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@@ -1,82 +1,72 @@
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//--- OBJECT WRITE BEGIN ---
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new Scene(ExampleLevel) {
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- Enabled = "1";
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- gameModes="ExampleGameMode";
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+ isEditing = "1";
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+ gameModes = "ExampleGameMode";
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+ enabled = "1";
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new LevelInfo(theLevelInfo) {
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- fogColor = "0.6 0.6 0.7 1";
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+ FogColor = "0.6 0.6 0.7 1";
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fogDensityOffset = "700";
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canvasClearColor = "0 0 0 255";
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+ ambientLightBlendCurve = "2.69146e+20 0";
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soundAmbience = "AudioAmbienceDefault";
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- advancedLightmapSupport = "0";
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- Enabled = "1";
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+ advancedLightmapSupport = "0";
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+ enabled = "1";
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};
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new SkyBox(theSky) {
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MaterialAsset = "Core_Rendering:BlankSkyMat";
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- drawBottom = "0";
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- dirtyGameObject = "0";
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+ dirtyGameObject = "0";
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};
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new Sun(theSun) {
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azimuth = "230.396";
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elevation = "45";
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color = "0.968628 0.901961 0.901961 1";
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ambient = "0.337255 0.533333 0.619608 1";
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- brightness = "2";
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texSize = "2048";
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overDarkFactor = "3000 1500 750 250";
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shadowDistance = "200";
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shadowSoftness = "0.25";
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logWeight = "0.9";
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fadeStartDistance = "0";
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- bias = "0.1";
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- Blur = "1";
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- dirtyGameObject = "0";
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- dynamicRefreshFreq = "8";
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- Enabled = "1";
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- height = "1024";
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- lightBleedFactor = "0.8";
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- minVariance = "0";
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- pointShadowType = "PointShadowType_Paraboloid";
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- shadowBox = "-100 -100 -100 100 100 100";
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- splitFadeDistances = "1 1 1 1";
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- staticRefreshFreq = "250";
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- width = "3072";
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+ bias = "0.1";
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+ Blur = "1";
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+ dirtyGameObject = "0";
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+ dynamicRefreshFreq = "8";
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+ enabled = "1";
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+ height = "1024";
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+ lightBleedFactor = "0.8";
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+ minVariance = "0";
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+ pointShadowType = "PointShadowType_Paraboloid";
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+ shadowBox = "-100 -100 -100 100 100 100";
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+ splitFadeDistances = "1 1 1 1";
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+ staticRefreshFreq = "250";
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+ width = "3072";
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};
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new GroundPlane() {
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scaleU = "25";
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scaleV = "25";
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MaterialAsset = "Prototyping:FloorGray";
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- dirtyGameObject = "0";
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- Enabled = "1";
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- position = "0 0 0";
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- rotation = "1 0 0 0";
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- scale = "1 1 1";
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+ dirtyGameObject = "0";
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+ enabled = "1";
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+ position = "0 0 0";
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+ rotation = "1 0 0 0";
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+ scale = "1 1 1";
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};
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new Skylight() {
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position = "1.37009 -5.23561 46.5817";
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persistentId = "d5eb3afb-dced-11e9-a423-bb0e346e3870";
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- dirtyGameObject = "0";
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+ dirtyGameObject = "0";
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};
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-
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new SimGroup(CameraSpawnPoints) {
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- canSave = "1";
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- canSaveDynamicFields = "1";
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enabled = "1";
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new SpawnSphere(DefaultCameraSpawnSphere) {
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- autoSpawn = "0";
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- spawnTransform = "0";
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radius = "1";
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sphereWeight = "1";
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indoorWeight = "1";
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outdoorWeight = "1";
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- isAIControlled = "0";
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dataBlock = "SpawnSphereMarker";
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position = "0 0 10";
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- rotation = "1 0 0 0";
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- scale = "1 1 1";
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- canSave = "1";
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- canSaveDynamicFields = "1";
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enabled = "1";
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homingCount = "0";
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lockCount = "0";
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