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Fixed an issue where non-occulus builds didn't correctly push pop-up dialogs to the canvas.

Areloch 10 лет назад
Родитель
Сommit
f5d8de8c4d

+ 1 - 0
Templates/Empty/game/scripts/client/serverConnection.cs

@@ -55,6 +55,7 @@ function GameConnection::initialControlSet(%this)
    {
       if (Canvas.getContent() != PlayGui.getId())
          Canvas.setContent(PlayGui);
+         $GameCanvas = Canvas;
    }
 }
 

+ 1 - 0
Templates/Full/game/scripts/client/serverConnection.cs

@@ -56,6 +56,7 @@ function GameConnection::initialControlSet(%this)
       if (Canvas.getContent() != PlayGui.getId())
       {
          Canvas.setContent(PlayGui);
+         $GameCanvas = Canvas;
       }
    }
 }