Duion
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7565447d63
resource integration: "setting image state manually"
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9 years ago |
ZOD
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e471c96014
Teams implementation
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9 years ago |
Daniel Buckmaster
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4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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10 years ago |
Daniel Buckmaster
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c2e5dc3345
Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
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10 years ago |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 years ago |
Ben Payne
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 years ago |
Daniel Buckmaster
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9622f93d05
Fix weapon image camera shake.
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10 years ago |
Daniel Buckmaster
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d08e594316
Merge pull request #682 from Azaezel/extended_onendSequence
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11 years ago |
Azaezel
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db089ab45f
consistency
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11 years ago |
Daniel Buckmaster
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439dc9c56d
Fixed ShapeBase animation networking.
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11 years ago |
Daniel Buckmaster
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69179cf809
Removed ShapeBase::Thread::sound.
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11 years ago |
Azaezel
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11ac92accc
adds the name of the sequence just completed for simple FSMs and the like. example usage:
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11 years ago |
Azaezel
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8d90558279
removes non-functional shield and invincibility functionality.
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11 years ago |
Daniel Buckmaster
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ce73a6b11a
Exposed blowUp method to console.
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12 years ago |
DavidWyand-GG
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660250cccf
Game cam and eye banking, control schemes
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12 years ago |
thecelloman
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99e8bcb817
Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl.
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |