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Merge pull request #554 from Azaezel/alpha40/setNULLnono

account for the possiblity of _set##name(StringTableEntry _in entries somehow getting punted nulls
Brian Roberts 4 年之前
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ef6efbf738

+ 3 - 3
Engine/source/T3D/assets/ImageAsset.h

@@ -176,7 +176,7 @@ public: \
          {\
             m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\
          }\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -248,7 +248,7 @@ public: \
          Con::errorf("%s(%s)::_set%s() - image asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ImageAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s(%s)::_set%s() - Couldn't load image \"%s\"", macroText(className), getName(), macroText(name), _in);\
          return false;\
@@ -400,7 +400,7 @@ public: \
       {\
          if(index >= sm##name##Count || index < 0)\
             return false;\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name[index] = StringTable->EmptyString();\
             m##name##AssetId[index] = StringTable->EmptyString();\

+ 2 - 2
Engine/source/T3D/assets/MaterialAsset.h

@@ -168,7 +168,7 @@ public: \
    {\
       if(m##name##AssetId != _in || m##name##Name != _in)\
       {\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -231,7 +231,7 @@ public: \
          Con::errorf("%s::_set%s() - material asset failure\"%s\" due to [%s]", macroText(className), macroText(name), _in, MaterialAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s::_set%s() - Couldn't load material \"%s\"", macroText(className), macroText(name), _in);\
          return false;\

+ 3 - 3
Engine/source/T3D/assets/ShapeAsset.h

@@ -241,7 +241,7 @@ public: \
          {\
             m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\
          }\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -299,7 +299,7 @@ public: \
          Con::errorf("%s(%s)::_set%s() - shape asset failure \"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s(%s)::_set%s() - Couldn't load shape \"%s\"", macroText(className), getName(), macroText(name), _in);\
          return false;\
@@ -439,7 +439,7 @@ public: \
       {\
          if(index >= sm##name##Count || index < 0)\
             return false;\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name[index] = StringTable->EmptyString();\
             m##name##AssetId[index] = StringTable->EmptyString();\

+ 2 - 2
Engine/source/T3D/assets/SoundAsset.h

@@ -184,7 +184,7 @@ public: \
    {\
       if(m##name##AssetId != _in || m##name##Name != _in)\
       {\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -237,7 +237,7 @@ public: \
          Con::errorf("%s(%s)::_set%s() - sound asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s(%s)::_set%s() - Couldn't load sound \"%s\"", macroText(className), getName(), macroText(name), _in);\
          return false;\