|
@@ -145,6 +145,17 @@ DefineConsoleFunction(NavMeshUpdateAroundObject, void, (S32 objid, bool remove),
|
|
|
obj->enableCollision();
|
|
|
}
|
|
|
|
|
|
+
|
|
|
+DefineConsoleFunction(NavMeshIgnore, void, (S32 objid, bool _ignore), (0, true),
|
|
|
+ "@brief Flag this object as not generating a navmesh result.")
|
|
|
+{
|
|
|
+ SceneObject *obj;
|
|
|
+ if(!Sim::findObject(objid, obj))
|
|
|
+ return;
|
|
|
+
|
|
|
+ obj->mPathfindingIgnore = _ignore;
|
|
|
+}
|
|
|
+
|
|
|
DefineConsoleFunction(NavMeshUpdateOne, void, (S32 meshid, S32 objid, bool remove), (0, 0, false),
|
|
|
"@brief Update all tiles in a given NavMesh that intersect the given object's world box.")
|
|
|
{
|
|
@@ -839,6 +850,7 @@ void NavMesh::buildNextTile()
|
|
|
static void buildCallback(SceneObject* object,void *key)
|
|
|
{
|
|
|
SceneContainer::CallbackInfo* info = reinterpret_cast<SceneContainer::CallbackInfo*>(key);
|
|
|
+ if (!object->mPathfindingIgnore)
|
|
|
object->buildPolyList(info->context,info->polyList,info->boundingBox,info->boundingSphere);
|
|
|
}
|
|
|
|
|
@@ -861,7 +873,7 @@ unsigned char *NavMesh::buildTileData(const Tile &tile, TileData &data, U32 &dat
|
|
|
data.geom.clear();
|
|
|
info.polyList = &data.geom;
|
|
|
info.key = this;
|
|
|
- getContainer()->findObjects(box, StaticShapeObjectType | TerrainObjectType, buildCallback, &info);
|
|
|
+ getContainer()->findObjects(box, StaticObjectType | DynamicShapeObjectType, buildCallback, &info);
|
|
|
|
|
|
// Parse water objects into the same list, but remember how much geometry was /not/ water.
|
|
|
U32 nonWaterVertCount = data.geom.getVertCount();
|