Commit History

Author SHA1 Message Date
  James Urquhart efc47ed757 Basic fix for stereo rendering without a display device 10 years ago
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 years ago
  Ben Payne 98e79f3aec Fix uninitialized member vars 10 years ago
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. 10 years ago
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum 11 years ago
  DavidWyand-GG 2fc5adb536 PlaneReflector Support for Side-by-Side Rendering 12 years ago
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago