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Эх сурвалжийг харах

Merge pull request #245 from Areloch/PopupMenuBitmapArrays

Minor additions to popup menus
Brian Roberts 5 жил өмнө
parent
commit
fbb11027b6

+ 8 - 4
Engine/source/gui/editor/guiPopupMenuCtrl.cpp

@@ -125,11 +125,13 @@ void GuiPopupMenuTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool s
    if (idx != 1)
    {
       // there's a bitmap...
-      U32 index = U32(idx - 2) * 3;
+      U32 index = U32(idx - 2) * 4;
       if (!mList[cell.y].active)
-         index += 2;
-      else if (selected || mouseOver)
+         index += 3;
+      else if (selected)
          index++;
+      else if (mouseOver)
+         index += 2;
 
       if (mProfile->mBitmapArrayRects.size() > index)
       {
@@ -137,8 +139,10 @@ void GuiPopupMenuTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool s
          Point2I off = maxBitmapSize - rect.extent;
          off /= 2;
 
+         Point2I bitPos = Point2I(offset.x + mCellSize.y / 2, offset.y + mCellSize.y / 2);
+
          GFX->getDrawUtil()->clearBitmapModulation();
-         GFX->getDrawUtil()->drawBitmapSR(mProfile->mTextureObject, offset + off, rect);
+         GFX->getDrawUtil()->drawBitmapSR(mProfile->mTextureObject, bitPos + off, rect);
       }
    }
 

+ 18 - 3
Engine/source/gui/editor/popupMenu.cpp

@@ -139,7 +139,7 @@ GuiMenuBar* PopupMenu::getMenuBarCtrl()
 //////////////////////////////////////////////////////////////////////////
 // Public Methods
 //////////////////////////////////////////////////////////////////////////
-S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
+S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd, S32 bitmapIndex)
 {
    String titleString = title;
 
@@ -147,6 +147,7 @@ S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, c
    newItem.mID = pos;
    newItem.mText = titleString;
    newItem.mCMD = cmd;
+   newItem.mBitmapIndex = bitmapIndex;
 
    if (titleString.isEmpty() || titleString == String("-"))
       newItem.mIsSpacer = true;
@@ -269,6 +270,14 @@ void PopupMenu::clearItems()
 	mMenuItems.clear();
 }
 
+String PopupMenu::getItemText(S32 pos)
+{
+   if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
+      return String::EmptyString;
+
+   return mMenuItems[pos].mText;
+}
+
 //////////////////////////////////////////////////////////////////////////
 bool PopupMenu::canHandleID(U32 id)
 {
@@ -468,9 +477,9 @@ void PopupMenu::hidePopupSubmenus()
 //-----------------------------------------------------------------------------
 // Console Methods
 //-----------------------------------------------------------------------------
-DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
+DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd, S32 bitmapIndex), ("", "", "", -1), "(pos[, title][, accelerator][, cmd][, bitmapIndex])")
 {
-   return object->insertItem(pos, title, accelerator, cmd);
+   return object->insertItem(pos, title, accelerator, cmd, bitmapIndex);
 }
 
 DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
@@ -506,6 +515,12 @@ DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos,
    object->checkItem(pos, checked);
 }
 
+DefineEngineMethod(PopupMenu, getItemText, const char*, (S32 pos), , "(pos)")
+{
+   return object->getItemText(pos).c_str();
+}
+
+
 DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
 {
    object->checkRadioItem(firstPos, lastPos, checkPos);

+ 4 - 1
Engine/source/gui/editor/popupMenu.h

@@ -107,7 +107,7 @@ public:
    /// returns the menu item's ID, or -1 on failure.
    /// implementd on a per-platform basis.
    /// TODO: factor out common code
-   S32 insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd);
+   S32 insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd, S32 bitmapIndex = -1);
 
    /// Sets the name title and accelerator for 
    /// an existing item.
@@ -143,6 +143,9 @@ public:
    ///Clears all items
    void clearItems();
 
+   ///Gets the text of a given item
+   String getItemText(S32 pos);
+
    //-----------------------------------------------------------------------------
    /// Displays this menu as a popup menu and blocks until the user has selected
    /// an item.