Cronologia Commit

Autore SHA1 Messaggio Data
  marauder2k7 47bff2f0eb Update guiMissionArea.cpp 7 mesi fa
  marauder2k7 4fc182444e Update guiMissionArea.cpp 7 mesi fa
  marauder2k7 0a1e3f74ed remove terrain dependency from mission area 7 mesi fa
  marauder2k7 73ad92b757 review notes from Az 9 mesi fa
  marauder2k7 f519cff6ff gui types using image_asset 1 anno fa
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 anni fa
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 anni fa
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
  Areloch 527c3790d6 Issue found with PVS-Studio: 10 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa