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Added clearIgnoreList() definition

Added the definition for the new function created to implement the feature request in issue #1271 to clear the entire ai turret ignore list with one function call.
AlexBarys 8 years ago
parent
commit
ff034d5cff
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Engine/source/T3D/turret/aiTurretShape.h

+ 1 - 0
Engine/source/T3D/turret/aiTurretShape.h

@@ -257,6 +257,7 @@ public:
 
 
    void addToIgnoreList(ShapeBase* obj);
    void addToIgnoreList(ShapeBase* obj);
    void removeFromIgnoreList(ShapeBase* obj);
    void removeFromIgnoreList(ShapeBase* obj);
+   void clearIgnoreList();
 
 
    void setTurretStateName(const char* newState, bool force=false);
    void setTurretStateName(const char* newState, bool force=false);
    void setTurretState(U32 newState, bool force=false);
    void setTurretState(U32 newState, bool force=false);