Commit History

Author SHA1 Message Date
  Jeff Hutchinson 02447f0996 compile fixes. 4 years ago
  Areloch 87217e2365 Removes unneeded redundant asserts when the functions already have range sanity checks 4 years ago
  Areloch efa84660bc Added handling for gamepad key input consumption as well. 4 years ago
  Areloch bca972ae24 Adds a flag to the guiGameListMenuCtrl to allow consuming of key input events. This allows for overriding other active keybinds that may be in play when a menu is active. 4 years ago
  Areloch db6c63d424 Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI 4 years ago
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 4 years ago
  Areloch 26ef40950b Updated version of OTHGMars' updated window and resolution options modes. 4 years ago
  Areloch 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 years ago
  Areloch ef4cc8b573 Updated names of some of the input images to match the names of the inputs to simplify lookups 5 years ago
  Areloch 37420cda66 Updates the BaseGame UI theme to be more legible and visually consistent. 5 years ago
  Marc Chapman 913c8753d0 Linux Slash compatability 5 years ago
  Areloch a561d590ca Minor cleanups to guiGameListMenuCtrl 5 years ago
  Areloch 3b47d41da2 Majority of options menu integration completed 5 years ago
  Areloch bc27125e90 Initial pass to rework and cleanup the main UI interface 5 years ago
  Masquara 15f67015d3 Reordering initialization methods #1912 8 years ago
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 years ago
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 years ago
  Daniel Buckmaster b94679aebc Prevent call to dStrlen(NULL). 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago