@@ -4,7 +4,6 @@ uniform float2 targetRatio;
#define SMAA_RT_METRICS float4(oneOverTargetSize, targetSize)
#define SMAA_GLSL_4 1
-#define SMAA_PRESET_ULTRA 1
#define SMAA_PREDICATION 0
#define SMAA_FLIP_Y 0