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Profile change for specular files

Marc Chapman 7 years ago
parent
commit
ef437835d7
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/materials/processedMaterial.cpp

+ 1 - 1
Engine/source/materials/processedMaterial.cpp

@@ -456,7 +456,7 @@ void ProcessedMaterial::_setStageData()
       // SpecularMap
       if( mMaterial->mSpecularMapFilename[i].isNotEmpty() )
       {
-         mStages[i].setTex( MFT_SpecularMap, _createTexture( mMaterial->mSpecularMapFilename[i], &GFXStaticTextureProfile) );
+         mStages[i].setTex( MFT_SpecularMap, _createTexture( mMaterial->mSpecularMapFilename[i], &GFXStaticTextureSRGBProfile) );
          if(!mStages[i].getTex( MFT_SpecularMap ))
             mMaterial->logError("Failed to load specular map %s for stage %i", _getTexturePath(mMaterial->mSpecularMapFilename[i]).c_str(), i);
       }