Historial de Commits

Autor SHA1 Mensaje Fecha
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
  Azaezel fbfd3ed8ed clang: constructor initialization order hace 9 años
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert hace 10 años
  Areloch 11398bb04e Issue found with PVS-Studio: hace 10 años
  Azaezel 6218d792f3 No need for server-only aps to generate visible textures. (the other had a transcription error) hace 10 años
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. hace 10 años
  Azaezel a879ad4dcf re-enables prior functionality allowing folks to post-editor modify terrain cached textures. hace 10 años
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. hace 11 años
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod hace 11 años
  LukasPJ f481d31285 BaseTexFormat was not networked properly. hace 11 años
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. hace 11 años
  Lukas Joergensen ef11b565bf Expose new formats to the editor. hace 11 años
  LukasPJ 431d8a9b66 Terrain baseTex support multiple formats hace 11 años
  Daniel Buckmaster e63e5d69f0 Trigger a terrain signal when its transform is changed. hace 12 años
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths hace 13 años
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 hace 13 años