the subroutine's section .3)
-
-MAN_EXTENSION          = .3
-
-# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
-# then it will generate one additional man file for each entity 
-# documented in the real man page(s). These additional files 
-# only source the real man page, but without them the man command 
-# would be unable to find the correct page. The default is NO.
-
-MAN_LINKS              = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the XML output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_XML tag is set to YES Doxygen will 
-# generate an XML file that captures the structure of 
-# the code including all documentation.
-
-GENERATE_XML           = NO
-
-# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
-# put in front of it. If left blank `xml' will be used as the default path.
-
-XML_OUTPUT             = xml
-
-# The XML_SCHEMA tag can be used to specify an XML schema, 
-# which can be used by a validating XML parser to check the 
-# syntax of the XML files.
-
-XML_SCHEMA             = 
-
-# The XML_DTD tag can be used to specify an XML DTD, 
-# which can be used by a validating XML parser to check the 
-# syntax of the XML files.
-
-XML_DTD                = 
-
-# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
-# dump the program listings (including syntax highlighting 
-# and cross-referencing information) to the XML output. Note that 
-# enabling this will significantly increase the size of the XML output.
-
-XML_PROGRAMLISTING     = YES
-
-#---------------------------------------------------------------------------
-# configuration options for the AutoGen Definitions output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
-# generate an AutoGen Definitions (see autogen.sf.net) file 
-# that captures the structure of the code including all 
-# documentation. Note that this feature is still experimental 
-# and incomplete at the moment.
-
-GENERATE_AUTOGEN_DEF   = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the Perl module output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
-# generate a Perl module file that captures the structure of 
-# the code including all documentation. Note that this 
-# feature is still experimental and incomplete at the 
-# moment.
-
-GENERATE_PERLMOD       = NO
-
-# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
-# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
-# to generate PDF and DVI output from the Perl module output.
-
-PERLMOD_LATEX          = NO
-
-# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
-# nicely formatted so it can be parsed by a human reader.  This is useful 
-# if you want to understand what is going on.  On the other hand, if this 
-# tag is set to NO the size of the Perl module output will be much smaller 
-# and Perl will parse it just the same.
-
-PERLMOD_PRETTY         = YES
-
-# The names of the make variables in the generated doxyrules.make file 
-# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
-# This is useful so different doxyrules.make files included by the same 
-# Makefile don't overwrite each other's variables.
-
-PERLMOD_MAKEVAR_PREFIX = 
-
-#---------------------------------------------------------------------------
-# Configuration options related to the preprocessor
-#---------------------------------------------------------------------------
-
-# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
-# evaluate all C-preprocessor directives found in the sources and include 
-# files.
-
-ENABLE_PREPROCESSING   = YES
-
-# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
-# names in the source code. If set to NO (the default) only conditional 
-# compilation will be performed. Macro expansion can be done in a controlled 
-# way by setting EXPAND_ONLY_PREDEF to YES.
-
-MACRO_EXPANSION        = YES
-
-# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
-# then the macro expansion is limited to the macros specified with the 
-# PREDEFINED and EXPAND_AS_DEFINED tags.
-
-EXPAND_ONLY_PREDEF     = YES
-
-# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
-# in the INCLUDE_PATH (see below) will be search if a #include is found.
-
-SEARCH_INCLUDES        = NO
-
-# The INCLUDE_PATH tag can be used to specify one or more directories that 
-# contain include files that are not input files but should be processed by 
-# the preprocessor.
-
-INCLUDE_PATH           = 
-
-# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
-# patterns (like *.h and *.hpp) to filter out the header-files in the 
-# directories. If left blank, the patterns specified with FILE_PATTERNS will 
-# be used.
-
-INCLUDE_FILE_PATTERNS  = 
-
-# The PREDEFINED tag can be used to specify one or more macro names that 
-# are defined before the preprocessor is started (similar to the -D option of 
-# gcc). The argument of the tag is a list of macros of the form: name 
-# or name=definition (no spaces). If the definition and the = are 
-# omitted =1 is assumed. To prevent a macro definition from being 
-# undefined via #undef or recursively expanded use the := operator 
-# instead of the = operator.
-
-PREDEFINED             = 
-
-# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
-# this tag can be used to specify a list of macro names that should be expanded. 
-# The macro definition that is found in the sources will be used. 
-# Use the PREDEFINED tag if you want to use a different macro definition.
-
-EXPAND_AS_DEFINED      = DECLSPEC \
-                         SDLCALL
-
-# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
-# doxygen's preprocessor will remove all function-like macros that are alone 
-# on a line, have an all uppercase name, and do not end with a semicolon. Such 
-# function macros are typically used for boiler-plate code, and will confuse 
-# the parser if not removed.
-
-SKIP_FUNCTION_MACROS   = YES
-
-#---------------------------------------------------------------------------
-# Configuration::additions related to external references
-#---------------------------------------------------------------------------
-
-# The TAGFILES option can be used to specify one or more tagfiles. 
-# Optionally an initial location of the external documentation 
-# can be added for each tagfile. The format of a tag file without 
-# this location is as follows: 
-#   TAGFILES = file1 file2 ... 
-# Adding location for the tag files is done as follows: 
-#   TAGFILES = file1=loc1 "file2 = loc2" ... 
-# where "loc1" and "loc2" can be relative or absolute paths or 
-# URLs. If a location is present for each tag, the installdox tool 
-# does not have to be run to correct the links. 
-# Note that each tag file must have a unique name 
-# (where the name does NOT include the path) 
-# If a tag file is not located in the directory in which doxygen 
-# is run, you must also specify the path to the tagfile here.
-
-TAGFILES               = 
-
-# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
-# a tag file that is based on the input files it reads.
-
-GENERATE_TAGFILE       = 
-
-# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
-# in the class index. If set to NO only the inherited external classes 
-# will be listed.
-
-ALLEXTERNALS           = NO
-
-# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
-# in the modules index. If set to NO, only the current project's groups will 
-# be listed.
-
-EXTERNAL_GROUPS        = YES
-
-# The PERL_PATH should be the absolute path and name of the perl script 
-# interpreter (i.e. the result of `which perl').
-
-PERL_PATH              = /usr/bin/perl
-
-#---------------------------------------------------------------------------
-# Configuration options related to the dot tool
-#---------------------------------------------------------------------------
-
-# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
-# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
-# or super classes. Setting the tag to NO turns the diagrams off. Note that 
-# this option is superseded by the HAVE_DOT option below. This is only a 
-# fallback. It is recommended to install and use dot, since it yields more 
-# powerful graphs.
-
-CLASS_DIAGRAMS         = NO
-
-# You can define message sequence charts within doxygen comments using the \msc 
-# command. Doxygen will then run the mscgen tool (see 
-# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the 
-# documentation. The MSCGEN_PATH tag allows you to specify the directory where 
-# the mscgen tool resides. If left empty the tool is assumed to be found in the 
-# default search path.
-
-MSCGEN_PATH            = 
-
-# If set to YES, the inheritance and collaboration graphs will hide 
-# inheritance and usage relations if the target is undocumented 
-# or is not a class.
-
-HIDE_UNDOC_RELATIONS   = YES
-
-# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
-# available from the path. This tool is part of Graphviz, a graph visualization 
-# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
-# have no effect if this option is set to NO (the default)
-
-HAVE_DOT               = NO
-
-# By default doxygen will write a font called FreeSans.ttf to the output 
-# directory and reference it in all dot files that doxygen generates. This 
-# font does not include all possible unicode characters however, so when you need 
-# these (or just want a differently looking font) you can specify the font name 
-# using DOT_FONTNAME. You need need to make sure dot is able to find the font, 
-# which can be done by putting it in a standard location or by setting the 
-# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory 
-# containing the font.
-
-DOT_FONTNAME           = FreeSans
-
-# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. 
-# The default size is 10pt.
-
-DOT_FONTSIZE           = 10
-
-# By default doxygen will tell dot to use the output directory to look for the 
-# FreeSans.ttf font (which doxygen will put there itself). If you specify a 
-# different font using DOT_FONTNAME you can set the path where dot 
-# can find it using this tag.
-
-DOT_FONTPATH           = 
-
-# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
-# will generate a graph for each documented class showing the direct and 
-# indirect inheritance relations. Setting this tag to YES will force the 
-# the CLASS_DIAGRAMS tag to NO.
-
-CLASS_GRAPH            = YES
-
-# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
-# will generate a graph for each documented class showing the direct and 
-# indirect implementation dependencies (inheritance, containment, and 
-# class references variables) of the class with other documented classes.
-
-COLLABORATION_GRAPH    = YES
-
-# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
-# will generate a graph for groups, showing the direct groups dependencies
-
-GROUP_GRAPHS           = YES
-
-# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
-# collaboration diagrams in a style similar to the OMG's Unified Modeling 
-# Language.
-
-UML_LOOK               = NO
-
-# If set to YES, the inheritance and collaboration graphs will show the 
-# relations between templates and their instances.
-
-TEMPLATE_RELATIONS     = NO
-
-# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
-# tags are set to YES then doxygen will generate a graph for each documented 
-# file showing the direct and indirect include dependencies of the file with 
-# other documented files.
-
-INCLUDE_GRAPH          = YES
-
-# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
-# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
-# documented header file showing the documented files that directly or 
-# indirectly include this file.
-
-INCLUDED_BY_GRAPH      = YES
-
-# If the CALL_GRAPH and HAVE_DOT options are set to YES then 
-# doxygen will generate a call dependency graph for every global function 
-# or class method. Note that enabling this option will significantly increase 
-# the time of a run. So in most cases it will be better to enable call graphs 
-# for selected functions only using the \callgraph command.
-
-CALL_GRAPH             = NO
-
-# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then 
-# doxygen will generate a caller dependency graph for every global function 
-# or class method. Note that enabling this option will significantly increase 
-# the time of a run. So in most cases it will be better to enable caller 
-# graphs for selected functions only using the \callergraph command.
-
-CALLER_GRAPH           = NO
-
-# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
-# will graphical hierarchy of all classes instead of a textual one.
-
-GRAPHICAL_HIERARCHY    = YES
-
-# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES 
-# then doxygen will show the dependencies a directory has on other directories 
-# in a graphical way. The dependency relations are determined by the #include 
-# relations between the files in the directories.
-
-DIRECTORY_GRAPH        = YES
-
-# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
-# generated by dot. Possible values are png, jpg, or gif 
-# If left blank png will be used.
-
-DOT_IMAGE_FORMAT       = png
-
-# The tag DOT_PATH can be used to specify the path where the dot tool can be 
-# found. If left blank, it is assumed the dot tool can be found in the path.
-
-DOT_PATH               = /Applications/Graphviz.app/Contents/MacOS
-
-# The DOTFILE_DIRS tag can be used to specify one or more directories that 
-# contain dot files that are included in the documentation (see the 
-# \dotfile command).
-
-DOTFILE_DIRS           = 
-
-# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of 
-# nodes that will be shown in the graph. If the number of nodes in a graph 
-# becomes larger than this value, doxygen will truncate the graph, which is 
-# visualized by representing a node as a red box. Note that doxygen if the 
-# number of direct children of the root node in a graph is already larger than 
-# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note 
-# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
-
-DOT_GRAPH_MAX_NODES    = 67
-
-# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
-# graphs generated by dot. A depth value of 3 means that only nodes reachable 
-# from the root by following a path via at most 3 edges will be shown. Nodes 
-# that lay further from the root node will be omitted. Note that setting this 
-# option to 1 or 2 may greatly reduce the computation time needed for large 
-# code bases. Also note that the size of a graph can be further restricted by 
-# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
-
-MAX_DOT_GRAPH_DEPTH    = 2
-
-# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
-# background. This is disabled by default, because dot on Windows does not 
-# seem to support this out of the box. Warning: Depending on the platform used, 
-# enabling this option may lead to badly anti-aliased labels on the edges of 
-# a graph (i.e. they become hard to read).
-
-DOT_TRANSPARENT        = NO
-
-# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
-# files in one run (i.e. multiple -o and -T options on the command line). This 
-# makes dot run faster, but since only newer versions of dot (>1.8.10) 
-# support this, this feature is disabled by default.
-
-DOT_MULTI_TARGETS      = NO
-
-# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
-# generate a legend page explaining the meaning of the various boxes and 
-# arrows in the dot generated graphs.
-
-GENERATE_LEGEND        = YES
-
-# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
-# remove the intermediate dot files that are used to generate 
-# the various graphs.
-
-DOT_CLEANUP            = YES

+ 4 - 1
Engine/lib/sdl/acinclude/libtool.m4

@@ -1347,7 +1347,10 @@ s390*-*linux*|s390*-*tpf*|sparc*-*linux*)
 	  x86_64-*linux*)
 	    LD="${LD-ld} -m elf_x86_64"
 	    ;;
-	  ppc*-*linux*|powerpc*-*linux*)
+	  powerpc64le-*linux*)
+	    LD="${LD-ld} -m elf64lppc"
+	    ;;
+	  powerpc64-*linux*)
 	    LD="${LD-ld} -m elf64ppc"
 	    ;;
 	  s390*-*linux*|s390*-*tpf*)

+ 1 - 3
Engine/lib/sdl/autogen.sh

@@ -5,7 +5,7 @@ echo "This may take a while ..."
 
 srcdir=`dirname $0`
 test -z "$srcdir" && srcdir=.
-pushd $srcdir
+cd "$srcdir"
 
 # Regenerate configuration files
 cat acinclude/* >aclocal.m4
@@ -19,7 +19,5 @@ if test x$found = xfalse; then
 fi
 (cd test; sh autogen.sh)
 
-popd
-
 # Run configure for this platform
 echo "Now you are ready to run ./configure"

+ 27 - 62
Engine/lib/sdl/build-scripts/androidbuild.sh

@@ -25,46 +25,21 @@ if [ -z "$1" ] || [ -z "$SOURCES" ]; then
     echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
     echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
     echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... "
-    echo "You can pass additional arguments to ndk-build with the NDKARGS variable: NDKARGS=\"-s\" androidbuild.sh ..."
     exit 1
 fi
 
-
-
 SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
 
-NDKBUILD=`which ndk-build`
-if [ -z "$NDKBUILD" ];then
-    echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
-    exit 1
-fi
-
-ANDROID=`which android`
-if [ -z "$ANDROID" ];then
-    echo "Could not find the android utility, install Android's SDK and add it to the path"
+if [ -z "$ANDROID_HOME" ];then
+    echo "Please set the ANDROID_HOME directory to the path of the Android SDK"
     exit 1
 fi
 
-ANT=`which ant`
-
-if [ -z "$ANT" ];then
-    echo "Could not find the ant utility, install Android's SDK and add it to the path"
+if [ ! -d "$ANDROID_HOME/ndk-bundle" -a -z "$ANDROID_NDK_HOME" ]; then
+    echo "Please set the ANDROID_NDK_HOME directory to the path of the Android NDK"
     exit 1
 fi
 
-NCPUS="1"
-case "$OSTYPE" in
-    darwin*)
-        NCPU=`sysctl -n hw.ncpu`
-        ;; 
-    linux*)
-        if [ -n `which nproc` ]; then
-            NCPUS=`nproc`
-        fi  
-        ;;
-  *);;
-esac
-
 APP="$1"
 APPARR=(${APP//./ })
 BUILDPATH="$SDLPATH/build/$APP"
@@ -77,27 +52,28 @@ mkdir -p $BUILDPATH
 cp -r $SDLPATH/android-project/* $BUILDPATH
 
 # Copy SDL sources
-mkdir -p $BUILDPATH/jni/SDL
+mkdir -p $BUILDPATH/app/jni/SDL
 if [ -z "$COPYSOURCE" ]; then
-    ln -s $SDLPATH/src $BUILDPATH/jni/SDL
-    ln -s $SDLPATH/include $BUILDPATH/jni/SDL
+    ln -s $SDLPATH/src $BUILDPATH/app/jni/SDL
+    ln -s $SDLPATH/include $BUILDPATH/app/jni/SDL
 else
-    cp -r $SDLPATH/src $BUILDPATH/jni/SDL
-    cp -r $SDLPATH/include $BUILDPATH/jni/SDL
+    cp -r $SDLPATH/src $BUILDPATH/app/jni/SDL
+    cp -r $SDLPATH/include $BUILDPATH/app/jni/SDL
 fi
 
-cp -r $SDLPATH/Android.mk $BUILDPATH/jni/SDL
-sed -i -e "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/jni/src/Android.mk
-sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/AndroidManifest.xml
+cp -r $SDLPATH/Android.mk $BUILDPATH/app/jni/SDL
+sed -i -e "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/app/jni/src/Android.mk
+sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/app/build.gradle
+sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/app/src/main/AndroidManifest.xml
 
 # Copy user sources
 for src in "${SOURCES[@]}"
 do
-    cp $src $BUILDPATH/jni/src
+    cp $src $BUILDPATH/app/jni/src
 done
 
 # Create an inherited Activity
-cd $BUILDPATH/src
+cd $BUILDPATH/app/src/main/java
 for folder in "${APPARR[@]}"
 do
     mkdir -p $folder
@@ -105,31 +81,20 @@ do
 done
 
 ACTIVITY="${folder}Activity"
-sed -i -e "s|SDLActivity|$ACTIVITY|g" $BUILDPATH/AndroidManifest.xml
-sed -i -e "s|SDLActivity|$APP|g" $BUILDPATH/build.xml
+sed -i -e "s|\"SDLActivity\"|\"$ACTIVITY\"|g" $BUILDPATH/app/src/main/AndroidManifest.xml
 
 # Fill in a default Activity
-echo "package $APP;" >  "$ACTIVITY.java"
-echo "import org.libsdl.app.SDLActivity;" >> "$ACTIVITY.java"
-echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"
-
-# Update project and build
-cd $BUILDPATH
-$ANDROID update project --path $BUILDPATH
-$NDKBUILD -j $NCPUS $NDKARGS
-$ANT debug
+cat >"$ACTIVITY.java" <<__EOF__
+package $APP;
 
-cd $CURDIR
+import org.libsdl.app.SDLActivity;
 
-APK="$BUILDPATH/bin/$APP-debug.apk"
+public class $ACTIVITY extends SDLActivity
+{
+}
+__EOF__
 
-if [ -f "$APK" ]; then
-    echo "Your APK is ready at $APK"
-    echo "To install to your device: "
-    echo "cd  $BUILDPATH"
-    echo "ant debug install"
-    exit 0
-fi
-
-echo "There was an error building the APK"
-exit 1
+# Update project and build
+echo "To build and install to a device for testing, run the following:"
+echo "cd $BUILDPATH"
+echo "./gradlew installDebug"

+ 74 - 0
Engine/lib/sdl/build-scripts/androidbuildlibs.sh

@@ -0,0 +1,74 @@
+#!/bin/sh
+#
+# Build the Android libraries without needing a project
+# (AndroidManifest.xml, jni/{Application,Android}.mk, etc.)
+#
+# Usage: androidbuildlibs.sh [arg for ndk-build ...]"
+#
+# Useful NDK arguments:
+#
+#  NDK_DEBUG=1          - build debug version
+#  NDK_LIBS_OUT=<dest>  - specify alternate destination for installable
+#                         modules.
+#
+# Note that SDLmain is not an installable module (.so) so libSDLmain.a
+# can be found in $obj/local/<abi> along with the unstripped libSDL.so.
+#
+
+
+# Android.mk is in srcdir
+srcdir=`dirname $0`/..
+srcdir=`cd $srcdir && pwd`
+cd $srcdir
+
+
+#
+# Create the build directories
+#
+
+build=build
+buildandroid=$build/android
+obj=
+lib=
+ndk_args=
+
+# Allow an external caller to specify locations.
+for arg in $*
+do
+  if [ "${arg:0:8}" == "NDK_OUT=" ]; then
+	obj=${arg#NDK_OUT=}
+  elif [ "${arg:0:13}" == "NDK_LIBS_OUT=" ]; then
+	lib=${arg#NDK_LIBS_OUT=}
+  else
+    ndk_args="$ndk_args $arg"
+  fi
+done
+
+if [ -z $obj ]; then
+  obj=$buildandroid/obj
+fi
+if [ -z $lib ]; then
+  lib=$buildandroid/lib
+fi
+
+for dir in $build $buildandroid $obj $lib; do
+    if test -d $dir; then
+        :
+    else
+        mkdir $dir || exit 1
+    fi
+done
+
+
+# APP_* variables set in the environment here will not be seen by the
+# ndk-build makefile segments that use them, e.g., default-application.mk.
+# For consistency, pass all values on the command line.
+ndk-build \
+  NDK_PROJECT_PATH=null \
+  NDK_OUT=$obj \
+  NDK_LIBS_OUT=$lib \
+  APP_BUILD_SCRIPT=Android.mk \
+  APP_ABI="armeabi-v7a arm64-v8a x86 x86_64" \
+  APP_PLATFORM=android-14 \
+  APP_MODULES="SDL2 SDL2_main" \
+  $ndk_args

+ 17 - 7
Engine/lib/sdl/build-scripts/checker-buildbot.sh

@@ -11,7 +11,7 @@
 
 FINALDIR="$1"
 
-CHECKERDIR="/usr/local/checker-276"
+CHECKERDIR="/usr/local/checker-279"
 if [ ! -d "$CHECKERDIR" ]; then
     echo "$CHECKERDIR not found. Trying /usr/share/clang ..." 1>&2
     CHECKERDIR="/usr/share/clang/scan-build"
@@ -46,6 +46,10 @@ fi
 
 echo "\$MAKE is '$MAKE'"
 
+# Unset $MAKE so submakes don't use it.
+MAKECOMMAND="$MAKE"
+unset MAKE
+
 set -x
 set -e
 
@@ -60,17 +64,23 @@ fi
 mkdir checker-buildbot
 cd checker-buildbot
 
+# We turn off deprecated declarations, because we don't care about these warnings during static analysis.
+# The -Wno-liblto is new since our checker-279 upgrade, I think; checker otherwise warns "libLTO.dylib relative to clang installed dir not found"
+
 # You might want to do this for CMake-backed builds instead...
-PATH="$CHECKERDIR:$PATH" scan-build -o analysis cmake -DCMAKE_BUILD_TYPE=Debug -DASSERTIONS=enabled ..
+PATH="$CHECKERDIR/bin:$PATH" scan-build -o analysis cmake -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_SHARED_LINKER_FLAGS="-Wno-liblto" ..
 
 # ...or run configure without the scan-build wrapper...
-#CC="$CHECKERDIR/libexec/ccc-analyzer" CFLAGS="-O0" ../configure --enable-assertions=enabled
-
-# ...but this works for our buildbots just fine (EXCEPT ON LATEST MAC OS X).
-#CFLAGS="-O0" PATH="$CHECKERDIR:$PATH" scan-build -o analysis ../configure --enable-assertions=enabled
+#CC="$CHECKERDIR/libexec/ccc-analyzer" CFLAGS="-O0 -Wno-deprecated-declarations" LDFLAGS="-Wno-liblto" ../configure --enable-assertions=enabled
 
 rm -rf analysis
-PATH="$CHECKERDIR:$PATH" scan-build -o analysis $MAKE
+PATH="$CHECKERDIR/bin:$PATH" scan-build -o analysis $MAKECOMMAND
+
+if [ `ls -A analysis |wc -l` == 0 ] ; then
+    mkdir analysis/zarro
+    echo '<html><head><title>Zarro boogs</title></head><body>Static analysis: no issues to report.</body></html>' >analysis/zarro/index.html
+fi
+
 mv analysis/* ../analysis
 rmdir analysis   # Make sure this is empty.
 cd ..

+ 224 - 290
Engine/lib/sdl/build-scripts/config.guess

@@ -1,14 +1,12 @@
 #! /bin/sh
 # Attempt to guess a canonical system name.
-#   Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
-#   2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
-#   2011, 2012 Free Software Foundation, Inc.
+#   Copyright 1992-2017 Free Software Foundation, Inc.
 
-timestamp='2012-08-14'
+timestamp='2017-08-08'
 
 # This file is free software; you can redistribute it and/or modify it
 # under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
+# the Free Software Foundation; either version 3 of the License, or
 # (at your option) any later version.
 #
 # This program is distributed in the hope that it will be useful, but
@@ -22,19 +20,17 @@ timestamp='2012-08-14'
 # As a special exception to the GNU General Public License, if you
 # distribute this file as part of a program that contains a
 # configuration script generated by Autoconf, you may include it under
-# the same distribution terms that you use for the rest of that program.
-
-
-# Originally written by Per Bothner.  Please send patches (context
-# diff format) to <[email protected]> and include a ChangeLog
-# entry.
+# the same distribution terms that you use for the rest of that
+# program.  This Exception is an additional permission under section 7
+# of the GNU General Public License, version 3 ("GPLv3").
 #
-# This script attempts to guess a canonical system name similar to
-# config.sub.  If it succeeds, it prints the system name on stdout, and
-# exits with 0.  Otherwise, it exits with 1.
+# Originally written by Per Bothner; maintained since 2000 by Ben Elliston.
 #
 # You can get the latest version of this script from:
-# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
+# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess
+#
+# Please send patches to <[email protected]>.
+
 
 me=`echo "$0" | sed -e 's,.*/,,'`
 
@@ -54,9 +50,7 @@ version="\
 GNU config.guess ($timestamp)
 
 Originally written by Per Bothner.
-Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000,
-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
-Free Software Foundation, Inc.
+Copyright 1992-2017 Free Software Foundation, Inc.
 
 This is free software; see the source for copying conditions.  There is NO
 warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
@@ -138,6 +132,27 @@ UNAME_RELEASE=`(uname -r) 2>/dev/null` || UNAME_RELEASE=unknown
 UNAME_SYSTEM=`(uname -s) 2>/dev/null`  || UNAME_SYSTEM=unknown
 UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown
 
+case "${UNAME_SYSTEM}" in
+Linux|GNU|GNU/*)
+	# If the system lacks a compiler, then just pick glibc.
+	# We could probably try harder.
+	LIBC=gnu
+
+	eval $set_cc_for_build
+	cat <<-EOF > $dummy.c
+	#include <features.h>
+	#if defined(__UCLIBC__)
+	LIBC=uclibc
+	#elif defined(__dietlibc__)
+	LIBC=dietlibc
+	#else
+	LIBC=gnu
+	#endif
+	EOF
+	eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC' | sed 's, ,,g'`
+	;;
+esac
+
 # Note: order is significant - the case branches are not exclusive.
 
 case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
@@ -153,19 +168,29 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 	# Note: NetBSD doesn't particularly care about the vendor
 	# portion of the name.  We always set it to "unknown".
 	sysctl="sysctl -n hw.machine_arch"
-	UNAME_MACHINE_ARCH=`(/sbin/$sysctl 2>/dev/null || \
-	    /usr/sbin/$sysctl 2>/dev/null || echo unknown)`
+	UNAME_MACHINE_ARCH=`(uname -p 2>/dev/null || \
+	    /sbin/$sysctl 2>/dev/null || \
+	    /usr/sbin/$sysctl 2>/dev/null || \
+	    echo unknown)`
 	case "${UNAME_MACHINE_ARCH}" in
 	    armeb) machine=armeb-unknown ;;
 	    arm*) machine=arm-unknown ;;
 	    sh3el) machine=shl-unknown ;;
 	    sh3eb) machine=sh-unknown ;;
 	    sh5el) machine=sh5le-unknown ;;
+	    earmv*)
+		arch=`echo ${UNAME_MACHINE_ARCH} | sed -e 's,^e\(armv[0-9]\).*$,\1,'`
+		endian=`echo ${UNAME_MACHINE_ARCH} | sed -ne 's,^.*\(eb\)$,\1,p'`
+		machine=${arch}${endian}-unknown
+		;;
 	    *) machine=${UNAME_MACHINE_ARCH}-unknown ;;
 	esac
 	# The Operating System including object format, if it has switched
-	# to ELF recently, or will in the future.
+	# to ELF recently (or will in the future) and ABI.
 	case "${UNAME_MACHINE_ARCH}" in
+	    earm*)
+		os=netbsdelf
+		;;
 	    arm*|i386|m68k|ns32k|sh3*|sparc|vax)
 		eval $set_cc_for_build
 		if echo __ELF__ | $CC_FOR_BUILD -E - 2>/dev/null \
@@ -182,6 +207,13 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 		os=netbsd
 		;;
 	esac
+	# Determine ABI tags.
+	case "${UNAME_MACHINE_ARCH}" in
+	    earm*)
+		expr='s/^earmv[0-9]/-eabi/;s/eb$//'
+		abi=`echo ${UNAME_MACHINE_ARCH} | sed -e "$expr"`
+		;;
+	esac
 	# The OS release
 	# Debian GNU/NetBSD machines have a different userland, and
 	# thus, need a distinct triplet. However, they do not need
@@ -192,13 +224,13 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 		release='-gnu'
 		;;
 	    *)
-		release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'`
+		release=`echo ${UNAME_RELEASE} | sed -e 's/[-_].*//' | cut -d. -f1,2`
 		;;
 	esac
 	# Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM:
 	# contains redundant information, the shorter form:
 	# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used.
-	echo "${machine}-${os}${release}"
+	echo "${machine}-${os}${release}${abi}"
 	exit ;;
     *:Bitrig:*:*)
 	UNAME_MACHINE_ARCH=`arch | sed 's/Bitrig.//'`
@@ -208,6 +240,10 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 	UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'`
 	echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE}
 	exit ;;
+    *:LibertyBSD:*:*)
+	UNAME_MACHINE_ARCH=`arch | sed 's/^.*BSD\.//'`
+	echo ${UNAME_MACHINE_ARCH}-unknown-libertybsd${UNAME_RELEASE}
+	exit ;;
     *:ekkoBSD:*:*)
 	echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE}
 	exit ;;
@@ -220,6 +256,12 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
     *:MirBSD:*:*)
 	echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE}
 	exit ;;
+    *:Sortix:*:*)
+	echo ${UNAME_MACHINE}-unknown-sortix
+	exit ;;
+    *:Redox:*:*)
+	echo ${UNAME_MACHINE}-unknown-redox
+	exit ;;
     alpha:OSF1:*:*)
 	case $UNAME_RELEASE in
 	*4.0)
@@ -236,42 +278,42 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 	ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^  The alpha \(.*\) processor.*$/\1/p' | head -n 1`
 	case "$ALPHA_CPU_TYPE" in
 	    "EV4 (21064)")
-		UNAME_MACHINE="alpha" ;;
+		UNAME_MACHINE=alpha ;;
 	    "EV4.5 (21064)")
-		UNAME_MACHINE="alpha" ;;
+		UNAME_MACHINE=alpha ;;
 	    "LCA4 (21066/21068)")
-		UNAME_MACHINE="alpha" ;;
+		UNAME_MACHINE=alpha ;;
 	    "EV5 (21164)")
-		UNAME_MACHINE="alphaev5" ;;
+		UNAME_MACHINE=alphaev5 ;;
 	    "EV5.6 (21164A)")
-		UNAME_MACHINE="alphaev56" ;;
+		UNAME_MACHINE=alphaev56 ;;
 	    "EV5.6 (21164PC)")
-		UNAME_MACHINE="alphapca56" ;;
+		UNAME_MACHINE=alphapca56 ;;
 	    "EV5.7 (21164PC)")
-		UNAME_MACHINE="alphapca57" ;;
+		UNAME_MACHINE=alphapca57 ;;
 	    "EV6 (21264)")
-		UNAME_MACHINE="alphaev6" ;;
+		UNAME_MACHINE=alphaev6 ;;
 	    "EV6.7 (21264A)")
-		UNAME_MACHINE="alphaev67" ;;
+		UNAME_MACHINE=alphaev67 ;;
 	    "EV6.8CB (21264C)")
-		UNAME_MACHINE="alphaev68" ;;
+		UNAME_MACHINE=alphaev68 ;;
 	    "EV6.8AL (21264B)")
-		UNAME_MACHINE="alphaev68" ;;
+		UNAME_MACHINE=alphaev68 ;;
 	    "EV6.8CX (21264D)")
-		UNAME_MACHINE="alphaev68" ;;
+		UNAME_MACHINE=alphaev68 ;;
 	    "EV6.9A (21264/EV69A)")
-		UNAME_MACHINE="alphaev69" ;;
+		UNAME_MACHINE=alphaev69 ;;
 	    "EV7 (21364)")
-		UNAME_MACHINE="alphaev7" ;;
+		UNAME_MACHINE=alphaev7 ;;
 	    "EV7.9 (21364A)")
-		UNAME_MACHINE="alphaev79" ;;
+		UNAME_MACHINE=alphaev79 ;;
 	esac
 	# A Pn.n version is a patched version.
 	# A Vn.n version is a released version.
 	# A Tn.n version is a released field test version.
 	# A Xn.n version is an unreleased experimental baselevel.
 	# 1.2 uses "1.2" for uname -r.
-	echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'`
+	echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz`
 	# Reset EXIT trap before exiting to avoid spurious non-zero exit code.
 	exitcode=$?
 	trap '' 0
@@ -306,7 +348,7 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
     arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*)
 	echo arm-acorn-riscix${UNAME_RELEASE}
 	exit ;;
-    arm:riscos:*:*|arm:RISCOS:*:*)
+    arm*:riscos:*:*|arm*:RISCOS:*:*)
 	echo arm-unknown-riscos
 	exit ;;
     SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*)
@@ -344,16 +386,16 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 	exit ;;
     i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*)
 	eval $set_cc_for_build
-	SUN_ARCH="i386"
+	SUN_ARCH=i386
 	# If there is a compiler, see if it is configured for 64-bit objects.
 	# Note that the Sun cc does not turn __LP64__ into 1 like gcc does.
 	# This test works for both compilers.
-	if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
+	if [ "$CC_FOR_BUILD" != no_compiler_found ]; then
 	    if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \
-		(CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
+		(CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | \
 		grep IS_64BIT_ARCH >/dev/null
 	    then
-		SUN_ARCH="x86_64"
+		SUN_ARCH=x86_64
 	    fi
 	fi
 	echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
@@ -378,7 +420,7 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
 	exit ;;
     sun*:*:4.2BSD:*)
 	UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null`
-	test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3
+	test "x${UNAME_RELEASE}" = x && UNAME_RELEASE=3
 	case "`/bin/arch`" in
 	    sun3)
 		echo m68k-sun-sunos${UNAME_RELEASE}
@@ -564,8 +606,9 @@ EOF
 	else
 		IBM_ARCH=powerpc
 	fi
-	if [ -x /usr/bin/oslevel ] ; then
-		IBM_REV=`/usr/bin/oslevel`
+	if [ -x /usr/bin/lslpp ] ; then
+		IBM_REV=`/usr/bin/lslpp -Lqc bos.rte.libc |
+			   awk -F: '{ print $3 }' | sed s/[0-9]*$/0/`
 	else
 		IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE}
 	fi
@@ -602,13 +645,13 @@ EOF
 		    sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null`
 		    sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null`
 		    case "${sc_cpu_version}" in
-		      523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0
-		      528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1
+		      523) HP_ARCH=hppa1.0 ;; # CPU_PA_RISC1_0
+		      528) HP_ARCH=hppa1.1 ;; # CPU_PA_RISC1_1
 		      532)                      # CPU_PA_RISC2_0
 			case "${sc_kernel_bits}" in
-			  32) HP_ARCH="hppa2.0n" ;;
-			  64) HP_ARCH="hppa2.0w" ;;
-			  '') HP_ARCH="hppa2.0" ;;   # HP-UX 10.20
+			  32) HP_ARCH=hppa2.0n ;;
+			  64) HP_ARCH=hppa2.0w ;;
+			  '') HP_ARCH=hppa2.0 ;;   # HP-UX 10.20
 			esac ;;
 		    esac
 		fi
@@ -647,11 +690,11 @@ EOF
 		    exit (0);
 		}
 EOF
-		    (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy`
+		    (CCOPTS="" $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy`
 		    test -z "$HP_ARCH" && HP_ARCH=hppa
 		fi ;;
 	esac
-	if [ ${HP_ARCH} = "hppa2.0w" ]
+	if [ ${HP_ARCH} = hppa2.0w ]
 	then
 	    eval $set_cc_for_build
 
@@ -664,12 +707,12 @@ EOF
 	    # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess
 	    # => hppa64-hp-hpux11.23
 
-	    if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) |
+	    if echo __LP64__ | (CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) |
 		grep -q __LP64__
 	    then
-		HP_ARCH="hppa2.0w"
+		HP_ARCH=hppa2.0w
 	    else
-		HP_ARCH="hppa64"
+		HP_ARCH=hppa64
 	    fi
 	fi
 	echo ${HP_ARCH}-hp-hpux${HPUX_REV}
@@ -774,14 +817,14 @@ EOF
 	echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/'
 	exit ;;
     F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*)
-	FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'`
-	FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'`
+	FUJITSU_PROC=`uname -m | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz`
+	FUJITSU_SYS=`uname -p | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz | sed -e 's/\///'`
 	FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'`
 	echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}"
 	exit ;;
     5000:UNIX_System_V:4.*:*)
-	FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'`
-	FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'`
+	FUJITSU_SYS=`uname -p | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz | sed -e 's/\///'`
+	FUJITSU_REL=`echo ${UNAME_RELEASE} | tr ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz | sed -e 's/ /_/'`
 	echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}"
 	exit ;;
     i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*)
@@ -797,10 +840,11 @@ EOF
 	UNAME_PROCESSOR=`/usr/bin/uname -p`
 	case ${UNAME_PROCESSOR} in
 	    amd64)
-		echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;;
-	    *)
-		echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;;
+		UNAME_PROCESSOR=x86_64 ;;
+	    i386)
+		UNAME_PROCESSOR=i586 ;;
 	esac
+	echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`
 	exit ;;
     i*:CYGWIN*:*)
 	echo ${UNAME_MACHINE}-pc-cygwin
@@ -811,7 +855,7 @@ EOF
     *:MINGW*:*)
 	echo ${UNAME_MACHINE}-pc-mingw32
 	exit ;;
-    i*:MSYS*:*)
+    *:MSYS*:*)
 	echo ${UNAME_MACHINE}-pc-msys
 	exit ;;
     i*:windows32*:*)
@@ -859,21 +903,21 @@ EOF
 	exit ;;
     *:GNU:*:*)
 	# the GNU system
-	echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'`
+	echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-${LIBC}`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'`
 	exit ;;
     *:GNU/*:*:*)
 	# other systems with GNU libc and userland
-	echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-gnu
+	echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr "[:upper:]" "[:lower:]"``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-${LIBC}
 	exit ;;
     i*86:Minix:*:*)
 	echo ${UNAME_MACHINE}-pc-minix
 	exit ;;
     aarch64:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     aarch64_be:Linux:*:*)
 	UNAME_MACHINE=aarch64_be
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     alpha:Linux:*:*)
 	case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
@@ -886,64 +930,60 @@ EOF
 	  EV68*) UNAME_MACHINE=alphaev68 ;;
 	esac
 	objdump --private-headers /bin/sh | grep -q ld.so.1
-	if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi
-	echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC}
+	if test "$?" = 0 ; then LIBC=gnulibc1 ; fi
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
+	exit ;;
+    arc:Linux:*:* | arceb:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     arm*:Linux:*:*)
 	eval $set_cc_for_build
 	if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \
 	    | grep -q __ARM_EABI__
 	then
-	    echo ${UNAME_MACHINE}-unknown-linux-gnu
+	    echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	else
-        case `sed -n '/^Hardware/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
-        BCM2708) MANUFACTURER=raspberry;;
-        BCM2709) MANUFACTURER=raspberry;;
-        *) MANUFACTURER=unknown;;
-        esac
 	    if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
 		| grep -q __ARM_PCS_VFP
 	    then
-		echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabi
+		echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabi
 	    else
-		echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabihf
+		echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabihf
 	    fi
 	fi
 	exit ;;
     avr32*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     cris:Linux:*:*)
-	echo ${UNAME_MACHINE}-axis-linux-gnu
+	echo ${UNAME_MACHINE}-axis-linux-${LIBC}
 	exit ;;
     crisv32:Linux:*:*)
-	echo ${UNAME_MACHINE}-axis-linux-gnu
+	echo ${UNAME_MACHINE}-axis-linux-${LIBC}
+	exit ;;
+    e2k:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     frv:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     hexagon:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     i*86:Linux:*:*)
-	LIBC=gnu
-	eval $set_cc_for_build
-	sed 's/^	//' << EOF >$dummy.c
-	#ifdef __dietlibc__
-	LIBC=dietlibc
-	#endif
-EOF
-	eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC'`
-	echo "${UNAME_MACHINE}-pc-linux-${LIBC}"
+	echo ${UNAME_MACHINE}-pc-linux-${LIBC}
 	exit ;;
     ia64:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
+	exit ;;
+    k1om:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     m32r*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     m68*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     mips:Linux:*:* | mips64:Linux:*:*)
 	eval $set_cc_for_build
@@ -962,54 +1002,69 @@ EOF
 	#endif
 EOF
 	eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'`
-	test x"${CPU}" != x && { echo "${CPU}-unknown-linux-gnu"; exit; }
+	test x"${CPU}" != x && { echo "${CPU}-unknown-linux-${LIBC}"; exit; }
 	;;
-    or32:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+    mips64el:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
+	exit ;;
+    openrisc*:Linux:*:*)
+	echo or1k-unknown-linux-${LIBC}
+	exit ;;
+    or32:Linux:*:* | or1k*:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     padre:Linux:*:*)
-	echo sparc-unknown-linux-gnu
+	echo sparc-unknown-linux-${LIBC}
 	exit ;;
     parisc64:Linux:*:* | hppa64:Linux:*:*)
-	echo hppa64-unknown-linux-gnu
+	echo hppa64-unknown-linux-${LIBC}
 	exit ;;
     parisc:Linux:*:* | hppa:Linux:*:*)
 	# Look for CPU level
 	case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in
-	  PA7*) echo hppa1.1-unknown-linux-gnu ;;
-	  PA8*) echo hppa2.0-unknown-linux-gnu ;;
-	  *)    echo hppa-unknown-linux-gnu ;;
+	  PA7*) echo hppa1.1-unknown-linux-${LIBC} ;;
+	  PA8*) echo hppa2.0-unknown-linux-${LIBC} ;;
+	  *)    echo hppa-unknown-linux-${LIBC} ;;
 	esac
 	exit ;;
     ppc64:Linux:*:*)
-	echo powerpc64-unknown-linux-gnu
+	echo powerpc64-unknown-linux-${LIBC}
 	exit ;;
     ppc:Linux:*:*)
-	echo powerpc-unknown-linux-gnu
+	echo powerpc-unknown-linux-${LIBC}
+	exit ;;
+    ppc64le:Linux:*:*)
+	echo powerpc64le-unknown-linux-${LIBC}
+	exit ;;
+    ppcle:Linux:*:*)
+	echo powerpcle-unknown-linux-${LIBC}
+	exit ;;
+    riscv32:Linux:*:* | riscv64:Linux:*:*)
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     s390:Linux:*:* | s390x:Linux:*:*)
-	echo ${UNAME_MACHINE}-ibm-linux
+	echo ${UNAME_MACHINE}-ibm-linux-${LIBC}
 	exit ;;
     sh64*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     sh*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     sparc:Linux:*:* | sparc64:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     tile*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     vax:Linux:*:*)
-	echo ${UNAME_MACHINE}-dec-linux-gnu
+	echo ${UNAME_MACHINE}-dec-linux-${LIBC}
 	exit ;;
     x86_64:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-pc-linux-${LIBC}
 	exit ;;
     xtensa*:Linux:*:*)
-	echo ${UNAME_MACHINE}-unknown-linux-gnu
+	echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
 	exit ;;
     i*86:DYNIX/ptx:4*:*)
 	# ptx 4.0 does uname -s correctly, with DYNIX/ptx in there.
@@ -1085,7 +1140,7 @@ EOF
 	# uname -m prints for DJGPP always 'pc', but it prints nothing about
 	# the processor, so we play safe by assuming i586.
 	# Note: whatever this is, it MUST be the same as what config.sub
-	# prints for the "djgpp" host, or else GDB configury will decide that
+	# prints for the "djgpp" host, or else GDB configure will decide that
 	# this is a cross-build.
 	echo i586-pc-msdosdjgpp
 	exit ;;
@@ -1234,6 +1289,9 @@ EOF
     SX-8R:SUPER-UX:*:*)
 	echo sx8r-nec-superux${UNAME_RELEASE}
 	exit ;;
+    SX-ACE:SUPER-UX:*:*)
+	echo sxace-nec-superux${UNAME_RELEASE}
+	exit ;;
     Power*:Rhapsody:*:*)
 	echo powerpc-apple-rhapsody${UNAME_RELEASE}
 	exit ;;
@@ -1242,24 +1300,43 @@ EOF
 	exit ;;
     *:Darwin:*:*)
 	UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown
-	case $UNAME_PROCESSOR in
-	    i386)
-		eval $set_cc_for_build
-		if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
-		  if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \
-		      (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
-		      grep IS_64BIT_ARCH >/dev/null
-		  then
-		      UNAME_PROCESSOR="x86_64"
-		  fi
-		fi ;;
-	    unknown) UNAME_PROCESSOR=powerpc ;;
-	esac
+	eval $set_cc_for_build
+	if test "$UNAME_PROCESSOR" = unknown ; then
+	    UNAME_PROCESSOR=powerpc
+	fi
+	if test `echo "$UNAME_RELEASE" | sed -e 's/\..*//'` -le 10 ; then
+	    if [ "$CC_FOR_BUILD" != no_compiler_found ]; then
+		if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \
+		       (CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | \
+		       grep IS_64BIT_ARCH >/dev/null
+		then
+		    case $UNAME_PROCESSOR in
+			i386) UNAME_PROCESSOR=x86_64 ;;
+			powerpc) UNAME_PROCESSOR=powerpc64 ;;
+		    esac
+		fi
+		# On 10.4-10.6 one might compile for PowerPC via gcc -arch ppc
+		if (echo '#ifdef __POWERPC__'; echo IS_PPC; echo '#endif') | \
+		       (CCOPTS="" $CC_FOR_BUILD -E - 2>/dev/null) | \
+		       grep IS_PPC >/dev/null
+		then
+		    UNAME_PROCESSOR=powerpc
+		fi
+	    fi
+	elif test "$UNAME_PROCESSOR" = i386 ; then
+	    # Avoid executing cc on OS X 10.9, as it ships with a stub
+	    # that puts up a graphical alert prompting to install
+	    # developer tools.  Any system running Mac OS X 10.7 or
+	    # later (Darwin 11 and later) is required to have a 64-bit
+	    # processor. This is not true of the ARM version of Darwin
+	    # that Apple uses in portable devices.
+	    UNAME_PROCESSOR=x86_64
+	fi
 	echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE}
 	exit ;;
     *:procnto*:*:* | *:QNX:[0123456789]*:*)
 	UNAME_PROCESSOR=`uname -p`
-	if test "$UNAME_PROCESSOR" = "x86"; then
+	if test "$UNAME_PROCESSOR" = x86; then
 		UNAME_PROCESSOR=i386
 		UNAME_MACHINE=pc
 	fi
@@ -1268,15 +1345,18 @@ EOF
     *:QNX:*:4*)
 	echo i386-pc-qnx
 	exit ;;
-    NEO-?:NONSTOP_KERNEL:*:*)
+    NEO-*:NONSTOP_KERNEL:*:*)
 	echo neo-tandem-nsk${UNAME_RELEASE}
 	exit ;;
     NSE-*:NONSTOP_KERNEL:*:*)
 	echo nse-tandem-nsk${UNAME_RELEASE}
 	exit ;;
-    NSR-?:NONSTOP_KERNEL:*:*)
+    NSR-*:NONSTOP_KERNEL:*:*)
 	echo nsr-tandem-nsk${UNAME_RELEASE}
 	exit ;;
+    NSX-*:NONSTOP_KERNEL:*:*)
+	echo nsx-tandem-nsk${UNAME_RELEASE}
+	exit ;;
     *:NonStop-UX:*:*)
 	echo mips-compaq-nonstopux
 	exit ;;
@@ -1290,7 +1370,7 @@ EOF
 	# "uname -m" is not consistent, so use $cputype instead. 386
 	# is converted to i386 for consistency with other x86
 	# operating systems.
-	if test "$cputype" = "386"; then
+	if test "$cputype" = 386; then
 	    UNAME_MACHINE=i386
 	else
 	    UNAME_MACHINE="$cputype"
@@ -1332,7 +1412,7 @@ EOF
 	echo i386-pc-xenix
 	exit ;;
     i*86:skyos:*:*)
-	echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//'
+	echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE} | sed -e 's/ .*$//'`
 	exit ;;
     i*86:rdos:*:*)
 	echo ${UNAME_MACHINE}-pc-rdos
@@ -1343,171 +1423,25 @@ EOF
     x86_64:VMkernel:*:*)
 	echo ${UNAME_MACHINE}-unknown-esx
 	exit ;;
-esac
-
-eval $set_cc_for_build
-cat >$dummy.c <<EOF
-#ifdef _SEQUENT_
-# include <sys/types.h>
-# include <sys/utsname.h>
-#endif
-main ()
-{
-#if defined (sony)
-#if defined (MIPSEB)
-  /* BFD wants "bsd" instead of "newsos".  Perhaps BFD should be changed,
-     I don't know....  */
-  printf ("mips-sony-bsd\n"); exit (0);
-#else
-#include <sys/param.h>
-  printf ("m68k-sony-newsos%s\n",
-#ifdef NEWSOS4
-	"4"
-#else
-	""
-#endif
-	); exit (0);
-#endif
-#endif
-
-#if defined (__arm) && defined (__acorn) && defined (__unix)
-  printf ("arm-acorn-riscix\n"); exit (0);
-#endif
-
-#if defined (hp300) && !defined (hpux)
-  printf ("m68k-hp-bsd\n"); exit (0);
-#endif
-
-#if defined (NeXT)
-#if !defined (__ARCHITECTURE__)
-#define __ARCHITECTURE__ "m68k"
-#endif
-  int version;
-  version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`;
-  if (version < 4)
-    printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version);
-  else
-    printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version);
-  exit (0);
-#endif
-
-#if defined (MULTIMAX) || defined (n16)
-#if defined (UMAXV)
-  printf ("ns32k-encore-sysv\n"); exit (0);
-#else
-#if defined (CMU)
-  printf ("ns32k-encore-mach\n"); exit (0);
-#else
-  printf ("ns32k-encore-bsd\n"); exit (0);
-#endif
-#endif
-#endif
-
-#if defined (__386BSD__)
-  printf ("i386-pc-bsd\n"); exit (0);
-#endif
-
-#if defined (sequent)
-#if defined (i386)
-  printf ("i386-sequent-dynix\n"); exit (0);
-#endif
-#if defined (ns32000)
-  printf ("ns32k-sequent-dynix\n"); exit (0);
-#endif
-#endif
-
-#if defined (_SEQUENT_)
-    struct utsname un;
-
-    uname(&un);
-
-    if (strncmp(un.version, "V2", 2) == 0) {
-	printf ("i386-sequent-ptx2\n"); exit (0);
-    }
-    if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */
-	printf ("i386-sequent-ptx1\n"); exit (0);
-    }
-    printf ("i386-sequent-ptx\n"); exit (0);
-
-#endif
-
-#if defined (vax)
-# if !defined (ultrix)
-#  include <sys/param.h>
-#  if defined (BSD)
-#   if BSD == 43
-      printf ("vax-dec-bsd4.3\n"); exit (0);
-#   else
-#    if BSD == 199006
-      printf ("vax-dec-bsd4.3reno\n"); exit (0);
-#    else
-      printf ("vax-dec-bsd\n"); exit (0);
-#    endif
-#   endif
-#  else
-    printf ("vax-dec-bsd\n"); exit (0);
-#  endif
-# else
-    printf ("vax-dec-ultrix\n"); exit (0);
-# endif
-#endif
-
-#if defined (alliant) && defined (i860)
-  printf ("i860-alliant-bsd\n"); exit (0);
-#endif
-
-  exit (1);
-}
-EOF
-
-$CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` &&
-	{ echo "$SYSTEM_NAME"; exit; }
-
-# Apollos put the system type in the environment.
-
-test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; }
-
-# Convex versions that predate uname can use getsysinfo(1)
-
-if [ -x /usr/convex/getsysinfo ]
-then
-    case `getsysinfo -f cpu_type` in
-    c1*)
-	echo c1-convex-bsd
-	exit ;;
-    c2*)
-	if getsysinfo -f scalar_acc
-	then echo c32-convex-bsd
-	else echo c2-convex-bsd
-	fi
-	exit ;;
-    c34*)
-	echo c34-convex-bsd
-	exit ;;
-    c38*)
-	echo c38-convex-bsd
+    amd64:Isilon\ OneFS:*:*)
+	echo x86_64-unknown-onefs
 	exit ;;
-    c4*)
-	echo c4-convex-bsd
-	exit ;;
-    esac
-fi
+esac
 
 cat >&2 <<EOF
 $0: unable to guess system type
 
-This script, last modified $timestamp, has failed to recognize
-the operating system you are using. It is advised that you
-download the most up to date version of the config scripts from
+This script (version $timestamp), has failed to recognize the
+operating system you are using. If your script is old, overwrite *all*
+copies of config.guess and config.sub with the latest versions from:
 
-  http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
+  http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess
 and
-  http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD
+  http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub
 
-If the version you run ($0) is already up to date, please
-send the following data and any information you think might be
-pertinent to <[email protected]> in order to provide the needed
-information to handle your system.
+If $0 has already been updated, send the following data and any
+information you think might be pertinent to [email protected] to
+provide the necessary information to handle your system.
 
 config.guess timestamp = $timestamp
 

+ 115 - 62
Engine/lib/sdl/build-scripts/config.sub

@@ -1,24 +1,18 @@
 #! /bin/sh
 # Configuration validation subroutine script.
-#   Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
-#   2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
-#   2011, 2012 Free Software Foundation, Inc.
+#   Copyright 1992-2017 Free Software Foundation, Inc.
 
-timestamp='2012-08-18'
+timestamp='2017-04-02'
 
-# This file is (in principle) common to ALL GNU software.
-# The presence of a machine in this file suggests that SOME GNU software
-# can handle that machine.  It does not imply ALL GNU software can.
-#
-# This file is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
+# This file is free software; you can redistribute it and/or modify it
+# under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 3 of the License, or
 # (at your option) any later version.
 #
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-# GNU General Public License for more details.
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+# General Public License for more details.
 #
 # You should have received a copy of the GNU General Public License
 # along with this program; if not, see <http://www.gnu.org/licenses/>.
@@ -26,11 +20,12 @@ timestamp='2012-08-18'
 # As a special exception to the GNU General Public License, if you
 # distribute this file as part of a program that contains a
 # configuration script generated by Autoconf, you may include it under
-# the same distribution terms that you use for the rest of that program.
+# the same distribution terms that you use for the rest of that
+# program.  This Exception is an additional permission under section 7
+# of the GNU General Public License, version 3 ("GPLv3").
 
 
-# Please send patches to <[email protected]>.  Submit a context
-# diff and a properly formatted GNU ChangeLog entry.
+# Please send patches to <[email protected]>.
 #
 # Configuration subroutine to validate and canonicalize a configuration type.
 # Supply the specified configuration type as an argument.
@@ -38,7 +33,7 @@ timestamp='2012-08-18'
 # Otherwise, we print the canonical config type on stdout and succeed.
 
 # You can get the latest version of this script from:
-# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD
+# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub
 
 # This file is supposed to be the same for all GNU packages
 # and recognize all the CPU types, system types and aliases
@@ -58,8 +53,7 @@ timestamp='2012-08-18'
 me=`echo "$0" | sed -e 's,.*/,,'`
 
 usage="\
-Usage: $0 [OPTION] CPU-MFR-OPSYS
-       $0 [OPTION] ALIAS
+Usage: $0 [OPTION] CPU-MFR-OPSYS or ALIAS
 
 Canonicalize a configuration name.
 
@@ -73,9 +67,7 @@ Report bugs and patches to <[email protected]>."
 version="\
 GNU config.sub ($timestamp)
 
-Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000,
-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
-Free Software Foundation, Inc.
+Copyright 1992-2017 Free Software Foundation, Inc.
 
 This is free software; see the source for copying conditions.  There is NO
 warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
@@ -124,8 +116,8 @@ maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'`
 case $maybe_os in
   nto-qnx* | linux-gnu* | linux-android* | linux-dietlibc | linux-newlib* | \
   linux-musl* | linux-uclibc* | uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | \
-  knetbsd*-gnu* | netbsd*-gnu* | \
-  kopensolaris*-gnu* | \
+  knetbsd*-gnu* | netbsd*-gnu* | netbsd*-eabi* | \
+  kopensolaris*-gnu* | cloudabi*-eabi* | \
   storm-chaos* | os2-emx* | rtmk-nova*)
     os=-$maybe_os
     basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`
@@ -156,7 +148,7 @@ case $os in
 	-convergent* | -ncr* | -news | -32* | -3600* | -3100* | -hitachi* |\
 	-c[123]* | -convex* | -sun | -crds | -omron* | -dg | -ultra | -tti* | \
 	-harris | -dolphin | -highlevel | -gould | -cbm | -ns | -masscomp | \
-	-apple | -axis | -knuth | -cray | -microblaze)
+	-apple | -axis | -knuth | -cray | -microblaze*)
 		os=
 		basic_machine=$1
 		;;
@@ -259,21 +251,25 @@ case $basic_machine in
 	| alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \
 	| alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \
 	| am33_2.0 \
-	| arc | arm | arm[bl]e | arme[lb] | armv[2345] | armv[345][lb] | avr | avr32 \
-        | be32 | be64 \
+	| arc | arceb \
+	| arm | arm[bl]e | arme[lb] | armv[2-8] | armv[3-8][lb] | armv7[arm] \
+	| avr | avr32 \
+	| ba \
+	| be32 | be64 \
 	| bfin \
-	| c4x | clipper \
+	| c4x | c8051 | clipper \
 	| d10v | d30v | dlx | dsp16xx \
-	| epiphany \
-	| fido | fr30 | frv \
+	| e2k | epiphany \
+	| fido | fr30 | frv | ft32 \
 	| h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \
 	| hexagon \
-	| i370 | i860 | i960 | ia64 \
+	| i370 | i860 | i960 | ia16 | ia64 \
 	| ip2k | iq2000 \
+	| k1om \
 	| le32 | le64 \
 	| lm32 \
 	| m32c | m32r | m32rle | m68000 | m68k | m88k \
-	| maxq | mb | microblaze | mcore | mep | metag \
+	| maxq | mb | microblaze | microblazeel | mcore | mep | metag \
 	| mips | mipsbe | mipseb | mipsel | mipsle \
 	| mips16 \
 	| mips64 | mips64el \
@@ -287,26 +283,30 @@ case $basic_machine in
 	| mips64vr5900 | mips64vr5900el \
 	| mipsisa32 | mipsisa32el \
 	| mipsisa32r2 | mipsisa32r2el \
+	| mipsisa32r6 | mipsisa32r6el \
 	| mipsisa64 | mipsisa64el \
 	| mipsisa64r2 | mipsisa64r2el \
+	| mipsisa64r6 | mipsisa64r6el \
 	| mipsisa64sb1 | mipsisa64sb1el \
 	| mipsisa64sr71k | mipsisa64sr71kel \
+	| mipsr5900 | mipsr5900el \
 	| mipstx39 | mipstx39el \
 	| mn10200 | mn10300 \
 	| moxie \
 	| mt \
 	| msp430 \
 	| nds32 | nds32le | nds32be \
-	| nios | nios2 \
+	| nios | nios2 | nios2eb | nios2el \
 	| ns16k | ns32k \
-	| open8 \
-	| or32 \
+	| open8 | or1k | or1knd | or32 \
 	| pdp10 | pdp11 | pj | pjl \
 	| powerpc | powerpc64 | powerpc64le | powerpcle \
+	| pru \
 	| pyramid \
+	| riscv32 | riscv64 \
 	| rl78 | rx \
 	| score \
-	| sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
+	| sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[234]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
 	| sh64 | sh64le \
 	| sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \
 	| sparcv8 | sparcv9 | sparcv9b | sparcv9v \
@@ -314,6 +314,8 @@ case $basic_machine in
 	| tahoe | tic4x | tic54x | tic55x | tic6x | tic80 | tron \
 	| ubicom32 \
 	| v850 | v850e | v850e1 | v850e2 | v850es | v850e2v3 \
+	| visium \
+	| wasm32 \
 	| we32k \
 	| x86 | xc16x | xstormy16 | xtensa \
 	| z8k | z80)
@@ -328,7 +330,10 @@ case $basic_machine in
 	c6x)
 		basic_machine=tic6x-unknown
 		;;
-	m6811 | m68hc11 | m6812 | m68hc12 | m68hcs12x | picochip)
+	leon|leon[3-9])
+		basic_machine=sparc-$basic_machine
+		;;
+	m6811 | m68hc11 | m6812 | m68hc12 | m68hcs12x | nvptx | picochip)
 		basic_machine=$basic_machine-unknown
 		os=-none
 		;;
@@ -383,26 +388,29 @@ case $basic_machine in
 	| aarch64-* | aarch64_be-* \
 	| alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \
 	| alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \
-	| alphapca5[67]-* | alpha64pca5[67]-* | arc-* \
+	| alphapca5[67]-* | alpha64pca5[67]-* | arc-* | arceb-* \
 	| arm-*  | armbe-* | armle-* | armeb-* | armv*-* \
 	| avr-* | avr32-* \
+	| ba-* \
 	| be32-* | be64-* \
 	| bfin-* | bs2000-* \
 	| c[123]* | c30-* | [cjt]90-* | c4x-* \
-	| clipper-* | craynv-* | cydra-* \
+	| c8051-* | clipper-* | craynv-* | cydra-* \
 	| d10v-* | d30v-* | dlx-* \
-	| elxsi-* \
+	| e2k-* | elxsi-* \
 	| f30[01]-* | f700-* | fido-* | fr30-* | frv-* | fx80-* \
 	| h8300-* | h8500-* \
 	| hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \
 	| hexagon-* \
-	| i*86-* | i860-* | i960-* | ia64-* \
+	| i*86-* | i860-* | i960-* | ia16-* | ia64-* \
 	| ip2k-* | iq2000-* \
+	| k1om-* \
 	| le32-* | le64-* \
 	| lm32-* \
 	| m32c-* | m32r-* | m32rle-* \
 	| m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \
-	| m88110-* | m88k-* | maxq-* | mcore-* | metag-* | microblaze-* \
+	| m88110-* | m88k-* | maxq-* | mcore-* | metag-* \
+	| microblaze-* | microblazeel-* \
 	| mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \
 	| mips16-* \
 	| mips64-* | mips64el-* \
@@ -416,28 +424,34 @@ case $basic_machine in
 	| mips64vr5900-* | mips64vr5900el-* \
 	| mipsisa32-* | mipsisa32el-* \
 	| mipsisa32r2-* | mipsisa32r2el-* \
+	| mipsisa32r6-* | mipsisa32r6el-* \
 	| mipsisa64-* | mipsisa64el-* \
 	| mipsisa64r2-* | mipsisa64r2el-* \
+	| mipsisa64r6-* | mipsisa64r6el-* \
 	| mipsisa64sb1-* | mipsisa64sb1el-* \
 	| mipsisa64sr71k-* | mipsisa64sr71kel-* \
+	| mipsr5900-* | mipsr5900el-* \
 	| mipstx39-* | mipstx39el-* \
 	| mmix-* \
 	| mt-* \
 	| msp430-* \
 	| nds32-* | nds32le-* | nds32be-* \
-	| nios-* | nios2-* \
+	| nios-* | nios2-* | nios2eb-* | nios2el-* \
 	| none-* | np1-* | ns16k-* | ns32k-* \
 	| open8-* \
+	| or1k*-* \
 	| orion-* \
 	| pdp10-* | pdp11-* | pj-* | pjl-* | pn-* | power-* \
 	| powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* \
+	| pru-* \
 	| pyramid-* \
+	| riscv32-* | riscv64-* \
 	| rl78-* | romp-* | rs6000-* | rx-* \
 	| sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \
 	| shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \
 	| sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \
 	| sparclite-* \
-	| sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | sv1-* | sx?-* \
+	| sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | sv1-* | sx*-* \
 	| tahoe-* \
 	| tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \
 	| tile*-* \
@@ -445,6 +459,8 @@ case $basic_machine in
 	| ubicom32-* \
 	| v850-* | v850e-* | v850e1-* | v850es-* | v850e2-* | v850e2v3-* \
 	| vax-* \
+	| visium-* \
+	| wasm32-* \
 	| we32k-* \
 	| x86-* | x86_64-* | xc16x-* | xps100-* \
 	| xstormy16-* | xtensa*-* \
@@ -521,6 +537,9 @@ case $basic_machine in
 		basic_machine=i386-pc
 		os=-aros
 		;;
+	asmjs)
+		basic_machine=asmjs-unknown
+		;;
 	aux)
 		basic_machine=m68k-apple
 		os=-aux
@@ -641,6 +660,14 @@ case $basic_machine in
 		basic_machine=m68k-bull
 		os=-sysv3
 		;;
+	e500v[12])
+		basic_machine=powerpc-unknown
+		os=$os"spe"
+		;;
+	e500v[12]-*)
+		basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'`
+		os=$os"spe"
+		;;
 	ebmon29k)
 		basic_machine=a29k-amd
 		os=-ebmon
@@ -782,6 +809,9 @@ case $basic_machine in
 		basic_machine=m68k-isi
 		os=-sysv
 		;;
+	leon-*|leon[3-9]-*)
+		basic_machine=sparc-`echo $basic_machine | sed 's/-.*//'`
+		;;
 	m68knommu)
 		basic_machine=m68k-unknown
 		os=-linux
@@ -801,7 +831,7 @@ case $basic_machine in
 		basic_machine=ns32k-utek
 		os=-sysv
 		;;
-	microblaze)
+	microblaze*)
 		basic_machine=microblaze-xilinx
 		;;
 	mingw64)
@@ -809,7 +839,7 @@ case $basic_machine in
 		os=-mingw64
 		;;
 	mingw32)
-		basic_machine=i386-pc
+		basic_machine=i686-pc
 		os=-mingw32
 		;;
 	mingw32ce)
@@ -837,6 +867,10 @@ case $basic_machine in
 		basic_machine=powerpc-unknown
 		os=-morphos
 		;;
+	moxiebox)
+		basic_machine=moxie-unknown
+		os=-moxiebox
+		;;
 	msdos)
 		basic_machine=i386-pc
 		os=-msdos
@@ -845,7 +879,7 @@ case $basic_machine in
 		basic_machine=`echo $basic_machine | sed -e 's/ms1-/mt-/'`
 		;;
 	msys)
-		basic_machine=i386-pc
+		basic_machine=i686-pc
 		os=-msys
 		;;
 	mvs)
@@ -933,6 +967,9 @@ case $basic_machine in
 	nsr-tandem)
 		basic_machine=nsr-tandem
 		;;
+	nsx-tandem)
+		basic_machine=nsx-tandem
+		;;
 	op50n-* | op60c-*)
 		basic_machine=hppa1.1-oki
 		os=-proelf
@@ -1017,7 +1054,7 @@ case $basic_machine in
 	ppc-* | ppcbe-*)
 		basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'`
 		;;
-	ppcle | powerpclittle | ppc-le | powerpc-little)
+	ppcle | powerpclittle)
 		basic_machine=powerpcle-unknown
 		;;
 	ppcle-* | powerpclittle-*)
@@ -1027,7 +1064,7 @@ case $basic_machine in
 		;;
 	ppc64-*) basic_machine=powerpc64-`echo $basic_machine | sed 's/^[^-]*-//'`
 		;;
-	ppc64le | powerpc64little | ppc64-le | powerpc64-little)
+	ppc64le | powerpc64little)
 		basic_machine=powerpc64le-unknown
 		;;
 	ppc64le-* | powerpc64little-*)
@@ -1040,7 +1077,11 @@ case $basic_machine in
 		basic_machine=i586-unknown
 		os=-pw32
 		;;
-	rdos)
+	rdos | rdos64)
+		basic_machine=x86_64-pc
+		os=-rdos
+		;;
+	rdos32)
 		basic_machine=i386-pc
 		os=-rdos
 		;;
@@ -1224,6 +1265,9 @@ case $basic_machine in
 		basic_machine=a29k-wrs
 		os=-vxworks
 		;;
+	wasm32)
+		basic_machine=wasm32-unknown
+		;;
 	w65*)
 		basic_machine=w65-wdc
 		os=-none
@@ -1367,29 +1411,30 @@ case $os in
 	-gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \
 	      | -*vms* | -sco* | -esix* | -isc* | -aix* | -cnk* | -sunos | -sunos[34]*\
 	      | -hpux* | -unos* | -osf* | -luna* | -dgux* | -auroraux* | -solaris* \
-	      | -sym* | -kopensolaris* \
+	      | -sym* | -kopensolaris* | -plan9* \
 	      | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \
-	      | -aos* | -aros* \
+	      | -aos* | -aros* | -cloudabi* | -sortix* \
 	      | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \
 	      | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \
 	      | -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \
-	      | -bitrig* | -openbsd* | -solidbsd* \
+	      | -bitrig* | -openbsd* | -solidbsd* | -libertybsd* \
 	      | -ekkobsd* | -kfreebsd* | -freebsd* | -riscix* | -lynxos* \
 	      | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \
 	      | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \
 	      | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \
-	      | -chorusos* | -chorusrdb* | -cegcc* \
+	      | -chorusos* | -chorusrdb* | -cegcc* | -glidix* \
 	      | -cygwin* | -msys* | -pe* | -psos* | -moss* | -proelf* | -rtems* \
-	      | -mingw32* | -mingw64* | -linux-gnu* | -linux-android* \
+	      | -midipix* | -mingw32* | -mingw64* | -linux-gnu* | -linux-android* \
 	      | -linux-newlib* | -linux-musl* | -linux-uclibc* \
-	      | -uxpv* | -beos* | -mpeix* | -udk* \
+	      | -uxpv* | -beos* | -mpeix* | -udk* | -moxiebox* \
 	      | -interix* | -uwin* | -mks* | -rhapsody* | -darwin* | -opened* \
 	      | -openstep* | -oskit* | -conix* | -pw32* | -nonstopux* \
 	      | -storm-chaos* | -tops10* | -tenex* | -tops20* | -its* \
 	      | -os2* | -vos* | -palmos* | -uclinux* | -nucleus* \
 	      | -morphos* | -superux* | -rtmk* | -rtmk-nova* | -windiss* \
 	      | -powermax* | -dnix* | -nx6 | -nx7 | -sei* | -dragonfly* \
-	      | -skyos* | -haiku* | -rdos* | -toppers* | -drops* | -es*)
+	      | -skyos* | -haiku* | -rdos* | -toppers* | -drops* | -es* \
+	      | -onefs* | -tirtos* | -phoenix* | -fuchsia* | -redox*)
 	# Remember, each alternative MUST END IN *, to match a version number.
 		;;
 	-qnx*)
@@ -1437,6 +1482,9 @@ case $os in
 	-os400*)
 		os=-os400
 		;;
+	-cegcc*)
+		os=-cegcc
+		;;
 	-wince*)
 		os=-wince
 		;;
@@ -1519,9 +1567,6 @@ case $os in
 	-aros*)
 		os=-aros
 		;;
-	-kaos*)
-		os=-kaos
-		;;
 	-zvmoe)
 		os=-zvmoe
 		;;
@@ -1534,6 +1579,8 @@ case $os in
 	-pnacl*)
 		os=-pnacl
 		;;
+	-ios)
+		;;
 	-emscripten*)
 		;;
 	-none)
@@ -1576,6 +1623,9 @@ case $basic_machine in
 	c4x-* | tic4x-*)
 		os=-coff
 		;;
+	c8051-*)
+		os=-elf
+		;;
 	hexagon-*)
 		os=-elf
 		;;
@@ -1628,6 +1678,9 @@ case $basic_machine in
 	sparc-* | *-sun)
 		os=-sunos4.1.1
 		;;
+	pru-*)
+		os=-elf
+		;;
 	*-be)
 		os=-beos
 		;;

+ 72 - 0
Engine/lib/sdl/build-scripts/config.sub.patch

@@ -0,0 +1,72 @@
+--- config.sub.orig	2017-09-09 08:01:02.139023205 -0700
++++ config.sub	2017-09-09 07:59:35.798264474 -0700
+@@ -364,6 +364,19 @@
+ 	i*86 | x86_64)
+ 	  basic_machine=$basic_machine-pc
+ 	  ;;
++	nacl64*)
++		basic_machine=x86_64-pc
++		os=-nacl
++		;;
++	nacl*)
++		basic_machine=i686-pc
++		os=-nacl
++		;;
++	pnacl*)
++		# le32-unknown-pnacl comes from http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
++		basic_machine=le32-unknown
++		os=-pnacl
++		;;
+ 	# Object if more than one company name word.
+ 	*-*-*)
+ 		echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2
+@@ -877,6 +890,10 @@
+ 		basic_machine=le32-unknown
+ 		os=-nacl
+ 		;;
++	pnacl)
++		basic_machine=le32-unknown
++		os=-pnacl
++		;;
+ 	ncr3000)
+ 		basic_machine=i486-ncr
+ 		os=-sysv4
+@@ -1429,6 +1446,12 @@
+ 			;;
+ 		esac
+ 		;;
++	-nacl*)
++		os=-nacl
++		;;
++	-pnacl*)
++		os=-pnacl
++		;;
+ 	-nto-qnx*)
+ 		;;
+ 	-nto*)
+@@ -1459,6 +1482,9 @@
+ 	-os400*)
+ 		os=-os400
+ 		;;
++	-cegcc*)
++		os=-cegcc
++		;;
+ 	-wince*)
+ 		os=-wince
+ 		;;
+@@ -1548,9 +1574,15 @@
+ 		os=-dicos
+ 		;;
+ 	-nacl*)
++        os=-nacl
++        ;;
++	-pnacl*)
++		os=-pnacl
+ 		;;
+ 	-ios)
+ 		;;
++	-emscripten*)
++		;;
+ 	-none)
+ 		;;
+ 	*)

+ 6 - 2
Engine/lib/sdl/build-scripts/emscripten-buildbot.sh

@@ -1,9 +1,13 @@
 #!/bin/bash
 
-SDKDIR="/emsdk_portable"
+if [ -z "$SDKDIR" ]; then
+    SDKDIR="/emsdk_portable"
+fi
+
 ENVSCRIPT="$SDKDIR/emsdk_env.sh"
 if [ ! -f "$ENVSCRIPT" ]; then
    echo "ERROR: This script expects the Emscripten SDK to be in '$SDKDIR'." 1>&2
+   echo "ERROR: Set the \$SDKDIR environment variable to override this." 1>&2
    exit 1
 fi
 
@@ -51,7 +55,7 @@ mkdir buildbot
 pushd buildbot
 
 echo "Configuring..."
-emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --enable-cpuinfo=false CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed" || exit $?
+emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed" || exit $?
 
 echo "Building..."
 emmake $MAKE || exit $?

+ 162 - 251
Engine/lib/sdl/build-scripts/iosbuild.sh

@@ -1,7 +1,6 @@
 #!/bin/sh
 #
 # Build a fat binary for iOS
-# Based on fatbuild.sh and code from the Ignifuga Game Engine
 
 # Number of CPUs (for make -j)
 NCPU=`sysctl -n hw.ncpu`
@@ -9,269 +8,181 @@ if test x$NJOB = x; then
     NJOB=$NCPU
 fi
 
-# SDK path
-XCODE_PATH=`xcode-select --print-path`
-if [ -z "$XCODE_PATH" ]; then
-    echo "Could not find XCode location (use xcode-select -switch to set the correct path)"
-    exit 1
+SRC_DIR=$(cd `dirname $0`/..; pwd)
+if [ "$PWD" = "$SRC_DIR" ]; then
+    PREFIX=$SRC_DIR/ios-build
+    mkdir $PREFIX
+else
+    PREFIX=$PWD
 fi
 
-prepare_environment() {
-    ARCH=$1
-    
-    if test x$SDK_VERSION = x; then
-      export SDK_VERSION=`xcodebuild -showsdks | grep iphoneos | sed "s|.*iphoneos||"`
-      if [ -z "$XCODE_PATH" ]; then
-          echo "Could not find a valid iOS SDK"
-          exit 1
-      fi  
-    fi
-    
-    case $ARCH in
-        armv6)
-            DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
-            SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
-            ;;
-        armv7)
-            DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
-            SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
-            ;;
-        i386)
-            DEV_PATH="$XCODE_PATH/Platforms/iPhoneSimulator.platform/Developer"
-            SDK_PATH="$DEV_PATH/SDKs/iPhoneSimulator$SDK_VERSION.sdk"
-            ;;
-        *)
-            echo "Unknown Architecture $ARCH"
-            exit 1
-            ;;
-    esac
+BUILD_I386_IOSSIM=YES
+BUILD_X86_64_IOSSIM=YES
 
-    if [ ! -d "$SDK_PATH" ]; then
-        echo "Could not find iOS SDK at $SDK_PATH"
-        exit 1
-    fi
+BUILD_IOS_ARMV7=YES
+BUILD_IOS_ARMV7S=YES
+BUILD_IOS_ARM64=YES
 
-    if test x$MIN_OS_VERSION = x; then
-        export MIN_OS_VERSION="3.0"
-    fi
-    
-    # Environment flags
-    CFLAGS="-g -O2 -pipe -no-cpp-precomp -isysroot $SDK_PATH \
-            -miphoneos-version-min=$MIN_OS_VERSION -I$SDK_PATH/usr/include/"
-    LDFLAGS="-L$SDK_PATH/usr/lib/ -isysroot $SDK_PATH \
-             -miphoneos-version-min=$MIN_OS_VERSION -static-libgcc"
-    export CXXFLAGS="$CFLAGS"
-    export CXXCPP="$DEV_PATH/usr/bin/llvm-cpp-4.2"
-    export CPP="$CXXCPP"
-    export CXX="$DEV_PATH/usr/bin/llvm-g++-4.2"
-    export CC="$DEV_PATH/usr/bin/llvm-gcc-4.2"
-    export LD="$DEV_PATH/usr/bin/ld"
-    export AR="$DEV_PATH/usr/bin/ar"
-    export AS="$DEV_PATH/usr/bin/ls"
-    export NM="$DEV_PATH/usr/bin/nm"
-    export RANLIB="$DEV_PATH/usr/bin/ranlib"
-    export STRIP="$DEV_PATH/usr/bin/strip"
-    
-    # We dynamically load X11, so using the system X11 headers is fine.
-    CONFIG_FLAGS="--disable-shared --enable-static"
-    
-    case $ARCH in
-        armv6)
-            export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv6-apple-darwin"
-            export CFLAGS="$CFLAGS -arch armv6"
-            export LDFLAGS="$LDFLAGS -arch armv6"
-            ;;
-        armv7)
-            export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv7-apple-darwin"
-            export CFLAGS="$CFLAGS -arch armv7"
-            export LDFLAGS="$LDFLAGS -arch armv7"
-            ;;
-        i386)
-            export CONFIG_FLAGS="$CONFIG_FLAGS --host=i386-apple-darwin"
-            export CFLAGS="$CFLAGS -arch i386"
-            export LDFLAGS="$LDFLAGS -arch i386"
-            ;;
-        *)
-            echo "Unknown Architecture $ARCH"
-            exit 1
-            ;;
-    esac
-}
+# 13.4.0 - Mavericks
+# 14.0.0 - Yosemite
+# 15.0.0 - El Capitan
+DARWIN=darwin15.0.0
 
-prepare_environment "armv6"
-echo "Building with iOS SDK v$SDK_VERSION for iOS >= $MIN_OS_VERSION"
+XCODEDIR=`xcode-select --print-path`
+IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
+MIN_SDK_VERSION=6.0
 
-#
-# Find the configure script
-#
-srcdir=`dirname $0`/..
-srcdir=`cd $srcdir && pwd`
-auxdir=$srcdir/build-scripts
-cd $srcdir
+IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
+IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
 
-#
-# Figure out which phase to build:
-# all,
-# configure, configure-armv6, configure-armv7, configure-i386
-# make, make-armv6, make-armv7, make-i386, merge
-# clean
-if test x"$1" = x; then
-    phase=all
-else
-    phase="$1"
-fi
-case $phase in
-    all)
-        configure_armv6="yes"
-        configure_armv7="yes"
-        configure_i386="yes"
-        make_armv6="yes"
-        make_armv7="yes"
-        make_i386="yes"
-        merge="yes"
-        ;;
-    configure)
-        configure_armv6="yes"
-        configure_armv7="yes"
-        configure_i386="yes"
-        ;;
-    configure-armv6)
-        configure_armv6="yes"
-        ;;
-    configure-armv7)
-        configure_armv7="yes"
-        ;;
-    configure-i386)
-        configure_i386="yes"
-        ;;
-    make)
-        make_armv6="yes"
-        make_armv7="yes"
-        make_i386="yes"
-        merge="yes"
-        ;;
-    make-armv6)
-        make_armv6="yes"
-        ;;
-    make-armv7)
-        make_armv7="yes"
-        ;;
-    make-i386)
-        make_i386="yes"
-        ;;
-    merge)
-        merge="yes"
-        ;;
-    clean)
-        clean_armv6="yes"
-        clean_armv7="yes"
-        clean_i386="yes"
-        ;;
-    clean-armv6)
-        clean_armv6="yes"
-        ;;
-    clean-armv7)
-        clean_armv7="yes"
-        ;;
-    clean-i386)
-        clean_i386="yes"
-        ;;
-    *)
-        echo "Usage: $0 [all|configure[-armv6|-armv7|-i386]|make[-armv6|-armv7|-i386]|merge|clean[-armv6|-armv7|-i386]]"
-        exit 1
-        ;;
-esac
+IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
+IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
 
-#
-# Create the build directories
-#
-for dir in build build/armv6 build/armv7 build/i386; do
-    if test -d $dir; then
-        :
-    else
-        mkdir $dir || exit 1
-    fi
-done
+# Uncomment if you want to see more information about each invocation
+# of clang as the builds proceed.
+# CLANG_VERBOSE="--verbose"
 
-#
-# Build the armv6 binary
-#
-prepare_environment "armv6"
-if test x$configure_armv6 = xyes; then
-    (cd build/armv6 && \
-     sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
-     # configure is not yet fully ready for iOS, some manual patching is required
-     cp include/* build/armv6/include
-     cp include/SDL_config_iphoneos.h build/armv6/include/SDL_config.h || exit 2
-     sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv6/Makefile || exit 2
-     sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv6/Makefile || exit 2
-fi
-if test x$make_armv6 = xyes; then
-    (cd build/armv6 && make -j$NJOB) || exit 3
-fi
-#
-# Build the armv7 binary
-#
-prepare_environment "armv7"
-if test x$configure_armv7 = xyes; then
-    (cd build/armv7 && \
-     sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
-     # configure is not yet fully ready for iOS, some manual patching is required
-     cp include/* build/armv7/include
-     cp include/SDL_config_iphoneos.h build/armv7/include/SDL_config.h || exit 2
-     sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv7/Makefile || exit 2
-     sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv7/Makefile || exit 2
-fi
-if test x$make_armv7 = xyes; then
-    (cd build/armv7 && make -j$NJOB) || exit 3
-fi
-#
-# Build the i386 binary
-#
-prepare_environment "i386"
-if test x$configure_i386 = xyes; then
-    (cd build/i386 && \
-     sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
-     # configure is not yet fully ready for iOS, some manual patching is required
-     cp include/* build/i386/include
-     cp include/SDL_config_iphoneos.h build/i386/include/SDL_config.h || exit 2
-     sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/i386/Makefile || exit 2
-     sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/i386/Makefile || exit 2
-fi
-if test x$make_i386 = xyes; then
-    (cd build/i386 && make -j$NJOB) || exit 3
+CC=clang
+CXX=clang
+
+SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
+
+CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
+
+echo "PREFIX ..................... ${PREFIX}"
+echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
+echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
+echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
+echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
+echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
+echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
+echo "DARWIN ..................... ${DARWIN}"
+echo "XCODEDIR ................... ${XCODEDIR}"
+echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
+echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
+echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
+echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
+echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
+echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
+echo "CC ......................... ${CC}"
+echo "CFLAGS ..................... ${CFLAGS}"
+echo "CXX ........................ ${CXX}"
+echo "CXXFLAGS ................... ${CXXFLAGS}"
+echo "LDFLAGS .................... ${LDFLAGS}"
+
+###################################################################
+# This section contains the build commands for each of the 
+# architectures that will be included in the universal binaries.
+###################################################################
+
+echo "$(tput setaf 2)"
+echo "###########################"
+echo "# i386 for iPhone Simulator"
+echo "###########################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_I386_IOSSIM}" == "YES" ]
+then
+    (
+        cd ${PREFIX}
+        make clean
+        ../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
+	cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+        make -j10 || exit 3
+        make install
+    ) || exit $?
 fi
 
-#
-# Combine into fat binary
-#
-if test x$merge = xyes; then
-    output=ios/lib
-    sh $auxdir/mkinstalldirs build/$output
-    cd build
-    target=`find . -mindepth 4 -maxdepth 4 -type f -name '*.dylib' | head -1 | sed 's|.*/||'`
-    (lipo -create -o $output/libSDL2.a armv6/build/.libs/libSDL2.a armv7/build/.libs/libSDL2.a i386/build/.libs/libSDL2.a &&
-     lipo -create -o $output/libSDL2main.a armv6/build/libSDL2main.a armv7/build/libSDL2main.a i386/build/libSDL2main.a &&
-     cp -r armv6/include ios
-     echo "Build complete!" &&
-     echo "Files can be found under the build/ios directory.") || exit 4
-    cd ..
+echo "$(tput setaf 2)"
+echo "#############################"
+echo "# x86_64 for iPhone Simulator"
+echo "#############################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
+then
+    (
+        cd ${PREFIX}
+        make clean
+        ../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
+	cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+        make -j$NJOB || exit 3
+        make install
+    ) || exit $?
 fi
 
-#
-# Clean up
-#
-do_clean()
-{
-    echo $*
-    $* || exit 6
-}
-if test x$clean_armv6 = xyes; then
-    do_clean rm -r build/armv6
+echo "$(tput setaf 2)"
+echo "##################"
+echo "# armv7 for iPhone"
+echo "##################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_IOS_ARMV7}" == "YES" ]
+then
+    (
+        cd ${PREFIX}
+        make clean
+        ../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
+	cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+        make -j$NJOB || exit 3
+        make install
+    ) || exit $?
 fi
-if test x$clean_armv7 = xyes; then
-    do_clean rm -r build/armv7
+
+echo "$(tput setaf 2)"
+echo "###################"
+echo "# armv7s for iPhone"
+echo "###################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
+then
+    (
+        cd ${PREFIX}
+        make clean
+        ../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
+	cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+        make -j$NJOB || exit 3
+        make install
+    ) || exit $?
 fi
-if test x$clean_i386 = xyes; then
-    do_clean rm -r build/i386
+
+echo "$(tput setaf 2)"
+echo "##################"
+echo "# arm64 for iPhone"
+echo "##################"
+echo "$(tput sgr0)"
+
+if [ "${BUILD_IOS_ARM64}" == "YES" ]
+then
+    (
+        cd ${PREFIX}
+        make clean
+        ../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
+	cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
+        make -j$NJOB || exit 3
+        make install
+    ) || exit $?
 fi
+
+echo "$(tput setaf 2)"
+echo "###################################################################"
+echo "# Create Universal Libraries and Finalize the packaging"
+echo "###################################################################"
+echo "$(tput sgr0)"
+
+(
+    cd ${PREFIX}/platform
+    mkdir -p universal
+    lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
+)
+
+(
+    cd ${PREFIX}
+    mkdir -p lib
+    cp -r platform/universal/* lib
+    #rm -rf platform
+    lipo -info lib/libSDL2.a
+)
+
+echo Done!

+ 3 - 3
Engine/lib/sdl/build-scripts/ltmain.sh

@@ -189,7 +189,7 @@ func_basename ()
 #             to NONDIR_REPLACEMENT.
 #             value returned in "$func_dirname_result"
 #   basename: Compute filename of FILE.
-#             value retuned in "$func_basename_result"
+#             value returned in "$func_basename_result"
 # Implementation must be kept synchronized with func_dirname
 # and func_basename. For efficiency, we do not delegate to
 # those functions but instead duplicate the functionality here.
@@ -3276,7 +3276,7 @@ extern \"C\" {
 
 /* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests.  */
 #if defined(_WIN32) || defined(__CYGWIN__) || defined(_WIN32_WCE)
-/* DATA imports from DLLs on WIN32 con't be const, because runtime
+/* DATA imports from DLLs on WIN32 can't be const, because runtime
    relocations are performed -- see ld's documentation on pseudo-relocs.  */
 # define LT_DLSYM_CONST
 #elif defined(__osf__)
@@ -4394,7 +4394,7 @@ EOF
         {
           /* however, if there is an option in the LTWRAPPER_OPTION_PREFIX
              namespace, but it is not one of the ones we know about and
-             have already dealt with, above (inluding dump-script), then
+             have already dealt with, above (including dump-script), then
              report an error. Otherwise, targets might begin to believe
              they are allowed to use options in the LTWRAPPER_OPTION_PREFIX
              namespace. The first time any user complains about this, we'll

+ 5 - 1
Engine/lib/sdl/build-scripts/nacl-buildbot.sh

@@ -3,7 +3,11 @@
 # This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
 #  amd64 Linux to NaCl.
 
-export NACL_SDK_ROOT="/nacl_sdk/pepper_35"
+# PLEASE NOTE that we have reports that SDL built with pepper_49 (current
+#  stable release as of November 10th, 2016) is broken. Please retest
+#  when something newer becomes stable and then decide if this was SDL's
+#  bug or NaCl's bug.  --ryan.
+export NACL_SDK_ROOT="/nacl_sdk/pepper_47"
 
 TARBALL="$1"
 if [ -z $1 ]; then

+ 2 - 3
Engine/lib/sdl/build-scripts/update-copyright.sh

@@ -2,8 +2,7 @@
 
 find . -type f -exec grep -Il "Copyright" {} \;     \
 | grep -v \.hg                             \
-| while read i;                            \
+| while read file;                            \
 do \
-  LC_ALL=C sed -ie "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$i"; \
-  rm "${i}e"; \
+  LC_ALL=C sed -b -i "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$file"; \
 done

+ 11 - 2
Engine/lib/sdl/build-scripts/windows-buildbot-zipper.bat

@@ -3,11 +3,16 @@ rem just a helper batch file for collecting up files and zipping them.
 rem usage: windows-buildbot-zipper.bat <zipfilename>
 rem must be run from root of SDL source tree.
 
-IF EXIST VisualC\Win32\Release GOTO okaydir
+IF EXIST VisualC\Win32\Release GOTO okaywin32dir
 echo Please run from root of source tree after doing a Release build.
 GOTO done
 
-:okaydir
+:okaywin32dir
+IF EXIST VisualC\x64\Release GOTO okaydirs
+echo Please run from root of source tree after doing a Release build.
+GOTO done
+
+:okaydirs
 erase /q /f /s zipper
 IF EXIST zipper GOTO zippermade
 mkdir zipper
@@ -18,10 +23,14 @@ cd SDL
 mkdir include
 mkdir lib
 mkdir lib\win32
+mkdir lib\win64
 copy ..\..\include\*.h include\
 copy ..\..\VisualC\Win32\Release\SDL2.dll lib\win32\
 copy ..\..\VisualC\Win32\Release\SDL2.lib lib\win32\
 copy ..\..\VisualC\Win32\Release\SDL2main.lib lib\win32\
+copy ..\..\VisualC\x64\Release\SDL2.dll lib\win64\
+copy ..\..\VisualC\x64\Release\SDL2.lib lib\win64\
+copy ..\..\VisualC\x64\Release\SDL2main.lib lib\win64\
 cd ..
 zip -9r ..\%1 SDL
 cd ..

+ 14 - 6
Engine/lib/sdl/build-scripts/winrtbuild.ps1

@@ -39,7 +39,7 @@
 #
 
 # Base version of SDL, used for packaging purposes
-$SDLVersion = "2.0.4"
+$SDLVersion = "2.0.7"
 
 # Gets the .bat file that sets up an MSBuild environment, given one of
 # Visual Studio's, "PlatformToolset"s.
@@ -211,18 +211,26 @@ function Build-SDL-WinRT-Variant
 $DidAnyDLLBuildFail = $false
 $DidAnyNugetBuildFail = $false
 
+# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs.
+# My assumption is that no one will miss this, but send patches otherwise!  --ryan.
 # Build for Windows Phone 8.0, via VC++ 2012:
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM"))   { $DidAnyDLLBuildFail = $true }
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM"))   { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
 
 # Build for Windows Phone 8.1, via VC++ 2013:
 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM"))   { $DidAnyDLLBuildFail = $true }
 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "Win32")) { $DidAnyDLLBuildFail = $true }
 
 # Build for Windows 8.0 and Windows RT 8.0, via VC++ 2012:
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "ARM"))        { $DidAnyDLLBuildFail = $true }
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "Win32"))      { $DidAnyDLLBuildFail = $true }
-if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "x64"))        { $DidAnyDLLBuildFail = $true }
+#
+# Win 8.0 auto-building was disabled on 2017-Feb-25, by David Ludwig <[email protected]>.
+# Steam's OS-usage surveys indicate that Windows 8.0 use is pretty much nil, plus
+# Microsoft hasn't supported Windows 8.0 development for a few years now.
+# The commented-out lines below may still work on some systems, though.
+# 
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "ARM"))        { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "Win32"))      { $DidAnyDLLBuildFail = $true }
+#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "x64"))        { $DidAnyDLLBuildFail = $true }
 
 # Build for Windows 8.1 and Windows RT 8.1, via VC++ 2013:
 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "ARM"))        { $DidAnyDLLBuildFail = $true }

+ 118 - 12
Engine/lib/sdl/cmake/sdlchecks.cmake

@@ -158,6 +158,36 @@ macro(CheckPulseAudio)
   endif()
 endmacro()
 
+# Requires:
+# - PkgCheckModules
+# Optional:
+# - JACK_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckJACK)
+  if(JACK)
+    pkg_check_modules(PKG_JACK jack)
+    if(PKG_JACK_FOUND)
+      set(HAVE_JACK TRUE)
+      file(GLOB JACK_SOURCES ${SDL2_SOURCE_DIR}/src/audio/jack/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${JACK_SOURCES})
+      set(SDL_AUDIO_DRIVER_JACK 1)
+      list(APPEND EXTRA_CFLAGS ${PKG_JACK_CFLAGS})
+      if(JACK_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic JACK audio loading")
+        else()
+          FindLibraryAndSONAME("jack")
+          set(SDL_AUDIO_DRIVER_JACK_DYNAMIC "\"${JACK_LIB_SONAME}\"")
+          set(HAVE_JACK_SHARED TRUE)
+        endif()
+      else()
+        list(APPEND EXTRA_LDFLAGS ${PKG_JACK_LDFLAGS})
+      endif()
+      set(HAVE_SDL_AUDIO TRUE)
+    endif()
+  endif()
+endmacro()
+
 # Requires:
 # - PkgCheckModules
 # Optional:
@@ -315,6 +345,31 @@ macro(CheckFusionSound)
   endif()
 endmacro()
 
+# Requires:
+# - LIBSAMPLERATE
+# Optional:
+# - LIBSAMPLERATE_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckLibSampleRate)
+  if(LIBSAMPLERATE)
+    check_include_file(samplerate.h HAVE_LIBSAMPLERATE_H)
+    if(HAVE_LIBSAMPLERATE_H)
+      set(HAVE_LIBSAMPLERATE TRUE)
+      if(LIBSAMPLERATE_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic libsamplerate loading")
+        else()
+          FindLibraryAndSONAME("samplerate")
+          set(SDL_LIBSAMPLERATE_DYNAMIC "\"${SAMPLERATE_LIB_SONAME}\"")
+          set(HAVE_LIBSAMPLERATE_SHARED TRUE)
+        endif()
+      else()
+        list(APPEND EXTRA_LDFLAGS -lsamplerate)
+      endif()
+    endif()
+  endif()
+endmacro()
+
 # Requires:
 # - n/a
 # Optional:
@@ -508,7 +563,7 @@ endmacro()
 macro(CheckMir)
     if(VIDEO_MIR)
         find_library(MIR_LIB mirclient mircommon egl)
-        pkg_check_modules(MIR_TOOLKIT mirclient mircommon)
+        pkg_check_modules(MIR_TOOLKIT mirclient>=0.26 mircommon)
         pkg_check_modules(EGL egl)
         pkg_check_modules(XKB xkbcommon)
 
@@ -520,7 +575,7 @@ macro(CheckMir)
             set(SOURCE_FILES ${SOURCE_FILES} ${MIR_SOURCES})
             set(SDL_VIDEO_DRIVER_MIR 1)
 
-            list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
+            list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CFLAGS} ${XKB_CFLAGS})
 
             if(MIR_SHARED)
                 if(NOT HAVE_DLOPEN)
@@ -557,7 +612,7 @@ macro(WaylandProtocolGen _SCANNER _XML _PROTL)
         ARGS code "${_XML}" "${_WAYLAND_PROT_C_CODE}"
     )
 
-    set(SOURCE_FILES ${SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/wayland-generated-protocols/${_PROTL}-protocol.c")
+    set(SOURCE_FILES ${SOURCE_FILES} "${_WAYLAND_PROT_C_CODE}")
 endmacro()
 
 # Requires:
@@ -632,7 +687,7 @@ macro(CheckWayland)
 
       WaylandProtocolGen("${WAYLAND_SCANNER}" "${WAYLAND_CORE_PROTOCOL_DIR}/wayland.xml" "wayland")
 
-      foreach(_PROTL relative-pointer-unstable-v1 pointer-constraints-unstable-v1)
+      foreach(_PROTL relative-pointer-unstable-v1 pointer-constraints-unstable-v1 xdg-shell-unstable-v6)
         string(REGEX REPLACE "\\-unstable\\-.*$" "" PROTSUBDIR ${_PROTL})
         WaylandProtocolGen("${WAYLAND_SCANNER}" "${WAYLAND_PROTOCOLS_DIR}/unstable/${PROTSUBDIR}/${_PROTL}.xml" "${_PROTL}")
       endforeach()
@@ -803,7 +858,10 @@ endmacro()
 # PTHREAD_LIBS
 macro(CheckPTHREAD)
   if(PTHREADS)
-    if(LINUX)
+    if(ANDROID)
+      # the android libc provides built-in support for pthreads, so no
+      # additional linking or compile flags are necessary
+    elseif(LINUX)
       set(PTHREAD_CFLAGS "-D_REENTRANT")
       set(PTHREAD_LDFLAGS "-pthread")
     elseif(BSDI)
@@ -878,7 +936,7 @@ macro(CheckPTHREAD)
             #include <pthread.h>
             int main(int argc, char **argv) {
               pthread_mutexattr_t attr;
-              pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+              pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
               return 0;
             }" HAVE_RECURSIVE_MUTEXES_NP)
         if(HAVE_RECURSIVE_MUTEXES_NP)
@@ -907,7 +965,6 @@ macro(CheckPTHREAD)
           int main(int argc, char** argv) { return 0; }" HAVE_PTHREAD_NP_H)
       check_function_exists(pthread_setname_np HAVE_PTHREAD_SETNAME_NP)
       check_function_exists(pthread_set_name_np HAVE_PTHREAD_SET_NAME_NP)
-      set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
 
       set(SOURCE_FILES ${SOURCE_FILES}
           ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_systhread.c
@@ -924,6 +981,7 @@ macro(CheckPTHREAD)
       endif()
       set(HAVE_SDL_THREADS TRUE)
     endif()
+    set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
   endif()
 endmacro()
 
@@ -1071,15 +1129,19 @@ endmacro()
 # - n/a
 macro(CheckRPI)
   if(VIDEO_RPI)
-    set(VIDEO_RPI_INCLUDE_DIRS "/opt/vc/include" "/opt/vc/include/interface/vcos/pthreads" "/opt/vc/include/interface/vmcs_host/linux/" )
-    set(VIDEO_RPI_LIBRARY_DIRS "/opt/vc/lib" )
-    set(VIDEO_RPI_LIBS bcm_host )
+    pkg_check_modules(VIDEO_RPI bcm_host brcmegl)
+    if (NOT VIDEO_RPI_FOUND)
+      set(VIDEO_RPI_INCLUDE_DIRS "/opt/vc/include" "/opt/vc/include/interface/vcos/pthreads" "/opt/vc/include/interface/vmcs_host/linux/" )
+      set(VIDEO_RPI_LIBRARY_DIRS "/opt/vc/lib" )
+      set(VIDEO_RPI_LIBRARIES bcm_host )
+      set(VIDEO_RPI_LDFLAGS "-Wl,-rpath,/opt/vc/lib")
+    endif()
     listtostr(VIDEO_RPI_INCLUDE_DIRS VIDEO_RPI_INCLUDE_FLAGS "-I")
     listtostr(VIDEO_RPI_LIBRARY_DIRS VIDEO_RPI_LIBRARY_FLAGS "-L")
 
     set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
     set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${VIDEO_RPI_INCLUDE_FLAGS} ${VIDEO_RPI_LIBRARY_FLAGS}")
-    set(CMAKE_REQUIRED_LIBRARIES "${VIDEO_RPI_LIBS}")
+    set(CMAKE_REQUIRED_LIBRARIES "${VIDEO_RPI_LIBRARIES}")
     check_c_source_compiles("
         #include <bcm_host.h>
         int main(int argc, char **argv) {}" HAVE_VIDEO_RPI)
@@ -1091,8 +1153,52 @@ macro(CheckRPI)
       set(SDL_VIDEO_DRIVER_RPI 1)
       file(GLOB VIDEO_RPI_SOURCES ${SDL2_SOURCE_DIR}/src/video/raspberry/*.c)
       set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_RPI_SOURCES})
-      list(APPEND EXTRA_LIBS ${VIDEO_RPI_LIBS})
+      list(APPEND EXTRA_LIBS ${VIDEO_RPI_LIBRARIES})
       set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${VIDEO_RPI_INCLUDE_FLAGS} ${VIDEO_RPI_LIBRARY_FLAGS}")
+      list(APPEND EXTRA_LDFLAGS ${VIDEO_RPI_LDFLAGS})
     endif(SDL_VIDEO AND HAVE_VIDEO_RPI)
   endif(VIDEO_RPI)
 endmacro(CheckRPI)
+
+# Requires:
+# - EGL
+# - PkgCheckModules
+# Optional:
+# - KMSDRM_SHARED opt
+# - HAVE_DLOPEN opt
+macro(CheckKMSDRM)
+  if(VIDEO_KMSDRM)
+    pkg_check_modules(KMSDRM libdrm gbm egl)
+    if(KMSDRM_FOUND)
+      link_directories(
+        ${KMSDRM_LIBRARY_DIRS}
+      )
+      include_directories(
+        ${KMSDRM_INCLUDE_DIRS}
+      )
+      set(HAVE_VIDEO_KMSDRM TRUE)
+      set(HAVE_SDL_VIDEO TRUE)
+
+      file(GLOB KMSDRM_SOURCES ${SDL2_SOURCE_DIR}/src/video/kmsdrm/*.c)
+      set(SOURCE_FILES ${SOURCE_FILES} ${KMSDRM_SOURCES})
+
+      list(APPEND EXTRA_CFLAGS ${KMSDRM_CFLAGS})
+
+      set(SDL_VIDEO_DRIVER_KMSDRM 1)
+
+      if(KMSDRM_SHARED)
+        if(NOT HAVE_DLOPEN)
+          message_warn("You must have SDL_LoadObject() support for dynamic KMS/DRM loading")
+        else()
+          FindLibraryAndSONAME(drm)
+          FindLibraryAndSONAME(gbm)
+          set(SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC "\"${DRM_LIB_SONAME}\"")
+          set(SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM "\"${GBM_LIB_SONAME}\"")
+          set(HAVE_KMSDRM_SHARED TRUE)
+        endif()
+      else()
+        set(EXTRA_LIBS ${KMSDRM_LIBRARIES} ${EXTRA_LIBS})
+      endif()
+    endif()
+  endif()
+endmacro()

+ 4 - 4
Engine/lib/sdl/cmake_uninstall.cmake.in

@@ -1,8 +1,8 @@
-if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
-    message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
-endif(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
+if (NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
+    message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_BINARY_DIR@/install_manifest.txt\"")
+endif(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
 
-file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
+file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
 string(REGEX REPLACE "\n" ";" files "${files}")
 foreach (file ${files})
     message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"")

File diff suppressed because it is too large
+ 640 - 80
Engine/lib/sdl/configure


File diff suppressed because it is too large
+ 521 - 120
Engine/lib/sdl/configure.in


+ 24 - 0
Engine/lib/sdl/debian/changelog

@@ -1,3 +1,27 @@
+libsdl2 (2.0.8) UNRELEASED; urgency=low
+
+  * Updated SDL to version 2.0.8
+
+ -- Sam Lantinga <[email protected]>  Sat, 4 Nov 2017 21:21:53 -0800
+
+libsdl2 (2.0.7) UNRELEASED; urgency=low
+
+  * Updated SDL to version 2.0.7
+
+ -- Sam Lantinga <[email protected]>  Thu, 12 Oct 2017 08:01:16 -0800
+
+libsdl2 (2.0.6) UNRELEASED; urgency=low
+
+  * Updated SDL to version 2.0.6
+
+ -- Sam Lantinga <[email protected]>  Sat, 9 Sep 2017 07:29:36 -0800
+
+libsdl2 (2.0.5) UNRELEASED; urgency=low
+
+  * Updated SDL to version 2.0.5
+
+ -- Sam Lantinga <[email protected]>  Mon, 28 Nov 2016 07:32:52 -0800
+
 libsdl2 (2.0.4) UNRELEASED; urgency=low
 
   * Updated SDL to version 2.0.4

+ 1 - 1
Engine/lib/sdl/debian/control

@@ -11,6 +11,7 @@ Standards-Version: 3.9.3
 Build-Depends: debhelper (>= 9),
                dh-autoreconf,
                dpkg-dev (>= 1.16.1~),
+               fcitx-libs-dev [linux-any],
                libasound2-dev [linux-any],
                libgl1-mesa-dev,
                libpulse-dev,
@@ -26,7 +27,6 @@ Build-Depends: debhelper (>= 9),
                libxinerama-dev,
                libxrandr-dev,
                libxss-dev,
-               libxt-dev,
                libxxf86vm-dev
 Homepage: http://www.libsdl.org/
 

+ 6 - 6
Engine/lib/sdl/debian/copyright

@@ -4,7 +4,7 @@ Upstream-Contact: Sam Lantinga <[email protected]>
 Source: http://www.libsdl.org/
 
 Files: *
-Copyright: 1997-2016 Sam Lantinga <[email protected]>
+Copyright: 1997-2018 Sam Lantinga <[email protected]>
 License: zlib/libpng
 
 Files: src/libm/*
@@ -12,7 +12,7 @@ Copyright: 1993 by Sun Microsystems, Inc. All rights reserved.
 License: SunPro
 
 Files: src/main/windows/SDL_windows_main.c
-Copyright: 2016 Sam Lantinga
+Copyright: 2018 Sam Lantinga
 License: PublicDomain_Sam_Lantinga
 Comment: SDL_main.c, placed in the public domain by Sam Lantinga  4/13/98
 
@@ -32,7 +32,7 @@ Copyright: 1995 Erik Corry
 License: BrownUn_UnCalifornia_ErikCorry
 
 Files: src/test/SDL_test_md5.c
-Copyright: 1997-2016 Sam Lantinga <[email protected]>
+Copyright: 1997-2018 Sam Lantinga <[email protected]>
            1990 RSA Data Security, Inc.
 License: zlib/libpng and RSA_Data_Security
 
@@ -46,12 +46,12 @@ Copyright: 1994-2003 The XFree86 Project, Inc.
 License: MIT/X11
 
 Files: test/testhaptic.c
-Copyright: 1997-2016 Sam Lantinga <[email protected]>
+Copyright: 1997-2018 Sam Lantinga <[email protected]>
            2008 Edgar Simo Serra
 License: BSD_3_clause
 
 Files: test/testrumble.c
-Copyright: 1997-2016 Sam Lantinga <[email protected]>
+Copyright: 1997-2018 Sam Lantinga <[email protected]>
            2011 Edgar Simo Serra
 License: BSD_3_clause
 
@@ -169,7 +169,7 @@ License: BSD_3_clause
  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 Comment:
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
   .
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages

+ 3 - 4
Engine/lib/sdl/debian/libsdl2-dev.install

@@ -1,9 +1,8 @@
 usr/bin/sdl2-config
 usr/include/SDL2
-usr/lib/*/libSDL2*.so
-usr/lib/*/libSDL2.a
-usr/lib/*/libSDL2main.a
-usr/lib/*/libSDL2_test.a
+usr/lib/*/*.a
+usr/lib/*/*.la
+usr/lib/*/*.so
 usr/lib/*/pkgconfig/sdl2.pc
 usr/lib/*/cmake/SDL2/sdl2-config.cmake
 usr/share/aclocal/sdl2.m4

+ 6 - 5
Engine/lib/sdl/include/SDL.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -26,8 +26,8 @@
  */
 
 
-#ifndef _SDL_H
-#define _SDL_H
+#ifndef SDL_h_
+#define SDL_h_
 
 #include "SDL_main.h"
 #include "SDL_stdinc.h"
@@ -40,10 +40,10 @@
 #include "SDL_error.h"
 #include "SDL_events.h"
 #include "SDL_filesystem.h"
-#include "SDL_joystick.h"
 #include "SDL_gamecontroller.h"
 #include "SDL_haptic.h"
 #include "SDL_hints.h"
+#include "SDL_joystick.h"
 #include "SDL_loadso.h"
 #include "SDL_log.h"
 #include "SDL_messagebox.h"
@@ -51,6 +51,7 @@
 #include "SDL_power.h"
 #include "SDL_render.h"
 #include "SDL_rwops.h"
+#include "SDL_shape.h"
 #include "SDL_system.h"
 #include "SDL_thread.h"
 #include "SDL_timer.h"
@@ -127,6 +128,6 @@ extern DECLSPEC void SDLCALL SDL_Quit(void);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_H */
+#endif /* SDL_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 11 - 9
Engine/lib/sdl/include/SDL_assert.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_assert_h
-#define _SDL_assert_h
+#ifndef SDL_assert_h_
+#define SDL_assert_h_
 
 #include "SDL_config.h"
 
@@ -51,9 +51,11 @@ assert can have unique static variables associated with it.
 /* Don't include intrin.h here because it contains C++ code */
     extern void __cdecl __debugbreak(void);
     #define SDL_TriggerBreakpoint() __debugbreak()
-#elif (!defined(__NACL__) && defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
+#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
     #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
-#elif defined(HAVE_SIGNAL_H)
+#elif defined(__386__) && defined(__WATCOMC__)
+    #define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
+#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
     #include <signal.h>
     #define SDL_TriggerBreakpoint() raise(SIGTRAP)
 #else
@@ -63,7 +65,7 @@ assert can have unique static variables associated with it.
 
 #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
 #   define SDL_FUNCTION __func__
-#elif ((__GNUC__ >= 2) || defined(_MSC_VER))
+#elif ((__GNUC__ >= 2) || defined(_MSC_VER) || defined (__WATCOMC__))
 #   define SDL_FUNCTION __FUNCTION__
 #else
 #   define SDL_FUNCTION "???"
@@ -201,7 +203,7 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
  *
  *  This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
  *
- *  \return SDL_AssertState value of how to handle the assertion failure.
+ *  Return SDL_AssertState value of how to handle the assertion failure.
  *
  *  \param handler Callback function, called when an assertion fails.
  *  \param userdata A pointer passed to the callback as-is.
@@ -250,7 +252,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puse
  *  <code>
  *  const SDL_AssertData *item = SDL_GetAssertionReport();
  *  while (item) {
- *      printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
+ *      printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n",
  *             item->condition, item->function, item->filename,
  *             item->linenum, item->trigger_count,
  *             item->always_ignore ? "yes" : "no");
@@ -284,6 +286,6 @@ extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_assert_h */
+#endif /* SDL_assert_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 17 - 8
Engine/lib/sdl/include/SDL_atomic.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -56,8 +56,8 @@
  * All of the atomic operations that modify memory are full memory barriers.
  */
 
-#ifndef _SDL_atomic_h_
-#define _SDL_atomic_h_
+#ifndef SDL_atomic_h_
+#define SDL_atomic_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_platform.h"
@@ -118,13 +118,16 @@ extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
  * The compiler barrier prevents the compiler from reordering
  * reads and writes to globally visible variables across the call.
  */
-#if defined(_MSC_VER) && (_MSC_VER > 1200)
+#if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
 void _ReadWriteBarrier(void);
 #pragma intrinsic(_ReadWriteBarrier)
 #define SDL_CompilerBarrier()   _ReadWriteBarrier()
 #elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
 /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
 #define SDL_CompilerBarrier()   __asm__ __volatile__ ("" : : : "memory")
+#elif defined(__WATCOMC__)
+extern _inline void SDL_CompilerBarrier (void);
+#pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
 #else
 #define SDL_CompilerBarrier()   \
 { SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
@@ -149,18 +152,24 @@ void _ReadWriteBarrier(void);
  * For more information on these semantics, take a look at the blog post:
  * http://preshing.com/20120913/acquire-and-release-semantics
  */
+extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
+extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
+
 #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
 #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("lwsync" : : : "memory")
 #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("lwsync" : : : "memory")
+#elif defined(__GNUC__) && defined(__aarch64__)
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory")
 #elif defined(__GNUC__) && defined(__arm__)
 #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
 #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory")
 #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory")
-#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
+#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
 #ifdef __thumb__
 /* The mcr instruction isn't available in thumb mode, use real functions */
-extern DECLSPEC void SDLCALL SDL_MemoryBarrierRelease();
-extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquire();
+#define SDL_MemoryBarrierRelease()   SDL_MemoryBarrierReleaseFunction()
+#define SDL_MemoryBarrierAcquire()   SDL_MemoryBarrierAcquireFunction()
 #else
 #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
 #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
@@ -263,6 +272,6 @@ extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
 
 #include "close_code.h"
 
-#endif /* _SDL_atomic_h_ */
+#endif /* SDL_atomic_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 164 - 11
Engine/lib/sdl/include/SDL_audio.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Access to the raw audio mixing buffer for the SDL library.
  */
 
-#ifndef _SDL_audio_h
-#define _SDL_audio_h
+#ifndef SDL_audio_h_
+#define SDL_audio_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -164,6 +164,15 @@ typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
 
 /**
  *  The calculated values in this structure are calculated by SDL_OpenAudio().
+ *
+ *  For multi-channel audio, the default SDL channel mapping is:
+ *  2:  FL FR                       (stereo)
+ *  3:  FL FR LFE                   (2.1 surround)
+ *  4:  FL FR BL BR                 (quad)
+ *  5:  FL FR FC BL BR              (quad + center)
+ *  6:  FL FR FC LFE SL SR          (5.1 surround - last two can also be BL BR)
+ *  7:  FL FR FC LFE BC SL SR       (6.1 surround)
+ *  8:  FL FR FC LFE BL BR SL SR    (7.1 surround)
  */
 typedef struct SDL_AudioSpec
 {
@@ -171,7 +180,7 @@ typedef struct SDL_AudioSpec
     SDL_AudioFormat format;     /**< Audio data format */
     Uint8 channels;             /**< Number of channels: 1 mono, 2 stereo */
     Uint8 silence;              /**< Audio buffer silence value (calculated) */
-    Uint16 samples;             /**< Audio buffer size in samples (power of 2) */
+    Uint16 samples;             /**< Audio buffer size in sample FRAMES (total samples divided by channel count) */
     Uint16 padding;             /**< Necessary for some compile environments */
     Uint32 size;                /**< Audio buffer size in bytes (calculated) */
     SDL_AudioCallback callback; /**< Callback that feeds the audio device (NULL to use SDL_QueueAudio()). */
@@ -184,7 +193,23 @@ typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
                                           SDL_AudioFormat format);
 
 /**
- *  A structure to hold a set of audio conversion filters and buffers.
+ *  \brief Upper limit of filters in SDL_AudioCVT
+ *
+ *  The maximum number of SDL_AudioFilter functions in SDL_AudioCVT is
+ *  currently limited to 9. The SDL_AudioCVT.filters array has 10 pointers,
+ *  one of which is the terminating NULL pointer.
+ */
+#define SDL_AUDIOCVT_MAX_FILTERS 9
+
+/**
+ *  \struct SDL_AudioCVT
+ *  \brief A structure to hold a set of audio conversion filters and buffers.
+ *
+ *  Note that various parts of the conversion pipeline can take advantage
+ *  of SIMD operations (like SSE2, for example). SDL_AudioCVT doesn't require
+ *  you to pass it aligned data, but can possibly run much faster if you
+ *  set both its (buf) field to a pointer that is aligned to 16 bytes, and its
+ *  (len) field to something that's a multiple of 16, if possible.
  */
 #ifdef __GNUC__
 /* This structure is 84 bytes on 32-bit architectures, make sure GCC doesn't
@@ -208,7 +233,7 @@ typedef struct SDL_AudioCVT
     int len_cvt;                /**< Length of converted audio buffer */
     int len_mult;               /**< buffer must be len*len_mult big */
     double len_ratio;           /**< Given len, final size is len*len_ratio */
-    SDL_AudioFilter filters[10];        /**< Filter list */
+    SDL_AudioFilter filters[SDL_AUDIOCVT_MAX_FILTERS + 1]; /**< NULL-terminated list of filter functions */
     int filter_index;           /**< Current audio conversion function */
 } SDL_AUDIOCVT_PACKED SDL_AudioCVT;
 
@@ -434,10 +459,10 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
  *  This function takes a source format and rate and a destination format
  *  and rate, and initializes the \c cvt structure with information needed
  *  by SDL_ConvertAudio() to convert a buffer of audio data from one format
- *  to the other.
+ *  to the other. An unsupported format causes an error and -1 will be returned.
  *
- *  \return -1 if the format conversion is not supported, 0 if there's
- *  no conversion needed, or 1 if the audio filter is set up.
+ *  \return 0 if no conversion is needed, 1 if the audio filter is set up,
+ *  or -1 on error.
  */
 extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
                                               SDL_AudioFormat src_format,
@@ -456,9 +481,137 @@ extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
  *  The data conversion may expand the size of the audio data, so the buffer
  *  \c cvt->buf should be allocated after the \c cvt structure is initialized by
  *  SDL_BuildAudioCVT(), and should be \c cvt->len*cvt->len_mult bytes long.
+ *
+ *  \return 0 on success or -1 if \c cvt->buf is NULL.
  */
 extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
 
+/* SDL_AudioStream is a new audio conversion interface.
+   The benefits vs SDL_AudioCVT:
+    - it can handle resampling data in chunks without generating
+      artifacts, when it doesn't have the complete buffer available.
+    - it can handle incoming data in any variable size.
+    - You push data as you have it, and pull it when you need it
+ */
+/* this is opaque to the outside world. */
+struct _SDL_AudioStream;
+typedef struct _SDL_AudioStream SDL_AudioStream;
+
+/**
+ *  Create a new audio stream
+ *
+ *  \param src_format The format of the source audio
+ *  \param src_channels The number of channels of the source audio
+ *  \param src_rate The sampling rate of the source audio
+ *  \param dst_format The format of the desired audio output
+ *  \param dst_channels The number of channels of the desired audio output
+ *  \param dst_rate The sampling rate of the desired audio output
+ *  \return 0 on success, or -1 on error.
+ *
+ *  \sa SDL_AudioStreamPut
+ *  \sa SDL_AudioStreamGet
+ *  \sa SDL_AudioStreamAvailable
+ *  \sa SDL_AudioStreamFlush
+ *  \sa SDL_AudioStreamClear
+ *  \sa SDL_FreeAudioStream
+ */
+extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
+                                           const Uint8 src_channels,
+                                           const int src_rate,
+                                           const SDL_AudioFormat dst_format,
+                                           const Uint8 dst_channels,
+                                           const int dst_rate);
+
+/**
+ *  Add data to be converted/resampled to the stream
+ *
+ *  \param stream The stream the audio data is being added to
+ *  \param buf A pointer to the audio data to add
+ *  \param len The number of bytes to write to the stream
+ *  \return 0 on success, or -1 on error.
+ *
+ *  \sa SDL_NewAudioStream
+ *  \sa SDL_AudioStreamGet
+ *  \sa SDL_AudioStreamAvailable
+ *  \sa SDL_AudioStreamFlush
+ *  \sa SDL_AudioStreamClear
+ *  \sa SDL_FreeAudioStream
+ */
+extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len);
+
+/**
+ *  Get converted/resampled data from the stream
+ *
+ *  \param stream The stream the audio is being requested from
+ *  \param buf A buffer to fill with audio data
+ *  \param len The maximum number of bytes to fill
+ *  \return The number of bytes read from the stream, or -1 on error
+ *
+ *  \sa SDL_NewAudioStream
+ *  \sa SDL_AudioStreamPut
+ *  \sa SDL_AudioStreamAvailable
+ *  \sa SDL_AudioStreamFlush
+ *  \sa SDL_AudioStreamClear
+ *  \sa SDL_FreeAudioStream
+ */
+extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len);
+
+/**
+ * Get the number of converted/resampled bytes available. The stream may be
+ *  buffering data behind the scenes until it has enough to resample
+ *  correctly, so this number might be lower than what you expect, or even
+ *  be zero. Add more data or flush the stream if you need the data now.
+ *
+ *  \sa SDL_NewAudioStream
+ *  \sa SDL_AudioStreamPut
+ *  \sa SDL_AudioStreamGet
+ *  \sa SDL_AudioStreamFlush
+ *  \sa SDL_AudioStreamClear
+ *  \sa SDL_FreeAudioStream
+ */
+extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream);
+
+/**
+ * Tell the stream that you're done sending data, and anything being buffered
+ *  should be converted/resampled and made available immediately.
+ *
+ * It is legal to add more data to a stream after flushing, but there will
+ *  be audio gaps in the output. Generally this is intended to signal the
+ *  end of input, so the complete output becomes available.
+ *
+ *  \sa SDL_NewAudioStream
+ *  \sa SDL_AudioStreamPut
+ *  \sa SDL_AudioStreamGet
+ *  \sa SDL_AudioStreamAvailable
+ *  \sa SDL_AudioStreamClear
+ *  \sa SDL_FreeAudioStream
+ */
+extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream);
+
+/**
+ *  Clear any pending data in the stream without converting it
+ *
+ *  \sa SDL_NewAudioStream
+ *  \sa SDL_AudioStreamPut
+ *  \sa SDL_AudioStreamGet
+ *  \sa SDL_AudioStreamAvailable
+ *  \sa SDL_AudioStreamFlush
+ *  \sa SDL_FreeAudioStream
+ */
+extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
+
+/**
+ * Free an audio stream
+ *
+ *  \sa SDL_NewAudioStream
+ *  \sa SDL_AudioStreamPut
+ *  \sa SDL_AudioStreamGet
+ *  \sa SDL_AudioStreamAvailable
+ *  \sa SDL_AudioStreamFlush
+ *  \sa SDL_AudioStreamClear
+ */
+extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream);
+
 #define SDL_MIX_MAXVOLUME 128
 /**
  *  This takes two audio buffers of the playing audio format and mixes
@@ -514,7 +667,7 @@ extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
  *  \param dev The device ID to which we will queue audio.
  *  \param data The data to queue to the device for later playback.
  *  \param len The number of bytes (not samples!) to which (data) points.
- *  \return zero on success, -1 on error.
+ *  \return 0 on success, or -1 on error.
  *
  *  \sa SDL_GetQueuedAudioSize
  *  \sa SDL_ClearQueuedAudio
@@ -667,6 +820,6 @@ extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_audio_h */
+#endif /* SDL_audio_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 20 - 5
Engine/lib/sdl/include/SDL_bits.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Functions for fiddling with bits and bitmasks.
  */
 
-#ifndef _SDL_bits_h
-#define _SDL_bits_h
+#ifndef SDL_bits_h_
+#define SDL_bits_h_
 
 #include "SDL_stdinc.h"
 
@@ -47,10 +47,20 @@ extern "C" {
  *
  *  \return Index of the most significant bit, or -1 if the value is 0.
  */
+#if defined(__WATCOMC__) && defined(__386__)
+extern _inline int _SDL_clz_watcom (Uint32);
+#pragma aux _SDL_clz_watcom = \
+    "bsr eax, eax" \
+    "xor eax, 31" \
+    parm [eax] nomemory \
+    value [eax] \
+    modify exact [eax] nomemory;
+#endif
+
 SDL_FORCE_INLINE int
 SDL_MostSignificantBitIndex32(Uint32 x)
 {
-#if defined(__GNUC__) && __GNUC__ >= 4
+#if defined(__GNUC__) && (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
     /* Count Leading Zeroes builtin in GCC.
      * http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html
      */
@@ -58,6 +68,11 @@ SDL_MostSignificantBitIndex32(Uint32 x)
         return -1;
     }
     return 31 - __builtin_clz(x);
+#elif defined(__WATCOMC__) && defined(__386__)
+    if (x == 0) {
+        return -1;
+    }
+    return 31 - _SDL_clz_watcom(x);
 #else
     /* Based off of Bit Twiddling Hacks by Sean Eron Anderson
      * <[email protected]>, released in the public domain.
@@ -92,6 +107,6 @@ SDL_MostSignificantBitIndex32(Uint32 x)
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_bits_h */
+#endif /* SDL_bits_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 62 - 5
Engine/lib/sdl/include/SDL_blendmode.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Header file declaring the SDL_BlendMode enumeration
  */
 
-#ifndef _SDL_blendmode_h
-#define _SDL_blendmode_h
+#ifndef SDL_blendmode_h_
+#define SDL_blendmode_h_
 
 #include "begin_code.h"
 /* Set up for C function definitions, even when using C++ */
@@ -47,17 +47,74 @@ typedef enum
     SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
                                               dstRGB = (srcRGB * srcA) + dstRGB
                                               dstA = dstA */
-    SDL_BLENDMODE_MOD = 0x00000004       /**< color modulate
+    SDL_BLENDMODE_MOD = 0x00000004,      /**< color modulate
                                               dstRGB = srcRGB * dstRGB
                                               dstA = dstA */
+    SDL_BLENDMODE_INVALID = 0x7FFFFFFF
+
+    /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
+
 } SDL_BlendMode;
 
+/**
+ *  \brief The blend operation used when combining source and destination pixel components
+ */
+typedef enum
+{
+    SDL_BLENDOPERATION_ADD              = 0x1,  /**< dst + src: supported by all renderers */
+    SDL_BLENDOPERATION_SUBTRACT         = 0x2,  /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
+    SDL_BLENDOPERATION_REV_SUBTRACT     = 0x3,  /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
+    SDL_BLENDOPERATION_MINIMUM          = 0x4,  /**< min(dst, src) : supported by D3D11 */
+    SDL_BLENDOPERATION_MAXIMUM          = 0x5   /**< max(dst, src) : supported by D3D11 */
+
+} SDL_BlendOperation;
+
+/**
+ *  \brief The normalized factor used to multiply pixel components
+ */
+typedef enum
+{
+    SDL_BLENDFACTOR_ZERO                = 0x1,  /**< 0, 0, 0, 0 */
+    SDL_BLENDFACTOR_ONE                 = 0x2,  /**< 1, 1, 1, 1 */
+    SDL_BLENDFACTOR_SRC_COLOR           = 0x3,  /**< srcR, srcG, srcB, srcA */
+    SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4,  /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */
+    SDL_BLENDFACTOR_SRC_ALPHA           = 0x5,  /**< srcA, srcA, srcA, srcA */
+    SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6,  /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */
+    SDL_BLENDFACTOR_DST_COLOR           = 0x7,  /**< dstR, dstG, dstB, dstA */
+    SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8,  /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */
+    SDL_BLENDFACTOR_DST_ALPHA           = 0x9,  /**< dstA, dstA, dstA, dstA */
+    SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA   /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */
+
+} SDL_BlendFactor;
+
+/**
+ *  \brief Create a custom blend mode, which may or may not be supported by a given renderer
+ *
+ *  \param srcColorFactor
+ *  \param dstColorFactor
+ *  \param colorOperation
+ *  \param srcAlphaFactor
+ *  \param dstAlphaFactor
+ *  \param alphaOperation
+ *
+ *  The result of the blend mode operation will be:
+ *      dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor
+ *  and
+ *      dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor
+ */
+extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor,
+                                                                 SDL_BlendFactor dstColorFactor,
+                                                                 SDL_BlendOperation colorOperation,
+                                                                 SDL_BlendFactor srcAlphaFactor,
+                                                                 SDL_BlendFactor dstAlphaFactor,
+                                                                 SDL_BlendOperation alphaOperation);
+
 /* Ends C function definitions when using C++ */
 #ifdef __cplusplus
 }
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_blendmode_h */
+#endif /* SDL_blendmode_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_clipboard.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  * Include file for SDL clipboard handling
  */
 
-#ifndef _SDL_clipboard_h
-#define _SDL_clipboard_h
+#ifndef SDL_clipboard_h_
+#define SDL_clipboard_h_
 
 #include "SDL_stdinc.h"
 
@@ -66,6 +66,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_clipboard_h */
+#endif /* SDL_clipboard_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 5 - 7
Engine/lib/sdl/include/SDL_config.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_h
-#define _SDL_config_h
+#ifndef SDL_config_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -29,9 +29,7 @@
  */
 
 /* Add any platform that doesn't build using the configure system. */
-#ifdef USING_PREMAKE_CONFIG_H
-#include "SDL_config_premake.h"
-#elif defined(__WIN32__)
+#if defined(__WIN32__)
 #include "SDL_config_windows.h"
 #elif defined(__WINRT__)
 #include "SDL_config_winrt.h"
@@ -52,4 +50,4 @@
 #error Wrong SDL_config.h, check your include path?
 #endif
 
-#endif /* _SDL_config_h */
+#endif /* SDL_config_h_ */

+ 89 - 46
Engine/lib/sdl/include/SDL_config.h.cmake

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_h
-#define _SDL_config_h
+#ifndef SDL_config_h_
+#define SDL_config_h_
 
 /**
  *  \file SDL_config.h.in
@@ -47,42 +47,32 @@
 #cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
 #cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
 
-#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
-#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
-#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
-#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
-#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
-#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
-#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
-#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
-
 /* Comment this if you want to build without any C library requirements */
 #cmakedefine HAVE_LIBC 1
 #if HAVE_LIBC
 
 /* Useful headers */
-#cmakedefine HAVE_ALLOCA_H 1
-#cmakedefine HAVE_SYS_TYPES_H 1
-#cmakedefine HAVE_STDIO_H 1
 #cmakedefine STDC_HEADERS 1
-#cmakedefine HAVE_STDLIB_H 1
-#cmakedefine HAVE_STDARG_H 1
-#cmakedefine HAVE_MALLOC_H 1
-#cmakedefine HAVE_MEMORY_H 1
-#cmakedefine HAVE_STRING_H 1
-#cmakedefine HAVE_STRINGS_H 1
-#cmakedefine HAVE_INTTYPES_H 1
-#cmakedefine HAVE_STDINT_H 1
+#cmakedefine HAVE_ALLOCA_H 1
 #cmakedefine HAVE_CTYPE_H 1
-#cmakedefine HAVE_MATH_H 1
+#cmakedefine HAVE_FLOAT_H 1
 #cmakedefine HAVE_ICONV_H 1
+#cmakedefine HAVE_INTTYPES_H 1
+#cmakedefine HAVE_LIMITS_H 1
+#cmakedefine HAVE_MALLOC_H 1
+#cmakedefine HAVE_MATH_H 1
+#cmakedefine HAVE_MEMORY_H 1
 #cmakedefine HAVE_SIGNAL_H 1
-#cmakedefine HAVE_ALTIVEC_H 1
+#cmakedefine HAVE_STDARG_H 1
+#cmakedefine HAVE_STDINT_H 1
+#cmakedefine HAVE_STDIO_H 1
+#cmakedefine HAVE_STDLIB_H 1
+#cmakedefine HAVE_STRINGS_H 1
+#cmakedefine HAVE_STRING_H 1
+#cmakedefine HAVE_SYS_TYPES_H 1
+#cmakedefine HAVE_WCHAR_H 1
 #cmakedefine HAVE_PTHREAD_NP_H 1
-#cmakedefine HAVE_LIBUDEV_H 1
-#cmakedefine HAVE_DBUS_DBUS_H 1
-#cmakedefine HAVE_IBUS_IBUS_H 1
-#cmakedefine HAVE_FCITX_FRONTEND_H 1
+#cmakedefine HAVE_LIBUNWIND_H 1
 
 /* C library functions */
 #cmakedefine HAVE_MALLOC 1
@@ -103,10 +93,13 @@
 #cmakedefine HAVE_MEMCPY 1
 #cmakedefine HAVE_MEMMOVE 1
 #cmakedefine HAVE_MEMCMP 1
+#cmakedefine HAVE_WCSLEN 1
+#cmakedefine HAVE_WCSLCPY 1
+#cmakedefine HAVE_WCSLCAT 1
+#cmakedefine HAVE_WCSCMP 1
 #cmakedefine HAVE_STRLEN 1
 #cmakedefine HAVE_STRLCPY 1
 #cmakedefine HAVE_STRLCAT 1
-#cmakedefine HAVE_STRDUP 1
 #cmakedefine HAVE__STRREV 1
 #cmakedefine HAVE__STRUPR 1
 #cmakedefine HAVE__STRLWR 1
@@ -137,25 +130,41 @@
 #cmakedefine HAVE_VSSCANF 1
 #cmakedefine HAVE_VSNPRINTF 1
 #cmakedefine HAVE_M_PI 1
-#cmakedefine HAVE_ATAN 1
-#cmakedefine HAVE_ATAN2 1
 #cmakedefine HAVE_ACOS 1
+#cmakedefine HAVE_ACOSF 1
 #cmakedefine HAVE_ASIN 1
+#cmakedefine HAVE_ASINF 1
+#cmakedefine HAVE_ATAN 1
+#cmakedefine HAVE_ATANF 1
+#cmakedefine HAVE_ATAN2 1
+#cmakedefine HAVE_ATAN2F 1
 #cmakedefine HAVE_CEIL 1
+#cmakedefine HAVE_CEILF 1
 #cmakedefine HAVE_COPYSIGN 1
+#cmakedefine HAVE_COPYSIGNF 1
 #cmakedefine HAVE_COS 1
 #cmakedefine HAVE_COSF 1
 #cmakedefine HAVE_FABS 1
+#cmakedefine HAVE_FABSF 1
 #cmakedefine HAVE_FLOOR 1
+#cmakedefine HAVE_FLOORF 1
+#cmakedefine HAVE_FMOD 1
+#cmakedefine HAVE_FMODF 1
 #cmakedefine HAVE_LOG 1
+#cmakedefine HAVE_LOGF 1
+#cmakedefine HAVE_LOG10 1
+#cmakedefine HAVE_LOG10F 1
 #cmakedefine HAVE_POW 1
+#cmakedefine HAVE_POWF 1
 #cmakedefine HAVE_SCALBN 1
+#cmakedefine HAVE_SCALBNF 1
 #cmakedefine HAVE_SIN 1
 #cmakedefine HAVE_SINF 1
 #cmakedefine HAVE_SQRT 1
 #cmakedefine HAVE_SQRTF 1
 #cmakedefine HAVE_TAN 1
 #cmakedefine HAVE_TANF 1
+#cmakedefine HAVE_FOPEN64 1
 #cmakedefine HAVE_FSEEKO 1
 #cmakedefine HAVE_FSEEKO64 1
 #cmakedefine HAVE_SIGACTION 1
@@ -171,14 +180,36 @@
 #cmakedefine HAVE_PTHREAD_SETNAME_NP 1
 #cmakedefine HAVE_PTHREAD_SET_NAME_NP 1
 #cmakedefine HAVE_SEM_TIMEDWAIT 1
+#cmakedefine HAVE_GETAUXVAL 1
+#cmakedefine HAVE_POLL 1
+
 #elif __WIN32__
 #cmakedefine HAVE_STDARG_H 1
 #cmakedefine HAVE_STDDEF_H 1
+#cmakedefine HAVE_FLOAT_H 1
 #else
 /* We may need some replacement for stdarg.h here */
 #include <stdarg.h>
 #endif /* HAVE_LIBC */
 
+#cmakedefine HAVE_ALTIVEC_H 1
+#cmakedefine HAVE_DBUS_DBUS_H 1
+#cmakedefine HAVE_FCITX_FRONTEND_H 1
+#cmakedefine HAVE_IBUS_IBUS_H 1
+#cmakedefine HAVE_IMMINTRIN_H 1
+#cmakedefine HAVE_LIBSAMPLERATE_H 1
+#cmakedefine HAVE_LIBUDEV_H 1
+
+#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
+#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
+#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
+#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
+#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
+#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
+#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
+#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
+#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
+
 /* SDL internal assertion support */
 #cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
 
@@ -199,35 +230,37 @@
 #cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
 
 /* Enable various audio drivers */
-#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
 #cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
 #cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
 #cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
 #cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
-#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
-#cmakedefine SDL_AUDIO_DRIVER_BSD @SDL_AUDIO_DRIVER_BSD@
 #cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
 #cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
-#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
-#cmakedefine SDL_AUDIO_DRIVER_XAUDIO2 @SDL_AUDIO_DRIVER_XAUDIO2@
 #cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
+#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
+#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
 #cmakedefine SDL_AUDIO_DRIVER_ESD @SDL_AUDIO_DRIVER_ESD@
 #cmakedefine SDL_AUDIO_DRIVER_ESD_DYNAMIC @SDL_AUDIO_DRIVER_ESD_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
+#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
+#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
+#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
 #cmakedefine SDL_AUDIO_DRIVER_NAS @SDL_AUDIO_DRIVER_NAS@
 #cmakedefine SDL_AUDIO_DRIVER_NAS_DYNAMIC @SDL_AUDIO_DRIVER_NAS_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
-#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
 #cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
 #cmakedefine SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H @SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H@
 #cmakedefine SDL_AUDIO_DRIVER_PAUDIO @SDL_AUDIO_DRIVER_PAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
 #cmakedefine SDL_AUDIO_DRIVER_QSA @SDL_AUDIO_DRIVER_QSA@
+#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
+#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
 #cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
+#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
 #cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
-#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
-#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
 
 /* Enable various input drivers */
 #cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
@@ -250,9 +283,9 @@
 #cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
 #cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
 #cmakedefine SDL_HAPTIC_XINPUT @SDL_HAPTIC_XINPUT@
+#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@
 
 /* Enable various shared object loading systems */
-#cmakedefine SDL_LOADSO_HAIKU @SDL_LOADSO_HAIKU@
 #cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
 #cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
 #cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
@@ -284,6 +317,10 @@
 #cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
 #cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
 
+#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@
+#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@
+#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@
+
 #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH @SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH@
 #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
 #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
@@ -322,6 +359,7 @@
 #cmakedefine SDL_VIDEO_RENDER_OGL_ES @SDL_VIDEO_RENDER_OGL_ES@
 #cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
 #cmakedefine SDL_VIDEO_RENDER_DIRECTFB @SDL_VIDEO_RENDER_DIRECTFB@
+#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@
 
 /* Enable OpenGL support */
 #cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
@@ -335,6 +373,9 @@
 #cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
 #cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
 
+/* Enable Vulkan support */
+#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
+
 /* Enable system power support */
 #cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
 #cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
@@ -357,6 +398,8 @@
 #cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
 #cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
 
+/* Enable dynamic libsamplerate support */
+#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
 
 /* Platform specific definitions */
 #if !defined(__WIN32__)
@@ -418,4 +461,4 @@ typedef unsigned int uintptr_t;
 #  endif /* !_STDINT_H_ && !HAVE_STDINT_H */
 #endif /* __WIN32__ */
 
-#endif /* _SDL_config_h */
+#endif /* SDL_config_h_ */

+ 89 - 43
Engine/lib/sdl/include/SDL_config.h.in

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_h
-#define _SDL_config_h
+#ifndef SDL_config_h_
+#define SDL_config_h_
 
 /**
  *  \file SDL_config.h.in
@@ -50,39 +50,32 @@
 #undef HAVE_GCC_ATOMICS
 #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET
 
-#undef HAVE_DDRAW_H
-#undef HAVE_DINPUT_H
-#undef HAVE_DSOUND_H
-#undef HAVE_DXGI_H
-#undef HAVE_XINPUT_H
-
 /* Comment this if you want to build without any C library requirements */
 #undef HAVE_LIBC
 #if HAVE_LIBC
 
 /* Useful headers */
-#undef HAVE_ALLOCA_H
-#undef HAVE_SYS_TYPES_H
-#undef HAVE_STDIO_H
 #undef STDC_HEADERS
-#undef HAVE_STDLIB_H
-#undef HAVE_STDARG_H
-#undef HAVE_MALLOC_H
-#undef HAVE_MEMORY_H
-#undef HAVE_STRING_H
-#undef HAVE_STRINGS_H
-#undef HAVE_INTTYPES_H
-#undef HAVE_STDINT_H
+#undef HAVE_ALLOCA_H
 #undef HAVE_CTYPE_H
-#undef HAVE_MATH_H
+#undef HAVE_FLOAT_H
 #undef HAVE_ICONV_H
+#undef HAVE_INTTYPES_H
+#undef HAVE_LIMITS_H
+#undef HAVE_MALLOC_H
+#undef HAVE_MATH_H
+#undef HAVE_MEMORY_H
 #undef HAVE_SIGNAL_H
-#undef HAVE_ALTIVEC_H
+#undef HAVE_STDARG_H
+#undef HAVE_STDINT_H
+#undef HAVE_STDIO_H
+#undef HAVE_STDLIB_H
+#undef HAVE_STRINGS_H
+#undef HAVE_STRING_H
+#undef HAVE_SYS_TYPES_H
+#undef HAVE_WCHAR_H
 #undef HAVE_PTHREAD_NP_H
-#undef HAVE_LIBUDEV_H
-#undef HAVE_DBUS_DBUS_H
-#undef HAVE_IBUS_IBUS_H
-#undef HAVE_FCITX_FRONTEND_H
+#undef HAVE_LIBUNWIND_H
 
 /* C library functions */
 #undef HAVE_MALLOC
@@ -103,10 +96,13 @@
 #undef HAVE_MEMCPY
 #undef HAVE_MEMMOVE
 #undef HAVE_MEMCMP
+#undef HAVE_WCSLEN
+#undef HAVE_WCSLCPY
+#undef HAVE_WCSLCAT
+#undef HAVE_WCSCMP
 #undef HAVE_STRLEN
 #undef HAVE_STRLCPY
 #undef HAVE_STRLCAT
-#undef HAVE_STRDUP
 #undef HAVE__STRREV
 #undef HAVE__STRUPR
 #undef HAVE__STRLWR
@@ -139,25 +135,41 @@
 #undef HAVE_SNPRINTF
 #undef HAVE_VSNPRINTF
 #undef HAVE_M_PI
-#undef HAVE_ATAN
-#undef HAVE_ATAN2
 #undef HAVE_ACOS
+#undef HAVE_ACOSF
 #undef HAVE_ASIN
+#undef HAVE_ASINF
+#undef HAVE_ATAN
+#undef HAVE_ATANF
+#undef HAVE_ATAN2
+#undef HAVE_ATAN2F
 #undef HAVE_CEIL
+#undef HAVE_CEILF
 #undef HAVE_COPYSIGN
+#undef HAVE_COPYSIGNF
 #undef HAVE_COS
 #undef HAVE_COSF
 #undef HAVE_FABS
+#undef HAVE_FABSF
 #undef HAVE_FLOOR
+#undef HAVE_FLOORF
+#undef HAVE_FMOD
+#undef HAVE_FMODF
 #undef HAVE_LOG
+#undef HAVE_LOGF
+#undef HAVE_LOG10
+#undef HAVE_LOG10F
 #undef HAVE_POW
+#undef HAVE_POWF
 #undef HAVE_SCALBN
+#undef HAVE_SCALBNF
 #undef HAVE_SIN
 #undef HAVE_SINF
 #undef HAVE_SQRT
 #undef HAVE_SQRTF
 #undef HAVE_TAN
 #undef HAVE_TANF
+#undef HAVE_FOPEN64
 #undef HAVE_FSEEKO
 #undef HAVE_FSEEKO64
 #undef HAVE_SIGACTION
@@ -173,6 +185,8 @@
 #undef HAVE_PTHREAD_SETNAME_NP
 #undef HAVE_PTHREAD_SET_NAME_NP
 #undef HAVE_SEM_TIMEDWAIT
+#undef HAVE_GETAUXVAL
+#undef HAVE_POLL
 
 #else
 #define HAVE_STDARG_H   1
@@ -180,6 +194,22 @@
 #define HAVE_STDINT_H   1
 #endif /* HAVE_LIBC */
 
+#undef HAVE_ALTIVEC_H
+#undef HAVE_DBUS_DBUS_H
+#undef HAVE_FCITX_FRONTEND_H
+#undef HAVE_IBUS_IBUS_H
+#undef HAVE_IMMINTRIN_H
+#undef HAVE_LIBSAMPLERATE_H
+#undef HAVE_LIBUDEV_H
+
+#undef HAVE_DDRAW_H
+#undef HAVE_DINPUT_H
+#undef HAVE_DSOUND_H
+#undef HAVE_DXGI_H
+#undef HAVE_XINPUT_H
+#undef HAVE_XINPUT_GAMEPAD_EX
+#undef HAVE_XINPUT_STATE_EX
+
 /* SDL internal assertion support */
 #undef SDL_DEFAULT_ASSERT_LEVEL
 
@@ -202,34 +232,36 @@
 /* Enable various audio drivers */
 #undef SDL_AUDIO_DRIVER_ALSA
 #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#undef SDL_AUDIO_DRIVER_ANDROID
 #undef SDL_AUDIO_DRIVER_ARTS
 #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
-#undef SDL_AUDIO_DRIVER_PULSEAUDIO
-#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
-#undef SDL_AUDIO_DRIVER_HAIKU
-#undef SDL_AUDIO_DRIVER_BSD
 #undef SDL_AUDIO_DRIVER_COREAUDIO
 #undef SDL_AUDIO_DRIVER_DISK
-#undef SDL_AUDIO_DRIVER_DUMMY
-#undef SDL_AUDIO_DRIVER_ANDROID
-#undef SDL_AUDIO_DRIVER_XAUDIO2
 #undef SDL_AUDIO_DRIVER_DSOUND
+#undef SDL_AUDIO_DRIVER_DUMMY
+#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
 #undef SDL_AUDIO_DRIVER_ESD
 #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
+#undef SDL_AUDIO_DRIVER_FUSIONSOUND
+#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
+#undef SDL_AUDIO_DRIVER_HAIKU
+#undef SDL_AUDIO_DRIVER_JACK
+#undef SDL_AUDIO_DRIVER_JACK_DYNAMIC
 #undef SDL_AUDIO_DRIVER_NACL
 #undef SDL_AUDIO_DRIVER_NAS
 #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
-#undef SDL_AUDIO_DRIVER_SNDIO
-#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
+#undef SDL_AUDIO_DRIVER_NETBSD
 #undef SDL_AUDIO_DRIVER_OSS
 #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
 #undef SDL_AUDIO_DRIVER_PAUDIO
+#undef SDL_AUDIO_DRIVER_PULSEAUDIO
+#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
 #undef SDL_AUDIO_DRIVER_QSA
+#undef SDL_AUDIO_DRIVER_SNDIO
+#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
 #undef SDL_AUDIO_DRIVER_SUNAUDIO
+#undef SDL_AUDIO_DRIVER_WASAPI
 #undef SDL_AUDIO_DRIVER_WINMM
-#undef SDL_AUDIO_DRIVER_FUSIONSOUND
-#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
-#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
 
 /* Enable various input drivers */
 #undef SDL_INPUT_LINUXEV
@@ -247,13 +279,13 @@
 #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
 #undef SDL_JOYSTICK_EMSCRIPTEN
 #undef SDL_HAPTIC_DUMMY
+#undef SDL_HAPTIC_ANDROID
 #undef SDL_HAPTIC_LINUX
 #undef SDL_HAPTIC_IOKIT
 #undef SDL_HAPTIC_DINPUT
 #undef SDL_HAPTIC_XINPUT
 
 /* Enable various shared object loading systems */
-#undef SDL_LOADSO_HAIKU
 #undef SDL_LOADSO_DLOPEN
 #undef SDL_LOADSO_DUMMY
 #undef SDL_LOADSO_LDG
@@ -289,6 +321,9 @@
 #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON
 #undef SDL_VIDEO_DRIVER_X11
 #undef SDL_VIDEO_DRIVER_RPI
+#undef SDL_VIDEO_DRIVER_KMSDRM
+#undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC
+#undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM
 #undef SDL_VIDEO_DRIVER_ANDROID
 #undef SDL_VIDEO_DRIVER_EMSCRIPTEN
 #undef SDL_VIDEO_DRIVER_X11_DYNAMIC
@@ -314,6 +349,7 @@
 #undef SDL_VIDEO_DRIVER_NACL
 #undef SDL_VIDEO_DRIVER_VIVANTE
 #undef SDL_VIDEO_DRIVER_VIVANTE_VDK
+#undef SDL_VIDEO_DRIVER_QNX
 
 #undef SDL_VIDEO_RENDER_D3D
 #undef SDL_VIDEO_RENDER_D3D11
@@ -321,6 +357,7 @@
 #undef SDL_VIDEO_RENDER_OGL_ES
 #undef SDL_VIDEO_RENDER_OGL_ES2
 #undef SDL_VIDEO_RENDER_DIRECTFB
+#undef SDL_VIDEO_RENDER_METAL
 
 /* Enable OpenGL support */
 #undef SDL_VIDEO_OPENGL
@@ -334,6 +371,9 @@
 #undef SDL_VIDEO_OPENGL_OSMESA
 #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
 
+/* Enable Vulkan support */
+#undef SDL_VIDEO_VULKAN
+
 /* Enable system power support */
 #undef SDL_POWER_LINUX
 #undef SDL_POWER_WINDOWS
@@ -360,4 +400,10 @@
 /* Enable ime support */
 #undef SDL_USE_IME
 
-#endif /* _SDL_config_h */
+/* Enable dynamic udev support */
+#undef SDL_UDEV_DYNAMIC
+
+/* Enable dynamic libsamplerate support */
+#undef SDL_LIBSAMPLERATE_DYNAMIC
+
+#endif /* SDL_config_h_ */

+ 39 - 16
Engine/lib/sdl/include/SDL_config_android.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_android_h
-#define _SDL_config_android_h
+#ifndef SDL_config_android_h_
+#define SDL_config_android_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -34,16 +35,17 @@
 
 #define HAVE_GCC_ATOMICS    1
 
-#define HAVE_ALLOCA_H       1
-#define HAVE_SYS_TYPES_H    1
-#define HAVE_STDIO_H    1
 #define STDC_HEADERS    1
-#define HAVE_STRING_H   1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H   1
+#define HAVE_ALLOCA_H       1
 #define HAVE_CTYPE_H    1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H   1
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
+#define HAVE_STDINT_H   1
+#define HAVE_STDIO_H    1
+#define HAVE_STRING_H   1
+#define HAVE_SYS_TYPES_H    1
 
 /* C library functions */
 #define HAVE_MALLOC 1
@@ -66,7 +68,6 @@
 #define HAVE_STRLEN 1
 #define HAVE_STRLCPY    1
 #define HAVE_STRLCAT    1
-#define HAVE_STRDUP 1
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR    1
 #define HAVE_STRSTR 1
@@ -83,20 +84,34 @@
 #define HAVE_STRNCASECMP 1
 #define HAVE_VSSCANF 1
 #define HAVE_VSNPRINTF  1
-#define HAVE_M_PI   1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
 #define HAVE_ATAN   1
+#define HAVE_ATANF  1
 #define HAVE_ATAN2  1
-#define HAVE_ACOS  1
-#define HAVE_ASIN  1
+#define HAVE_ATAN2F 1
 #define HAVE_CEIL   1
+#define HAVE_CEILF  1
 #define HAVE_COPYSIGN   1
+#define HAVE_COPYSIGNF  1
 #define HAVE_COS    1
 #define HAVE_COSF   1
 #define HAVE_FABS   1
+#define HAVE_FABSF  1
 #define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
 #define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
 #define HAVE_POW    1
+#define HAVE_POWF   1
 #define HAVE_SCALBN 1
+#define HAVE_SCALBNF    1
 #define HAVE_SIN    1
 #define HAVE_SINF   1
 #define HAVE_SQRT   1
@@ -107,7 +122,7 @@
 #define HAVE_SETJMP 1
 #define HAVE_NANOSLEEP  1
 #define HAVE_SYSCONF    1
-#define HAVE_CLOCK_GETTIME	1
+#define HAVE_CLOCK_GETTIME  1
 
 #define SIZEOF_VOIDP 4
 
@@ -117,7 +132,7 @@
 
 /* Enable various input drivers */
 #define SDL_JOYSTICK_ANDROID    1
-#define SDL_HAPTIC_DUMMY    1
+#define SDL_HAPTIC_ANDROID    1
 
 /* Enable various shared object loading systems */
 #define SDL_LOADSO_DLOPEN   1
@@ -139,10 +154,18 @@
 #define SDL_VIDEO_RENDER_OGL_ES 1
 #define SDL_VIDEO_RENDER_OGL_ES2    1
 
+/* Enable Vulkan support */
+/* Android does not support Vulkan in native code using the "armeabi" ABI. */
+#if defined(__ARM_ARCH) && __ARM_ARCH < 7
+#define SDL_VIDEO_VULKAN 0
+#else
+#define SDL_VIDEO_VULKAN 1
+#endif
+
 /* Enable system power support */
 #define SDL_POWER_ANDROID 1
 
 /* Enable the filesystem driver */
 #define SDL_FILESYSTEM_ANDROID   1
 
-#endif /* _SDL_config_android_h */
+#endif /* SDL_config_android_h_ */

+ 47 - 14
Engine/lib/sdl/include/SDL_config_iphoneos.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_iphoneos_h
-#define _SDL_config_iphoneos_h
+#ifndef SDL_config_iphoneos_h_
+#define SDL_config_iphoneos_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -32,16 +33,19 @@
 
 #define HAVE_GCC_ATOMICS    1
 
-#define HAVE_ALLOCA_H       1
-#define HAVE_SYS_TYPES_H    1
-#define HAVE_STDIO_H    1
 #define STDC_HEADERS    1
-#define HAVE_STRING_H   1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H   1
+#define HAVE_ALLOCA_H       1
 #define HAVE_CTYPE_H    1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H   1
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H   1
+#define HAVE_STDINT_H   1
+#define HAVE_STDIO_H    1
+#define HAVE_STRING_H   1
+#define HAVE_SYS_TYPES_H    1
+/* The libunwind functions are only available on x86 */
+/* #undef HAVE_LIBUNWIND_H */
 
 /* C library functions */
 #define HAVE_MALLOC 1
@@ -64,7 +68,6 @@
 #define HAVE_STRLEN 1
 #define HAVE_STRLCPY    1
 #define HAVE_STRLCAT    1
-#define HAVE_STRDUP 1
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR    1
 #define HAVE_STRSTR 1
@@ -82,19 +85,34 @@
 #define HAVE_VSSCANF 1
 #define HAVE_VSNPRINTF  1
 #define HAVE_M_PI   1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
 #define HAVE_ATAN   1
+#define HAVE_ATANF  1
 #define HAVE_ATAN2  1
-#define HAVE_ACOS  1
-#define HAVE_ASIN  1
+#define HAVE_ATAN2F 1
 #define HAVE_CEIL   1
+#define HAVE_CEILF  1
 #define HAVE_COPYSIGN   1
+#define HAVE_COPYSIGNF  1
 #define HAVE_COS    1
 #define HAVE_COSF   1
 #define HAVE_FABS   1
+#define HAVE_FABSF  1
 #define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
 #define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
 #define HAVE_POW    1
+#define HAVE_POWF   1
 #define HAVE_SCALBN 1
+#define HAVE_SCALBNF    1
 #define HAVE_SIN    1
 #define HAVE_SINF   1
 #define HAVE_SQRT   1
@@ -132,12 +150,27 @@
 #define SDL_VIDEO_DRIVER_UIKIT  1
 #define SDL_VIDEO_DRIVER_DUMMY  1
 
-/* enable OpenGL ES */
+/* Enable OpenGL ES */
 #define SDL_VIDEO_OPENGL_ES2 1
 #define SDL_VIDEO_OPENGL_ES 1
 #define SDL_VIDEO_RENDER_OGL_ES 1
 #define SDL_VIDEO_RENDER_OGL_ES2    1
 
+/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer */
+#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000))
+#define SDL_PLATFORM_SUPPORTS_METAL	1
+#else
+#define SDL_PLATFORM_SUPPORTS_METAL	0
+#endif
+
+#if SDL_PLATFORM_SUPPORTS_METAL
+#define SDL_VIDEO_RENDER_METAL  1
+#endif
+
+#if SDL_PLATFORM_SUPPORTS_METAL
+#define SDL_VIDEO_VULKAN 1
+#endif
+
 /* Enable system power support */
 #define SDL_POWER_UIKIT 1
 
@@ -155,4 +188,4 @@
 /* enable filesystem support */
 #define SDL_FILESYSTEM_COCOA   1
 
-#endif /* _SDL_config_iphoneos_h */
+#endif /* SDL_config_iphoneos_h_ */

+ 61 - 15
Engine/lib/sdl/include/SDL_config_macosx.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_macosx_h
-#define _SDL_config_macosx_h
+#ifndef SDL_config_macosx_h_
+#define SDL_config_macosx_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -36,16 +37,19 @@
 #endif
 
 /* Useful headers */
-#define HAVE_ALLOCA_H       1
-#define HAVE_SYS_TYPES_H    1
-#define HAVE_STDIO_H    1
 #define STDC_HEADERS    1
-#define HAVE_STRING_H   1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H   1
+#define HAVE_ALLOCA_H       1
 #define HAVE_CTYPE_H    1
+#define HAVE_FLOAT_H    1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H   1
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H   1
+#define HAVE_STDINT_H   1
+#define HAVE_STDIO_H    1
+#define HAVE_STRING_H   1
+#define HAVE_SYS_TYPES_H    1
+#define HAVE_LIBUNWIND_H    1
 
 /* C library functions */
 #define HAVE_MALLOC 1
@@ -67,7 +71,6 @@
 #define HAVE_STRLEN 1
 #define HAVE_STRLCPY    1
 #define HAVE_STRLCAT    1
-#define HAVE_STRDUP 1
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR    1
 #define HAVE_STRSTR 1
@@ -84,15 +87,35 @@
 #define HAVE_STRNCASECMP 1
 #define HAVE_VSSCANF 1
 #define HAVE_VSNPRINTF  1
+#define HAVE_M_PI   1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
+#define HAVE_ATAN   1
+#define HAVE_ATANF  1
+#define HAVE_ATAN2  1
+#define HAVE_ATAN2F 1
 #define HAVE_CEIL   1
+#define HAVE_CEILF  1
 #define HAVE_COPYSIGN   1
+#define HAVE_COPYSIGNF  1
 #define HAVE_COS    1
 #define HAVE_COSF   1
 #define HAVE_FABS   1
+#define HAVE_FABSF  1
 #define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
 #define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
 #define HAVE_POW    1
+#define HAVE_POWF   1
 #define HAVE_SCALBN 1
+#define HAVE_SCALBNF    1
 #define HAVE_SIN    1
 #define HAVE_SINF   1
 #define HAVE_SQRT   1
@@ -104,10 +127,6 @@
 #define HAVE_NANOSLEEP  1
 #define HAVE_SYSCONF    1
 #define HAVE_SYSCTLBYNAME 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
 
 /* Enable various audio drivers */
 #define SDL_AUDIO_DRIVER_COREAUDIO  1
@@ -162,10 +181,29 @@
 #define SDL_VIDEO_RENDER_OGL    1
 #endif
 
+#ifndef SDL_VIDEO_RENDER_OGL_ES2
+#define SDL_VIDEO_RENDER_OGL_ES2 1
+#endif
+
+#ifndef SDL_VIDEO_RENDER_METAL
+/* Metal only supported on 64-bit architectures with 10.11+ */
+#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
+#define SDL_VIDEO_RENDER_METAL    1
+#else
+#define SDL_VIDEO_RENDER_METAL    0
+#endif
+#endif
+
 /* Enable OpenGL support */
 #ifndef SDL_VIDEO_OPENGL
 #define SDL_VIDEO_OPENGL    1
 #endif
+#ifndef SDL_VIDEO_OPENGL_ES2
+#define SDL_VIDEO_OPENGL_ES2    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_EGL
+#define SDL_VIDEO_OPENGL_EGL    1
+#endif
 #ifndef SDL_VIDEO_OPENGL_CGL
 #define SDL_VIDEO_OPENGL_CGL    1
 #endif
@@ -173,6 +211,14 @@
 #define SDL_VIDEO_OPENGL_GLX    1
 #endif
 
+/* Enable Vulkan support */
+/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
+#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
+#define SDL_VIDEO_VULKAN 1
+#else
+#define SDL_VIDEO_VULKAN 0
+#endif
+
 /* Enable system power support */
 #define SDL_POWER_MACOSX 1
 
@@ -185,4 +231,4 @@
 #define SDL_ALTIVEC_BLITTERS    1
 #endif
 
-#endif /* _SDL_config_macosx_h */
+#endif /* SDL_config_macosx_h_ */

+ 5 - 4
Engine/lib/sdl/include/SDL_config_minimal.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_minimal_h
-#define _SDL_config_minimal_h
+#ifndef SDL_config_minimal_h_
+#define SDL_config_minimal_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -78,4 +79,4 @@ typedef unsigned long uintptr_t;
 /* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
 #define SDL_FILESYSTEM_DUMMY  1
 
-#endif /* _SDL_config_minimal_h */
+#endif /* SDL_config_minimal_h_ */

+ 20 - 17
Engine/lib/sdl/include/SDL_config_pandora.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_h
-#define _SDL_config_h
+#ifndef SDL_config_pandora_h_
+#define SDL_config_pandora_h_
+#define SDL_config_h_
 
 /* This is a set of defines to configure the SDL features */
 
@@ -35,22 +36,24 @@
 
 #define SDL_BYTEORDER 1234
 
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
 #define STDC_HEADERS 1
-#define HAVE_STDLIB_H 1
-#define HAVE_STDARG_H 1
-#define HAVE_MALLOC_H 1
-#define HAVE_MEMORY_H 1
-#define HAVE_STRING_H 1
-#define HAVE_STRINGS_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
+#define HAVE_ALLOCA_H 1
 #define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
 #define HAVE_ICONV_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_MATH_H 1
+#define HAVE_MEMORY_H 1
 #define HAVE_SIGNAL_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_STDIO_H 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_STRING_H 1
+#define HAVE_SYS_TYPES_H 1
+
 #define HAVE_MALLOC 1
 #define HAVE_CALLOC 1
 #define HAVE_REALLOC 1
@@ -67,7 +70,6 @@
 #define HAVE_MEMCPY 1
 #define HAVE_MEMMOVE 1
 #define HAVE_STRLEN 1
-#define HAVE_STRDUP 1
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR 1
 #define HAVE_STRSTR 1
@@ -91,6 +93,7 @@
 #define HAVE_FABS 1
 #define HAVE_FLOOR 1
 #define HAVE_LOG 1
+#define HAVE_LOG10 1
 #define HAVE_SCALBN 1
 #define HAVE_SIN 1
 #define HAVE_SINF 1
@@ -124,4 +127,4 @@
 #define SDL_VIDEO_RENDER_OGL_ES 1
 #define SDL_VIDEO_OPENGL_ES 1
 
-#endif /* _SDL_config_h */
+#endif /* SDL_config_pandora_h_ */

+ 29 - 13
Engine/lib/sdl/include/SDL_config_psp.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_psp_h
-#define _SDL_config_psp_h
+#ifndef SDL_config_psp_h_
+#define SDL_config_psp_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -32,16 +33,17 @@
 
 #define HAVE_GCC_ATOMICS    1
 
-#define HAVE_ALLOCA_H       1
-#define HAVE_SYS_TYPES_H    1
-#define HAVE_STDIO_H    1
 #define STDC_HEADERS    1
-#define HAVE_STRING_H   1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H   1
+#define HAVE_ALLOCA_H       1
 #define HAVE_CTYPE_H    1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H   1
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H   1
+#define HAVE_STDINT_H   1
+#define HAVE_STDIO_H    1
+#define HAVE_STRING_H   1
+#define HAVE_SYS_TYPES_H    1
 
 /* C library functions */
 #define HAVE_MALLOC 1
@@ -64,7 +66,6 @@
 #define HAVE_STRLEN 1
 #define HAVE_STRLCPY    1
 #define HAVE_STRLCAT    1
-#define HAVE_STRDUP 1
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR    1
 #define HAVE_STRSTR 1
@@ -82,19 +83,34 @@
 #define HAVE_VSSCANF 1
 #define HAVE_VSNPRINTF  1
 #define HAVE_M_PI   1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
 #define HAVE_ATAN   1
+#define HAVE_ATANF  1
 #define HAVE_ATAN2  1
-#define HAVE_ACOS  1
-#define HAVE_ASIN  1
+#define HAVE_ATAN2F 1
 #define HAVE_CEIL   1
+#define HAVE_CEILF  1
 #define HAVE_COPYSIGN   1
+#define HAVE_COPYSIGNF  1
 #define HAVE_COS    1
 #define HAVE_COSF   1
 #define HAVE_FABS   1
+#define HAVE_FABSF  1
 #define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
 #define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
 #define HAVE_POW    1
+#define HAVE_POWF   1
 #define HAVE_SCALBN 1
+#define HAVE_SCALBNF    1
 #define HAVE_SIN    1
 #define HAVE_SINF   1
 #define HAVE_SQRT   1
@@ -140,4 +156,4 @@
 #define SDL_LOADSO_DISABLED    1
 
 
-#endif /* _SDL_config_psp_h */
+#endif /* SDL_config_psp_h_ */

+ 57 - 30
Engine/lib/sdl/include/SDL_config_windows.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_windows_h
-#define _SDL_config_windows_h
+#ifndef SDL_config_windows_h_
+#define SDL_config_windows_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -85,12 +86,14 @@ typedef unsigned int uintptr_t;
 /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
 #ifdef HAVE_LIBC
 /* Useful headers */
-#define HAVE_STDIO_H 1
 #define STDC_HEADERS 1
-#define HAVE_STRING_H 1
 #define HAVE_CTYPE_H 1
+#define HAVE_FLOAT_H 1
+#define HAVE_LIMITS_H 1
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
+#define HAVE_STDIO_H 1
+#define HAVE_STRING_H 1
 
 /* C library functions */
 #define HAVE_MALLOC 1
@@ -106,13 +109,15 @@ typedef unsigned int uintptr_t;
 #define HAVE_MEMCMP 1
 #define HAVE_STRLEN 1
 #define HAVE__STRREV 1
-#define HAVE__STRUPR 1
-#define HAVE__STRLWR 1
+/* These functions have security warnings, so we won't use them */
+/* #undef HAVE__STRUPR */
+/* #undef HAVE__STRLWR */
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR 1
 #define HAVE_STRSTR 1
-#define HAVE__LTOA 1
-#define HAVE__ULTOA 1
+/* These functions have security warnings, so we won't use them */
+/* #undef HAVE__LTOA */
+/* #undef HAVE__ULTOA */
 #define HAVE_STRTOL 1
 #define HAVE_STRTOUL 1
 #define HAVE_STRTOD 1
@@ -122,28 +127,48 @@ typedef unsigned int uintptr_t;
 #define HAVE_STRNCMP 1
 #define HAVE__STRICMP 1
 #define HAVE__STRNICMP 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS  1
-#define HAVE_ASIN  1
-#define HAVE_CEIL 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
+#define HAVE_ATAN   1
+#define HAVE_ATANF  1
+#define HAVE_ATAN2  1
+#define HAVE_ATAN2F 1
+#define HAVE_CEILF  1
+#define HAVE__COPYSIGN  1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FABSF  1
+#define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
+#define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
+#define HAVE_POW    1
+#define HAVE_POWF   1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SQRTF  1
+#define HAVE_TAN    1
+#define HAVE_TANF   1
+#if defined(_MSC_VER)
+/* These functions were added with the VC++ 2013 C runtime library */
 #if _MSC_VER >= 1800
 #define HAVE_STRTOLL 1
 #define HAVE_VSSCANF 1
-#define HAVE_COPYSIGN 1
 #define HAVE_SCALBN 1
+#define HAVE_SCALBNF    1
+#endif
+/* This function is available with at least the VC++ 2008 C runtime library */
+#if _MSC_VER >= 1400
+#define HAVE__FSEEKI64 1
+#endif
 #endif
 #if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
 #define HAVE_M_PI 1
@@ -154,8 +179,8 @@ typedef unsigned int uintptr_t;
 #endif
 
 /* Enable various audio drivers */
+#define SDL_AUDIO_DRIVER_WASAPI 1
 #define SDL_AUDIO_DRIVER_DSOUND 1
-#define SDL_AUDIO_DRIVER_XAUDIO2    1
 #define SDL_AUDIO_DRIVER_WINMM  1
 #define SDL_AUDIO_DRIVER_DISK   1
 #define SDL_AUDIO_DRIVER_DUMMY  1
@@ -183,7 +208,7 @@ typedef unsigned int uintptr_t;
 #define SDL_VIDEO_RENDER_D3D    1
 #endif
 #ifndef SDL_VIDEO_RENDER_D3D11
-#define SDL_VIDEO_RENDER_D3D11	0
+#define SDL_VIDEO_RENDER_D3D11  0
 #endif
 
 /* Enable OpenGL support */
@@ -206,6 +231,8 @@ typedef unsigned int uintptr_t;
 #define SDL_VIDEO_OPENGL_EGL    1
 #endif
 
+/* Enable Vulkan support */
+#define SDL_VIDEO_VULKAN 1
 
 /* Enable system power support */
 #define SDL_POWER_WINDOWS 1
@@ -218,4 +245,4 @@ typedef unsigned int uintptr_t;
 #define SDL_ASSEMBLY_ROUTINES   1
 #endif
 
-#endif /* _SDL_config_windows_h */
+#endif /* SDL_config_windows_h_ */

+ 52 - 36
Engine/lib/sdl/include/SDL_config_winrt.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_winrt_h
-#define _SDL_config_winrt_h
+#ifndef SDL_config_winrt_h_
+#define SDL_config_winrt_h_
+#define SDL_config_h_
 
 #include "SDL_platform.h"
 
@@ -43,7 +44,7 @@
 
 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
 #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
-#define HAVE_STDINT_H	1
+#define HAVE_STDINT_H   1
 #elif defined(_MSC_VER)
 typedef signed __int8 int8_t;
 typedef unsigned __int8 uint8_t;
@@ -97,13 +98,14 @@ typedef unsigned int uintptr_t;
 #define HAVE_XINPUT_H 1
 #endif
 #define HAVE_LIBC 1
-#define HAVE_STDIO_H 1
 #define STDC_HEADERS 1
-#define HAVE_STRING_H 1
 #define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
 #define HAVE_FLOAT_H 1
+#define HAVE_LIMITS_H 1
+#define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
+#define HAVE_STDIO_H 1
+#define HAVE_STRING_H 1
 
 /* C library functions */
 #define HAVE_MALLOC 1
@@ -120,13 +122,13 @@ typedef unsigned int uintptr_t;
 #define HAVE_STRLEN 1
 #define HAVE__STRREV 1
 #define HAVE__STRUPR 1
-//#define HAVE__STRLWR 1	// TODO, WinRT: consider using _strlwr_s instead
+//#define HAVE__STRLWR 1    // TODO, WinRT: consider using _strlwr_s instead
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR 1
 #define HAVE_STRSTR 1
 //#define HAVE_ITOA 1   // TODO, WinRT: consider using _itoa_s instead
-//#define HAVE__LTOA 1	// TODO, WinRT: consider using _ltoa_s instead
-//#define HAVE__ULTOA 1	// TODO, WinRT: consider using _ultoa_s instead
+//#define HAVE__LTOA 1  // TODO, WinRT: consider using _ltoa_s instead
+//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
 #define HAVE_STRTOL 1
 #define HAVE_STRTOUL 1
 //#define HAVE_STRTOLL 1
@@ -138,44 +140,58 @@ typedef unsigned int uintptr_t;
 #define HAVE__STRICMP 1
 #define HAVE__STRNICMP 1
 #define HAVE_VSNPRINTF 1
-//#define HAVE_SSCANF 1	// TODO, WinRT: consider using sscanf_s instead
+//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
 #define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_CEIL 1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
+#define HAVE_ATAN   1
+#define HAVE_ATANF  1
+#define HAVE_ATAN2  1
+#define HAVE_ATAN2F 1
+#define HAVE_CEIL   1
+#define HAVE_CEILF  1
 #define HAVE__COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-//#define HAVE_SCALBN 1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FABSF  1
+#define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
+#define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
+#define HAVE_POW    1
+#define HAVE_POWF   1
 #define HAVE__SCALB 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SQRTF  1
+#define HAVE_TAN    1
+#define HAVE_TANF   1
 #define HAVE__FSEEKI64 1
 
 /* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_XAUDIO2	1
-#define SDL_AUDIO_DRIVER_DISK	1
-#define SDL_AUDIO_DRIVER_DUMMY	1
+#define SDL_AUDIO_DRIVER_WASAPI 1
+#define SDL_AUDIO_DRIVER_DISK   1
+#define SDL_AUDIO_DRIVER_DUMMY  1
 
 /* Enable various input drivers */
 #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
 #define SDL_JOYSTICK_DISABLED 1
-#define SDL_HAPTIC_DISABLED	1
+#define SDL_HAPTIC_DISABLED 1
 #else
 #define SDL_JOYSTICK_XINPUT 1
 #define SDL_HAPTIC_XINPUT   1
 #endif
 
 /* Enable various shared object loading systems */
-#define SDL_LOADSO_WINDOWS	1
+#define SDL_LOADSO_WINDOWS  1
 
 /* Enable various threading systems */
 #if (NTDDI_VERSION >= NTDDI_WINBLUE)
@@ -186,10 +202,10 @@ typedef unsigned int uintptr_t;
 #endif
 
 /* Enable various timer systems */
-#define SDL_TIMER_WINDOWS	1
+#define SDL_TIMER_WINDOWS   1
 
 /* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_WINRT	1
+#define SDL_VIDEO_DRIVER_WINRT  1
 #define SDL_VIDEO_DRIVER_DUMMY  1
 
 /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
@@ -208,7 +224,7 @@ typedef unsigned int uintptr_t;
 
 /* Enable assembly routines (Win64 doesn't have inline asm) */
 #ifndef _WIN64
-#define SDL_ASSEMBLY_ROUTINES	1
+#define SDL_ASSEMBLY_ROUTINES   1
 #endif
 
-#endif /* _SDL_config_winrt_h */
+#endif /* SDL_config_winrt_h_ */

+ 52 - 30
Engine/lib/sdl/include/SDL_config_wiz.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,9 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_config_h
-#define _SDL_config_h
+#ifndef SDL_config_wiz_h_
+#define SDL_config_wiz_h_
+#define SDL_config_h_
 
 /* This is a set of defines to configure the SDL features */
 
@@ -29,22 +30,24 @@
 
 #define SDL_BYTEORDER 1234
 
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
 #define STDC_HEADERS 1
-#define HAVE_STDLIB_H 1
-#define HAVE_STDARG_H 1
-#define HAVE_MALLOC_H 1
-#define HAVE_MEMORY_H 1
-#define HAVE_STRING_H 1
-#define HAVE_STRINGS_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
+#define HAVE_ALLOCA_H 1
 #define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
 #define HAVE_ICONV_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_MATH_H 1
+#define HAVE_MEMORY_H 1
 #define HAVE_SIGNAL_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_STDIO_H 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_STRING_H 1
+#define HAVE_SYS_TYPES_H 1
+
 #define HAVE_MALLOC 1
 #define HAVE_CALLOC 1
 #define HAVE_REALLOC 1
@@ -61,7 +64,6 @@
 #define HAVE_MEMCPY 1
 #define HAVE_MEMMOVE 1
 #define HAVE_STRLEN 1
-#define HAVE_STRDUP 1
 #define HAVE_STRCHR 1
 #define HAVE_STRRCHR 1
 #define HAVE_STRSTR 1
@@ -78,20 +80,40 @@
 #define HAVE_VSSCANF 1
 #define HAVE_VSNPRINTF 1
 #define HAVE_M_PI 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
+#define HAVE_ACOS   1
+#define HAVE_ACOSF  1
+#define HAVE_ASIN   1
+#define HAVE_ASINF  1
+#define HAVE_ATAN   1
+#define HAVE_ATANF  1
+#define HAVE_ATAN2  1
+#define HAVE_ATAN2F 1
+#define HAVE_CEIL   1
+#define HAVE_CEILF  1
+#define HAVE_COPYSIGN   1
+#define HAVE_COPYSIGNF  1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FABSF  1
+#define HAVE_FLOOR  1
+#define HAVE_FLOORF 1
+#define HAVE_FMOD   1
+#define HAVE_FMODF  1
+#define HAVE_LOG    1
+#define HAVE_LOGF   1
+#define HAVE_LOG10  1
+#define HAVE_LOG10F 1
+#define HAVE_POW    1
+#define HAVE_POWF   1
 #define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
+#define HAVE_SCALBNF    1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SQRTF  1
+#define HAVE_TAN    1
+#define HAVE_TANF   1
 #define HAVE_SIGACTION 1
 #define HAVE_SETJMP 1
 #define HAVE_NANOSLEEP 1
@@ -117,4 +139,4 @@
 #define SDL_VIDEO_RENDER_OGL_ES 1
 #define SDL_VIDEO_OPENGL_ES 1
 
-#endif /* _SDL_config_h */
+#endif /* SDL_config_wiz_h_ */

+ 1 - 1
Engine/lib/sdl/include/SDL_copying.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages

+ 31 - 11
Engine/lib/sdl/include/SDL_cpuinfo.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,14 +25,20 @@
  *  CPU feature detection for SDL.
  */
 
-#ifndef _SDL_cpuinfo_h
-#define _SDL_cpuinfo_h
+#ifndef SDL_cpuinfo_h_
+#define SDL_cpuinfo_h_
 
 #include "SDL_stdinc.h"
 
 /* Need to do this here because intrin.h has C++ code in it */
 /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
 #if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
+#ifdef __clang__
+/* Many of the intrinsics SDL uses are not implemented by clang with Visual Studio */
+#undef __MMX__
+#undef __SSE__
+#undef __SSE2__
+#else
 #include <intrin.h>
 #ifndef _WIN64
 #define __MMX__
@@ -40,28 +46,37 @@
 #endif
 #define __SSE__
 #define __SSE2__
+#endif /* __clang__ */
 #elif defined(__MINGW64_VERSION_MAJOR)
 #include <intrin.h>
 #else
 #ifdef __ALTIVEC__
-#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
+#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__) && !defined(SDL_DISABLE_ALTIVEC_H)
 #include <altivec.h>
 #undef pixel
+#undef bool
 #endif
 #endif
-#ifdef __MMX__
-#include <mmintrin.h>
-#endif
-#ifdef __3dNOW__
+#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
 #include <mm3dnow.h>
 #endif
-#ifdef __SSE__
+#if HAVE_IMMINTRIN_H && !defined(SDL_DISABLE_IMMINTRIN_H)
+#include <immintrin.h>
+#else
+#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
+#include <mmintrin.h>
+#endif
+#if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
 #include <xmmintrin.h>
 #endif
-#ifdef __SSE2__
+#if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
 #include <emmintrin.h>
 #endif
+#if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
+#include <pmmintrin.h>
 #endif
+#endif /* HAVE_IMMINTRIN_H */
+#endif /* compiler version */
 
 #include "begin_code.h"
 /* Set up for C function definitions, even when using C++ */
@@ -144,6 +159,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
  */
 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
 
+/**
+ *  This function returns true if the CPU has NEON (ARM SIMD) features.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
+
 /**
  *  This function returns the amount of RAM configured in the system, in MB.
  */
@@ -156,6 +176,6 @@ extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_cpuinfo_h */
+#endif /* SDL_cpuinfo_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 3 - 3
Engine/lib/sdl/include/SDL_egl.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -24,7 +24,7 @@
  *
  *  This is a simple file to encapsulate the EGL API headers.
  */
-#ifndef _MSC_VER
+#if !defined(_MSC_VER) && !defined(__ANDROID__)
 
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
@@ -132,7 +132,7 @@
 *-------------------------------------------------------------------------
 * This precedes the return type of the function in the function prototype.
 */
-#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__) && !defined(SDL_VIDEO_STATIC_ANGLE)
 #   define KHRONOS_APICALL __declspec(dllimport)
 #elif defined (__SYMBIAN32__)
 #   define KHRONOS_APICALL IMPORT_C

+ 25 - 4
Engine/lib/sdl/include/SDL_endian.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Functions for reading and writing endian-specific values
  */
 
-#ifndef _SDL_endian_h
-#define _SDL_endian_h
+#ifndef SDL_endian_h_
+#define SDL_endian_h_
 
 #include "SDL_stdinc.h"
 
@@ -96,6 +96,12 @@ SDL_Swap16(Uint16 x)
   __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
     return x;
 }
+#elif defined(__WATCOMC__) && defined(__386__)
+extern _inline Uint16 SDL_Swap16(Uint16);
+#pragma aux SDL_Swap16 = \
+  "xchg al, ah" \
+  parm   [ax]   \
+  modify [ax];
 #else
 SDL_FORCE_INLINE Uint16
 SDL_Swap16(Uint16 x)
@@ -136,6 +142,21 @@ SDL_Swap32(Uint32 x)
   __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
     return x;
 }
+#elif defined(__WATCOMC__) && defined(__386__)
+extern _inline Uint32 SDL_Swap32(Uint32);
+#ifndef __SW_3 /* 486+ */
+#pragma aux SDL_Swap32 = \
+  "bswap eax"  \
+  parm   [eax] \
+  modify [eax];
+#else  /* 386-only */
+#pragma aux SDL_Swap32 = \
+  "xchg al, ah"  \
+  "ror  eax, 16" \
+  "xchg al, ah"  \
+  parm   [eax]   \
+  modify [eax];
+#endif
 #else
 SDL_FORCE_INLINE Uint32
 SDL_Swap32(Uint32 x)
@@ -234,6 +255,6 @@ SDL_SwapFloat(float x)
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_endian_h */
+#endif /* SDL_endian_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_error.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Simple error message routines for SDL.
  */
 
-#ifndef _SDL_error_h
-#define _SDL_error_h
+#ifndef SDL_error_h_
+#define SDL_error_h_
 
 #include "SDL_stdinc.h"
 
@@ -71,6 +71,6 @@ extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_error_h */
+#endif /* SDL_error_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 31 - 31
Engine/lib/sdl/include/SDL_events.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL event handling.
  */
 
-#ifndef _SDL_events_h
-#define _SDL_events_h
+#ifndef SDL_events_h_
+#define SDL_events_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -165,7 +165,7 @@ typedef enum
 typedef struct SDL_CommonEvent
 {
     Uint32 type;
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
 } SDL_CommonEvent;
 
 /**
@@ -174,7 +174,7 @@ typedef struct SDL_CommonEvent
 typedef struct SDL_WindowEvent
 {
     Uint32 type;        /**< ::SDL_WINDOWEVENT */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;    /**< The associated window */
     Uint8 event;        /**< ::SDL_WindowEventID */
     Uint8 padding1;
@@ -190,7 +190,7 @@ typedef struct SDL_WindowEvent
 typedef struct SDL_KeyboardEvent
 {
     Uint32 type;        /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;    /**< The window with keyboard focus, if any */
     Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
     Uint8 repeat;       /**< Non-zero if this is a key repeat */
@@ -206,7 +206,7 @@ typedef struct SDL_KeyboardEvent
 typedef struct SDL_TextEditingEvent
 {
     Uint32 type;                                /**< ::SDL_TEXTEDITING */
-    Uint32 timestamp;
+    Uint32 timestamp;                           /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;                            /**< The window with keyboard focus, if any */
     char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE];  /**< The editing text */
     Sint32 start;                               /**< The start cursor of selected editing text */
@@ -221,7 +221,7 @@ typedef struct SDL_TextEditingEvent
 typedef struct SDL_TextInputEvent
 {
     Uint32 type;                              /**< ::SDL_TEXTINPUT */
-    Uint32 timestamp;
+    Uint32 timestamp;                         /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;                          /**< The window with keyboard focus, if any */
     char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];  /**< The input text */
 } SDL_TextInputEvent;
@@ -232,7 +232,7 @@ typedef struct SDL_TextInputEvent
 typedef struct SDL_MouseMotionEvent
 {
     Uint32 type;        /**< ::SDL_MOUSEMOTION */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;    /**< The window with mouse focus, if any */
     Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
     Uint32 state;       /**< The current button state */
@@ -248,7 +248,7 @@ typedef struct SDL_MouseMotionEvent
 typedef struct SDL_MouseButtonEvent
 {
     Uint32 type;        /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;    /**< The window with mouse focus, if any */
     Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
     Uint8 button;       /**< The mouse button index */
@@ -265,7 +265,7 @@ typedef struct SDL_MouseButtonEvent
 typedef struct SDL_MouseWheelEvent
 {
     Uint32 type;        /**< ::SDL_MOUSEWHEEL */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;    /**< The window with mouse focus, if any */
     Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
     Sint32 x;           /**< The amount scrolled horizontally, positive to the right and negative to the left */
@@ -279,7 +279,7 @@ typedef struct SDL_MouseWheelEvent
 typedef struct SDL_JoyAxisEvent
 {
     Uint32 type;        /**< ::SDL_JOYAXISMOTION */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_JoystickID which; /**< The joystick instance id */
     Uint8 axis;         /**< The joystick axis index */
     Uint8 padding1;
@@ -295,7 +295,7 @@ typedef struct SDL_JoyAxisEvent
 typedef struct SDL_JoyBallEvent
 {
     Uint32 type;        /**< ::SDL_JOYBALLMOTION */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_JoystickID which; /**< The joystick instance id */
     Uint8 ball;         /**< The joystick trackball index */
     Uint8 padding1;
@@ -311,7 +311,7 @@ typedef struct SDL_JoyBallEvent
 typedef struct SDL_JoyHatEvent
 {
     Uint32 type;        /**< ::SDL_JOYHATMOTION */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_JoystickID which; /**< The joystick instance id */
     Uint8 hat;          /**< The joystick hat index */
     Uint8 value;        /**< The hat position value.
@@ -331,7 +331,7 @@ typedef struct SDL_JoyHatEvent
 typedef struct SDL_JoyButtonEvent
 {
     Uint32 type;        /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_JoystickID which; /**< The joystick instance id */
     Uint8 button;       /**< The joystick button index */
     Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
@@ -345,7 +345,7 @@ typedef struct SDL_JoyButtonEvent
 typedef struct SDL_JoyDeviceEvent
 {
     Uint32 type;        /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Sint32 which;       /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
 } SDL_JoyDeviceEvent;
 
@@ -356,7 +356,7 @@ typedef struct SDL_JoyDeviceEvent
 typedef struct SDL_ControllerAxisEvent
 {
     Uint32 type;        /**< ::SDL_CONTROLLERAXISMOTION */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_JoystickID which; /**< The joystick instance id */
     Uint8 axis;         /**< The controller axis (SDL_GameControllerAxis) */
     Uint8 padding1;
@@ -373,7 +373,7 @@ typedef struct SDL_ControllerAxisEvent
 typedef struct SDL_ControllerButtonEvent
 {
     Uint32 type;        /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_JoystickID which; /**< The joystick instance id */
     Uint8 button;       /**< The controller button (SDL_GameControllerButton) */
     Uint8 state;        /**< ::SDL_PRESSED or ::SDL_RELEASED */
@@ -388,7 +388,7 @@ typedef struct SDL_ControllerButtonEvent
 typedef struct SDL_ControllerDeviceEvent
 {
     Uint32 type;        /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::SDL_CONTROLLERDEVICEREMAPPED */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Sint32 which;       /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
 } SDL_ControllerDeviceEvent;
 
@@ -398,7 +398,7 @@ typedef struct SDL_ControllerDeviceEvent
 typedef struct SDL_AudioDeviceEvent
 {
     Uint32 type;        /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 which;       /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
     Uint8 iscapture;    /**< zero if an output device, non-zero if a capture device. */
     Uint8 padding1;
@@ -413,7 +413,7 @@ typedef struct SDL_AudioDeviceEvent
 typedef struct SDL_TouchFingerEvent
 {
     Uint32 type;        /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_TouchID touchId; /**< The touch device id */
     SDL_FingerID fingerId;
     float x;            /**< Normalized in the range 0...1 */
@@ -430,8 +430,8 @@ typedef struct SDL_TouchFingerEvent
 typedef struct SDL_MultiGestureEvent
 {
     Uint32 type;        /**< ::SDL_MULTIGESTURE */
-    Uint32 timestamp;
-    SDL_TouchID touchId; /**< The touch device index */
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
+    SDL_TouchID touchId; /**< The touch device id */
     float dTheta;
     float dDist;
     float x;
@@ -447,7 +447,7 @@ typedef struct SDL_MultiGestureEvent
 typedef struct SDL_DollarGestureEvent
 {
     Uint32 type;        /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_TouchID touchId; /**< The touch device id */
     SDL_GestureID gestureId;
     Uint32 numFingers;
@@ -465,7 +465,7 @@ typedef struct SDL_DollarGestureEvent
 typedef struct SDL_DropEvent
 {
     Uint32 type;        /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     char *file;         /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */
     Uint32 windowID;    /**< The window that was dropped on, if any */
 } SDL_DropEvent;
@@ -477,7 +477,7 @@ typedef struct SDL_DropEvent
 typedef struct SDL_QuitEvent
 {
     Uint32 type;        /**< ::SDL_QUIT */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
 } SDL_QuitEvent;
 
 /**
@@ -486,7 +486,7 @@ typedef struct SDL_QuitEvent
 typedef struct SDL_OSEvent
 {
     Uint32 type;        /**< ::SDL_QUIT */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
 } SDL_OSEvent;
 
 /**
@@ -495,7 +495,7 @@ typedef struct SDL_OSEvent
 typedef struct SDL_UserEvent
 {
     Uint32 type;        /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     Uint32 windowID;    /**< The associated window if any */
     Sint32 code;        /**< User defined event code */
     void *data1;        /**< User defined data pointer */
@@ -515,7 +515,7 @@ typedef struct SDL_SysWMmsg SDL_SysWMmsg;
 typedef struct SDL_SysWMEvent
 {
     Uint32 type;        /**< ::SDL_SYSWMEVENT */
-    Uint32 timestamp;
+    Uint32 timestamp;   /**< In milliseconds, populated using SDL_GetTicks() */
     SDL_SysWMmsg *msg;  /**< driver dependent data, defined in SDL_syswm.h */
 } SDL_SysWMEvent;
 
@@ -724,7 +724,7 @@ extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
 /**
  *  This function allows you to set the state of processing certain events.
  *   - If \c state is set to ::SDL_IGNORE, that event will be automatically
- *     dropped from the event queue and will not event be filtered.
+ *     dropped from the event queue and will not be filtered.
  *   - If \c state is set to ::SDL_ENABLE, that event will be processed
  *     normally.
  *   - If \c state is set to ::SDL_QUERY, SDL_EventState() will return the
@@ -749,6 +749,6 @@ extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_events_h */
+#endif /* SDL_events_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_filesystem.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  \brief Include file for filesystem SDL API functions
  */
 
-#ifndef _SDL_filesystem_h
-#define _SDL_filesystem_h
+#ifndef SDL_filesystem_h_
+#define SDL_filesystem_h_
 
 #include "SDL_stdinc.h"
 
@@ -131,6 +131,6 @@ extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_filesystem_h */
+#endif /* SDL_filesystem_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 52 - 13
Engine/lib/sdl/include/SDL_gamecontroller.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL game controller event handling
  */
 
-#ifndef _SDL_gamecontroller_h
-#define _SDL_gamecontroller_h
+#ifndef SDL_gamecontroller_h_
+#define SDL_gamecontroller_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -51,7 +51,9 @@ extern "C" {
  *  SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
  */
 
-/* The gamecontroller structure used to identify an SDL game controller */
+/**
+ * The gamecontroller structure used to identify an SDL game controller
+ */
 struct _SDL_GameController;
 typedef struct _SDL_GameController SDL_GameController;
 
@@ -87,8 +89,8 @@ typedef struct SDL_GameControllerButtonBind
  *  To count the number of game controllers in the system for the following:
  *  int nJoysticks = SDL_NumJoysticks();
  *  int nGameControllers = 0;
- *  for ( int i = 0; i < nJoysticks; i++ ) {
- *      if ( SDL_IsGameController(i) ) {
+ *  for (int i = 0; i < nJoysticks; i++) {
+ *      if (SDL_IsGameController(i)) {
  *          nGameControllers++;
  *      }
  *  }
@@ -105,7 +107,7 @@ typedef struct SDL_GameControllerButtonBind
  *  Buttons can be used as a controller axis and vice versa.
  *
  *  This string shows an example of a valid mapping for a controller
- *  "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
+ *  "03000000341a00003608000000000000,PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
  *
  */
 
@@ -117,7 +119,7 @@ typedef struct SDL_GameControllerButtonBind
  * 
  * \return number of mappings added, -1 on error
  */
-extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW( SDL_RWops * rw, int freerw );
+extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw);
 
 /**
  *  Load a set of mappings from a file, filtered by the current SDL_GetPlatform()
@@ -131,28 +133,41 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW( SDL_RWops * rw,
  *
  * \return 1 if mapping is added, 0 if updated, -1 on error
  */
-extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
+extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingString);
+
+/**
+ *  Get the number of mappings installed
+ *
+ *  \return the number of mappings
+ */
+extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void);
+
+/**
+ *  Get the mapping at a particular index.
+ *
+ *  \return the mapping string.  Must be freed with SDL_free().  Returns NULL if the index is out of range.
+ */
+extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index);
 
 /**
  *  Get a mapping string for a GUID
  *
  *  \return the mapping string.  Must be freed with SDL_free().  Returns NULL if no mapping is available
  */
-extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID( SDL_JoystickGUID guid );
+extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid);
 
 /**
  *  Get a mapping string for an open GameController
  *
  *  \return the mapping string.  Must be freed with SDL_free().  Returns NULL if no mapping is available
  */
-extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
+extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController * gamecontroller);
 
 /**
  *  Is the joystick on this index supported by the game controller interface?
  */
 extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
 
-
 /**
  *  Get the implementation dependent name of a game controller.
  *  This can be called before any controllers are opened.
@@ -181,6 +196,24 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL
  */
 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
 
+/**
+ *  Get the USB vendor ID of an opened controller, if available.
+ *  If the vendor ID isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController * gamecontroller);
+
+/**
+ *  Get the USB product ID of an opened controller, if available.
+ *  If the product ID isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController * gamecontroller);
+
+/**
+ *  Get the product version of an opened controller, if available.
+ *  If the product version isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController * gamecontroller);
+
 /**
  *  Returns SDL_TRUE if the controller has been opened and currently connected,
  *  or SDL_FALSE if it has not.
@@ -214,6 +247,12 @@ extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
 
 /**
  *  The list of axes available from a controller
+ *
+ *  Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to SDL_JOYSTICK_AXIS_MAX,
+ *  and are centered within ~8000 of zero, though advanced UI will allow users to set
+ *  or autodetect the dead zone, which varies between controllers.
+ *
+ *  Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX.
  */
 typedef enum
 {
@@ -318,6 +357,6 @@ extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecon
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_gamecontroller_h */
+#endif /* SDL_gamecontroller_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_gesture.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL gesture event handling.
  */
 
-#ifndef _SDL_gesture_h
-#define _SDL_gesture_h
+#ifndef SDL_gesture_h_
+#define SDL_gesture_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -82,6 +82,6 @@ extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWo
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_gesture_h */
+#endif /* SDL_gesture_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 24 - 20
Engine/lib/sdl/include/SDL_haptic.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -22,12 +22,12 @@
 /**
  *  \file SDL_haptic.h
  *
- *  \brief The SDL Haptic subsystem allows you to control haptic (force feedback)
+ *  \brief The SDL haptic subsystem allows you to control haptic (force feedback)
  *         devices.
  *
  *  The basic usage is as follows:
- *   - Initialize the Subsystem (::SDL_INIT_HAPTIC).
- *   - Open a Haptic Device.
+ *   - Initialize the subsystem (::SDL_INIT_HAPTIC).
+ *   - Open a haptic device.
  *    - SDL_HapticOpen() to open from index.
  *    - SDL_HapticOpenFromJoystick() to open from an existing joystick.
  *   - Create an effect (::SDL_HapticEffect).
@@ -104,8 +104,8 @@
  * \endcode
  */
 
-#ifndef _SDL_haptic_h
-#define _SDL_haptic_h
+#ifndef SDL_haptic_h_
+#define SDL_haptic_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -282,7 +282,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
 /**
  *  \brief Device can be queried for effect status.
  *
- *  Device can be queried for effect status.
+ *  Device supports querying effect status.
  *
  *  \sa SDL_HapticGetEffectStatus
  */
@@ -291,6 +291,8 @@ typedef struct _SDL_Haptic SDL_Haptic;
 /**
  *  \brief Device can be paused.
  *
+ *  Devices supports being paused.
+ *
  *  \sa SDL_HapticPause
  *  \sa SDL_HapticUnpause
  */
@@ -444,7 +446,7 @@ typedef struct SDL_HapticDirection
 /**
  *  \brief A structure containing a template for a Constant effect.
  *
- *  The struct is exclusive to the ::SDL_HAPTIC_CONSTANT effect.
+ *  This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.
  *
  *  A constant effect applies a constant force in the specified direction
  *  to the joystick.
@@ -676,6 +678,8 @@ typedef struct SDL_HapticLeftRight
 /**
  *  \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
  *
+ *  This struct is exclusively for the ::SDL_HAPTIC_CUSTOM effect.
+ *
  *  A custom force feedback effect is much like a periodic effect, where the
  *  application can define its exact shape.  You will have to allocate the
  *  data yourself.  Data should consist of channels * samples Uint16 samples.
@@ -804,7 +808,7 @@ typedef union SDL_HapticEffect
 extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
 
 /**
- *  \brief Get the implementation dependent name of a Haptic device.
+ *  \brief Get the implementation dependent name of a haptic device.
  *
  *  This can be called before any joysticks are opened.
  *  If no name can be found, this function returns NULL.
@@ -817,9 +821,9 @@ extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
 extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
 
 /**
- *  \brief Opens a Haptic device for usage.
+ *  \brief Opens a haptic device for use.
  *
- *  The index passed as an argument refers to the N'th Haptic device on this
+ *  The index passed as an argument refers to the N'th haptic device on this
  *  system.
  *
  *  When opening a haptic device, its gain will be set to maximum and
@@ -885,15 +889,15 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void);
  *  \brief Checks to see if a joystick has haptic features.
  *
  *  \param joystick Joystick to test for haptic capabilities.
- *  \return 1 if the joystick is haptic, 0 if it isn't
- *          or -1 if an error ocurred.
+ *  \return SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't
+ *          or -1 if an error occurred.
  *
  *  \sa SDL_HapticOpenFromJoystick
  */
 extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
 
 /**
- *  \brief Opens a Haptic device for usage from a Joystick device.
+ *  \brief Opens a haptic device for use from a joystick device.
  *
  *  You must still close the haptic device separately.  It will not be closed
  *  with the joystick.
@@ -913,7 +917,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
                                                                joystick);
 
 /**
- *  \brief Closes a Haptic device previously opened with SDL_HapticOpen().
+ *  \brief Closes a haptic device previously opened with SDL_HapticOpen().
  *
  *  \param haptic Haptic device to close.
  */
@@ -957,7 +961,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
  *  Example:
  *  \code
  *  if (SDL_HapticQuery(haptic) & SDL_HAPTIC_CONSTANT) {
- *      printf("We have constant haptic effect!");
+ *      printf("We have constant haptic effect!\n");
  *  }
  *  \endcode
  *
@@ -996,7 +1000,7 @@ extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
  *
  *  \param haptic Haptic device to create the effect on.
  *  \param effect Properties of the effect to create.
- *  \return The id of the effect on success or -1 on error.
+ *  \return The identifier of the effect on success or -1 on error.
  *
  *  \sa SDL_HapticUpdateEffect
  *  \sa SDL_HapticRunEffect
@@ -1008,13 +1012,13 @@ extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic,
 /**
  *  \brief Updates the properties of an effect.
  *
- *  Can be used dynamically, although behaviour when dynamically changing
+ *  Can be used dynamically, although behavior when dynamically changing
  *  direction may be strange.  Specifically the effect may reupload itself
  *  and start playing from the start.  You cannot change the type either when
  *  running SDL_HapticUpdateEffect().
  *
  *  \param haptic Haptic device that has the effect.
- *  \param effect Effect to update.
+ *  \param effect Identifier of the effect to update.
  *  \param data New effect properties to use.
  *  \return 0 on success or -1 on error.
  *
@@ -1218,6 +1222,6 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleStop(SDL_Haptic * haptic);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_haptic_h */
+#endif /* SDL_haptic_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 246 - 19
Engine/lib/sdl/include/SDL_hints.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -36,8 +36,8 @@
  *  to how they would like the library to work.
  */
 
-#ifndef _SDL_hints_h
-#define _SDL_hints_h
+#ifndef SDL_hints_h_
+#define SDL_hints_h_
 
 #include "SDL_stdinc.h"
 
@@ -76,6 +76,7 @@ extern "C" {
  *    "opengl"
  *    "opengles2"
  *    "opengles"
+ *    "metal"
  *    "software"
  *
  *  The default varies by platform, but it's the first one in the list that
@@ -118,6 +119,17 @@ extern "C" {
  */
 #define SDL_HINT_RENDER_DIRECT3D11_DEBUG    "SDL_RENDER_DIRECT3D11_DEBUG"
 
+/**
+ *  \brief  A variable controlling the scaling policy for SDL_RenderSetLogicalSize.
+ *
+ *  This variable can be set to the following values:
+ *    "0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen
+ *    "1" or "overscan"  - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen
+ *
+ *  By default letterbox is used
+ */
+#define SDL_HINT_RENDER_LOGICAL_SIZE_MODE       "SDL_RENDER_LOGICAL_SIZE_MODE"
+
 /**
  *  \brief  A variable controlling the scaling quality
  *
@@ -199,6 +211,18 @@ extern "C" {
  */
 #define SDL_HINT_VIDEO_X11_NET_WM_PING      "SDL_VIDEO_X11_NET_WM_PING"
 
+/**
+ * \brief A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint should be used.
+ * 
+ * This variable can be set to the following values:
+ * "0" - Disable _NET_WM_BYPASS_COMPOSITOR
+ * "1" - Enable _NET_WM_BYPASS_COMPOSITOR
+ * 
+ * By default SDL will use _NET_WM_BYPASS_COMPOSITOR
+ * 
+ */
+#define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
+
 /**
  *  \brief  A variable controlling whether the window frame and title bar are interactive when the cursor is hidden 
  *
@@ -210,6 +234,12 @@ extern "C" {
  */
 #define SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN    "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
 
+/**
+ * \brief A variable to specify custom icon resource id from RC file on Windows platform 
+ */
+#define SDL_HINT_WINDOWS_INTRESOURCE_ICON       "SDL_WINDOWS_INTRESOURCE_ICON"
+#define SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
+
 /**
  *  \brief  A variable controlling whether the windows message loop is processed by SDL 
  *
@@ -232,6 +262,16 @@ extern "C" {
  */
 #define SDL_HINT_GRAB_KEYBOARD              "SDL_GRAB_KEYBOARD"
 
+/**
+ *  \brief  A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode
+ */
+#define SDL_HINT_MOUSE_NORMAL_SPEED_SCALE    "SDL_MOUSE_NORMAL_SPEED_SCALE"
+
+/**
+ *  \brief  A variable setting the scale for mouse motion, in floating point, when the mouse is in relative mode
+ */
+#define SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE    "SDL_MOUSE_RELATIVE_SPEED_SCALE"
+
 /**
  *  \brief  A variable controlling whether relative mouse mode is implemented using mouse warping
  *
@@ -254,6 +294,17 @@ extern "C" {
  */
 #define SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH "SDL_MOUSE_FOCUS_CLICKTHROUGH"
 
+/**
+ *  \brief  A variable controlling whether touch events should generate synthetic mouse events
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Touch events will not generate mouse events
+ *    "1"       - Touch events will generate mouse events
+ *
+ *  By default SDL will generate mouse events for touch events
+ */
+#define SDL_HINT_TOUCH_MOUSE_EVENTS    "SDL_TOUCH_MOUSE_EVENTS"
+
 /**
  *  \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to true.
  *
@@ -316,17 +367,36 @@ extern "C" {
  */
 #define SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
 
+/**
+ * \brief  A variable controlling whether the home indicator bar on iPhone X
+ *         should be hidden.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - The indicator bar is not hidden (default for windowed applications)
+ *    "1"       - The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications)
+ *    "2"       - The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications)
+ */
+#define SDL_HINT_IOS_HIDE_HOME_INDICATOR "SDL_IOS_HIDE_HOME_INDICATOR"
+
 /**
  *  \brief  A variable controlling whether the Android / iOS built-in
- *  accelerometer should be listed as a joystick device, rather than listing
- *  actual joysticks only.
+ *  accelerometer should be listed as a joystick device.
  *
  *  This variable can be set to the following values:
- *    "0"       - List only real joysticks and accept input from them
- *    "1"       - List real joysticks along with the accelerometer as if it were a 3 axis joystick (the default).
+ *    "0"       - The accelerometer is not listed as a joystick
+ *    "1"       - The accelerometer is available as a 3 axis joystick (the default).
  */
 #define SDL_HINT_ACCELEROMETER_AS_JOYSTICK "SDL_ACCELEROMETER_AS_JOYSTICK"
 
+/**
+ *  \brief  A variable controlling whether the Android / tvOS remotes
+ *  should be listed as joystick devices, instead of sending keyboard events.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Remotes send enter/escape/arrow key events
+ *    "1"       - Remotes are available as 2 axis, 2 button joysticks (the default).
+ */
+#define SDL_HINT_TV_REMOTE_AS_JOYSTICK "SDL_TV_REMOTE_AS_JOYSTICK"
 
 /**
  *  \brief  A variable that lets you disable the detection and use of Xinput gamepad devices
@@ -337,7 +407,6 @@ extern "C" {
  */
 #define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED"
 
-
 /**
  *  \brief  A variable that causes SDL to use the old axis and button mapping for XInput devices.
  *
@@ -347,9 +416,8 @@ extern "C" {
  */
 #define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
 
-
 /**
- *  \brief  A variable that lets you manually hint extra gamecontroller db entries
+ *  \brief  A variable that lets you manually hint extra gamecontroller db entries.
  *
  *  The variable should be newline delimited rows of gamecontroller config data, see SDL_gamecontroller.h
  *
@@ -358,6 +426,31 @@ extern "C" {
  */
 #define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
 
+/**
+ *  \brief  A variable containing a list of devices to skip when scanning for game controllers.
+ *
+ *  The format of the string is a comma separated list of USB VID/PID pairs
+ *  in hexadecimal form, e.g.
+ *
+ *      0xAAAA/0xBBBB,0xCCCC/0xDDDD
+ *
+ *  The variable can also take the form of @file, in which case the named
+ *  file will be loaded and interpreted as the value of the variable.
+ */
+#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES "SDL_GAMECONTROLLER_IGNORE_DEVICES"
+
+/**
+ *  \brief  If set, all devices will be skipped when scanning for game controllers except for the ones listed in this variable.
+ *
+ *  The format of the string is a comma separated list of USB VID/PID pairs
+ *  in hexadecimal form, e.g.
+ *
+ *      0xAAAA/0xBBBB,0xCCCC/0xDDDD
+ *
+ *  The variable can also take the form of @file, in which case the named
+ *  file will be loaded and interpreted as the value of the variable.
+ */
+#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
 
 /**
  *  \brief  A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
@@ -372,7 +465,6 @@ extern "C" {
  */
 #define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
 
-
 /**
  *  \brief If set to "0" then never set the top most bit on a SDL Window, even if the video mode expects it.
  *      This is a debugging aid for developers and not expected to be used by end users. The default is "1"
@@ -383,7 +475,6 @@ extern "C" {
  */
 #define SDL_HINT_ALLOW_TOPMOST "SDL_ALLOW_TOPMOST"
 
-
 /**
  *  \brief A variable that controls the timer resolution, in milliseconds.
  *
@@ -401,6 +492,33 @@ extern "C" {
 #define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
 
 
+/**
+ *  \brief  A variable describing the content orientation on QtWayland-based platforms.
+ *
+ *  On QtWayland platforms, windows are rotated client-side to allow for custom
+ *  transitions. In order to correctly position overlays (e.g. volume bar) and
+ *  gestures (e.g. events view, close/minimize gestures), the system needs to
+ *  know in which orientation the application is currently drawing its contents.
+ *
+ *  This does not cause the window to be rotated or resized, the application
+ *  needs to take care of drawing the content in the right orientation (the
+ *  framebuffer is always in portrait mode).
+ *
+ *  This variable can be one of the following values:
+ *    "primary" (default), "portrait", "landscape", "inverted-portrait", "inverted-landscape"
+ */
+#define SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION "SDL_QTWAYLAND_CONTENT_ORIENTATION"
+
+/**
+ *  \brief  Flags to set on QtWayland windows to integrate with the native window manager.
+ *
+ *  On QtWayland platforms, this hint controls the flags to set on the windows.
+ *  For example, on Sailfish OS "OverridesSystemGestures" disables swipe gestures.
+ *
+ *  This variable is a space-separated list of the following values (empty = no flags):
+ *    "OverridesSystemGestures", "StaysOnTop", "BypassWindowManager"
+ */
+#define SDL_HINT_QTWAYLAND_WINDOW_FLAGS "SDL_QTWAYLAND_WINDOW_FLAGS"
 
 /**
 *  \brief  A string specifying SDL's threads stack size in bytes or "0" for the backend's default size
@@ -634,6 +752,18 @@ extern "C" {
  */
 #define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH"
 
+ /**
+ * \brief A variable to control whether the return key on the soft keyboard
+ *        should hide the soft keyboard on Android and iOS.
+ *
+ * The variable can be set to the following values:
+ *   "0"       - The return key will be handled as a key event. This is the behaviour of SDL <= 2.0.3. (default)
+ *   "1"       - The return key will hide the keyboard.
+ *
+ * The value of this hint is used at runtime, so it can be changed at any time.
+ */
+#define SDL_HINT_RETURN_KEY_HIDES_IME "SDL_RETURN_KEY_HIDES_IME"
+
 /**
  *  \brief override the binding element for keyboard inputs for Emscripten builds
  *
@@ -667,7 +797,7 @@ extern "C" {
  *   "0"       - SDL will generate a window-close event when it sees Alt+F4.
  *   "1"       - SDL will only do normal key handling for Alt+F4.
  */
-#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4	"SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
+#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
 
 /**
  *  \brief Prevent SDL from using version 4 of the bitmap header when saving BMPs.
@@ -689,13 +819,18 @@ extern "C" {
 #define SDL_HINT_BMP_SAVE_LEGACY_FORMAT "SDL_BMP_SAVE_LEGACY_FORMAT"
 
 /**
- * \brief Tell SDL not to name threads on Windows.
+ * \brief Tell SDL not to name threads on Windows with the 0x406D1388 Exception.
+ *        The 0x406D1388 Exception is a trick used to inform Visual Studio of a
+ *        thread's name, but it tends to cause problems with other debuggers,
+ *        and the .NET runtime. Note that SDL 2.0.6 and later will still use
+ *        the (safer) SetThreadDescription API, introduced in the Windows 10
+ *        Creators Update, if available.
  *
  * The variable can be set to the following values:
  *   "0"       - SDL will raise the 0x406D1388 Exception to name threads.
- *               This is the default behavior of SDL <= 2.0.4. (default)
- *   "1"       - SDL will not raise this exception, and threads will be unnamed.
- *               For .NET languages this is required when running under a debugger.
+ *               This is the default behavior of SDL <= 2.0.4.
+ *   "1"       - SDL will not raise this exception, and threads will be unnamed. (default)
+ *               This is necessary with .NET languages or debuggers that aren't Visual Studio.
  */
 #define SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING "SDL_WINDOWS_DISABLE_THREAD_NAMING"
 
@@ -707,6 +842,94 @@ extern "C" {
  */
 #define SDL_HINT_RPI_VIDEO_LAYER           "SDL_RPI_VIDEO_LAYER"
 
+/**
+ * \brief Tell the video driver that we only want a double buffer.
+ *
+ * By default, most lowlevel 2D APIs will use a triple buffer scheme that 
+ * wastes no CPU time on waiting for vsync after issuing a flip, but
+ * introduces a frame of latency. On the other hand, using a double buffer
+ * scheme instead is recommended for cases where low latency is an important
+ * factor because we save a whole frame of latency.
+ * We do so by waiting for vsync immediately after issuing a flip, usually just
+ * after eglSwapBuffers call in the backend's *_SwapWindow function.
+ *
+ * Since it's driver-specific, it's only supported where possible and
+ * implemented. Currently supported the following drivers:
+ * - KMSDRM (kmsdrm)
+ * - Raspberry Pi (raspberrypi)
+ */
+#define SDL_HINT_VIDEO_DOUBLE_BUFFER      "SDL_VIDEO_DOUBLE_BUFFER"
+
+/**
+ *  \brief  A variable controlling what driver to use for OpenGL ES contexts.
+ *
+ *  On some platforms, currently Windows and X11, OpenGL drivers may support
+ *  creating contexts with an OpenGL ES profile. By default SDL uses these
+ *  profiles, when available, otherwise it attempts to load an OpenGL ES
+ *  library, e.g. that provided by the ANGLE project. This variable controls
+ *  whether SDL follows this default behaviour or will always load an
+ *  OpenGL ES library.
+ *
+ *  Circumstances where this is useful include
+ *  - Testing an app with a particular OpenGL ES implementation, e.g ANGLE,
+ *    or emulator, e.g. those from ARM, Imagination or Qualcomm.
+ *  - Resolving OpenGL ES function addresses at link time by linking with
+ *    the OpenGL ES library instead of querying them at run time with
+ *    SDL_GL_GetProcAddress().
+ *
+ *  Caution: for an application to work with the default behaviour across
+ *  different OpenGL drivers it must query the OpenGL ES function
+ *  addresses at run time using SDL_GL_GetProcAddress().
+ *
+ *  This variable is ignored on most platforms because OpenGL ES is native
+ *  or not supported.
+ *
+ *  This variable can be set to the following values:
+ *    "0"       - Use ES profile of OpenGL, if available. (Default when not set.)
+ *    "1"       - Load OpenGL ES library using the default library names.
+ *
+ */
+#define SDL_HINT_OPENGL_ES_DRIVER   "SDL_OPENGL_ES_DRIVER"
+
+/**
+ *  \brief  A variable controlling speed/quality tradeoff of audio resampling.
+ *
+ *  If available, SDL can use libsamplerate ( http://www.mega-nerd.com/SRC/ )
+ *  to handle audio resampling. There are different resampling modes available
+ *  that produce different levels of quality, using more CPU.
+ *
+ *  If this hint isn't specified to a valid setting, or libsamplerate isn't
+ *  available, SDL will use the default, internal resampling algorithm.
+ *
+ *  Note that this is currently only applicable to resampling audio that is
+ *  being written to a device for playback or audio being read from a device
+ *  for capture. SDL_AudioCVT always uses the default resampler (although this
+ *  might change for SDL 2.1).
+ *
+ *  This hint is currently only checked at audio subsystem initialization.
+ *
+ *  This variable can be set to the following values:
+ *
+ *    "0" or "default" - Use SDL's internal resampling (Default when not set - low quality, fast)
+ *    "1" or "fast"    - Use fast, slightly higher quality resampling, if available
+ *    "2" or "medium"  - Use medium quality resampling, if available
+ *    "3" or "best"    - Use high quality resampling, if available
+ */
+#define SDL_HINT_AUDIO_RESAMPLING_MODE   "SDL_AUDIO_RESAMPLING_MODE"
+
+/**
+ *  \brief  A variable controlling the audio category on iOS and Mac OS X
+ *
+ *  This variable can be set to the following values:
+ *
+ *    "ambient"     - Use the AVAudioSessionCategoryAmbient audio category, will be muted by the phone mute switch (default)
+ *    "playback"    - Use the AVAudioSessionCategoryPlayback category
+ *
+ *  For more information, see Apple's documentation:
+ *  https://developer.apple.com/library/content/documentation/Audio/Conceptual/AudioSessionProgrammingGuide/AudioSessionCategoriesandModes/AudioSessionCategoriesandModes.html
+ */
+#define SDL_HINT_AUDIO_CATEGORY   "SDL_AUDIO_CATEGORY"
+
 /**
  *  \brief  An enumeration of hint priorities
  */
@@ -753,6 +976,11 @@ extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
  */
 extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool default_value);
 
+/**
+ * \brief type definition of the hint callback function.
+ */
+typedef void (SDLCALL *SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue);
+
 /**
  *  \brief Add a function to watch a particular hint
  *
@@ -760,7 +988,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool d
  *  \param callback The function to call when the hint value changes
  *  \param userdata A pointer to pass to the callback function
  */
-typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue);
 extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name,
                                                  SDL_HintCallback callback,
                                                  void *userdata);
@@ -790,6 +1017,6 @@ extern DECLSPEC void SDLCALL SDL_ClearHints(void);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_hints_h */
+#endif /* SDL_hints_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 119 - 10
Engine/lib/sdl/include/SDL_joystick.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -36,8 +36,8 @@
  *
  */
 
-#ifndef _SDL_joystick_h
-#define _SDL_joystick_h
+#ifndef SDL_joystick_h_
+#define SDL_joystick_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -60,7 +60,9 @@ extern "C" {
  *  SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
  */
 
-/* The joystick structure used to identify an SDL joystick */
+/**
+ * The joystick structure used to identify an SDL joystick
+ */
 struct _SDL_Joystick;
 typedef struct _SDL_Joystick SDL_Joystick;
 
@@ -69,8 +71,29 @@ typedef struct {
     Uint8 data[16];
 } SDL_JoystickGUID;
 
+/**
+ * This is a unique ID for a joystick for the time it is connected to the system,
+ * and is never reused for the lifetime of the application. If the joystick is
+ * disconnected and reconnected, it will get a new ID.
+ *
+ * The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
+ */
 typedef Sint32 SDL_JoystickID;
 
+typedef enum
+{
+    SDL_JOYSTICK_TYPE_UNKNOWN,
+    SDL_JOYSTICK_TYPE_GAMECONTROLLER,
+    SDL_JOYSTICK_TYPE_WHEEL,
+    SDL_JOYSTICK_TYPE_ARCADE_STICK,
+    SDL_JOYSTICK_TYPE_FLIGHT_STICK,
+    SDL_JOYSTICK_TYPE_DANCE_PAD,
+    SDL_JOYSTICK_TYPE_GUITAR,
+    SDL_JOYSTICK_TYPE_DRUM_KIT,
+    SDL_JOYSTICK_TYPE_ARCADE_PAD,
+    SDL_JOYSTICK_TYPE_THROTTLE
+} SDL_JoystickType;
+
 typedef enum
 {
     SDL_JOYSTICK_POWER_UNKNOWN = -1,
@@ -83,6 +106,20 @@ typedef enum
 } SDL_JoystickPowerLevel;
 
 /* Function prototypes */
+
+/**
+ * Locking for multi-threaded access to the joystick API
+ *
+ * If you are using the joystick API or handling events from multiple threads
+ * you should use these locking functions to protect access to the joysticks.
+ *
+ * In particular, you are guaranteed that the joystick list won't change, so
+ * the API functions that take a joystick index will be valid, and joystick
+ * and game controller events will not be delivered.
+ */
+extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
+extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
+
 /**
  *  Count the number of joysticks attached to the system right now
  */
@@ -95,6 +132,46 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
  */
 extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
 
+/**
+ *  Return the GUID for the joystick at this index
+ *  This can be called before any joysticks are opened.
+ */
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
+
+/**
+ *  Get the USB vendor ID of a joystick, if available.
+ *  This can be called before any joysticks are opened.
+ *  If the vendor ID isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
+
+/**
+ *  Get the USB product ID of a joystick, if available.
+ *  This can be called before any joysticks are opened.
+ *  If the product ID isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
+
+/**
+ *  Get the product version of a joystick, if available.
+ *  This can be called before any joysticks are opened.
+ *  If the product version isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
+
+/**
+ *  Get the type of a joystick, if available.
+ *  This can be called before any joysticks are opened.
+ */
+extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
+
+/**
+ *  Get the instance ID of a joystick.
+ *  This can be called before any joysticks are opened.
+ *  If the index is out of range, this function will return -1.
+ */
+extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index);
+
 /**
  *  Open a joystick for use.
  *  The index passed as an argument refers to the N'th joystick on the system.
@@ -118,14 +195,32 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
 extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
 
 /**
- *  Return the GUID for the joystick at this index
+ *  Return the GUID for this opened joystick
  */
-extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
 
 /**
- *  Return the GUID for this opened joystick
+ *  Get the USB vendor ID of an opened joystick, if available.
+ *  If the vendor ID isn't available this function returns 0.
  */
-extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
+extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick);
+
+/**
+ *  Get the USB product ID of an opened joystick, if available.
+ *  If the product ID isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick);
+
+/**
+ *  Get the product version of an opened joystick, if available.
+ *  If the product version isn't available this function returns 0.
+ */
+extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick);
+
+/**
+ *  Get the type of an opened joystick.
+ */
+extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick);
 
 /**
  *  Return a string representation for this guid. pszGUID must point to at least 33 bytes
@@ -134,7 +229,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joys
 extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
 
 /**
- *  convert a string into a joystick formatted guid
+ *  Convert a string into a joystick guid
  */
 extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
 
@@ -190,6 +285,8 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
  */
 extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
 
+#define SDL_JOYSTICK_AXIS_MAX   32767
+#define SDL_JOYSTICK_AXIS_MIN   -32768
 /**
  *  Get the current state of an axis control on a joystick.
  *
@@ -200,6 +297,18 @@ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
 extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
                                                    int axis);
 
+/**
+ *  Get the initial state of an axis control on a joystick.
+ *
+ *  The state is a value ranging from -32768 to 32767.
+ *
+ *  The axis indices start at index 0.
+ *
+ *  \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick,
+                                                   int axis, Sint16 *state);
+
 /**
  *  \name Hat positions
  */
@@ -268,6 +377,6 @@ extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_joystick_h */
+#endif /* SDL_joystick_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_keyboard.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL keyboard event handling
  */
 
-#ifndef _SDL_keyboard_h
-#define _SDL_keyboard_h
+#ifndef SDL_keyboard_h_
+#define SDL_keyboard_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -212,6 +212,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_keyboard_h */
+#endif /* SDL_keyboard_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 13 - 5
Engine/lib/sdl/include/SDL_keycode.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Defines constants which identify keyboard keys and modifiers.
  */
 
-#ifndef _SDL_keycode_h
-#define _SDL_keycode_h
+#ifndef SDL_keycode_h_
+#define SDL_keycode_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_scancode.h"
@@ -38,6 +38,9 @@
  *  layout of the keyboard.  These values include Unicode values representing
  *  the unmodified character that would be generated by pressing the key, or
  *  an SDLK_* constant for those keys that do not generate characters.
+ *
+ *  A special exception is the number keys at the top of the keyboard which
+ *  always map to SDLK_0...SDLK_9, regardless of layout.
  */
 typedef Sint32 SDL_Keycode;
 
@@ -308,7 +311,12 @@ enum
     SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN),
     SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP),
     SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT),
-    SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP)
+    SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP),
+    SDLK_APP1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APP1),
+    SDLK_APP2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APP2),
+
+    SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND),
+    SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD)
 };
 
 /**
@@ -336,6 +344,6 @@ typedef enum
 #define KMOD_ALT    (KMOD_LALT|KMOD_RALT)
 #define KMOD_GUI    (KMOD_LGUI|KMOD_RGUI)
 
-#endif /* _SDL_keycode_h */
+#endif /* SDL_keycode_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_loadso.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -38,8 +38,8 @@
  *      the results you expect. :)
  */
 
-#ifndef _SDL_loadso_h
-#define _SDL_loadso_h
+#ifndef SDL_loadso_h_
+#define SDL_loadso_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -76,6 +76,6 @@ extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_loadso_h */
+#endif /* SDL_loadso_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 5 - 5
Engine/lib/sdl/include/SDL_log.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -34,8 +34,8 @@
  *      Others: standard error output (stderr)
  */
 
-#ifndef _SDL_log_h
-#define _SDL_log_h
+#ifndef SDL_log_h_
+#define SDL_log_h_
 
 #include "SDL_stdinc.h"
 
@@ -186,7 +186,7 @@ extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
 /**
  *  \brief The prototype for the log output function
  */
-typedef void (*SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
+typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
 
 /**
  *  \brief Get the current log output function.
@@ -206,6 +206,6 @@ extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction call
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_log_h */
+#endif /* SDL_log_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 13 - 6
Engine/lib/sdl/include/SDL_main.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_main_h
-#define _SDL_main_h
+#ifndef SDL_main_h_
+#define SDL_main_h_
 
 #include "SDL_stdinc.h"
 
@@ -63,10 +63,13 @@
 /* On Android SDL provides a Java class in SDLActivity.java that is the
    main activity entry point.
 
-   See README-android.md for more details on extending that class.
+   See docs/README-android.md for more details on extending that class.
  */
 #define SDL_MAIN_NEEDED
 
+/* We need to export SDL_main so it can be launched from Java */
+#define SDLMAIN_DECLSPEC    DECLSPEC
+
 #elif defined(__NACL__)
 /* On NACL we use ppapi_simple to set up the application helper code,
    then wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before 
@@ -85,6 +88,10 @@
 #define C_LINKAGE
 #endif /* __cplusplus */
 
+#ifndef SDLMAIN_DECLSPEC
+#define SDLMAIN_DECLSPEC
+#endif
+
 /**
  *  \file SDL_main.h
  *
@@ -107,7 +114,7 @@
 /**
  *  The prototype for the application's main() function
  */
-extern C_LINKAGE int SDL_main(int argc, char *argv[]);
+extern C_LINKAGE SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
 
 
 #include "begin_code.h"
@@ -156,6 +163,6 @@ extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), v
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_main_h */
+#endif /* SDL_main_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_messagebox.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_messagebox_h
-#define _SDL_messagebox_h
+#ifndef SDL_messagebox_h_
+#define SDL_messagebox_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_video.h"      /* For SDL_Window */
@@ -139,6 +139,6 @@ extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *t
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_messagebox_h */
+#endif /* SDL_messagebox_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 5 - 5
Engine/lib/sdl/include/SDL_mouse.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL mouse event handling.
  */
 
-#ifndef _SDL_mouse_h
-#define _SDL_mouse_h
+#ifndef SDL_mouse_h_
+#define SDL_mouse_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -38,7 +38,7 @@
 extern "C" {
 #endif
 
-typedef struct SDL_Cursor SDL_Cursor;   /* Implementation dependent */
+typedef struct SDL_Cursor SDL_Cursor;   /**< Implementation dependent */
 
 /**
  * \brief Cursor types for SDL_CreateSystemCursor().
@@ -297,6 +297,6 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_mouse_h */
+#endif /* SDL_mouse_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_mutex.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_mutex_h
-#define _SDL_mutex_h
+#ifndef SDL_mutex_h_
+#define SDL_mutex_h_
 
 /**
  *  \file SDL_mutex.h
@@ -246,6 +246,6 @@ extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_mutex_h */
+#endif /* SDL_mutex_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_name.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDLname_h_
-#define _SDLname_h_
+#ifndef SDLname_h_
+#define SDLname_h_
 
 #if defined(__STDC__) || defined(__cplusplus)
 #define NeedFunctionPrototypes 1
@@ -28,6 +28,6 @@
 
 #define SDL_NAME(X) SDL_##X
 
-#endif /* _SDLname_h_ */
+#endif /* SDLname_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 11 - 4
Engine/lib/sdl/include/SDL_opengl.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -32,8 +32,8 @@
  *  version included in SDL_opengl.h.
  */
 
-#ifndef _SDL_opengl_h
-#define _SDL_opengl_h
+#ifndef SDL_opengl_h_
+#define SDL_opengl_h_
 
 #include "SDL_config.h"
 
@@ -97,6 +97,13 @@
 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
 #  define GLAPI extern
 #  define GLAPIENTRY __stdcall
+#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
+#  define GLAPI extern
+#  define GLAPIENTRY _System
+#  define APIENTRY _System
+#  if defined(__GNUC__) && !defined(_System)
+#    define _System
+#  endif
 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
 #  define GLAPI __attribute__((visibility("default")))
 #  define GLAPIENTRY
@@ -2171,6 +2178,6 @@ typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum t
 
 #endif /* !__IPHONEOS__ */
 
-#endif /* _SDL_opengl_h */
+#endif /* SDL_opengl_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 1 - 1
Engine/lib/sdl/include/SDL_opengles.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages

+ 1 - 1
Engine/lib/sdl/include/SDL_opengles2.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages

+ 7 - 5
Engine/lib/sdl/include/SDL_pixels.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Header for the enumerated pixel format definitions.
  */
 
-#ifndef _SDL_pixels_h
-#define _SDL_pixels_h
+#ifndef SDL_pixels_h_
+#define SDL_pixels_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_endian.h"
@@ -287,7 +287,9 @@ enum
     SDL_PIXELFORMAT_NV12 =      /**< Planar mode: Y + U/V interleaved  (2 planes) */
         SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
     SDL_PIXELFORMAT_NV21 =      /**< Planar mode: Y + V/U interleaved  (2 planes) */
-        SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1')
+        SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
+    SDL_PIXELFORMAT_EXTERNAL_OES =      /**< Android video texture format */
+        SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
 };
 
 typedef struct SDL_Color
@@ -463,6 +465,6 @@ extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_pixels_h */
+#endif /* SDL_pixels_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 28 - 15
Engine/lib/sdl/include/SDL_platform.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Try to get a standard set of platform defines.
  */
 
-#ifndef _SDL_platform_h
-#define _SDL_platform_h
+#ifndef SDL_platform_h_
+#define SDL_platform_h_
 
 #if defined(_AIX)
 #undef __AIX__
@@ -97,7 +97,7 @@
 #undef __OPENBSD__
 #define __OPENBSD__ 1
 #endif
-#if defined(__OS2__)
+#if defined(__OS2__) || defined(__EMX__)
 #undef __OS2__
 #define __OS2__     1
 #endif
@@ -120,21 +120,34 @@
 
 #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
 /* Try to find out if we're compiling for WinRT or non-WinRT */
-/* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */
-#if (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_)	/* _MSC_VER==1700 for MSVC 2012 */
+#if defined(_MSC_VER) && defined(__has_include)
+#if __has_include(<winapifamily.h>)
+#define HAVE_WINAPIFAMILY_H 1
+#else
+#define HAVE_WINAPIFAMILY_H 0
+#endif
+
+/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
+#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_)    /* _MSC_VER == 1700 for Visual Studio 2012 */
+#define HAVE_WINAPIFAMILY_H 1
+#else
+#define HAVE_WINAPIFAMILY_H 0
+#endif
+
+#if HAVE_WINAPIFAMILY_H
 #include <winapifamily.h>
-#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
-#undef __WINDOWS__
-#define __WINDOWS__   1
-/* See if we're compiling for WinRT: */
-#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
+#else
+#define WINAPI_FAMILY_WINRT 0
+#endif /* HAVE_WINAPIFAMILY_H */
+
+#if WINAPI_FAMILY_WINRT
 #undef __WINRT__
 #define __WINRT__ 1
-#endif
 #else
 #undef __WINDOWS__
-#define __WINDOWS__   1
-#endif /* _MSC_VER < 1700 */
+#define __WINDOWS__ 1
+#endif
 #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
 
 #if defined(__WINDOWS__)
@@ -180,6 +193,6 @@ extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_platform_h */
+#endif /* SDL_platform_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_power.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_power_h
-#define _SDL_power_h
+#ifndef SDL_power_h_
+#define SDL_power_h_
 
 /**
  *  \file SDL_power.h
@@ -70,6 +70,6 @@ extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_power_h */
+#endif /* SDL_power_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
Engine/lib/sdl/include/SDL_quit.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL quit event handling.
  */
 
-#ifndef _SDL_quit_h
-#define _SDL_quit_h
+#ifndef SDL_quit_h_
+#define SDL_quit_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -55,4 +55,4 @@
 #define SDL_QuitRequested() \
         (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
 
-#endif /* _SDL_quit_h */
+#endif /* SDL_quit_h_ */

+ 4 - 4
Engine/lib/sdl/include/SDL_rect.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Header file for SDL_rect definition and management functions.
  */
 
-#ifndef _SDL_rect_h
-#define _SDL_rect_h
+#ifndef SDL_rect_h_
+#define SDL_rect_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -143,6 +143,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_rect_h */
+#endif /* SDL_rect_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 32 - 6
Engine/lib/sdl/include/SDL_render.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -45,8 +45,8 @@
  *  See this bug for details: http://bugzilla.libsdl.org/show_bug.cgi?id=1995
  */
 
-#ifndef _SDL_render_h
-#define _SDL_render_h
+#ifndef SDL_render_h_
+#define SDL_render_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_rect.h"
@@ -233,6 +233,8 @@ extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer,
  *          active,  the format was unsupported, or the width or height were out
  *          of range.
  *
+ *  \note The contents of the texture are not defined at creation.
+ *
  *  \sa SDL_QueryTexture()
  *  \sa SDL_UpdateTexture()
  *  \sa SDL_DestroyTexture()
@@ -370,9 +372,12 @@ extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
  *  \param texture   The texture to update
  *  \param rect      A pointer to the rectangle of pixels to update, or NULL to
  *                   update the entire texture.
- *  \param pixels    The raw pixel data.
+ *  \param pixels    The raw pixel data in the format of the texture.
  *  \param pitch     The number of bytes in a row of pixel data, including padding between lines.
  *
+ *  The pixel data must be in the format of the texture. The pixel format can be
+ *  queried with SDL_QueryTexture.
+ *
  *  \return 0 on success, or -1 if the texture is not valid.
  *
  *  \note This is a fairly slow function.
@@ -816,7 +821,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
  *                   texture.
  *  \param dstrect   A pointer to the destination rectangle, or NULL for the
  *                   entire rendering target.
- *  \param angle    An angle in degrees that indicates the rotation that will be applied to dstrect
+ *  \param angle    An angle in degrees that indicates the rotation that will be applied to dstrect, rotating it in a clockwise direction
  *  \param center   A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done around dstrect.w/2, dstrect.h/2).
  *  \param flip     An SDL_RendererFlip value stating which flipping actions should be performed on the texture
  *
@@ -893,6 +898,27 @@ extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw
  */
 extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
 
+/**
+ *  \brief Get the CAMetalLayer associated with the given Metal renderer
+ *
+ *  \param renderer The renderer to query
+ *
+ *  \return CAMetalLayer* on success, or NULL if the renderer isn't a Metal renderer
+ *
+ *  \sa SDL_RenderGetMetalCommandEncoder()
+ */
+extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
+
+/**
+ *  \brief Get the Metal command encoder for the current frame
+ *
+ *  \param renderer The renderer to query
+ *
+ *  \return id<MTLRenderCommandEncoder> on success, or NULL if the renderer isn't a Metal renderer
+ *
+ *  \sa SDL_RenderGetMetalLayer()
+ */
+extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer);
 
 /* Ends C function definitions when using C++ */
 #ifdef __cplusplus
@@ -900,6 +926,6 @@ extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_render_h */
+#endif /* SDL_render_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 2 - 2
Engine/lib/sdl/include/SDL_revision.h

@@ -1,2 +1,2 @@
-#define SDL_REVISION "hg-10556:007dfe83abf8"
-#define SDL_REVISION_NUMBER 10556
+#define SDL_REVISION "hg-11914:f1084c419f33"
+#define SDL_REVISION_NUMBER 11914

+ 33 - 10
Engine/lib/sdl/include/SDL_rwops.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -26,8 +26,8 @@
  *  data streams.  It can easily be extended to files, memory, etc.
  */
 
-#ifndef _SDL_rwops_h
-#define _SDL_rwops_h
+#ifndef SDL_rwops_h_
+#define SDL_rwops_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -39,12 +39,12 @@ extern "C" {
 #endif
 
 /* RWops Types */
-#define SDL_RWOPS_UNKNOWN   0U  /* Unknown stream type */
-#define SDL_RWOPS_WINFILE   1U  /* Win32 file */
-#define SDL_RWOPS_STDFILE   2U  /* Stdio file */
-#define SDL_RWOPS_JNIFILE   3U  /* Android asset */
-#define SDL_RWOPS_MEMORY    4U  /* Memory stream */
-#define SDL_RWOPS_MEMORY_RO 5U  /* Read-Only memory stream */
+#define SDL_RWOPS_UNKNOWN   0U  /**< Unknown stream type */
+#define SDL_RWOPS_WINFILE   1U  /**< Win32 file */
+#define SDL_RWOPS_STDFILE   2U  /**< Stdio file */
+#define SDL_RWOPS_JNIFILE   3U  /**< Android asset */
+#define SDL_RWOPS_MEMORY    4U  /**< Memory stream */
+#define SDL_RWOPS_MEMORY_RO 5U  /**< Read-Only memory stream */
 
 /**
  * This is the read/write operation structure -- very basic.
@@ -190,6 +190,29 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
 /* @} *//* Read/write macros */
 
 
+/**
+ *  Load all the data from an SDL data stream.
+ *
+ *  The data is allocated with a zero byte at the end (null terminated)
+ *
+ *  If \c datasize is not NULL, it is filled with the size of the data read.
+ *
+ *  If \c freesrc is non-zero, the stream will be closed after being read.
+ *
+ *  The data should be freed with SDL_free().
+ *
+ *  \return the data, or NULL if there was an error.
+ */
+extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops * src, size_t *datasize,
+                                                    int freesrc);
+
+/**
+ *  Load an entire file.
+ *
+ *  Convenience macro.
+ */
+#define SDL_LoadFile(file, datasize)   SDL_LoadFile_RW(SDL_RWFromFile(file, "rb"), datasize, 1)
+
 /**
  *  \name Read endian functions
  *
@@ -226,6 +249,6 @@ extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_rwops_h */
+#endif /* SDL_rwops_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 17 - 5
Engine/lib/sdl/include/SDL_scancode.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Defines keyboard scancodes.
  */
 
-#ifndef _SDL_scancode_h
-#define _SDL_scancode_h
+#ifndef SDL_scancode_h_
+#define SDL_scancode_h_
 
 #include "SDL_stdinc.h"
 
@@ -38,7 +38,7 @@
  *  SDL_Event structure.
  *
  *  The values in this enumeration are based on the USB usage page standard:
- *  http://www.usb.org/developers/devclass_docs/Hut1_12v2.pdf
+ *  http://www.usb.org/developers/hidpage/Hut1_12v2.pdf
  */
 typedef enum
 {
@@ -390,12 +390,24 @@ typedef enum
 
     /* @} *//* Walther keys */
 
+    /**
+     *  \name Usage page 0x0C (additional media keys)
+     *
+     *  These values are mapped from usage page 0x0C (USB consumer page).
+     */
+    /* @{ */
+
+    SDL_SCANCODE_AUDIOREWIND = 285,
+    SDL_SCANCODE_AUDIOFASTFORWARD = 286,
+
+    /* @} *//* Usage page 0x0C (additional media keys) */
+
     /* Add any other keys here. */
 
     SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
                                  for array bounds */
 } SDL_Scancode;
 
-#endif /* _SDL_scancode_h */
+#endif /* SDL_scancode_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 9 - 8
Engine/lib/sdl/include/SDL_shape.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -19,8 +19,8 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 
-#ifndef _SDL_shape_h
-#define _SDL_shape_h
+#ifndef SDL_shape_h_
+#define SDL_shape_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_pixels.h"
@@ -71,6 +71,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,un
  * \param window The window to query for being shaped.
  *
  * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL.
+ *
  * \sa SDL_CreateShapedWindow
  */
 extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
@@ -91,7 +92,7 @@ typedef enum {
 
 /** \brief A union containing parameters for shaped windows. */
 typedef union {
-    /** \brief a cutoff alpha value for binarization of the window shape's alpha channel. */
+    /** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
     Uint8 binarizationCutoff;
     SDL_Color colorKey;
 } SDL_WindowShapeParams;
@@ -111,8 +112,8 @@ typedef struct SDL_WindowShapeMode {
  * \param shape A surface encoding the desired shape for the window.
  * \param shape_mode The parameters to set for the shaped window.
  *
- * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on invalid an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
- *           if the SDL_Window* given does not reference a valid shaped window.
+ * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
+ *           if the SDL_Window given does not reference a valid shaped window.
  *
  * \sa SDL_WindowShapeMode
  * \sa SDL_GetShapedWindowMode.
@@ -127,7 +128,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *s
  *
  * \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode
  *           data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if
- *           the SDL_Window* given is a shapeable window currently lacking a shape.
+ *           the SDL_Window given is a shapeable window currently lacking a shape.
  *
  * \sa SDL_WindowShapeMode
  * \sa SDL_SetWindowShape
@@ -140,4 +141,4 @@ extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_Windo
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_shape_h */
+#endif /* SDL_shape_h_ */

+ 84 - 10
Engine/lib/sdl/include/SDL_stdinc.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  This is a general header that includes C language support.
  */
 
-#ifndef _SDL_stdinc_h
-#define _SDL_stdinc_h
+#ifndef SDL_stdinc_h_
+#define SDL_stdinc_h_
 
 #include "SDL_config.h"
 
@@ -62,6 +62,9 @@
 #ifdef HAVE_STRINGS_H
 # include <strings.h>
 #endif
+#ifdef HAVE_WCHAR_H
+# include <wchar.h>
+#endif
 #if defined(HAVE_INTTYPES_H)
 # include <inttypes.h>
 #elif defined(HAVE_STDINT_H)
@@ -127,44 +130,67 @@
  */
 /* @{ */
 
+#ifdef __CC_ARM
+/* ARM's compiler throws warnings if we use an enum: like "SDL_bool x = a < b;" */
+#define SDL_FALSE 0
+#define SDL_TRUE 1
+typedef int SDL_bool;
+#else
 typedef enum
 {
     SDL_FALSE = 0,
     SDL_TRUE = 1
 } SDL_bool;
+#endif
 
 /**
  * \brief A signed 8-bit integer type.
  */
+#define SDL_MAX_SINT8   ((Sint8)0x7F)           /* 127 */
+#define SDL_MIN_SINT8   ((Sint8)(~0x7F))        /* -128 */
 typedef int8_t Sint8;
 /**
  * \brief An unsigned 8-bit integer type.
  */
+#define SDL_MAX_UINT8   ((Uint8)0xFF)           /* 255 */
+#define SDL_MIN_UINT8   ((Uint8)0x00)           /* 0 */
 typedef uint8_t Uint8;
 /**
  * \brief A signed 16-bit integer type.
  */
+#define SDL_MAX_SINT16  ((Sint16)0x7FFF)        /* 32767 */
+#define SDL_MIN_SINT16  ((Sint16)(~0x7FFF))     /* -32768 */
 typedef int16_t Sint16;
 /**
  * \brief An unsigned 16-bit integer type.
  */
+#define SDL_MAX_UINT16  ((Uint16)0xFFFF)        /* 65535 */
+#define SDL_MIN_UINT16  ((Uint16)0x0000)        /* 0 */
 typedef uint16_t Uint16;
 /**
  * \brief A signed 32-bit integer type.
  */
+#define SDL_MAX_SINT32  ((Sint32)0x7FFFFFFF)    /* 2147483647 */
+#define SDL_MIN_SINT32  ((Sint32)(~0x7FFFFFFF)) /* -2147483648 */
 typedef int32_t Sint32;
 /**
  * \brief An unsigned 32-bit integer type.
  */
+#define SDL_MAX_UINT32  ((Uint32)0xFFFFFFFFu)   /* 4294967295 */
+#define SDL_MIN_UINT32  ((Uint32)0x00000000)    /* 0 */
 typedef uint32_t Uint32;
 
 /**
  * \brief A signed 64-bit integer type.
  */
+#define SDL_MAX_SINT64  ((Sint64)0x7FFFFFFFFFFFFFFFll)      /* 9223372036854775807 */
+#define SDL_MIN_SINT64  ((Sint64)(~0x7FFFFFFFFFFFFFFFll))   /* -9223372036854775808 */
 typedef int64_t Sint64;
 /**
  * \brief An unsigned 64-bit integer type.
  */
+#define SDL_MAX_UINT64  ((Uint64)0xFFFFFFFFFFFFFFFFull)     /* 18446744073709551615 */
+#define SDL_MIN_UINT64  ((Uint64)(0x0000000000000000ull))   /* 0 */
 typedef uint64_t Uint64;
 
 /* @} *//* Basic data types */
@@ -262,7 +288,7 @@ typedef uint64_t Uint64;
 #endif /* SDL_DISABLE_ANALYZE_MACROS */
 
 #define SDL_COMPILE_TIME_ASSERT(name, x)               \
-       typedef int SDL_dummy_ ## name[(x) * 2 - 1]
+       typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1]
 /** \cond */
 #ifndef DOXYGEN_SHOULD_IGNORE_THIS
 SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
@@ -337,6 +363,37 @@ extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
 extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
 extern DECLSPEC void SDLCALL SDL_free(void *mem);
 
+typedef void *(SDLCALL *SDL_malloc_func)(size_t size);
+typedef void *(SDLCALL *SDL_calloc_func)(size_t nmemb, size_t size);
+typedef void *(SDLCALL *SDL_realloc_func)(void *mem, size_t size);
+typedef void (SDLCALL *SDL_free_func)(void *mem);
+
+/**
+ *  \brief Get the current set of SDL memory functions
+ */
+extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func,
+                                                    SDL_calloc_func *calloc_func,
+                                                    SDL_realloc_func *realloc_func,
+                                                    SDL_free_func *free_func);
+
+/**
+ *  \brief Replace SDL's memory allocation functions with a custom set
+ *
+ *  \note If you are replacing SDL's memory functions, you should call
+ *        SDL_GetNumAllocations() and be very careful if it returns non-zero.
+ *        That means that your free function will be called with memory
+ *        allocated by the previous memory allocation functions.
+ */
+extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
+                                                   SDL_calloc_func calloc_func,
+                                                   SDL_realloc_func realloc_func,
+                                                   SDL_free_func free_func);
+
+/**
+ *  \brief Get the number of outstanding (unfreed) allocations
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
+
 extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
 extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
 
@@ -379,10 +436,10 @@ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
         return;
     switch (dwords % 4)
     {
-        case 0: do {    *_p++ = _val;
-        case 3:         *_p++ = _val;
-        case 2:         *_p++ = _val;
-        case 1:         *_p++ = _val;
+        case 0: do {    *_p++ = _val;   /* fallthrough */
+        case 3:         *_p++ = _val;   /* fallthrough */
+        case 2:         *_p++ = _val;   /* fallthrough */
+        case 1:         *_p++ = _val;   /* fallthrough */
         } while ( --_n );
     }
 #endif
@@ -397,6 +454,7 @@ extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t le
 extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
 extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
 extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
+extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
 
 extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
 extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
@@ -409,6 +467,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
 extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
 extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
 extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
+extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
 
 extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
 extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
@@ -437,23 +496,38 @@ extern DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size
 
 #ifndef HAVE_M_PI
 #ifndef M_PI
-#define M_PI    3.14159265358979323846264338327950288   /* pi */
+#define M_PI    3.14159265358979323846264338327950288   /**< pi */
 #endif
 #endif
 
 extern DECLSPEC double SDLCALL SDL_acos(double x);
+extern DECLSPEC float SDLCALL SDL_acosf(float x);
 extern DECLSPEC double SDLCALL SDL_asin(double x);
+extern DECLSPEC float SDLCALL SDL_asinf(float x);
 extern DECLSPEC double SDLCALL SDL_atan(double x);
+extern DECLSPEC float SDLCALL SDL_atanf(float x);
 extern DECLSPEC double SDLCALL SDL_atan2(double x, double y);
+extern DECLSPEC float SDLCALL SDL_atan2f(float x, float y);
 extern DECLSPEC double SDLCALL SDL_ceil(double x);
+extern DECLSPEC float SDLCALL SDL_ceilf(float x);
 extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
+extern DECLSPEC float SDLCALL SDL_copysignf(float x, float y);
 extern DECLSPEC double SDLCALL SDL_cos(double x);
 extern DECLSPEC float SDLCALL SDL_cosf(float x);
 extern DECLSPEC double SDLCALL SDL_fabs(double x);
+extern DECLSPEC float SDLCALL SDL_fabsf(float x);
 extern DECLSPEC double SDLCALL SDL_floor(double x);
+extern DECLSPEC float SDLCALL SDL_floorf(float x);
+extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
+extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
 extern DECLSPEC double SDLCALL SDL_log(double x);
+extern DECLSPEC float SDLCALL SDL_logf(float x);
+extern DECLSPEC double SDLCALL SDL_log10(double x);
+extern DECLSPEC float SDLCALL SDL_log10f(float x);
 extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
+extern DECLSPEC float SDLCALL SDL_powf(float x, float y);
 extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
+extern DECLSPEC float SDLCALL SDL_scalbnf(float x, int n);
 extern DECLSPEC double SDLCALL SDL_sin(double x);
 extern DECLSPEC float SDLCALL SDL_sinf(float x);
 extern DECLSPEC double SDLCALL SDL_sqrt(double x);
@@ -526,6 +600,6 @@ SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_B
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_stdinc_h */
+#endif /* SDL_stdinc_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 39 - 6
Engine/lib/sdl/include/SDL_surface.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
+  Copyright (C) 1997-2018 Sam Lantinga <[email protected]>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Header file for ::SDL_Surface definition and management functions.
  */
 
-#ifndef _SDL_surface_h
-#define _SDL_surface_h
+#ifndef SDL_surface_h_
+#define SDL_surface_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_pixels.h"
@@ -94,8 +94,19 @@ typedef struct SDL_Surface
 /**
  * \brief The type of function used for surface blitting functions.
  */
-typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
-                         struct SDL_Surface * dst, SDL_Rect * dstrect);
+typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
+                                 struct SDL_Surface * dst, SDL_Rect * dstrect);
+
+/**
+ * \brief The formula used for converting between YUV and RGB
+ */
+typedef enum
+{
+    SDL_YUV_CONVERSION_JPEG,        /**< Full range JPEG */
+    SDL_YUV_CONVERSION_BT601,       /**< BT.601 (the default) */
+    SDL_YUV_CONVERSION_BT709,       /**< BT.709 */
+    SDL_YUV_CONVERSION_AUTOMATIC    /**< BT.601 for SD content, BT.709 for HD content */
+} SDL_YUV_CONVERSION_MODE;
 
 /**
  *  Allocate and free an RGB surface.
@@ -118,8 +129,11 @@ typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
     (Uint32 flags, int width, int height, int depth,
      Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
+
+/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */
 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
     (Uint32 flags, int width, int height, int depth, Uint32 format);
+
 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
                                                               int width,
                                                               int height,
@@ -356,6 +370,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
 extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
                                              SDL_Rect * rect);
 
+/*
+ * Creates a new surface identical to the existing surface
+ */
+extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface);
+
 /**
  *  Creates a new surface of the specified format, and then copies and maps
  *  the given surface to it so the blit of the converted surface will be as
@@ -501,6 +520,20 @@ extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
     (SDL_Surface * src, SDL_Rect * srcrect,
     SDL_Surface * dst, SDL_Rect * dstrect);
 
+/**
+ *  \brief Set the YUV conversion mode
+ */
+extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
+
+/**
+ *  \brief Get the YUV conversion mode
+ */
+extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
+
+/**
+ *  \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
+ */
+extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);
 
 /* Ends C function definitions when using C++ */
 #ifdef __cplusplus
@@ -508,6 +541,6 @@ extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_surface_h */
+#endif /* SDL_surface_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

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