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Properly saved edit for glsl file to remove macro define

Areloch 2 年之前
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共有 1 個文件被更改,包括 0 次插入1 次删除
  1. 0 1
      Templates/BaseGame/game/core/postFX/scripts/SMAA/gl/SMAA_Params.glsl

+ 0 - 1
Templates/BaseGame/game/core/postFX/scripts/SMAA/gl/SMAA_Params.glsl

@@ -4,7 +4,6 @@ uniform float2 targetRatio;
 
 #define SMAA_RT_METRICS float4(oneOverTargetSize, targetSize)
 #define SMAA_GLSL_4 1
-#define SMAA_PRESET_ULTRA 1
 #define SMAA_PREDICATION 0
 
 #define SMAA_FLIP_Y 0