Commit történet

Szerző SHA1 Üzenet Dátum
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 éve
  Tim Barnes ab10cc0c87 timmy merge work 6 éve
  Tim Barnes 9e65e940d0 lighting single buffer 6 éve
  Tim Barnes c64aee9dcc point light WIP & moved lighting position/direction to WS 7 éve
  Areloch e72f04648a Adjusts the lightbin manager to be a regular bin, and shifts ownership of both lighting targets to the deferred manager. Probes now render ahead of lights to make the additive order jive. 7 éve
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 éve
  Areloch 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 éve
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 éve
  Azaezel 2753f562e8 shadow caching 10 éve
  DavidWyand-GG b32e7688c2 Side by side rendering 12 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve