Areloch
|
2002d74b78
Issue found with PVS-Studio:
|
10 years ago |
Nathan Bowhay
|
72a0aed154
Some small console method docs
|
10 years ago |
Daniel Buckmaster
|
3ab048c5b0
Fixes after feedback from Luis.
|
10 years ago |
Daniel Buckmaster
|
03f71a78c0
Added dStrIsEmpty and replaced some incorrect string comparisons.
|
10 years ago |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
10 years ago |
Daniel Buckmaster
|
b507dc9555
Merge branch 'master' into console-func-refactor
|
11 years ago |
LuisAntonRebollo
|
a90be04041
Merge pull request #687 from eightyeight/procedural-terrain-coverage
|
11 years ago |
bank
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 years ago |
Daniel Buckmaster
|
de6e5e20b7
Fix random number generation.
|
11 years ago |
JackDavidson
|
060b2a4e29
Commit to add "Coverage" option to procedural terrain generator
|
11 years ago |
Bloodknight
|
3d38dc60eb
Increase terrain editor and painter max brush size to 256 x 256
|
12 years ago |
David Wyand
|
2dcc7f0247
Merge pull request #310 from thecelloman/goodbyeDIF
|
12 years ago |
thecelloman
|
8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
|
12 years ago |
thecelloman
|
b4ea1123dc
Remove Interior Object format (DIF)
|
12 years ago |
thecelloman
|
1468a049af
Filling out the variable names in the function prototype for autoMaterialLayers() for clarity.
|
12 years ago |
thecelloman
|
25efdb4a06
Adding a basic rule-based terrain painting implementation.
|
12 years ago |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
|
13 years ago |
James Urquhart
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |