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@@ -110,8 +110,10 @@ switch( Generator::$platform )
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addEngineSrcDir('windowManager/ps3');
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break;
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- case "linux":
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case "linux_dedicated":
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+ addEngineSrcDir('windowManager/dedicated');
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+
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+ case "linux":
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addEngineSrcDir('platformX86UNIX');
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addEngineSrcDir('platformX86UNIX/threads');
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addEngineSrcDir('platformPOSIX');
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@@ -135,12 +137,12 @@ switch( Generator::$platform )
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addEngineSrcDir( 'gfx/D3D' );
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addEngineSrcDir( 'gfx/D3D9' );
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addEngineSrcDir( 'gfx/D3D9/pc' );
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- addEngineSrcDir( 'shaderGen/hlsl' );
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+ addEngineSrcDir( 'shaderGen/HLSL' );
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break;
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case "360":
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addEngineSrcDir( 'gfx/D3D9' );
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addEngineSrcDir( 'gfx/D3D9/360' );
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- addEngineSrcDir( 'shaderGen/hlsl' );
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+ addEngineSrcDir( 'shaderGen/HLSL' );
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addEngineSrcDir( 'shaderGen/360' );
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break;
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case "mac":
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@@ -150,7 +152,16 @@ switch( Generator::$platform )
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addEngineSrcDir( 'gfx/gl' );
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addEngineSrcDir( 'gfx/gl/ggl' );
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addEngineSrcDir( 'gfx/gl/ggl/generated' );
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- addEngineSrcDir( 'shaderGen/glsl' );
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+ addEngineSrcDir( 'shaderGen/GLSL' );
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+ break;
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+ case "linux":
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+ case "linux_dedicated":
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+ //addEngineSrcDir( 'gfx/gl/ggl/x11' ); // This one is not yet implemented!
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+ // GFX - GGL
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+ addEngineSrcDir( 'gfx/gl' );
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+ addEngineSrcDir( 'gfx/gl/ggl' );
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+ addEngineSrcDir( 'gfx/gl/ggl/generated' );
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+ addEngineSrcDir( 'shaderGen/GLSL' );
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break;
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case "ps3":
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addEngineSrcDir( 'gfx/gl/ggl/ps3' );
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@@ -159,7 +170,7 @@ switch( Generator::$platform )
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addEngineSrcDir( 'gfx/gl' );
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addEngineSrcDir( 'gfx/gl/ggl' );
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addEngineSrcDir( 'gfx/gl/ggl/generated' );
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- addEngineSrcDir( 'shaderGen/glsl' );
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+ addEngineSrcDir( 'shaderGen/GLSL' );
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break;
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}
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