onScroll callback wasn't always being called, fixed that.
@@ -493,6 +493,8 @@ void GuiScrollCtrl::calcThumbs()
void GuiScrollCtrl::scrollDelta(S32 deltaX, S32 deltaY)
{
scrollTo(mChildRelPos.x + deltaX, mChildRelPos.y + deltaY);
+
+ onScroll_callback();
}
//-----------------------------------------------------------------------------