Fix for Issue #1415Move::Move() is not properly initializing bool tri…
@@ -160,12 +160,8 @@ Move::Move()
checksum = false;
deviceIsKeyboardMouse = false;
freeLook = false;
- trigger[0] = false;
- trigger[1] = false;
- trigger[2] = false;
- trigger[3] = false;
- trigger[4] = false;
- trigger[5] = false;
+ for (S32 i = 0; i< MaxTriggerKeys; i++)
+ trigger[i] = false;
}
static inline F32 clampFloatWrap(F32 val)