Areloch
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09c651c26d
Corrected profile for GameObjectAsset type field button
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5 years ago |
Areloch
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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5 years ago |
Areloch
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98c4606b3c
Removed test custom shader bindings until memleak is corrected.
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6 years ago |
AzaezelX
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76dbedb02f
reskinning fixes
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6 years ago |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 years ago |
AzaezelX
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 years ago |
suncaller
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8a7c09c8fe
Clean up redundant variables
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6 years ago |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 years ago |
OTHGMars
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82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 years ago |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 years ago |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 years ago |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 years ago |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 years ago |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 years ago |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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7 years ago |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 years ago |
Areloch
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7219899287
Working on shader const binding
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8 years ago |
Areloch
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70c154c7d3
Implement of the shader consts binding.
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8 years ago |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 years ago |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 years ago |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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8 years ago |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 years ago |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 years ago |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 years ago |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 years ago |
Areloch
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69244a8577
Readded some missed brackets
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9 years ago |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 years ago |
Areloch
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98b3d3294d
Merge of PR #855
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9 years ago |