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Merge pull request #1319 from Eikelenboom/development

Remove tabs from asset broser & windowed console
Brian Roberts vor 11 Monaten
Ursprung
Commit
fe3e47309d

+ 0 - 84
Templates/BaseGame/game/tools/assetBrowser/guis/assetBrowser.gui

@@ -1180,90 +1180,6 @@ $guiContent = new GuiControl(AssetBrowser) {
          canSave = "1";
          canSaveDynamicFields = "0";
       };
-      new GuiButtonCtrl(assetBrowser_Tab1) {
-         text = "Tab1 Text 1";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "5 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
-      new GuiButtonCtrl(assetBrowser_Tab2) {
-         text = "Tab1 Text 2";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "105 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
-      new GuiButtonCtrl(assetBrowser_Tab3) {
-         text = "Tab1 Text 3";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "205 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
-      new GuiButtonCtrl(assetBrowser_Tab4) {
-         text = "Tab1 Text 4";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "305 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
       new GuiBitmapButtonCtrl(AssetBrowserWindow_UnDockBtn) {
          canSaveDynamicFields = "0";
          internalName = "";

+ 0 - 36
Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript

@@ -92,42 +92,6 @@ function AssetBrowser::onDialogPop(%this)
 function AssetBrowser::onDialogPush(%this)
 {
    $AssetBrowser::Open = true;
-   
-   // Add a tab to the windowed console
-   if($WindowConsole::Open)
-   {
-      %text = "Console Log";
-      %command = "windowConsoleControl.putToFront();";
-      
-      AssetBrowserWindow.text = ""; 
-      windowConsoleControl.text = ""; 
-      
-      AssetBrowser.setTab(assetBrowser_Tab1, "Asset Browser", "");
-      assetBrowser_Tab1.setHidden(false);
-      assetBrowser_Tab1.setActive(false);
-      
-      if(assetBrowser_Tab2.text $= %text || assetBrowser_Tab3.text $= %text || assetBrowser_Tab4.text $= %text)
-      {
-         // we have a tab, don't do anything
-      }
-      else if(assetBrowser_Tab2.hidden == true)
-      {
-         AssetBrowser.setTab(assetBrowser_Tab2, %text, %command);
-      }
-      else if(assetBrowser_Tab3.hidden == true)
-      {
-         AssetBrowser.setTab(assetBrowser_Tab3, %text, %command);
-      }
-      else if(assetBrowser_Tab4.hidden == true)
-      {
-         AssetBrowser.setTab(assetBrowser_Tab4, %text, %command);
-      }
-      else
-      {
-         warn("Ran out of tabs for AssetBrowserWindow - windowConsoleDlg::showWindow()");
-      }
-   }
-   
    EditorGui.updateSideBar();
 }
 

+ 0 - 84
Templates/BaseGame/game/tools/windowConsole/guis/window_console.gui

@@ -304,90 +304,6 @@ $guiContent = new GuiControl(windowConsoleDlg) {
          canSave = "0";
          canSaveDynamicFields = "0";
       };
-      new GuiButtonCtrl(windowConsole_Tab1) {
-         text = "Tab1 Text 1";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "5 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
-      new GuiButtonCtrl(windowConsole_Tab2) {
-         text = "Tab1 Text 2";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "105 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
-      new GuiButtonCtrl(windowConsole_Tab3) {
-         text = "Tab Text 3";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "205 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
-      new GuiButtonCtrl(windowConsole_Tab4) {
-         text = "Tab Text 3";
-         buttonType = "PushButton";
-         useMouseEvents = "0";
-         position = "305 1";
-         extent = "95 20";
-         minExtent = "8 2";
-         horizSizing = "right";
-         vertSizing = "bottom";
-         profile = "ToolsGuiEditorTabButton";
-         visible = "1";
-         hidden = "1";
-         active = "1";
-         command = "";
-         tooltipProfile = "ToolsGuiToolTipProfile";
-         ToolTip = "Bring this window to the front";
-         hovertime = "1000";
-         isContainer = "0";
-         canSave = "0";
-         canSaveDynamicFields = "0";
-      };
       new GuiBitmapButtonCtrl(windowConsole_UnDockBtn) {
          canSaveDynamicFields = "0";
          internalName = "";

+ 0 - 35
Templates/BaseGame/game/tools/windowConsole/scripts/window_console.tscript

@@ -105,41 +105,6 @@ function windowConsoleDlg::showWindow(%this)
    $WindowConsole::Open = true;
    Canvas.pushDialog(%this);
    %this-->Scroll.setVisible(true);
-   
-   // Add a tab to the asset browser
-   if($AssetBrowser::Open)
-   {
-      %text = "Asset Browser";
-      %command = "AssetBrowser.putToFront();";
-      
-      AssetBrowserWindow.text = ""; 
-      windowConsoleControl.text = ""; 
-      
-      windowConsoleControl.setTab(windowConsole_Tab1, "Console Log", "");
-      windowConsole_Tab1.setHidden(false);
-      windowConsole_Tab1.setActive(false);
-      
-      if(windowConsole_Tab2.text $= %text || windowConsole_Tab3.text $= %text || windowConsole_Tab4.text $= %text)
-      {
-         // we have a tab, don't do anything
-      }
-      else if(windowConsole_Tab2.hidden == true)
-      {
-         windowConsoleControl.setTab(windowConsole_Tab2, %text, %command);
-      }
-      else if(windowConsole_Tab3.hidden == true)
-      {
-         windowConsoleControl.setTab(windowConsole_Tab3, %text, %command);
-      }
-      else if(windowConsole_Tab4.hidden == true)
-      {
-         windowConsoleControl.setTab(windowConsole_Tab4, %text, %command);
-      }
-      else
-      {
-         warn("Ran out of tabs for AssetBrowserWindow - windowConsoleDlg::showWindow()");
-      }
-   }
 }
 
 //-----------------------------------------------------------------------------